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-rw-r--r--scene/resources/animation.cpp2
-rw-r--r--scene/resources/animation_library.cpp134
-rw-r--r--scene/resources/animation_library.h62
-rw-r--r--scene/resources/audio_stream_sample.cpp6
-rw-r--r--scene/resources/convex_polygon_shape_2d.cpp2
-rw-r--r--scene/resources/environment.cpp6
-rw-r--r--scene/resources/font.cpp4
-rw-r--r--scene/resources/primitive_meshes.cpp16
-rw-r--r--scene/resources/primitive_meshes.h8
-rw-r--r--scene/resources/resource_format_text.cpp288
-rw-r--r--scene/resources/resource_format_text.h16
-rw-r--r--scene/resources/shader.cpp5
-rw-r--r--scene/resources/text_file.cpp5
-rw-r--r--scene/resources/texture.cpp18
-rw-r--r--scene/resources/texture.h2
15 files changed, 386 insertions, 188 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 0ddf164c79..e045a379d2 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -3828,7 +3828,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("compress", "page_size", "fps", "split_tolerance"), &Animation::compress, DEFVAL(8192), DEFVAL(120), DEFVAL(4.0));
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"), "set_length", "get_length");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_mode"), "set_loop_mode", "get_loop_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_mode", PROPERTY_HINT_ENUM, "None,Linear,Ping-Pong"), "set_loop_mode", "get_loop_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_step", "get_step");
ADD_SIGNAL(MethodInfo("tracks_changed"));
diff --git a/scene/resources/animation_library.cpp b/scene/resources/animation_library.cpp
new file mode 100644
index 0000000000..229d9ab218
--- /dev/null
+++ b/scene/resources/animation_library.cpp
@@ -0,0 +1,134 @@
+/*************************************************************************/
+/* animation_library.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "animation_library.h"
+
+Error AnimationLibrary::add_animation(const StringName &p_name, const Ref<Animation> &p_animation) {
+ ERR_FAIL_COND_V_MSG(String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("["), ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + ".");
+ ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER);
+
+ if (animations.has(p_name)) {
+ animations.erase(p_name);
+ emit_signal(SNAME("animation_removed"), p_name);
+ }
+
+ animations.insert(p_name, p_animation);
+ emit_signal(SNAME("animation_added"), p_name);
+ notify_property_list_changed();
+ return OK;
+}
+
+void AnimationLibrary::remove_animation(const StringName &p_name) {
+ ERR_FAIL_COND(!animations.has(p_name));
+
+ animations.erase(p_name);
+ emit_signal(SNAME("animation_removed"), p_name);
+ notify_property_list_changed();
+}
+
+void AnimationLibrary::rename_animation(const StringName &p_name, const StringName &p_new_name) {
+ ERR_FAIL_COND(!animations.has(p_name));
+ ERR_FAIL_COND_MSG(String(p_new_name).contains("/") || String(p_new_name).contains(":") || String(p_new_name).contains(",") || String(p_new_name).contains("["), "Invalid animation name: " + String(p_new_name) + ".");
+ ERR_FAIL_COND(animations.has(p_new_name));
+
+ animations.insert(p_new_name, animations[p_name]);
+ animations.erase(p_name);
+ emit_signal(SNAME("animation_renamed"), p_name, p_new_name);
+}
+
+bool AnimationLibrary::has_animation(const StringName &p_name) const {
+ return animations.has(p_name);
+}
+
+Ref<Animation> AnimationLibrary::get_animation(const StringName &p_name) const {
+ ERR_FAIL_COND_V(!animations.has(p_name), Ref<Animation>());
+
+ return animations[p_name];
+}
+
+TypedArray<StringName> AnimationLibrary::_get_animation_list() const {
+ TypedArray<StringName> ret;
+ List<StringName> names;
+ get_animation_list(&names);
+ for (const StringName &K : names) {
+ ret.push_back(K);
+ }
+ return ret;
+}
+
+void AnimationLibrary::get_animation_list(List<StringName> *p_animations) const {
+ List<StringName> anims;
+
+ for (const KeyValue<StringName, Ref<Animation>> &E : animations) {
+ anims.push_back(E.key);
+ }
+
+ anims.sort_custom<StringName::AlphCompare>();
+
+ for (const StringName &E : anims) {
+ p_animations->push_back(E);
+ }
+}
+
+void AnimationLibrary::_set_data(const Dictionary &p_data) {
+ animations.clear();
+ List<Variant> keys;
+ p_data.get_key_list(&keys);
+ for (const Variant &K : keys) {
+ add_animation(K, p_data[K]);
+ }
+}
+
+Dictionary AnimationLibrary::_get_data() const {
+ Dictionary ret;
+ for (const KeyValue<StringName, Ref<Animation>> &K : animations) {
+ ret[K.key] = K.value;
+ }
+ return ret;
+}
+
+void AnimationLibrary::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("add_animation", "name", "animation"), &AnimationLibrary::add_animation);
+ ClassDB::bind_method(D_METHOD("remove_animation", "name"), &AnimationLibrary::remove_animation);
+ ClassDB::bind_method(D_METHOD("rename_animation", "name", "newname"), &AnimationLibrary::rename_animation);
+ ClassDB::bind_method(D_METHOD("has_animation", "name"), &AnimationLibrary::has_animation);
+ ClassDB::bind_method(D_METHOD("get_animation", "name"), &AnimationLibrary::get_animation);
+ ClassDB::bind_method(D_METHOD("get_animation_list"), &AnimationLibrary::_get_animation_list);
+
+ ClassDB::bind_method(D_METHOD("_set_data", "data"), &AnimationLibrary::_set_data);
+ ClassDB::bind_method(D_METHOD("_get_data"), &AnimationLibrary::_get_data);
+
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "_set_data", "_get_data");
+ ADD_SIGNAL(MethodInfo("animation_added", PropertyInfo(Variant::OBJECT, "name", PROPERTY_HINT_RESOURCE_TYPE, "Animation")));
+ ADD_SIGNAL(MethodInfo("animation_removed", PropertyInfo(Variant::OBJECT, "name", PROPERTY_HINT_RESOURCE_TYPE, "Animation")));
+ ADD_SIGNAL(MethodInfo("animation_renamed", PropertyInfo(Variant::OBJECT, "name", PROPERTY_HINT_RESOURCE_TYPE, "Animation"), PropertyInfo(Variant::OBJECT, "to_name", PROPERTY_HINT_RESOURCE_TYPE, "Animation")));
+}
+AnimationLibrary::AnimationLibrary() {
+}
diff --git a/scene/resources/animation_library.h b/scene/resources/animation_library.h
new file mode 100644
index 0000000000..69ac5a97d2
--- /dev/null
+++ b/scene/resources/animation_library.h
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* animation_library.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ANIMATION_LIBRARY_H
+#define ANIMATION_LIBRARY_H
+
+#include "core/variant/typed_array.h"
+#include "scene/resources/animation.h"
+
+class AnimationLibrary : public Resource {
+ GDCLASS(AnimationLibrary, Resource)
+
+ void _set_data(const Dictionary &p_data);
+ Dictionary _get_data() const;
+
+ TypedArray<StringName> _get_animation_list() const;
+
+ friend class AnimationPlayer; //for faster access
+ Map<StringName, Ref<Animation>> animations;
+
+protected:
+ static void _bind_methods();
+
+public:
+ Error add_animation(const StringName &p_name, const Ref<Animation> &p_animation);
+ void remove_animation(const StringName &p_name);
+ void rename_animation(const StringName &p_name, const StringName &p_new_name);
+ bool has_animation(const StringName &p_name) const;
+ Ref<Animation> get_animation(const StringName &p_name) const;
+ void get_animation_list(List<StringName> *p_animations) const;
+
+ AnimationLibrary();
+};
+
+#endif // ANIMATIONLIBRARY_H
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index 56786ac4b1..30c222bdff 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -556,9 +556,9 @@ Error AudioStreamSample::save_to_wav(const String &p_path) {
file_path += ".wav";
}
- FileAccessRef file = FileAccess::open(file_path, FileAccess::WRITE); //Overrides existing file if present
+ Ref<FileAccess> file = FileAccess::open(file_path, FileAccess::WRITE); //Overrides existing file if present
- ERR_FAIL_COND_V(!file, ERR_FILE_CANT_WRITE);
+ ERR_FAIL_COND_V(file.is_null(), ERR_FILE_CANT_WRITE);
// Create WAV Header
file->store_string("RIFF"); //ChunkID
@@ -596,8 +596,6 @@ Error AudioStreamSample::save_to_wav(const String &p_path) {
break;
}
- file->close();
-
return OK;
}
diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp
index 667399ee75..c416a03f38 100644
--- a/scene/resources/convex_polygon_shape_2d.cpp
+++ b/scene/resources/convex_polygon_shape_2d.cpp
@@ -82,7 +82,7 @@ void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
if (is_collision_outline_enabled()) {
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
// Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
- RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color);
+ RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color, 1.0, true);
}
}
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 78698835fc..d92d34437e 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -189,6 +189,7 @@ void Environment::_update_ambient_light() {
void Environment::set_tonemapper(ToneMapper p_tone_mapper) {
tone_mapper = p_tone_mapper;
_update_tonemap();
+ notify_property_list_changed();
}
Environment::ToneMapper Environment::get_tonemapper() const {
@@ -1049,6 +1050,10 @@ void Environment::_validate_property(PropertyInfo &property) const {
}
}
+ if (property.name == "tonemap_white" && tone_mapper == TONE_MAPPER_LINEAR) {
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
+ }
+
if (property.name == "glow_intensity" && glow_blend_mode == GLOW_BLEND_MODE_MIX) {
property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
@@ -1081,6 +1086,7 @@ void Environment::_validate_property(PropertyInfo &property) const {
"auto_exposure_",
"ssr_",
"ssao_",
+ "ssil_",
"sdfgi_",
"glow_",
"adjustment_",
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 6e6ee7d3ac..efbe9c93f7 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -740,8 +740,8 @@ Error FontData::load_bitmap_font(const String &p_path) {
hinting = TextServer::HINTING_NONE;
oversampling = 1.0f;
- FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, ERR_CANT_CREATE, vformat(RTR("Cannot open font from file: %s."), p_path));
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_CREATE, vformat(RTR("Cannot open font from file: %s."), p_path));
int base_size = 16;
int height = 0;
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 781e219f1f..40edc5f198 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -270,6 +270,10 @@ PrimitiveMesh::~PrimitiveMesh() {
*/
void CapsuleMesh::_create_mesh_array(Array &p_arr) const {
+ create_mesh_array(p_arr, radius, height, radial_segments, rings);
+}
+
+void CapsuleMesh::create_mesh_array(Array &p_arr, const float radius, const float height, const int radial_segments, const int rings) {
int i, j, prevrow, thisrow, point;
float x, y, z, u, v, w;
float onethird = 1.0 / 3.0;
@@ -481,6 +485,10 @@ CapsuleMesh::CapsuleMesh() {}
*/
void BoxMesh::_create_mesh_array(Array &p_arr) const {
+ BoxMesh::create_mesh_array(p_arr, size, subdivide_w, subdivide_h, subdivide_d);
+}
+
+void BoxMesh::create_mesh_array(Array &p_arr, Vector3 size, int subdivide_w, int subdivide_h, int subdivide_d) {
int i, j, prevrow, thisrow, point;
float x, y, z;
float onethird = 1.0 / 3.0;
@@ -732,6 +740,10 @@ BoxMesh::BoxMesh() {}
*/
void CylinderMesh::_create_mesh_array(Array &p_arr) const {
+ create_mesh_array(p_arr, top_radius, bottom_radius, height, radial_segments, rings);
+}
+
+void CylinderMesh::create_mesh_array(Array &p_arr, float top_radius, float bottom_radius, float height, int radial_segments, int rings) {
int i, j, prevrow, thisrow, point;
float x, y, z, u, v, radius;
@@ -1431,6 +1443,10 @@ Vector3 QuadMesh::get_center_offset() const {
*/
void SphereMesh::_create_mesh_array(Array &p_arr) const {
+ create_mesh_array(p_arr, radius, height, radial_segments, rings, is_hemisphere);
+}
+
+void SphereMesh::create_mesh_array(Array &p_arr, float radius, float height, int radial_segments, int rings, bool is_hemisphere) {
int i, j, prevrow, thisrow, point;
float x, y, z;
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index eef5eb3f7d..8cd05c1740 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -117,6 +117,8 @@ protected:
virtual void _create_mesh_array(Array &p_arr) const override;
public:
+ static void create_mesh_array(Array &p_arr, float radius, float height, int radial_segments = 64, int rings = 8);
+
void set_radius(const float p_radius);
float get_radius() const;
@@ -149,6 +151,8 @@ protected:
virtual void _create_mesh_array(Array &p_arr) const override;
public:
+ static void create_mesh_array(Array &p_arr, Vector3 size, int subdivide_w = 0, int subdivide_h = 0, int subdivide_d = 0);
+
void set_size(const Vector3 &p_size);
Vector3 get_size() const;
@@ -183,6 +187,8 @@ protected:
virtual void _create_mesh_array(Array &p_arr) const override;
public:
+ static void create_mesh_array(Array &p_arr, float top_radius, float bottom_radius, float height, int radial_segments = 64, int rings = 4);
+
void set_top_radius(const float p_radius);
float get_top_radius() const;
@@ -314,6 +320,8 @@ protected:
virtual void _create_mesh_array(Array &p_arr) const override;
public:
+ static void create_mesh_array(Array &p_arr, float radius, float height, int radial_segments = 64, int rings = 32, bool is_hemisphere = false);
+
void set_radius(const float p_radius);
float get_radius() const;
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index ed19b362eb..4b0456681b 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -738,11 +738,7 @@ void ResourceLoaderText::set_translation_remapped(bool p_remapped) {
ResourceLoaderText::ResourceLoaderText() {}
-ResourceLoaderText::~ResourceLoaderText() {
- memdelete(f);
-}
-
-void ResourceLoaderText::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) {
+void ResourceLoaderText::get_dependencies(Ref<FileAccess> p_f, List<String> *p_dependencies, bool p_add_types) {
open(p_f);
ignore_resource_parsing = true;
ERR_FAIL_COND(error != OK);
@@ -798,13 +794,13 @@ void ResourceLoaderText::get_dependencies(FileAccess *p_f, List<String> *p_depen
}
}
-Error ResourceLoaderText::rename_dependencies(FileAccess *p_f, const String &p_path, const Map<String, String> &p_map) {
+Error ResourceLoaderText::rename_dependencies(Ref<FileAccess> p_f, const String &p_path, const Map<String, String> &p_map) {
open(p_f, true);
ERR_FAIL_COND_V(error != OK, error);
ignore_resource_parsing = true;
//FileAccess
- FileAccess *fw = nullptr;
+ Ref<FileAccess> fw;
String base_path = local_path.get_base_dir();
@@ -814,23 +810,20 @@ Error ResourceLoaderText::rename_dependencies(FileAccess *p_f, const String &p_p
Error err = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &rp);
if (err != OK) {
- if (fw) {
- memdelete(fw);
- }
error = ERR_FILE_CORRUPT;
ERR_FAIL_V(error);
}
if (next_tag.name != "ext_resource") {
//nothing was done
- if (!fw) {
+ if (fw.is_null()) {
return OK;
}
break;
} else {
- if (!fw) {
+ if (fw.is_null()) {
fw = FileAccess::open(p_path + ".depren", FileAccess::WRITE);
if (is_scene) {
fw->store_line("[gd_scene load_steps=" + itos(resources_total) + " format=" + itos(FORMAT_VERSION) + "]\n");
@@ -840,7 +833,6 @@ Error ResourceLoaderText::rename_dependencies(FileAccess *p_f, const String &p_p
}
if (!next_tag.fields.has("path") || !next_tag.fields.has("id") || !next_tag.fields.has("type")) {
- memdelete(fw);
error = ERR_FILE_CORRUPT;
ERR_FAIL_V(error);
}
@@ -898,24 +890,22 @@ Error ResourceLoaderText::rename_dependencies(FileAccess *p_f, const String &p_p
fw->store_8(c);
c = f->get_8();
}
- f->close();
+ f.unref();
bool all_ok = fw->get_error() == OK;
- memdelete(fw);
-
if (!all_ok) {
return ERR_CANT_CREATE;
}
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
da->remove(p_path);
da->rename(p_path + ".depren", p_path);
return OK;
}
-void ResourceLoaderText::open(FileAccess *p_f, bool p_skip_first_tag) {
+void ResourceLoaderText::open(Ref<FileAccess> p_f, bool p_skip_first_tag) {
error = OK;
lines = 1;
@@ -992,23 +982,23 @@ void ResourceLoaderText::open(FileAccess *p_f, bool p_skip_first_tag) {
rp.userdata = this;
}
-static void bs_save_unicode_string(FileAccess *f, const String &p_string, bool p_bit_on_len = false) {
+static void bs_save_unicode_string(Ref<FileAccess> p_f, const String &p_string, bool p_bit_on_len = false) {
CharString utf8 = p_string.utf8();
if (p_bit_on_len) {
- f->store_32((utf8.length() + 1) | 0x80000000);
+ p_f->store_32((utf8.length() + 1) | 0x80000000);
} else {
- f->store_32(utf8.length() + 1);
+ p_f->store_32(utf8.length() + 1);
}
- f->store_buffer((const uint8_t *)utf8.get_data(), utf8.length() + 1);
+ p_f->store_buffer((const uint8_t *)utf8.get_data(), utf8.length() + 1);
}
-Error ResourceLoaderText::save_as_binary(FileAccess *p_f, const String &p_path) {
+Error ResourceLoaderText::save_as_binary(Ref<FileAccess> p_f, const String &p_path) {
if (error) {
return error;
}
- FileAccessRef wf = FileAccess::open(p_path, FileAccess::WRITE);
- if (!wf) {
+ Ref<FileAccess> wf = FileAccess::open(p_path, FileAccess::WRITE);
+ if (wf.is_null()) {
return ERR_CANT_OPEN;
}
@@ -1023,7 +1013,7 @@ Error ResourceLoaderText::save_as_binary(FileAccess *p_f, const String &p_path)
static const int save_format_version = 3; //use format version 3 for saving
wf->store_32(save_format_version);
- bs_save_unicode_string(wf.f, is_scene ? "PackedScene" : resource_type);
+ bs_save_unicode_string(wf, is_scene ? "PackedScene" : resource_type);
wf->store_64(0); //offset to import metadata, this is no longer used
wf->store_32(ResourceFormatSaverBinaryInstance::FORMAT_FLAG_NAMED_SCENE_IDS | ResourceFormatSaverBinaryInstance::FORMAT_FLAG_UIDS);
@@ -1078,8 +1068,8 @@ Error ResourceLoaderText::save_as_binary(FileAccess *p_f, const String &p_path)
uid = ResourceUID::get_singleton()->text_to_id(uidt);
}
- bs_save_unicode_string(wf.f, type);
- bs_save_unicode_string(wf.f, path);
+ bs_save_unicode_string(wf, type);
+ bs_save_unicode_string(wf, path);
wf->store_64(uid);
int lindex = dummy_read.external_resources.size();
@@ -1108,146 +1098,145 @@ Error ResourceLoaderText::save_as_binary(FileAccess *p_f, const String &p_path)
wf->store_32(0); //zero sub resources, still parsing them
String temp_file = p_path + ".temp";
- FileAccessRef wf2 = FileAccess::open(temp_file, FileAccess::WRITE);
- if (!wf2) {
- return ERR_CANT_OPEN;
- }
-
Vector<uint64_t> local_offsets;
Vector<uint64_t> local_pointers_pos;
+ {
+ Ref<FileAccess> wf2 = FileAccess::open(temp_file, FileAccess::WRITE);
+ if (wf2.is_null()) {
+ return ERR_CANT_OPEN;
+ }
- while (next_tag.name == "sub_resource" || next_tag.name == "resource") {
- String type;
- int id = -1;
- bool main_res;
+ while (next_tag.name == "sub_resource" || next_tag.name == "resource") {
+ String type;
+ int id = -1;
+ bool main_res;
- if (next_tag.name == "sub_resource") {
- if (!next_tag.fields.has("type")) {
- error = ERR_FILE_CORRUPT;
- error_text = "Missing 'type' in external resource tag";
- _printerr();
- return error;
- }
+ if (next_tag.name == "sub_resource") {
+ if (!next_tag.fields.has("type")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "Missing 'type' in external resource tag";
+ _printerr();
+ return error;
+ }
- if (!next_tag.fields.has("id")) {
- error = ERR_FILE_CORRUPT;
- error_text = "Missing 'id' in external resource tag";
- _printerr();
- return error;
+ if (!next_tag.fields.has("id")) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "Missing 'id' in external resource tag";
+ _printerr();
+ return error;
+ }
+
+ type = next_tag.fields["type"];
+ id = next_tag.fields["id"];
+ main_res = false;
+ } else {
+ type = res_type;
+ id = 0; //used for last anyway
+ main_res = true;
}
- type = next_tag.fields["type"];
- id = next_tag.fields["id"];
- main_res = false;
- } else {
- type = res_type;
- id = 0; //used for last anyway
- main_res = true;
- }
+ local_offsets.push_back(wf2->get_position());
- local_offsets.push_back(wf2->get_position());
+ bs_save_unicode_string(wf, "local://" + itos(id));
+ local_pointers_pos.push_back(wf->get_position());
+ wf->store_64(0); //temp local offset
- bs_save_unicode_string(wf, "local://" + itos(id));
- local_pointers_pos.push_back(wf->get_position());
- wf->store_64(0); //temp local offset
+ bs_save_unicode_string(wf2, type);
+ uint64_t propcount_ofs = wf2->get_position();
+ wf2->store_32(0);
- bs_save_unicode_string(wf2, type);
- uint64_t propcount_ofs = wf2->get_position();
- wf2->store_32(0);
+ int prop_count = 0;
- int prop_count = 0;
+ while (true) {
+ String assign;
+ Variant value;
- while (true) {
- String assign;
- Variant value;
+ error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &rp);
- error = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, &rp);
+ if (error) {
+ if (main_res && error == ERR_FILE_EOF) {
+ next_tag.name = ""; //exit
+ break;
+ }
- if (error) {
- if (main_res && error == ERR_FILE_EOF) {
- next_tag.name = ""; //exit
- break;
+ _printerr();
+ return error;
}
- _printerr();
- return error;
+ if (!assign.is_empty()) {
+ Map<StringName, int> empty_string_map; //unused
+ bs_save_unicode_string(wf2, assign, true);
+ ResourceFormatSaverBinaryInstance::write_variant(wf2, value, dummy_read.resource_index_map, dummy_read.external_resources, empty_string_map);
+ prop_count++;
+
+ } else if (!next_tag.name.is_empty()) {
+ error = OK;
+ break;
+ } else {
+ error = ERR_FILE_CORRUPT;
+ error_text = "Premature end of file while parsing [sub_resource]";
+ _printerr();
+ return error;
+ }
}
- if (!assign.is_empty()) {
- Map<StringName, int> empty_string_map; //unused
- bs_save_unicode_string(wf2, assign, true);
- ResourceFormatSaverBinaryInstance::write_variant(wf2, value, dummy_read.resource_index_map, dummy_read.external_resources, empty_string_map);
- prop_count++;
+ wf2->seek(propcount_ofs);
+ wf2->store_32(prop_count);
+ wf2->seek_end();
+ }
- } else if (!next_tag.name.is_empty()) {
- error = OK;
- break;
- } else {
- error = ERR_FILE_CORRUPT;
- error_text = "Premature end of file while parsing [sub_resource]";
+ if (next_tag.name == "node") {
+ //this is a node, must save one more!
+
+ if (!is_scene) {
+ error_text += "found the 'node' tag on a resource file!";
_printerr();
+ error = ERR_FILE_CORRUPT;
return error;
}
- }
-
- wf2->seek(propcount_ofs);
- wf2->store_32(prop_count);
- wf2->seek_end();
- }
- if (next_tag.name == "node") {
- //this is a node, must save one more!
+ Ref<PackedScene> packed_scene = _parse_node_tag(rp);
- if (!is_scene) {
- error_text += "found the 'node' tag on a resource file!";
- _printerr();
- error = ERR_FILE_CORRUPT;
- return error;
- }
+ if (!packed_scene.is_valid()) {
+ return error;
+ }
- Ref<PackedScene> packed_scene = _parse_node_tag(rp);
+ error = OK;
+ //get it here
+ List<PropertyInfo> props;
+ packed_scene->get_property_list(&props);
- if (!packed_scene.is_valid()) {
- return error;
- }
+ bs_save_unicode_string(wf, "local://0");
+ local_pointers_pos.push_back(wf->get_position());
+ wf->store_64(0); //temp local offset
- error = OK;
- //get it here
- List<PropertyInfo> props;
- packed_scene->get_property_list(&props);
+ local_offsets.push_back(wf2->get_position());
+ bs_save_unicode_string(wf2, "PackedScene");
+ uint64_t propcount_ofs = wf2->get_position();
+ wf2->store_32(0);
- bs_save_unicode_string(wf, "local://0");
- local_pointers_pos.push_back(wf->get_position());
- wf->store_64(0); //temp local offset
+ int prop_count = 0;
- local_offsets.push_back(wf2->get_position());
- bs_save_unicode_string(wf2, "PackedScene");
- uint64_t propcount_ofs = wf2->get_position();
- wf2->store_32(0);
+ for (const PropertyInfo &E : props) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
+ continue;
+ }
- int prop_count = 0;
+ String name = E.name;
+ Variant value = packed_scene->get(name);
- for (const PropertyInfo &E : props) {
- if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
- continue;
+ Map<StringName, int> empty_string_map; //unused
+ bs_save_unicode_string(wf2, name, true);
+ ResourceFormatSaverBinaryInstance::write_variant(wf2, value, dummy_read.resource_index_map, dummy_read.external_resources, empty_string_map);
+ prop_count++;
}
- String name = E.name;
- Variant value = packed_scene->get(name);
-
- Map<StringName, int> empty_string_map; //unused
- bs_save_unicode_string(wf2, name, true);
- ResourceFormatSaverBinaryInstance::write_variant(wf2, value, dummy_read.resource_index_map, dummy_read.external_resources, empty_string_map);
- prop_count++;
+ wf2->seek(propcount_ofs);
+ wf2->store_32(prop_count);
+ wf2->seek_end();
}
-
- wf2->seek(propcount_ofs);
- wf2->store_32(prop_count);
- wf2->seek_end();
}
- wf2->close();
-
uint64_t offset_from = wf->get_position();
wf->seek(sub_res_count_pos); //plus one because the saved one
wf->store_32(local_offsets.size());
@@ -1262,18 +1251,16 @@ Error ResourceLoaderText::save_as_binary(FileAccess *p_f, const String &p_path)
Vector<uint8_t> data = FileAccess::get_file_as_array(temp_file);
wf->store_buffer(data.ptr(), data.size());
{
- DirAccessRef dar = DirAccess::open(temp_file.get_base_dir());
+ Ref<DirAccess> dar = DirAccess::open(temp_file.get_base_dir());
dar->remove(temp_file);
}
wf->store_buffer((const uint8_t *)"RSRC", 4); //magic at end
- wf->close();
-
return OK;
}
-String ResourceLoaderText::recognize(FileAccess *p_f) {
+String ResourceLoaderText::recognize(Ref<FileAccess> p_f) {
error = OK;
lines = 1;
@@ -1317,7 +1304,7 @@ String ResourceLoaderText::recognize(FileAccess *p_f) {
return tag.fields["type"];
}
-ResourceUID::ID ResourceLoaderText::get_uid(FileAccess *p_f) {
+ResourceUID::ID ResourceLoaderText::get_uid(Ref<FileAccess> p_f) {
error = OK;
lines = 1;
@@ -1352,7 +1339,7 @@ RES ResourceFormatLoaderText::load(const String &p_path, const String &p_origina
Error err;
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot open file '" + p_path + "'.");
@@ -1407,8 +1394,8 @@ String ResourceFormatLoaderText::get_resource_type(const String &p_path) const {
// ...for anything else must test...
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- if (!f) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ if (f.is_null()) {
return ""; //could not read
}
@@ -1426,8 +1413,8 @@ ResourceUID::ID ResourceFormatLoaderText::get_resource_uid(const String &p_path)
return ResourceUID::INVALID_ID;
}
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- if (!f) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ if (f.is_null()) {
return ResourceUID::INVALID_ID; //could not read
}
@@ -1438,8 +1425,8 @@ ResourceUID::ID ResourceFormatLoaderText::get_resource_uid(const String &p_path)
}
void ResourceFormatLoaderText::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- if (!f) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ if (f.is_null()) {
ERR_FAIL();
}
@@ -1450,8 +1437,8 @@ void ResourceFormatLoaderText::get_dependencies(const String &p_path, List<Strin
}
Error ResourceFormatLoaderText::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- if (!f) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ if (f.is_null()) {
ERR_FAIL_V(ERR_CANT_OPEN);
}
@@ -1465,7 +1452,7 @@ ResourceFormatLoaderText *ResourceFormatLoaderText::singleton = nullptr;
Error ResourceFormatLoaderText::convert_file_to_binary(const String &p_src_path, const String &p_dst_path) {
Error err;
- FileAccess *f = FileAccess::open(p_src_path, FileAccess::READ, &err);
+ Ref<FileAccess> f = FileAccess::open(p_src_path, FileAccess::READ, &err);
ERR_FAIL_COND_V_MSG(err != OK, ERR_CANT_OPEN, "Cannot open file '" + p_src_path + "'.");
@@ -1603,9 +1590,9 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
}
Error err;
- f = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE, &err);
ERR_FAIL_COND_V_MSG(err, ERR_CANT_OPEN, "Cannot save file '" + p_path + "'.");
- FileAccessRef _fref(f);
+ Ref<FileAccess> _fref(f);
local_path = ProjectSettings::get_singleton()->localize_path(p_path);
@@ -1942,12 +1929,9 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
}
if (f->get_error() != OK && f->get_error() != ERR_FILE_EOF) {
- f->close();
return ERR_CANT_CREATE;
}
- f->close();
-
return OK;
}
diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h
index 00919165b8..c6543e616d 100644
--- a/scene/resources/resource_format_text.h
+++ b/scene/resources/resource_format_text.h
@@ -43,7 +43,7 @@ class ResourceLoaderText {
String res_path;
String error_text;
- FileAccess *f = nullptr;
+ Ref<FileAccess> f;
VariantParser::StreamFile stream;
@@ -120,15 +120,14 @@ public:
int get_stage_count() const;
void set_translation_remapped(bool p_remapped);
- void open(FileAccess *p_f, bool p_skip_first_tag = false);
- String recognize(FileAccess *p_f);
- ResourceUID::ID get_uid(FileAccess *p_f);
- void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types);
- Error rename_dependencies(FileAccess *p_f, const String &p_path, const Map<String, String> &p_map);
+ void open(Ref<FileAccess> p_f, bool p_skip_first_tag = false);
+ String recognize(Ref<FileAccess> p_f);
+ ResourceUID::ID get_uid(Ref<FileAccess> p_f);
+ void get_dependencies(Ref<FileAccess> p_f, List<String> *p_dependencies, bool p_add_types);
+ Error rename_dependencies(Ref<FileAccess> p_f, const String &p_path, const Map<String, String> &p_map);
- Error save_as_binary(FileAccess *p_f, const String &p_path);
+ Error save_as_binary(Ref<FileAccess> p_f, const String &p_path);
ResourceLoaderText();
- ~ResourceLoaderText();
};
class ResourceFormatLoaderText : public ResourceFormatLoader {
@@ -157,7 +156,6 @@ class ResourceFormatSaverTextInstance {
bool relative_paths = false;
bool bundle_resources = false;
bool skip_editor = false;
- FileAccess *f = nullptr;
struct NonPersistentKey { //for resource properties generated on the fly
RES base;
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index ce7fcb199d..25a9278e66 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -217,17 +217,14 @@ Error ResourceFormatSaverShader::save(const String &p_path, const RES &p_resourc
String source = shader->get_code();
Error err;
- FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err);
ERR_FAIL_COND_V_MSG(err, err, "Cannot save shader '" + p_path + "'.");
file->store_string(source);
if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
- memdelete(file);
return ERR_CANT_CREATE;
}
- file->close();
- memdelete(file);
return OK;
}
diff --git a/scene/resources/text_file.cpp b/scene/resources/text_file.cpp
index cbfee754e2..96a47c37c4 100644
--- a/scene/resources/text_file.cpp
+++ b/scene/resources/text_file.cpp
@@ -51,7 +51,7 @@ void TextFile::reload_from_file() {
Error TextFile::load_text(const String &p_path) {
Vector<uint8_t> sourcef;
Error err;
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
ERR_FAIL_COND_V_MSG(err, err, "Cannot open TextFile '" + p_path + "'.");
@@ -59,8 +59,7 @@ Error TextFile::load_text(const String &p_path) {
sourcef.resize(len + 1);
uint8_t *w = sourcef.ptrw();
uint64_t r = f->get_buffer(w, len);
- f->close();
- memdelete(f);
+
ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
w[len] = 0;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 44da90de30..4c20e07976 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -646,7 +646,7 @@ PortableCompressedTexture2D::~PortableCompressedTexture2D() {
//////////////////////////////////////////
-Ref<Image> CompressedTexture2D::load_image_from_file(FileAccess *f, int p_size_limit) {
+Ref<Image> CompressedTexture2D::load_image_from_file(Ref<FileAccess> f, int p_size_limit) {
uint32_t data_format = f->get_32();
uint32_t w = f->get_16();
uint32_t h = f->get_16();
@@ -821,20 +821,18 @@ Error CompressedTexture2D::_load_data(const String &p_path, int &r_width, int &r
ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER);
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != '2') {
- memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is corrupt (Bad header).");
}
uint32_t version = f->get_32();
if (version > FORMAT_VERSION) {
- memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new.");
}
r_width = f->get_32();
@@ -867,8 +865,6 @@ Error CompressedTexture2D::_load_data(const String &p_path, int &r_width, int &r
image = load_image_from_file(f, p_size_limit);
- memdelete(f);
-
if (image.is_null() || image->is_empty()) {
return ERR_CANT_OPEN;
}
@@ -1272,8 +1268,8 @@ Image::Format CompressedTexture3D::get_format() const {
}
Error CompressedTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps) {
- FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
uint8_t header[4];
f->get_buffer(header, 4);
@@ -3092,8 +3088,8 @@ Image::Format CompressedTextureLayered::get_format() const {
Error CompressedTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit) {
ERR_FAIL_COND_V(images.size() != 0, ERR_INVALID_PARAMETER);
- FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path));
uint8_t header[4];
f->get_buffer(header, 4);
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 7e194fd21d..525e3ff979 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -253,7 +253,7 @@ protected:
void _validate_property(PropertyInfo &property) const override;
public:
- static Ref<Image> load_image_from_file(FileAccess *p_file, int p_size_limit);
+ static Ref<Image> load_image_from_file(Ref<FileAccess> p_file, int p_size_limit);
typedef void (*TextureFormatRequestCallback)(const Ref<CompressedTexture2D> &);
typedef void (*TextureFormatRoughnessRequestCallback)(const Ref<CompressedTexture2D> &, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel);