diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/material.cpp | 2 | ||||
-rw-r--r-- | scene/resources/material.h | 4 | ||||
-rw-r--r-- | scene/resources/style_box.cpp | 6 |
3 files changed, 10 insertions, 2 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index fab0aace14..41bf7f4bf0 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -1405,8 +1405,8 @@ void SpatialMaterial::set_texture(TextureParam p_param, const Ref<Texture> &p_te textures[p_param] = p_texture; RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); VS::get_singleton()->material_set_param(_get_material(), shader_names->texture_names[p_param], rid); - _queue_shader_change(); _change_notify(); + _queue_shader_change(); } Ref<Texture> SpatialMaterial::get_texture(TextureParam p_param) const { diff --git a/scene/resources/material.h b/scene/resources/material.h index 2423d6d48b..1c69a754b6 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -260,6 +260,8 @@ private: uint64_t proximity_fade : 1; uint64_t distance_fade : 2; uint64_t emission_op : 1; + uint64_t texture_metallic : 1; + uint64_t texture_roughness : 1; }; uint64_t key; @@ -305,6 +307,8 @@ private: mk.proximity_fade = proximity_fade_enabled; mk.distance_fade = distance_fade; mk.emission_op = emission_op; + mk.texture_metallic = textures[TEXTURE_METALLIC].is_valid() ? 1 : 0; + mk.texture_roughness = textures[TEXTURE_ROUGHNESS].is_valid() ? 1 : 0; return mk; } diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 9ee7c2936e..d56360f918 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -694,6 +694,11 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { return; } + Rect2 style_rect = p_rect.grow_individual(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin[MARGIN_BOTTOM]); + if (Math::is_zero_approx(style_rect.size.width) || Math::is_zero_approx(style_rect.size.height)) { + return; + } + bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0); bool aa_on = rounded_corners && anti_aliased; @@ -701,7 +706,6 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { bool blend_on = blend_border && draw_border; - Rect2 style_rect = p_rect.grow_individual(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin[MARGIN_BOTTOM]); Rect2 border_style_rect = style_rect; if (aa_on && !blend_on) { float aa_size_grow = 0.5 * ((aa_size + 1) / 2); |