summaryrefslogtreecommitdiff
path: root/scene/resources
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/bit_mask.cpp6
-rw-r--r--scene/resources/bit_mask.h2
-rw-r--r--scene/resources/curve.cpp166
-rw-r--r--scene/resources/curve.h4
-rw-r--r--scene/resources/default_theme/default_theme.cpp8
-rw-r--r--scene/resources/dynamic_font.cpp47
-rw-r--r--scene/resources/dynamic_font.h12
-rw-r--r--scene/resources/material.cpp12
-rw-r--r--scene/resources/material.h5
-rw-r--r--scene/resources/mesh.cpp7
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/primitive_meshes.cpp18
-rw-r--r--scene/resources/primitive_meshes.h6
-rw-r--r--scene/resources/scene_format_text.cpp25
-rw-r--r--scene/resources/shape_2d.h2
-rw-r--r--scene/resources/style_box.cpp20
-rw-r--r--scene/resources/style_box.h8
-rw-r--r--scene/resources/surface_tool.cpp10
-rw-r--r--scene/resources/surface_tool.h2
-rw-r--r--scene/resources/tile_set.cpp27
-rw-r--r--scene/resources/tile_set.h8
21 files changed, 346 insertions, 51 deletions
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index 6932a98c17..29ffefd9d6 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -42,7 +42,7 @@ void BitMap::create(const Size2 &p_size) {
zeromem(bitmask.ptrw(), bitmask.size());
}
-void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_treshold) {
+void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshold) {
ERR_FAIL_COND(p_image.is_null() || p_image->empty());
Ref<Image> img = p_image->duplicate();
@@ -58,7 +58,7 @@ void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_treshold
int bbyte = i / 8;
int bbit = i % 8;
- if (r[i * 2 + 1] / 255.0 > p_treshold) {
+ if (r[i * 2 + 1] / 255.0 > p_threshold) {
w[bbyte] |= (1 << bbit);
}
}
@@ -513,7 +513,7 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create);
- ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image", "treshold"), &BitMap::create_from_image_alpha, DEFVAL(0.1));
+ ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image", "threshold"), &BitMap::create_from_image_alpha, DEFVAL(0.1));
ClassDB::bind_method(D_METHOD("set_bit", "position", "bit"), &BitMap::set_bit);
ClassDB::bind_method(D_METHOD("get_bit", "position"), &BitMap::get_bit);
diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h
index d69db00d51..dcd5edb4fb 100644
--- a/scene/resources/bit_mask.h
+++ b/scene/resources/bit_mask.h
@@ -54,7 +54,7 @@ protected:
public:
void create(const Size2 &p_size);
- void create_from_image_alpha(const Ref<Image> &p_image, float p_treshold = 0.1);
+ void create_from_image_alpha(const Ref<Image> &p_image, float p_threshold = 0.1);
void set_bit(const Point2 &p_pos, bool p_value);
bool get_bit(const Point2 &p_pos) const;
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 5fd6f6c74d..4ec1e8973d 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -806,6 +806,87 @@ float Curve2D::get_bake_interval() const {
return bake_interval;
}
+Vector2 Curve2D::get_closest_point(const Vector2 &p_to_point) const {
+ // Brute force method
+
+ if (baked_cache_dirty)
+ _bake();
+
+ //validate//
+ int pc = baked_point_cache.size();
+ if (pc == 0) {
+ ERR_EXPLAIN("No points in Curve2D");
+ ERR_FAIL_COND_V(pc == 0, Vector2());
+ }
+
+ if (pc == 1)
+ return baked_point_cache.get(0);
+
+ PoolVector2Array::Read r = baked_point_cache.read();
+
+ Vector2 nearest;
+ float nearest_dist = -1.0f;
+
+ for (int i = 0; i < pc - 1; i++) {
+ Vector2 origin = r[i];
+ Vector2 direction = (r[i + 1] - origin) / bake_interval;
+
+ float d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval);
+ Vector2 proj = origin + direction * d;
+
+ float dist = proj.distance_squared_to(p_to_point);
+
+ if (nearest_dist < 0.0f || dist < nearest_dist) {
+ nearest = proj;
+ nearest_dist = dist;
+ }
+ }
+
+ return nearest;
+}
+
+float Curve2D::get_closest_offset(const Vector2 &p_to_point) const {
+ // Brute force method
+
+ if (baked_cache_dirty)
+ _bake();
+
+ //validate//
+ int pc = baked_point_cache.size();
+ if (pc == 0) {
+ ERR_EXPLAIN("No points in Curve2D");
+ ERR_FAIL_COND_V(pc == 0, 0.0f);
+ }
+
+ if (pc == 1)
+ return 0.0f;
+
+ PoolVector2Array::Read r = baked_point_cache.read();
+
+ float nearest = 0.0f;
+ float nearest_dist = -1.0f;
+ float offset = 0.0f;
+
+ for (int i = 0; i < pc - 1; i++) {
+ Vector2 origin = r[i];
+ Vector2 direction = (r[i + 1] - origin) / bake_interval;
+
+ float d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval);
+ Vector2 proj = origin + direction * d;
+
+ float dist = proj.distance_squared_to(p_to_point);
+
+ if (nearest_dist < 0.0f || dist < nearest_dist) {
+ nearest = offset + d;
+ nearest_dist = dist;
+ }
+
+ offset += bake_interval;
+ }
+
+ return nearest;
+}
+
Dictionary Curve2D::_get_data() const {
Dictionary dc;
@@ -909,6 +990,8 @@ void Curve2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_baked_length"), &Curve2D::get_baked_length);
ClassDB::bind_method(D_METHOD("interpolate_baked", "offset", "cubic"), &Curve2D::interpolate_baked, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_baked_points"), &Curve2D::get_baked_points);
+ ClassDB::bind_method(D_METHOD("get_closest_point", "to_point"), &Curve2D::get_closest_point);
+ ClassDB::bind_method(D_METHOD("get_closest_offset", "to_point"), &Curve2D::get_closest_offset);
ClassDB::bind_method(D_METHOD("tessellate", "max_stages", "tolerance_degrees"), &Curve2D::tessellate, DEFVAL(5), DEFVAL(4));
ClassDB::bind_method(D_METHOD("_get_data"), &Curve2D::_get_data);
@@ -1276,6 +1359,87 @@ PoolRealArray Curve3D::get_baked_tilts() const {
return baked_tilt_cache;
}
+Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const {
+ // Brute force method
+
+ if (baked_cache_dirty)
+ _bake();
+
+ //validate//
+ int pc = baked_point_cache.size();
+ if (pc == 0) {
+ ERR_EXPLAIN("No points in Curve3D");
+ ERR_FAIL_COND_V(pc == 0, Vector3());
+ }
+
+ if (pc == 1)
+ return baked_point_cache.get(0);
+
+ PoolVector3Array::Read r = baked_point_cache.read();
+
+ Vector3 nearest;
+ float nearest_dist = -1.0f;
+
+ for (int i = 0; i < pc - 1; i++) {
+ Vector3 origin = r[i];
+ Vector3 direction = (r[i + 1] - origin) / bake_interval;
+
+ float d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval);
+ Vector3 proj = origin + direction * d;
+
+ float dist = proj.distance_squared_to(p_to_point);
+
+ if (nearest_dist < 0.0f || dist < nearest_dist) {
+ nearest = proj;
+ nearest_dist = dist;
+ }
+ }
+
+ return nearest;
+}
+
+float Curve3D::get_closest_offset(const Vector3 &p_to_point) const {
+ // Brute force method
+
+ if (baked_cache_dirty)
+ _bake();
+
+ //validate//
+ int pc = baked_point_cache.size();
+ if (pc == 0) {
+ ERR_EXPLAIN("No points in Curve3D");
+ ERR_FAIL_COND_V(pc == 0, 0.0f);
+ }
+
+ if (pc == 1)
+ return 0.0f;
+
+ PoolVector3Array::Read r = baked_point_cache.read();
+
+ float nearest = 0.0f;
+ float nearest_dist = -1.0f;
+ float offset = 0.0f;
+
+ for (int i = 0; i < pc - 1; i++) {
+ Vector3 origin = r[i];
+ Vector3 direction = (r[i + 1] - origin) / bake_interval;
+
+ float d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval);
+ Vector3 proj = origin + direction * d;
+
+ float dist = proj.distance_squared_to(p_to_point);
+
+ if (nearest_dist < 0.0f || dist < nearest_dist) {
+ nearest = offset + d;
+ nearest_dist = dist;
+ }
+
+ offset += bake_interval;
+ }
+
+ return nearest;
+}
+
void Curve3D::set_bake_interval(float p_tolerance) {
bake_interval = p_tolerance;
@@ -1404,6 +1568,8 @@ void Curve3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("interpolate_baked", "offset", "cubic"), &Curve3D::interpolate_baked, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_baked_points"), &Curve3D::get_baked_points);
ClassDB::bind_method(D_METHOD("get_baked_tilts"), &Curve3D::get_baked_tilts);
+ ClassDB::bind_method(D_METHOD("get_closest_point", "to_point"), &Curve3D::get_closest_point);
+ ClassDB::bind_method(D_METHOD("get_closest_offset", "to_point"), &Curve3D::get_closest_offset);
ClassDB::bind_method(D_METHOD("tessellate", "max_stages", "tolerance_degrees"), &Curve3D::tessellate, DEFVAL(5), DEFVAL(4));
ClassDB::bind_method(D_METHOD("_get_data"), &Curve3D::_get_data);
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 4f55e4055c..492eb05d1e 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -199,6 +199,8 @@ public:
float get_baked_length() const;
Vector2 interpolate_baked(float p_offset, bool p_cubic = false) const;
PoolVector2Array get_baked_points() const; //useful for going through
+ Vector2 get_closest_point(const Vector2 &p_to_point) const;
+ float get_closest_offset(const Vector2 &p_to_point) const;
PoolVector2Array tessellate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
@@ -268,6 +270,8 @@ public:
float interpolate_baked_tilt(float p_offset) const;
PoolVector3Array get_baked_points() const; //useful for going through
PoolRealArray get_baked_tilts() const; //useful for going through
+ Vector3 get_closest_point(const Vector3 &p_to_point) const;
+ float get_closest_offset(const Vector3 &p_to_point) const;
PoolVector3Array tessellate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 3e244aa8f8..2e652a00f9 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -582,6 +582,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("checked", "PopupMenu", make_icon(checked_png));
theme->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png));
+ theme->set_icon("radio_checked", "PopupMenu", make_icon(radio_checked_png));
+ theme->set_icon("radio_unchecked", "PopupMenu", make_icon(radio_unchecked_png));
theme->set_icon("submenu", "PopupMenu", make_icon(submenu_png));
theme->set_font("font", "PopupMenu", default_font);
@@ -816,6 +818,12 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_color_selected", "RichTextLabel", font_color_selection);
theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));
+ theme->set_color("font_color_shadow", "RichTextLabel", Color(0, 0, 0, 0));
+
+ theme->set_constant("shadow_offset_x", "RichTextLabel", 1 * scale);
+ theme->set_constant("shadow_offset_y", "RichTextLabel", 1 * scale);
+ theme->set_constant("shadow_as_outline", "RichTextLabel", 0 * scale);
+
theme->set_constant("line_separation", "RichTextLabel", 1 * scale);
theme->set_constant("table_hseparation", "RichTextLabel", 3 * scale);
theme->set_constant("table_vseparation", "RichTextLabel", 3 * scale);
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 23c6dc200b..26e29b3ccb 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -80,6 +80,14 @@ void DynamicFontData::set_force_autohinter(bool p_force) {
void DynamicFontData::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_font_path", "path"), &DynamicFontData::set_font_path);
ClassDB::bind_method(D_METHOD("get_font_path"), &DynamicFontData::get_font_path);
+ ClassDB::bind_method(D_METHOD("set_hinting", "mode"), &DynamicFontData::set_hinting);
+ ClassDB::bind_method(D_METHOD("get_hinting"), &DynamicFontData::get_hinting);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting");
+
+ BIND_ENUM_CONSTANT(HINTING_NONE);
+ BIND_ENUM_CONSTANT(HINTING_LIGHT);
+ BIND_ENUM_CONSTANT(HINTING_NORMAL);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "font_path", PROPERTY_HINT_FILE, "*.ttf,*.otf"), "set_font_path", "get_font_path");
}
@@ -87,6 +95,7 @@ void DynamicFontData::_bind_methods() {
DynamicFontData::DynamicFontData() {
force_autohinter = false;
+ hinting = DynamicFontData::HINTING_NORMAL;
font_mem = NULL;
font_mem_size = 0;
}
@@ -212,8 +221,6 @@ Error DynamicFontAtSize::_load() {
if (id.filter)
texture_flags |= Texture::FLAG_FILTER;
- //print_line("ASCENT: "+itos(ascent)+" descent "+itos(descent)+" hinted: "+itos(face->face_flags&FT_FACE_FLAG_HINTER));
-
valid = true;
return OK;
}
@@ -454,15 +461,28 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
char_map[p_char] = ch;
return;
}
- int error = FT_Load_Char(face, p_char, FT_HAS_COLOR(face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (font->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0));
+
+ int ft_hinting;
+
+ switch (font->hinting) {
+ case DynamicFontData::HINTING_NONE:
+ ft_hinting = FT_LOAD_NO_HINTING;
+ break;
+ case DynamicFontData::HINTING_LIGHT:
+ ft_hinting = FT_LOAD_TARGET_LIGHT;
+ break;
+ default:
+ ft_hinting = FT_LOAD_TARGET_NORMAL;
+ break;
+ }
+
+ int error = FT_Load_Char(face, p_char, FT_HAS_COLOR(face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (font->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting);
if (!error) {
error = FT_Render_Glyph(face->glyph, FT_RENDER_MODE_NORMAL);
}
if (error) {
int advance = 0;
- //stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0);
- //print_line("char has no bitmap: "+itos(p_char)+" but advance is "+itos(advance*scale));
Character ch;
ch.texture_idx = -1;
ch.advance = advance;
@@ -477,7 +497,6 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
int w = slot->bitmap.width;
int h = slot->bitmap.rows;
- //int p = slot->bitmap.pitch;
int yofs = slot->bitmap_top;
int xofs = slot->bitmap_left;
int advance = slot->advance.x >> 6;
@@ -536,8 +555,6 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
break;
}
- //print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" X: "+itos(tex_x)+" Y: "+itos(tex_y));
-
if (tex_index == -1) {
//could not find texture to fit, create one
tex_x = 0;
@@ -645,8 +662,6 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
chr.rect.position /= oversampling;
chr.rect.size /= oversampling;
- //print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" RECT: "+chr.rect+" X OFS: "+itos(xofs)+" Y OFS: "+itos(yofs));
-
char_map[p_char] = chr;
}
@@ -758,6 +773,18 @@ void DynamicFont::set_use_filter(bool p_enable) {
_reload_cache();
}
+DynamicFontData::Hinting DynamicFontData::get_hinting() const {
+
+ return hinting;
+}
+
+void DynamicFontData::set_hinting(Hinting p_hinting) {
+
+ if (hinting == p_hinting)
+ return;
+ hinting = p_hinting;
+}
+
int DynamicFont::get_spacing(int p_type) const {
if (p_type == SPACING_TOP) {
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index d8adf35b6b..db8bd87587 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -64,10 +64,20 @@ public:
}
};
+ enum Hinting {
+ HINTING_NONE,
+ HINTING_LIGHT,
+ HINTING_NORMAL
+ };
+
+ Hinting get_hinting() const;
+ void set_hinting(Hinting p_hinting);
+
private:
const uint8_t *font_mem;
int font_mem_size;
bool force_autohinter;
+ Hinting hinting;
String font_path;
Map<CacheID, DynamicFontAtSize *> size_cache;
@@ -91,6 +101,8 @@ public:
~DynamicFontData();
};
+VARIANT_ENUM_CAST(DynamicFontData::Hinting);
+
class DynamicFontAtSize : public Reference {
GDCLASS(DynamicFontAtSize, Reference)
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index ceac65ffa7..1282ce767a 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -387,10 +387,12 @@ void SpatialMaterial::_update_shader() {
if (flags[FLAG_USE_VERTEX_LIGHTING]) {
code += ",vertex_lighting";
}
-
if (flags[FLAG_TRIPLANAR_USE_WORLD] && (flags[FLAG_UV1_USE_TRIPLANAR] || flags[FLAG_UV2_USE_TRIPLANAR])) {
code += ",world_vertex_coords";
}
+ if (flags[FLAG_DONT_RECEIVE_SHADOWS]) {
+ code += ",shadows_disabled";
+ }
code += ";\n";
code += "uniform vec4 albedo : hint_color;\n";
@@ -1482,9 +1484,9 @@ bool SpatialMaterial::is_grow_enabled() const {
return grow_enabled;
}
-void SpatialMaterial::set_alpha_scissor_threshold(float p_treshold) {
- alpha_scissor_threshold = p_treshold;
- VS::get_singleton()->material_set_param(_get_material(), shader_names->alpha_scissor_threshold, p_treshold);
+void SpatialMaterial::set_alpha_scissor_threshold(float p_threshold) {
+ alpha_scissor_threshold = p_threshold;
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->alpha_scissor_threshold, p_threshold);
}
float SpatialMaterial::get_alpha_scissor_threshold() const {
@@ -1849,6 +1851,7 @@ void SpatialMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_world_triplanar"), "set_flag", "get_flag", FLAG_TRIPLANAR_USE_WORLD);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_fixed_size"), "set_flag", "get_flag", FLAG_FIXED_SIZE);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_albedo_tex_force_srgb"), "set_flag", "get_flag", FLAG_ALBEDO_TEXTURE_FORCE_SRGB);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_do_not_receive_shadows"), "set_flag", "get_flag", FLAG_DONT_RECEIVE_SHADOWS);
ADD_GROUP("Vertex Color", "vertex_color");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "vertex_color_use_as_albedo"), "set_flag", "get_flag", FLAG_ALBEDO_FROM_VERTEX_COLOR);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "vertex_color_is_srgb"), "set_flag", "get_flag", FLAG_SRGB_VERTEX_COLOR);
@@ -2038,6 +2041,7 @@ void SpatialMaterial::_bind_methods() {
BIND_ENUM_CONSTANT(FLAG_USE_ALPHA_SCISSOR);
BIND_ENUM_CONSTANT(FLAG_TRIPLANAR_USE_WORLD);
BIND_ENUM_CONSTANT(FLAG_ALBEDO_TEXTURE_FORCE_SRGB);
+ BIND_ENUM_CONSTANT(FLAG_DONT_RECEIVE_SHADOWS);
BIND_ENUM_CONSTANT(FLAG_MAX);
BIND_ENUM_CONSTANT(DIFFUSE_BURLEY);
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 10bbcfd642..ce733bfb8d 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -188,6 +188,7 @@ public:
FLAG_EMISSION_ON_UV2,
FLAG_USE_ALPHA_SCISSOR,
FLAG_ALBEDO_TEXTURE_FORCE_SRGB,
+ FLAG_DONT_RECEIVE_SHADOWS,
FLAG_MAX
};
@@ -236,7 +237,7 @@ private:
uint64_t blend_mode : 2;
uint64_t depth_draw_mode : 2;
uint64_t cull_mode : 2;
- uint64_t flags : 14;
+ uint64_t flags : 15;
uint64_t detail_blend_mode : 2;
uint64_t diffuse_mode : 3;
uint64_t specular_mode : 2;
@@ -566,7 +567,7 @@ public:
void set_grow(float p_grow);
float get_grow() const;
- void set_alpha_scissor_threshold(float p_treshold);
+ void set_alpha_scissor_threshold(float p_threshold);
float get_alpha_scissor_threshold() const;
void set_on_top_of_alpha();
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 949ba12a4c..d87644381c 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -315,6 +315,8 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
}
}
+ ERR_FAIL_COND_V(arrays.size() != ARRAY_MAX, Ref<ArrayMesh>());
+
{
PoolVector<int>::Write ir;
PoolVector<int> indices = arrays[ARRAY_INDEX];
@@ -910,6 +912,7 @@ void ArrayMesh::surface_set_material(int p_idx, const Ref<Material> &p_material)
VisualServer::get_singleton()->mesh_surface_set_material(mesh, p_idx, p_material.is_null() ? RID() : p_material->get_rid());
_change_notify("material");
+ emit_changed();
}
void ArrayMesh::surface_set_name(int p_idx, const String &p_name) {
@@ -917,6 +920,7 @@ void ArrayMesh::surface_set_name(int p_idx, const String &p_name) {
ERR_FAIL_INDEX(p_idx, surfaces.size());
surfaces[p_idx].name = p_name;
+ emit_changed();
}
String ArrayMesh::surface_get_name(int p_idx) const {
@@ -929,6 +933,7 @@ void ArrayMesh::surface_update_region(int p_surface, int p_offset, const PoolVec
ERR_FAIL_INDEX(p_surface, surfaces.size());
VS::get_singleton()->mesh_surface_update_region(mesh, p_surface, p_offset, p_data);
+ emit_changed();
}
void ArrayMesh::surface_set_custom_aabb(int p_idx, const AABB &p_aabb) {
@@ -936,6 +941,7 @@ void ArrayMesh::surface_set_custom_aabb(int p_idx, const AABB &p_aabb) {
ERR_FAIL_INDEX(p_idx, surfaces.size());
surfaces[p_idx].aabb = p_aabb;
// set custom aabb too?
+ emit_changed();
}
Ref<Material> ArrayMesh::surface_get_material(int p_idx) const {
@@ -984,6 +990,7 @@ void ArrayMesh::set_custom_aabb(const AABB &p_custom) {
custom_aabb = p_custom;
VS::get_singleton()->mesh_set_custom_aabb(mesh, custom_aabb);
+ emit_changed();
}
AABB ArrayMesh::get_custom_aabb() const {
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 3df9285bb6..846f6e356e 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -249,6 +249,8 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
//must make a copy, because this res is local to scene
}
}
+ } else if (p_edit_state == GEN_EDIT_STATE_INSTANCE) {
+ value = value.duplicate(true); // Duplicate arrays and dictionaries for the editor
}
node->set(snames[nprops[j].name], value, &valid);
}
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 94c54c91d3..ad63422aad 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -65,6 +65,8 @@ void PrimitiveMesh::_update() const {
pending_request = false;
_clear_triangle_mesh();
+
+ const_cast<PrimitiveMesh *>(this)->emit_changed();
}
void PrimitiveMesh::_request_update() {
@@ -164,7 +166,11 @@ void PrimitiveMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_mesh_arrays"), &PrimitiveMesh::get_mesh_arrays);
+ ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &PrimitiveMesh::set_custom_aabb);
+ ClassDB::bind_method(D_METHOD("get_custom_aabb"), &PrimitiveMesh::get_custom_aabb);
+
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "SpatialMaterial,ShaderMaterial"), "set_material", "get_material");
+ ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, ""), "set_custom_aabb", "get_custom_aabb");
}
void PrimitiveMesh::set_material(const Ref<Material> &p_material) {
@@ -185,6 +191,18 @@ Array PrimitiveMesh::get_mesh_arrays() const {
return surface_get_arrays(0);
}
+void PrimitiveMesh::set_custom_aabb(const AABB &p_custom) {
+
+ custom_aabb = p_custom;
+ VS::get_singleton()->mesh_set_custom_aabb(mesh, custom_aabb);
+ emit_changed();
+}
+
+AABB PrimitiveMesh::get_custom_aabb() const {
+
+ return custom_aabb;
+}
+
PrimitiveMesh::PrimitiveMesh() {
// defaults
mesh = VisualServer::get_singleton()->mesh_create();
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index 1eaa007bd7..23d1671d5c 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -48,6 +48,7 @@ class PrimitiveMesh : public Mesh {
private:
RID mesh;
mutable AABB aabb;
+ AABB custom_aabb;
Ref<Material> material;
@@ -81,6 +82,9 @@ public:
Array get_mesh_arrays() const;
+ void set_custom_aabb(const AABB &p_custom);
+ AABB get_custom_aabb() const;
+
PrimitiveMesh();
~PrimitiveMesh();
};
@@ -189,7 +193,7 @@ public:
};
/**
- Similar to quadmesh but with tesselation support
+ Similar to quadmesh but with tessellation support
*/
class PlaneMesh : public PrimitiveMesh {
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index 91c801c016..597866eb74 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -1445,8 +1445,15 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
static String _valprop(const String &p_name) {
- if (p_name.find("\"") != -1 || p_name.find("=") != -1 || p_name.find(" ") != -1)
- return "\"" + p_name.c_escape_multiline() + "\"";
+ // Escape and quote strings with extended ASCII or further Unicode characters
+ // as well as '"', '=' or ' ' (32)
+ const CharType *cstr = p_name.c_str();
+ for (int i = 0; cstr[i]; i++) {
+ if (cstr[i] == '=' || cstr[i] == '"' || cstr[i] < 33 || cstr[i] > 126) {
+ return "\"" + p_name.c_escape_multiline() + "\"";
+ }
+ }
+ // Keep as is
return p_name;
}
@@ -1506,7 +1513,6 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
title += "load_steps=" + itos(load_steps) + " ";
}
title += "format=" + itos(FORMAT_VERSION) + "";
- //title+="engine_version=\""+itos(VERSION_MAJOR)+"."+itos(VERSION_MINOR)+"\"";
f->store_string(title);
f->store_line("]\n"); //one empty line
@@ -1666,7 +1672,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
f->store_string(vars);
}
- f->store_line("]\n");
+ f->store_line("]");
for (int j = 0; j < state->get_node_property_count(i); j++) {
@@ -1676,10 +1682,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
f->store_string(_valprop(String(state->get_node_property_name(i, j))) + " = " + vars + "\n");
}
- if (state->get_node_property_count(i)) {
- //add space
- f->store_line(String());
- }
+ f->store_line(String());
}
for (int i = 0; i < state->get_connection_count(); i++) {
@@ -1702,14 +1705,12 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
f->store_string(" binds= " + vars);
}
- f->store_line("]\n");
+ f->store_line("]");
}
- f->store_line(String());
-
Vector<NodePath> editable_instances = state->get_editable_instances();
for (int i = 0; i < editable_instances.size(); i++) {
- f->store_line("[editable path=\"" + editable_instances[i].operator String() + "\"]");
+ f->store_line("\n[editable path=\"" + editable_instances[i].operator String() + "\"]");
}
}
diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h
index ed655b8a93..7eb0406bd8 100644
--- a/scene/resources/shape_2d.h
+++ b/scene/resources/shape_2d.h
@@ -45,7 +45,7 @@ protected:
Shape2D(const RID &p_rid);
public:
- virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return true; }
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return get_rect().has_point(p_point); }
void set_custom_solver_bias(real_t p_bias);
real_t get_custom_solver_bias() const;
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index de75bb3976..7da65ac984 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -101,23 +101,27 @@ StyleBox::StyleBox() {
}
}
-void StyleBoxTexture::set_texture(RES p_texture) {
+void StyleBoxTexture::set_texture(Ref<Texture> p_texture) {
if (texture == p_texture)
return;
texture = p_texture;
- region_rect = Rect2(Point2(), texture->get_size());
+ if (p_texture.is_null()) {
+ region_rect = Rect2(0, 0, 0, 0);
+ } else {
+ region_rect = Rect2(Point2(), texture->get_size());
+ }
emit_signal("texture_changed");
emit_changed();
_change_notify("texture");
}
-RES StyleBoxTexture::get_texture() const {
+Ref<Texture> StyleBoxTexture::get_texture() const {
return texture;
}
-void StyleBoxTexture::set_normal_map(RES p_normal_map) {
+void StyleBoxTexture::set_normal_map(Ref<Texture> p_normal_map) {
if (normal_map == p_normal_map)
return;
@@ -125,7 +129,7 @@ void StyleBoxTexture::set_normal_map(RES p_normal_map) {
emit_changed();
}
-RES StyleBoxTexture::get_normal_map() const {
+Ref<Texture> StyleBoxTexture::get_normal_map() const {
return normal_map;
}
@@ -182,7 +186,7 @@ Size2 StyleBoxTexture::get_center_size() const {
if (texture.is_null())
return Size2();
- return texture->get_size() - get_minimum_size();
+ return region_rect.size - get_minimum_size();
}
void StyleBoxTexture::set_expand_margin_size(Margin p_expand_margin, float p_size) {
@@ -650,14 +654,14 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
style_rect = style_rect.grow(-((aa_size + 1) / 2));
}
- //adapt borders (prevent weired overlapping/glitchy drawings)
+ //adapt borders (prevent weird overlapping/glitchy drawings)
int width = MAX(style_rect.size.width, 0);
int height = MAX(style_rect.size.height, 0);
int adapted_border[4] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX };
adapt_values(MARGIN_TOP, MARGIN_BOTTOM, adapted_border, border_width, height, height, height);
adapt_values(MARGIN_LEFT, MARGIN_RIGHT, adapted_border, border_width, width, width, width);
- //adapt corners (prevent weired overlapping/glitchy drawings)
+ //adapt corners (prevent weird overlapping/glitchy drawings)
int adapted_corner[4] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX };
adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[MARGIN_BOTTOM], height - adapted_border[MARGIN_TOP]);
adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[MARGIN_BOTTOM], height - adapted_border[MARGIN_TOP]);
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index fb79aa360e..c1d84fe19f 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -112,11 +112,11 @@ public:
void set_region_rect(const Rect2 &p_region_rect);
Rect2 get_region_rect() const;
- void set_texture(RES p_texture);
- RES get_texture() const;
+ void set_texture(Ref<Texture> p_texture);
+ Ref<Texture> get_texture() const;
- void set_normal_map(RES p_normal_map);
- RES get_normal_map() const;
+ void set_normal_map(Ref<Texture> p_normal_map);
+ Ref<Texture> get_normal_map() const;
void set_draw_center(bool p_enabled);
bool is_draw_center_enabled() const;
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 07c1036a10..5a42873d79 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -861,7 +861,7 @@ void SurfaceTool::generate_tangents() {
}
}
-void SurfaceTool::generate_normals() {
+void SurfaceTool::generate_normals(bool p_flip) {
ERR_FAIL_COND(primitive != Mesh::PRIMITIVE_TRIANGLES);
@@ -887,7 +887,11 @@ void SurfaceTool::generate_normals() {
ERR_FAIL_COND(!v[2]);
E = v[2]->next();
- Vector3 normal = Plane(v[0]->get().vertex, v[1]->get().vertex, v[2]->get().vertex).normal;
+ Vector3 normal;
+ if (!p_flip)
+ normal = Plane(v[0]->get().vertex, v[1]->get().vertex, v[2]->get().vertex).normal;
+ else
+ normal = Plane(v[2]->get().vertex, v[1]->get().vertex, v[0]->get().vertex).normal;
if (smooth) {
@@ -980,7 +984,7 @@ void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("index"), &SurfaceTool::index);
ClassDB::bind_method(D_METHOD("deindex"), &SurfaceTool::deindex);
- ClassDB::bind_method(D_METHOD("generate_normals"), &SurfaceTool::generate_normals);
+ ClassDB::bind_method(D_METHOD("generate_normals", "flip"), &SurfaceTool::generate_normals, DEFVAL(false));
ClassDB::bind_method(D_METHOD("generate_tangents"), &SurfaceTool::generate_tangents);
ClassDB::bind_method(D_METHOD("add_to_format", "flags"), &SurfaceTool::add_to_format);
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index 7a9aa349bb..459d399380 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -116,7 +116,7 @@ public:
void index();
void deindex();
- void generate_normals();
+ void generate_normals(bool p_flip = false);
void generate_tangents();
void add_to_format(int p_flags) { format |= p_flags; }
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 4463f98b07..42d64376f5 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -142,6 +142,8 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
tile_set_navigation_polygon(id, p_value);
else if (what == "navigation_offset")
tile_set_navigation_polygon_offset(id, p_value);
+ else if (what == "z_index")
+ tile_set_z_index(id, p_value);
else
return false;
@@ -239,6 +241,8 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = tile_get_navigation_polygon(id);
else if (what == "navigation_offset")
r_ret = tile_get_navigation_polygon_offset(id);
+ else if (what == "z_index")
+ r_ret = tile_get_z_index(id);
else
return false;
@@ -278,6 +282,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::BOOL, pre + "shape_one_way", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "shapes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::INT, pre + "z_index", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"));
}
}
@@ -347,6 +352,7 @@ void TileSet::tile_set_modulate(int p_id, const Color &p_modulate) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].modulate = p_modulate;
emit_changed();
+ _change_notify("modulate");
}
Color TileSet::tile_get_modulate(int p_id) const {
@@ -747,6 +753,19 @@ Vector<TileSet::ShapeData> TileSet::tile_get_shapes(int p_id) const {
return tile_map[p_id].shapes_data;
}
+int TileSet::tile_get_z_index(int p_id) const {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
+ return tile_map[p_id].z_index;
+}
+
+void TileSet::tile_set_z_index(int p_id, int p_z_index) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].z_index = p_z_index;
+ emit_changed();
+}
+
void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -918,6 +937,8 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("tile_get_shape_count", "id"), &TileSet::tile_get_shape_count);
ClassDB::bind_method(D_METHOD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes);
ClassDB::bind_method(D_METHOD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes);
+ ClassDB::bind_method(D_METHOD("tile_set_tile_mode", "id", "tilemode"), &TileSet::tile_set_tile_mode);
+ ClassDB::bind_method(D_METHOD("tile_get_tile_mode", "id"), &TileSet::tile_get_tile_mode);
ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon"), &TileSet::tile_set_navigation_polygon);
ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon", "id"), &TileSet::tile_get_navigation_polygon);
ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon_offset", "id", "navigation_polygon_offset"), &TileSet::tile_set_navigation_polygon_offset);
@@ -926,6 +947,8 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("tile_get_light_occluder", "id"), &TileSet::tile_get_light_occluder);
ClassDB::bind_method(D_METHOD("tile_set_occluder_offset", "id", "occluder_offset"), &TileSet::tile_set_occluder_offset);
ClassDB::bind_method(D_METHOD("tile_get_occluder_offset", "id"), &TileSet::tile_get_occluder_offset);
+ ClassDB::bind_method(D_METHOD("tile_set_z_index", "id", "z_index"), &TileSet::tile_set_z_index);
+ ClassDB::bind_method(D_METHOD("tile_get_z_index", "id"), &TileSet::tile_get_z_index);
ClassDB::bind_method(D_METHOD("remove_tile", "id"), &TileSet::remove_tile);
ClassDB::bind_method(D_METHOD("clear"), &TileSet::clear);
@@ -947,6 +970,10 @@ void TileSet::_bind_methods() {
BIND_ENUM_CONSTANT(BIND_BOTTOMLEFT);
BIND_ENUM_CONSTANT(BIND_BOTTOM);
BIND_ENUM_CONSTANT(BIND_BOTTOMRIGHT);
+
+ BIND_ENUM_CONSTANT(SINGLE_TILE);
+ BIND_ENUM_CONSTANT(AUTO_TILE);
+ BIND_ENUM_CONSTANT(ANIMATED_TILE);
}
TileSet::TileSet() {
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 46f34b6252..d5704ac9a0 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -113,11 +113,13 @@ private:
Color modulate;
TileMode tile_mode;
AutotileData autotile_data;
+ int z_index;
// Default modulate for back-compat
explicit TileData() :
tile_mode(SINGLE_TILE),
- modulate(1, 1, 1) {}
+ modulate(1, 1, 1),
+ z_index(0) {}
};
Map<int, TileData> tile_map;
@@ -220,6 +222,9 @@ public:
Ref<NavigationPolygon> autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const;
const Map<Vector2, Ref<NavigationPolygon> > &autotile_get_navigation_map(int p_id) const;
+ void tile_set_z_index(int p_id, int p_z_index);
+ int tile_get_z_index(int p_id) const;
+
void remove_tile(int p_id);
bool has_tile(int p_id) const;
@@ -238,5 +243,6 @@ public:
VARIANT_ENUM_CAST(TileSet::AutotileBindings);
VARIANT_ENUM_CAST(TileSet::BitmaskMode);
+VARIANT_ENUM_CAST(TileSet::TileMode);
#endif // TILE_SET_H