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-rw-r--r--scene/resources/animation.cpp239
-rw-r--r--scene/resources/animation.h30
2 files changed, 192 insertions, 77 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 69b30b72b0..c77b34f2d2 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -313,29 +313,37 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
Dictionary d = p_value;
ERR_FAIL_COND_V(!d.has("times"), false);
ERR_FAIL_COND_V(!d.has("points"), false);
-
Vector<real_t> times = d["times"];
Vector<real_t> values = d["points"];
+#ifdef TOOLS_ENABLED
+ ERR_FAIL_COND_V(!d.has("handle_modes"), false);
+ Vector<int> handle_modes = d["handle_modes"];
+#endif // TOOLS_ENABLED
- ERR_FAIL_COND_V(times.size() * 6 != values.size(), false);
+ ERR_FAIL_COND_V(times.size() * 5 != values.size(), false);
if (times.size()) {
int valcount = times.size();
const real_t *rt = times.ptr();
const real_t *rv = values.ptr();
+#ifdef TOOLS_ENABLED
+ const int *rh = handle_modes.ptr();
+#endif // TOOLS_ENABLED
bt->values.resize(valcount);
for (int i = 0; i < valcount; i++) {
bt->values.write[i].time = rt[i];
bt->values.write[i].transition = 0; //unused in bezier
- bt->values.write[i].value.value = rv[i * 6 + 0];
- bt->values.write[i].value.in_handle.x = rv[i * 6 + 1];
- bt->values.write[i].value.in_handle.y = rv[i * 6 + 2];
- bt->values.write[i].value.out_handle.x = rv[i * 6 + 3];
- bt->values.write[i].value.out_handle.y = rv[i * 6 + 4];
- bt->values.write[i].value.handle_mode = static_cast<HandleMode>((int)rv[i * 6 + 5]);
+ bt->values.write[i].value.value = rv[i * 5 + 0];
+ bt->values.write[i].value.in_handle.x = rv[i * 5 + 1];
+ bt->values.write[i].value.in_handle.y = rv[i * 5 + 2];
+ bt->values.write[i].value.out_handle.x = rv[i * 5 + 3];
+ bt->values.write[i].value.out_handle.y = rv[i * 5 + 4];
+#ifdef TOOLS_ENABLED
+ bt->values.write[i].value.handle_mode = static_cast<HandleMode>(rh[i]);
+#endif // TOOLS_ENABLED
}
}
@@ -699,28 +707,39 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
int kk = bt->values.size();
key_times.resize(kk);
- key_points.resize(kk * 6);
+ key_points.resize(kk * 5);
real_t *wti = key_times.ptrw();
real_t *wpo = key_points.ptrw();
+#ifdef TOOLS_ENABLED
+ Vector<int> handle_modes;
+ handle_modes.resize(kk);
+ int *whm = handle_modes.ptrw();
+#endif // TOOLS_ENABLED
+
int idx = 0;
const TKey<BezierKey> *vls = bt->values.ptr();
for (int i = 0; i < kk; i++) {
wti[idx] = vls[i].time;
- wpo[idx * 6 + 0] = vls[i].value.value;
- wpo[idx * 6 + 1] = vls[i].value.in_handle.x;
- wpo[idx * 6 + 2] = vls[i].value.in_handle.y;
- wpo[idx * 6 + 3] = vls[i].value.out_handle.x;
- wpo[idx * 6 + 4] = vls[i].value.out_handle.y;
- wpo[idx * 6 + 5] = (double)vls[i].value.handle_mode;
+ wpo[idx * 5 + 0] = vls[i].value.value;
+ wpo[idx * 5 + 1] = vls[i].value.in_handle.x;
+ wpo[idx * 5 + 2] = vls[i].value.in_handle.y;
+ wpo[idx * 5 + 3] = vls[i].value.out_handle.x;
+ wpo[idx * 5 + 4] = vls[i].value.out_handle.y;
+#ifdef TOOLS_ENABLED
+ whm[idx] = static_cast<int>(vls[i].value.handle_mode);
+#endif // TOOLS_ENABLED
idx++;
}
d["times"] = key_times;
d["points"] = key_points;
+#ifdef TOOLS_ENABLED
+ d["handle_modes"] = handle_modes;
+#endif // TOOLS_ENABLED
r_ret = d;
@@ -1627,7 +1646,7 @@ int Animation::track_insert_key(int p_track, double p_time, const Variant &p_key
BezierTrack *bt = static_cast<BezierTrack *>(t);
Array arr = p_key;
- ERR_FAIL_COND_V(arr.size() != 6, -1);
+ ERR_FAIL_COND_V(arr.size() != 5, -1);
TKey<BezierKey> k;
k.time = p_time;
@@ -1636,9 +1655,16 @@ int Animation::track_insert_key(int p_track, double p_time, const Variant &p_key
k.value.in_handle.y = arr[2];
k.value.out_handle.x = arr[3];
k.value.out_handle.y = arr[4];
- k.value.handle_mode = static_cast<HandleMode>((int)arr[5]);
ret = _insert(p_time, bt->values, k);
+ Vector<int> key_neighborhood;
+ key_neighborhood.push_back(ret);
+ if (ret > 0) {
+ key_neighborhood.push_back(ret - 1);
+ }
+ if (ret < track_get_key_count(p_track) - 1) {
+ key_neighborhood.push_back(ret + 1);
+ }
} break;
case TYPE_AUDIO: {
AudioTrack *at = static_cast<AudioTrack *>(t);
@@ -1777,13 +1803,12 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const {
ERR_FAIL_INDEX_V(p_key_idx, bt->values.size(), Variant());
Array arr;
- arr.resize(6);
+ arr.resize(5);
arr[0] = bt->values[p_key_idx].value.value;
arr[1] = bt->values[p_key_idx].value.in_handle.x;
arr[2] = bt->values[p_key_idx].value.in_handle.y;
arr[3] = bt->values[p_key_idx].value.out_handle.x;
arr[4] = bt->values[p_key_idx].value.out_handle.y;
- arr[5] = (double)bt->values[p_key_idx].value.handle_mode;
return arr;
} break;
@@ -2152,14 +2177,13 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
ERR_FAIL_INDEX(p_key_idx, bt->values.size());
Array arr = p_value;
- ERR_FAIL_COND(arr.size() != 6);
+ ERR_FAIL_COND(arr.size() != 5);
bt->values.write[p_key_idx].value.value = arr[0];
bt->values.write[p_key_idx].value.in_handle.x = arr[1];
bt->values.write[p_key_idx].value.in_handle.y = arr[2];
bt->values.write[p_key_idx].value.out_handle.x = arr[3];
bt->values.write[p_key_idx].value.out_handle.y = arr[4];
- bt->values.write[p_key_idx].value.handle_mode = static_cast<HandleMode>((int)arr[5]);
} break;
case TYPE_AUDIO: {
@@ -3215,7 +3239,7 @@ StringName Animation::method_track_get_name(int p_track, int p_key_idx) const {
return pm->methods[p_key_idx].method;
}
-int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const HandleMode p_handle_mode) {
+int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_BEZIER, -1);
@@ -3233,7 +3257,6 @@ int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_valu
if (k.value.out_handle.x < 0) {
k.value.out_handle.x = 0;
}
- k.value.handle_mode = p_handle_mode;
int key = _insert(p_time, bt->values, k);
@@ -3242,30 +3265,6 @@ int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_valu
return key;
}
-void Animation::bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, double p_balanced_value_time_ratio) {
- ERR_FAIL_INDEX(p_track, tracks.size());
- Track *t = tracks[p_track];
- ERR_FAIL_COND(t->type != TYPE_BEZIER);
-
- BezierTrack *bt = static_cast<BezierTrack *>(t);
-
- ERR_FAIL_INDEX(p_index, bt->values.size());
-
- bt->values.write[p_index].value.handle_mode = p_mode;
-
- if (p_mode == HANDLE_MODE_BALANCED) {
- Transform2D xform;
- xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio));
-
- Vector2 vec_in = xform.xform(bt->values[p_index].value.in_handle);
- Vector2 vec_out = xform.xform(bt->values[p_index].value.out_handle);
-
- bt->values.write[p_index].value.in_handle = xform.affine_inverse().xform(-vec_out.normalized() * vec_in.length());
- }
-
- emit_changed();
-}
-
void Animation::bezier_track_set_key_value(int p_track, int p_index, real_t p_value) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
@@ -3276,10 +3275,11 @@ void Animation::bezier_track_set_key_value(int p_track, int p_index, real_t p_va
ERR_FAIL_INDEX(p_index, bt->values.size());
bt->values.write[p_index].value.value = p_value;
+
emit_changed();
}
-void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio) {
+void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_BEZIER);
@@ -3294,7 +3294,11 @@ void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const V
}
bt->values.write[p_index].value.in_handle = in_handle;
- if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) {
+#ifdef TOOLS_ENABLED
+ if (bt->values[p_index].value.handle_mode == HANDLE_MODE_LINEAR) {
+ bt->values.write[p_index].value.in_handle = Vector2();
+ bt->values.write[p_index].value.out_handle = Vector2();
+ } else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) {
Transform2D xform;
xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio));
@@ -3302,12 +3306,15 @@ void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const V
Vector2 vec_in = xform.xform(in_handle);
bt->values.write[p_index].value.out_handle = xform.affine_inverse().xform(-vec_in.normalized() * vec_out.length());
+ } else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_MIRRORED) {
+ bt->values.write[p_index].value.out_handle = -in_handle;
}
+#endif // TOOLS_ENABLED
emit_changed();
}
-void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio) {
+void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_BEZIER);
@@ -3322,7 +3329,11 @@ void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const
}
bt->values.write[p_index].value.out_handle = out_handle;
- if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) {
+#ifdef TOOLS_ENABLED
+ if (bt->values[p_index].value.handle_mode == HANDLE_MODE_LINEAR) {
+ bt->values.write[p_index].value.in_handle = Vector2();
+ bt->values.write[p_index].value.out_handle = Vector2();
+ } else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) {
Transform2D xform;
xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio));
@@ -3330,7 +3341,10 @@ void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const
Vector2 vec_out = xform.xform(out_handle);
bt->values.write[p_index].value.in_handle = xform.affine_inverse().xform(-vec_out.normalized() * vec_in.length());
+ } else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_MIRRORED) {
+ bt->values.write[p_index].value.in_handle = -out_handle;
}
+#endif // TOOLS_ENABLED
emit_changed();
}
@@ -3347,18 +3361,6 @@ real_t Animation::bezier_track_get_key_value(int p_track, int p_index) const {
return bt->values[p_index].value.value;
}
-int Animation::bezier_track_get_key_handle_mode(int p_track, int p_index) const {
- ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
- Track *t = tracks[p_track];
- ERR_FAIL_COND_V(t->type != TYPE_BEZIER, 0);
-
- BezierTrack *bt = static_cast<BezierTrack *>(t);
-
- ERR_FAIL_INDEX_V(p_index, bt->values.size(), 0);
-
- return bt->values[p_index].value.handle_mode;
-}
-
Vector2 Animation::bezier_track_get_key_in_handle(int p_track, int p_index) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), Vector2());
Track *t = tracks[p_track];
@@ -3383,6 +3385,109 @@ Vector2 Animation::bezier_track_get_key_out_handle(int p_track, int p_index) con
return bt->values[p_index].value.out_handle;
}
+#ifdef TOOLS_ENABLED
+void Animation::bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, HandleSetMode p_set_mode) {
+ ERR_FAIL_INDEX(p_track, tracks.size());
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND(t->type != TYPE_BEZIER);
+
+ BezierTrack *bt = static_cast<BezierTrack *>(t);
+
+ ERR_FAIL_INDEX(p_index, bt->values.size());
+
+ bt->values.write[p_index].value.handle_mode = p_mode;
+
+ switch (p_mode) {
+ case HANDLE_MODE_LINEAR: {
+ bt->values.write[p_index].value.in_handle = Vector2(0, 0);
+ bt->values.write[p_index].value.out_handle = Vector2(0, 0);
+ } break;
+ case HANDLE_MODE_BALANCED:
+ case HANDLE_MODE_MIRRORED: {
+ int prev_key = MAX(0, p_index - 1);
+ int next_key = MIN(bt->values.size() - 1, p_index + 1);
+ if (prev_key == next_key) {
+ break; // Exists only one key.
+ }
+ real_t in_handle_x = 0;
+ real_t in_handle_y = 0;
+ real_t out_handle_x = 0;
+ real_t out_handle_y = 0;
+ if (p_mode == HANDLE_MODE_BALANCED) {
+ // Note:
+ // If p_set_mode == HANDLE_SET_MODE_NONE, I don't know if it should change the Tangent implicitly.
+ // At the least, we need to avoid corrupting the handles when loading animation from the resource.
+ // However, changes made by the Inspector do not go through the BezierEditor,
+ // so if you change from Free to Balanced or Mirrored in Inspector, there is no guarantee that
+ // it is Balanced or Mirrored until there is a handle operation.
+ if (p_set_mode == HANDLE_SET_MODE_RESET) {
+ real_t handle_length = 1.0 / 3.0;
+ in_handle_x = (bt->values[prev_key].time - bt->values[p_index].time) * handle_length;
+ in_handle_y = 0;
+ out_handle_x = (bt->values[next_key].time - bt->values[p_index].time) * handle_length;
+ out_handle_y = 0;
+ bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y);
+ bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y);
+ } else if (p_set_mode == HANDLE_SET_MODE_AUTO) {
+ real_t handle_length = 1.0 / 6.0;
+ real_t tangent = (bt->values[next_key].value.value - bt->values[prev_key].value.value) / (bt->values[next_key].time - bt->values[prev_key].time);
+ in_handle_x = (bt->values[prev_key].time - bt->values[p_index].time) * handle_length;
+ in_handle_y = in_handle_x * tangent;
+ out_handle_x = (bt->values[next_key].time - bt->values[p_index].time) * handle_length;
+ out_handle_y = out_handle_x * tangent;
+ bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y);
+ bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y);
+ }
+ } else {
+ real_t handle_length = 1.0 / 4.0;
+ real_t prev_interval = Math::abs(bt->values[p_index].time - bt->values[prev_key].time);
+ real_t next_interval = Math::abs(bt->values[p_index].time - bt->values[next_key].time);
+ real_t min_time = 0;
+ if (Math::is_zero_approx(prev_interval)) {
+ min_time = next_interval;
+ } else if (Math::is_zero_approx(next_interval)) {
+ min_time = prev_interval;
+ } else {
+ min_time = MIN(prev_interval, next_interval);
+ }
+ if (p_set_mode == HANDLE_SET_MODE_RESET) {
+ in_handle_x = -min_time * handle_length;
+ in_handle_y = 0;
+ out_handle_x = min_time * handle_length;
+ out_handle_y = 0;
+ bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y);
+ bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y);
+ } else if (p_set_mode == HANDLE_SET_MODE_AUTO) {
+ real_t tangent = (bt->values[next_key].value.value - bt->values[prev_key].value.value) / min_time;
+ in_handle_x = -min_time * handle_length;
+ in_handle_y = in_handle_x * tangent;
+ out_handle_x = min_time * handle_length;
+ out_handle_y = out_handle_x * tangent;
+ bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y);
+ bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y);
+ }
+ }
+ } break;
+ default: {
+ } break;
+ }
+
+ emit_changed();
+}
+
+Animation::HandleMode Animation::bezier_track_get_key_handle_mode(int p_track, int p_index) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), HANDLE_MODE_FREE);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_BEZIER, HANDLE_MODE_FREE);
+
+ BezierTrack *bt = static_cast<BezierTrack *>(t);
+
+ ERR_FAIL_INDEX_V(p_index, bt->values.size(), HANDLE_MODE_FREE);
+
+ return bt->values[p_index].value.handle_mode;
+}
+#endif // TOOLS_ENABLED
+
real_t Animation::bezier_track_interpolate(int p_track, double p_time) const {
//this uses a different interpolation scheme
ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
@@ -3779,7 +3884,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("method_track_get_name", "track_idx", "key_idx"), &Animation::method_track_get_name);
ClassDB::bind_method(D_METHOD("method_track_get_params", "track_idx", "key_idx"), &Animation::method_track_get_params);
- ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track_idx", "time", "value", "in_handle", "out_handle", "handle_mode"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2()), DEFVAL(Animation::HandleMode::HANDLE_MODE_BALANCED));
+ ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track_idx", "time", "value", "in_handle", "out_handle"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2()));
ClassDB::bind_method(D_METHOD("bezier_track_set_key_value", "track_idx", "key_idx", "value"), &Animation::bezier_track_set_key_value);
ClassDB::bind_method(D_METHOD("bezier_track_set_key_in_handle", "track_idx", "key_idx", "in_handle", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_in_handle, DEFVAL(1.0));
@@ -3799,9 +3904,6 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset);
ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset);
- ClassDB::bind_method(D_METHOD("bezier_track_set_key_handle_mode", "track_idx", "key_idx", "key_handle_mode", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_handle_mode, DEFVAL(1.0));
- ClassDB::bind_method(D_METHOD("bezier_track_get_key_handle_mode", "track_idx", "key_idx"), &Animation::bezier_track_get_key_handle_mode);
-
ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key);
ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation);
ClassDB::bind_method(D_METHOD("animation_track_get_key_animation", "track_idx", "key_idx"), &Animation::animation_track_get_key_animation);
@@ -3848,9 +3950,6 @@ void Animation::_bind_methods() {
BIND_ENUM_CONSTANT(LOOP_NONE);
BIND_ENUM_CONSTANT(LOOP_LINEAR);
BIND_ENUM_CONSTANT(LOOP_PINGPONG);
-
- BIND_ENUM_CONSTANT(HANDLE_MODE_FREE);
- BIND_ENUM_CONSTANT(HANDLE_MODE_BALANCED);
}
void Animation::clear() {
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index bf9f786a0d..0516076cd6 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -72,10 +72,19 @@ public:
LOOP_PINGPONG,
};
+#ifdef TOOLS_ENABLED
enum HandleMode {
HANDLE_MODE_FREE,
+ HANDLE_MODE_LINEAR,
HANDLE_MODE_BALANCED,
+ HANDLE_MODE_MIRRORED,
};
+ enum HandleSetMode {
+ HANDLE_SET_MODE_NONE,
+ HANDLE_SET_MODE_RESET,
+ HANDLE_SET_MODE_AUTO,
+ };
+#endif // TOOLS_ENABLED
private:
struct Track {
@@ -165,8 +174,10 @@ private:
struct BezierKey {
Vector2 in_handle; //relative (x always <0)
Vector2 out_handle; //relative (x always >0)
- HandleMode handle_mode = HANDLE_MODE_BALANCED;
real_t value = 0.0;
+#ifdef TOOLS_ENABLED
+ HandleMode handle_mode = HANDLE_MODE_FREE;
+#endif // TOOLS_ENABLED
};
struct BezierTrack : public Track {
@@ -424,15 +435,17 @@ public:
void track_set_interpolation_type(int p_track, InterpolationType p_interp);
InterpolationType track_get_interpolation_type(int p_track) const;
- int bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const HandleMode p_handle_mode = HandleMode::HANDLE_MODE_BALANCED);
- void bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, double p_balanced_value_time_ratio = 1.0);
+ int bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle);
void bezier_track_set_key_value(int p_track, int p_index, real_t p_value);
- void bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio = 1.0);
- void bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio = 1.0);
+ void bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio = 1.0);
+ void bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio = 1.0);
real_t bezier_track_get_key_value(int p_track, int p_index) const;
- int bezier_track_get_key_handle_mode(int p_track, int p_index) const;
Vector2 bezier_track_get_key_in_handle(int p_track, int p_index) const;
Vector2 bezier_track_get_key_out_handle(int p_track, int p_index) const;
+#ifdef TOOLS_ENABLED
+ void bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, HandleSetMode p_set_mode = HANDLE_SET_MODE_NONE);
+ HandleMode bezier_track_get_key_handle_mode(int p_track, int p_index) const;
+#endif // TOOLS_ENABLED
real_t bezier_track_interpolate(int p_track, double p_time) const;
@@ -485,7 +498,10 @@ public:
VARIANT_ENUM_CAST(Animation::TrackType);
VARIANT_ENUM_CAST(Animation::InterpolationType);
VARIANT_ENUM_CAST(Animation::UpdateMode);
-VARIANT_ENUM_CAST(Animation::HandleMode);
VARIANT_ENUM_CAST(Animation::LoopMode);
+#ifdef TOOLS_ENABLED
+VARIANT_ENUM_CAST(Animation::HandleMode);
+VARIANT_ENUM_CAST(Animation::HandleSetMode);
+#endif // TOOLS_ENABLED
#endif // ANIMATION_H