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-rw-r--r--scene/resources/particle_process_material.h6
-rw-r--r--scene/resources/surface_tool.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/particle_process_material.h b/scene/resources/particle_process_material.h
index 9430e5797d..8fe9223a47 100644
--- a/scene/resources/particle_process_material.h
+++ b/scene/resources/particle_process_material.h
@@ -265,9 +265,9 @@ private:
float spread = 0.0f;
float flatness = 0.0f;
- float params_min[PARAM_MAX];
- float params_max[PARAM_MAX];
- float params[PARAM_MAX];
+ float params_min[PARAM_MAX] = {};
+ float params_max[PARAM_MAX] = {};
+ float params[PARAM_MAX] = {};
Ref<Texture2D> tex_parameters[PARAM_MAX];
Color color;
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 9829c7e86b..94967352c8 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -986,7 +986,7 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const
format = 0;
}
- uint32_t nformat;
+ uint32_t nformat = 0;
LocalVector<Vertex> nvertices;
LocalVector<int> nindices;
_create_list(p_existing, p_surface, &nvertices, &nindices, nformat);