diff options
Diffstat (limited to 'scene/resources')
46 files changed, 508 insertions, 203 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 62a796b492..cc1dafd0db 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -580,6 +580,10 @@ void Animation::_get_property_list(List<PropertyInfo> *p_list) const { } } +void Animation::reset_state() { + clear(); +} + int Animation::add_track(TrackType p_type, int p_at_pos) { if (p_at_pos < 0 || p_at_pos >= tracks.size()) { p_at_pos = tracks.size(); diff --git a/scene/resources/animation.h b/scene/resources/animation.h index ab3bbfacba..66bc71c834 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -70,7 +70,7 @@ private: bool loop_wrap = true; NodePath path; // path to something bool imported = false; - bool enabled = false; + bool enabled = true; Track() {} virtual ~Track() {} }; @@ -252,6 +252,8 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + virtual void reset_state() override; + static void _bind_methods(); public: diff --git a/scene/resources/camera_effects.cpp b/scene/resources/camera_effects.cpp index 4038338e1e..34c6bc05bc 100644 --- a/scene/resources/camera_effects.cpp +++ b/scene/resources/camera_effects.cpp @@ -120,6 +120,7 @@ void CameraEffects::_update_dof_blur() { void CameraEffects::set_override_exposure_enabled(bool p_enabled) { override_exposure_enabled = p_enabled; _update_override_exposure(); + notify_property_list_changed(); } bool CameraEffects::is_override_exposure_enabled() const { @@ -144,6 +145,14 @@ void CameraEffects::_update_override_exposure() { // Private methods, constructor and destructor +void CameraEffects::_validate_property(PropertyInfo &property) const { + if ((!dof_blur_far_enabled && (property.name == "dof_blur_far_distance" || property.name == "dof_blur_far_transition")) || + (!dof_blur_near_enabled && (property.name == "dof_blur_near_distance" || property.name == "dof_blur_near_transition")) || + (!override_exposure_enabled && property.name == "override_exposure")) { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} + void CameraEffects::_bind_methods() { // DOF blur diff --git a/scene/resources/camera_effects.h b/scene/resources/camera_effects.h index 28aa6b8660..b9338f4806 100644 --- a/scene/resources/camera_effects.h +++ b/scene/resources/camera_effects.h @@ -59,6 +59,7 @@ private: protected: static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; public: virtual RID get_rid() const override; diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index 3725d855f4..e5edba8a67 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -85,6 +85,11 @@ void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector<Color> col; col.push_back(p_color); RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col); + if (is_collision_outline_enabled()) { + RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); + // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`. + RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color); + } } Rect2 CapsuleShape2D::get_rect() const { diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp index 735bf47482..f06bc4248d 100644 --- a/scene/resources/circle_shape_2d.cpp +++ b/scene/resources/circle_shape_2d.cpp @@ -79,6 +79,11 @@ void CircleShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector<Color> col; col.push_back(p_color); RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col); + if (is_collision_outline_enabled()) { + RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); + // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`. + RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color); + } } CircleShape2D::CircleShape2D() : diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp index b4b200a7ff..6e56f6e7fc 100644 --- a/scene/resources/convex_polygon_shape_2d.cpp +++ b/scene/resources/convex_polygon_shape_2d.cpp @@ -72,9 +72,18 @@ void ConvexPolygonShape2D::_bind_methods() { } void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) { + if (points.size() < 3) { + return; + } + Vector<Color> col; col.push_back(p_color); RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col); + if (is_collision_outline_enabled()) { + RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); + // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`. + RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color); + } } Rect2 ConvexPolygonShape2D::get_rect() const { diff --git a/scene/resources/default_theme/bar_arrow.png b/scene/resources/default_theme/bar_arrow.png Binary files differnew file mode 100644 index 0000000000..7cf146b8da --- /dev/null +++ b/scene/resources/default_theme/bar_arrow.png diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 31bc00e528..0c661cc17d 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -128,6 +128,38 @@ static Ref<Texture2D> flip_icon(Ref<Texture2D> p_texture, bool p_flip_y = false, return texture; } +static Ref<FontData> make_font(int p_height, int p_ascent, int p_charcount, const int *p_char_rects, int p_kerning_count, const int *p_kernings, int p_w, int p_h, const unsigned char *p_img) { + Ref<FontData> font(memnew(FontData)); + font->new_bitmap(p_height, p_ascent, p_height); + + Ref<Image> image = memnew(Image(p_img)); + Ref<ImageTexture> tex = memnew(ImageTexture); + tex->create_from_image(image); + + font->bitmap_add_texture(tex); + + for (int i = 0; i < p_charcount; i++) { + const int *c = &p_char_rects[i * 8]; + + int chr = c[0]; + Rect2 frect; + frect.position.x = c[1]; + frect.position.y = c[2]; + frect.size.x = c[3]; + frect.size.y = c[4]; + Point2 align(c[6], c[5]); + int advance = c[7]; + + font->bitmap_add_char(chr, 0, frect, align, advance); + } + + for (int i = 0; i < p_kerning_count; i++) { + font->bitmap_add_kerning_pair(p_kernings[i * 3 + 0], p_kernings[i * 3 + 1], p_kernings[i * 3 + 2]); + } + + return font; +} + static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) { Ref<StyleBox> style(memnew(StyleBoxEmpty)); @@ -210,7 +242,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color", "LinkButton", control_font_color); theme->set_color("font_pressed_color", "LinkButton", control_font_pressed_color); theme->set_color("font_hover_color", "LinkButton", control_font_hover_color); + theme->set_color("font_outline_color", "LinkButton", Color(1, 1, 1)); + theme->set_constant("outline_size", "LinkButton", 0); theme->set_constant("underline_spacing", "LinkButton", 2 * scale); // ColorPickerButton @@ -228,8 +262,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_pressed_color", "ColorPickerButton", Color(0.8, 0.8, 0.8, 1)); theme->set_color("font_hover_color", "ColorPickerButton", Color(1, 1, 1, 1)); theme->set_color("font_disabled_color", "ColorPickerButton", Color(0.9, 0.9, 0.9, 0.3)); + theme->set_color("font_outline_color", "ColorPickerButton", Color(1, 1, 1)); theme->set_constant("hseparation", "ColorPickerButton", 2 * scale); + theme->set_constant("outline_size", "ColorPickerButton", 0); // OptionButton @@ -265,9 +301,11 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_pressed_color", "OptionButton", control_font_pressed_color); theme->set_color("font_hover_color", "OptionButton", control_font_hover_color); theme->set_color("font_disabled_color", "OptionButton", control_font_disabled_color); + theme->set_color("font_outline_color", "OptionButton", Color(1, 1, 1)); theme->set_constant("hseparation", "OptionButton", 2 * scale); theme->set_constant("arrow_margin", "OptionButton", 2 * scale); + theme->set_constant("outline_size", "OptionButton", 0); // MenuButton @@ -284,8 +322,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_pressed_color", "MenuButton", control_font_pressed_color); theme->set_color("font_hover_color", "MenuButton", control_font_hover_color); theme->set_color("font_disabled_color", "MenuButton", Color(1, 1, 1, 0.3)); + theme->set_color("font_outline_color", "MenuButton", Color(1, 1, 1)); theme->set_constant("hseparation", "MenuButton", 3 * scale); + theme->set_constant("outline_size", "MenuButton", 0); // CheckBox @@ -320,9 +360,11 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_hover_color", "CheckBox", control_font_hover_color); theme->set_color("font_hover_pressed_color", "CheckBox", control_font_pressed_color); theme->set_color("font_disabled_color", "CheckBox", control_font_disabled_color); + theme->set_color("font_outline_color", "CheckBox", Color(1, 1, 1)); theme->set_constant("hseparation", "CheckBox", 4 * scale); theme->set_constant("check_vadjust", "CheckBox", 0 * scale); + theme->set_constant("outline_size", "CheckBox", 0); // CheckButton @@ -357,9 +399,11 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_hover_color", "CheckButton", control_font_hover_color); theme->set_color("font_hover_pressed_color", "CheckButton", control_font_pressed_color); theme->set_color("font_disabled_color", "CheckButton", control_font_disabled_color); + theme->set_color("font_outline_color", "CheckButton", Color(1, 1, 1)); theme->set_constant("hseparation", "CheckButton", 4 * scale); theme->set_constant("check_vadjust", "CheckButton", 0 * scale); + theme->set_constant("outline_size", "CheckButton", 0); // Label @@ -373,7 +417,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("shadow_offset_x", "Label", 1 * scale); theme->set_constant("shadow_offset_y", "Label", 1 * scale); - theme->set_constant("outline_size", "Label", 0 * scale); + theme->set_constant("outline_size", "Label", 0); theme->set_constant("shadow_outline_size", "Label", 1 * scale); theme->set_constant("line_spacing", "Label", 3 * scale); @@ -389,12 +433,14 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color", "LineEdit", control_font_color); theme->set_color("font_selected_color", "LineEdit", Color(0, 0, 0)); theme->set_color("font_uneditable_color", "LineEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); + theme->set_color("font_outline_color", "LineEdit", Color(1, 1, 1)); theme->set_color("cursor_color", "LineEdit", control_font_hover_color); theme->set_color("selection_color", "LineEdit", control_selection_color); theme->set_color("clear_button_color", "LineEdit", control_font_color); theme->set_color("clear_button_color_pressed", "LineEdit", control_font_pressed_color); - theme->set_constant("minimum_spaces", "LineEdit", 12 * scale); + theme->set_constant("minimum_character_width", "LineEdit", 4); + theme->set_constant("outline_size", "LineEdit", 0); theme->set_icon("clear", "LineEdit", make_icon(line_edit_clear_png)); @@ -408,6 +454,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color", "ProgressBar", control_font_hover_color); theme->set_color("font_shadow_color", "ProgressBar", Color(0, 0, 0)); + theme->set_color("font_outline_color", "ProgressBar", Color(1, 1, 1)); + + theme->set_constant("outline_size", "ProgressBar", 0); // TextEdit @@ -431,6 +480,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color", "TextEdit", control_font_color); theme->set_color("font_selected_color", "TextEdit", Color(0, 0, 0)); theme->set_color("font_readonly_color", "TextEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); + theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1)); theme->set_color("selection_color", "TextEdit", control_selection_color); theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4)); theme->set_color("code_folding_color", "TextEdit", Color(0.8, 0.8, 0.8, 0.8)); @@ -444,8 +494,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("completion_max_width", "TextEdit", 50); theme->set_constant("completion_scroll_width", "TextEdit", 3); theme->set_constant("line_spacing", "TextEdit", 4 * scale); + theme->set_constant("outline_size", "TextEdit", 0); // CodeEdit + theme->set_stylebox("normal", "CodeEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3, 0, 0, 0, 0)); theme->set_stylebox("focus", "CodeEdit", focus); theme->set_stylebox("read_only", "CodeEdit", make_stylebox(tree_bg_disabled_png, 4, 4, 4, 4, 0, 0, 0, 0)); @@ -471,6 +523,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color", "CodeEdit", control_font_color); theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0)); theme->set_color("font_readonly_color", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); + theme->set_color("font_outline_color", "CodeEdit", Color(1, 1, 1)); theme->set_color("selection_color", "CodeEdit", control_selection_color); theme->set_color("mark_color", "CodeEdit", Color(1.0, 0.4, 0.4, 0.4)); theme->set_color("bookmark_color", "CodeEdit", Color(0.5, 0.64, 1, 0.8)); @@ -489,6 +542,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("completion_max_width", "CodeEdit", 50); theme->set_constant("completion_scroll_width", "CodeEdit", 3); theme->set_constant("line_spacing", "CodeEdit", 4 * scale); + theme->set_constant("outline_size", "CodeEdit", 0); Ref<Texture2D> empty_icon = memnew(ImageTexture); @@ -544,7 +598,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png)); - //scroll container + // ScrollContainer + Ref<StyleBoxEmpty> empty; empty.instance(); theme->set_stylebox("bg", "ScrollContainer", empty); @@ -556,7 +611,12 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("scaleborder_size", "Window", 4 * scale); theme->set_font("title_font", "Window", large_font); + theme->set_font_size("title_font_size", "Window", -1); + theme->set_color("title_color", "Window", Color(0, 0, 0)); + theme->set_color("title_outline_modulate", "Window", Color(1, 1, 1)); + + theme->set_constant("title_outline_size", "Window", 0); theme->set_constant("title_height", "Window", 20 * scale); theme->set_constant("resize_margin", "Window", 4 * scale); @@ -611,9 +671,13 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_disabled_color", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8)); theme->set_color("font_hover_color", "PopupMenu", control_font_color); theme->set_color("font_separator_color", "PopupMenu", control_font_color); + theme->set_color("font_outline_color", "PopupMenu", Color(1, 1, 1)); theme->set_constant("hseparation", "PopupMenu", 4 * scale); theme->set_constant("vseparation", "PopupMenu", 4 * scale); + theme->set_constant("outline_size", "PopupMenu", 0); + theme->set_constant("item_start_padding", "PopupMenu", 2 * scale); + theme->set_constant("item_end_padding", "PopupMenu", 2 * scale); // GraphNode @@ -682,6 +746,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("title_button_color", "Tree", control_font_color); theme->set_color("font_color", "Tree", control_font_low_color); theme->set_color("font_selected_color", "Tree", control_font_pressed_color); + theme->set_color("font_outline_color", "Tree", Color(1, 1, 1)); theme->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1)); theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2)); theme->set_color("relationship_line_color", "Tree", Color(0.27, 0.27, 0.27)); @@ -695,8 +760,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("draw_guides", "Tree", 1); theme->set_constant("scroll_border", "Tree", 4); theme->set_constant("scroll_speed", "Tree", 12); + theme->set_constant("outline_size", "Tree", 0); // ItemList + Ref<StyleBoxTexture> item_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 2, 8, 2); Ref<StyleBoxTexture> item_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 2, 8, 2); @@ -712,12 +779,15 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color", "ItemList", control_font_lower_color); theme->set_color("font_selected_color", "ItemList", control_font_pressed_color); + theme->set_color("font_outline_color", "ItemList", Color(1, 1, 1)); theme->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1)); theme->set_stylebox("selected", "ItemList", item_selected_oof); theme->set_stylebox("selected_focus", "ItemList", item_selected); theme->set_stylebox("cursor", "ItemList", focus); theme->set_stylebox("cursor_unfocused", "ItemList", focus); + theme->set_constant("outline_size", "ItemList", 0); + // TabContainer Ref<StyleBoxTexture> tc_sb = sb_expand(make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 4, 4, 4, 4), 3, 3, 3, 3); @@ -743,9 +813,11 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_selected_color", "TabContainer", control_font_hover_color); theme->set_color("font_unselected_color", "TabContainer", control_font_low_color); theme->set_color("font_disabled_color", "TabContainer", control_font_disabled_color); + theme->set_color("font_outline_color", "TabContainer", Color(1, 1, 1)); theme->set_constant("side_margin", "TabContainer", 8 * scale); theme->set_constant("icon_separation", "TabContainer", 4 * scale); + theme->set_constant("outline_size", "TabContainer", 0); // Tabs @@ -768,8 +840,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_selected_color", "Tabs", control_font_hover_color); theme->set_color("font_unselected_color", "Tabs", control_font_low_color); theme->set_color("font_disabled_color", "Tabs", control_font_disabled_color); + theme->set_color("font_outline_color", "Tabs", Color(1, 1, 1)); theme->set_constant("hseparation", "Tabs", 4 * scale); + theme->set_constant("outline_size", "Tabs", 0); // Separators @@ -810,6 +884,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png)); theme->set_icon("preset_bg", "ColorPicker", make_icon(mini_checkerboard_png)); theme->set_icon("overbright_indicator", "ColorPicker", make_icon(overbright_indicator_png)); + theme->set_icon("bar_arrow", "ColorPicker", make_icon(bar_arrow_png)); theme->set_icon("bg", "ColorPickerButton", make_icon(mini_checkerboard_png)); @@ -827,9 +902,11 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color", "TooltipLabel", Color(0, 0, 0)); theme->set_color("font_shadow_color", "TooltipLabel", Color(0, 0, 0, 0.1)); + theme->set_color("font_outline_color", "TooltipLabel", Color(1, 1, 1)); theme->set_constant("shadow_offset_x", "TooltipLabel", 1); theme->set_constant("shadow_offset_y", "TooltipLabel", 1); + theme->set_constant("outline_size", "TooltipLabel", 0); // RichTextLabel @@ -854,6 +931,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_shadow_color", "RichTextLabel", Color(0, 0, 0, 0)); + theme->set_color("font_outline_color", "RichTextLabel", Color(1, 1, 1)); + theme->set_constant("shadow_offset_x", "RichTextLabel", 1 * scale); theme->set_constant("shadow_offset_y", "RichTextLabel", 1 * scale); theme->set_constant("shadow_as_outline", "RichTextLabel", 0 * scale); @@ -862,9 +941,12 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("table_hseparation", "RichTextLabel", 3 * scale); theme->set_constant("table_vseparation", "RichTextLabel", 3 * scale); + theme->set_constant("outline_size", "RichTextLabel", 0); + theme->set_color("table_odd_row_bg", "RichTextLabel", Color(0, 0, 0, 0)); theme->set_color("table_even_row_bg", "RichTextLabel", Color(0, 0, 0, 0)); theme->set_color("table_border", "RichTextLabel", Color(0, 0, 0, 0)); + // Containers theme->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1)); @@ -904,6 +986,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("bezier_len_neg", "GraphEdit", 160 * scale); // Visual Node Ports + theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 48 * scale); theme->set_constant("port_grab_distance_vertical", "GraphEdit", 6 * scale); @@ -935,45 +1018,15 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) { Ref<StyleBox> default_style; Ref<Texture2D> default_icon; Ref<Font> default_font; - int default_font_size = 16; + int default_font_size = 14; if (p_font.is_valid()) { default_font = p_font; } else if (p_hidpi) { - TextServer::BitmapFontData data; - data.height = _hidpi_font_height; - data.ascent = _hidpi_font_ascent; - data.charcount = _hidpi_font_charcount; - data.char_rects = &_hidpi_font_charrects[0][0]; - data.kerning_count = _hidpi_font_kerning_pair_count; - data.kernings = &_hidpi_font_kerning_pairs[0][0]; - data.w = _hidpi_font_img_width; - data.h = _hidpi_font_img_height; - data.img = _hidpi_font_img_data; - - Ref<FontData> font_data; - font_data.instance(); - font_data->load_memory((const uint8_t *)&data, sizeof(data), "fnt"); - default_font_size = font_data->get_base_size(); - + Ref<FontData> font_data = make_font(_hidpi_font_height, _hidpi_font_ascent, _hidpi_font_charcount, &_hidpi_font_charrects[0][0], _hidpi_font_kerning_pair_count, &_hidpi_font_kerning_pairs[0][0], _hidpi_font_img_width, _hidpi_font_img_height, _hidpi_font_img_data); default_font.instance(); default_font->add_data(font_data); } else { - TextServer::BitmapFontData data; - data.height = _lodpi_font_height; - data.ascent = _lodpi_font_ascent; - data.charcount = _lodpi_font_charcount; - data.char_rects = &_lodpi_font_charrects[0][0]; - data.kerning_count = _lodpi_font_kerning_pair_count; - data.kernings = &_lodpi_font_kerning_pairs[0][0]; - data.w = _lodpi_font_img_width; - data.h = _lodpi_font_img_height; - data.img = _lodpi_font_img_data; - - Ref<FontData> font_data; - font_data.instance(); - font_data->load_memory((const uint8_t *)&data, sizeof(data), "fnt"); - default_font_size = font_data->get_base_size(); - + Ref<FontData> font_data = make_font(_lodpi_font_height, _lodpi_font_ascent, _lodpi_font_charcount, &_lodpi_font_charrects[0][0], _lodpi_font_kerning_pair_count, &_lodpi_font_kerning_pairs[0][0], _lodpi_font_img_width, _lodpi_font_img_height, _lodpi_font_img_data); default_font.instance(); default_font->add_data(font_data); } diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index b905c9db69..6b78ba7933 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -14,6 +14,10 @@ static const unsigned char arrow_right_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x17, 0x3c, 0xf8, 0xf, 0x82, 0xf7, 0x13, 0x70, 0x48, 0x3c, 0xf8, 0xf2, 0x50, 0x1b, 0x43, 0x2, 0xa, 0xaf, 0xbe, 0xe0, 0xc6, 0x2e, 0xf1, 0xff, 0xe1, 0x7c, 0x12, 0x24, 0x10, 0x46, 0x11, 0xb6, 0x1c, 0xe1, 0x5c, 0xa, 0x0, 0x0, 0xe0, 0x14, 0x48, 0xb1, 0x3d, 0x1b, 0x7a, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char bar_arrow_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x14, 0x8, 0x4, 0x0, 0x0, 0x0, 0x2e, 0x6b, 0x75, 0xfc, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x1, 0x73, 0x52, 0x47, 0x42, 0x0, 0xae, 0xce, 0x1c, 0xe9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc0, 0x0, 0x0, 0xe, 0xc0, 0x1, 0x6a, 0xd6, 0x89, 0x9, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0xfc, 0xcf, 0x80, 0x1f, 0x30, 0x8e, 0x20, 0x5, 0x8c, 0x38, 0x24, 0xff, 0x53, 0x5f, 0xc1, 0xb, 0xee, 0x9f, 0x53, 0x18, 0x18, 0xd8, 0x73, 0x24, 0xbe, 0x62, 0x55, 0x70, 0x5f, 0x83, 0x61, 0x15, 0xa3, 0x2e, 0x3, 0x3, 0xc3, 0xd, 0xe6, 0x30, 0xd9, 0xcb, 0x18, 0xa, 0x1e, 0xc6, 0xfd, 0x9f, 0xc6, 0xc0, 0xd, 0x35, 0xea, 0x3b, 0x63, 0x81, 0xfc, 0x2c, 0x14, 0x5, 0xf, 0x2a, 0x18, 0xda, 0xd1, 0x1c, 0x50, 0xa9, 0xd0, 0x1, 0x57, 0xf0, 0x10, 0x53, 0x9a, 0x81, 0x81, 0x81, 0xa1, 0x52, 0xbe, 0x83, 0x81, 0x81, 0xf1, 0x3f, 0x2e, 0x69, 0xa8, 0x12, 0x3a, 0x4, 0x14, 0x0, 0x7b, 0xda, 0x34, 0x1, 0xbb, 0xb5, 0x3e, 0x6c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char bookmark_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x57, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xed, 0x93, 0x31, 0xa, 0xc0, 0x30, 0xc, 0x3, 0xa5, 0xd0, 0xff, 0x7f, 0x59, 0x1d, 0x8a, 0x42, 0x8, 0x9, 0x95, 0xc9, 0xd2, 0xa1, 0x9a, 0x8c, 0xf1, 0xdd, 0x62, 0x1b, 0x38, 0xc, 0x87, 0x5a, 0x5, 0xae, 0x79, 0xde, 0x2, 0x1, 0x80, 0x94, 0x39, 0x48, 0x76, 0x49, 0x17, 0xa4, 0xf0, 0x24, 0x61, 0x2b, 0x51, 0x8b, 0xfc, 0x82, 0xcf, 0xb, 0x48, 0x7a, 0xdf, 0x75, 0x81, 0xf, 0xe5, 0x29, 0xf7, 0x92, 0x6b, 0x3, 0x1a, 0x1e, 0xda, 0x7c, 0x3d, 0x77, 0x21, 0x7b, 0xa8, 0x74, 0x2e, 0xcb, 0xd, 0xc8, 0x75, 0x13, 0x28, 0x9, 0xed, 0xc2, 0xc8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 6f6af93848..c04b271d81 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -441,6 +441,7 @@ void Environment::_update_ssao() { void Environment::set_sdfgi_enabled(bool p_enabled) { sdfgi_enabled = p_enabled; _update_sdfgi(); + notify_property_list_changed(); } bool Environment::is_sdfgi_enabled() const { @@ -983,6 +984,7 @@ void Environment::_validate_property(PropertyInfo &property) const { "auto_exposure_", "ss_reflections_", "ssao_", + "sdfgi_", "glow_", "adjustment_", nullptr diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 3d610fd708..6f87c524d8 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -39,6 +39,11 @@ void FontData::_bind_methods() { ClassDB::bind_method(D_METHOD("load_resource", "filename", "base_size"), &FontData::load_resource, DEFVAL(16)); ClassDB::bind_method(D_METHOD("load_memory", "data", "type", "base_size"), &FontData::_load_memory, DEFVAL(16)); + ClassDB::bind_method(D_METHOD("new_bitmap", "height", "ascent", "base_size"), &FontData::new_bitmap); + + ClassDB::bind_method(D_METHOD("bitmap_add_texture", "texture"), &FontData::bitmap_add_texture); + ClassDB::bind_method(D_METHOD("bitmap_add_char", "char", "texture_idx", "rect", "align", "advance"), &FontData::bitmap_add_char); + ClassDB::bind_method(D_METHOD("bitmap_add_kerning_pair", "A", "B", "kerning"), &FontData::bitmap_add_kerning_pair); ClassDB::bind_method(D_METHOD("set_data_path", "path"), &FontData::set_data_path); ClassDB::bind_method(D_METHOD("get_data_path"), &FontData::get_data_path); @@ -50,6 +55,9 @@ void FontData::_bind_methods() { ClassDB::bind_method(D_METHOD("get_underline_position", "size"), &FontData::get_underline_position); ClassDB::bind_method(D_METHOD("get_underline_thickness", "size"), &FontData::get_underline_thickness); + ClassDB::bind_method(D_METHOD("get_spacing", "type"), &FontData::get_spacing); + ClassDB::bind_method(D_METHOD("set_spacing", "type", "value"), &FontData::set_spacing); + ClassDB::bind_method(D_METHOD("set_antialiased", "antialiased"), &FontData::set_antialiased); ClassDB::bind_method(D_METHOD("get_antialiased"), &FontData::get_antialiased); @@ -100,6 +108,13 @@ void FontData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distance_field_hint"), "set_distance_field_hint", "get_distance_field_hint"); ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting"); + + ADD_GROUP("Extra Spacing", "extra_spacing"); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "extra_spacing_glyph"), "set_spacing", "get_spacing", SPACING_GLYPH); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "extra_spacing_space"), "set_spacing", "get_spacing", SPACING_SPACE); + + BIND_ENUM_CONSTANT(SPACING_GLYPH); + BIND_ENUM_CONSTANT(SPACING_SPACE); } bool FontData::_set(const StringName &p_name, const Variant &p_value) { @@ -177,6 +192,14 @@ void FontData::_get_property_list(List<PropertyInfo> *p_list) const { } } +void FontData::reset_state() { + if (rid != RID()) { + TS->free(rid); + } + base_size = 16; + path = String(); +} + RID FontData::get_rid() const { return rid; } @@ -211,6 +234,34 @@ void FontData::load_memory(const uint8_t *p_data, size_t p_size, const String &p emit_changed(); } +void FontData::new_bitmap(float p_height, float p_ascent, int p_base_size) { + if (rid != RID()) { + TS->free(rid); + } + rid = TS->create_font_bitmap(p_height, p_ascent, p_base_size); + path = TTR("(Bitmap: " + String::num_int64(rid.get_id(), 16, true) + ")"); + base_size = TS->font_get_base_size(rid); + emit_changed(); +} + +void FontData::bitmap_add_texture(const Ref<Texture> &p_texture) { + if (rid != RID()) { + TS->font_bitmap_add_texture(rid, p_texture); + } +} + +void FontData::bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { + if (rid != RID()) { + TS->font_bitmap_add_char(rid, p_char, p_texture_idx, p_rect, p_align, p_advance); + } +} + +void FontData::bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) { + if (rid != RID()) { + TS->font_bitmap_add_kerning_pair(rid, p_A, p_B, p_kerning); + } +} + void FontData::set_data_path(const String &p_path) { load_resource(p_path, base_size); } @@ -281,6 +332,27 @@ double FontData::get_variation(const String &p_name) const { return TS->font_get_variation(rid, p_name); } +int FontData::get_spacing(int p_type) const { + if (rid == RID()) { + return 0; + } + if (p_type == SPACING_GLYPH) { + return TS->font_get_spacing_glyph(rid); + } else { + return TS->font_get_spacing_space(rid); + } +} + +void FontData::set_spacing(int p_type, int p_value) { + ERR_FAIL_COND(rid == RID()); + if (p_type == SPACING_GLYPH) { + TS->font_set_spacing_glyph(rid, p_value); + } else { + TS->font_set_spacing_space(rid, p_value); + } + emit_changed(); +} + void FontData::set_antialiased(bool p_antialiased) { ERR_FAIL_COND(rid == RID()); TS->font_set_antialiased(rid, p_antialiased); @@ -588,6 +660,14 @@ void Font::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::OBJECT, "data/" + itos(data.size()), PROPERTY_HINT_RESOURCE_TYPE, "FontData")); } +void Font::reset_state() { + spacing_top = 0; + spacing_bottom = 0; + cache.clear(); + cache_wrap.clear(); + data.clear(); +} + void Font::add_data(const Ref<FontData> &p_data) { ERR_FAIL_COND(p_data.is_null()); data.push_back(p_data); @@ -781,6 +861,8 @@ Size2 Font::get_multiline_string_size(const String &p_text, float p_width, int p } void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, float p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint8_t p_flags) const { + ERR_FAIL_COND(data.is_empty()); + uint64_t hash = p_text.hash64(); hash = hash_djb2_one_64(p_size, hash); @@ -811,6 +893,8 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t } void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, float p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint8_t p_flags) const { + ERR_FAIL_COND(data.is_empty()); + uint64_t hash = p_text.hash64(); hash = hash_djb2_one_64(p_size, hash); @@ -951,7 +1035,7 @@ Font::~Font() { /*************************************************************************/ -RES ResourceFormatLoaderFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { +RES ResourceFormatLoaderFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { if (r_error) { *r_error = ERR_FILE_CANT_OPEN; } @@ -1006,7 +1090,7 @@ String ResourceFormatLoaderFont::get_resource_type(const String &p_path) const { #ifndef DISABLE_DEPRECATED -RES ResourceFormatLoaderCompatFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { +RES ResourceFormatLoaderCompatFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { if (r_error) { *r_error = ERR_FILE_CANT_OPEN; } diff --git a/scene/resources/font.h b/scene/resources/font.h index 086226c082..200373aa8c 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -42,6 +42,13 @@ class FontData : public Resource { GDCLASS(FontData, Resource); +public: + enum SpacingType { + SPACING_GLYPH, + SPACING_SPACE, + }; + +private: RID rid; int base_size = 16; String path; @@ -53,6 +60,8 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + virtual void reset_state() override; + public: virtual RID get_rid() const override; @@ -60,6 +69,12 @@ public: void load_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16); void _load_memory(const PackedByteArray &p_data, const String &p_type, int p_base_size = 16); + void new_bitmap(float p_height, float p_ascent, int p_base_size = 16); + + void bitmap_add_texture(const Ref<Texture> &p_texture); + void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance); + void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning); + void set_data_path(const String &p_path); String get_data_path() const; @@ -76,6 +91,9 @@ public: float get_underline_position(int p_size) const; float get_underline_thickness(int p_size) const; + int get_spacing(int p_type) const; + void set_spacing(int p_type, int p_value); + void set_antialiased(bool p_antialiased); bool get_antialiased() const; @@ -132,7 +150,7 @@ class Font : public Resource { public: enum SpacingType { SPACING_TOP, - SPACING_BOTTOM + SPACING_BOTTOM, }; private: @@ -151,6 +169,8 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + virtual void reset_state() override; + void _data_changed(); public: @@ -195,13 +215,14 @@ public: ~Font(); }; +VARIANT_ENUM_CAST(FontData::SpacingType); VARIANT_ENUM_CAST(Font::SpacingType); /*************************************************************************/ class ResourceFormatLoaderFont : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; @@ -212,7 +233,7 @@ public: class ResourceFormatLoaderCompatFont : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 062d921855..9931757cc4 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -1584,7 +1584,7 @@ void BaseMaterial3D::set_flag(Flags p_flag, bool p_enabled) { } flags[p_flag] = p_enabled; - if (p_flag == FLAG_USE_SHADOW_TO_OPACITY || p_flag == FLAG_USE_TEXTURE_REPEAT || p_flag == FLAG_SUBSURFACE_MODE_SKIN) { + if (p_flag == FLAG_USE_SHADOW_TO_OPACITY || p_flag == FLAG_USE_TEXTURE_REPEAT || p_flag == FLAG_SUBSURFACE_MODE_SKIN || p_flag == FLAG_USE_POINT_SIZE) { notify_property_list_changed(); } _queue_shader_change(); @@ -1650,7 +1650,7 @@ BaseMaterial3D::TextureFilter BaseMaterial3D::get_texture_filter() const { void BaseMaterial3D::_validate_feature(const String &text, Feature feature, PropertyInfo &property) const { if (property.name.begins_with(text) && property.name != text + "_enabled" && !features[feature]) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NOEDITOR; } } @@ -1683,16 +1683,24 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const { property.usage = 0; } - if (property.name == "params_grow_amount" && !grow_enabled) { - property.usage = 0; + if (property.name == "billboard_keep_scale" && billboard_mode == BILLBOARD_DISABLED) { + property.usage = PROPERTY_USAGE_NOEDITOR; + } + + if (property.name == "grow_amount" && !grow_enabled) { + property.usage = PROPERTY_USAGE_NOEDITOR; + } + + if (property.name == "point_size" && !flags[FLAG_USE_POINT_SIZE]) { + property.usage = PROPERTY_USAGE_NOEDITOR; } if (property.name == "proximity_fade_distance" && !proximity_fade_enabled) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NOEDITOR; } if ((property.name == "distance_fade_max_distance" || property.name == "distance_fade_min_distance") && distance_fade == DISTANCE_FADE_DISABLED) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NOEDITOR; } // you can only enable anti-aliasing (in mataerials) on alpha scissor and alpha hash diff --git a/scene/resources/material.h b/scene/resources/material.h index 595db36a57..70452a5f74 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -519,7 +519,7 @@ private: AlphaAntiAliasing alpha_antialiasing_mode = ALPHA_ANTIALIASING_OFF; - bool features[FEATURE_MAX]; + bool features[FEATURE_MAX] = {}; Ref<Texture2D> textures[TEXTURE_MAX]; diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 81dbb36288..1a2b21299a 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -1095,6 +1095,15 @@ bool ArrayMesh::_get(const StringName &p_name, Variant &r_ret) const { return true; } +void ArrayMesh::reset_state() { + clear_surfaces(); + clear_blend_shapes(); + + aabb = AABB(); + blend_shape_mode = BLEND_SHAPE_MODE_RELATIVE; + custom_aabb = AABB(); +} + void ArrayMesh::_get_property_list(List<PropertyInfo> *p_list) const { if (_is_generated()) { return; diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 8883fb9c2b..2ce519e644 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -207,6 +207,8 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + virtual void reset_state() override; + static void _bind_methods(); public: diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index 1b82aca386..3fb4f8f211 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -50,6 +50,28 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf int vcount = varray.size(); ERR_FAIL_COND_V(vcount == 0, ERR_INVALID_PARAMETER); + Vector<int> indices; + + if (arrays[Mesh::ARRAY_INDEX].get_type() != Variant::NIL) { + indices = arrays[Mesh::ARRAY_INDEX]; + } else { + //make code simpler + indices.resize(vcount); + int *iw = indices.ptrw(); + for (int i = 0; i < vcount; i++) { + iw[i] = i; + } + } + + int icount = indices.size(); + const int *r = indices.ptr(); + + ERR_FAIL_COND_V(icount == 0, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(icount % 3, ERR_INVALID_PARAMETER); + for (int i = 0; i < icount; i++) { + ERR_FAIL_INDEX_V(r[i], vcount, ERR_INVALID_PARAMETER); + } + clear(); format = p_mesh->surface_get_format(p_surface); material = p_mesh->surface_get_material(p_surface); @@ -128,22 +150,6 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf vertices.write[i] = v; } - Vector<int> indices; - - if (arrays[Mesh::ARRAY_INDEX].get_type() != Variant::NIL) { - indices = arrays[Mesh::ARRAY_INDEX]; - } else { - //make code simpler - indices.resize(vcount); - int *iw = indices.ptrw(); - for (int i = 0; i < vcount; i++) { - iw[i] = i; - } - } - - int icount = indices.size(); - const int *r = indices.ptr(); - Map<Point2i, int> edge_indices; for (int i = 0; i < icount; i += 3) { diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index 84da0feab0..ad90481fbd 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -264,6 +264,9 @@ Array MeshLibrary::_get_item_shapes(int p_item) const { return ret; } +void MeshLibrary::reset_state() { + clear(); +} void MeshLibrary::_bind_methods() { ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item); ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name); diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index 5c302fcf08..1da624c275 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -65,6 +65,7 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + virtual void reset_state() override; static void _bind_methods(); public: diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 84f3c23f77..8c12f59a00 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -31,6 +31,8 @@ #include "navigation_mesh.h" void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) { + ERR_FAIL_COND(p_mesh.is_null()); + vertices = Vector<Vector3>(); clear_polygons(); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index ef0c3c830b..ab8a4b7934 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -147,15 +147,20 @@ Node *SceneState::instance(GenEditState p_edit_state) const { } #endif } - } else if (ClassDB::is_class_enabled(snames[n.type])) { - //node belongs to this scene and must be created - Object *obj = ClassDB::instance(snames[n.type]); + } else { + Object *obj = nullptr; + + if (ClassDB::is_class_enabled(snames[n.type])) { + //node belongs to this scene and must be created + obj = ClassDB::instance(snames[n.type]); + } + if (!Object::cast_to<Node>(obj)) { if (obj) { memdelete(obj); obj = nullptr; } - WARN_PRINT(String("Warning node of type " + snames[n.type].operator String() + " does not exist.").ascii().get_data()); + WARN_PRINT(vformat("Node %s of type %s cannot be created. A placeholder will be created instead.", snames[n.name], snames[n.type]).ascii().get_data()); if (n.parent >= 0 && n.parent < nc && ret_nodes[n.parent]) { if (Object::cast_to<Node3D>(ret_nodes[n.parent])) { obj = memnew(Node3D); @@ -172,10 +177,6 @@ Node *SceneState::instance(GenEditState p_edit_state) const { } node = Object::cast_to<Node>(obj); - - } else { - //print_line("Class is disabled for: " + itos(n.type)); - //print_line("name: " + String(snames[n.type])); } if (node) { @@ -469,6 +470,11 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map p_node->get_property_list(&plist); StringName type = p_node->get_class(); + Ref<Script> script = p_node->get_script(); + if (script.is_valid()) { + script->update_exports(); + } + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { continue; @@ -484,7 +490,6 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map isdefault = bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value)); } - Ref<Script> script = p_node->get_script(); if (!isdefault && script.is_valid() && script->get_property_default_value(name, default_value)) { isdefault = bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value)); } @@ -1661,6 +1666,9 @@ void PackedScene::set_path(const String &p_path, bool p_take_over) { Resource::set_path(p_path, p_take_over); } +void PackedScene::reset_state() { + clear(); +} void PackedScene::_bind_methods() { ClassDB::bind_method(D_METHOD("pack", "path"), &PackedScene::pack); ClassDB::bind_method(D_METHOD("instance", "edit_state"), &PackedScene::instance, DEFVAL(GEN_EDIT_STATE_DISABLED)); diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index e24b09e77f..78a0aeaa9a 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -200,6 +200,7 @@ class PackedScene : public Resource { protected: virtual bool editor_can_reload_from_file() override { return false; } // this is handled by editor better static void _bind_methods(); + virtual void reset_state() override; public: enum GenEditState { diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp index a5b909c9a7..dc4c6dc2d7 100644 --- a/scene/resources/rectangle_shape_2d.cpp +++ b/scene/resources/rectangle_shape_2d.cpp @@ -33,7 +33,7 @@ #include "servers/physics_server_2d.h" #include "servers/rendering_server.h" void RectangleShape2D::_update_shape() { - PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), size / 2); + PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), size * 0.5); emit_changed(); } @@ -47,11 +47,29 @@ Vector2 RectangleShape2D::get_size() const { } void RectangleShape2D::draw(const RID &p_to_rid, const Color &p_color) { - RenderingServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-size / 2, size), p_color); + RenderingServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-size * 0.5, size), p_color); + if (is_collision_outline_enabled()) { + // Draw an outlined rectangle to make individual shapes easier to distinguish. + Vector<Vector2> stroke_points; + stroke_points.resize(5); + stroke_points.write[0] = -size * 0.5; + stroke_points.write[1] = Vector2(size.x, -size.y) * 0.5; + stroke_points.write[2] = size * 0.5; + stroke_points.write[3] = Vector2(-size.x, size.y) * 0.5; + stroke_points.write[4] = -size * 0.5; + + Vector<Color> stroke_colors; + stroke_colors.resize(5); + for (int i = 0; i < 5; i++) { + stroke_colors.write[i] = (p_color); + } + + RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, stroke_points, stroke_colors); + } } Rect2 RectangleShape2D::get_rect() const { - return Rect2(-size / 2, size); + return Rect2(-size * 0.5, size); } real_t RectangleShape2D::get_enclosing_radius() const { diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index f42f957f6e..7ca532e1d6 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -114,23 +114,8 @@ Error ResourceLoaderText::_parse_sub_resource(VariantParser::Stream *p_stream, R } int index = token.value; - - if (use_nocache) { - r_res = int_resources[index]; - } else { - String path = local_path + "::" + itos(index); - - if (!ignore_resource_parsing) { - if (!ResourceCache::has(path)) { - r_err_str = "Can't load cached sub-resource: " + path; - return ERR_PARSE_ERROR; - } - - r_res = RES(ResourceCache::get(path)); - } else { - r_res = RES(); - } - } + ERR_FAIL_COND_V(!int_resources.has(index), ERR_INVALID_PARAMETER); + r_res = int_resources[index]; VariantParser::get_token(p_stream, token, line, r_err_str); if (token.type != VariantParser::TK_PARENTHESIS_CLOSE) { @@ -440,7 +425,7 @@ Error ResourceLoaderText::load() { er.type = type; if (use_sub_threads) { - Error err = ResourceLoader::load_threaded_request(path, type, use_sub_threads, local_path); + Error err = ResourceLoader::load_threaded_request(path, type, use_sub_threads, ResourceFormatLoader::CACHE_MODE_REUSE, local_path); if (err != OK) { if (ResourceLoader::get_abort_on_missing_resources()) { @@ -517,29 +502,44 @@ Error ResourceLoaderText::load() { //bool exists=ResourceCache::has(path); Ref<Resource> res; + bool do_assign = false; - if (use_nocache || !ResourceCache::has(path)) { //only if it doesn't exist - - Object *obj = ClassDB::instance(type); - if (!obj) { - error_text += "Can't create sub resource of type: " + type; - _printerr(); - error = ERR_FILE_CORRUPT; - return error; + if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(path)) { + //reuse existing + Resource *r = ResourceCache::get(path); + if (r && r->get_class() == type) { + res = Ref<Resource>(r); + res->reset_state(); + do_assign = true; } + } - Resource *r = Object::cast_to<Resource>(obj); - if (!r) { - error_text += "Can't create sub resource of type, because not a resource: " + type; - _printerr(); - error = ERR_FILE_CORRUPT; - return error; - } + if (res.is_null()) { //not reuse + if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE && ResourceCache::has(path)) { //only if it doesn't exist + //cached, do not assign + Resource *r = ResourceCache::get(path); + res = Ref<Resource>(r); + } else { + //create + + Object *obj = ClassDB::instance(type); + if (!obj) { + error_text += "Can't create sub resource of type: " + type; + _printerr(); + error = ERR_FILE_CORRUPT; + return error; + } + + Resource *r = Object::cast_to<Resource>(obj); + if (!r) { + error_text += "Can't create sub resource of type, because not a resource: " + type; + _printerr(); + error = ERR_FILE_CORRUPT; + return error; + } - res = Ref<Resource>(r); - int_resources[id] = res; - if (!use_nocache) { - res->set_path(path); + res = Ref<Resource>(r); + do_assign = true; } } @@ -557,7 +557,7 @@ Error ResourceLoaderText::load() { } if (assign != String()) { - if (res.is_valid()) { + if (do_assign) { res->set(assign, value); } //it's assignment @@ -572,6 +572,11 @@ Error ResourceLoaderText::load() { } } + int_resources[id] = res; //always assign int resources + if (do_assign && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) { + res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); + } + if (progress && resources_total > 0) { *progress = resource_current / float(resources_total); } @@ -589,23 +594,33 @@ Error ResourceLoaderText::load() { return error; } - Object *obj = ClassDB::instance(res_type); - if (!obj) { - error_text += "Can't create sub resource of type: " + res_type; - _printerr(); - error = ERR_FILE_CORRUPT; - return error; + if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(local_path)) { + Resource *r = ResourceCache::get(local_path); + if (r->get_class() == res_type) { + r->reset_state(); + resource = Ref<Resource>(r); + } } - Resource *r = Object::cast_to<Resource>(obj); - if (!r) { - error_text += "Can't create sub resource of type, because not a resource: " + res_type; - _printerr(); - error = ERR_FILE_CORRUPT; - return error; - } + if (!resource.is_valid()) { + Object *obj = ClassDB::instance(res_type); + if (!obj) { + error_text += "Can't create sub resource of type: " + res_type; + _printerr(); + error = ERR_FILE_CORRUPT; + return error; + } - resource = Ref<Resource>(r); + Resource *r = Object::cast_to<Resource>(obj); + if (!r) { + error_text += "Can't create sub resource of type, because not a resource: " + res_type; + _printerr(); + error = ERR_FILE_CORRUPT; + return error; + } + + resource = Ref<Resource>(r); + } resource_current++; @@ -620,7 +635,7 @@ Error ResourceLoaderText::load() { _printerr(); } else { error = OK; - if (!use_nocache) { + if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) { if (!ResourceCache::has(res_path)) { resource->set_path(res_path); } @@ -668,7 +683,7 @@ Error ResourceLoaderText::load() { error = OK; //get it here resource = packed_scene; - if (!use_nocache && !ResourceCache::has(res_path)) { + if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE && !ResourceCache::has(res_path)) { packed_scene->set_path(res_path); } @@ -1241,7 +1256,7 @@ String ResourceLoaderText::recognize(FileAccess *p_f) { ///////////////////// -RES ResourceFormatLoaderText::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { +RES ResourceFormatLoaderText::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { if (r_error) { *r_error = ERR_CANT_OPEN; } @@ -1254,7 +1269,7 @@ RES ResourceFormatLoaderText::load(const String &p_path, const String &p_origina ResourceLoaderText loader; String path = p_original_path != "" ? p_original_path : p_path; - loader.use_nocache = p_no_cache; + loader.cache_mode = p_cache_mode; loader.use_sub_threads = p_use_sub_threads; loader.local_path = ProjectSettings::get_singleton()->localize_path(path); loader.progress = r_progress; diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h index 3fc7814fe5..2dc683415d 100644 --- a/scene/resources/resource_format_text.h +++ b/scene/resources/resource_format_text.h @@ -69,7 +69,7 @@ class ResourceLoaderText { VariantParser::Tag next_tag; - bool use_nocache = false; + ResourceFormatLoader::CacheMode cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE; bool use_sub_threads = false; float *progress = nullptr; @@ -134,7 +134,7 @@ public: class ResourceFormatLoaderText : public ResourceFormatLoader { public: static ResourceFormatLoaderText *singleton; - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 49d5ac8340..77c6199794 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -161,7 +161,7 @@ Shader::~Shader() { //////////// -RES ResourceFormatLoaderShader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { +RES ResourceFormatLoaderShader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { if (r_error) { *r_error = ERR_FILE_CANT_OPEN; } diff --git a/scene/resources/shader.h b/scene/resources/shader.h index bb83d8a032..6563181ca2 100644 --- a/scene/resources/shader.h +++ b/scene/resources/shader.h @@ -102,7 +102,7 @@ VARIANT_ENUM_CAST(Shader::Mode); class ResourceFormatLoaderShader : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index f8a5855d33..013b1ef1a9 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -29,7 +29,11 @@ /*************************************************************************/ #include "shape_2d.h" + +#include "core/config/engine.h" +#include "core/config/project_settings.h" #include "servers/physics_server_2d.h" + RID Shape2D::get_rid() const { return shape; } @@ -105,6 +109,15 @@ void Shape2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias"); } +bool Shape2D::is_collision_outline_enabled() { +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + return true; + } +#endif + return GLOBAL_DEF("debug/shapes/collision/draw_2d_outlines", true); +} + Shape2D::Shape2D(const RID &p_rid) { shape = p_rid; } diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h index 7b00e7e426..14bdd60e4b 100644 --- a/scene/resources/shape_2d.h +++ b/scene/resources/shape_2d.h @@ -61,6 +61,9 @@ public: /// Returns the radius of a circle that fully enclose this shape virtual real_t get_enclosing_radius() const = 0; virtual RID get_rid() const override; + + static bool is_collision_outline_enabled(); + Shape2D(); ~Shape2D(); }; diff --git a/scene/resources/skin.cpp b/scene/resources/skin.cpp index 56c1dab4be..fee8fdbde2 100644 --- a/scene/resources/skin.cpp +++ b/scene/resources/skin.cpp @@ -81,6 +81,10 @@ void Skin::clear_binds() { emit_changed(); } +void Skin::reset_state() { + clear_binds(); +} + bool Skin::_set(const StringName &p_name, const Variant &p_value) { String name = p_name; if (name == "bind_count") { diff --git a/scene/resources/skin.h b/scene/resources/skin.h index d5f5e2085b..f5d64f96aa 100644 --- a/scene/resources/skin.h +++ b/scene/resources/skin.h @@ -52,6 +52,7 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + virtual void reset_state() override; static void _bind_methods(); public: diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 8e47c1c15c..2159f1bc97 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -460,6 +460,7 @@ Point2 StyleBoxFlat::get_shadow_offset() const { void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) { anti_aliased = p_anti_aliased; emit_changed(); + notify_property_list_changed(); } bool StyleBoxFlat::is_anti_aliased() const { @@ -781,6 +782,12 @@ float StyleBoxFlat::get_style_margin(Side p_side) const { return border_width[p_side]; } +void StyleBoxFlat::_validate_property(PropertyInfo &property) const { + if (!anti_aliased && property.name == "anti_aliasing_size") { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} + void StyleBoxFlat::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color); ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color); @@ -937,8 +944,17 @@ void StyleBoxLine::_bind_methods() { } float StyleBoxLine::get_style_margin(Side p_side) const { - ERR_FAIL_INDEX_V((int)p_side, 4, thickness); - return thickness; + ERR_FAIL_INDEX_V((int)p_side, 4, 0); + + if (vertical) { + if (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) { + return thickness / 2.0; + } + } else if (p_side == SIDE_TOP || p_side == SIDE_BOTTOM) { + return thickness / 2.0; + } + + return 0; } Size2 StyleBoxLine::get_center_size() const { diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 8a273afbfd..dd5c873a00 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -159,6 +159,7 @@ class StyleBoxFlat : public StyleBox { protected: virtual float get_style_margin(Side p_side) const override; static void _bind_methods(); + void _validate_property(PropertyInfo &property) const override; public: //Color diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 5ce3532d42..47933bd69a 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -299,6 +299,7 @@ void SurfaceTool::add_triangle_fan(const Vector<Vector3> &p_vertices, const Vect void SurfaceTool::add_index(int p_index) { ERR_FAIL_COND(!begun); + ERR_FAIL_COND(p_index < 0); format |= Mesh::ARRAY_FORMAT_INDEX; index_array.push_back(p_index); diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp index ed69c093cf..925867a1f2 100644 --- a/scene/resources/text_line.cpp +++ b/scene/resources/text_line.cpp @@ -167,6 +167,7 @@ void TextLine::set_bidi_override(const Vector<Vector2i> &p_override) { } bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) { + ERR_FAIL_COND_V(p_fonts.is_null(), false); bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language); spacing_top = p_fonts->get_spacing(Font::SPACING_TOP); spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM); diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp index 94957df510..444a4bb22a 100644 --- a/scene/resources/text_paragraph.cpp +++ b/scene/resources/text_paragraph.cpp @@ -243,6 +243,7 @@ TextServer::Orientation TextParagraph::get_orientation() const { } bool TextParagraph::set_dropcap(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Rect2 &p_dropcap_margins, const Dictionary &p_opentype_features, const String &p_language) { + ERR_FAIL_COND_V(p_fonts.is_null(), false); TS->shaped_text_clear(dropcap_rid); dropcap_margins = p_dropcap_margins; bool res = TS->shaped_text_add_string(dropcap_rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language); @@ -257,6 +258,7 @@ void TextParagraph::clear_dropcap() { } bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) { + ERR_FAIL_COND_V(p_fonts.is_null(), false); bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language); spacing_top = p_fonts->get_spacing(Font::SPACING_TOP); spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 1ecc968176..d2bb1338d8 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -151,7 +151,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) { } void ImageTexture::create_from_image(const Ref<Image> &p_image) { - ERR_FAIL_COND_MSG(p_image.is_null(), "Invalid image"); + ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image"); w = p_image->get_width(); h = p_image->get_height(); format = p_image->get_format(); @@ -736,7 +736,7 @@ StreamTexture2D::~StreamTexture2D() { } } -RES ResourceFormatLoaderStreamTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { +RES ResourceFormatLoaderStreamTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { Ref<StreamTexture2D> st; st.instance(); Error err = st->load(p_path); @@ -1034,7 +1034,7 @@ StreamTexture3D::~StreamTexture3D() { ///////////////////////////// -RES ResourceFormatLoaderStreamTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { +RES ResourceFormatLoaderStreamTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { Ref<StreamTexture3D> st; st.instance(); Error err = st->load(p_path); @@ -2432,7 +2432,7 @@ StreamTextureLayered::~StreamTextureLayered() { ///////////////////////////////////////////////// -RES ResourceFormatLoaderStreamTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { +RES ResourceFormatLoaderStreamTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { Ref<StreamTextureLayered> st; if (p_path.get_extension().to_lower() == "stexarray") { Ref<StreamTexture2DArray> s; diff --git a/scene/resources/texture.h b/scene/resources/texture.h index ce2cf44530..a0d917fd86 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -211,7 +211,7 @@ public: class ResourceFormatLoaderStreamTexture2D : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; @@ -513,7 +513,7 @@ public: class ResourceFormatLoaderStreamTextureLayered : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; @@ -631,7 +631,7 @@ public: class ResourceFormatLoaderStreamTexture3D : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index a6e261000f..0405ea98bb 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -930,6 +930,9 @@ void Theme::get_type_list(List<StringName> *p_list) const { } } +void Theme::reset_state() { + clear(); +} void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("set_icon", "name", "node_type", "texture"), &Theme::set_icon); ClassDB::bind_method(D_METHOD("get_icon", "name", "node_type"), &Theme::get_icon); diff --git a/scene/resources/theme.h b/scene/resources/theme.h index c802ba2536..35481126ea 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -80,6 +80,8 @@ protected: static void _bind_methods(); + virtual void reset_state() override; + public: static Ref<Theme> get_default(); static void set_default(const Ref<Theme> &p_default); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 406137b387..84be69d0d6 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -1076,6 +1076,10 @@ int TileSet::find_tile_by_name(const String &p_name) const { return -1; } +void TileSet::reset_state() { + clear(); +} + void TileSet::clear() { tile_map.clear(); notify_property_list_changed(); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 210520350f..0a8721f35b 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -136,6 +136,8 @@ protected: static void _bind_methods(); + virtual void reset_state() override; + public: void create_tile(int p_id); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 73fd01fb00..859546694f 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -585,6 +585,12 @@ bool VisualShader::is_port_types_compatible(int p_a, int p_b) const { void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) { ERR_FAIL_INDEX(p_type, TYPE_MAX); Graph *g = &graph[p_type]; + + ERR_FAIL_COND(!g->nodes.has(p_from_node)); + ERR_FAIL_INDEX(p_from_port, g->nodes[p_from_node].node->get_output_port_count()); + ERR_FAIL_COND(!g->nodes.has(p_to_node)); + ERR_FAIL_INDEX(p_to_port, g->nodes[p_to_node].node->get_input_port_count()); + Connection c; c.from_node = p_from_node; c.from_port = p_from_port; @@ -675,6 +681,8 @@ void VisualShader::get_node_connections(Type p_type, List<Connection> *r_connect } void VisualShader::set_mode(Mode p_mode) { + ERR_FAIL_INDEX_MSG(p_mode, Mode::MODE_MAX, vformat("Invalid shader mode: %d.", p_mode)); + if (shader_mode == p_mode) { return; } @@ -1095,6 +1103,12 @@ bool VisualShader::_get(const StringName &p_name, Variant &r_ret) const { return false; } +void VisualShader::reset_state() { +#ifndef _MSC_VER +#warning everything needs to be cleared here +#endif + emit_changed(); +} void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const { //mode p_list->push_back(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Node3D,CanvasItem,Particles,Sky")); @@ -1392,11 +1406,11 @@ bool VisualShader::has_func_name(RenderingServer::ShaderMode p_mode, const Strin } void VisualShader::_update_shader() const { - if (!dirty) { + if (!dirty.is_set()) { return; } - dirty = false; + dirty.clear(); StringBuilder global_code; StringBuilder global_code_per_node; @@ -1582,15 +1596,16 @@ void VisualShader::_update_shader() const { } void VisualShader::_queue_update() { - if (dirty) { + if (dirty.is_set()) { return; } - dirty = true; + dirty.set(); call_deferred("_update_shader"); } void VisualShader::_input_type_changed(Type p_type, int p_id) { + ERR_FAIL_INDEX(p_type, TYPE_MAX); //erase connections using this input, as type changed Graph *g = &graph[p_type]; @@ -1605,7 +1620,7 @@ void VisualShader::_input_type_changed(Type p_type, int p_id) { } void VisualShader::rebuild() { - dirty = true; + dirty.set(); _update_shader(); } @@ -1659,6 +1674,7 @@ void VisualShader::_bind_methods() { } VisualShader::VisualShader() { + dirty.set(); for (int i = 0; i < TYPE_MAX; i++) { Ref<VisualShaderNodeOutput> output; output.instance(); diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 57732cc7e3..ef724c7650 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -32,6 +32,7 @@ #define VISUAL_SHADER_H #include "core/string/string_builder.h" +#include "core/templates/safe_refcount.h" #include "scene/gui/control.h" #include "scene/resources/shader.h" @@ -99,7 +100,7 @@ private: static RenderModeEnums render_mode_enums[]; - volatile mutable bool dirty = true; + mutable SafeFlag dirty; void _queue_update(); union ConnectionKey { @@ -126,6 +127,8 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + virtual void reset_state() override; + public: // internal methods void set_shader_type(Type p_type); Type get_shader_type() const; diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index d6200059f6..a99c09e89c 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -2742,8 +2742,6 @@ int VisualShaderNodeClamp::get_input_port_count() const { VisualShaderNodeClamp::PortType VisualShaderNodeClamp::get_input_port_type(int p_port) const { switch (op_type) { - case OP_TYPE_FLOAT: - return PORT_TYPE_SCALAR; case OP_TYPE_INT: return PORT_TYPE_SCALAR_INT; case OP_TYPE_VECTOR: @@ -2771,8 +2769,6 @@ int VisualShaderNodeClamp::get_output_port_count() const { VisualShaderNodeClamp::PortType VisualShaderNodeClamp::get_output_port_type(int p_port) const { switch (op_type) { - case OP_TYPE_FLOAT: - return PORT_TYPE_SCALAR; case OP_TYPE_INT: return PORT_TYPE_SCALAR_INT; case OP_TYPE_VECTOR: @@ -2954,18 +2950,11 @@ int VisualShaderNodeStep::get_input_port_count() const { VisualShaderNodeStep::PortType VisualShaderNodeStep::get_input_port_type(int p_port) const { switch (op_type) { - case OP_TYPE_SCALAR: - return PORT_TYPE_SCALAR; case OP_TYPE_VECTOR: return PORT_TYPE_VECTOR; case OP_TYPE_VECTOR_SCALAR: - switch (p_port) { - case 0: - return PORT_TYPE_SCALAR; - case 1: - return PORT_TYPE_VECTOR; - default: - break; + if (p_port == 1) { + return PORT_TYPE_VECTOR; } break; default: @@ -2989,8 +2978,6 @@ int VisualShaderNodeStep::get_output_port_count() const { VisualShaderNodeStep::PortType VisualShaderNodeStep::get_output_port_type(int p_port) const { switch (op_type) { - case OP_TYPE_SCALAR: - return PORT_TYPE_SCALAR; case OP_TYPE_VECTOR: return PORT_TYPE_VECTOR; case OP_TYPE_VECTOR_SCALAR: @@ -3032,7 +3019,7 @@ void VisualShaderNodeStep::set_op_type(OpType p_op_type) { set_input_port_default_value(0, 0.0); // edge } if (op_type == OP_TYPE_SCALAR) { - set_input_port_default_value(1, 0.0); // x + set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0)); // x } break; default: @@ -3085,20 +3072,11 @@ int VisualShaderNodeSmoothStep::get_input_port_count() const { VisualShaderNodeSmoothStep::PortType VisualShaderNodeSmoothStep::get_input_port_type(int p_port) const { switch (op_type) { - case OP_TYPE_SCALAR: - return PORT_TYPE_SCALAR; case OP_TYPE_VECTOR: return PORT_TYPE_VECTOR; case OP_TYPE_VECTOR_SCALAR: - switch (p_port) { - case 0: - return PORT_TYPE_SCALAR; // edge0 - case 1: - return PORT_TYPE_SCALAR; // edge1 - case 2: - return PORT_TYPE_VECTOR; // x - default: - break; + if (p_port == 2) { + return PORT_TYPE_VECTOR; // x } break; default: @@ -3124,8 +3102,6 @@ int VisualShaderNodeSmoothStep::get_output_port_count() const { VisualShaderNodeSmoothStep::PortType VisualShaderNodeSmoothStep::get_output_port_type(int p_port) const { switch (op_type) { - case OP_TYPE_SCALAR: - return PORT_TYPE_SCALAR; case OP_TYPE_VECTOR: return PORT_TYPE_VECTOR; case OP_TYPE_VECTOR_SCALAR: @@ -3319,16 +3295,11 @@ int VisualShaderNodeMix::get_input_port_count() const { VisualShaderNodeMix::PortType VisualShaderNodeMix::get_input_port_type(int p_port) const { switch (op_type) { - case OP_TYPE_SCALAR: - return PORT_TYPE_SCALAR; case OP_TYPE_VECTOR: - if (p_port == 2) { - return PORT_TYPE_VECTOR; - } return PORT_TYPE_VECTOR; case OP_TYPE_VECTOR_SCALAR: if (p_port == 2) { - return PORT_TYPE_SCALAR; + break; } return PORT_TYPE_VECTOR; default: @@ -3353,8 +3324,6 @@ int VisualShaderNodeMix::get_output_port_count() const { VisualShaderNodeMix::PortType VisualShaderNodeMix::get_output_port_type(int p_port) const { switch (op_type) { - case OP_TYPE_SCALAR: - return PORT_TYPE_SCALAR; case OP_TYPE_VECTOR: return PORT_TYPE_VECTOR; case OP_TYPE_VECTOR_SCALAR: @@ -4540,9 +4509,7 @@ int VisualShaderNodeTextureUniformTriplanar::get_input_port_count() const { } VisualShaderNodeTextureUniform::PortType VisualShaderNodeTextureUniformTriplanar::get_input_port_type(int p_port) const { - if (p_port == 0) { - return PORT_TYPE_VECTOR; - } else if (p_port == 1) { + if (p_port == 0 || p_port == 1) { return PORT_TYPE_VECTOR; } return PORT_TYPE_SCALAR; @@ -4923,8 +4890,6 @@ VisualShaderNodeSwitch::PortType VisualShaderNodeSwitch::get_input_port_type(int } if (p_port == 1 || p_port == 2) { switch (op_type) { - case OP_TYPE_FLOAT: - return PORT_TYPE_SCALAR; case OP_TYPE_INT: return PORT_TYPE_SCALAR_INT; case OP_TYPE_VECTOR: @@ -4959,8 +4924,6 @@ int VisualShaderNodeSwitch::get_output_port_count() const { VisualShaderNodeSwitch::PortType VisualShaderNodeSwitch::get_output_port_type(int p_port) const { switch (op_type) { - case OP_TYPE_FLOAT: - return PORT_TYPE_SCALAR; case OP_TYPE_INT: return PORT_TYPE_SCALAR_INT; case OP_TYPE_VECTOR: @@ -5238,9 +5201,6 @@ int VisualShaderNodeCompare::get_input_port_count() const { } VisualShaderNodeCompare::PortType VisualShaderNodeCompare::get_input_port_type(int p_port) const { - if (p_port == 2) { - return PORT_TYPE_SCALAR; - } switch (ctype) { case CTYPE_SCALAR: return PORT_TYPE_SCALAR; @@ -5252,8 +5212,9 @@ VisualShaderNodeCompare::PortType VisualShaderNodeCompare::get_input_port_type(i return PORT_TYPE_BOOLEAN; case CTYPE_TRANSFORM: return PORT_TYPE_TRANSFORM; + default: + return PORT_TYPE_SCALAR; } - return PORT_TYPE_VECTOR; } String VisualShaderNodeCompare::get_input_port_name(int p_port) const { @@ -5472,10 +5433,10 @@ int VisualShaderNodeMultiplyAdd::get_input_port_count() const { } VisualShaderNodeMultiplyAdd::PortType VisualShaderNodeMultiplyAdd::get_input_port_type(int p_port) const { - if (op_type == OP_TYPE_SCALAR) { - return PORT_TYPE_SCALAR; + if (op_type == OP_TYPE_VECTOR) { + return PORT_TYPE_VECTOR; } - return PORT_TYPE_VECTOR; + return PORT_TYPE_SCALAR; } String VisualShaderNodeMultiplyAdd::get_input_port_name(int p_port) const { |