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-rw-r--r--scene/resources/audio_stream_sample.h1
-rw-r--r--scene/resources/capsule_shape_2d.cpp4
-rw-r--r--scene/resources/capsule_shape_3d.cpp5
-rw-r--r--scene/resources/circle_shape_2d.cpp2
-rw-r--r--scene/resources/cylinder_shape_3d.cpp5
-rw-r--r--scene/resources/default_theme/SCsub4
-rw-r--r--scene/resources/default_theme/default_theme.cpp4
-rw-r--r--scene/resources/default_theme/tabs_drop_mark.svg1
-rw-r--r--scene/resources/environment.cpp16
-rw-r--r--scene/resources/height_map_shape_3d.cpp5
-rw-r--r--scene/resources/separation_ray_shape_2d.cpp2
-rw-r--r--scene/resources/separation_ray_shape_3d.cpp2
-rw-r--r--scene/resources/sphere_shape_3d.cpp3
-rw-r--r--scene/resources/world_boundary_shape_2d.cpp2
14 files changed, 33 insertions, 23 deletions
diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h
index 043a62ff70..357febc27a 100644
--- a/scene/resources/audio_stream_sample.h
+++ b/scene/resources/audio_stream_sample.h
@@ -89,6 +89,7 @@ public:
FORMAT_IMA_ADPCM
};
+ // Keep the ResourceImporterWAV `edit/loop_mode` enum hint in sync with these options.
enum LoopMode {
LOOP_DISABLED,
LOOP_FORWARD,
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index a1ad487bff..c7bd4cb698 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -109,8 +109,8 @@ void CapsuleShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape2D::set_height);
ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape2D::get_height);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_height", "get_height");
ADD_LINKED_PROPERTY("radius", "height");
ADD_LINKED_PROPERTY("height", "radius");
}
diff --git a/scene/resources/capsule_shape_3d.cpp b/scene/resources/capsule_shape_3d.cpp
index 2179ce82dd..d708706ff2 100644
--- a/scene/resources/capsule_shape_3d.cpp
+++ b/scene/resources/capsule_shape_3d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "capsule_shape_3d.h"
+
#include "servers/physics_server_3d.h"
Vector<Vector3> CapsuleShape3D::get_debug_mesh_lines() const {
@@ -112,8 +113,8 @@ void CapsuleShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape3D::set_height);
ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape3D::get_height);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_height", "get_height");
ADD_LINKED_PROPERTY("radius", "height");
ADD_LINKED_PROPERTY("height", "radius");
}
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp
index de931fca7e..c287de9ede 100644
--- a/scene/resources/circle_shape_2d.cpp
+++ b/scene/resources/circle_shape_2d.cpp
@@ -56,7 +56,7 @@ void CircleShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CircleShape2D::set_radius);
ClassDB::bind_method(D_METHOD("get_radius"), &CircleShape2D::get_radius);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,16384,0.5"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
}
Rect2 CircleShape2D::get_rect() const {
diff --git a/scene/resources/cylinder_shape_3d.cpp b/scene/resources/cylinder_shape_3d.cpp
index c4f1cba341..a1fe5c46fb 100644
--- a/scene/resources/cylinder_shape_3d.cpp
+++ b/scene/resources/cylinder_shape_3d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "cylinder_shape_3d.h"
+
#include "servers/physics_server_3d.h"
Vector<Vector3> CylinderShape3D::get_debug_mesh_lines() const {
@@ -99,8 +100,8 @@ void CylinderShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_height", "height"), &CylinderShape3D::set_height);
ClassDB::bind_method(D_METHOD("get_height"), &CylinderShape3D::get_height);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,4096,0.001"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");
}
CylinderShape3D::CylinderShape3D() :
diff --git a/scene/resources/default_theme/SCsub b/scene/resources/default_theme/SCsub
index f27bd9144e..5bef7e5a6c 100644
--- a/scene/resources/default_theme/SCsub
+++ b/scene/resources/default_theme/SCsub
@@ -8,10 +8,10 @@ import default_theme_icons_builders
env.add_source_files(env.scene_sources, "*.cpp")
-env.Depends("#scene/resources/default_theme/default_font.gen.h", "#thirdparty/fonts/OpenSans_SemiBold.ttf")
+env.Depends("#scene/resources/default_theme/default_font.gen.h", "#thirdparty/fonts/OpenSans_SemiBold.woff2")
env.CommandNoCache(
"#scene/resources/default_theme/default_font.gen.h",
- "#thirdparty/fonts/OpenSans_SemiBold.ttf",
+ "#thirdparty/fonts/OpenSans_SemiBold.woff2",
run_in_subprocess(default_theme_builders.make_fonts_header),
)
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index da37228ed9..eb71401a3a 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -801,6 +801,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("increment_highlight", "TabContainer", icons["scroll_button_right_hl"]);
theme->set_icon("decrement", "TabContainer", icons["scroll_button_left"]);
theme->set_icon("decrement_highlight", "TabContainer", icons["scroll_button_left_hl"]);
+ theme->set_icon("drop_mark", "TabContainer", icons["tabs_drop_mark"]);
theme->set_icon("menu", "TabContainer", icons["tabs_menu"]);
theme->set_icon("menu_highlight", "TabContainer", icons["tabs_menu_hl"]);
@@ -811,6 +812,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_unselected_color", "TabContainer", control_font_low_color);
theme->set_color("font_disabled_color", "TabContainer", control_font_disabled_color);
theme->set_color("font_outline_color", "TabContainer", Color(1, 1, 1));
+ theme->set_color("drop_mark_color", "TabContainer", Color(1, 1, 1));
theme->set_constant("side_margin", "TabContainer", 8 * scale);
theme->set_constant("icon_separation", "TabContainer", 4 * scale);
@@ -828,6 +830,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("increment_highlight", "TabBar", icons["scroll_button_right_hl"]);
theme->set_icon("decrement", "TabBar", icons["scroll_button_left"]);
theme->set_icon("decrement_highlight", "TabBar", icons["scroll_button_left_hl"]);
+ theme->set_icon("drop_mark", "TabBar", icons["tabs_drop_mark"]);
theme->set_icon("close", "TabBar", icons["close"]);
theme->set_font("font", "TabBar", Ref<Font>());
@@ -837,6 +840,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_unselected_color", "TabBar", control_font_low_color);
theme->set_color("font_disabled_color", "TabBar", control_font_disabled_color);
theme->set_color("font_outline_color", "TabBar", Color(1, 1, 1));
+ theme->set_color("drop_mark_color", "TabBar", Color(1, 1, 1));
theme->set_constant("hseparation", "TabBar", 4 * scale);
theme->set_constant("outline_size", "TabBar", 0);
diff --git a/scene/resources/default_theme/tabs_drop_mark.svg b/scene/resources/default_theme/tabs_drop_mark.svg
new file mode 100644
index 0000000000..b1415bec45
--- /dev/null
+++ b/scene/resources/default_theme/tabs_drop_mark.svg
@@ -0,0 +1 @@
+<svg height="32" viewBox="0 0 16 32" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m5 1h6v30h-6z" fill="#d3d3d3"/></svg>
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 82d8ad4444..78698835fc 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1079,7 +1079,7 @@ void Environment::_validate_property(PropertyInfo &property) const {
"fog_",
"volumetric_fog_",
"auto_exposure_",
- "ss_reflections_",
+ "ssr_",
"ssao_",
"sdfgi_",
"glow_",
@@ -1091,7 +1091,7 @@ void Environment::_validate_property(PropertyInfo &property) const {
static const char *high_end_prefixes[] = {
"auto_exposure_",
"tonemap_",
- "ss_reflections_",
+ "ssr_",
"ssao_",
nullptr
@@ -1241,12 +1241,12 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_ssr_depth_tolerance", "depth_tolerance"), &Environment::set_ssr_depth_tolerance);
ClassDB::bind_method(D_METHOD("get_ssr_depth_tolerance"), &Environment::get_ssr_depth_tolerance);
- ADD_GROUP("SS Reflections", "ss_reflections_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ss_reflections_enabled"), "set_ssr_enabled", "is_ssr_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "ss_reflections_max_steps", PROPERTY_HINT_RANGE, "1,512,1"), "set_ssr_max_steps", "get_ssr_max_steps");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ss_reflections_fade_in", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_in", "get_ssr_fade_in");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ss_reflections_fade_out", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_out", "get_ssr_fade_out");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ss_reflections_depth_tolerance", PROPERTY_HINT_RANGE, "0.01,128,0.1"), "set_ssr_depth_tolerance", "get_ssr_depth_tolerance");
+ ADD_GROUP("SSR", "ssr_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssr_enabled"), "set_ssr_enabled", "is_ssr_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "ssr_max_steps", PROPERTY_HINT_RANGE, "1,512,1"), "set_ssr_max_steps", "get_ssr_max_steps");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssr_fade_in", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_in", "get_ssr_fade_in");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssr_fade_out", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_out", "get_ssr_fade_out");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssr_depth_tolerance", PROPERTY_HINT_RANGE, "0.01,128,0.1"), "set_ssr_depth_tolerance", "get_ssr_depth_tolerance");
// SSAO
ClassDB::bind_method(D_METHOD("set_ssao_enabled", "enabled"), &Environment::set_ssao_enabled);
diff --git a/scene/resources/height_map_shape_3d.cpp b/scene/resources/height_map_shape_3d.cpp
index 121930d86f..824dc4a544 100644
--- a/scene/resources/height_map_shape_3d.cpp
+++ b/scene/resources/height_map_shape_3d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "height_map_shape_3d.h"
+
#include "servers/physics_server_3d.h"
Vector<Vector3> HeightMapShape3D::get_debug_mesh_lines() const {
@@ -186,8 +187,8 @@ void HeightMapShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_map_data", "data"), &HeightMapShape3D::set_map_data);
ClassDB::bind_method(D_METHOD("get_map_data"), &HeightMapShape3D::get_map_data);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "map_width", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_width", "get_map_width");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "map_depth", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_depth", "get_map_depth");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "map_width", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_map_width", "get_map_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "map_depth", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_map_depth", "get_map_depth");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "map_data"), "set_map_data", "get_map_data");
}
diff --git a/scene/resources/separation_ray_shape_2d.cpp b/scene/resources/separation_ray_shape_2d.cpp
index 0406c91b70..df7b0d969a 100644
--- a/scene/resources/separation_ray_shape_2d.cpp
+++ b/scene/resources/separation_ray_shape_2d.cpp
@@ -89,7 +89,7 @@ void SeparationRayShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_slide_on_slope", "active"), &SeparationRayShape2D::set_slide_on_slope);
ClassDB::bind_method(D_METHOD("get_slide_on_slope"), &SeparationRayShape2D::get_slide_on_slope);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_length", "get_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_slope"), "set_slide_on_slope", "get_slide_on_slope");
}
diff --git a/scene/resources/separation_ray_shape_3d.cpp b/scene/resources/separation_ray_shape_3d.cpp
index 5aa7616589..736cb60c1c 100644
--- a/scene/resources/separation_ray_shape_3d.cpp
+++ b/scene/resources/separation_ray_shape_3d.cpp
@@ -80,7 +80,7 @@ void SeparationRayShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_slide_on_slope", "active"), &SeparationRayShape3D::set_slide_on_slope);
ClassDB::bind_method(D_METHOD("get_slide_on_slope"), &SeparationRayShape3D::get_slide_on_slope);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_length", "get_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_slope"), "set_slide_on_slope", "get_slide_on_slope");
}
diff --git a/scene/resources/sphere_shape_3d.cpp b/scene/resources/sphere_shape_3d.cpp
index 8282992401..8de0dc1650 100644
--- a/scene/resources/sphere_shape_3d.cpp
+++ b/scene/resources/sphere_shape_3d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "sphere_shape_3d.h"
+
#include "servers/physics_server_3d.h"
Vector<Vector3> SphereShape3D::get_debug_mesh_lines() const {
@@ -77,7 +78,7 @@ void SphereShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_radius", "radius"), &SphereShape3D::set_radius);
ClassDB::bind_method(D_METHOD("get_radius"), &SphereShape3D::get_radius);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), "set_radius", "get_radius");
}
SphereShape3D::SphereShape3D() :
diff --git a/scene/resources/world_boundary_shape_2d.cpp b/scene/resources/world_boundary_shape_2d.cpp
index 9789388c6a..ac5be79d24 100644
--- a/scene/resources/world_boundary_shape_2d.cpp
+++ b/scene/resources/world_boundary_shape_2d.cpp
@@ -108,7 +108,7 @@ void WorldBoundaryShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_distance"), &WorldBoundaryShape2D::get_distance);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "set_normal", "get_normal");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance"), "set_distance", "get_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_distance", "get_distance");
}
WorldBoundaryShape2D::WorldBoundaryShape2D() :