diff options
Diffstat (limited to 'scene/resources')
73 files changed, 1806 insertions, 458 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 1ca643cd7a..985b38f913 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -403,7 +403,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { w[idx++] = scale.z; } - w = PoolVector<real_t>::Write(); + w.release(); r_ret = keys; return true; @@ -438,8 +438,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { idx++; } - wti = PoolVector<float>::Write(); - wtr = PoolVector<float>::Write(); + wti.release(); + wtr.release(); d["times"] = key_times; d["transitions"] = key_transitions; @@ -478,8 +478,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { idx++; } - wti = PoolVector<float>::Write(); - wtr = PoolVector<float>::Write(); + wti.release(); + wtr.release(); d["times"] = key_times; d["transitions"] = key_transitions; @@ -523,8 +523,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { idx++; } - wti = PoolVector<float>::Write(); - wpo = PoolVector<float>::Write(); + wti.release(); + wpo.release(); d["times"] = key_times; d["points"] = key_points; @@ -562,7 +562,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { idx++; } - wti = PoolVector<float>::Write(); + wti.release(); d["times"] = key_times; d["clips"] = clips; @@ -595,8 +595,8 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { wcl[i] = vls[i].value; } - wti = PoolVector<float>::Write(); - wcl = PoolVector<String>::Write(); + wti.release(); + wcl.release(); d["times"] = key_times; d["clips"] = clips; @@ -863,7 +863,7 @@ Error Animation::transform_track_get_key(int p_track, int p_key, Vector3 *r_loc, return OK; } -int Animation::transform_track_insert_key(int p_track, float p_time, const Vector3 p_loc, const Quat &p_rot, const Vector3 &p_scale) { +int Animation::transform_track_insert_key(int p_track, float p_time, const Vector3 &p_loc, const Quat &p_rot, const Vector3 &p_scale) { ERR_FAIL_INDEX_V(p_track, tracks.size(), -1); Track *t = tracks[p_track]; @@ -1667,8 +1667,7 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a Vector2 pb = p_post_b; return a.cubic_interpolate(b, pa, pb, p_c); - - } break; + } case Variant::RECT2: { Rect2 a = p_a; @@ -1679,8 +1678,7 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a return Rect2( a.position.cubic_interpolate(b.position, pa.position, pb.position, p_c), a.size.cubic_interpolate(b.size, pa.size, pb.size, p_c)); - - } break; + } case Variant::VECTOR3: { Vector3 a = p_a; @@ -1689,8 +1687,7 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a Vector3 pb = p_post_b; return a.cubic_interpolate(b, pa, pb, p_c); - - } break; + } case Variant::QUAT: { Quat a = p_a; @@ -1699,8 +1696,7 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a Quat pb = p_post_b; return a.cubic_slerp(b, pa, pb, p_c); - - } break; + } case Variant::AABB: { AABB a = p_a; @@ -1711,14 +1707,12 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a return AABB( a.position.cubic_interpolate(b.position, pa.position, pb.position, p_c), a.size.cubic_interpolate(b.size, pa.size, pb.size, p_c)); - } break; + } default: { return _interpolate(p_a, p_b, p_c); } } - - return Variant(); } float Animation::_cubic_interpolate(const float &p_pre_a, const float &p_a, const float &p_b, const float &p_post_b, float p_c) const { @@ -1815,7 +1809,7 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol next = idx; } - } else if (idx < 0) { + } else { // only allow extending first key to anim start if looping if (loop) @@ -2876,9 +2870,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons const Vector3 &v1 = t1.value.loc; const Vector3 &v2 = t2.value.loc; - if (Math::is_zero_approx(v0.distance_to(v2))) { + if (v0 == v2) { //0 and 2 are close, let's see if 1 is close - if (!Math::is_zero_approx(v0.distance_to(v1))) { + if (v0 != v1) { //not close, not optimizable return false; } @@ -2965,9 +2959,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons const Vector3 &v1 = t1.value.scale; const Vector3 &v2 = t2.value.scale; - if (Math::is_zero_approx(v0.distance_to(v2))) { + if (v0 == v2) { //0 and 2 are close, let's see if 1 is close - if (!Math::is_zero_approx(v0.distance_to(v1))) { + if (v0 != v1) { //not close, not optimizable return false; } @@ -3028,7 +3022,6 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons //this could be done as a second pass and would be //able to optimize more erase = false; - } else { } } } diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 59f2ae24c7..d59dfab2c8 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -32,9 +32,7 @@ #define ANIMATION_H #include "core/resource.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class Animation : public Resource { GDCLASS(Animation, Resource); @@ -314,7 +312,7 @@ public: float track_get_key_time(int p_track, int p_key_idx) const; float track_get_key_transition(int p_track, int p_key_idx) const; - int transform_track_insert_key(int p_track, float p_time, const Vector3 p_loc, const Quat &p_rot = Quat(), const Vector3 &p_scale = Vector3()); + int transform_track_insert_key(int p_track, float p_time, const Vector3 &p_loc, const Quat &p_rot = Quat(), const Vector3 &p_scale = Vector3()); Error transform_track_get_key(int p_track, int p_key, Vector3 *r_loc, Quat *r_rot, Vector3 *r_scale) const; void track_set_interpolation_type(int p_track, InterpolationType p_interp); InterpolationType track_get_interpolation_type(int p_track) const; diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index 4b3e392013..5b61654c5d 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -564,7 +564,8 @@ Error AudioStreamSample::save_to_wav(const String &p_path) { file->store_32(sub_chunk_2_size); //Subchunk2Size // Add data - PoolVector<uint8_t>::Read read_data = get_data().read(); + PoolVector<uint8_t> data = get_data(); + PoolVector<uint8_t>::Read read_data = data.read(); switch (format) { case AudioStreamSample::FORMAT_8_BITS: for (unsigned int i = 0; i < data_bytes; i++) { diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp index 51dd91fff5..de853f0c30 100644 --- a/scene/resources/concave_polygon_shape_2d.cpp +++ b/scene/resources/concave_polygon_shape_2d.cpp @@ -104,4 +104,6 @@ void ConcavePolygonShape2D::_bind_methods() { ConcavePolygonShape2D::ConcavePolygonShape2D() : Shape2D(Physics2DServer::get_singleton()->concave_polygon_shape_create()) { + PoolVector<Vector2> empty; + set_segments(empty); } diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index 950518aa6e..bb14cf3ab1 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -51,6 +51,7 @@ Curve::Curve() { _baked_cache_dirty = false; _min_value = 0; _max_value = 1; + _minmax_set_once = 0b00; } int Curve::add_point(Vector2 p_pos, real_t left_tangent, real_t right_tangent, TangentMode left_mode, TangentMode right_mode) { @@ -282,20 +283,24 @@ void Curve::update_auto_tangents(int i) { #define MIN_Y_RANGE 0.01 void Curve::set_min_value(float p_min) { - if (p_min > _max_value - MIN_Y_RANGE) + if (_minmax_set_once & 0b11 && p_min > _max_value - MIN_Y_RANGE) { _min_value = _max_value - MIN_Y_RANGE; - else + } else { + _minmax_set_once |= 0b10; // first bit is "min set" _min_value = p_min; + } // Note: min and max are indicative values, // it's still possible that existing points are out of range at this point. emit_signal(SIGNAL_RANGE_CHANGED); } void Curve::set_max_value(float p_max) { - if (p_max < _min_value + MIN_Y_RANGE) + if (_minmax_set_once & 0b11 && p_max < _min_value + MIN_Y_RANGE) { _max_value = _min_value + MIN_Y_RANGE; - else + } else { + _minmax_set_once |= 0b01; // second bit is "max set" _max_value = p_max; + } emit_signal(SIGNAL_RANGE_CHANGED); } @@ -760,10 +765,7 @@ Vector2 Curve2D::interpolate_baked(float p_offset, bool p_cubic) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve2D."); - ERR_FAIL_V(Vector2()); - } + ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D."); if (pc == 1) return baked_point_cache.get(0); @@ -826,10 +828,7 @@ Vector2 Curve2D::get_closest_point(const Vector2 &p_to_point) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve2D."); - ERR_FAIL_V(Vector2()); - } + ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D."); if (pc == 1) return baked_point_cache.get(0); @@ -865,10 +864,7 @@ float Curve2D::get_closest_offset(const Vector2 &p_to_point) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve2D."); - ERR_FAIL_V(0.0f); - } + ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve2D."); if (pc == 1) return 0.0f; @@ -1331,10 +1327,7 @@ Vector3 Curve3D::interpolate_baked(float p_offset, bool p_cubic) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve3D."); - ERR_FAIL_V(Vector3()); - } + ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D."); if (pc == 1) return baked_point_cache.get(0); @@ -1376,10 +1369,7 @@ float Curve3D::interpolate_baked_tilt(float p_offset) const { //validate// int pc = baked_tilt_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No tilts in Curve3D."); - ERR_FAIL_V(0); - } + ERR_FAIL_COND_V_MSG(pc == 0, 0, "No tilts in Curve3D."); if (pc == 1) return baked_tilt_cache.get(0); @@ -1415,10 +1405,7 @@ Vector3 Curve3D::interpolate_baked_up_vector(float p_offset, bool p_apply_tilt) //validate// // curve may not have baked up vectors int count = baked_up_vector_cache.size(); - if (count == 0) { - ERR_EXPLAIN("No up vectors in Curve3D."); - ERR_FAIL_V(Vector3(0, 1, 0)); - } + ERR_FAIL_COND_V_MSG(count == 0, Vector3(0, 1, 0), "No up vectors in Curve3D."); if (count == 1) return baked_up_vector_cache.get(0); @@ -1486,10 +1473,7 @@ Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve3D."); - ERR_FAIL_V(Vector3()); - } + ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D."); if (pc == 1) return baked_point_cache.get(0); @@ -1525,10 +1509,7 @@ float Curve3D::get_closest_offset(const Vector3 &p_to_point) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve3D."); - ERR_FAIL_V(0.0f); - } + ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve3D."); if (pc == 1) return 0.0f; diff --git a/scene/resources/curve.h b/scene/resources/curve.h index bb12baca48..b677097e86 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -143,6 +143,7 @@ private: int _bake_resolution; float _min_value; float _max_value; + int _minmax_set_once; // Encodes whether min and max have been set a first time, first bit for min and second for max. }; VARIANT_ENUM_CAST(Curve::TangentMode) diff --git a/scene/resources/default_theme/background.png b/scene/resources/default_theme/background.png Binary files differdeleted file mode 100644 index 6c5f43e3ce..0000000000 --- a/scene/resources/default_theme/background.png +++ /dev/null diff --git a/scene/resources/default_theme/base_green.png b/scene/resources/default_theme/base_green.png Binary files differdeleted file mode 100644 index 03a5b313d7..0000000000 --- a/scene/resources/default_theme/base_green.png +++ /dev/null diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 2c5dfc375c..0dcc184a1d 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -177,13 +177,13 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // Font Colors - Color control_font_color = Color::html("e0e0e0"); - Color control_font_color_lower = Color::html("a0a0a0"); - Color control_font_color_low = Color::html("b0b0b0"); - Color control_font_color_hover = Color::html("f0f0f0"); + Color control_font_color = Color(0.88, 0.88, 0.88); + Color control_font_color_lower = Color(0.63, 0.63, 0.63); + Color control_font_color_low = Color(0.69, 0.69, 0.69); + Color control_font_color_hover = Color(0.94, 0.94, 0.94); Color control_font_color_disabled = Color(0.9, 0.9, 0.9, 0.2); - Color control_font_color_pressed = Color::html("ffffff"); - Color font_color_selection = Color::html("7d7d7d"); + Color control_font_color_pressed = Color(1, 1, 1); + Color font_color_selection = Color(0.49, 0.49, 0.49); // Panel @@ -398,6 +398,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color", "LineEdit", control_font_color); theme->set_color("font_color_selected", "LineEdit", Color(0, 0, 0)); + theme->set_color("font_color_uneditable", "LineEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); theme->set_color("cursor_color", "LineEdit", control_font_color_hover); theme->set_color("selection_color", "LineEdit", font_color_selection); theme->set_color("clear_button_color", "LineEdit", control_font_color); @@ -431,14 +432,15 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_font("font", "TextEdit", default_font); - theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0)); - theme->set_color("completion_background_color", "TextEdit", Color::html("2C2A32")); - theme->set_color("completion_selected_color", "TextEdit", Color::html("434244")); - theme->set_color("completion_existing_color", "TextEdit", Color::html("21dfdfdf")); + theme->set_color("background_color", "TextEdit", Color(0, 0, 0)); + theme->set_color("completion_background_color", "TextEdit", Color(0.17, 0.16, 0.2)); + theme->set_color("completion_selected_color", "TextEdit", Color(0.26, 0.26, 0.27)); + theme->set_color("completion_existing_color", "TextEdit", Color(0.87, 0.87, 0.87, 0.13)); theme->set_color("completion_scroll_color", "TextEdit", control_font_color_pressed); - theme->set_color("completion_font_color", "TextEdit", Color::html("aaaaaa")); + theme->set_color("completion_font_color", "TextEdit", Color(0.67, 0.67, 0.67)); theme->set_color("font_color", "TextEdit", control_font_color); theme->set_color("font_color_selected", "TextEdit", Color(0, 0, 0)); + theme->set_color("font_color_readonly", "TextEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); theme->set_color("selection_color", "TextEdit", font_color_selection); theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4)); theme->set_color("bookmark_color", "TextEdit", Color(0.08, 0.49, 0.98)); @@ -447,14 +449,14 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("code_folding_color", "TextEdit", Color(0.8, 0.8, 0.8, 0.8)); theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8)); theme->set_color("caret_color", "TextEdit", control_font_color); - theme->set_color("caret_background_color", "TextEdit", Color::html("000000")); + theme->set_color("caret_background_color", "TextEdit", Color(0, 0, 0)); theme->set_color("symbol_color", "TextEdit", control_font_color_hover); theme->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2)); - theme->set_color("line_number_color", "TextEdit", Color::html("66aaaaaa")); - theme->set_color("safe_line_number_color", "TextEdit", Color::html("99aac8aa")); - theme->set_color("function_color", "TextEdit", Color::html("66a2ce")); - theme->set_color("member_variable_color", "TextEdit", Color::html("e64e59")); - theme->set_color("number_color", "TextEdit", Color::html("EB9532")); + theme->set_color("line_number_color", "TextEdit", Color(0.67, 0.67, 0.67, 0.4)); + theme->set_color("safe_line_number_color", "TextEdit", Color(0.67, 0.78, 0.67, 0.6)); + theme->set_color("function_color", "TextEdit", Color(0.4, 0.64, 0.81)); + theme->set_color("member_variable_color", "TextEdit", Color(0.9, 0.31, 0.35)); + theme->set_color("number_color", "TextEdit", Color(0.92, 0.58, 0.2)); theme->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15)); theme->set_constant("completion_lines", "TextEdit", 7); @@ -609,6 +611,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_font("title_font", "GraphNode", default_font); theme->set_color("title_color", "GraphNode", Color(0, 0, 0, 1)); theme->set_color("close_color", "GraphNode", Color(0, 0, 0, 1)); + theme->set_color("resizer_color", "GraphNode", Color(0, 0, 0, 1)); theme->set_constant("title_offset", "GraphNode", 20 * scale); theme->set_constant("close_offset", "GraphNode", 18 * scale); theme->set_constant("port_offset", "GraphNode", 3 * scale); @@ -649,12 +652,11 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("cursor_color", "Tree", Color(0, 0, 0)); theme->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1)); theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2)); - theme->set_color("relationship_line_color", "Tree", Color::html("464646")); + theme->set_color("relationship_line_color", "Tree", Color(0.27, 0.27, 0.27)); theme->set_color("custom_button_font_highlight", "Tree", control_font_color_hover); theme->set_constant("hseparation", "Tree", 4 * scale); theme->set_constant("vseparation", "Tree", 4 * scale); - theme->set_constant("guide_width", "Tree", 2 * scale); theme->set_constant("item_margin", "Tree", 12 * scale); theme->set_constant("button_margin", "Tree", 4 * scale); theme->set_constant("draw_relationship_lines", "Tree", 0); @@ -758,9 +760,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // FileDialog theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png)); + theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1)); theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7)); - // colorPicker + // ColorPicker theme->set_constant("margin", "ColorPicker", 4 * scale); theme->set_constant("sv_width", "ColorPicker", 256 * scale); @@ -773,6 +776,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png)); theme->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png)); theme->set_icon("preset_bg", "ColorPicker", make_icon(mini_checkerboard_png)); + theme->set_icon("overbright_indicator", "ColorPicker", make_icon(overbright_indicator_png)); theme->set_icon("bg", "ColorPickerButton", make_icon(mini_checkerboard_png)); @@ -852,8 +856,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("bezier_len_pos", "GraphEdit", 80 * scale); theme->set_constant("bezier_len_neg", "GraphEdit", 160 * scale); - theme->set_icon("logo", "Icons", make_icon(logo_png)); - // Visual Node Ports theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 48 * scale); theme->set_constant("port_grab_distance_vertical", "GraphEdit", 6 * scale); @@ -892,8 +894,9 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) { void clear_default_theme() { - Theme::set_default(Ref<Theme>()); - Theme::set_default_icon(Ref<Texture>()); - Theme::set_default_style(Ref<StyleBox>()); - Theme::set_default_font(Ref<Font>()); + Theme::set_project_default(NULL); + Theme::set_default(NULL); + Theme::set_default_icon(NULL); + Theme::set_default_style(NULL); + Theme::set_default_font(NULL); } diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h index cbf0cc1b79..e7d80ffb3d 100644 --- a/scene/resources/default_theme/default_theme.h +++ b/scene/resources/default_theme/default_theme.h @@ -32,9 +32,6 @@ #define DEFAULT_THEME_H #include "scene/resources/theme.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture> &default_icon, Ref<StyleBox> &default_style, float p_scale); void make_default_theme(bool p_hidpi, Ref<Font> p_font); diff --git a/scene/resources/default_theme/dosfont.png b/scene/resources/default_theme/dosfont.png Binary files differdeleted file mode 100644 index e2739b94ea..0000000000 --- a/scene/resources/default_theme/dosfont.png +++ /dev/null diff --git a/scene/resources/default_theme/frame_focus.png b/scene/resources/default_theme/frame_focus.png Binary files differdeleted file mode 100644 index 1b24ba47d8..0000000000 --- a/scene/resources/default_theme/frame_focus.png +++ /dev/null diff --git a/scene/resources/default_theme/full_panel_bg.png b/scene/resources/default_theme/full_panel_bg.png Binary files differdeleted file mode 100644 index 85f753cc13..0000000000 --- a/scene/resources/default_theme/full_panel_bg.png +++ /dev/null diff --git a/scene/resources/default_theme/icon_play.png b/scene/resources/default_theme/icon_play.png Binary files differdeleted file mode 100644 index b9ed6e6d5b..0000000000 --- a/scene/resources/default_theme/icon_play.png +++ /dev/null diff --git a/scene/resources/default_theme/icon_stop.png b/scene/resources/default_theme/icon_stop.png Binary files differdeleted file mode 100644 index 0c1371ceb9..0000000000 --- a/scene/resources/default_theme/icon_stop.png +++ /dev/null diff --git a/scene/resources/default_theme/line_edit_focus.png b/scene/resources/default_theme/line_edit_focus.png Binary files differdeleted file mode 100644 index 1d74b74068..0000000000 --- a/scene/resources/default_theme/line_edit_focus.png +++ /dev/null diff --git a/scene/resources/default_theme/logo.png b/scene/resources/default_theme/logo.png Binary files differdeleted file mode 100644 index d0ef9d8aa7..0000000000 --- a/scene/resources/default_theme/logo.png +++ /dev/null diff --git a/scene/resources/default_theme/make_header.py b/scene/resources/default_theme/make_header.py index bd5a723b23..cf0ccf1c3a 100755 --- a/scene/resources/default_theme/make_header.py +++ b/scene/resources/default_theme/make_header.py @@ -1,9 +1,14 @@ #!/usr/bin/env python import glob +import os enc = "utf-8" +# Change to the directory where the script is located, +# so that the script can be run from any location +os.chdir(os.path.dirname(os.path.realpath(__file__))) + # Generate include files f = open("theme_data.h", "wb") diff --git a/scene/resources/default_theme/option_button_focus.png b/scene/resources/default_theme/option_button_focus.png Binary files differdeleted file mode 100644 index 402670f9a2..0000000000 --- a/scene/resources/default_theme/option_button_focus.png +++ /dev/null diff --git a/scene/resources/default_theme/overbright_indicator.png b/scene/resources/default_theme/overbright_indicator.png Binary files differnew file mode 100644 index 0000000000..89f800c230 --- /dev/null +++ b/scene/resources/default_theme/overbright_indicator.png diff --git a/scene/resources/default_theme/popup_checked.png b/scene/resources/default_theme/popup_checked.png Binary files differdeleted file mode 100644 index b7b05640e1..0000000000 --- a/scene/resources/default_theme/popup_checked.png +++ /dev/null diff --git a/scene/resources/default_theme/popup_hover.png b/scene/resources/default_theme/popup_hover.png Binary files differdeleted file mode 100644 index bdb6ae8bd0..0000000000 --- a/scene/resources/default_theme/popup_hover.png +++ /dev/null diff --git a/scene/resources/default_theme/popup_unchecked.png b/scene/resources/default_theme/popup_unchecked.png Binary files differdeleted file mode 100644 index ff922335c3..0000000000 --- a/scene/resources/default_theme/popup_unchecked.png +++ /dev/null diff --git a/scene/resources/default_theme/reference_border.png b/scene/resources/default_theme/reference_border.png Binary files differdeleted file mode 100644 index 6a680f393c..0000000000 --- a/scene/resources/default_theme/reference_border.png +++ /dev/null diff --git a/scene/resources/default_theme/scroll_button_down.png b/scene/resources/default_theme/scroll_button_down.png Binary files differdeleted file mode 100644 index 1df4ef5b6b..0000000000 --- a/scene/resources/default_theme/scroll_button_down.png +++ /dev/null diff --git a/scene/resources/default_theme/scroll_button_down_hl.png b/scene/resources/default_theme/scroll_button_down_hl.png Binary files differdeleted file mode 100644 index ba79087393..0000000000 --- a/scene/resources/default_theme/scroll_button_down_hl.png +++ /dev/null diff --git a/scene/resources/default_theme/scroll_button_up.png b/scene/resources/default_theme/scroll_button_up.png Binary files differdeleted file mode 100644 index f425412f50..0000000000 --- a/scene/resources/default_theme/scroll_button_up.png +++ /dev/null diff --git a/scene/resources/default_theme/scroll_button_up_hl.png b/scene/resources/default_theme/scroll_button_up_hl.png Binary files differdeleted file mode 100644 index 615a236c52..0000000000 --- a/scene/resources/default_theme/scroll_button_up_hl.png +++ /dev/null diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 5e13a6625a..0d57fc6b14 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -10,14 +10,6 @@ static const unsigned char arrow_right_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x17, 0x3c, 0xf8, 0xf, 0x82, 0xf7, 0x13, 0x70, 0x48, 0x3c, 0xf8, 0xf2, 0x50, 0x1b, 0x43, 0x2, 0xa, 0xaf, 0xbe, 0xe0, 0xc6, 0x2e, 0xf1, 0xff, 0xe1, 0x7c, 0x12, 0x24, 0x10, 0x46, 0x11, 0xb6, 0x1c, 0xe1, 0x5c, 0xa, 0x0, 0x0, 0xe0, 0x14, 0x48, 0xb1, 0x3d, 0x1b, 0x7a, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char background_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x44, 0xa4, 0x8a, 0xc6, 0x0, 0x0, 0x1, 0xe, 0x50, 0x4c, 0x54, 0x45, 0x91, 0xc9, 0xab, 0x90, 0xc9, 0xab, 0x90, 0xc9, 0xaa, 0x90, 0xc8, 0xab, 0x91, 0xc9, 0xaa, 0x91, 0xc8, 0xab, 0x90, 0xc8, 0xaa, 0x8f, 0xc8, 0xab, 0x8f, 0xc9, 0xab, 0x8f, 0xc8, 0xaa, 0x90, 0xc7, 0xaa, 0x90, 0xc7, 0xab, 0x8f, 0xc7, 0xaa, 0x8f, 0xc7, 0xab, 0x8e, 0xc7, 0xab, 0x8e, 0xc6, 0xab, 0x8f, 0xc6, 0xab, 0x8e, 0xc6, 0xaa, 0x8f, 0xc6, 0xaa, 0x8e, 0xc7, 0xaa, 0x8e, 0xc5, 0xaa, 0x8e, 0xc5, 0xab, 0x8d, 0xc5, 0xaa, 0x8d, 0xc5, 0xab, 0x8d, 0xc6, 0xaa, 0x8d, 0xc6, 0xab, 0x8d, 0xc4, 0xaa, 0x8e, 0xc4, 0xab, 0x8d, 0xc4, 0xab, 0x8e, 0xc4, 0xaa, 0x8c, 0xc4, 0xaa, 0x8c, 0xc5, 0xaa, 0x8d, 0xc3, 0xab, 0x8d, 0xc3, 0xaa, 0x8c, 0xc3, 0xaa, 0x8c, 0xc4, 0xab, 0x8c, 0xc3, 0xab, 0x8c, 0xc2, 0xab, 0x8b, 0xc2, 0xaa, 0x8b, 0xc3, 0xaa, 0x8b, 0xc3, 0xab, 0x8c, 0xc2, 0xaa, 0x8b, 0xc2, 0xab, 0x8b, 0xc1, 0xaa, 0x8b, 0xc1, 0xab, 0x8a, 0xc2, 0xaa, 0x8a, 0xc1, 0xaa, 0x8a, 0xc0, 0xaa, 0x8b, 0xc0, 0xaa, 0x8a, 0xc1, 0xa9, 0x8a, 0xc0, 0xa9, 0x89, 0xc0, 0xaa, 0x8a, 0xbf, 0xaa, 0x89, 0xbf, 0xaa, 0x89, 0xbf, 0xa9, 0x8a, 0xbf, 0xa9, 0x88, 0xbf, 0xaa, 0x89, 0xbe, 0xaa, 0x89, 0xbe, 0xa9, 0x88, 0xbf, 0xa9, 0x88, 0xbe, 0xa9, 0x88, 0xbe, 0xaa, 0x88, 0xbd, 0xaa, 0x88, 0xbd, 0xa9, 0x89, 0xbd, 0xaa, 0x89, 0xbd, 0xa9, 0x87, 0xbe, 0xa9, 0x87, 0xbd, 0xaa, 0x87, 0xbe, 0xaa, 0x87, 0xbd, 0xa9, 0x87, 0xbc, 0xaa, 0x88, 0xbc, 0xa9, 0x88, 0xbc, 0xaa, 0x87, 0xbc, 0xa9, 0x86, 0xbc, 0xa9, 0x87, 0xbb, 0xaa, 0x87, 0xbb, 0xa9, 0x86, 0xbb, 0xa9, 0x86, 0xbc, 0xaa, 0x86, 0xbb, 0xaa, 0x86, 0xba, 0xaa, 0x86, 0xba, 0xa9, 0x85, 0xba, 0xa9, 0x85, 0xbb, 0xaa, 0x85, 0xbb, 0xa9, 0x85, 0xba, 0xaa, 0x85, 0xb9, 0xa9, 0x86, 0xb9, 0xa9, 0x86, 0xb9, 0xaa, 0x85, 0xb9, 0xaa, 0x3e, 0xa0, 0x4f, 0x4f, 0x0, 0x0, 0x2, 0x3, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x2d, 0x4a, 0x7, 0x82, 0x4, 0x37, 0x12, 0x2, 0xa, 0x4a, 0xea, 0x9e, 0xbd, 0xff, 0x3f, 0xf5, 0x6c, 0x4f, 0x4b, 0xda, 0x58, 0x91, 0x24, 0x10, 0x20, 0xf8, 0x5d, 0x20, 0x81, 0x1f, 0xa8, 0x1f, 0xf6, 0x7, 0xf5, 0x7d, 0x0, 0x0, 0x3c, 0x0, 0x8, 0x14, 0x28, 0xb8, 0x41, 0x0, 0x50, 0x7b, 0x70, 0x63, 0xc, 0x9, 0x1c, 0xaa, 0x52, 0xeb, 0x4, 0x5b, 0xfb, 0x1d, 0x89, 0x68, 0xe1, 0x39, 0x9c, 0x7d, 0x68, 0x77, 0x60, 0x8c, 0x7a, 0x80, 0xe5, 0x6e, 0xdc, 0x41, 0x47, 0x51, 0x5f, 0xb8, 0xdd, 0xed, 0xa0, 0x9f, 0xc6, 0xad, 0xba, 0xee, 0xfb, 0xee, 0xde, 0x97, 0x74, 0x6f, 0x98, 0x82, 0x26, 0x51, 0x30, 0xa6, 0x3f, 0x10, 0xc8, 0xad, 0x13, 0xe4, 0x83, 0x0, 0x7a, 0x4, 0x4a, 0xd9, 0x5c, 0xde, 0xd2, 0x16, 0x15, 0xf2, 0xac, 0xac, 0x3e, 0x8f, 0x5a, 0x15, 0x3a, 0x5a, 0xe0, 0x6a, 0x1, 0xdc, 0xbd, 0x9b, 0x47, 0x44, 0xb6, 0x1e, 0x44, 0x5b, 0xe7, 0x84, 0x4b, 0xc3, 0xc, 0x1b, 0x51, 0xeb, 0xaa, 0x54, 0xc7, 0xb3, 0xeb, 0xca, 0x1a, 0x36, 0xbc, 0x76, 0x64, 0x4a, 0x62, 0x54, 0x3c, 0xe7, 0xf4, 0xc0, 0xd4, 0x1b, 0xda, 0x48, 0xa4, 0xc1, 0xd7, 0x98, 0xc2, 0xac, 0x19, 0x76, 0xd7, 0x44, 0x80, 0x33, 0xfe, 0xcb, 0x2b, 0x97, 0x6d, 0x8e, 0x2, 0x36, 0x4a, 0xfd, 0xc, 0xef, 0xb1, 0x35, 0x76, 0x63, 0x62, 0xc6, 0x5b, 0x38, 0xd3, 0x7e, 0x0, 0x7b, 0xfe, 0xef, 0x48, 0x93, 0xff, 0xdc, 0x3d, 0xed, 0xf4, 0xc4, 0xc4, 0x99, 0x93, 0xd3, 0x68, 0x5c, 0x9e, 0xee, 0x87, 0x16, 0xca, 0x1f, 0xbb, 0x80, 0x9e, 0xa0, 0x5, 0x47, 0x0, 0xbc, 0x5f, 0x7, 0x79, 0xa9, 0x3, 0x99, 0x80, 0x8f, 0xa7, 0x16, 0x68, 0xcd, 0x3a, 0x3d, 0x32, 0x60, 0xc0, 0x6f, 0xd8, 0x2b, 0x8a, 0xe1, 0x20, 0xf, 0xe3, 0x4, 0xcf, 0xfa, 0x1a, 0xb, 0x90, 0xfb, 0x2a, 0x57, 0x4a, 0xa8, 0xc9, 0xb7, 0x91, 0x37, 0x82, 0xf7, 0x4c, 0xd2, 0xa9, 0x9a, 0x78, 0x8f, 0x53, 0x22, 0x40, 0xfd, 0x44, 0x5c, 0xdf, 0xeb, 0x89, 0x4a, 0xc9, 0x0, 0xe7, 0x74, 0x1, 0x28, 0xff, 0xa6, 0x7e, 0xa, 0x4, 0xe9, 0x43, 0xe2, 0x7, 0x7d, 0xaf, 0x9, 0xca, 0x61, 0x3, 0x88, 0x13, 0x20, 0xab, 0x50, 0x1e, 0x41, 0xbc, 0x68, 0x3, 0xd5, 0xc2, 0x69, 0xa4, 0x5b, 0x22, 0xbb, 0x35, 0xdc, 0x45, 0x72, 0x94, 0xba, 0x85, 0xee, 0x82, 0x54, 0x0, 0xcb, 0x45, 0xa4, 0x78, 0xa, 0xc0, 0x28, 0x1c, 0x91, 0x46, 0x50, 0xa3, 0x34, 0xcb, 0x63, 0xfa, 0xeb, 0xb8, 0xd8, 0x5e, 0x9e, 0xde, 0x2b, 0xa3, 0xda, 0x35, 0xd3, 0x62, 0xc4, 0x8e, 0xca, 0x39, 0xf0, 0xb1, 0x7a, 0xd6, 0x69, 0x5f, 0x5, 0xa1, 0xa4, 0xa3, 0x3a, 0xdf, 0x8, 0xd8, 0xcf, 0x62, 0xf7, 0x14, 0x4f, 0x5a, 0x87, 0xa5, 0xc1, 0x22, 0x51, 0xe2, 0xd5, 0x9a, 0xc1, 0x1c, 0x37, 0x5e, 0xd6, 0x7f, 0xed, 0xfb, 0x41, 0x5e, 0xb7, 0xf, 0x7c, 0xe3, 0xba, 0x7b, 0xd0, 0xa5, 0x3a, 0xb3, 0x8c, 0xd7, 0x2e, 0x4e, 0xd7, 0xba, 0xbb, 0xd7, 0xc6, 0xb, 0x8d, 0x17, 0x1f, 0xe3, 0x46, 0x9, 0x49, 0xa1, 0x8c, 0x13, 0x63, 0x4c, 0xa6, 0xfa, 0x2a, 0x8c, 0x38, 0x88, 0x6a, 0xc9, 0x32, 0x4c, 0x1b, 0xa3, 0x44, 0x43, 0xd9, 0x55, 0xdb, 0xce, 0xc1, 0xe9, 0x92, 0x2f, 0x4a, 0x25, 0x59, 0x36, 0x52, 0x52, 0x41, 0xc4, 0x16, 0x2, 0x41, 0x32, 0x7a, 0x73, 0x4b, 0x21, 0xb, 0x8, 0x57, 0x89, 0xc2, 0x90, 0x65, 0xa8, 0xdc, 0x46, 0x56, 0x14, 0x15, 0x8e, 0xc1, 0x20, 0xd7, 0xcc, 0x40, 0x76, 0x42, 0x3a, 0x83, 0xf, 0x83, 0x46, 0xf5, 0x27, 0xa7, 0x80, 0x7e, 0xcf, 0xd2, 0x74, 0xd0, 0x78, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char base_green_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x1, 0x3, 0x0, 0x0, 0x0, 0x49, 0xb4, 0xe8, 0xb7, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x90, 0xc9, 0xab, 0xff, 0xff, 0xff, 0xc6, 0xd0, 0x9d, 0x30, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0xe4, 0x0, 0x0, 0x0, 0xa0, 0x0, 0x1, 0xf3, 0xdb, 0xea, 0x79, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char button_disabled_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xc7, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0xd0, 0x81, 0x66, 0x43, 0x31, 0x14, 0x87, 0xf1, 0xf, 0x5, 0x17, 0xb8, 0x28, 0x2e, 0x8, 0x71, 0xf3, 0x6, 0x19, 0xb6, 0xb9, 0xcb, 0xac, 0x95, 0xa4, 0xb7, 0xad, 0x6a, 0xd5, 0x68, 0x5f, 0xe4, 0x3e, 0x76, 0x1e, 0xe1, 0xbf, 0x21, 0xa6, 0xab, 0xf8, 0x1, 0x7c, 0x9c, 0x73, 0xe, 0xac, 0xe8, 0xe8, 0x19, 0x30, 0x58, 0xc6, 0xca, 0x62, 0x18, 0xe8, 0xe9, 0x58, 0x41, 0xc7, 0x1a, 0x87, 0x27, 0x10, 0x49, 0xe4, 0x5f, 0x89, 0x48, 0xc0, 0xe3, 0x58, 0xd3, 0x41, 0x8f, 0xb, 0xcb, 0xbd, 0x7c, 0xeb, 0xbf, 0x7b, 0x9, 0xb, 0x8e, 0x1e, 0x6, 0xfc, 0xad, 0x64, 0x6d, 0xb5, 0x79, 0xb0, 0x55, 0xd6, 0xad, 0xe0, 0x19, 0xc0, 0x10, 0xae, 0xda, 0x34, 0x5c, 0x45, 0xc0, 0x80, 0x25, 0x5e, 0xf4, 0xd5, 0x70, 0x11, 0x11, 0xb, 0x23, 0xe9, 0xac, 0xcf, 0x86, 0xb3, 0x48, 0x8c, 0x30, 0x92, 0x4f, 0xa, 0xd, 0x27, 0x91, 0x6b, 0x70, 0xd4, 0x47, 0xc3, 0xf1, 0x2f, 0x48, 0x7, 0x4d, 0xd, 0x87, 0x3a, 0xc2, 0x12, 0x67, 0xbd, 0x37, 0xcc, 0x75, 0x49, 0x43, 0xd8, 0xe9, 0xad, 0x61, 0x57, 0xcf, 0x1c, 0xf0, 0xfb, 0x32, 0xe9, 0xf5, 0xc9, 0xa4, 0x7d, 0x7d, 0x54, 0x8f, 0x7b, 0x59, 0xe6, 0x92, 0x14, 0x1f, 0x24, 0xcd, 0x3f, 0x7b, 0x6b, 0xa, 0xe, 0x6a, 0x82, 0x91, 0x45, 0x30, 0xba, 0x1, 0x4a, 0x51, 0xc4, 0x35, 0x1f, 0xe5, 0xa1, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -62,10 +54,6 @@ static const unsigned char color_picker_sample_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x14, 0x8, 0x0, 0x0, 0x0, 0x0, 0x47, 0x29, 0xbc, 0x83, 0x0, 0x0, 0x0, 0x3c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xd5, 0x21, 0x11, 0x0, 0x30, 0xc, 0x4, 0xc1, 0xfa, 0x57, 0x53, 0x87, 0xed, 0x4, 0x45, 0xc4, 0xed, 0xa3, 0xc3, 0x4b, 0xfe, 0xbc, 0xd9, 0x9d, 0x35, 0x2b, 0xe, 0x0, 0x0, 0x0, 0x80, 0xed, 0x66, 0xc5, 0x1, 0x0, 0x0, 0x0, 0xe0, 0x6, 0x1, 0x0, 0x0, 0x90, 0x6, 0x70, 0x83, 0x0, 0x0, 0x0, 0x28, 0x3, 0x7c, 0x54, 0x93, 0xd6, 0xf1, 0xd1, 0x16, 0x8a, 0x17, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char dosfont_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x80, 0x0, 0x0, 0x0, 0x80, 0x1, 0x0, 0x0, 0x0, 0x0, 0xeb, 0x45, 0x5c, 0x66, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x2, 0x64, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xbc, 0xd4, 0x81, 0x86, 0x2c, 0x47, 0x14, 0xc6, 0xf1, 0xcf, 0x45, 0x81, 0x32, 0x2, 0x38, 0x58, 0x17, 0xe4, 0x1, 0xa, 0x44, 0x8b, 0x7a, 0x98, 0xb2, 0xe2, 0xb8, 0x28, 0x2c, 0x68, 0x8d, 0x63, 0x5c, 0xb0, 0xef, 0x90, 0xb7, 0xe9, 0x6c, 0x71, 0x40, 0x9, 0x20, 0xd0, 0x63, 0x2d, 0x98, 0x0, 0xc, 0x88, 0x60, 0x54, 0xa7, 0xaa, 0xba, 0xef, 0x66, 0x67, 0x5d, 0x10, 0x37, 0xf7, 0xf, 0xc3, 0x4f, 0x39, 0x53, 0x87, 0xd2, 0xf8, 0x5a, 0x84, 0x9b, 0xb8, 0x81, 0xc3, 0x6b, 0xc4, 0x90, 0x1, 0xce, 0xee, 0xe4, 0xe1, 0x39, 0x6a, 0x84, 0x23, 0xda, 0x80, 0xe1, 0x7f, 0x8c, 0x4f, 0xf1, 0x29, 0x38, 0x8b, 0xd6, 0x87, 0x4, 0x8f, 0x32, 0xf, 0xa, 0x67, 0x99, 0x2a, 0x98, 0x4, 0x42, 0x94, 0xd1, 0x56, 0xf0, 0xd, 0xec, 0xd2, 0xc0, 0x9c, 0xa8, 0xc2, 0x7a, 0x44, 0x1, 0x6d, 0x90, 0xdd, 0x97, 0x13, 0x2e, 0x1, 0x28, 0x8f, 0x39, 0xf4, 0x19, 0x55, 0x42, 0x9f, 0xa1, 0x59, 0x41, 0x4, 0x10, 0x68, 0xe6, 0x6d, 0xe8, 0x23, 0xac, 0xeb, 0xf0, 0xd9, 0xbf, 0xdd, 0xc5, 0xdd, 0x2c, 0xf7, 0x4d, 0x23, 0x11, 0x5b, 0x86, 0x22, 0x82, 0x96, 0x0, 0x83, 0xea, 0xdd, 0x1c, 0x54, 0x15, 0x30, 0x8, 0x2a, 0x98, 0x8c, 0xf1, 0xf3, 0x6c, 0x54, 0x89, 0x2c, 0x5c, 0x75, 0xb2, 0x26, 0xee, 0x40, 0x47, 0xb2, 0x15, 0xc8, 0xe7, 0xeb, 0xd5, 0xca, 0x11, 0x70, 0xb0, 0xf4, 0xc, 0x72, 0xa6, 0x18, 0x25, 0x35, 0x40, 0x80, 0x69, 0x10, 0x8c, 0x35, 0xea, 0x1a, 0xb8, 0xa3, 0x6d, 0x30, 0xef, 0x40, 0x44, 0x20, 0x9c, 0x40, 0xaa, 0x56, 0x2b, 0xd8, 0xfe, 0x2f, 0x34, 0xe3, 0x58, 0xe4, 0xa3, 0x88, 0x93, 0x9, 0xce, 0x20, 0x90, 0xe0, 0xfb, 0xf4, 0xc3, 0xd5, 0xff, 0x5d, 0x8a, 0x57, 0xff, 0xf1, 0x7c, 0x49, 0x2a, 0x57, 0xc, 0xcc, 0x91, 0x99, 0x95, 0x2c, 0x87, 0x3f, 0xcf, 0xca, 0x88, 0xfc, 0xc4, 0xf7, 0xf7, 0x4f, 0x1d, 0xd6, 0xbf, 0x2a, 0x28, 0xcf, 0xfc, 0xe9, 0xd3, 0x5c, 0x21, 0x86, 0xb5, 0x34, 0x90, 0x99, 0xa7, 0x69, 0x2e, 0x64, 0xa7, 0xb0, 0x3c, 0xab, 0xa0, 0xf4, 0x13, 0xcf, 0xda, 0x20, 0xfd, 0xae, 0x1, 0x5a, 0x21, 0x4, 0x55, 0xca, 0x31, 0x24, 0x6d, 0xd0, 0x86, 0x76, 0xe0, 0xfb, 0x1d, 0x38, 0x72, 0xe0, 0x6, 0xbc, 0x41, 0xbb, 0xd8, 0xe5, 0x67, 0xf5, 0xd3, 0xb9, 0x24, 0x95, 0xcb, 0xff, 0xb0, 0x3a, 0xdc, 0x2d, 0xc, 0x15, 0xe4, 0x2a, 0xab, 0xa6, 0xda, 0xea, 0xe1, 0x23, 0x8, 0xca, 0xba, 0x74, 0x48, 0xee, 0xb3, 0x55, 0xa0, 0xc1, 0xaf, 0x15, 0x38, 0x3d, 0xba, 0xd9, 0xa2, 0x43, 0xa0, 0xa, 0x9e, 0xad, 0x7b, 0xd9, 0x40, 0x86, 0x6, 0xe4, 0xc9, 0x3d, 0x6c, 0x10, 0x6d, 0x85, 0x85, 0xc8, 0xb9, 0x61, 0x3, 0x36, 0xd, 0x3c, 0x5, 0x77, 0xd7, 0xe1, 0xf, 0x56, 0x52, 0x5e, 0x99, 0x7e, 0x73, 0x87, 0xe, 0xcf, 0xd, 0x3c, 0x27, 0x4a, 0xce, 0x74, 0x90, 0xb3, 0x78, 0x21, 0x4e, 0x7e, 0xf5, 0x1f, 0x7c, 0x83, 0xaa, 0xb7, 0x1d, 0xf0, 0xb6, 0x15, 0xdf, 0xa6, 0x17, 0xdc, 0x61, 0xc0, 0xb, 0x99, 0x97, 0x61, 0x83, 0x0, 0x8b, 0x88, 0x40, 0x26, 0xd0, 0xbf, 0xf0, 0xb, 0x2, 0xb0, 0xc3, 0x34, 0x89, 0x97, 0x30, 0xc6, 0xe1, 0xc0, 0x74, 0x3e, 0xc9, 0x9, 0x36, 0x6a, 0xd4, 0x4b, 0x1e, 0xc9, 0x44, 0x5a, 0x59, 0x19, 0xc2, 0x73, 0x2e, 0x21, 0x33, 0x99, 0x89, 0x96, 0x6, 0xb9, 0xc2, 0xfc, 0x75, 0x88, 0x5f, 0x40, 0xb3, 0x76, 0xe0, 0xd, 0x46, 0x91, 0x51, 0x2e, 0x72, 0xf6, 0xe6, 0xec, 0x17, 0x16, 0xc1, 0x96, 0x5, 0x18, 0xad, 0xb0, 0x43, 0x7e, 0xf, 0x13, 0xe0, 0xd1, 0xba, 0xfc, 0xe7, 0x77, 0xd3, 0x3b, 0xd0, 0xc3, 0x78, 0xf3, 0xb9, 0x22, 0xa2, 0xd3, 0x7b, 0x40, 0x6d, 0x3c, 0xc9, 0x35, 0xa7, 0x94, 0xb4, 0xec, 0x90, 0x47, 0x75, 0x15, 0x58, 0xf3, 0x3, 0xe, 0x1d, 0x38, 0x34, 0xf0, 0x4a, 0xb5, 0xe, 0x61, 0xa8, 0xb0, 0x90, 0xba, 0x57, 0xb0, 0x2e, 0xf3, 0xe2, 0x35, 0xbc, 0x82, 0xfe, 0x94, 0xfd, 0xca, 0xaa, 0x3b, 0xc8, 0x45, 0xee, 0x46, 0xe2, 0x74, 0x2c, 0xf5, 0x62, 0x6f, 0xdf, 0x87, 0xc1, 0x9e, 0x7d, 0xf7, 0xfb, 0xcf, 0x18, 0xe4, 0xa0, 0xf4, 0xf, 0x22, 0x3c, 0x3d, 0xa, 0x46, 0x1, 0x0, 0x24, 0x3a, 0x65, 0x42, 0x42, 0xc7, 0x4f, 0x7c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char dropdown_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x4c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x60, 0xf8, 0xc0, 0xcc, 0x0, 0x2, 0x60, 0x16, 0x98, 0x78, 0x67, 0x8, 0x81, 0x6f, 0x4d, 0xde, 0x9a, 0x0, 0x5, 0xde, 0x3a, 0x3d, 0xfc, 0x8f, 0x80, 0xaf, 0xba, 0x18, 0xde, 0x29, 0x2, 0x19, 0xbf, 0x61, 0x2, 0x6f, 0x62, 0x18, 0x3e, 0xb0, 0xbd, 0x97, 0x4, 0x32, 0xff, 0x80, 0xb9, 0xb1, 0x20, 0x93, 0xc0, 0x42, 0x8, 0x2e, 0x54, 0xe8, 0x9d, 0xdc, 0x9b, 0x54, 0x10, 0xb, 0x21, 0xc4, 0x4, 0x63, 0x1, 0x0, 0x86, 0x1f, 0x3b, 0x1e, 0x92, 0x22, 0x3f, 0x40, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -78,14 +66,6 @@ static const unsigned char focus_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x4, 0x3, 0x0, 0x0, 0x0, 0xa4, 0x5b, 0x41, 0xd4, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0xff, 0xff, 0xff, 0xb9, 0xa2, 0x9b, 0xc9, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x10, 0x32, 0x9, 0xd, 0x75, 0x56, 0x64, 0x48, 0xef, 0x9c, 0x39, 0x73, 0x46, 0x19, 0xc3, 0x6a, 0x6, 0x20, 0xd8, 0xc5, 0x10, 0x3, 0xa2, 0x8e, 0x32, 0x44, 0x82, 0xa8, 0xa9, 0xd8, 0x29, 0xa8, 0x12, 0xb0, 0x6, 0x29, 0x86, 0xdc, 0x9d, 0x33, 0x67, 0xce, 0x2b, 0x63, 0x10, 0x3, 0x1b, 0x6, 0x0, 0xdf, 0xc6, 0x11, 0x6d, 0xb8, 0xf4, 0x9c, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char frame_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x4, 0x3, 0x0, 0x0, 0x0, 0xa4, 0x5b, 0x41, 0xd4, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0xff, 0xff, 0xff, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0xff, 0xff, 0xff, 0xcc, 0x40, 0x27, 0xb9, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x10, 0x32, 0x9, 0xd, 0x75, 0x56, 0x64, 0x48, 0xef, 0x9c, 0x39, 0x73, 0x46, 0x19, 0xc3, 0x6a, 0x6, 0x20, 0xd8, 0xc5, 0x10, 0x3, 0xa2, 0x8e, 0x32, 0x44, 0x82, 0xa8, 0xa9, 0xd8, 0x29, 0xa8, 0x12, 0xb0, 0x6, 0x29, 0x86, 0xdc, 0x9d, 0x33, 0x67, 0xce, 0x2b, 0x63, 0x10, 0x3, 0x1b, 0x6, 0x0, 0xdf, 0xc6, 0x11, 0x6d, 0xb8, 0xf4, 0x9c, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char full_panel_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x4, 0x3, 0x0, 0x0, 0x0, 0x81, 0x54, 0x67, 0xc7, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0x26, 0x26, 0x28, 0x25, 0x25, 0x27, 0x24, 0x24, 0x26, 0x23, 0x23, 0x25, 0x22, 0x22, 0x24, 0x21, 0x21, 0x23, 0x1e, 0x1e, 0x20, 0x1d, 0x1d, 0x1f, 0x1c, 0x1c, 0x1e, 0x31, 0x30, 0x32, 0x50, 0x4e, 0x54, 0x4e, 0x4c, 0x50, 0x4c, 0x4a, 0x4e, 0x3d, 0x3b, 0x3f, 0x38, 0x36, 0x3a, 0xb3, 0xde, 0x6f, 0x4d, 0x0, 0x0, 0x0, 0x5a, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x60, 0x14, 0x52, 0x82, 0x3, 0x45, 0x1, 0x20, 0x5f, 0xd9, 0x35, 0xd, 0xe, 0x42, 0x8c, 0x4, 0x18, 0x98, 0xcc, 0x2a, 0x66, 0xc2, 0x41, 0x7b, 0xb2, 0x2, 0x83, 0x70, 0xd6, 0x9e, 0xbb, 0x70, 0x70, 0x7a, 0x99, 0x21, 0x83, 0x48, 0xf5, 0xfb, 0xff, 0x70, 0xf0, 0x6f, 0xbb, 0x23, 0x83, 0x6a, 0xcf, 0x7f, 0x24, 0x70, 0x22, 0x88, 0x41, 0x6d, 0x2e, 0xb2, 0xc0, 0xcd, 0x24, 0x8a, 0x5, 0x46, 0x5, 0x30, 0x2, 0x19, 0x23, 0x1a, 0x30, 0x22, 0xa, 0x23, 0x2a, 0x31, 0x22, 0x1b, 0x23, 0x39, 0x0, 0x0, 0x8c, 0xb1, 0x80, 0xd2, 0x41, 0x59, 0x8c, 0x74, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char graph_node_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x8, 0x6, 0x0, 0x0, 0x0, 0x13, 0x7d, 0xf7, 0x96, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x8, 0x17, 0xd, 0x5, 0x12, 0xa1, 0x38, 0x83, 0x9b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x2, 0x74, 0x49, 0x44, 0x41, 0x54, 0x58, 0xc3, 0xed, 0x97, 0x3d, 0x6f, 0xd3, 0x60, 0x10, 0xc7, 0x7f, 0x17, 0x9b, 0x26, 0x25, 0x22, 0xad, 0xa, 0x8, 0xf1, 0x52, 0x75, 0x0, 0x16, 0x24, 0x90, 0x2a, 0x96, 0x7c, 0x1, 0x6, 0xc4, 0xce, 0xc4, 0x17, 0x0, 0x31, 0xb0, 0x30, 0x0, 0x23, 0x82, 0x85, 0x5, 0x9, 0x4, 0x5f, 0x80, 0x89, 0x1d, 0x31, 0xf0, 0x5, 0x58, 0x50, 0x25, 0x50, 0x59, 0x80, 0xa1, 0xe2, 0xad, 0x28, 0x34, 0x4a, 0x3, 0x25, 0x76, 0xea, 0xe7, 0x39, 0x6, 0x3f, 0x76, 0x6d, 0xc7, 0x49, 0x5f, 0xd8, 0x90, 0x6f, 0xb1, 0xf5, 0xe4, 0xb9, 0xdf, 0xdd, 0xfd, 0xef, 0x22, 0xf9, 0x84, 0x2d, 0x13, 0xa0, 0x6, 0x78, 0xee, 0x29, 0xe4, 0x4d, 0x1, 0xb, 0x18, 0xf7, 0x54, 0x32, 0x97, 0x6a, 0xc0, 0x7e, 0x60, 0xe, 0x38, 0xc, 0xb4, 0x80, 0x7d, 0x5, 0xc0, 0x26, 0xd0, 0x7, 0x3a, 0x40, 0x17, 0xf8, 0x3, 0xd8, 0x24, 0x6a, 0x13, 0x38, 0x35, 0x73, 0x60, 0xf6, 0x6a, 0xa3, 0xde, 0xb8, 0x38, 0x35, 0x55, 0x3f, 0x41, 0x89, 0xd, 0x87, 0xe1, 0x97, 0x20, 0xc, 0x5e, 0xae, 0xff, 0xea, 0x3d, 0x5, 0x3e, 0x2, 0x1b, 0xe2, 0x22, 0x2d, 0xcc, 0xcd, 0x1e, 0x7c, 0x78, 0x72, 0xe1, 0xf4, 0xa5, 0x7b, 0xb7, 0x1f, 0x7c, 0x9e, 0x6e, 0x35, 0xca, 0xfc, 0x19, 0xf4, 0x3, 0xee, 0xdc, 0xbf, 0x39, 0xff, 0x69, 0xe5, 0xc3, 0x8b, 0x6e, 0x6f, 0xed, 0x6, 0xb0, 0x22, 0x40, 0x3, 0x58, 0x3c, 0x7a, 0xe4, 0xf8, 0xab, 0x67, 0x4f, 0x9e, 0x77, 0xa3, 0xc8, 0x12, 0xd, 0xa3, 0x52, 0x80, 0x3f, 0xe5, 0xe3, 0xfb, 0x35, 0xae, 0x5c, 0xbb, 0x3c, 0xf7, 0xfd, 0xc7, 0xd7, 0xb, 0xc0, 0x92, 0xef, 0x74, 0x68, 0xfa, 0x9e, 0xdf, 0x1c, 0xfc, 0xe, 0xbb, 0x88, 0xc6, 0x47, 0xa, 0x2a, 0x59, 0x85, 0x95, 0x61, 0xb8, 0xc9, 0x30, 0x4, 0xdf, 0xf3, 0x9b, 0xae, 0x6c, 0x49, 0x0, 0x1e, 0x80, 0x51, 0x1b, 0xfb, 0xc7, 0x2, 0xc7, 0x5a, 0x3b, 0x88, 0x66, 0xcf, 0x63, 0xf3, 0x12, 0x80, 0x26, 0xbf, 0xa8, 0xb5, 0xa8, 0xa, 0x88, 0x22, 0x8, 0x8a, 0x22, 0x2a, 0x19, 0x37, 0x1d, 0xe9, 0xad, 0x9f, 0x6b, 0xb4, 0x55, 0x14, 0x5, 0x55, 0x44, 0xe2, 0x32, 0x6c, 0xe2, 0x24, 0x71, 0x18, 0x9d, 0x4, 0xb0, 0x6a, 0xd3, 0x1b, 0x2a, 0xe9, 0x4b, 0xfc, 0xae, 0xe4, 0x45, 0x19, 0x9f, 0x81, 0x2b, 0xdb, 0x15, 0xa6, 0xa2, 0x19, 0x2d, 0xec, 0x8, 0x24, 0x7, 0x30, 0xd6, 0x16, 0xf8, 0x82, 0xa8, 0xc6, 0x45, 0x68, 0x52, 0xbf, 0x4e, 0xce, 0x60, 0xeb, 0x42, 0x5c, 0xb4, 0x66, 0x9c, 0x6c, 0xc9, 0x1f, 0xa4, 0x0, 0xb0, 0x39, 0xc5, 0xc9, 0xa1, 0x28, 0x89, 0x5f, 0x14, 0xd1, 0x5a, 0x37, 0x32, 0x89, 0xf2, 0x82, 0xc6, 0x3, 0xe0, 0xda, 0xa, 0x22, 0x3a, 0xa9, 0xb, 0x9a, 0x26, 0xaa, 0xf1, 0x41, 0x9a, 0x42, 0x2, 0xb2, 0xb2, 0x6d, 0x6, 0x5b, 0xa3, 0xab, 0x23, 0xd5, 0x48, 0x32, 0x92, 0xe3, 0x33, 0x10, 0x37, 0xb7, 0x2a, 0xea, 0xee, 0x4a, 0x2a, 0x42, 0xe, 0x5a, 0x2a, 0xa2, 0x51, 0x37, 0x40, 0x85, 0x48, 0x96, 0xb4, 0x23, 0xdb, 0x88, 0x68, 0x5c, 0xc4, 0xcc, 0x3c, 0x14, 0xa7, 0x6f, 0xa2, 0x6, 0xaa, 0xb1, 0x7c, 0xd9, 0x30, 0xaa, 0x79, 0xc7, 0x49, 0x93, 0x78, 0xf7, 0xd1, 0xad, 0x79, 0x76, 0x69, 0x29, 0x20, 0xda, 0x34, 0x2c, 0x9e, 0x3d, 0xff, 0x7a, 0x27, 0x4e, 0x4b, 0xef, 0xde, 0xb4, 0x4b, 0x33, 0x58, 0xef, 0xf7, 0x76, 0x9b, 0x0, 0x35, 0xfe, 0xd1, 0x2a, 0x40, 0x5, 0xa8, 0x0, 0x15, 0xa0, 0x2, 0x54, 0x80, 0xa, 0xf0, 0x5f, 0x2, 0xa4, 0xe4, 0x13, 0x78, 0xd7, 0x19, 0xd8, 0x3d, 0xf8, 0xda, 0x4, 0x60, 0x81, 0xc0, 0x18, 0x13, 0xda, 0x68, 0x7, 0x5e, 0x11, 0x18, 0x63, 0x42, 0x20, 0x0, 0x6c, 0xcd, 0xad, 0xb2, 0x6b, 0x41, 0x38, 0x58, 0xee, 0x74, 0x57, 0xdb, 0x93, 0x20, 0x36, 0x82, 0x4e, 0x77, 0xb5, 0x1d, 0x84, 0x83, 0x65, 0x60, 0xd, 0x30, 0xc9, 0xe6, 0x3a, 0x3, 0x9c, 0x6b, 0x35, 0x67, 0x1f, 0x37, 0xea, 0xd3, 0x67, 0x3c, 0xcf, 0x2b, 0x15, 0xd7, 0x18, 0x63, 0x83, 0x70, 0xf0, 0xbe, 0xbf, 0xd1, 0xbb, 0xe, 0xbc, 0x5, 0xd6, 0x25, 0xb3, 0xc2, 0xb5, 0x80, 0x63, 0xc0, 0x21, 0xa0, 0x3e, 0x66, 0xf9, 0xe, 0x81, 0x9f, 0xc0, 0x37, 0xb7, 0x47, 0x1b, 0x29, 0x8, 0xea, 0x27, 0xfb, 0xe0, 0x98, 0x2a, 0xd4, 0x95, 0x1c, 0xed, 0x51, 0xf8, 0x51, 0xfb, 0xb, 0x1, 0xbe, 0x20, 0x9f, 0x90, 0x81, 0x17, 0xaa, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -178,10 +158,6 @@ static const unsigned char icon_parent_folder_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x68, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x33, 0xb8, 0x27, 0xfe, 0xe0, 0xfc, 0x83, 0x73, 0xf7, 0xc4, 0x71, 0x48, 0xdf, 0x11, 0x7b, 0x78, 0xe9, 0xc1, 0x3f, 0x20, 0xbc, 0xfe, 0x40, 0x12, 0x8f, 0x34, 0x4c, 0x9, 0xa6, 0xe1, 0x57, 0x80, 0x12, 0x17, 0x81, 0xf8, 0x2f, 0x58, 0xe1, 0x15, 0x34, 0x8b, 0x1e, 0x9c, 0x5, 0xa, 0x5e, 0xb8, 0x23, 0x6, 0x52, 0x70, 0x5b, 0x14, 0xac, 0xf0, 0xc, 0xaa, 0x82, 0x7d, 0xf, 0x8e, 0xde, 0x14, 0xf9, 0xcf, 0x8, 0x52, 0xc0, 0xc0, 0x70, 0x5b, 0xf4, 0xe1, 0xc9, 0x7, 0x47, 0xb1, 0xb8, 0x3, 0xaa, 0x0, 0xa, 0x48, 0x52, 0x80, 0xb0, 0xea, 0xc8, 0xc3, 0x83, 0xc, 0x83, 0xe, 0x0, 0x0, 0xb8, 0x27, 0x55, 0x4c, 0xbe, 0xc0, 0xd2, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char icon_play_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x41, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x1b, 0x78, 0x70, 0xf8, 0xc1, 0xb5, 0x7, 0xde, 0xf8, 0x14, 0xfc, 0x7, 0xc1, 0x87, 0x3b, 0x1e, 0x6a, 0xe1, 0x54, 0x0, 0x85, 0xbf, 0x1f, 0x4c, 0x79, 0x22, 0x8c, 0x5d, 0x1, 0x2, 0xbe, 0x7f, 0x58, 0x7e, 0x9b, 0x1d, 0x43, 0x1, 0x1a, 0x3c, 0x4c, 0x91, 0x82, 0x77, 0x8, 0x2b, 0x8, 0x3b, 0x12, 0xd3, 0x9b, 0x84, 0x3, 0x8a, 0xfe, 0x0, 0x0, 0xa4, 0x15, 0x70, 0xca, 0x48, 0x40, 0x6f, 0xa6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char icon_reload_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xb1, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xad, 0x50, 0x35, 0xba, 0xc2, 0x40, 0x10, 0x7e, 0xcd, 0x33, 0x5c, 0xca, 0x1c, 0x21, 0x87, 0xc1, 0xa9, 0xd3, 0x23, 0x47, 0xca, 0x69, 0xb0, 0x6, 0x77, 0xdb, 0xfd, 0x17, 0x2f, 0x91, 0x3e, 0xee, 0xd2, 0xc1, 0x4e, 0xb5, 0xdf, 0xcc, 0xaf, 0x5f, 0x9f, 0x7c, 0xdb, 0x5f, 0xda, 0x44, 0x17, 0x2f, 0x75, 0xba, 0xa4, 0xb1, 0xfd, 0xf5, 0xad, 0x8f, 0x1c, 0x86, 0x90, 0x5c, 0x33, 0x38, 0x72, 0x1e, 0xb4, 0xbe, 0x66, 0x28, 0xad, 0xe2, 0xab, 0x38, 0xcd, 0x63, 0xa9, 0x9d, 0xb8, 0x58, 0x68, 0x53, 0x5b, 0x1f, 0x33, 0xd6, 0x9f, 0xa5, 0xc1, 0x20, 0x91, 0xba, 0x7d, 0x80, 0x1e, 0x24, 0x94, 0xdc, 0x92, 0xa4, 0x2, 0x9, 0x1d, 0xe7, 0xe0, 0x9, 0x69, 0x15, 0xf7, 0x58, 0x4e, 0x40, 0xc2, 0xc3, 0x58, 0x8a, 0xb6, 0x31, 0xd1, 0x39, 0xd8, 0x27, 0xed, 0x83, 0x5b, 0x14, 0x33, 0x7d, 0x3d, 0xbb, 0x45, 0x5d, 0x12, 0x55, 0x97, 0x4, 0xe3, 0xb5, 0xf4, 0x8c, 0x77, 0xd6, 0xa7, 0x2c, 0x3b, 0x78, 0x4c, 0x52, 0x81, 0xa, 0x8e, 0x3a, 0xa9, 0x6a, 0x6b, 0xc, 0xe6, 0x3f, 0xa1, 0x8d, 0x86, 0x16, 0xe5, 0x39, 0x78, 0xa2, 0x4d, 0xea, 0xe, 0xfa, 0xdd, 0xa7, 0x0, 0x90, 0x4f, 0x8b, 0xd0, 0xe1, 0x9e, 0x1b, 0xc2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -190,10 +166,6 @@ static const unsigned char icon_snap_grid_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xf3, 0xf3, 0xf3, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x85, 0x85, 0xff, 0x83, 0x83, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x80, 0x80, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0xff, 0xff, 0xa, 0xa5, 0x43, 0x1, 0x0, 0x0, 0x0, 0x10, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xff, 0x1d, 0xac, 0xf2, 0xaf, 0x27, 0xed, 0xff, 0xee, 0xb4, 0x1b, 0x1c, 0xb6, 0xaa, 0xf1, 0x50, 0xa6, 0xdd, 0x5f, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x0, 0x2, 0x40, 0x23, 0xd3, 0x60, 0x0, 0x40, 0xc, 0x3, 0xaf, 0x76, 0x93, 0xfd, 0x97, 0x7d, 0x9b, 0x55, 0x70, 0x12, 0x62, 0xaf, 0x68, 0x0, 0xc4, 0xe9, 0x3c, 0x1, 0x67, 0xf7, 0x17, 0x20, 0x95, 0xd6, 0xc6, 0xee, 0x80, 0x74, 0xde, 0x7b, 0x1f, 0x24, 0xb0, 0x64, 0x29, 0x1f, 0x53, 0x2e, 0xbe, 0x6e, 0x80, 0xf6, 0x19, 0x90, 0x9e, 0x36, 0x8b, 0xf7, 0xc0, 0x5c, 0xdf, 0x0, 0x66, 0x60, 0xae, 0xf3, 0xb9, 0x1, 0xfb, 0xe9, 0x1, 0xa6, 0x26, 0x1, 0xcd, 0x30, 0x66, 0x63, 0x6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char icon_stop_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x2, 0x7c, 0x60, 0x26, 0x28, 0xf3, 0xf0, 0x3f, 0x76, 0x8, 0x94, 0xa2, 0x97, 0x82, 0x51, 0x5, 0x84, 0x23, 0x8b, 0x30, 0x0, 0x0, 0x66, 0x60, 0x11, 0xdc, 0x92, 0xb3, 0xb7, 0xe7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char icon_visibility_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x3, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0xdb, 0xe1, 0x4f, 0xe0, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x96, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xdf, 0xdf, 0xdf, 0xe3, 0xe3, 0xe3, 0xe6, 0xe6, 0xe6, 0xd5, 0xd5, 0xd5, 0xd8, 0xd8, 0xd8, 0xdb, 0xdb, 0xdb, 0xdd, 0xdd, 0xdd, 0xe1, 0xe1, 0xe1, 0xe3, 0xe3, 0xe3, 0xe4, 0xe4, 0xe4, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xde, 0xde, 0xde, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xde, 0xde, 0xde, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xb7, 0x7e, 0xd, 0xb6, 0x0, 0x0, 0x0, 0x32, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x8, 0x9, 0xa, 0xc, 0xd, 0xe, 0xf, 0x11, 0x12, 0x13, 0x2e, 0x2f, 0x32, 0x33, 0x36, 0x37, 0x38, 0x48, 0x49, 0x4b, 0x50, 0x53, 0x55, 0x56, 0x6c, 0x6d, 0x6e, 0x70, 0x77, 0x79, 0x7b, 0x7c, 0xc5, 0xd7, 0xd8, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe1, 0xe2, 0xe3, 0xf0, 0xf2, 0xf3, 0xf4, 0xfe, 0x5e, 0x62, 0x1a, 0x26, 0x0, 0x0, 0x0, 0x86, 0x49, 0x44, 0x41, 0x54, 0x18, 0x19, 0x8d, 0xc1, 0xb, 0x16, 0x42, 0x40, 0x0, 0x86, 0xd1, 0x2f, 0xa2, 0x77, 0x2a, 0x85, 0xde, 0x91, 0x5e, 0x33, 0x8a, 0x7f, 0xff, 0x9b, 0xcb, 0x99, 0x63, 0x1, 0xee, 0xa5, 0x9f, 0xc1, 0x3e, 0x6f, 0xea, 0xfc, 0xe0, 0xd1, 0x99, 0xdd, 0xe5, 0x94, 0xb, 0x9c, 0xf9, 0x57, 0x26, 0x9, 0x82, 0x5d, 0xa1, 0xdf, 0x92, 0x96, 0xf7, 0x94, 0x99, 0xd0, 0x1a, 0x1b, 0x7d, 0x7c, 0xe0, 0x2c, 0x25, 0x6c, 0x2b, 0x1b, 0x93, 0x4a, 0x17, 0xa0, 0x94, 0x2, 0xac, 0x64, 0x8, 0xa5, 0x12, 0x78, 0x48, 0x1, 0x56, 0x32, 0x8c, 0xa4, 0x7, 0x70, 0x93, 0x76, 0xc4, 0xd6, 0x6c, 0xc8, 0xa4, 0x2b, 0x30, 0xac, 0x54, 0x8c, 0x69, 0x4d, 0xad, 0xcc, 0x90, 0xd6, 0xba, 0x91, 0x49, 0xc3, 0x30, 0xb3, 0x6a, 0x22, 0x9c, 0xd5, 0x5b, 0xce, 0x2b, 0xa2, 0xe3, 0x9f, 0xf2, 0xba, 0xce, 0x8f, 0x3e, 0xbd, 0xfc, 0x1, 0xdb, 0xf3, 0x10, 0xc5, 0x78, 0x85, 0x14, 0x89, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -222,14 +194,6 @@ static const unsigned char line_edit_disabled_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x94, 0xc8, 0x67, 0x6b, 0x60, 0xe6, 0x60, 0x64, 0x80, 0x80, 0xff, 0xc, 0x7f, 0x7f, 0xfc, 0x6a, 0x60, 0x94, 0xfb, 0xc0, 0xce, 0xcf, 0xc2, 0x80, 0x10, 0xfc, 0xc3, 0xf0, 0xf3, 0x23, 0xa3, 0xe2, 0x4f, 0xe, 0x36, 0x54, 0xc1, 0x1f, 0xbf, 0x18, 0x95, 0xbe, 0x73, 0x70, 0xb0, 0x30, 0xc0, 0x1, 0x48, 0xf0, 0x7, 0x85, 0x82, 0x58, 0x2d, 0xc2, 0xe6, 0xa4, 0x4f, 0x20, 0xc7, 0x37, 0x32, 0xb3, 0x23, 0x39, 0xfe, 0xfb, 0xaf, 0x46, 0x0, 0xee, 0x2a, 0x2f, 0xce, 0x4c, 0x47, 0x66, 0xf6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char line_edit_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xa8, 0x50, 0x4c, 0x54, 0x45, 0x1b, 0x17, 0x18, 0x1b, 0x17, 0x18, 0x1b, 0x17, 0x18, 0xc8, 0x68, 0x12, 0xef, 0xed, 0xe7, 0xef, 0xed, 0xe8, 0xf0, 0xed, 0xe8, 0xf0, 0xee, 0xe8, 0xf0, 0xed, 0xe7, 0xed, 0xeb, 0xe5, 0xee, 0xeb, 0xe5, 0xee, 0xeb, 0xe6, 0xec, 0xe9, 0xe3, 0xeb, 0xe9, 0xe3, 0xeb, 0xe9, 0xe2, 0xec, 0xe9, 0xe2, 0xe9, 0xe6, 0xe0, 0xea, 0xe7, 0xe0, 0xea, 0xe7, 0xe1, 0xe8, 0xe4, 0xdd, 0xe8, 0xe5, 0xde, 0xe8, 0xe5, 0xdd, 0xe8, 0xe4, 0xde, 0xe6, 0xe2, 0xdb, 0xe6, 0xe3, 0xdb, 0xe6, 0xe3, 0xdc, 0xe7, 0xe2, 0xdb, 0xe7, 0xe3, 0xdb, 0xe4, 0xe0, 0xd8, 0xe5, 0xe0, 0xd8, 0xe5, 0xe1, 0xd9, 0xe5, 0xe0, 0xd9, 0xe4, 0xe1, 0xd9, 0xe5, 0xe1, 0xd8, 0xe4, 0xe0, 0xd9, 0xe2, 0xdf, 0xd6, 0xe3, 0xdf, 0xd6, 0xe3, 0xde, 0xd6, 0xe2, 0xde, 0xd6, 0xe1, 0xdc, 0xd4, 0xe1, 0xdc, 0xd3, 0xe0, 0xdc, 0xd3, 0xe1, 0xdd, 0xd3, 0xe1, 0xdd, 0xd4, 0xdf, 0xda, 0xd0, 0xdf, 0xda, 0xd1, 0xdf, 0xdb, 0xd1, 0xe0, 0xda, 0xd1, 0xdd, 0xd8, 0xcf, 0xdd, 0xd8, 0xce, 0xde, 0xd9, 0xce, 0xde, 0xd8, 0xce, 0xdd, 0xd9, 0xce, 0xdc, 0xd6, 0xcc, 0xdb, 0xd6, 0xcc, 0xdc, 0xd6, 0xcb, 0xbd, 0x92, 0xbc, 0xa2, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x36, 0x61, 0xc5, 0x3a, 0xd, 0x83, 0x0, 0x0, 0x0, 0x72, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x4c, 0x8c, 0x55, 0x2, 0x4, 0x1, 0x8, 0x85, 0xc0, 0xc9, 0xfb, 0x1f, 0x76, 0x7b, 0x75, 0x3a, 0xf0, 0xc7, 0xc0, 0x27, 0xc1, 0x9d, 0x34, 0xe4, 0x4e, 0xb5, 0xa0, 0x68, 0x95, 0xf1, 0x93, 0xc4, 0xb0, 0xb7, 0xd6, 0x2, 0x7c, 0x2d, 0x46, 0xc3, 0x82, 0x45, 0xf8, 0x87, 0x16, 0x5a, 0xd7, 0x71, 0x21, 0x9e, 0x2c, 0x86, 0x52, 0x10, 0x89, 0xee, 0x86, 0x15, 0xd9, 0xf0, 0x6b, 0x7f, 0xac, 0x8b, 0xce, 0x85, 0xb4, 0x8b, 0xe1, 0xb7, 0x2e, 0x6, 0xd9, 0x53, 0x6a, 0x3c, 0x43, 0xa9, 0xd0, 0xcc, 0xd8, 0x5f, 0xd0, 0x4, 0xa2, 0xf6, 0x50, 0xac, 0x68, 0xff, 0x6d, 0xf9, 0x3f, 0xc, 0x93, 0x88, 0x59, 0x68, 0x81, 0x69, 0x18, 0x9e, 0x3, 0xba, 0x1b, 0x55, 0x0, 0x0, 0x0, 0x69, 0x26, 0x8d, 0xeb, 0x4b, 0xad, 0xe7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char logo_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x80, 0x0, 0x0, 0x0, 0x80, 0x8, 0x6, 0x0, 0x0, 0x0, 0xc3, 0x3e, 0x61, 0xcb, 0x0, 0x0, 0x19, 0xdb, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xec, 0x99, 0x3, 0x94, 0x7b, 0x39, 0x14, 0xc6, 0xd7, 0xb6, 0xed, 0x87, 0x62, 0x6d, 0xdb, 0x33, 0xe5, 0x6b, 0xc7, 0x6b, 0xdb, 0xb6, 0x77, 0x5c, 0xb7, 0x6b, 0xdb, 0xb6, 0x6d, 0xdb, 0xb6, 0xbd, 0xdb, 0x74, 0xbf, 0xde, 0xe6, 0x35, 0xff, 0xe6, 0xcc, 0xdb, 0x1d, 0x9f, 0x37, 0xd3, 0xe4, 0x9c, 0xdf, 0x49, 0x5e, 0x9c, 0x7c, 0x37, 0x37, 0x39, 0xed, 0x54, 0x2a, 0xa8, 0xa0, 0x82, 0xa, 0x2a, 0xa8, 0xa0, 0x82, 0xa, 0x2a, 0xa8, 0xa0, 0x82, 0xa, 0xf5, 0x17, 0x8c, 0x48, 0x6a, 0xe, 0x23, 0xd4, 0x73, 0xa5, 0x16, 0xe8, 0xba, 0x5f, 0xb, 0x74, 0xdf, 0xac, 0x87, 0x7a, 0x2f, 0x34, 0xc3, 0xfd, 0x9d, 0x66, 0x24, 0x71, 0x0, 0xca, 0xa2, 0x66, 0x34, 0xb3, 0xba, 0x37, 0x9e, 0x5f, 0x78, 0x92, 0x2e, 0x5f, 0x5, 0x3d, 0xd4, 0x77, 0xe6, 0x72, 0xd, 0xa7, 0x33, 0x50, 0x2a, 0xa3, 0x35, 0x9c, 0x5e, 0xd4, 0x1a, 0xcf, 0xfc, 0x19, 0x7c, 0xae, 0x35, 0x76, 0xbe, 0xa5, 0x5, 0x3a, 0x9f, 0xd5, 0x1a, 0xbb, 0x1e, 0xd4, 0x83, 0x3d, 0xb7, 0x1b, 0xe1, 0xbe, 0x4b, 0xcd, 0x48, 0xf2, 0x0, 0x4f, 0x2c, 0xe7, 0x9f, 0x4, 0x4b, 0x57, 0xc1, 0x13, 0x3f, 0x6b, 0x16, 0x8, 0xfc, 0xe9, 0x72, 0xd, 0x67, 0x94, 0xb4, 0xc6, 0x32, 0x67, 0x56, 0x41, 0x9e, 0xc, 0x2f, 0xeb, 0xfc, 0xa, 0xc6, 0x70, 0x97, 0xc7, 0xca, 0x2c, 0x3e, 0x8e, 0x53, 0x55, 0xc1, 0xb4, 0xb2, 0x1b, 0xeb, 0x70, 0xcd, 0x38, 0xb1, 0x29, 0x23, 0x92, 0x38, 0x79, 0xa4, 0xfd, 0xad, 0xbe, 0xff, 0x63, 0x53, 0x1b, 0xd1, 0xf4, 0x36, 0x7a, 0xa0, 0xf3, 0x77, 0x12, 0xb6, 0xe1, 0xc, 0x46, 0xb1, 0x94, 0x6, 0xac, 0x36, 0x26, 0x63, 0x28, 0xc2, 0x0, 0x1a, 0xd6, 0x3c, 0xf0, 0x89, 0xa9, 0x95, 0x32, 0x63, 0x18, 0x8c, 0x68, 0x66, 0x29, 0x23, 0x92, 0xdc, 0x5, 0xc2, 0x77, 0xe1, 0x7e, 0x7e, 0xaa, 0x2a, 0x4a, 0xa0, 0xf3, 0xf, 0xe4, 0xef, 0x30, 0x62, 0xf7, 0x1f, 0xec, 0x7d, 0x0, 0xfd, 0xfd, 0x83, 0xfe, 0x4a, 0x2, 0xea, 0xdf, 0x11, 0xee, 0x5, 0x7e, 0xc7, 0x55, 0x70, 0x4, 0xd2, 0xd3, 0x28, 0x95, 0xc6, 0xe6, 0xb4, 0xaf, 0x60, 0x46, 0x53, 0xbb, 0x18, 0xa1, 0xbe, 0xab, 0xb0, 0xd9, 0x3f, 0x83, 0xaa, 0x6b, 0xd6, 0x85, 0x8, 0xdf, 0x98, 0x56, 0x66, 0xbd, 0x61, 0x8f, 0x11, 0xcb, 0x2d, 0x36, 0x45, 0x9f, 0xc, 0x94, 0x6, 0x3, 0x1f, 0xfb, 0x2f, 0x23, 0xdc, 0x7f, 0x99, 0x1e, 0x18, 0x5d, 0x3, 0x50, 0xc2, 0x47, 0xb3, 0xcb, 0x43, 0xf8, 0x3d, 0xe1, 0xe6, 0xef, 0xc4, 0x26, 0x33, 0x50, 0x2, 0xd8, 0xf8, 0xae, 0x32, 0x8c, 0xc7, 0x94, 0xbf, 0x1c, 0x84, 0xc0, 0x9, 0x7e, 0xdc, 0x13, 0xcb, 0xcf, 0x3f, 0xf4, 0x97, 0x7f, 0x72, 0x7a, 0x33, 0x9a, 0xde, 0x1b, 0xfd, 0xd0, 0xe9, 0x47, 0x9f, 0x83, 0x86, 0xe6, 0x14, 0xe8, 0x2a, 0xe2, 0x1d, 0xf0, 0xa2, 0x27, 0x5e, 0x98, 0x56, 0xa9, 0x36, 0xa, 0x1, 0xaf, 0xea, 0xc5, 0x3d, 0xb1, 0x6c, 0xb, 0x4e, 0xfc, 0xdd, 0xd8, 0xdc, 0x12, 0x87, 0x8b, 0xce, 0xd3, 0x41, 0x21, 0x2, 0x44, 0x63, 0x4, 0xd2, 0x30, 0x98, 0x33, 0xe1, 0x9, 0x66, 0x1a, 0xd2, 0x78, 0x10, 0xe, 0x2f, 0xfa, 0x47, 0xf4, 0x60, 0x37, 0x84, 0xa4, 0xfe, 0x2a, 0xfd, 0xcb, 0x4, 0x44, 0x9a, 0x8b, 0xcf, 0xec, 0x34, 0xc6, 0xfe, 0xc1, 0xd7, 0x7a, 0xe1, 0x74, 0x4a, 0xbd, 0x51, 0x8, 0x10, 0x31, 0x3, 0x31, 0x4a, 0x53, 0xc0, 0x0, 0x17, 0x5e, 0xe4, 0xf3, 0x3c, 0x2a, 0xe3, 0x14, 0xc9, 0x8, 0xac, 0xac, 0x5, 0x61, 0x1c, 0xdd, 0xb1, 0xaf, 0xf5, 0xa2, 0xe9, 0x4c, 0x2b, 0x37, 0xbf, 0x27, 0x56, 0x58, 0x6, 0xc6, 0x66, 0x80, 0xd, 0xd1, 0xf6, 0x1f, 0xd1, 0x8f, 0xe8, 0xd3, 0x19, 0x31, 0x3e, 0x28, 0x95, 0xbd, 0x7, 0xfa, 0x55, 0x6, 0x30, 0x1a, 0x1, 0xae, 0xfc, 0xb, 0x3d, 0x20, 0x84, 0x1f, 0x4, 0x4c, 0x8, 0x82, 0x38, 0xd4, 0xfb, 0x11, 0xae, 0x82, 0xd5, 0x21, 0xec, 0xac, 0x38, 0xdd, 0xcb, 0x80, 0x55, 0xbc, 0xf1, 0xc2, 0x9a, 0xde, 0xa6, 0xc2, 0x5a, 0x65, 0xb1, 0xe1, 0x21, 0x3a, 0x60, 0x64, 0xdd, 0x78, 0x4c, 0x5e, 0x8b, 0xbb, 0xfb, 0x1, 0x78, 0x9a, 0x77, 0xe5, 0xbe, 0x6, 0xd, 0x79, 0x25, 0x1a, 0xf7, 0xaf, 0xd1, 0xb8, 0x2, 0x3c, 0x4d, 0xe7, 0xcc, 0xa2, 0x5e, 0xfb, 0xe1, 0xc4, 0xc3, 0xb8, 0x53, 0x8b, 0xa0, 0x4, 0x18, 0xc5, 0x32, 0x21, 0xe9, 0x3b, 0x0, 0xe1, 0x0, 0xd2, 0x24, 0x20, 0xee, 0xf5, 0xcb, 0x71, 0xaf, 0x1f, 0xd, 0x91, 0xef, 0x45, 0xde, 0xaf, 0xbc, 0x9e, 0x83, 0x90, 0x7c, 0x1c, 0xe0, 0x3c, 0x8e, 0x9c, 0xcf, 0xc7, 0x14, 0x75, 0xfe, 0x42, 0x5f, 0x23, 0x7a, 0x4, 0x7a, 0x9b, 0xce, 0x5a, 0x1a, 0xde, 0x6b, 0x6f, 0x18, 0xef, 0xf2, 0x75, 0xfe, 0x6, 0xc8, 0x9e, 0x82, 0x53, 0xf9, 0x43, 0x79, 0x73, 0x8d, 0x50, 0x6f, 0x15, 0x5d, 0x66, 0xa0, 0x7c, 0xb4, 0x41, 0x5c, 0xe4, 0x69, 0x81, 0x28, 0x23, 0xb1, 0x45, 0x1b, 0xa4, 0xed, 0x7c, 0xb9, 0x4c, 0x8c, 0xed, 0x38, 0x9e, 0x21, 0xc6, 0xf9, 0x1b, 0x1e, 0x60, 0x35, 0x33, 0x96, 0x5b, 0xc4, 0xdb, 0x7c, 0xee, 0xec, 0x43, 0x59, 0x2f, 0xea, 0xcf, 0xe2, 0x8d, 0x9f, 0x65, 0xea, 0xe1, 0xbe, 0x77, 0x78, 0xbf, 0x5f, 0x9a, 0xb1, 0xfc, 0x46, 0xde, 0xa6, 0xb3, 0x67, 0xa8, 0x4b, 0x3, 0xc0, 0xe2, 0xb7, 0x81, 0x1, 0x7c, 0x62, 0x88, 0xd, 0x66, 0x94, 0x1e, 0x1c, 0x8c, 0xb7, 0xb1, 0xd3, 0xf2, 0x77, 0x69, 0x94, 0xa9, 0xf1, 0x1e, 0xb8, 0x52, 0xde, 0xc1, 0x15, 0x73, 0x3a, 0xae, 0x1c, 0x1d, 0xcc, 0x8a, 0xbc, 0xff, 0xf4, 0xa, 0x38, 0xed, 0xb, 0xa2, 0xfe, 0xa1, 0x7a, 0x10, 0xfd, 0x10, 0x3d, 0xd5, 0xf9, 0x22, 0xff, 0x8, 0xfc, 0xef, 0x30, 0x5f, 0xfd, 0x79, 0x80, 0xa6, 0xb3, 0x97, 0xc1, 0x46, 0xbe, 0x5b, 0x39, 0x91, 0x10, 0x2d, 0xdc, 0x87, 0x8d, 0x96, 0x8, 0x3b, 0xe0, 0x58, 0x26, 0xb5, 0x1d, 0x29, 0x21, 0x82, 0xe6, 0x27, 0xf2, 0x78, 0x9a, 0x83, 0x77, 0xc6, 0x75, 0xf0, 0xa, 0x1b, 0x7a, 0x5b, 0xce, 0x9b, 0x7d, 0xa0, 0x5f, 0x9, 0x51, 0xa6, 0xe3, 0xaa, 0xba, 0x8f, 0xd7, 0x2f, 0xf2, 0xd8, 0xf6, 0x2c, 0xd4, 0x97, 0xc7, 0xca, 0xe4, 0x51, 0x6f, 0xa9, 0xfa, 0xf3, 0x2, 0x91, 0xe4, 0x6b, 0x7a, 0x79, 0x83, 0xab, 0x9b, 0xda, 0xcf, 0x41, 0xda, 0x19, 0x51, 0x67, 0xbc, 0x9, 0xf5, 0x31, 0xc2, 0x9e, 0x27, 0xd2, 0x95, 0xf9, 0x93, 0x21, 0x3c, 0xf, 0x11, 0x1b, 0xa4, 0xfb, 0x7e, 0x53, 0x94, 0x15, 0x1, 0xd5, 0x95, 0xfb, 0xe1, 0x6b, 0x29, 0x52, 0x1c, 0x49, 0x3d, 0x8c, 0xff, 0x29, 0xd6, 0xad, 0x2f, 0x3, 0x88, 0xa6, 0x1f, 0xe2, 0x1b, 0xc8, 0x45, 0x75, 0x3b, 0x10, 0x8d, 0x10, 0x79, 0x7c, 0xfe, 0x94, 0xaf, 0x93, 0xa0, 0xc9, 0x67, 0x60, 0x8, 0xdb, 0xe2, 0x6a, 0x68, 0xa5, 0xb2, 0x8a, 0xc8, 0x4c, 0xea, 0x8b, 0x11, 0xa2, 0xf, 0x6, 0x60, 0x4, 0x89, 0xf, 0xcc, 0x58, 0xa1, 0xa5, 0x8e, 0x1e, 0x82, 0xf9, 0x5d, 0xe1, 0x1e, 0x3f, 0xb5, 0x4f, 0x13, 0xc5, 0x13, 0x9, 0x31, 0x67, 0x56, 0xf5, 0x8, 0x38, 0xd1, 0xe0, 0x4f, 0x23, 0x9c, 0x0, 0x55, 0x8f, 0xc5, 0x78, 0x2c, 0x90, 0xda, 0x89, 0xba, 0x89, 0x6f, 0x60, 0x3c, 0x7, 0xd4, 0xcb, 0x3b, 0xc0, 0x84, 0x1, 0xbc, 0x42, 0x9b, 0x10, 0x49, 0x4c, 0x48, 0x20, 0x18, 0xab, 0xc4, 0xfd, 0x22, 0x3d, 0xe5, 0x37, 0x21, 0xca, 0x64, 0x50, 0xc6, 0xe4, 0x7e, 0xf4, 0x70, 0xe2, 0x73, 0x3c, 0x92, 0xf, 0x98, 0xec, 0xff, 0xcb, 0xc7, 0x70, 0xef, 0xbd, 0x86, 0x85, 0x17, 0xcb, 0x8b, 0x36, 0xb1, 0xf8, 0x9, 0xe, 0x93, 0xd3, 0xc3, 0xc0, 0xf6, 0x28, 0x48, 0x27, 0x3f, 0x81, 0x27, 0x38, 0x74, 0x92, 0x8a, 0x5f, 0xc8, 0xe0, 0xe4, 0x7f, 0x66, 0x9f, 0x2, 0x2c, 0x96, 0xf1, 0xb8, 0x9e, 0x21, 0x2f, 0x60, 0xef, 0x5, 0xe, 0xc7, 0x77, 0x78, 0x44, 0x9e, 0x30, 0x19, 0xff, 0xef, 0xbf, 0xdf, 0x8c, 0xa4, 0x7e, 0x31, 0xb0, 0x60, 0xc0, 0xc5, 0x47, 0x1c, 0x55, 0x88, 0xfd, 0xc0, 0x61, 0xb0, 0xb2, 0xf7, 0xfb, 0x5b, 0xcf, 0x77, 0xef, 0x8f, 0x44, 0xb0, 0xce, 0x6e, 0xb8, 0xf1, 0x13, 0xf0, 0xb, 0xd7, 0xdc, 0x83, 0xa9, 0xef, 0x6f, 0xbd, 0x60, 0x66, 0x2c, 0xea, 0xc1, 0xaa, 0xf0, 0xd1, 0x54, 0x19, 0x26, 0xd2, 0xa, 0xc0, 0xf7, 0x26, 0xfd, 0x15, 0x7e, 0x21, 0x3c, 0xd8, 0xb5, 0xe2, 0x43, 0xf4, 0xd5, 0x30, 0x49, 0xb8, 0xf0, 0xd4, 0xf, 0x10, 0xf5, 0x21, 0x3c, 0x58, 0x2e, 0x87, 0x31, 0x9c, 0x8c, 0xfc, 0xe5, 0x1c, 0xfe, 0xfc, 0x58, 0x16, 0xf5, 0x1e, 0xe6, 0x8b, 0x23, 0xd0, 0x96, 0x21, 0x6, 0x3, 0x6d, 0x44, 0x5a, 0xa4, 0x1d, 0xcb, 0x44, 0x1d, 0xc7, 0x6f, 0x30, 0xf8, 0xbe, 0xd3, 0x36, 0xe, 0x79, 0xce, 0xed, 0x6, 0x3f, 0x5f, 0xe7, 0x36, 0x6, 0x3f, 0x10, 0xa0, 0x7c, 0xfa, 0x6f, 0x5d, 0xbe, 0xfd, 0xa2, 0x99, 0xdd, 0x29, 0x7e, 0xcb, 0x85, 0xb3, 0xe3, 0xdf, 0xb6, 0x87, 0xb0, 0x80, 0x62, 0xed, 0x42, 0x33, 0x3f, 0x22, 0xff, 0x61, 0x18, 0x42, 0x2, 0x86, 0xd0, 0xe2, 0x6f, 0xbf, 0x68, 0xae, 0x4a, 0xfd, 0xf3, 0x56, 0xc2, 0x82, 0x9e, 0x94, 0x36, 0x85, 0x99, 0x56, 0xba, 0xc4, 0x51, 0x60, 0x3f, 0x80, 0x2d, 0xfe, 0xfb, 0xde, 0xe6, 0x73, 0xda, 0xdc, 0xfc, 0x7a, 0x3f, 0xdb, 0xb6, 0x60, 0x8f, 0x95, 0x61, 0x9c, 0xda, 0x93, 0x62, 0xe5, 0xde, 0x41, 0xbd, 0x2b, 0x40, 0x17, 0x8c, 0xe2, 0xbe, 0x4a, 0xdd, 0x34, 0xd5, 0x3, 0x76, 0x5b, 0x90, 0x16, 0x38, 0x7e, 0x67, 0xfe, 0x87, 0xb4, 0x8c, 0x63, 0x19, 0xcf, 0x77, 0x48, 0x3b, 0xd7, 0x1d, 0xfc, 0x5c, 0x9d, 0xe7, 0x3b, 0xe0, 0xba, 0xb8, 0xf8, 0xbc, 0xe, 0xa3, 0x7d, 0x89, 0x17, 0xce, 0x5d, 0x79, 0xa7, 0xab, 0xa7, 0x73, 0xa5, 0xf8, 0xbe, 0x96, 0xf3, 0x22, 0x34, 0x51, 0x12, 0x31, 0x23, 0x26, 0x2e, 0x16, 0x4e, 0x65, 0x44, 0x94, 0xc7, 0x94, 0x9f, 0x2d, 0xe2, 0xbb, 0xc6, 0x60, 0x14, 0x2, 0x3a, 0xfd, 0xd8, 0x1f, 0x6f, 0xbc, 0xf0, 0xa4, 0xaf, 0xe5, 0xfc, 0xd, 0x5c, 0x29, 0x3e, 0x1e, 0x71, 0x8b, 0xe3, 0x34, 0xbf, 0xc5, 0x5, 0x2d, 0x3, 0xb1, 0x21, 0x66, 0xc, 0x69, 0xe, 0xff, 0xa6, 0x32, 0x29, 0x5f, 0xe4, 0x59, 0x20, 0x36, 0x78, 0x44, 0x9b, 0x11, 0x62, 0x11, 0xa3, 0xd7, 0xc6, 0x12, 0xf1, 0xb0, 0xd6, 0x21, 0xd2, 0xd5, 0x83, 0x2, 0xd7, 0x7f, 0x90, 0x3b, 0x4f, 0x7e, 0xeb, 0x85, 0x33, 0x60, 0x72, 0xbd, 0x74, 0xaa, 0x69, 0xe2, 0x5c, 0x4c, 0x97, 0x62, 0xd6, 0x1a, 0x20, 0xe3, 0x79, 0x55, 0x44, 0x3d, 0xd7, 0xcc, 0x97, 0xf0, 0x36, 0xb9, 0xd0, 0x0, 0xfc, 0xed, 0x17, 0x4f, 0xb, 0xb7, 0xb4, 0x79, 0xed, 0x6, 0xe6, 0xdc, 0x2, 0x89, 0x2d, 0xa5, 0x1, 0xa5, 0x6b, 0x90, 0xda, 0x38, 0xaf, 0x43, 0xb4, 0xa7, 0xf4, 0x78, 0xad, 0x1, 0x94, 0xef, 0xff, 0x47, 0x7c, 0xad, 0x17, 0xac, 0xef, 0x2a, 0x3, 0x58, 0xbe, 0xfd, 0xe2, 0x85, 0xf1, 0x98, 0x7b, 0xca, 0x63, 0xfd, 0xcb, 0xbd, 0x39, 0x0, 0x3b, 0x8f, 0x45, 0x71, 0xbc, 0x9f, 0x6d, 0xd, 0xd6, 0xae, 0xd7, 0xb6, 0xed, 0xdd, 0x87, 0x6a, 0x6d, 0xdb, 0xb6, 0x8d, 0xc7, 0xba, 0xfd, 0xb4, 0xb6, 0x6d, 0xdb, 0xb6, 0xed, 0xde, 0xee, 0x2f, 0xed, 0x49, 0x5e, 0xa6, 0x93, 0x4f, 0x2f, 0x49, 0x1f, 0x32, 0xf3, 0x9f, 0x73, 0x73, 0x93, 0x1e, 0xfe, 0xef, 0xe9, 0x4d, 0xa6, 0xd5, 0x93, 0x73, 0x9d, 0xcd, 0xa4, 0x5c, 0x37, 0xd7, 0x6b, 0x60, 0x7e, 0xef, 0x37, 0xfc, 0xc0, 0x37, 0x5, 0x6a, 0x3f, 0xf7, 0x23, 0x9, 0xfd, 0x0, 0xbc, 0x2, 0x9e, 0xe6, 0xbd, 0xc5, 0xc3, 0xbe, 0xc6, 0xd6, 0x7, 0x79, 0xbe, 0xbe, 0x9f, 0x78, 0x90, 0x2d, 0x8f, 0x82, 0x67, 0x19, 0xbf, 0xce, 0xbd, 0x5f, 0xf0, 0x99, 0xff, 0x2a, 0x3a, 0x80, 0xb5, 0xd, 0xfb, 0x64, 0xb0, 0x88, 0x4f, 0xf4, 0x32, 0xb7, 0xeb, 0x75, 0x25, 0xed, 0x1c, 0x9f, 0xee, 0xd, 0x44, 0x52, 0xbd, 0xe3, 0xb7, 0x1, 0xe1, 0xfd, 0x1f, 0x1a, 0x0, 0x23, 0xb7, 0x16, 0x67, 0x4b, 0x38, 0x59, 0xd6, 0xe1, 0xab, 0x82, 0x79, 0xa4, 0x35, 0x4c, 0xd7, 0xe4, 0x73, 0x48, 0x81, 0xa1, 0xc3, 0x7c, 0xaf, 0xa1, 0x5f, 0xe6, 0x2c, 0xee, 0x17, 0x2, 0x32, 0xd6, 0x24, 0x30, 0x25, 0xf4, 0x6f, 0x92, 0xf7, 0x31, 0x5, 0x7d, 0x96, 0x56, 0x7a, 0x23, 0x8f, 0x9f, 0x67, 0xfa, 0x9a, 0x3a, 0x23, 0xf8, 0xbf, 0x26, 0x5f, 0x61, 0x4b, 0xfb, 0x23, 0xe9, 0x89, 0x24, 0x76, 0x94, 0xb7, 0x29, 0x39, 0x34, 0x14, 0xcf, 0x8f, 0x61, 0x3c, 0xd, 0x78, 0xb9, 0x67, 0x43, 0x5f, 0x63, 0xc7, 0xc1, 0xbc, 0xab, 0x48, 0x43, 0x8e, 0x7, 0xf9, 0xfc, 0xab, 0x10, 0xe6, 0xfb, 0x5a, 0xb2, 0x55, 0xfc, 0xec, 0xf2, 0x4f, 0x89, 0xaf, 0x96, 0xf1, 0xc8, 0x9c, 0x39, 0x6e, 0xa4, 0xc5, 0xbc, 0x71, 0x4d, 0xf4, 0x49, 0x9e, 0x79, 0x8c, 0xbe, 0x7a, 0xc9, 0xed, 0xae, 0x18, 0xd8, 0xf3, 0xed, 0x3f, 0x92, 0xe, 0x91, 0xd4, 0xd7, 0x2a, 0x4e, 0xeb, 0x81, 0x3, 0x76, 0xab, 0x95, 0x73, 0x43, 0x2, 0x39, 0x9f, 0xcb, 0x9c, 0x71, 0xcd, 0xfa, 0x7c, 0xee, 0x73, 0xaa, 0x66, 0x5e, 0x19, 0xfa, 0x1b, 0xae, 0xff, 0xe, 0x1f, 0x5f, 0xa2, 0x80, 0x19, 0x8a, 0xdd, 0x10, 0x8e, 0xe7, 0x47, 0xd8, 0xdb, 0xef, 0xa4, 0x97, 0xa3, 0x0, 0xa7, 0xb0, 0xe7, 0xb9, 0x1b, 0xbd, 0xef, 0x51, 0x98, 0xbf, 0x88, 0xd9, 0xec, 0x7, 0xe8, 0xca, 0x47, 0x4d, 0xcc, 0xf3, 0x8c, 0x4b, 0xe6, 0x6b, 0xa5, 0xe8, 0x12, 0x42, 0x37, 0xb4, 0x7c, 0x42, 0x2c, 0xbb, 0xf7, 0x6, 0x2, 0x6c, 0xc2, 0x6a, 0x28, 0xf1, 0xa6, 0xcf, 0x8, 0xb6, 0xce, 0x30, 0xdb, 0x55, 0x66, 0x1f, 0x58, 0xa9, 0x3f, 0xb0, 0x62, 0xdf, 0x64, 0x7f, 0x72, 0x4, 0x6f, 0xcd, 0x86, 0xbb, 0xb4, 0xf9, 0x5d, 0x92, 0x47, 0xdf, 0x2c, 0x64, 0x78, 0x9b, 0x3c, 0xfc, 0x29, 0x44, 0x30, 0x16, 0x82, 0xb, 0xb1, 0x1a, 0x64, 0xa7, 0x8b, 0x3d, 0xe2, 0x8f, 0xe4, 0x86, 0xf5, 0x2c, 0x1, 0x62, 0x85, 0x61, 0xbe, 0xa6, 0x64, 0x33, 0xc9, 0xfe, 0xcf, 0x5b, 0x71, 0xaa, 0x45, 0x69, 0x90, 0xb1, 0xeb, 0xc0, 0x8e, 0xd2, 0x65, 0xd7, 0xb8, 0xe5, 0xf, 0x7e, 0x5d, 0xfb, 0x1d, 0xed, 0x7b, 0xff, 0xba, 0x3d, 0x5, 0xc5, 0x8a, 0x83, 0xe9, 0xa, 0x1d, 0xd8, 0xfe, 0x52, 0xf3, 0x43, 0x5b, 0x10, 0xc8, 0x5a, 0x3f, 0x9d, 0x8e, 0xfd, 0x3f, 0x6c, 0xe6, 0x7a, 0x7e, 0x13, 0x18, 0xcb, 0x8d, 0x60, 0x25, 0x1c, 0x42, 0xf0, 0xa, 0x48, 0xe0, 0xad, 0xba, 0xa3, 0xf3, 0x8, 0xbc, 0xd5, 0x12, 0xe6, 0x7b, 0xac, 0xe7, 0xc, 0x3b, 0xa, 0x30, 0xd6, 0x93, 0xdc, 0xf6, 0x33, 0xdf, 0xd9, 0x97, 0xfa, 0x23, 0x99, 0xa1, 0x3d, 0xb3, 0x20, 0xf2, 0x23, 0xf9, 0x11, 0xcb, 0xeb, 0xf8, 0xf2, 0x87, 0x9e, 0xb, 0xa4, 0x4e, 0xd2, 0xda, 0x58, 0xe6, 0x12, 0xab, 0xc0, 0xf2, 0x1e, 0x20, 0x8b, 0xc, 0x5b, 0x2f, 0xd1, 0x85, 0xa7, 0x59, 0xfd, 0xcd, 0x3d, 0x10, 0xcd, 0xe, 0xa, 0x26, 0x66, 0xc, 0xf6, 0x37, 0x77, 0xe, 0x61, 0x3c, 0x34, 0x10, 0xcd, 0xd, 0x72, 0x91, 0x4, 0x79, 0x48, 0x90, 0x3c, 0x87, 0x60, 0x4b, 0xac, 0xbe, 0x4a, 0x61, 0x4, 0x65, 0xce, 0x2b, 0xd2, 0x29, 0x78, 0xbb, 0xf4, 0x29, 0xfd, 0x5c, 0x83, 0xbf, 0xb1, 0xed, 0x3b, 0x1e, 0x49, 0xd7, 0xec, 0x25, 0xef, 0x45, 0x8e, 0xc6, 0xa7, 0xef, 0x29, 0x52, 0x6d, 0xfc, 0x4e, 0xe4, 0xc2, 0x4c, 0xfa, 0x32, 0x5d, 0xe0, 0xd1, 0x4a, 0xd, 0xe2, 0xc5, 0x61, 0xd8, 0x1d, 0x1e, 0x8c, 0x15, 0xc6, 0x53, 0xf0, 0x15, 0x2, 0x91, 0xcc, 0x26, 0x6c, 0x6c, 0x77, 0x86, 0x20, 0xbb, 0x33, 0x7f, 0x12, 0x73, 0x1b, 0xd0, 0x15, 0x87, 0xb8, 0x16, 0x34, 0xc, 0x1b, 0x8a, 0xa1, 0x33, 0x70, 0x8e, 0xd6, 0xd4, 0x66, 0x10, 0x80, 0xb1, 0xf3, 0x40, 0x37, 0x52, 0x27, 0xc4, 0xbf, 0x7c, 0xf, 0x3f, 0x18, 0x4a, 0x14, 0xc7, 0x7b, 0x7a, 0xd1, 0xa1, 0x25, 0x1c, 0x1f, 0x3f, 0xd1, 0xa, 0x25, 0x79, 0x50, 0x86, 0xef, 0xf6, 0xe3, 0x37, 0x24, 0x5d, 0xe0, 0x4f, 0x48, 0xf0, 0x16, 0xdd, 0xef, 0x27, 0xce, 0x4d, 0xd7, 0x6a, 0xc7, 0x6d, 0xcf, 0x43, 0x8a, 0xd, 0x5d, 0xd, 0x3a, 0xb4, 0xfb, 0xac, 0xc1, 0x30, 0xee, 0x70, 0x56, 0xe3, 0x3f, 0x3a, 0x5b, 0x19, 0x97, 0x9d, 0x86, 0x4e, 0x2e, 0xc6, 0x14, 0xbf, 0xf3, 0x26, 0x4f, 0x2f, 0x3d, 0xe8, 0x48, 0xcb, 0xf8, 0x1a, 0xda, 0x5f, 0x17, 0x5f, 0x55, 0xd5, 0x77, 0xa4, 0xfd, 0xf8, 0xd, 0x9, 0x94, 0x9, 0xc6, 0x35, 0x8b, 0x71, 0x89, 0x8e, 0xb0, 0x8f, 0xfb, 0xef, 0x6, 0x76, 0x9f, 0x3d, 0x38, 0x18, 0xcd, 0x36, 0xf2, 0xd8, 0xc5, 0x2e, 0x5c, 0x73, 0xb8, 0x7d, 0xde, 0x30, 0x7, 0x38, 0x97, 0x39, 0xa0, 0x27, 0x11, 0xe6, 0x13, 0x5c, 0x73, 0xf2, 0x4e, 0x4f, 0x2f, 0x3f, 0x2, 0xb1, 0xdc, 0x12, 0x74, 0x28, 0xde, 0x3d, 0x48, 0xf1, 0xcd, 0xf1, 0x21, 0xad, 0xcf, 0xe7, 0x7d, 0x8f, 0xe8, 0x2, 0xe6, 0xeb, 0xd5, 0x39, 0x73, 0xde, 0xb5, 0xb1, 0x7e, 0xce, 0xe2, 0x3c, 0x67, 0x89, 0xe8, 0xad, 0x3, 0x5c, 0xf, 0x3a, 0xb4, 0xdb, 0x8c, 0x61, 0xb4, 0xa5, 0xcf, 0xb4, 0xf6, 0xa3, 0x3b, 0x69, 0x17, 0xe8, 0xd2, 0xf5, 0x28, 0xc6, 0x5a, 0xf1, 0xef, 0x5d, 0x3a, 0x71, 0x87, 0xb, 0xc1, 0xb8, 0xb2, 0x51, 0xf6, 0xd2, 0xa9, 0x1e, 0xd1, 0xf3, 0x21, 0xb2, 0x5e, 0x50, 0xba, 0x4d, 0x5e, 0x7e, 0x7d, 0x10, 0x8c, 0x65, 0x1b, 0xea, 0xd0, 0xfa, 0x72, 0x61, 0x8, 0xf0, 0x35, 0x28, 0xc3, 0x7e, 0xc7, 0x80, 0xbe, 0x12, 0x80, 0xc9, 0xa9, 0x3b, 0xf8, 0xce, 0x1f, 0xe7, 0xe9, 0x43, 0x7, 0x4f, 0x26, 0xd, 0x90, 0xe0, 0x1d, 0xc9, 0x89, 0x42, 0x2a, 0x89, 0xab, 0x2e, 0xc0, 0x5e, 0x5, 0xec, 0x3, 0xdc, 0xff, 0x21, 0x29, 0xef, 0x6, 0x1e, 0xe4, 0xf5, 0xe9, 0xbf, 0xe, 0x13, 0x80, 0xa4, 0x21, 0x9b, 0x93, 0xaf, 0xf0, 0xd4, 0xb1, 0xb9, 0xa7, 0xf, 0x1e, 0x90, 0xe0, 0x78, 0x56, 0xe1, 0xaf, 0x5a, 0x1c, 0x75, 0x2e, 0xbe, 0xe4, 0xf, 0x19, 0x49, 0x5f, 0xec, 0x6e, 0xfb, 0x8f, 0x17, 0xc6, 0x12, 0xe4, 0x4f, 0x55, 0xe3, 0x9d, 0x40, 0xa4, 0x2d, 0x18, 0x3a, 0x7e, 0x66, 0x77, 0x7d, 0x8c, 0xa7, 0x8f, 0x1e, 0x10, 0x77, 0x2c, 0x5, 0x68, 0x97, 0x78, 0x94, 0xc4, 0x26, 0xd2, 0x45, 0x60, 0x43, 0x0, 0x1, 0x52, 0xf7, 0xb2, 0x2f, 0x59, 0xde, 0x95, 0x0, 0xb5, 0x7f, 0xbf, 0xd2, 0x9a, 0x37, 0x80, 0x0, 0xbf, 0x6b, 0xc6, 0x2, 0xcd, 0x4, 0xd9, 0xdc, 0x89, 0xec, 0x3e, 0x8, 0xa0, 0xaa, 0x7, 0xc9, 0xae, 0x3a, 0xcd, 0xcb, 0x96, 0x29, 0x9e, 0x3e, 0x7c, 0x4, 0xe3, 0x85, 0xb5, 0x28, 0xc2, 0xe3, 0x46, 0x61, 0x9a, 0x91, 0xb, 0x9a, 0x13, 0x8b, 0x31, 0xd2, 0x72, 0xde, 0x9c, 0x47, 0x91, 0x7f, 0xb3, 0x88, 0x4e, 0x77, 0x25, 0x38, 0x94, 0xf, 0x44, 0xf9, 0x75, 0xb4, 0xe9, 0xbf, 0xab, 0x6, 0x93, 0x8e, 0x0, 0x5d, 0x4, 0x94, 0xfa, 0x90, 0xbd, 0xc5, 0xe, 0x9e, 0x7e, 0x70, 0xb0, 0x2, 0x8f, 0xaf, 0xc6, 0x94, 0x2c, 0x49, 0x8c, 0x75, 0x1, 0x36, 0x95, 0x26, 0xd9, 0x8, 0xa6, 0x5d, 0xfc, 0x5d, 0x60, 0xf2, 0xb, 0xd8, 0x87, 0xa1, 0x94, 0x16, 0x60, 0x19, 0xd9, 0x3d, 0x44, 0xb4, 0xcf, 0x57, 0x1c, 0x56, 0x9a, 0x1e, 0x88, 0x75, 0x1, 0xab, 0x67, 0x54, 0x7f, 0x20, 0x0, 0x71, 0x4, 0xd9, 0x8c, 0xdd, 0x6b, 0xe4, 0x87, 0x18, 0xe7, 0x92, 0x7, 0xa4, 0x13, 0x90, 0x7c, 0xa2, 0xf, 0x2, 0x4c, 0x5f, 0x7a, 0xe7, 0x96, 0x81, 0xce, 0x7, 0x96, 0x98, 0xbe, 0xb8, 0x5f, 0xa, 0x86, 0xa1, 0x8a, 0x31, 0xbb, 0xa8, 0xea, 0x4a, 0x7f, 0x45, 0xd2, 0x8c, 0x8d, 0x5f, 0x3f, 0x21, 0x41, 0xdc, 0x66, 0x9e, 0xba, 0x91, 0x47, 0x91, 0xd1, 0xcc, 0x5d, 0x81, 0x78, 0x61, 0x61, 0x67, 0x5f, 0x0, 0xed, 0x71, 0xe3, 0xe0, 0x40, 0xac, 0x10, 0xa3, 0x55, 0xff, 0x7, 0x24, 0xb0, 0x74, 0xb9, 0xbb, 0x40, 0x87, 0x21, 0x79, 0x8e, 0xbe, 0x90, 0x77, 0xb, 0x53, 0xfa, 0x13, 0x1, 0x58, 0x2c, 0xeb, 0x10, 0xdf, 0xb7, 0xa0, 0xec, 0x26, 0xc8, 0x9f, 0xd4, 0x21, 0xa5, 0x18, 0x4b, 0x5e, 0x33, 0xaf, 0x53, 0xab, 0xd, 0xdd, 0xd8, 0xe5, 0x5e, 0xd, 0xc3, 0x84, 0x0, 0x69, 0xfb, 0x68, 0xc6, 0x69, 0x58, 0x1b, 0x4a, 0x4c, 0xdf, 0xd5, 0xd3, 0xcf, 0x8e, 0xf0, 0xee, 0x33, 0x27, 0xb2, 0x61, 0x3e, 0x5d, 0x62, 0x55, 0x5a, 0xac, 0xee, 0x14, 0x5e, 0x8a, 0x8f, 0xd4, 0xc0, 0xea, 0x7f, 0x9f, 0xee, 0x73, 0x56, 0x30, 0x3e, 0x7d, 0x39, 0x9b, 0xc, 0x2e, 0xe, 0xf, 0xed, 0x36, 0x73, 0x51, 0x14, 0xad, 0x1f, 0x88, 0x17, 0x23, 0xc1, 0x78, 0xf1, 0x40, 0x56, 0xea, 0x1b, 0x18, 0x2c, 0x1, 0xcd, 0x90, 0x6d, 0x88, 0x9e, 0x4f, 0x43, 0x89, 0x19, 0x6b, 0x7a, 0xfa, 0xe1, 0x11, 0xde, 0x6d, 0xe6, 0xca, 0x5a, 0x8c, 0x8e, 0xe6, 0xcb, 0xac, 0x8b, 0xc2, 0x9b, 0xe6, 0xbe, 0xd, 0xc6, 0xf3, 0xb3, 0x58, 0x4c, 0xdb, 0xfb, 0xe2, 0x33, 0x7, 0x77, 0xa3, 0xe0, 0x33, 0xc6, 0x51, 0xec, 0x55, 0x29, 0xf4, 0xe, 0xb4, 0xaf, 0x4, 0xf2, 0x68, 0x98, 0xd4, 0xc9, 0xe6, 0xec, 0x9d, 0x40, 0x4, 0x63, 0x20, 0x18, 0x35, 0xa0, 0x19, 0x56, 0xda, 0xd8, 0x6, 0xaa, 0xce, 0xc7, 0xa, 0x47, 0x62, 0x7b, 0x74, 0x7f, 0x24, 0x0, 0xb, 0x68, 0x45, 0xf2, 0xf7, 0x83, 0xe4, 0xce, 0x9, 0x28, 0x73, 0xee, 0x91, 0xac, 0xfa, 0xcc, 0xf7, 0xd8, 0xb8, 0x8f, 0x7a, 0x1d, 0x1a, 0xde, 0x7d, 0xd6, 0xc4, 0xee, 0x32, 0x75, 0x1a, 0x2b, 0xfe, 0x30, 0x1e, 0xc3, 0xde, 0x92, 0x62, 0xeb, 0xc0, 0x68, 0x56, 0x87, 0x32, 0xcf, 0xd9, 0x84, 0x2, 0x15, 0x5d, 0x7c, 0xf7, 0xaf, 0xe6, 0xe9, 0xa7, 0x7, 0xc4, 0x5e, 0x96, 0xe2, 0x3c, 0x23, 0x39, 0x53, 0x8e, 0xe4, 0x4d, 0xea, 0x80, 0xde, 0x2f, 0x59, 0xf1, 0x4f, 0x51, 0xf8, 0x13, 0x58, 0xb0, 0xa3, 0x6c, 0xb6, 0xaa, 0x19, 0xff, 0x73, 0x77, 0xce, 0x51, 0x96, 0x2b, 0x69, 0x0, 0x3f, 0xe7, 0xd9, 0xb6, 0xed, 0x77, 0xb5, 0xb6, 0x6d, 0x7b, 0xdb, 0x5a, 0xdb, 0xb6, 0x6d, 0x7b, 0x9b, 0xd7, 0xcd, 0x35, 0x9f, 0xcd, 0xb1, 0x6d, 0xab, 0xbb, 0xb2, 0xbf, 0x4a, 0xbe, 0x4c, 0x32, 0x75, 0x36, 0xe7, 0x4e, 0xcf, 0xad, 0x34, 0xf2, 0xc7, 0xef, 0x54, 0xa5, 0x92, 0xfb, 0xb9, 0xaa, 0x82, 0xc1, 0x5b, 0x49, 0xfe, 0x3a, 0x84, 0x22, 0x98, 0xa, 0x3, 0x1e, 0x25, 0x1c, 0x4d, 0xa8, 0x2f, 0xfc, 0x1e, 0x22, 0x8e, 0x27, 0x89, 0xd6, 0xc7, 0x2c, 0x79, 0x6c, 0x52, 0xb, 0x0, 0xdf, 0x4e, 0x25, 0x41, 0x9f, 0xc2, 0xcf, 0x88, 0x18, 0xfc, 0x5e, 0x30, 0x8e, 0x5, 0xf3, 0x5c, 0x38, 0x6e, 0x24, 0xfd, 0xbd, 0xd7, 0xbd, 0xb1, 0xfb, 0x70, 0x5b, 0x5f, 0xf7, 0x3e, 0x4d, 0x1, 0xf0, 0x1a, 0x36, 0x30, 0x82, 0xbe, 0x92, 0x7e, 0x6c, 0xf0, 0xc2, 0x64, 0xd7, 0x8d, 0x8d, 0x7d, 0x8f, 0x12, 0x33, 0x92, 0x5a, 0x4, 0x4f, 0x94, 0xb8, 0x5a, 0x8b, 0x27, 0xb9, 0xda, 0x74, 0x63, 0x43, 0xdf, 0xa9, 0x16, 0x97, 0xaa, 0xee, 0x9f, 0x22, 0x14, 0xe1, 0x7f, 0x70, 0xa4, 0xd, 0x61, 0x1c, 0xd7, 0x42, 0x8c, 0xac, 0x71, 0x5e, 0xc9, 0xf1, 0xd2, 0x54, 0x63, 0x7f, 0x3a, 0xc9, 0x5, 0xc0, 0xbe, 0x7c, 0x6d, 0x10, 0x57, 0x30, 0xe2, 0x74, 0x70, 0xf1, 0xa2, 0x15, 0x19, 0x1a, 0x96, 0xfe, 0xed, 0x99, 0xe6, 0xfc, 0xb9, 0x16, 0x5f, 0x5a, 0x74, 0xf7, 0x6a, 0x45, 0x8, 0xd6, 0x28, 0x69, 0xa7, 0x80, 0x3f, 0xde, 0x94, 0x6a, 0xea, 0xbf, 0x3a, 0xd1, 0x5, 0xd0, 0x9c, 0xbf, 0x6, 0x5f, 0x27, 0x2c, 0xc7, 0x6e, 0x77, 0xba, 0x69, 0xe0, 0x3c, 0x8b, 0xcb, 0x54, 0x6f, 0x51, 0xaa, 0x4c, 0xf1, 0xb5, 0xcf, 0x89, 0x1b, 0xf4, 0x78, 0x6d, 0x43, 0xcf, 0x40, 0xaa, 0x69, 0xe0, 0xe2, 0x24, 0x17, 0x0, 0x33, 0xf5, 0x4a, 0x7c, 0x5d, 0x2f, 0x3e, 0xdb, 0x62, 0x3c, 0xdd, 0x3c, 0xad, 0x5, 0xd0, 0x1d, 0x3d, 0x2e, 0x44, 0x9f, 0xb, 0x40, 0xef, 0xf7, 0xd8, 0x2, 0xce, 0x4e, 0xf8, 0xa, 0x70, 0x19, 0x2b, 0xec, 0x82, 0x20, 0x6, 0xd2, 0x46, 0xc7, 0x25, 0x32, 0xd6, 0x37, 0xa, 0x29, 0xa0, 0xb0, 0xce, 0xb7, 0x79, 0xa3, 0x52, 0x14, 0xe1, 0xea, 0x0, 0x43, 0x1a, 0xa4, 0x8d, 0xa2, 0x21, 0x7a, 0xac, 0xd6, 0xef, 0x5d, 0x7d, 0xd, 0xc9, 0x2f, 0x80, 0x54, 0x93, 0x14, 0x0, 0x3e, 0xd7, 0x4b, 0x50, 0x0, 0xdd, 0x14, 0x40, 0xc1, 0x5e, 0x1, 0xa4, 0x75, 0x1, 0x78, 0xa, 0x94, 0x4e, 0x9a, 0x1, 0xf4, 0x84, 0xe8, 0x3e, 0x34, 0x8c, 0xdf, 0x6a, 0x7d, 0x14, 0x40, 0x9e, 0x0, 0x5d, 0x9c, 0xec, 0x15, 0xa0, 0x70, 0x25, 0xbe, 0x6e, 0xa8, 0x15, 0x1b, 0xa8, 0xd1, 0x7, 0xe9, 0x23, 0x6f, 0x3c, 0xd5, 0x68, 0x75, 0xb, 0xe8, 0xeb, 0xe5, 0x8d, 0x1c, 0x82, 0x5d, 0x25, 0xa, 0x9c, 0x98, 0x11, 0x5d, 0xbd, 0x37, 0x11, 0xa0, 0x44, 0xdf, 0x4, 0x66, 0x5a, 0x8a, 0xd7, 0xe8, 0x98, 0xe2, 0xaf, 0xcd, 0xd8, 0xed, 0x4e, 0x59, 0xbd, 0x9, 0x6c, 0xea, 0xff, 0xe9, 0x8d, 0x5a, 0x30, 0xb0, 0x2f, 0x7, 0xec, 0x3f, 0xa6, 0x5, 0x12, 0x6, 0x72, 0x2c, 0xd7, 0x4, 0x63, 0x26, 0xe6, 0xb5, 0xe1, 0xeb, 0x9, 0x8, 0xb2, 0xe9, 0x2f, 0xa5, 0x0, 0x52, 0xc9, 0x2e, 0x80, 0xc2, 0xb5, 0x7e, 0xc, 0x25, 0x1e, 0x26, 0x46, 0xbc, 0x8c, 0x6b, 0x18, 0xf3, 0x5a, 0x81, 0x3e, 0xb1, 0xdb, 0x4e, 0xdc, 0xce, 0xb5, 0xf8, 0xac, 0x9a, 0xff, 0x34, 0x8a, 0xb6, 0x84, 0x92, 0x1e, 0x37, 0x52, 0xc9, 0x3d, 0xbb, 0x52, 0xcd, 0x85, 0x47, 0x25, 0x7c, 0x5, 0x78, 0x8a, 0xf8, 0xab, 0xec, 0xc5, 0xae, 0x77, 0x13, 0x5, 0x70, 0xb2, 0xc5, 0x15, 0x60, 0xe0, 0x2d, 0x6c, 0x3, 0xeb, 0x74, 0xb5, 0x71, 0x3f, 0x0, 0xbd, 0xca, 0x6d, 0x41, 0xc6, 0xac, 0xe3, 0xaf, 0x1c, 0x38, 0xf2, 0xd8, 0xc4, 0xee, 0xff, 0x2d, 0xc5, 0xd3, 0x88, 0xed, 0x67, 0x6d, 0xc7, 0x90, 0x89, 0x43, 0xdc, 0xf2, 0x5f, 0xe6, 0x25, 0xd3, 0x61, 0x76, 0xaa, 0xb4, 0xb5, 0x74, 0x1, 0x37, 0x63, 0x9d, 0xbc, 0x5c, 0xf8, 0x7b, 0xa, 0x5, 0x1, 0x18, 0x2e, 0x7d, 0xbe, 0x6f, 0xab, 0xb4, 0xd7, 0x42, 0xbf, 0x10, 0x36, 0xac, 0x5f, 0xda, 0x10, 0xe6, 0xf5, 0x72, 0xd, 0x72, 0x15, 0xc7, 0x9e, 0xdc, 0xe6, 0x62, 0x52, 0xb, 0x80, 0xb8, 0x96, 0xaf, 0x61, 0x7b, 0xbd, 0xfd, 0x46, 0xb7, 0x0, 0x24, 0x5e, 0x12, 0xb3, 0x50, 0x1f, 0xcc, 0x78, 0x1a, 0xc8, 0x78, 0x28, 0x7e, 0xd0, 0xb7, 0x89, 0x7c, 0xfd, 0x83, 0x42, 0xf8, 0x6c, 0xba, 0xa5, 0x74, 0x8a, 0x8d, 0x6a, 0x3d, 0x1e, 0x41, 0x37, 0x30, 0x23, 0x9f, 0x9b, 0x6e, 0x29, 0x34, 0xd2, 0x7e, 0x12, 0xe1, 0xbf, 0xc4, 0x81, 0x3b, 0x30, 0x6e, 0xf, 0x38, 0x3e, 0x28, 0x57, 0xb4, 0x1a, 0xa7, 0xe, 0x94, 0x57, 0x0, 0x85, 0xf, 0x64, 0xdb, 0xaa, 0x27, 0x26, 0xb3, 0x0, 0x4a, 0x39, 0x9d, 0x28, 0x10, 0x9f, 0xeb, 0x23, 0x15, 0x9e, 0x8c, 0xc1, 0xd8, 0x16, 0xa, 0xe1, 0x6f, 0x4c, 0xe0, 0xf7, 0x90, 0xc3, 0x33, 0xac, 0x19, 0x9f, 0x6b, 0x1f, 0x3c, 0x91, 0xa, 0xbe, 0x98, 0x19, 0xfa, 0x38, 0xda, 0x97, 0xd2, 0xb6, 0xa3, 0xe8, 0x7e, 0x14, 0x4e, 0xa0, 0xd8, 0x9a, 0x43, 0x14, 0xd8, 0xca, 0x6c, 0x6b, 0xf9, 0x9, 0x9, 0xdd, 0x2, 0x1e, 0xe5, 0x27, 0xdf, 0x52, 0x11, 0x28, 0x21, 0x98, 0x88, 0x22, 0x9b, 0x8f, 0x6a, 0x1b, 0xd8, 0x6e, 0xca, 0xe8, 0x7c, 0x4d, 0xae, 0xad, 0x7c, 0x64, 0x5c, 0xe, 0x7d, 0x87, 0x22, 0x18, 0x7, 0x9d, 0x38, 0x87, 0xb6, 0x2e, 0x90, 0xa1, 0xc0, 0x61, 0xe5, 0x79, 0x4d, 0xd2, 0x92, 0xcf, 0xaa, 0x76, 0x3a, 0xf1, 0xfa, 0x9c, 0xc4, 0x49, 0x4d, 0x3e, 0x3e, 0x35, 0xe3, 0xab, 0xcc, 0x38, 0x8a, 0xae, 0x25, 0xe8, 0xfd, 0x52, 0xba, 0xa5, 0x7c, 0x83, 0x55, 0x87, 0x72, 0x9d, 0x23, 0x47, 0x30, 0x53, 0xdf, 0x80, 0x61, 0xe3, 0xae, 0xa2, 0xe6, 0x1, 0x5, 0xce, 0xc1, 0x93, 0x17, 0xa4, 0xef, 0xc9, 0x70, 0xc1, 0xe0, 0x6f, 0x66, 0xdb, 0xca, 0x67, 0x27, 0xab, 0x0, 0x2a, 0x4f, 0x26, 0x19, 0xeb, 0x3, 0x3f, 0xf3, 0x66, 0x1c, 0x26, 0x43, 0xf4, 0x6f, 0x49, 0xbe, 0xf4, 0x69, 0xc1, 0xd5, 0x97, 0x7f, 0x88, 0xed, 0xe7, 0x59, 0x71, 0xdc, 0xd4, 0x5c, 0xe2, 0x57, 0x1e, 0xef, 0xa2, 0x15, 0x38, 0x36, 0xc0, 0xe0, 0xb5, 0xc8, 0x7e, 0x41, 0xc2, 0xf6, 0xff, 0x26, 0x99, 0xa1, 0x76, 0xe2, 0x24, 0xa4, 0xa3, 0xcf, 0x29, 0xf0, 0x56, 0x84, 0xe6, 0xfc, 0x70, 0xb6, 0xbd, 0x7a, 0x41, 0x5c, 0x2f, 0x36, 0x56, 0x84, 0x95, 0xd1, 0x1a, 0x14, 0x4, 0xfa, 0x46, 0xb, 0xe6, 0xb8, 0xd2, 0x20, 0x7, 0xc7, 0x8a, 0xdf, 0xc8, 0xb4, 0x55, 0x4f, 0x4e, 0xc4, 0xde, 0xdf, 0x5a, 0x4e, 0xe3, 0xcf, 0x5f, 0xd3, 0x4d, 0x92, 0x34, 0x29, 0x82, 0x38, 0x11, 0x5d, 0x12, 0xcb, 0x42, 0x8f, 0xfc, 0x27, 0x96, 0xd6, 0xbf, 0x6c, 0x1d, 0x96, 0x69, 0x29, 0xfd, 0x80, 0x76, 0xf, 0x38, 0x14, 0x83, 0x15, 0x90, 0x5, 0x85, 0xa5, 0xec, 0x5b, 0xaf, 0x4c, 0xc8, 0xe3, 0xdf, 0x47, 0x24, 0x3e, 0x4a, 0xda, 0x29, 0x1, 0x5d, 0xa2, 0xaf, 0xf4, 0xeb, 0x58, 0x1c, 0xd3, 0xff, 0x3a, 0x55, 0xa6, 0xb5, 0xf2, 0x54, 0x1e, 0x39, 0x76, 0x90, 0x30, 0x14, 0x15, 0x95, 0x28, 0x17, 0x8a, 0x61, 0x6a, 0x18, 0x5c, 0xf4, 0x8d, 0x76, 0xe5, 0x68, 0x79, 0x2c, 0x9b, 0xbf, 0x47, 0xfe, 0x39, 0xb3, 0x3b, 0xf9, 0x95, 0x27, 0xe3, 0xcf, 0xcd, 0x7e, 0x42, 0x82, 0x38, 0xd0, 0xd6, 0x8e, 0x55, 0x8d, 0x31, 0xe3, 0xd8, 0x40, 0x26, 0xd2, 0x2e, 0xee, 0x3f, 0x3e, 0x19, 0xdf, 0xcd, 0x4d, 0xfb, 0xd0, 0x89, 0xbc, 0xbe, 0xdd, 0x24, 0x5, 0xe0, 0x48, 0x5b, 0x17, 0xfb, 0x65, 0xb5, 0x14, 0xb7, 0x13, 0xc0, 0x8f, 0xcc, 0xd6, 0xe4, 0xe7, 0x3a, 0x86, 0x4e, 0x66, 0xf6, 0xff, 0x42, 0xfc, 0x91, 0xe4, 0x4f, 0x9, 0xca, 0x9f, 0x44, 0xc4, 0x70, 0x8c, 0x18, 0xa6, 0xe2, 0x5e, 0xe2, 0x46, 0x51, 0xb4, 0x17, 0xf4, 0xac, 0xb5, 0x81, 0xd2, 0xa4, 0x5d, 0x67, 0x4a, 0xf, 0xe2, 0xc0, 0x8b, 0x67, 0xe9, 0xa3, 0xdf, 0xc7, 0xf0, 0x61, 0x47, 0xfd, 0x71, 0x29, 0x4e, 0xfe, 0x3a, 0x89, 0x1f, 0xf7, 0x1f, 0x5f, 0x9d, 0x8a, 0x4a, 0xbf, 0x6, 0x65, 0xab, 0x33, 0x35, 0x1c, 0xcd, 0xa, 0xc6, 0x58, 0xe4, 0x31, 0xc9, 0x9f, 0xf0, 0xb6, 0x82, 0xf2, 0xf0, 0x23, 0x3a, 0x87, 0x4f, 0x9a, 0x55, 0xc9, 0x6f, 0x1f, 0x6c, 0xc0, 0xfe, 0x85, 0xe2, 0x8b, 0x3b, 0x23, 0xa3, 0x7c, 0xae, 0x35, 0x6e, 0x9e, 0x97, 0x36, 0x1a, 0x3f, 0xf, 0x5e, 0x1, 0x7c, 0x32, 0x76, 0x67, 0x1f, 0xd9, 0x35, 0x76, 0x34, 0x2f, 0x6f, 0x96, 0x7b, 0xc6, 0x95, 0xad, 0x40, 0xf0, 0x94, 0xb4, 0x1e, 0x6d, 0x95, 0xa1, 0x59, 0xb4, 0xf4, 0x3f, 0x86, 0x7d, 0xf7, 0x56, 0x89, 0x87, 0x2, 0x67, 0xa, 0x51, 0x1a, 0x1d, 0x33, 0x26, 0xce, 0x5c, 0x9e, 0xa4, 0x5e, 0x11, 0xab, 0xb3, 0x8f, 0xe8, 0xfa, 0xd3, 0x11, 0x54, 0x7b, 0x27, 0xca, 0x36, 0x83, 0x93, 0x6d, 0xb3, 0x87, 0xe, 0x20, 0x2d, 0x33, 0x47, 0xfa, 0xed, 0xd5, 0xea, 0xcc, 0x4f, 0xfe, 0x70, 0x8e, 0x2d, 0xeb, 0x1e, 0xdf, 0x76, 0x90, 0xb6, 0xae, 0x38, 0x44, 0xca, 0x89, 0x1a, 0xf7, 0x72, 0x31, 0xf8, 0xb9, 0x78, 0x9d, 0xed, 0x1a, 0x3b, 0x82, 0x6a, 0xff, 0x30, 0xca, 0xf6, 0x7a, 0xa, 0x2b, 0x4a, 0x5a, 0x6b, 0x84, 0xe5, 0xa6, 0x5b, 0xd0, 0xd3, 0x56, 0x2d, 0xcc, 0xdc, 0x65, 0x7f, 0x38, 0x4b, 0x91, 0xce, 0xd1, 0xb6, 0x82, 0x12, 0x1f, 0x94, 0xa5, 0x38, 0x28, 0x5f, 0xae, 0x81, 0x13, 0xc1, 0x38, 0xb9, 0x69, 0x8f, 0xd3, 0xd9, 0xa3, 0x98, 0xf9, 0x5f, 0xa2, 0xda, 0xc7, 0x41, 0x12, 0x55, 0x55, 0xf4, 0x75, 0x2b, 0x84, 0xfb, 0xe1, 0x31, 0xf3, 0x9a, 0xe8, 0xeb, 0x90, 0x17, 0xc8, 0xe5, 0x58, 0xf4, 0xdd, 0xc4, 0xd3, 0xc7, 0x69, 0x33, 0x6b, 0xe6, 0x8f, 0x3c, 0x83, 0xfd, 0x76, 0x19, 0xb6, 0x19, 0x13, 0xa1, 0xaa, 0x20, 0xc2, 0x3f, 0x21, 0x7a, 0x4c, 0xc0, 0x6f, 0x66, 0x39, 0x68, 0xff, 0x77, 0x72, 0x7c, 0x3f, 0x13, 0x61, 0x5, 0x13, 0x62, 0x27, 0x5b, 0xaf, 0x1e, 0x73, 0xf1, 0xfa, 0x65, 0xb7, 0xcf, 0xf9, 0x3b, 0xb2, 0x1d, 0xc3, 0x4f, 0x8f, 0x69, 0xd9, 0x1f, 0x3b, 0x8e, 0x4, 0x7c, 0x27, 0xdd, 0x5a, 0x99, 0xc8, 0x60, 0x1c, 0x55, 0xef, 0x3a, 0x2a, 0xfd, 0x43, 0xa3, 0xcd, 0xe8, 0xb, 0xa6, 0x5c, 0xfa, 0x8a, 0x40, 0x43, 0x65, 0x43, 0xa6, 0x7d, 0x68, 0x46, 0x7c, 0x35, 0xcc, 0xb4, 0xd, 0x7e, 0x8a, 0x80, 0x6f, 0xd4, 0x76, 0x82, 0x97, 0x74, 0xb1, 0xb5, 0xb6, 0xcf, 0xb5, 0x10, 0x59, 0x81, 0xec, 0x7f, 0x7b, 0xdf, 0x62, 0x46, 0x8f, 0xce, 0x76, 0x78, 0xf0, 0x5d, 0xe6, 0x1c, 0xa, 0xf0, 0x6, 0xe2, 0xf1, 0x64, 0x92, 0xfe, 0x12, 0x72, 0xf3, 0x56, 0xda, 0xc7, 0x30, 0x76, 0x78, 0xc, 0xc9, 0x1f, 0x3d, 0x81, 0x7d, 0xee, 0x93, 0xcc, 0xfe, 0xa0, 0xb2, 0xe9, 0x83, 0x73, 0xf0, 0x54, 0xa5, 0x9d, 0x14, 0x4a, 0x74, 0x86, 0x67, 0xd6, 0x16, 0x9c, 0xed, 0x79, 0xf4, 0xbb, 0x6e, 0x8a, 0x7e, 0xcd, 0x19, 0xef, 0xfd, 0xcf, 0xd1, 0xe8, 0x9f, 0xeb, 0xcd, 0xca, 0xfd, 0x3e, 0x29, 0xeb, 0x31, 0xc1, 0x57, 0xdd, 0xb2, 0xa4, 0xdf, 0x49, 0xe2, 0x4f, 0xfd, 0x7f, 0xb6, 0xe8, 0x18, 0x60, 0xc7, 0x61, 0xe4, 0xe7, 0x70, 0xf2, 0x73, 0x24, 0xd7, 0x1f, 0x66, 0xdd, 0x61, 0xaa, 0xea, 0x78, 0xe8, 0xe4, 0xe6, 0x62, 0x42, 0x3b, 0x99, 0xc3, 0x49, 0x8d, 0xf4, 0xe3, 0x45, 0x2, 0x21, 0x7d, 0x25, 0x38, 0xb0, 0x87, 0xc0, 0x2c, 0xcd, 0x52, 0x94, 0xa9, 0x96, 0xca, 0x91, 0x53, 0x91, 0x78, 0x66, 0x1a, 0x1, 0x1e, 0x2a, 0xa2, 0x77, 0x65, 0x78, 0xb5, 0xf2, 0x6d, 0xb2, 0x85, 0x11, 0xdb, 0x7d, 0xe8, 0xfc, 0xcd, 0x74, 0xef, 0x73, 0x4f, 0xcf, 0xba, 0xc6, 0xc, 0xb9, 0x15, 0xae, 0xdb, 0x30, 0x4, 0xc4, 0x3c, 0x6, 0xa3, 0xf, 0x91, 0xbf, 0x33, 0xae, 0x8d, 0xb8, 0x46, 0x85, 0xce, 0x2b, 0x19, 0xd3, 0xf6, 0x6c, 0xa5, 0xf2, 0xef, 0x63, 0x39, 0xfc, 0x44, 0xae, 0x73, 0xec, 0xc4, 0x98, 0xb6, 0xbe, 0x2c, 0x85, 0xf6, 0x1b, 0x96, 0xfc, 0x85, 0x2c, 0xf9, 0x7b, 0xfd, 0x19, 0xea, 0xdb, 0x22, 0x31, 0x89, 0xf0, 0x25, 0x2a, 0x46, 0x35, 0xe3, 0x25, 0x2b, 0xc9, 0xd0, 0xdf, 0x1f, 0xf5, 0xb6, 0xbf, 0x1e, 0x3d, 0xbd, 0x77, 0xb9, 0x1d, 0x23, 0xd7, 0x63, 0xc8, 0x9d, 0xbe, 0x71, 0xfe, 0xb2, 0x2c, 0xc7, 0x53, 0xc9, 0x1, 0x3a, 0x7d, 0x1b, 0x24, 0x50, 0x9b, 0x28, 0x84, 0xb9, 0x24, 0xea, 0x57, 0xd8, 0xfb, 0x4a, 0xf6, 0xc8, 0x93, 0xeb, 0xf4, 0x39, 0x45, 0xe1, 0x7f, 0x94, 0xc2, 0xfa, 0x1b, 0xb2, 0x17, 0xc1, 0x2e, 0x3f, 0xf1, 0xa2, 0xd7, 0xd7, 0x6d, 0xdd, 0xc7, 0xc0, 0xaf, 0xa1, 0xc5, 0xe8, 0x7f, 0xf3, 0xcc, 0xb8, 0xdb, 0xed, 0x1c, 0x7d, 0x3e, 0x6, 0x39, 0x30, 0x41, 0xa0, 0x9d, 0x69, 0x46, 0xb9, 0x48, 0x5f, 0xec, 0xd2, 0x7d, 0xdd, 0xee, 0xa6, 0x8, 0x16, 0xc3, 0xed, 0x30, 0x44, 0x22, 0xbf, 0xc9, 0xc, 0x7e, 0x1d, 0xab, 0x43, 0x9a, 0xfe, 0x85, 0xf4, 0x4f, 0xcd, 0x75, 0xfd, 0xe9, 0x44, 0x38, 0xee, 0x91, 0x6f, 0xfd, 0xcb, 0x89, 0x8c, 0x9d, 0x41, 0xb1, 0x5c, 0xc4, 0xf8, 0xe3, 0xd8, 0x47, 0xdf, 0xc3, 0xf1, 0x0, 0xbf, 0xbb, 0x9, 0xee, 0x67, 0xc6, 0xaf, 0xf7, 0x65, 0x83, 0xa9, 0x57, 0x8f, 0x49, 0xbf, 0x7e, 0x4c, 0x79, 0xf4, 0x27, 0xb0, 0xe5, 0x7f, 0xed, 0x9c, 0x3, 0x90, 0x2c, 0x49, 0x13, 0x80, 0xfb, 0xff, 0xcf, 0xb6, 0x6d, 0x6b, 0x7a, 0xe6, 0x6c, 0xdb, 0xb6, 0x6f, 0x7d, 0xb6, 0x6d, 0xdb, 0x76, 0xe0, 0x7c, 0xb7, 0xec, 0x99, 0xd5, 0xd9, 0xb6, 0x6d, 0x63, 0xdf, 0x54, 0xdd, 0x57, 0xbd, 0x39, 0x13, 0xf5, 0x2a, 0x5e, 0x5f, 0xaf, 0x63, 0xd0, 0x19, 0xf1, 0x45, 0x66, 0x55, 0x67, 0xd6, 0x54, 0x67, 0x66, 0xf5, 0xcc, 0xf2, 0x8a, 0xb5, 0x8f, 0x7b, 0xf9, 0x7f, 0x5e, 0x29, 0x8, 0x49, 0x9a, 0x8d, 0xd, 0x75, 0x93, 0x18, 0x4d, 0x57, 0x2, 0x9b, 0x24, 0x19, 0x46, 0x8f, 0xd, 0x4f, 0x58, 0xc8, 0x9c, 0xec, 0xc1, 0xb5, 0xd1, 0x36, 0xbf, 0x11, 0xf3, 0x1, 0x7b, 0x7f, 0x9e, 0x2f, 0x61, 0x7b, 0xfd, 0x9a, 0x27, 0x72, 0x7e, 0x4d, 0x73, 0x0, 0x1d, 0x8c, 0x3, 0x4e, 0x79, 0x27, 0xf4, 0x72, 0xfd, 0x65, 0x7c, 0xbf, 0x2, 0xed, 0xc2, 0x9a, 0xb2, 0xee, 0xf0, 0xef, 0x1, 0xed, 0xe2, 0xee, 0x3d, 0xf, 0x9a, 0x3d, 0x35, 0xaf, 0x50, 0xd3, 0x3c, 0xaf, 0x57, 0x2a, 0xc2, 0x9, 0x9a, 0x88, 0x6f, 0x0, 0xad, 0x27, 0x49, 0x51, 0x6, 0x29, 0x48, 0x29, 0x61, 0xf6, 0x55, 0xb4, 0xad, 0xf9, 0x62, 0x31, 0xa3, 0xe6, 0x42, 0x6d, 0xc7, 0x5a, 0xf1, 0x63, 0x75, 0xaf, 0x92, 0x57, 0x63, 0x77, 0xfa, 0x75, 0xad, 0xa5, 0xf7, 0xb, 0xb2, 0x3c, 0x5, 0x26, 0x81, 0x73, 0xe9, 0x4e, 0x1d, 0x52, 0xd3, 0xac, 0x38, 0x49, 0x46, 0x6b, 0xdf, 0x82, 0x31, 0xd8, 0x63, 0x57, 0x8b, 0x1d, 0xed, 0x67, 0x13, 0xbd, 0x66, 0xc4, 0x7a, 0xae, 0x2f, 0x7b, 0xb5, 0xed, 0x22, 0xe2, 0x8f, 0x4d, 0xb1, 0x5d, 0x3b, 0x6a, 0xad, 0x8, 0x7c, 0x8b, 0xb8, 0x78, 0xd7, 0x76, 0xf7, 0xc6, 0x41, 0x3b, 0xdc, 0x2b, 0x55, 0xf1, 0xeb, 0xda, 0xe6, 0xe0, 0xfd, 0xf2, 0x2d, 0xbf, 0xb6, 0x7f, 0xd3, 0xe8, 0xf0, 0xb4, 0x98, 0xb1, 0x20, 0x36, 0x14, 0x1b, 0x84, 0x64, 0xcb, 0x1c, 0x36, 0x73, 0x85, 0x58, 0x87, 0x1a, 0xc7, 0x76, 0xfd, 0xa2, 0xfd, 0x21, 0xde, 0xdf, 0xf2, 0x8b, 0x88, 0x8f, 0xb0, 0x23, 0xe7, 0x6c, 0x86, 0xb5, 0x17, 0xb0, 0x1b, 0xa0, 0xf5, 0x68, 0xaf, 0x94, 0xc5, 0xaf, 0x6d, 0xdb, 0x9a, 0xee, 0xcd, 0x83, 0xa6, 0x19, 0x14, 0x68, 0x6c, 0x25, 0xe3, 0xe2, 0x9c, 0xcc, 0x17, 0x35, 0x28, 0xeb, 0x7a, 0xc1, 0x4e, 0x0, 0x2b, 0x87, 0xe8, 0x96, 0xe7, 0x68, 0x82, 0x75, 0xbc, 0x52, 0x96, 0x15, 0x6a, 0x5a, 0xae, 0x5e, 0x81, 0x6e, 0x75, 0xb, 0x2b, 0x63, 0x80, 0xda, 0x96, 0xf7, 0x79, 0x62, 0xdc, 0x2, 0xa7, 0x63, 0x37, 0x33, 0x37, 0xc1, 0xe6, 0x18, 0x3e, 0xad, 0x15, 0x51, 0x7c, 0x3b, 0x87, 0x34, 0xc0, 0xcd, 0x2b, 0x36, 0x6, 0x93, 0x78, 0xa5, 0x2a, 0xa9, 0xba, 0xf6, 0x29, 0xd9, 0x64, 0x1b, 0xdd, 0x3a, 0xe, 0xb4, 0xc5, 0x8f, 0x34, 0x47, 0x3b, 0xfa, 0x4a, 0xa, 0xbf, 0x1b, 0xdf, 0xc4, 0x98, 0x3c, 0xf4, 0xaf, 0x6d, 0x5b, 0x6, 0xff, 0x5e, 0x8a, 0x55, 0xf4, 0x35, 0x36, 0x28, 0x40, 0x27, 0x80, 0x22, 0x2f, 0xa, 0x6d, 0xe, 0xcf, 0x47, 0x3c, 0x69, 0xf7, 0xf0, 0x4a, 0x59, 0xd2, 0xf5, 0x1d, 0x4b, 0x52, 0xe4, 0x4f, 0x29, 0xec, 0x57, 0x14, 0xbd, 0x83, 0x8d, 0x3f, 0xc8, 0xd7, 0xd6, 0x27, 0x31, 0x3f, 0x47, 0x84, 0xff, 0xbc, 0xf8, 0xe6, 0xf0, 0xd5, 0x7c, 0xca, 0xd, 0xe1, 0x46, 0x8d, 0x56, 0xa0, 0xa3, 0x69, 0xb3, 0xec, 0x61, 0xfb, 0x45, 0xf8, 0xb6, 0xb9, 0xf6, 0x28, 0xd2, 0x16, 0xf7, 0x1a, 0xca, 0xe4, 0x65, 0x85, 0x9a, 0xd6, 0x47, 0x39, 0x68, 0x53, 0x94, 0x7a, 0x13, 0x9c, 0xe5, 0xd7, 0xb5, 0xd7, 0xfb, 0xf5, 0x1d, 0x53, 0xf, 0xec, 0x43, 0x64, 0xc7, 0x64, 0x74, 0x76, 0x6f, 0x4a, 0xba, 0x5e, 0x92, 0xa1, 0x52, 0x62, 0xa7, 0x1d, 0x7c, 0x87, 0xb4, 0xad, 0x23, 0x89, 0x8f, 0x77, 0x7d, 0x5c, 0xff, 0x74, 0xd4, 0x5e, 0x22, 0xec, 0x91, 0xc6, 0xe4, 0x3, 0xbe, 0x25, 0xb7, 0x47, 0x7a, 0x15, 0x25, 0xf2, 0x6b, 0xe5, 0xdc, 0x5c, 0x2b, 0x9d, 0xfe, 0xb, 0xd0, 0x8, 0x61, 0x22, 0x55, 0x7f, 0x42, 0xdb, 0x1d, 0xda, 0x22, 0xc6, 0x68, 0x21, 0xca, 0xd7, 0xf5, 0x89, 0x5f, 0xc7, 0x9d, 0x8b, 0x7e, 0xd, 0x77, 0x7e, 0xf0, 0x7b, 0x8a, 0x88, 0x91, 0x27, 0x3, 0x5a, 0xc9, 0x1, 0x9, 0x56, 0xa8, 0x6d, 0x9b, 0xcc, 0xab, 0x44, 0x49, 0xd7, 0x7, 0x17, 0xf3, 0xd9, 0xe0, 0xf3, 0xe2, 0x69, 0xaa, 0x6f, 0x57, 0xa0, 0xab, 0x1d, 0x72, 0xa1, 0xd0, 0xa, 0xad, 0xe1, 0x47, 0xde, 0x6, 0x4e, 0xf3, 0x2a, 0x55, 0x52, 0x75, 0x1d, 0x3b, 0xd2, 0x4, 0xaf, 0xf1, 0xa8, 0xcb, 0xf3, 0x76, 0xa2, 0xcb, 0x1d, 0xee, 0x43, 0xc5, 0xce, 0xc5, 0xc7, 0x2a, 0x6c, 0x2d, 0x7c, 0x4a, 0x3, 0x1c, 0xe6, 0x55, 0xb2, 0xf8, 0x75, 0xc1, 0xec, 0x7c, 0x86, 0x78, 0x51, 0x6e, 0x1e, 0x2, 0xd1, 0x36, 0x81, 0x35, 0x3f, 0x78, 0xe2, 0xd7, 0x8, 0xe2, 0x63, 0x6d, 0x1b, 0xdc, 0x79, 0x50, 0x85, 0x42, 0x82, 0xf6, 0x43, 0x3b, 0xf4, 0x51, 0xc0, 0xb8, 0x5d, 0x45, 0xad, 0x6b, 0x62, 0xb0, 0x8d, 0xbf, 0x2, 0x6d, 0x48, 0xd5, 0xb6, 0x7f, 0x86, 0x6e, 0xf4, 0x2a, 0x5d, 0x32, 0xd, 0xd9, 0x9a, 0x74, 0x43, 0xf0, 0x85, 0x49, 0x18, 0x5a, 0x81, 0x2e, 0x17, 0xd8, 0xb3, 0xbd, 0x5f, 0x55, 0x98, 0x83, 0x71, 0xf0, 0x97, 0xc1, 0xf2, 0x53, 0x72, 0x8f, 0x2e, 0xca, 0x5e, 0x8f, 0x13, 0x6f, 0xf4, 0x97, 0xe4, 0xa5, 0xce, 0xab, 0x6, 0xf1, 0xeb, 0x83, 0xde, 0x74, 0x43, 0x56, 0xa3, 0x35, 0xda, 0x5, 0x2, 0x21, 0x1b, 0x47, 0x7c, 0xbc, 0xd8, 0xf1, 0xd7, 0x5d, 0xb2, 0x36, 0x4a, 0xd0, 0xb2, 0xef, 0xb0, 0xb0, 0x42, 0x61, 0x3e, 0xc8, 0x34, 0xe6, 0x56, 0x46, 0xef, 0xce, 0x29, 0x2e, 0x36, 0x8a, 0x1b, 0x67, 0x8f, 0xa5, 0x71, 0xcc, 0xfc, 0xab, 0xb0, 0xb9, 0x57, 0x2d, 0x42, 0xa7, 0xbf, 0x1, 0xe1, 0xa3, 0xd2, 0xe8, 0x92, 0xa4, 0x71, 0xbc, 0xb1, 0x12, 0x74, 0x61, 0xdf, 0xf2, 0xa8, 0x37, 0xcd, 0x92, 0xa3, 0x78, 0x1b, 0x52, 0xd0, 0x49, 0x3c, 0x11, 0x1a, 0x61, 0x43, 0xae, 0xfd, 0xa, 0xda, 0x8d, 0xb3, 0xc6, 0xf9, 0xfe, 0xf8, 0x6c, 0x2b, 0xfe, 0x19, 0xaf, 0x5a, 0xc4, 0xaf, 0xcf, 0x2e, 0x44, 0xc2, 0xde, 0x4f, 0x87, 0x49, 0xce, 0x29, 0xd0, 0x0, 0xe1, 0xd8, 0x21, 0x5b, 0x20, 0x62, 0xce, 0xbd, 0x1e, 0x45, 0xd6, 0xd6, 0x11, 0x36, 0x38, 0x31, 0xec, 0x51, 0x59, 0xb1, 0x8a, 0x62, 0xcb, 0x7c, 0x0, 0xd9, 0x7, 0x33, 0x8d, 0x9d, 0xab, 0xa5, 0x1b, 0x73, 0x53, 0xa4, 0x9b, 0x7a, 0xfe, 0xe7, 0x39, 0x92, 0x6e, 0xc8, 0x2d, 0xcc, 0x7d, 0x3e, 0x81, 0x9f, 0xac, 0x93, 0x1b, 0x6f, 0x2d, 0x59, 0xff, 0x46, 0xbf, 0x21, 0xbb, 0xa0, 0x57, 0x4d, 0xc2, 0xd, 0x6f, 0xc6, 0x8d, 0x7f, 0x26, 0xd, 0x60, 0x35, 0x41, 0x3c, 0xc4, 0x28, 0xdb, 0x6, 0xfb, 0x9a, 0xd1, 0x23, 0x8e, 0xfd, 0xf8, 0x67, 0xfc, 0x1, 0x45, 0x3f, 0x97, 0xa2, 0x2f, 0xa, 0x53, 0x31, 0xfe, 0xcf, 0xdf, 0xc8, 0xc5, 0x67, 0x16, 0x1a, 0xe1, 0x60, 0xeb, 0xad, 0x4e, 0x89, 0x86, 0xdc, 0xe1, 0xe9, 0xc6, 0xce, 0x99, 0xbc, 0x6a, 0x13, 0x1a, 0xe0, 0x4c, 0x6e, 0xfe, 0x67, 0x93, 0x5c, 0xb4, 0x26, 0xa1, 0x83, 0x82, 0x98, 0x3c, 0xd8, 0x63, 0x83, 0x72, 0xfc, 0x54, 0x41, 0x8b, 0xaf, 0x3b, 0x1f, 0x8b, 0xb3, 0x7e, 0x1f, 0xc5, 0x5a, 0x3c, 0xd3, 0xd4, 0x35, 0x27, 0x7a, 0x1a, 0x6f, 0x10, 0x42, 0xcc, 0x14, 0xc4, 0x2c, 0xc4, 0x1a, 0x9f, 0x81, 0xe6, 0x9, 0xf8, 0x8d, 0xdf, 0x90, 0x5b, 0xdb, 0x97, 0xb7, 0x8c, 0xaa, 0x13, 0x6e, 0xbe, 0x9b, 0x93, 0x91, 0xcf, 0x34, 0x75, 0x6a, 0x50, 0xa2, 0xe3, 0x50, 0x5, 0x88, 0xd5, 0x24, 0xf4, 0x26, 0xd8, 0x1f, 0xee, 0x66, 0xfc, 0x17, 0xe8, 0x28, 0xec, 0x78, 0x6b, 0x1c, 0xb, 0xbe, 0xca, 0xb2, 0xff, 0xf1, 0x86, 0x29, 0x34, 0xc2, 0x42, 0xec, 0x77, 0x7, 0x58, 0xd2, 0xab, 0x66, 0x21, 0x1, 0x5f, 0x83, 0x26, 0x21, 0xa, 0xb4, 0xd8, 0x91, 0x70, 0xdd, 0x1d, 0xbf, 0x97, 0x6e, 0xec, 0x4a, 0xc1, 0xc4, 0x8c, 0xe7, 0xce, 0x34, 0x75, 0xa7, 0x60, 0x4d, 0xc6, 0xeb, 0xc3, 0x26, 0xb0, 0x23, 0x1c, 0x83, 0xdf, 0xb5, 0x70, 0x3f, 0x3c, 0xb, 0xda, 0x7e, 0xcd, 0x81, 0x42, 0x8c, 0x2, 0x4d, 0xd3, 0xfe, 0x63, 0x5e, 0xcf, 0x1b, 0xa6, 0xac, 0x74, 0x48, 0x2f, 0x6b, 0x54, 0xb9, 0x64, 0x1a, 0xbb, 0x2e, 0xee, 0x2f, 0x8, 0x49, 0x86, 0x15, 0xad, 0xa2, 0x60, 0xbb, 0x28, 0x8, 0xfd, 0xf0, 0x57, 0x60, 0xfc, 0xb6, 0x49, 0xd5, 0x65, 0x23, 0xdf, 0x7b, 0xcd, 0x7, 0x32, 0x7c, 0xa6, 0x85, 0x39, 0x61, 0x3e, 0xe0, 0x4b, 0xb3, 0xce, 0x3e, 0x7b, 0x2d, 0x74, 0x2c, 0xe2, 0xab, 0x88, 0xd5, 0xd0, 0x37, 0x12, 0xd, 0x90, 0x8, 0x42, 0x22, 0xe7, 0xe2, 0xc4, 0x6e, 0x4b, 0x13, 0x3c, 0x16, 0x16, 0xfd, 0xe0, 0xee, 0x2, 0xca, 0x1a, 0x2b, 0x6b, 0xac, 0xc, 0x72, 0x8a, 0xcf, 0x26, 0x7e, 0xf2, 0x41, 0xbe, 0xde, 0xc4, 0x14, 0xb2, 0x93, 0xb5, 0xf2, 0xb2, 0x5e, 0x34, 0x4d, 0xe0, 0xec, 0x47, 0xf8, 0x91, 0x3d, 0x27, 0xd, 0x30, 0xc2, 0x8d, 0xb0, 0x14, 0x49, 0xdd, 0x1b, 0x9e, 0x0, 0xd, 0x24, 0xbd, 0xc7, 0xa0, 0x84, 0xd0, 0x66, 0xde, 0xa0, 0xe1, 0x29, 0x62, 0x66, 0xf6, 0x6, 0x29, 0xac, 0x31, 0x9, 0xd4, 0x12, 0x3b, 0x4e, 0x5e, 0x43, 0xd6, 0x8e, 0xc7, 0xf8, 0x13, 0x97, 0x47, 0xbf, 0x4, 0x13, 0x79, 0xa3, 0x22, 0x49, 0x23, 0x2c, 0xb, 0xfb, 0x92, 0xe0, 0xdb, 0xe0, 0x67, 0xd0, 0x16, 0x4a, 0x8a, 0xf0, 0x3d, 0xac, 0x31, 0xf4, 0xf, 0x60, 0x3d, 0x73, 0x11, 0xaf, 0xad, 0x6, 0x80, 0x81, 0x35, 0x0, 0xfc, 0x43, 0xec, 0x9d, 0xf0, 0x7f, 0x6f, 0xf4, 0x24, 0x91, 0x74, 0x53, 0xf7, 0x1c, 0xb0, 0x3f, 0x9c, 0x43, 0xc1, 0x3a, 0x40, 0x67, 0x28, 0x2, 0xfa, 0x77, 0xe6, 0xf6, 0x1e, 0x81, 0xf5, 0x3b, 0x56, 0x3c, 0xb8, 0xb7, 0xf, 0x58, 0x93, 0x2, 0x1f, 0xd2, 0x4b, 0x91, 0x5, 0x6c, 0x1b, 0xae, 0x2b, 0x33, 0x2f, 0xfc, 0x49, 0xec, 0xd1, 0x90, 0x34, 0xc0, 0x58, 0x9, 0x45, 0xf0, 0xe1, 0x42, 0xb8, 0x1e, 0x4e, 0x1e, 0x89, 0x5f, 0x48, 0xa1, 0x80, 0x1b, 0xd2, 0x50, 0x7f, 0x80, 0x29, 0xb2, 0x12, 0xb4, 0x8c, 0x6d, 0x94, 0xc1, 0xcc, 0xb, 0x79, 0xd8, 0x4c, 0xfe, 0x34, 0xbd, 0x5c, 0x25, 0x11, 0x9a, 0xc0, 0x7c, 0xcb, 0xf6, 0x33, 0xb4, 0xa6, 0x98, 0xe3, 0xc1, 0xdc, 0x4, 0xc1, 0xff, 0x53, 0x74, 0x2b, 0x3e, 0x73, 0x7b, 0xe5, 0x2f, 0x89, 0xf0, 0x68, 0x3f, 0x8b, 0xd3, 0xdd, 0x27, 0x8f, 0x7f, 0x85, 0xfe, 0x1b, 0x7e, 0xc6, 0xfe, 0x1a, 0xfd, 0x21, 0xbc, 0xcc, 0x69, 0xf, 0xd0, 0xf, 0x33, 0x77, 0x2b, 0xf6, 0xfe, 0x2b, 0x1d, 0xfa, 0xe4, 0xd2, 0x5e, 0x65, 0x48, 0x22, 0x9c, 0xe4, 0xa9, 0x38, 0xd1, 0x77, 0xc2, 0x43, 0xd8, 0x77, 0xc0, 0x35, 0x70, 0x16, 0xff, 0x60, 0xf9, 0x70, 0xd8, 0x3, 0x7b, 0xd, 0xae, 0xcd, 0xe2, 0x95, 0xbd, 0x24, 0x92, 0x48, 0x22, 0x89, 0x24, 0x92, 0x48, 0x22, 0x89, 0x24, 0x92, 0x48, 0x22, 0x89, 0xfc, 0xb, 0x31, 0x1b, 0x93, 0xfa, 0xac, 0xe1, 0x98, 0xc3, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char mini_checkerboard_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x0, 0x0, 0x0, 0x0, 0x3a, 0x98, 0xa0, 0xbd, 0x0, 0x0, 0x0, 0x17, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x78, 0x0, 0x5, 0xff, 0xa1, 0x60, 0xa0, 0x4, 0x60, 0xc, 0x98, 0xc4, 0x0, 0x9, 0x0, 0x0, 0x44, 0x81, 0xef, 0x81, 0xc1, 0x26, 0x8e, 0x8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -242,10 +206,6 @@ static const unsigned char option_button_disabled_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x1, 0x2f, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3f, 0x3f, 0x3f, 0x5a, 0x5a, 0x5a, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x59, 0x59, 0x59, 0x2a, 0x2a, 0x30, 0x4b, 0x4b, 0x4b, 0x22, 0x22, 0x27, 0x35, 0x35, 0x35, 0x4a, 0x4a, 0x4a, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x56, 0x56, 0x56, 0x62, 0x62, 0x62, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x48, 0x48, 0x48, 0x44, 0x44, 0x44, 0x43, 0x43, 0x43, 0x54, 0x54, 0x54, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x52, 0x52, 0x52, 0x42, 0x42, 0x42, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x51, 0x51, 0x51, 0x40, 0x40, 0x40, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x4f, 0x4f, 0x4f, 0x3f, 0x3f, 0x3f, 0x4d, 0x4d, 0x4d, 0x3e, 0x3e, 0x3e, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x4c, 0x4c, 0x4c, 0x3d, 0x3d, 0x3d, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x4a, 0x4a, 0x4a, 0x3b, 0x3b, 0x3b, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x49, 0x49, 0x49, 0x3a, 0x3a, 0x3a, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x39, 0x39, 0x39, 0x47, 0x47, 0x47, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x46, 0x46, 0x46, 0xd3, 0xa7, 0xd4, 0x88, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0xec, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0x8e, 0x5, 0x4e, 0x0, 0x31, 0x10, 0x45, 0xff, 0xef, 0x56, 0xc2, 0xe2, 0xee, 0x4e, 0x3c, 0xc8, 0xd, 0xb8, 0x38, 0xa7, 0xc0, 0xdd, 0xdd, 0x5d, 0xbb, 0x94, 0x4c, 0xd2, 0xc1, 0xdf, 0x4a, 0x47, 0x5e, 0x27, 0xc3, 0xc, 0x80, 0x64, 0x24, 0xb8, 0xc7, 0x4f, 0x2c, 0x6b, 0xd5, 0x90, 0xff, 0xdd, 0x23, 0x7e, 0xc1, 0xa2, 0xb6, 0x64, 0xad, 0x26, 0x82, 0xc6, 0xef, 0x45, 0xbc, 0xe3, 0x1, 0x2c, 0x69, 0x9b, 0xc8, 0x7f, 0x5, 0x36, 0x1e, 0x41, 0x84, 0xd6, 0x4, 0x25, 0x90, 0xb7, 0x39, 0x6c, 0x4c, 0x2f, 0xbe, 0x68, 0xdf, 0x13, 0xa1, 0x9e, 0xc8, 0xa4, 0xb7, 0xe7, 0x47, 0x93, 0x63, 0x1b, 0xf9, 0xdc, 0x8, 0x88, 0x60, 0xbf, 0x4, 0xff, 0xd2, 0x56, 0x93, 0xe3, 0xb7, 0xb2, 0xf6, 0x2c, 0x36, 0x1, 0x16, 0xf4, 0x5f, 0x42, 0xc4, 0x17, 0x8f, 0xb5, 0xc0, 0xa5, 0x8, 0x30, 0x5f, 0xc2, 0x5d, 0xcf, 0xc9, 0xd, 0x74, 0x87, 0x8b, 0x5e, 0x56, 0x22, 0x24, 0xf7, 0x6d, 0xc2, 0xd1, 0x80, 0x26, 0x27, 0x5d, 0x5b, 0x67, 0x7d, 0x2f, 0x80, 0x4d, 0xc9, 0x7f, 0x9, 0x63, 0xa7, 0x61, 0x23, 0xc7, 0x74, 0x3d, 0xf, 0xae, 0x41, 0x84, 0x6f, 0x13, 0xe6, 0x26, 0xfa, 0x36, 0x46, 0x73, 0xbc, 0xba, 0x3b, 0xd6, 0xca, 0x8, 0xd0, 0xd6, 0x36, 0x4e, 0x35, 0xeb, 0xad, 0xd7, 0xb0, 0x60, 0x72, 0xdc, 0xda, 0x9c, 0x2, 0x67, 0x76, 0x64, 0x82, 0x99, 0x9b, 0xb6, 0x80, 0xb0, 0x7e, 0x8d, 0xf6, 0x5a, 0xdd, 0xe1, 0xb5, 0xba, 0xba, 0xb1, 0x0, 0xcd, 0xc7, 0x50, 0x23, 0xeb, 0xfb, 0x7f, 0xb4, 0xc8, 0x22, 0x18, 0xdd, 0x0, 0xd5, 0xec, 0x4e, 0x53, 0xc6, 0x18, 0x44, 0x3f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char option_button_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xb1, 0x50, 0x4c, 0x54, 0x45, 0x95, 0xa9, 0xb0, 0x92, 0xa7, 0xae, 0x8e, 0xa2, 0xa9, 0x8a, 0x9d, 0xa4, 0x85, 0x98, 0x9f, 0x80, 0x93, 0x9b, 0x7b, 0x8f, 0x96, 0x77, 0x8a, 0x92, 0x72, 0x86, 0x8c, 0x6e, 0x80, 0x88, 0x69, 0x7c, 0x84, 0x64, 0x77, 0x7f, 0x60, 0x72, 0x7a, 0x5b, 0x6e, 0x75, 0x56, 0x69, 0x71, 0xc8, 0xe3, 0xe7, 0xc8, 0xe2, 0xe7, 0xca, 0xe3, 0xe7, 0xce, 0xe6, 0xe9, 0xce, 0xe6, 0xea, 0xd0, 0xe6, 0xe9, 0xce, 0xe5, 0xea, 0xd0, 0xe6, 0xea, 0xce, 0xe5, 0xe9, 0xd0, 0xe5, 0xe9, 0xd3, 0xe7, 0xeb, 0xd4, 0xe7, 0xeb, 0xd9, 0xea, 0xed, 0xd7, 0xe9, 0xed, 0xd7, 0xea, 0xed, 0xdc, 0xec, 0xef, 0xdc, 0xeb, 0xef, 0xe0, 0xed, 0xf1, 0xdf, 0xee, 0xf1, 0xdf, 0xed, 0xf1, 0xe0, 0xee, 0xf1, 0xe3, 0xf0, 0xf2, 0xe2, 0xef, 0xf2, 0xe3, 0xef, 0xf2, 0xe6, 0xf1, 0xf3, 0xe8, 0xf2, 0xf5, 0xe8, 0xf3, 0xf4, 0xe8, 0xf2, 0xf4, 0xe8, 0xf3, 0xf5, 0xd6, 0x5a, 0x5b, 0xd4, 0x57, 0x58, 0xe5, 0x89, 0x89, 0xd5, 0x57, 0x59, 0xd5, 0x58, 0x59, 0xd5, 0x59, 0x5a, 0xd6, 0x59, 0x5a, 0xd6, 0x5a, 0x5c, 0xd7, 0x5b, 0x5c, 0xd7, 0x5b, 0x5d, 0xd8, 0x5c, 0x5d, 0xd8, 0x5c, 0x5e, 0xd8, 0x5d, 0x5f, 0xd9, 0x5d, 0x5f, 0xe8, 0x6c, 0x6e, 0x20, 0x6, 0x32, 0x78, 0x0, 0x0, 0x0, 0x2c, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0xac, 0x80, 0x68, 0x47, 0x0, 0x0, 0x0, 0x72, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x55, 0xc8, 0xc1, 0x8d, 0xc2, 0x30, 0x18, 0x6, 0xd1, 0x99, 0xdf, 0x8e, 0x7c, 0x59, 0x6d, 0xb, 0x14, 0x40, 0xff, 0xa5, 0x50, 0x0, 0x6d, 0x4, 0xe4, 0xf, 0x59, 0x8, 0x42, 0xde, 0xf1, 0x35, 0xce, 0xd0, 0x2b, 0xbf, 0x6e, 0x5d, 0xe5, 0x10, 0xbb, 0x95, 0x3b, 0x48, 0x2a, 0xe4, 0xd2, 0xec, 0x9a, 0xe6, 0x2, 0xcf, 0xd, 0x56, 0x30, 0x24, 0x48, 0x6, 0xb8, 0x82, 0xc2, 0x0, 0xd6, 0x3b, 0xf6, 0x6a, 0x12, 0xc0, 0xc8, 0x6e, 0x77, 0x3c, 0xa, 0xa3, 0xb3, 0x4d, 0x19, 0x76, 0xa5, 0xb, 0x12, 0x1b, 0xb8, 0x82, 0xc6, 0x22, 0x7c, 0x42, 0xc4, 0x40, 0x41, 0x59, 0x8a, 0x42, 0x80, 0x39, 0xc1, 0xae, 0x6c, 0x7c, 0xb9, 0xe2, 0x8f, 0x43, 0xf4, 0x9f, 0xb3, 0x17, 0x98, 0xa8, 0x1a, 0xb6, 0xa7, 0xd9, 0xa6, 0x4e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char option_button_hover_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x1, 0x41, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x42, 0x40, 0x4b, 0x5f, 0x5a, 0x6c, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x5f, 0x5a, 0x6b, 0x2a, 0x2a, 0x30, 0x56, 0x53, 0x64, 0x22, 0x22, 0x27, 0x3e, 0x3b, 0x46, 0x57, 0x53, 0x63, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x5b, 0x57, 0x68, 0x5a, 0x56, 0x67, 0x67, 0x63, 0x76, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x4d, 0x4a, 0x57, 0x49, 0x46, 0x52, 0x48, 0x45, 0x51, 0x5a, 0x56, 0x65, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x5b, 0x57, 0x66, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x59, 0x55, 0x64, 0x47, 0x44, 0x50, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x58, 0x54, 0x64, 0x46, 0x43, 0x50, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x56, 0x53, 0x63, 0x45, 0x42, 0x4f, 0x56, 0x53, 0x62, 0x45, 0x42, 0x4e, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x55, 0x51, 0x62, 0x44, 0x41, 0x4e, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x55, 0x51, 0x60, 0x44, 0x41, 0x4d, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x43, 0x40, 0x4c, 0x54, 0x50, 0x5f, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x47, 0x43, 0x51, 0x43, 0x3f, 0x4d, 0x42, 0x3f, 0x4c, 0x53, 0x4f, 0x5f, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x53, 0x50, 0x5f, 0x53, 0x4f, 0x5e, 0x5f, 0x5a, 0x6c, 0xd3, 0x26, 0x54, 0x35, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0xe5, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x85, 0x91, 0x43, 0x62, 0xc5, 0x60, 0x18, 0x45, 0xef, 0x8d, 0x51, 0xdb, 0xee, 0x46, 0xca, 0x6d, 0x77, 0x58, 0xce, 0x6b, 0xdb, 0x7c, 0x8a, 0xad, 0xea, 0x44, 0x1f, 0x4e, 0x92, 0x1f, 0x4c, 0x0, 0xe0, 0x9, 0x61, 0xf0, 0x89, 0x32, 0x12, 0xcd, 0xd4, 0x8, 0xef, 0x1f, 0x35, 0x54, 0xa0, 0x68, 0x1a, 0x34, 0x89, 0x8, 0x86, 0xa4, 0xd, 0x57, 0xb4, 0xdf, 0x79, 0x5, 0x89, 0x94, 0xba, 0xf9, 0xb3, 0xc0, 0xce, 0xeb, 0xf0, 0x17, 0x1c, 0xab, 0x11, 0x9, 0x1a, 0xf9, 0x96, 0x84, 0x5d, 0x5e, 0x43, 0x15, 0x7, 0x2e, 0x42, 0x41, 0x51, 0xd3, 0xbe, 0x67, 0xd5, 0x6b, 0x42, 0x3a, 0x38, 0x9b, 0xf5, 0x2e, 0x20, 0xfa, 0x5, 0x33, 0x41, 0x69, 0xf4, 0xeb, 0x49, 0x6c, 0x19, 0xe6, 0xbd, 0xdd, 0xd, 0x48, 0xa0, 0x92, 0xb, 0x36, 0x72, 0x6a, 0x26, 0xf0, 0x14, 0xa, 0x10, 0x72, 0xe1, 0x7d, 0xf4, 0xf6, 0x35, 0x1b, 0xc3, 0xe3, 0x18, 0x9d, 0x50, 0xf0, 0xe4, 0xc2, 0x17, 0xae, 0x27, 0xd3, 0xe4, 0x6e, 0xe8, 0xf8, 0x7e, 0xbc, 0x1, 0x48, 0x9e, 0x57, 0xf8, 0xc5, 0xfc, 0xbd, 0x7a, 0x98, 0xc4, 0x94, 0x47, 0xbf, 0xe4, 0xce, 0x48, 0x8, 0x6e, 0x69, 0x91, 0x63, 0x47, 0x73, 0x49, 0xbc, 0x77, 0x3e, 0xd7, 0x4b, 0x3b, 0x12, 0x36, 0x16, 0xb3, 0x85, 0x6a, 0x68, 0xce, 0x39, 0x62, 0xc6, 0xba, 0x3d, 0x8d, 0xe7, 0x91, 0x20, 0xac, 0xad, 0xa6, 0xc2, 0xe, 0x6, 0xcc, 0x74, 0xc, 0x2d, 0xe7, 0xf9, 0x55, 0x2, 0x28, 0x94, 0x37, 0xab, 0xee, 0xa1, 0xcc, 0xbf, 0xdb, 0xed, 0x3, 0x70, 0xe6, 0x4f, 0x4a, 0xc3, 0xed, 0xed, 0xf3, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -258,6 +218,10 @@ static const unsigned char option_button_pressed_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x1, 0x4a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x31, 0x2f, 0x37, 0x46, 0x43, 0x4f, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x47, 0x44, 0x50, 0x2a, 0x2a, 0x30, 0x55, 0x52, 0x5f, 0x22, 0x22, 0x27, 0x3d, 0x3a, 0x45, 0x56, 0x52, 0x60, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x43, 0x40, 0x4c, 0x42, 0x40, 0x4b, 0x4c, 0x49, 0x56, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x3a, 0x38, 0x41, 0x36, 0x34, 0x3d, 0x44, 0x41, 0x4c, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x44, 0x42, 0x4e, 0x36, 0x34, 0x3e, 0x44, 0x41, 0x4e, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x46, 0x42, 0x4f, 0x38, 0x35, 0x3f, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x50, 0x4d, 0x5a, 0x3f, 0x3d, 0x48, 0x3f, 0x3d, 0x47, 0x4f, 0x4c, 0x59, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x45, 0x42, 0x4d, 0x41, 0x3e, 0x49, 0x40, 0x3e, 0x48, 0x50, 0x4e, 0x5a, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x52, 0x4e, 0x5c, 0x51, 0x4e, 0x5b, 0x5d, 0x59, 0x69, 0x10, 0x9d, 0xe0, 0x3c, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0xe6, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0xcf, 0x3, 0x62, 0x4, 0x51, 0x10, 0x4, 0xd0, 0xaa, 0x31, 0x62, 0xdb, 0xb8, 0x49, 0x2e, 0x9e, 0x3b, 0xc4, 0xb6, 0x9d, 0xc5, 0x58, 0x1f, 0xc1, 0xd6, 0xe8, 0x77, 0xf7, 0x1b, 0x59, 0x6c, 0x2, 0x20, 0x37, 0xaa, 0xc5, 0x17, 0x7e, 0xc7, 0x62, 0x28, 0x45, 0x75, 0xfe, 0x6c, 0xe1, 0x4f, 0x68, 0x86, 0x41, 0x69, 0x44, 0x51, 0x4b, 0xb1, 0xce, 0xcc, 0xe4, 0x83, 0xd7, 0xb0, 0x48, 0x6b, 0x98, 0xe8, 0x9, 0x38, 0x70, 0x8b, 0xa, 0xcc, 0x12, 0x1a, 0xf0, 0x4d, 0xac, 0x87, 0xf3, 0x96, 0x6f, 0x8e, 0x5f, 0x56, 0xc0, 0x53, 0x20, 0x8f, 0xbf, 0xdb, 0x86, 0x58, 0x5b, 0x9, 0xbf, 0x47, 0x80, 0xa, 0x58, 0x1a, 0x38, 0xad, 0x9, 0x5f, 0xac, 0xe3, 0x20, 0xbc, 0x4b, 0x46, 0x4b, 0x0, 0x3a, 0x1a, 0x24, 0xd0, 0x69, 0x85, 0xc0, 0x63, 0x5, 0x60, 0x68, 0xf0, 0x36, 0x7f, 0xf3, 0xaa, 0xbe, 0xe1, 0x61, 0x81, 0x69, 0x5, 0x72, 0x5b, 0x83, 0xe4, 0x6a, 0x59, 0x16, 0xf7, 0x53, 0x47, 0x77, 0x8b, 0xad, 0x12, 0xe4, 0xb9, 0xa3, 0xc1, 0xe6, 0x83, 0x7b, 0x20, 0xd6, 0xb4, 0xe7, 0xbf, 0xed, 0xe1, 0x1a, 0xd8, 0xfa, 0xdf, 0xb9, 0x70, 0xb8, 0x21, 0xd6, 0xbb, 0x17, 0x1b, 0xe3, 0x4c, 0x6a, 0xb0, 0xbd, 0x25, 0x5, 0x3b, 0x5e, 0x7c, 0x21, 0xc0, 0xc2, 0x68, 0xee, 0xf1, 0xbc, 0x6, 0x46, 0xb1, 0xbd, 0x5e, 0x30, 0x5, 0x27, 0x19, 0x24, 0xb8, 0x61, 0x6e, 0xf8, 0xf5, 0xf7, 0xcd, 0x47, 0x16, 0xa0, 0x18, 0x13, 0x6a, 0x64, 0x7d, 0xff, 0x8f, 0x1e, 0x59, 0x84, 0xa2, 0x1b, 0x0, 0xe5, 0xe0, 0x4e, 0x46, 0x1d, 0x98, 0x92, 0x5c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char overbright_indicator_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x1, 0x85, 0x69, 0x43, 0x43, 0x50, 0x49, 0x43, 0x43, 0x20, 0x70, 0x72, 0x6f, 0x66, 0x69, 0x6c, 0x65, 0x0, 0x0, 0x78, 0x9c, 0x7d, 0x91, 0x3d, 0x48, 0xc3, 0x40, 0x1c, 0xc5, 0x5f, 0x53, 0xa5, 0x2a, 0x2d, 0xe, 0x16, 0x11, 0x75, 0xc8, 0x50, 0x9d, 0x2c, 0x8a, 0x8a, 0x38, 0x6a, 0x15, 0x8a, 0x50, 0x21, 0xd4, 0xa, 0xad, 0x3a, 0x98, 0x5c, 0xfa, 0x21, 0x34, 0x69, 0x48, 0x52, 0x5c, 0x1c, 0x5, 0xd7, 0x82, 0x83, 0x1f, 0x8b, 0x55, 0x7, 0x17, 0x67, 0x5d, 0x1d, 0x5c, 0x5, 0x41, 0xf0, 0x3, 0xc4, 0xc5, 0xd5, 0x49, 0xd1, 0x45, 0x4a, 0xfc, 0x5f, 0x5a, 0x68, 0x11, 0xe3, 0xc1, 0x71, 0x3f, 0xde, 0xdd, 0x7b, 0xdc, 0xbd, 0x3, 0x84, 0x6a, 0x91, 0x69, 0x56, 0xdb, 0x18, 0xa0, 0xe9, 0xb6, 0x99, 0x8c, 0xc7, 0xc4, 0x74, 0x66, 0x45, 0xc, 0xbc, 0xa2, 0x13, 0x3, 0x8, 0xa1, 0x17, 0xa3, 0x32, 0xb3, 0x8c, 0x59, 0x49, 0x4a, 0xc0, 0x73, 0x7c, 0xdd, 0xc3, 0xc7, 0xd7, 0xbb, 0x28, 0xcf, 0xf2, 0x3e, 0xf7, 0xe7, 0x8, 0xa9, 0x59, 0x8b, 0x1, 0x3e, 0x91, 0x78, 0x86, 0x19, 0xa6, 0x4d, 0xbc, 0x4e, 0x3c, 0xb5, 0x69, 0x1b, 0x9c, 0xf7, 0x89, 0xc3, 0xac, 0x20, 0xab, 0xc4, 0xe7, 0xc4, 0x23, 0x26, 0x5d, 0x90, 0xf8, 0x91, 0xeb, 0x4a, 0x9d, 0xdf, 0x38, 0xe7, 0x5d, 0x16, 0x78, 0x66, 0xd8, 0x4c, 0x25, 0xe7, 0x88, 0xc3, 0xc4, 0x62, 0xbe, 0x85, 0x95, 0x16, 0x66, 0x5, 0x53, 0x23, 0x9e, 0x24, 0x8e, 0xa8, 0x9a, 0x4e, 0xf9, 0x42, 0xba, 0xce, 0x2a, 0xe7, 0x2d, 0xce, 0x5a, 0xb1, 0xcc, 0x1a, 0xf7, 0xe4, 0x2f, 0xc, 0x66, 0xf5, 0xe5, 0x25, 0xae, 0xd3, 0x1c, 0x44, 0x1c, 0xb, 0x58, 0x84, 0x4, 0x11, 0xa, 0xca, 0xd8, 0x40, 0x11, 0x36, 0xa2, 0xb4, 0xea, 0xa4, 0x58, 0x48, 0xd2, 0x7e, 0xcc, 0xc3, 0xdf, 0xef, 0xfa, 0x25, 0x72, 0x29, 0xe4, 0xda, 0x0, 0x23, 0xc7, 0x3c, 0x4a, 0xd0, 0x20, 0xbb, 0x7e, 0xf0, 0x3f, 0xf8, 0xdd, 0xad, 0x95, 0x9b, 0x18, 0xaf, 0x27, 0x5, 0x63, 0x40, 0xfb, 0x8b, 0xe3, 0x7c, 0xc, 0x1, 0x81, 0x5d, 0xa0, 0x56, 0x71, 0x9c, 0xef, 0x63, 0xc7, 0xa9, 0x9d, 0x0, 0xfe, 0x67, 0xe0, 0x4a, 0x6f, 0xfa, 0x4b, 0x55, 0x60, 0xfa, 0x93, 0xf4, 0x4a, 0x53, 0x8b, 0x1c, 0x1, 0xdd, 0xdb, 0xc0, 0xc5, 0x75, 0x53, 0x53, 0xf6, 0x80, 0xcb, 0x1d, 0xa0, 0xef, 0xc9, 0x90, 0x4d, 0xd9, 0x95, 0xfc, 0x34, 0x85, 0x5c, 0xe, 0x78, 0x3f, 0xa3, 0x6f, 0xca, 0x0, 0x3d, 0xb7, 0x40, 0xd7, 0x6a, 0xbd, 0xb7, 0xc6, 0x3e, 0x4e, 0x1f, 0x80, 0x14, 0x75, 0x95, 0xb8, 0x1, 0xe, 0xe, 0x81, 0xe1, 0x3c, 0x65, 0xaf, 0x79, 0xbc, 0xbb, 0xa3, 0xb5, 0xb7, 0x7f, 0xcf, 0x34, 0xfa, 0xfb, 0x1, 0x8e, 0x80, 0x72, 0xb2, 0xed, 0x78, 0xfa, 0x7b, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x15, 0x50, 0x4c, 0x54, 0x45, 0xff, 0xff, 0xff, 0x63, 0x63, 0x66, 0x0, 0x0, 0x3, 0x0, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0x4c, 0x39, 0x3a, 0xe, 0x0, 0x0, 0x0, 0x6, 0x74, 0x52, 0x4e, 0x53, 0xff, 0xff, 0xff, 0x7f, 0x0, 0x80, 0x2c, 0x16, 0xc1, 0x6d, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x6, 0x61, 0x66, 0xb8, 0x7d, 0x0, 0x0, 0x0, 0x32, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x0, 0x1, 0x46, 0x65, 0x17, 0x17, 0x30, 0x43, 0xc8, 0x4, 0x50, 0x88, 0x1c, 0x52, 0x1, 0x0, 0x2, 0x40, 0x14, 0xbb, 0x70, 0x8b, 0x40, 0xff, 0x2c, 0x18, 0xbe, 0xc6, 0xed, 0x8d, 0x42, 0xa1, 0x50, 0x28, 0x14, 0xa, 0x85, 0xbd, 0xb0, 0x13, 0xfc, 0x71, 0x1, 0xca, 0xf, 0x19, 0x62, 0x24, 0xd6, 0x8, 0xaa, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char panel_bg_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x25, 0x25, 0x2a, 0x35, 0x32, 0x3b, 0x4a, 0x73, 0x58, 0x4a, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -270,18 +234,6 @@ static const unsigned char popup_bg_disabled_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x78, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0x67, 0x7a, 0x85, 0x66, 0x7a, 0x86, 0x68, 0x7b, 0x86, 0x57, 0x51, 0x51, 0x4c, 0x42, 0x40, 0x4d, 0x43, 0x41, 0x56, 0x4c, 0x4b, 0x4d, 0x44, 0x41, 0x4e, 0x44, 0x42, 0x4f, 0x45, 0x43, 0x67, 0x7b, 0x87, 0x4f, 0x44, 0x43, 0x50, 0x45, 0x44, 0x52, 0x46, 0x44, 0x51, 0x46, 0x45, 0x4b, 0x40, 0x3f, 0x51, 0x47, 0x45, 0x52, 0x48, 0x46, 0x53, 0x48, 0x47, 0x4b, 0x41, 0x3f, 0x54, 0x49, 0x46, 0x55, 0x4a, 0x47, 0x55, 0x49, 0x47, 0x68, 0x7c, 0x88, 0x4a, 0x40, 0x3e, 0x55, 0x4b, 0x49, 0x56, 0x4d, 0x4b, 0x53, 0x49, 0x47, 0x50, 0x46, 0x44, 0x4a, 0x41, 0x3e, 0x48, 0x3e, 0x3c, 0x4b, 0x42, 0x3f, 0x49, 0x3f, 0x3d, 0x46, 0x3d, 0x3c, 0x47, 0x3d, 0x3b, 0x47, 0x3e, 0x3b, 0x49, 0x40, 0x3d, 0x45, 0x3c, 0x3b, 0x46, 0x3c, 0x3a, 0xdd, 0x63, 0x56, 0x8d, 0x0, 0x0, 0x0, 0xad, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x2d, 0x88, 0x35, 0x42, 0x4, 0x0, 0xc, 0x4, 0x77, 0x93, 0x9c, 0xbb, 0xf4, 0xc8, 0xff, 0xdf, 0x84, 0xb5, 0xb8, 0x5b, 0x84, 0x0, 0x37, 0xc5, 0xca, 0x10, 0xd, 0xc9, 0xce, 0xaa, 0xea, 0x24, 0x40, 0xca, 0x41, 0x64, 0x2b, 0x5, 0x87, 0x34, 0xa8, 0x88, 0x54, 0xef, 0x82, 0x80, 0x89, 0x34, 0x36, 0x96, 0xe0, 0x14, 0xa4, 0x12, 0xa6, 0x24, 0x18, 0xe1, 0xa8, 0x50, 0x59, 0x7c, 0x73, 0x30, 0x50, 0x55, 0x4a, 0x31, 0xd7, 0xb4, 0x89, 0xa1, 0x51, 0xb2, 0x9c, 0x1, 0x2c, 0x4, 0x83, 0x15, 0x12, 0x30, 0xab, 0xe9, 0x5a, 0x1, 0xb4, 0x40, 0xa1, 0x29, 0xbe, 0x75, 0xe, 0x5a, 0x70, 0xbe, 0x2a, 0xff, 0x12, 0xf1, 0xef, 0x1b, 0x5f, 0x8d, 0x5b, 0x68, 0xd, 0xdc, 0xe3, 0xf1, 0x71, 0x16, 0x3e, 0x5b, 0xc8, 0x33, 0xa9, 0xc7, 0xbc, 0x7f, 0xa4, 0x22, 0x6a, 0xb5, 0x90, 0xcb, 0xb2, 0x1a, 0x25, 0x67, 0x8b, 0x8f, 0x6f, 0xf8, 0x64, 0xa8, 0x35, 0x7a, 0x25, 0xa8, 0xa7, 0x1, 0x38, 0xc, 0xcc, 0xab, 0x4c, 0x5, 0xea, 0xe3, 0x76, 0x2f, 0x54, 0x93, 0xf3, 0xf, 0x4f, 0x10, 0x8d, 0x4c, 0x16, 0x9d, 0xcf, 0x1f, 0xd1, 0xf9, 0x3, 0x34, 0xc8, 0x4a, 0xb4, 0x1d, 0xb, 0xcd, 0x83, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char popup_checked_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x56, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xc0, 0x3, 0x6e, 0xf0, 0xde, 0x3f, 0xf5, 0xe0, 0x30, 0x9c, 0xfb, 0x9f, 0xf1, 0xc1, 0xda, 0x7, 0xff, 0x1f, 0x9c, 0x85, 0xb, 0x3c, 0xa8, 0x1, 0x72, 0xdf, 0x3d, 0x56, 0x61, 0x78, 0x70, 0xf8, 0xc1, 0x99, 0x3b, 0x62, 0xf, 0xbc, 0x1e, 0xfc, 0x5, 0x42, 0x2f, 0xa0, 0xcc, 0xfd, 0x53, 0x40, 0x99, 0x6b, 0xf, 0xde, 0x3, 0xc9, 0x6a, 0xb0, 0x52, 0xa0, 0xec, 0xe5, 0x7, 0xff, 0x81, 0x70, 0xed, 0x7f, 0x46, 0x20, 0x17, 0x2a, 0x74, 0xfa, 0xc1, 0xb1, 0x1b, 0xbc, 0x10, 0x1e, 0x0, 0xfd, 0x1f, 0x33, 0x9, 0xf7, 0x50, 0x16, 0x2f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char popup_hover_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0x20, 0x2e, 0x31, 0x83, 0xae, 0xb7, 0xb3, 0xd8, 0xe1, 0xaf, 0xd5, 0xde, 0xac, 0xd2, 0xdb, 0xa9, 0xcf, 0xd8, 0xa5, 0xcc, 0xd5, 0xa2, 0xc9, 0xd2, 0x9e, 0xc6, 0xcf, 0x9b, 0xc3, 0xcc, 0x97, 0xc0, 0xc9, 0x94, 0xbd, 0xc6, 0x91, 0xba, 0xc3, 0x8d, 0xb7, 0xc0, 0x9c, 0x2c, 0x91, 0xa9, 0x0, 0x0, 0x0, 0x1f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x62, 0x14, 0x4, 0x3, 0x1, 0x26, 0x41, 0x28, 0x60, 0x62, 0x80, 0xd0, 0xc, 0x74, 0x61, 0x98, 0x80, 0x1, 0x3, 0xd3, 0x7b, 0x28, 0x0, 0x0, 0x1a, 0x86, 0xe, 0x98, 0x2c, 0x61, 0xda, 0x2e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char popup_unchecked_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0xff, 0xff, 0xff, 0x9f, 0x18, 0x32, 0xe0, 0x0, 0x0, 0x0, 0x1, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x40, 0xe6, 0xd8, 0x66, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char popup_window_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x2a, 0x0, 0x0, 0x0, 0x46, 0x8, 0x3, 0x0, 0x0, 0x0, 0x8d, 0x2b, 0xf6, 0x48, 0x0, 0x0, 0x1, 0x6b, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xe8, 0xe5, 0xf1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1f, 0x1d, 0x22, 0x0, 0x0, 0x0, 0x1a, 0x19, 0x1c, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x20, 0x1e, 0x23, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1f, 0x1d, 0x21, 0x17, 0x16, 0x19, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x1b, 0x1a, 0x1d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x1e, 0x1c, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x22, 0x20, 0x25, 0x20, 0x1e, 0x23, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x22, 0x20, 0x25, 0x0, 0x0, 0x0, 0x20, 0x20, 0x25, 0x20, 0x1d, 0x25, 0x20, 0x1d, 0x22, 0x1d, 0x1d, 0x22, 0x1d, 0x1d, 0x20, 0x1d, 0x1a, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x32, 0x30, 0x38, 0xe8, 0xe5, 0xf1, 0xe5, 0xe2, 0xeb, 0xe3, 0xe1, 0xe8, 0xe1, 0xdf, 0xe7, 0xe0, 0xde, 0xe6, 0xdf, 0xdd, 0xe5, 0xde, 0xdc, 0xe4, 0xdd, 0xdb, 0xe3, 0xdc, 0xda, 0xe2, 0xda, 0xd8, 0xe0, 0xd9, 0xd7, 0xdf, 0xd7, 0xd6, 0xdf, 0xd6, 0xd4, 0xdd, 0xd5, 0xd3, 0xdc, 0xd4, 0xd1, 0xdb, 0xd3, 0xd0, 0xda, 0xd1, 0xce, 0xd8, 0xd0, 0xcd, 0xd7, 0xcf, 0xcd, 0xd7, 0xe2, 0xdf, 0xeb, 0x48, 0x46, 0x51, 0x42, 0x40, 0x4b, 0x40, 0x3e, 0x48, 0x40, 0x3d, 0x48, 0x48, 0x45, 0x50, 0x42, 0x3f, 0x4a, 0x3f, 0x3d, 0x48, 0x47, 0x44, 0x50, 0x41, 0x3f, 0x4a, 0x3f, 0x3d, 0x47, 0x41, 0x3e, 0x49, 0x3f, 0x3c, 0x47, 0x46, 0x43, 0x4f, 0x3e, 0x3c, 0x46, 0x40, 0x3e, 0x49, 0x3d, 0x3b, 0x46, 0x45, 0x43, 0x4e, 0x3d, 0x3b, 0x45, 0x44, 0x42, 0x4d, 0x3d, 0x3a, 0x45, 0x3e, 0x3c, 0x47, 0x3c, 0x3a, 0x44, 0x43, 0x42, 0x4c, 0x43, 0x40, 0x4c, 0x3e, 0x3b, 0x46, 0x3b, 0x39, 0x43, 0x43, 0x3f, 0x4c, 0x43, 0x3f, 0x4b, 0x3a, 0x38, 0x42, 0x42, 0x3e, 0x4b, 0x42, 0x3e, 0x49, 0x3a, 0x37, 0x41, 0x39, 0x37, 0x41, 0x3f, 0x3e, 0x48, 0x39, 0x37, 0x40, 0x38, 0x36, 0x40, 0x3e, 0x3d, 0x48, 0x38, 0x36, 0x3f, 0x3e, 0x3d, 0x47, 0x3a, 0x38, 0x41, 0x38, 0x35, 0x3f, 0x37, 0x35, 0x3e, 0x39, 0x36, 0x40, 0x37, 0x34, 0x3e, 0x3d, 0x3a, 0x46, 0x36, 0x34, 0x3d, 0x3d, 0x3a, 0x44, 0x37, 0x35, 0x3f, 0x35, 0x33, 0x3c, 0x46, 0x44, 0x4f, 0xac, 0xa5, 0x1, 0x25, 0x0, 0x0, 0x0, 0x33, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xa2, 0x3, 0x9, 0x17, 0xc, 0x20, 0xf, 0x2a, 0x5e, 0x12, 0x30, 0x68, 0x46, 0x20, 0x4e, 0xa2, 0x7d, 0x3a, 0x4f, 0xa4, 0x7d, 0x3f, 0x25, 0x60, 0xc0, 0xb8, 0x57, 0x1d, 0xba, 0x59, 0xbd, 0x5b, 0x22, 0xbf, 0x5e, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xa1, 0x9f, 0x9e, 0x52, 0x92, 0x15, 0x44, 0x7e, 0xd8, 0x5, 0xc7, 0xf4, 0xac, 0x0, 0x0, 0x1, 0x98, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xd6, 0x55, 0x9e, 0x14, 0x31, 0x10, 0x80, 0xf1, 0xb2, 0x20, 0x1d, 0xdc, 0x9d, 0x3b, 0x2c, 0xa7, 0x87, 0x4b, 0xe0, 0xee, 0xd0, 0x82, 0xcb, 0xea, 0xb4, 0x86, 0x79, 0x23, 0x93, 0xaa, 0xcc, 0xf, 0xd7, 0xfd, 0x9e, 0xff, 0xed, 0x1d, 0x21, 0xf8, 0xe2, 0xfe, 0x1c, 0x8a, 0x17, 0x32, 0xa1, 0xa2, 0x2b, 0x48, 0x66, 0xb8, 0xa2, 0x28, 0x10, 0x9a, 0xd1, 0xf7, 0x3d, 0x16, 0x66, 0xfa, 0x45, 0x74, 0x9b, 0xd2, 0x97, 0x52, 0xe2, 0x2f, 0xa6, 0x40, 0x5f, 0x4c, 0x1d, 0xf3, 0x97, 0x52, 0x5e, 0x46, 0xf7, 0xee, 0xe3, 0x88, 0x8a, 0x48, 0x9e, 0x8a, 0xec, 0x8c, 0x28, 0x2c, 0xa7, 0xf0, 0x99, 0xd2, 0x6e, 0xe7, 0x8e, 0x10, 0x9b, 0xd1, 0x11, 0xe7, 0xe, 0xd1, 0x17, 0x8e, 0x2, 0xe6, 0x55, 0xf8, 0x42, 0x4a, 0x74, 0x18, 0xbe, 0xf8, 0xac, 0x9b, 0x5f, 0x4a, 0xb7, 0x36, 0x20, 0xa5, 0xf9, 0x2f, 0x90, 0x50, 0x11, 0x36, 0x13, 0x49, 0xa9, 0xe7, 0x6c, 0x5e, 0xcf, 0x2e, 0x99, 0xf4, 0xd, 0xb8, 0x8c, 0x5, 0xa7, 0x28, 0x8, 0x98, 0x9, 0x68, 0xba, 0x41, 0x66, 0x1b, 0x8a, 0xa2, 0xb0, 0x4d, 0x59, 0x30, 0xa5, 0x94, 0xa3, 0x94, 0x52, 0x0, 0x6f, 0x53, 0x6f, 0x7c, 0x82, 0x16, 0xcc, 0x5a, 0x51, 0x14, 0xbd, 0x98, 0x79, 0x4c, 0x29, 0x72, 0xee, 0xac, 0x8c, 0xea, 0xac, 0xb9, 0x51, 0xa0, 0xce, 0xa, 0x44, 0x60, 0x46, 0xa4, 0x28, 0x2, 0x9b, 0x1, 0x2a, 0x5a, 0xa, 0x9a, 0x49, 0xa9, 0xe8, 0x79, 0x20, 0x33, 0x38, 0xaf, 0x68, 0xc5, 0x68, 0xc6, 0x95, 0xa2, 0xe7, 0x72, 0x67, 0x3d, 0x97, 0x52, 0x24, 0xcf, 0x66, 0x9e, 0x30, 0xa5, 0xef, 0x5a, 0x34, 0x6b, 0xdf, 0xa5, 0x14, 0xa4, 0x0, 0xb3, 0x42, 0x8c, 0xe5, 0x38, 0x37, 0xb4, 0x14, 0x3d, 0xd2, 0xda, 0xb4, 0x3d, 0xa2, 0x68, 0xe3, 0xc0, 0xcc, 0x35, 0x8a, 0x9e, 0x86, 0x4c, 0xa7, 0x15, 0x85, 0x9d, 0x6c, 0xb6, 0x13, 0x16, 0xe8, 0x54, 0x78, 0xbc, 0x8e, 0x60, 0x86, 0xd7, 0xd1, 0x17, 0xd3, 0x37, 0x6e, 0x48, 0x30, 0x4f, 0x70, 0x81, 0xbe, 0xed, 0x97, 0xd1, 0xfe, 0x6d, 0x44, 0xf7, 0xed, 0xa7, 0x63, 0x39, 0x79, 0x8c, 0xf6, 0xef, 0x8b, 0xe8, 0x61, 0xe6, 0x8d, 0x55, 0x5b, 0xae, 0x9e, 0x62, 0x3e, 0x1c, 0xd1, 0x3b, 0xf7, 0x9b, 0xc7, 0xfb, 0x9b, 0xab, 0x46, 0xcd, 0xab, 0x4b, 0xcd, 0xfd, 0x3b, 0x11, 0x1d, 0xe, 0x76, 0xf5, 0xc5, 0x2b, 0xe5, 0xf3, 0x67, 0x49, 0xcf, 0xcb, 0x2b, 0x8f, 0xea, 0xee, 0xe0, 0x10, 0xd1, 0xf0, 0xb2, 0x58, 0xb, 0x61, 0x75, 0xd6, 0x26, 0xcd, 0x56, 0x43, 0x58, 0x2b, 0x5e, 0x86, 0x88, 0x4e, 0x63, 0x33, 0x84, 0xf7, 0x1f, 0x26, 0xd5, 0x87, 0xf7, 0x61, 0x68, 0xc6, 0x29, 0xa2, 0x73, 0xdb, 0x5e, 0x2d, 0x57, 0x1f, 0xab, 0x56, 0xcb, 0xab, 0xed, 0x5c, 0xfe, 0xc4, 0x5d, 0xf1, 0x27, 0x1a, 0x8f, 0xba, 0x8d, 0xd7, 0xa0, 0x9a, 0x40, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -302,22 +254,10 @@ static const unsigned char radio_unchecked_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0x2b, 0x6e, 0xf2, 0xbf, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1b, 0x88, 0xd1, 0xf7, 0x64, 0xf6, 0x2, 0xb3, 0xed, 0xd7, 0x0, 0x0, 0x0, 0x49, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x2, 0x61, 0x15, 0xed, 0xa9, 0x20, 0x5a, 0x72, 0xf5, 0x99, 0x33, 0xbb, 0x26, 0x1, 0x19, 0x73, 0xcf, 0x0, 0xc1, 0x4d, 0x6, 0x6, 0xd6, 0x35, 0x20, 0xc6, 0xa9, 0x0, 0x6, 0xb6, 0x3d, 0x20, 0xc6, 0xe9, 0x4, 0x6, 0xf6, 0x33, 0x60, 0x50, 0xc0, 0xc0, 0x1, 0x61, 0x34, 0xc0, 0x19, 0x70, 0x29, 0xb8, 0x62, 0xb8, 0x76, 0x84, 0x81, 0xc, 0x96, 0x20, 0x2b, 0xa6, 0xc0, 0x2d, 0x45, 0x0, 0x0, 0x37, 0xca, 0x3d, 0x81, 0xb4, 0x84, 0xb6, 0x80, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char reference_border_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x2, 0x3, 0x0, 0x0, 0x0, 0x62, 0x9d, 0x17, 0xf2, 0x0, 0x0, 0x0, 0xc, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xff, 0xd1, 0xd1, 0xff, 0xb7, 0xb7, 0xff, 0x41, 0x41, 0x2b, 0x2, 0x77, 0xea, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x25, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x58, 0xff, 0xff, 0xff, 0x2f, 0x86, 0x6, 0x6, 0x6, 0x26, 0x86, 0xa3, 0xa1, 0xa1, 0xc1, 0xc, 0x47, 0x18, 0x18, 0x84, 0x49, 0x22, 0xc0, 0xda, 0xc0, 0x6, 0x80, 0x8d, 0x2, 0x0, 0x36, 0x2b, 0x14, 0x3d, 0x85, 0x39, 0x85, 0x31, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char scroll_bg_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x45, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x40, 0x3e, 0x4a, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x20, 0x20, 0x24, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1e, 0x1e, 0x23, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x14, 0xee, 0x69, 0x20, 0x0, 0x0, 0x0, 0x11, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0x19, 0x40, 0x5d, 0x66, 0x28, 0x93, 0xf0, 0xfc, 0x94, 0xfc, 0xfd, 0x67, 0x1a, 0x96, 0x95, 0x1c, 0xf0, 0x43, 0x52, 0x0, 0x0, 0x0, 0x55, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x55, 0x8e, 0x45, 0x2, 0x80, 0x50, 0x10, 0x42, 0xc1, 0xee, 0xfb, 0x5f, 0xd4, 0xd6, 0xdf, 0xfd, 0x36, 0xd3, 0x3, 0x4, 0xd, 0x90, 0x6, 0xb2, 0x25, 0x39, 0xe0, 0xd2, 0xf9, 0xcb, 0x6a, 0x60, 0x6f, 0x27, 0xb7, 0xbc, 0x58, 0xb7, 0x53, 0x4d, 0x0, 0xf2, 0x3f, 0x5e, 0x36, 0x43, 0x5f, 0xc3, 0xf0, 0xdf, 0x17, 0xd7, 0xa6, 0xae, 0x60, 0x10, 0xff, 0x57, 0x16, 0xc5, 0x5a, 0xf1, 0x60, 0xe3, 0xe7, 0x5f, 0x37, 0x46, 0x74, 0xba, 0x9a, 0x16, 0xef, 0x37, 0x1c, 0x6f, 0x61, 0x47, 0x1, 0xa5, 0xc7, 0x32, 0x47, 0x38, 0x12, 0x92, 0xb1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char scroll_button_down_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0x59, 0x59, 0x59, 0xb3, 0x52, 0xf2, 0x5, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xf1, 0x33, 0x66, 0x2, 0x1, 0x2a, 0xa3, 0x73, 0xe6, 0xcc, 0x19, 0x10, 0x35, 0x40, 0x1, 0x8, 0xa3, 0x73, 0x6, 0x1, 0x73, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0x5a, 0xfa, 0x3d, 0xf9, 0xfa, 0xe2, 0x64, 0xe2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char scroll_button_down_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xce, 0xce, 0xce, 0x59, 0x59, 0x59, 0xb8, 0xf5, 0x6d, 0x48, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xf1, 0x33, 0x66, 0x2, 0x1, 0x2a, 0xa3, 0x73, 0xe6, 0xcc, 0x19, 0x10, 0x35, 0x40, 0x1, 0x8, 0xa3, 0x73, 0x6, 0x1, 0x73, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0x5a, 0xfa, 0x3d, 0xf9, 0xfa, 0xe2, 0x64, 0xe2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char scroll_button_left_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0xc1, 0xc1, 0xc1, 0xc0, 0xc0, 0xc0, 0xbf, 0xbf, 0xbf, 0xbe, 0xbe, 0xbe, 0x59, 0x59, 0x59, 0x8e, 0x47, 0x76, 0xf1, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0x51, 0x19, 0x33, 0xa1, 0x8c, 0xae, 0x55, 0x50, 0xc6, 0x2e, 0x28, 0xa3, 0x7b, 0xf7, 0x6e, 0x8, 0xa3, 0xe7, 0xcc, 0x19, 0xa8, 0x14, 0x9c, 0xd1, 0x7b, 0x17, 0xa6, 0xfd, 0x1d, 0x86, 0x81, 0x60, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0xcc, 0x4e, 0x3f, 0xd1, 0x4, 0x90, 0xbf, 0x60, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -334,14 +274,6 @@ static const unsigned char scroll_button_right_hl_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xc9, 0xc9, 0xc9, 0xc8, 0xc8, 0xc8, 0xc6, 0xc6, 0xc6, 0xc7, 0xc7, 0xc7, 0xc5, 0xc5, 0xc5, 0xc4, 0xc4, 0xc4, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0x2e, 0x3d, 0xb1, 0x1e, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x49, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x65, 0xc8, 0x31, 0x16, 0x2, 0x20, 0x10, 0x43, 0xc1, 0xe4, 0x83, 0xdc, 0xff, 0xb8, 0x88, 0xf, 0x57, 0xb, 0x8b, 0x80, 0x53, 0xe, 0xf2, 0x23, 0x18, 0xc6, 0x68, 0x61, 0x74, 0xca, 0xa, 0x2e, 0x74, 0xf9, 0x85, 0xfd, 0x17, 0x5c, 0x81, 0xfb, 0x11, 0x2a, 0xaa, 0x65, 0x80, 0x20, 0xc3, 0x5f, 0xaf, 0x2b, 0x96, 0xce, 0x78, 0xea, 0x88, 0x39, 0x95, 0x91, 0x70, 0x29, 0x94, 0xd9, 0x6b, 0x87, 0xf5, 0xfe, 0x0, 0xc6, 0xa7, 0x1b, 0x66, 0x7b, 0x42, 0xf1, 0x14, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char scroll_button_up_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0x59, 0x59, 0x59, 0xb3, 0x52, 0xf2, 0x5, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xb1, 0x33, 0x3a, 0x67, 0x40, 0x19, 0x33, 0x67, 0x42, 0x18, 0x9d, 0x33, 0x67, 0xce, 0x0, 0x33, 0x66, 0x2, 0x1, 0x2a, 0x3, 0x9f, 0x39, 0x10, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0x59, 0xc8, 0x3d, 0xf9, 0xf, 0x68, 0xc5, 0xa9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char scroll_button_up_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xce, 0xce, 0xce, 0x59, 0x59, 0x59, 0xb8, 0xf5, 0x6d, 0x48, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xb1, 0x33, 0x3a, 0x67, 0x40, 0x19, 0x33, 0x67, 0x42, 0x18, 0x9d, 0x33, 0x67, 0xce, 0x0, 0x33, 0x66, 0x2, 0x1, 0x2a, 0x3, 0x9f, 0x39, 0x10, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0x59, 0xc8, 0x3d, 0xf9, 0xf, 0x68, 0xc5, 0xa9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char scroll_grabber_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x5d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x5b, 0x59, 0x61, 0x5b, 0x59, 0x61, 0x5a, 0x58, 0x60, 0x59, 0x57, 0x5f, 0x5a, 0x58, 0x60, 0x5a, 0x58, 0x60, 0x57, 0x56, 0x5e, 0x58, 0x56, 0x5e, 0x56, 0x55, 0x5d, 0x57, 0x55, 0x5d, 0x57, 0x55, 0x5d, 0x55, 0x53, 0x5b, 0x55, 0x53, 0x5b, 0x54, 0x53, 0x5b, 0x55, 0x54, 0x5c, 0x54, 0x52, 0x5a, 0x55, 0x53, 0x5b, 0x5a, 0x58, 0x60, 0x56, 0x54, 0x5c, 0x54, 0x53, 0x5a, 0x55, 0x53, 0x5b, 0x53, 0x51, 0x59, 0x52, 0x51, 0x59, 0x52, 0x50, 0x58, 0x51, 0x50, 0x58, 0x51, 0x4f, 0x57, 0x50, 0x4e, 0x56, 0x4f, 0x4d, 0x55, 0x50, 0x4f, 0x57, 0x54, 0x52, 0x5a, 0xae, 0x55, 0xff, 0xf7, 0x0, 0x0, 0x0, 0x12, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x2c, 0xb8, 0xf4, 0x2e, 0xf2, 0xb8, 0xf4, 0xf5, 0xf4, 0xf5, 0xb8, 0x2f, 0xf2, 0x2e, 0xb8, 0xf4, 0xb8, 0x66, 0xf6, 0xf7, 0x12, 0x0, 0x0, 0x0, 0x48, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x64, 0xc7, 0xb1, 0x11, 0x80, 0x40, 0x8, 0x45, 0x41, 0xff, 0x83, 0x2, 0xe, 0xfb, 0x2f, 0x13, 0xe2, 0xf3, 0x6, 0x12, 0x1d, 0x37, 0x5b, 0xae, 0x97, 0x5f, 0x84, 0xdd, 0x68, 0xe2, 0x1e, 0x41, 0xb8, 0x77, 0x58, 0x6, 0xb6, 0xe8, 0x88, 0xd1, 0xe1, 0x93, 0xad, 0x63, 0xab, 0xa3, 0x3a, 0xa3, 0x26, 0xa9, 0x4a, 0x52, 0xf9, 0xc, 0x62, 0xcf, 0xa7, 0x8f, 0x1f, 0x1e, 0xbd, 0xff, 0x84, 0xee, 0x2, 0x0, 0x54, 0x76, 0x10, 0x19, 0x1e, 0xd7, 0x1d, 0x9b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -411,7 +343,7 @@ static const unsigned char toggle_off_png[] = { }; static const unsigned char toggle_off_disabled_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x3c, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0x4e, 0xe8, 0x1b, 0x92, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x12, 0x0, 0x0, 0xb, 0x12, 0x1, 0xd2, 0xdd, 0x7e, 0xfc, 0x0, 0x0, 0x6, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x58, 0x47, 0xed, 0x59, 0x4b, 0x6f, 0x1b, 0x55, 0x14, 0x3e, 0xb6, 0xc7, 0x8e, 0xed, 0xf1, 0x2b, 0x7e, 0x84, 0xb8, 0x49, 0x8a, 0x48, 0x36, 0x55, 0x37, 0x48, 0x5d, 0x64, 0xc1, 0x3a, 0x42, 0x82, 0x14, 0x89, 0x56, 0x14, 0x16, 0x48, 0xfc, 0x1, 0xca, 0x1f, 0x40, 0x20, 0x81, 0x90, 0xf8, 0x1, 0xd0, 0x25, 0x8b, 0x8a, 0x25, 0xa0, 0x82, 0x8a, 0x10, 0x12, 0x42, 0x8, 0x29, 0x5d, 0x15, 0xa9, 0x12, 0x8b, 0x4a, 0x20, 0x51, 0x50, 0x1b, 0xcb, 0x79, 0xf8, 0xed, 0x8c, 0xdf, 0xe3, 0x31, 0xe7, 0xbb, 0x99, 0xeb, 0x4c, 0x26, 0x33, 0xb6, 0x13, 0xbb, 0xb4, 0x42, 0xbd, 0xd2, 0xc9, 0x24, 0x77, 0xee, 0x39, 0x73, 0xbf, 0x7b, 0x1e, 0xf7, 0x9c, 0x13, 0xa2, 0x67, 0xe3, 0xd9, 0x9, 0xfc, 0xaf, 0x4e, 0xc0, 0x33, 0x21, 0x1a, 0xac, 0x93, 0x4, 0x96, 0x49, 0xf9, 0x26, 0x14, 0x7f, 0xe6, 0x65, 0x3, 0x93, 0x13, 0x4f, 0x49, 0x23, 0x85, 0x8d, 0xdb, 0xb8, 0x97, 0xb9, 0x41, 0x7e, 0xb, 0xf9, 0xcc, 0xb9, 0x71, 0xbc, 0x67, 0x46, 0x31, 0x21, 0x23, 0x0, 0x1a, 0x4c, 0x7d, 0xa6, 0x9e, 0x85, 0x30, 0x7, 0x72, 0x1c, 0x6e, 0x9b, 0xc6, 0x3c, 0x80, 0x5, 0x98, 0x22, 0x4c, 0x9, 0x93, 0x62, 0xfc, 0xc, 0x99, 0xe0, 0x71, 0x10, 0x4f, 0xa, 0xb4, 0x4, 0xb, 0xa0, 0x2d, 0xa6, 0x3a, 0x53, 0xd5, 0x24, 0x8d, 0x9f, 0x5d, 0xf3, 0x20, 0xa4, 0x5, 0xc, 0xc1, 0x3b, 0x6d, 0x18, 0x40, 0x14, 0x13, 0x68, 0x86, 0x9f, 0xcb, 0xe9, 0xf4, 0x73, 0xd7, 0x22, 0x91, 0xd8, 0x6b, 0x8a, 0xe2, 0xe3, 0xbf, 0x3d, 0x78, 0xe7, 0xe1, 0x31, 0xa1, 0x22, 0x1e, 0xcf, 0xb2, 0xc1, 0x40, 0x60, 0xe1, 0x1f, 0x3, 0x5d, 0xd7, 0xfb, 0x5, 0x4d, 0xab, 0x7f, 0x5f, 0x2c, 0xee, 0x7d, 0xcd, 0x73, 0x39, 0xa6, 0x2, 0x13, 0x80, 0xeb, 0x76, 0x6d, 0xdb, 0x77, 0xd, 0xb0, 0xd0, 0x6a, 0x9c, 0xe9, 0x7c, 0x22, 0x91, 0xba, 0x92, 0x4c, 0xa6, 0xdf, 0xf3, 0x7a, 0x3d, 0x91, 0x23, 0x7c, 0x56, 0x16, 0x37, 0xd0, 0x27, 0xe, 0xf6, 0x70, 0x6f, 0xc2, 0x20, 0x60, 0x6d, 0xb3, 0x37, 0xe, 0x1c, 0x80, 0x61, 0x18, 0x5a, 0xb9, 0x5c, 0xfc, 0xbc, 0x5a, 0x2d, 0x7d, 0xcb, 0x1f, 0x79, 0xc4, 0x54, 0x33, 0xb5, 0x3d, 0x34, 0x71, 0xfb, 0xee, 0x1, 0x76, 0x9e, 0x69, 0x35, 0x9b, 0x5d, 0x7e, 0x5f, 0x55, 0x23, 0x9b, 0x0, 0xea, 0xf7, 0x7b, 0x29, 0x99, 0x4c, 0x52, 0x34, 0x1a, 0xa5, 0xb9, 0xb9, 0x39, 0xf2, 0x7a, 0xb1, 0x61, 0xe7, 0xc1, 0xc7, 0x4d, 0xb5, 0x5a, 0x8d, 0xa, 0x85, 0x2, 0xf5, 0x60, 0x70, 0xc3, 0x21, 0xf, 0x1, 0xdf, 0xc6, 0x67, 0xdd, 0x65, 0x4c, 0x63, 0x13, 0x0, 0xde, 0x68, 0x1c, 0xfc, 0xb0, 0xb3, 0x93, 0xfb, 0x94, 0xe5, 0xfc, 0xcd, 0x54, 0x31, 0x41, 0x8b, 0xd, 0x48, 0xc0, 0xd2, 0x67, 0xa1, 0xd9, 0xb5, 0x73, 0xe7, 0x56, 0x3e, 0x9, 0x87, 0xd5, 0x97, 0x61, 0xb6, 0xe9, 0x74, 0x42, 0x80, 0x5, 0x88, 0x6a, 0xb5, 0x4a, 0xdd, 0x8e, 0x21, 0x74, 0x65, 0x1f, 0x10, 0xa0, 0x70, 0x68, 0xb, 0x6, 0x83, 0xe2, 0x60, 0x40, 0xa5, 0x52, 0x89, 0xca, 0xc5, 0x9a, 0x43, 0x4, 0x91, 0xda, 0x9e, 0x6, 0x9a, 0x3b, 0x2f, 0x40, 0x37, 0x9b, 0xda, 0x4f, 0xf9, 0xfc, 0xf6, 0x87, 0xbc, 0xea, 0x81, 0xa9, 0x69, 0x4, 0xb7, 0x1, 0x2, 0x13, 0x6, 0x8e, 0x3b, 0xc8, 0x94, 0x9d, 0x9f, 0x4f, 0xbf, 0x1d, 0x8f, 0x27, 0xde, 0x1, 0xd8, 0x6c, 0x36, 0x43, 0xaa, 0xaa, 0x52, 0x3e, 0x9f, 0x67, 0xb0, 0xd, 0xea, 0xf7, 0x9d, 0xa0, 0x1e, 0x7d, 0xd8, 0x60, 0xe5, 0x75, 0xbb, 0x3a, 0x1d, 0x1c, 0x34, 0xa9, 0xdd, 0x6e, 0x88, 0x83, 0xa, 0x86, 0x2, 0xd4, 0xd4, 0x9a, 0xb6, 0x43, 0x7a, 0xbc, 0xfe, 0x8f, 0xbd, 0xfb, 0xfd, 0x81, 0x35, 0x0, 0x6d, 0xb5, 0x9a, 0x7f, 0xf2, 0xb3, 0xc1, 0x4, 0x7f, 0x1e, 0x48, 0xbb, 0xc2, 0x13, 0xd1, 0x78, 0x39, 0x99, 0x4c, 0x5d, 0x87, 0x19, 0x27, 0x93, 0x31, 0xa, 0x85, 0x42, 0x94, 0xcb, 0xe5, 0xa8, 0xd5, 0xc2, 0xda, 0xd3, 0x8d, 0x46, 0xa3, 0x2b, 0x78, 0x21, 0x23, 0x91, 0x8c, 0xfe, 0xe7, 0xe1, 0x1c, 0xa0, 0xe7, 0xe7, 0x53, 0xef, 0xf2, 0xae, 0x57, 0x4c, 0x6c, 0x50, 0xae, 0x47, 0x46, 0xf, 0xdc, 0xb3, 0xf1, 0x4c, 0x66, 0xf1, 0x2d, 0xe, 0x50, 0xa1, 0x0, 0x7, 0xe2, 0x54, 0x2a, 0x45, 0x3b, 0x3b, 0x3b, 0x36, 0x3f, 0x3c, 0x1d, 0x68, 0xf8, 0xf0, 0xee, 0xee, 0xae, 0x90, 0xe5, 0x53, 0x46, 0x5b, 0xc7, 0xe9, 0x24, 0x4f, 0xb6, 0xda, 0xeb, 0xf5, 0x85, 0x18, 0xd3, 0x9b, 0xc0, 0x6, 0x8f, 0x3, 0x97, 0xb8, 0x62, 0x98, 0x0, 0x38, 0xa1, 0xaa, 0xd1, 0x4d, 0x4c, 0x46, 0x93, 0x11, 0x76, 0xfc, 0xc6, 0x99, 0x34, 0x6b, 0xdf, 0x4a, 0xb3, 0xd9, 0x63, 0x7f, 0x6a, 0x52, 0x3c, 0x1e, 0x67, 0x9f, 0xc6, 0x75, 0xe9, 0x3c, 0x7a, 0xbd, 0x36, 0xad, 0xaf, 0xaf, 0xd3, 0xc5, 0x8b, 0x17, 0xa8, 0xd3, 0xe9, 0xd0, 0xd6, 0xd6, 0x1d, 0xda, 0xdb, 0x2b, 0xb1, 0x85, 0x4, 0xe8, 0xea, 0xd5, 0xd7, 0x8f, 0x31, 0xdd, 0xba, 0xf5, 0xdd, 0x89, 0xb9, 0xdb, 0xb7, 0x7f, 0x64, 0x57, 0x3a, 0x38, 0x21, 0x1c, 0x81, 0x97, 0xe3, 0xe7, 0x17, 0xfc, 0x62, 0x8f, 0xa9, 0x63, 0x5, 0x1c, 0xe3, 0x7b, 0x36, 0xd, 0xfc, 0xb1, 0x58, 0x8c, 0xca, 0xe5, 0xf2, 0x64, 0xc7, 0x38, 0xc1, 0x2a, 0x4d, 0xd3, 0x84, 0x3f, 0x8f, 0x2, 0xbc, 0xb1, 0xb1, 0x21, 0x80, 0xde, 0xbc, 0xf9, 0x25, 0x7, 0xca, 0x34, 0x5d, 0xbe, 0xfc, 0xaa, 0xf8, 0x1d, 0x80, 0x31, 0xac, 0x80, 0x9c, 0xe6, 0xdc, 0xb6, 0xa1, 0x28, 0xa, 0x72, 0x9, 0x24, 0x4c, 0x2, 0xab, 0xf4, 0x61, 0xd8, 0x37, 0x82, 0x96, 0x50, 0x7b, 0x20, 0xc0, 0x81, 0x86, 0xb5, 0x32, 0xab, 0x1, 0x59, 0x90, 0x39, 0x4a, 0xbb, 0xcb, 0xcb, 0xe7, 0xe8, 0xfe, 0xfd, 0x3f, 0x38, 0xd8, 0x4, 0xf9, 0x46, 0xd0, 0xe8, 0xc1, 0x83, 0x7f, 0x68, 0x75, 0x75, 0x55, 0xb0, 0xec, 0xef, 0x97, 0x4e, 0xb0, 0x3a, 0xcd, 0x39, 0xcb, 0x17, 0x89, 0x12, 0xb2, 0x43, 0xe1, 0xc3, 0x2, 0x20, 0x7e, 0x91, 0x13, 0xf8, 0x83, 0x4f, 0x85, 0xf4, 0x63, 0x77, 0xe8, 0x74, 0xd0, 0x21, 0xb, 0x32, 0xdd, 0x6, 0x2c, 0xa, 0x0, 0xac, 0x26, 0x59, 0x2c, 0x16, 0x84, 0xa6, 0x8b, 0xc5, 0x22, 0x47, 0xfe, 0xe, 0x5d, 0xba, 0xf4, 0xa2, 0x60, 0xbf, 0x77, 0xef, 0x77, 0xd2, 0xf5, 0xce, 0x89, 0x39, 0x27, 0x73, 0x16, 0xc0, 0xe, 0x33, 0xa6, 0x61, 0xa6, 0x23, 0x77, 0x21, 0x73, 0x53, 0x21, 0x14, 0xc9, 0x3, 0xee, 0xd4, 0xe3, 0x89, 0xc3, 0xd9, 0x41, 0x43, 0x16, 0x64, 0xba, 0xd, 0x45, 0x99, 0xa3, 0x85, 0x85, 0x94, 0xb8, 0xbb, 0xe5, 0xc6, 0xa3, 0xd1, 0x98, 0x0, 0x25, 0x7, 0x80, 0xca, 0x77, 0xd2, 0xa4, 0xad, 0x73, 0x6e, 0xb2, 0xcd, 0x14, 0x14, 0xd9, 0x8e, 0x88, 0x9a, 0xd2, 0xa4, 0x71, 0x29, 0x73, 0x12, 0x3e, 0xe0, 0x5d, 0xd, 0xf8, 0x43, 0x5d, 0xa, 0x87, 0xc3, 0x67, 0x47, 0x68, 0xe3, 0x84, 0x2c, 0xc8, 0x74, 0x1b, 0x0, 0x2, 0xd, 0x27, 0x12, 0x51, 0xb1, 0x4, 0xc0, 0xd7, 0xd6, 0x5e, 0x10, 0xda, 0x9d, 0x7e, 0x0, 0x93, 0x28, 0x30, 0x44, 0xe2, 0x1, 0xd, 0x3, 0x39, 0xc, 0xf8, 0x40, 0xd7, 0x8d, 0x82, 0xdf, 0xef, 0xcb, 0xd6, 0xeb, 0x75, 0x91, 0x70, 0xd4, 0x6a, 0xb3, 0xf1, 0xe3, 0x48, 0x24, 0x42, 0x90, 0x39, 0x6a, 0xdc, 0xb9, 0xb3, 0x45, 0x9b, 0x9b, 0xaf, 0xd0, 0x85, 0xb, 0x1a, 0x47, 0xf4, 0x88, 0xf0, 0x61, 0x19, 0xa5, 0xa7, 0x1, 0xcd, 0x96, 0x85, 0x42, 0x2, 0x1f, 0x17, 0x89, 0x87, 0x35, 0xd3, 0xa, 0x70, 0x76, 0xb2, 0xc0, 0xa9, 0xe1, 0xa5, 0x7e, 0x5b, 0xa7, 0xcc, 0x62, 0x86, 0xaf, 0x25, 0x8d, 0x4d, 0xd1, 0xb5, 0xb4, 0x9c, 0x68, 0x1f, 0xe1, 0xb0, 0x5f, 0xdc, 0xc3, 0xb8, 0x8f, 0xd, 0xc3, 0x3d, 0xc3, 0xe2, 0x8a, 0x87, 0xb6, 0xb7, 0xf3, 0xc4, 0x55, 0xf, 0xdd, 0xbd, 0xfb, 0x1b, 0xe7, 0x0, 0xfb, 0x42, 0x7e, 0xab, 0xd5, 0x10, 0xa6, 0xdd, 0xeb, 0xf5, 0x87, 0x56, 0xe2, 0x34, 0xe7, 0x6e, 0x3d, 0xb5, 0xaf, 0x38, 0xcd, 0xfc, 0x85, 0xdf, 0xe3, 0xda, 0xd1, 0x25, 0x60, 0x61, 0xde, 0xfc, 0xa2, 0xc0, 0xa9, 0xe5, 0x35, 0xc3, 0x33, 0x60, 0xaf, 0x33, 0x28, 0x93, 0xc9, 0x88, 0xd, 0x20, 0x65, 0x3c, 0xcb, 0xf0, 0xb3, 0x94, 0xa5, 0xa5, 0x25, 0xaa, 0x54, 0x2a, 0xd4, 0xe4, 0xcc, 0x6b, 0xdc, 0x80, 0xd9, 0xd7, 0xeb, 0x7, 0x34, 0x18, 0x1c, 0x1d, 0x8c, 0xcf, 0xa7, 0x70, 0x4e, 0xd0, 0x3a, 0xe6, 0x12, 0x4e, 0x73, 0x4e, 0xb2, 0xd, 0xa3, 0xdf, 0xca, 0xe5, 0x1e, 0x7e, 0xc0, 0xef, 0x1e, 0x32, 0x21, 0xbd, 0x34, 0xac, 0x80, 0x45, 0x46, 0xcf, 0x41, 0x4d, 0xf, 0x85, 0xc2, 0x2f, 0xb5, 0xdb, 0x5d, 0x2e, 0x4, 0x2, 0xe2, 0xfe, 0xec, 0x74, 0x9a, 0xa7, 0xd6, 0xb4, 0xaa, 0x6, 0x38, 0x17, 0xcf, 0x72, 0x4e, 0xdd, 0xa6, 0x52, 0xa1, 0xea, 0x58, 0x70, 0x8c, 0x3b, 0x80, 0x69, 0xde, 0x23, 0x58, 0x55, 0x2a, 0xc5, 0xcf, 0x38, 0x97, 0xfe, 0x95, 0xe5, 0x20, 0x18, 0xe0, 0xc4, 0x87, 0x26, 0xd, 0xd9, 0xa2, 0x5d, 0xc2, 0xb, 0x76, 0x82, 0xc1, 0xd0, 0xf3, 0x7e, 0xbf, 0x7f, 0x4d, 0xe3, 0xa4, 0x5f, 0x51, 0xbc, 0xb4, 0xb8, 0xb8, 0x28, 0x9e, 0xb8, 0xe, 0xc, 0x97, 0x2, 0x42, 0xa4, 0x6b, 0xac, 0x51, 0x55, 0xd, 0xf2, 0x75, 0x32, 0x2f, 0xac, 0x43, 0x94, 0x89, 0x7b, 0x65, 0xf7, 0x7e, 0xcb, 0x34, 0x88, 0x46, 0xf0, 0xca, 0x6a, 0x69, 0x7f, 0x7f, 0xf7, 0x6, 0x2f, 0x43, 0x43, 0x40, 0x68, 0x17, 0x2c, 0x6e, 0xf5, 0x30, 0x97, 0x88, 0xe7, 0x3f, 0xe2, 0xe8, 0xba, 0x81, 0x6b, 0x4c, 0x51, 0x3c, 0xc2, 0xf, 0xa7, 0xab, 0x87, 0x1f, 0x13, 0x3a, 0x9b, 0xd8, 0x43, 0xb0, 0x8d, 0x9f, 0xf3, 0xf9, 0x47, 0x1f, 0xf3, 0xab, 0xbf, 0x98, 0x1c, 0xeb, 0x61, 0xc9, 0x26, 0x3b, 0x1e, 0xe8, 0x61, 0x9d, 0xe7, 0x6a, 0xe3, 0xa, 0xd3, 0x75, 0x9f, 0xcf, 0xcb, 0x95, 0x94, 0xac, 0x61, 0xad, 0x25, 0xb4, 0xf5, 0x6b, 0xe3, 0x8a, 0x3, 0xc9, 0x6f, 0x97, 0x33, 0xbb, 0x83, 0xe8, 0xf7, 0xfb, 0x1a, 0x9b, 0xf1, 0x8d, 0x4a, 0x65, 0xd8, 0xf1, 0x40, 0x9f, 0xb, 0xa6, 0xec, 0xd8, 0xf1, 0xb0, 0x82, 0x46, 0x31, 0x81, 0x72, 0x91, 0x73, 0x6b, 0x5a, 0xe1, 0x9e, 0xd6, 0x1b, 0x66, 0x4f, 0x6b, 0x1, 0xd9, 0xd9, 0x93, 0xee, 0x67, 0xc9, 0x8d, 0x1e, 0x26, 0x15, 0xa2, 0xa7, 0xb5, 0x6f, 0xf6, 0xb4, 0xbe, 0xe1, 0x89, 0x6d, 0xd3, 0x67, 0xd1, 0xd3, 0xc2, 0x75, 0x7b, 0x2c, 0xe4, 0x8e, 0xeb, 0x5a, 0xce, 0x31, 0x83, 0xca, 0x4, 0x8d, 0xa3, 0xf5, 0x63, 0xef, 0x5a, 0xce, 0x4e, 0x3d, 0xa7, 0x97, 0x4, 0x20, 0xd6, 0xae, 0x25, 0x4c, 0x17, 0x1a, 0x85, 0xbf, 0x22, 0x45, 0x13, 0x89, 0x86, 0x5d, 0xec, 0xa8, 0xd6, 0x3, 0xde, 0xc9, 0x1c, 0x1b, 0x9, 0xa, 0xb2, 0x7f, 0x68, 0x5e, 0x24, 0xe1, 0x26, 0x9d, 0x7e, 0x9b, 0xb3, 0xe3, 0x90, 0x8d, 0x77, 0xd9, 0x97, 0x86, 0xe9, 0x22, 0xb9, 0x90, 0x40, 0x1d, 0x7d, 0x6c, 0xd2, 0x5e, 0x8b, 0x4, 0xf8, 0x34, 0x0, 0xb5, 0x1f, 0x99, 0xf5, 0xbf, 0xe, 0xe3, 0x2, 0xc9, 0xec, 0x8e, 0xfb, 0x99, 0xa4, 0xa7, 0xf4, 0x4, 0xfe, 0x5, 0x72, 0xf1, 0x9c, 0xca, 0xa6, 0xf4, 0x2a, 0x9a, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x95, 0x43, 0x8e, 0xb6, 0x0, 0x0, 0x0, 0xfc, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x14, 0x14, 0x17, 0x20, 0x20, 0x25, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x24, 0x24, 0x29, 0x25, 0x25, 0x2a, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x10, 0x10, 0x13, 0x22, 0x22, 0x27, 0x24, 0x24, 0x28, 0x25, 0x25, 0x28, 0x25, 0x25, 0x29, 0x25, 0x25, 0x27, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x19, 0x19, 0x1c, 0x2b, 0x26, 0x2c, 0x40, 0x40, 0x44, 0x4e, 0x4e, 0x52, 0x1a, 0x1a, 0x1d, 0x32, 0x32, 0x37, 0x2c, 0x26, 0x2c, 0x26, 0x25, 0x2a, 0x27, 0x25, 0x2a, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x11, 0x11, 0x14, 0x2f, 0x26, 0x2d, 0x12, 0x12, 0x14, 0x23, 0x23, 0x27, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x15, 0x15, 0x18, 0x20, 0x20, 0x25, 0x20, 0x20, 0x24, 0x5b, 0x5b, 0x5f, 0x84, 0x84, 0x87, 0x77, 0x77, 0x7a, 0x20, 0x20, 0x24, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x69, 0x69, 0x6c, 0x24, 0x24, 0x28, 0x0, 0x0, 0x0, 0x24, 0x24, 0x28, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x24, 0x24, 0x27, 0x15, 0x15, 0x18, 0x23, 0x23, 0x28, 0x12, 0x12, 0x14, 0x0, 0x0, 0x0, 0x1a, 0x1a, 0x1e, 0x0, 0x0, 0x0, 0x11, 0x11, 0x13, 0x22, 0x22, 0x26, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x71, 0xb, 0x1b, 0xbb, 0x0, 0x0, 0x0, 0x54, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x2, 0x3, 0x4, 0x9, 0xe, 0x13, 0x16, 0x18, 0x19, 0xa, 0x26, 0x36, 0x44, 0x4d, 0x52, 0x54, 0x55, 0x6, 0x12, 0x27, 0x43, 0x98, 0xe5, 0xfa, 0xfe, 0xff, 0xff, 0x8, 0x17, 0x35, 0x86, 0xf3, 0xff, 0xff, 0xff, 0xff, 0x7, 0x3a, 0xb4, 0xff, 0xff, 0xff, 0xb9, 0xff, 0xff, 0xff, 0xff, 0xb, 0x28, 0x8a, 0xff, 0x8b, 0xf6, 0x45, 0x5, 0x9b, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xe6, 0x37, 0xf, 0xff, 0xfb, 0x4c, 0xfe, 0x4e, 0x4f, 0x50, 0xfb, 0x9c, 0xf6, 0x8c, 0x3b, 0xbb, 0x3c, 0x87, 0xf3, 0x53, 0x14, 0xd4, 0x6d, 0x6c, 0xf9, 0x0, 0x0, 0x2, 0x3, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xdd, 0x55, 0x85, 0x9a, 0xe2, 0x30, 0x18, 0xbc, 0x7a, 0x8b, 0xbb, 0x7b, 0x2, 0xbb, 0x4d, 0x36, 0xb8, 0x3b, 0xeb, 0xae, 0xef, 0xff, 0x2e, 0x47, 0x48, 0x3f, 0xa0, 0x7a, 0xae, 0x83, 0x56, 0xfe, 0xe9, 0xfc, 0xfe, 0xe9, 0x6f, 0x2, 0xc7, 0xb, 0x82, 0xf8, 0x45, 0x8, 0x2, 0xcf, 0x39, 0x9a, 0xf3, 0xa2, 0x24, 0x2b, 0xaa, 0xe6, 0xfb, 0x2, 0x34, 0x55, 0x91, 0x25, 0x91, 0xb7, 0x3f, 0x5d, 0xf4, 0xab, 0x81, 0x60, 0x28, 0x1c, 0x89, 0xc6, 0x3c, 0x11, 0x8d, 0x84, 0x43, 0xc1, 0x80, 0xea, 0x17, 0x2d, 0x2a, 0xf8, 0x78, 0x22, 0x99, 0x4a, 0x67, 0xb2, 0xb9, 0x7c, 0xe1, 0xb, 0xc8, 0xe7, 0xb2, 0x99, 0x74, 0x2a, 0x99, 0x88, 0xf3, 0x26, 0xfb, 0x62, 0xa9, 0x5c, 0xa9, 0xd6, 0x0, 0x80, 0x10, 0xb2, 0xfb, 0x20, 0x5, 0x80, 0x75, 0xe8, 0x48, 0x52, 0xad, 0x94, 0x4b, 0xc5, 0x23, 0x6, 0xae, 0xa1, 0x9d, 0x9c, 0xd6, 0x80, 0x8e, 0xf0, 0x1e, 0x48, 0xdf, 0xb1, 0xd4, 0x81, 0x8b, 0x8e, 0xd3, 0x13, 0xad, 0xc1, 0x1d, 0xfc, 0x57, 0x82, 0x67, 0x35, 0x48, 0x30, 0x6a, 0xb6, 0x76, 0x97, 0x5b, 0x3a, 0x41, 0x98, 0xb4, 0x77, 0x4a, 0xdc, 0x3c, 0x39, 0xb, 0x2a, 0xfb, 0x38, 0xf0, 0x9d, 0x6e, 0xaf, 0x6, 0x11, 0xea, 0x1f, 0xdf, 0x41, 0x10, 0x6a, 0x7b, 0xc6, 0x62, 0xd0, 0xed, 0xf0, 0x6, 0x81, 0x58, 0xa, 0xd, 0x1, 0xa1, 0xa2, 0x8f, 0xa1, 0x23, 0xd2, 0xf2, 0x62, 0x18, 0x8e, 0x4a, 0x63, 0x26, 0x81, 0x93, 0x2, 0x13, 0xa0, 0xe3, 0xbe, 0xf5, 0xe, 0x82, 0x3d, 0x25, 0x14, 0x26, 0x1, 0x89, 0x11, 0xf0, 0x72, 0x70, 0xba, 0x15, 0x60, 0xbf, 0x3, 0x11, 0xe3, 0xcf, 0x6c, 0xbe, 0x58, 0xa2, 0x42, 0x7f, 0xb1, 0xc5, 0xee, 0x8b, 0x9d, 0x5f, 0xad, 0x37, 0xcc, 0x7, 0x41, 0x9, 0x65, 0x21, 0xbd, 0xd9, 0x8a, 0x3d, 0xe9, 0xf9, 0x7c, 0x46, 0x16, 0xb3, 0x3e, 0x35, 0xa4, 0x5f, 0x6, 0x2e, 0x46, 0x8a, 0xc0, 0x8, 0xd4, 0xcb, 0x2b, 0x88, 0x75, 0x3b, 0x81, 0x8e, 0xd, 0x1, 0xd4, 0x68, 0x8e, 0xfa, 0xe7, 0x94, 0xe0, 0x7c, 0x4f, 0x90, 0xbf, 0x56, 0x45, 0x46, 0x50, 0xba, 0xa9, 0x41, 0xec, 0x10, 0xb0, 0x96, 0x41, 0xd0, 0x3f, 0xdf, 0x7e, 0xe1, 0x79, 0xff, 0xfc, 0xfc, 0x9c, 0x6c, 0xbf, 0xf6, 0x14, 0xb7, 0x25, 0x83, 0x40, 0xd, 0xd7, 0x3c, 0x15, 0x90, 0x9d, 0x2, 0xec, 0xae, 0x40, 0x9, 0xdd, 0x1, 0xef, 0x18, 0xa0, 0x2, 0x59, 0xda, 0x5c, 0xd8, 0xc7, 0x80, 0x97, 0xd7, 0x5f, 0xc8, 0x42, 0x7f, 0x79, 0xbe, 0x9c, 0x17, 0x2c, 0x4, 0xfb, 0x2c, 0xd0, 0x3a, 0xb8, 0xff, 0x42, 0x1d, 0x10, 0x5a, 0x95, 0x33, 0x44, 0xd8, 0x97, 0x81, 0xfb, 0xa4, 0xc4, 0xed, 0x2b, 0xf1, 0x1, 0xfe, 0x40, 0x25, 0xd2, 0x5e, 0x18, 0x7c, 0x7b, 0x2f, 0x3c, 0xd2, 0x5e, 0xf8, 0x72, 0x37, 0x16, 0xbe, 0xdc, 0x8d, 0x6c, 0x1e, 0x3c, 0x3d, 0xd7, 0x40, 0xdb, 0x32, 0xf, 0xbc, 0xec, 0x9f, 0x5f, 0xf6, 0xf3, 0x80, 0x4d, 0x24, 0x2d, 0xf8, 0xfa, 0x6, 0xea, 0x80, 0xd, 0x24, 0x68, 0x0, 0x6c, 0x5f, 0x8e, 0xf6, 0xd5, 0xd7, 0xa0, 0x56, 0x34, 0xcf, 0xb4, 0x86, 0x92, 0xc, 0xa5, 0x33, 0x17, 0xf9, 0xc2, 0x17, 0x91, 0xbf, 0xc8, 0xa4, 0x43, 0x49, 0xa5, 0xc1, 0x5b, 0xa7, 0x72, 0x47, 0xd, 0xac, 0x47, 0xd7, 0xef, 0xb1, 0x2f, 0xe0, 0xfd, 0x7a, 0xb4, 0xe, 0xa8, 0x1d, 0x91, 0xb3, 0x6f, 0x95, 0xb1, 0xb4, 0xf9, 0x28, 0x7d, 0x79, 0x2f, 0x94, 0x3e, 0x36, 0xd2, 0x98, 0xe7, 0x5c, 0x36, 0x93, 0xf8, 0x15, 0xa0, 0x9b, 0xe9, 0xff, 0xc2, 0x67, 0x14, 0xf4, 0xa5, 0xb3, 0x35, 0x5e, 0x63, 0x97, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char toggle_on_png[] = { @@ -419,11 +351,7 @@ static const unsigned char toggle_on_png[] = { }; static const unsigned char toggle_on_disabled_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0xa2, 0x9d, 0x7e, 0x84, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x12, 0x0, 0x0, 0xb, 0x12, 0x1, 0xd2, 0xdd, 0x7e, 0xfc, 0x0, 0x0, 0x6, 0x54, 0x49, 0x44, 0x41, 0x54, 0x68, 0x43, 0xed, 0x59, 0x4b, 0x6f, 0x1b, 0x55, 0x14, 0x3e, 0x71, 0xfc, 0x9a, 0xd8, 0x4e, 0x9c, 0x38, 0x6e, 0x62, 0xe7, 0x21, 0xb5, 0x6e, 0x51, 0xd5, 0x5, 0xa8, 0xac, 0x93, 0x14, 0x89, 0x22, 0x84, 0xba, 0x60, 0x53, 0xb1, 0x29, 0x12, 0x42, 0xa0, 0xfe, 0x1, 0x7e, 0x1, 0x7b, 0xb6, 0x6c, 0xaa, 0x82, 0xa8, 0xc4, 0x96, 0x5f, 0x50, 0x21, 0x55, 0x34, 0x1b, 0x4a, 0x17, 0x65, 0x51, 0x9, 0x85, 0x3c, 0x9b, 0xb4, 0x4d, 0xfd, 0x76, 0xfc, 0x7e, 0xf3, 0x7d, 0x37, 0x33, 0xc6, 0x76, 0xed, 0xcc, 0x38, 0x4e, 0x52, 0x21, 0x7a, 0xa4, 0xa3, 0xc9, 0x4c, 0xee, 0x3d, 0xf7, 0xbc, 0xee, 0xb9, 0xdf, 0x3d, 0x16, 0x79, 0x4b, 0x6f, 0x3d, 0xf0, 0xbf, 0xf6, 0xc0, 0xc8, 0x80, 0xd6, 0x73, 0xbc, 0xc1, 0x9c, 0x3a, 0xe8, 0xfc, 0x1, 0x97, 0xb3, 0x3c, 0xbc, 0xa9, 0x8f, 0xe4, 0xd3, 0x60, 0x4b, 0x93, 0xad, 0x1a, 0x60, 0x83, 0x34, 0xb2, 0xa3, 0x8d, 0x47, 0xf5, 0x6f, 0x56, 0x65, 0x58, 0x52, 0xe8, 0x18, 0x83, 0x68, 0x70, 0x3, 0x5c, 0x7, 0x57, 0xdb, 0x98, 0xdf, 0xc8, 0x47, 0x92, 0x99, 0xf2, 0xfc, 0x3f, 0xd, 0x75, 0x82, 0xbd, 0x60, 0xbf, 0xce, 0xe3, 0x78, 0x6a, 0xba, 0x33, 0xe8, 0x18, 0x33, 0x39, 0x66, 0x7a, 0x1c, 0xf7, 0xff, 0x86, 0xf1, 0x34, 0xbc, 0x8, 0x3e, 0x0, 0xa7, 0x75, 0xce, 0xe1, 0x59, 0xd1, 0x1d, 0x63, 0x64, 0xc8, 0x6b, 0xeb, 0x1c, 0xa5, 0x38, 0xd, 0xb3, 0xeb, 0x86, 0x7, 0xf1, 0x9c, 0xf7, 0xf9, 0x26, 0x96, 0xc1, 0x1f, 0x39, 0x9d, 0xce, 0xb, 0x36, 0xdb, 0xe8, 0xb8, 0xcd, 0x66, 0xd3, 0x46, 0x40, 0xc7, 0xd5, 0xfe, 0x24, 0xe6, 0x35, 0x41, 0x8d, 0x46, 0xa3, 0xd8, 0x68, 0xd4, 0xf, 0x2a, 0x95, 0xca, 0x66, 0x36, 0x9b, 0xb9, 0xf, 0x7e, 0x8, 0xd9, 0x7b, 0xe0, 0x18, 0x98, 0x8e, 0xa8, 0xf5, 0xcb, 0x86, 0x7e, 0xca, 0xd3, 0x78, 0x46, 0x7d, 0x2, 0xbc, 0x38, 0x36, 0xe6, 0x5d, 0x9, 0x4, 0x82, 0xb7, 0x5d, 0x2e, 0xf7, 0x3b, 0x6f, 0xd8, 0x5e, 0x53, 0x9f, 0xc1, 0x1f, 0x52, 0x2e, 0x97, 0xd6, 0x12, 0x89, 0xd8, 0x9d, 0x42, 0x21, 0xf7, 0x1b, 0x26, 0x3c, 0x3, 0x67, 0xf4, 0x6c, 0x78, 0x6d, 0x4b, 0xf4, 0x72, 0x0, 0xbf, 0xd1, 0xf8, 0x49, 0xf0, 0x85, 0xc9, 0xc9, 0xe9, 0xcf, 0xa7, 0xa6, 0xa6, 0xbf, 0x42, 0xb4, 0xf9, 0xed, 0x4c, 0x49, 0xd3, 0xec, 0x32, 0x3b, 0x3b, 0x2b, 0x93, 0x93, 0x93, 0xa2, 0x69, 0x9a, 0x40, 0x87, 0xbe, 0xeb, 0xd7, 0x6a, 0x35, 0x89, 0xc7, 0xe3, 0xb2, 0xb7, 0xb7, 0x27, 0xc5, 0x62, 0x4d, 0x90, 0x15, 0x95, 0x64, 0x32, 0xfe, 0x43, 0x2a, 0x15, 0xff, 0x19, 0x93, 0x36, 0xc1, 0x29, 0xdd, 0x9, 0x1d, 0xdb, 0xa1, 0xdb, 0x1, 0xc6, 0x9e, 0x67, 0xe4, 0x23, 0x53, 0x53, 0xc1, 0xaf, 0x61, 0xfc, 0xd7, 0x67, 0x9e, 0xe6, 0xb6, 0x51, 0x59, 0x98, 0xb, 0xca, 0xcc, 0xcc, 0x8c, 0x24, 0x12, 0x9, 0x65, 0x58, 0x36, 0x87, 0x6d, 0xde, 0xec, 0x51, 0xd3, 0xb0, 0x3, 0x35, 0xb7, 0x4d, 0x3c, 0x1e, 0x8f, 0xf8, 0xfd, 0x7e, 0xe5, 0xac, 0xfd, 0xfd, 0x7d, 0xd9, 0x7d, 0x1e, 0x93, 0x66, 0xbd, 0xd6, 0x84, 0x13, 0xee, 0x26, 0x93, 0xb1, 0xbb, 0xb0, 0x67, 0x43, 0xcf, 0x4, 0x16, 0xcb, 0x96, 0x13, 0x58, 0xe0, 0xda, 0x89, 0x2e, 0x76, 0x83, 0x43, 0x1e, 0x8f, 0xef, 0xe3, 0x60, 0x70, 0xe6, 0x1b, 0x78, 0xbd, 0x7b, 0xcc, 0xe9, 0x66, 0x1, 0x96, 0x8b, 0x9c, 0x9f, 0x93, 0x89, 0x89, 0x9, 0xd9, 0xdc, 0xdc, 0x84, 0x31, 0x9, 0xa9, 0x54, 0xb8, 0x85, 0xfb, 0xd5, 0xb1, 0xa6, 0xd4, 0x6a, 0xd, 0x29, 0x14, 0xca, 0x92, 0x4c, 0x66, 0xf0, 0xcc, 0x4a, 0x28, 0x14, 0x12, 0xaf, 0xc7, 0x2d, 0xa9, 0x4c, 0x7e, 0xc4, 0xed, 0x72, 0xbd, 0x57, 0xa9, 0x94, 0xb7, 0xaa, 0xd5, 0xca, 0x2e, 0x84, 0xe4, 0xc1, 0x1d, 0xc2, 0xba, 0x8d, 0xe3, 0x3b, 0x2b, 0xfd, 0xa5, 0x50, 0x68, 0xfe, 0x5b, 0x87, 0xc3, 0x11, 0x38, 0x5d, 0x6b, 0xbb, 0xa4, 0x23, 0x9a, 0xe1, 0x50, 0x40, 0x45, 0x71, 0x6d, 0x6d, 0x4d, 0x72, 0xb9, 0xf2, 0xc0, 0xcb, 0x97, 0x4a, 0x55, 0x39, 0x38, 0x48, 0x29, 0x27, 0x8c, 0xda, 0x9a, 0x92, 0xcb, 0x97, 0x6c, 0x28, 0xda, 0x91, 0x4c, 0x26, 0xc5, 0x7a, 0xc0, 0x6d, 0x40, 0xa1, 0x2d, 0x6f, 0xb6, 0x6f, 0x2a, 0xa6, 0x3f, 0xcf, 0xf9, 0x89, 0xf1, 0x71, 0xff, 0xa, 0xa, 0xde, 0xf9, 0x81, 0x57, 0x1f, 0x72, 0x82, 0xcb, 0x39, 0xa2, 0x14, 0xdf, 0xd9, 0xd9, 0x51, 0xfb, 0xf8, 0xb8, 0xc4, 0xb9, 0x94, 0x11, 0xe, 0x87, 0x85, 0x32, 0x69, 0xb, 0x6c, 0x5a, 0xa6, 0x6d, 0x60, 0x9e, 0x6c, 0x2d, 0xea, 0xe5, 0x0, 0xbf, 0xd7, 0x3b, 0x7e, 0xdd, 0xea, 0xe2, 0x73, 0x73, 0x61, 0xb9, 0x7a, 0xf5, 0x5d, 0xb9, 0x75, 0xeb, 0x33, 0xb9, 0x79, 0xf3, 0x53, 0xec, 0xdb, 0xc3, 0xa4, 0xd1, 0x34, 0xa7, 0xfa, 0x66, 0x43, 0x14, 0x8c, 0xf7, 0x6b, 0xd7, 0x96, 0x8e, 0x14, 0x1b, 0xc, 0x6, 0x11, 0xbd, 0x3, 0x49, 0xa7, 0x99, 0xa9, 0xc3, 0x11, 0x65, 0x64, 0x32, 0x19, 0xa1, 0x4c, 0x92, 0xd7, 0xeb, 0xa3, 0x4d, 0x2c, 0xec, 0x2c, 0xe6, 0xad, 0xda, 0xd7, 0xcb, 0x1, 0xe3, 0x48, 0x19, 0xcb, 0xd1, 0xbf, 0x78, 0xf1, 0x2, 0x3c, 0xec, 0x92, 0x7, 0xf, 0x56, 0xe5, 0xfe, 0xfd, 0x5f, 0xe5, 0xfa, 0xf5, 0xf, 0x85, 0x4e, 0x31, 0x68, 0x79, 0x99, 0x8e, 0xb7, 0x46, 0x4c, 0xfd, 0x74, 0x9a, 0x38, 0xe6, 0x64, 0x88, 0xb2, 0x28, 0x93, 0xe4, 0x74, 0xba, 0x22, 0x78, 0x10, 0xc0, 0x31, 0x3, 0x7a, 0x3a, 0x80, 0xe3, 0x58, 0x3, 0xdc, 0x4, 0x39, 0x56, 0x54, 0xa0, 0xa1, 0xf3, 0xf3, 0x61, 0x79, 0xfa, 0xf4, 0x2f, 0x79, 0xfe, 0xfc, 0x5, 0x3c, 0x9e, 0x93, 0x8d, 0x8d, 0x2d, 0x44, 0xfd, 0x70, 0x76, 0x34, 0x9a, 0x40, 0x4, 0x2, 0x2a, 0x1b, 0xac, 0x10, 0x8f, 0xba, 0x7c, 0x7e, 0xf8, 0xe8, 0x1b, 0x6b, 0x51, 0x16, 0x65, 0x2a, 0xc3, 0x46, 0xed, 0xac, 0x6d, 0x7c, 0xa1, 0x8d, 0x7d, 0x1d, 0xa0, 0x8e, 0x41, 0x22, 0x3c, 0x2b, 0xa, 0xe3, 0x88, 0x51, 0x46, 0x66, 0xb3, 0xd9, 0xd6, 0xf0, 0x78, 0x3c, 0x26, 0xd3, 0xd3, 0xd3, 0xea, 0x1d, 0xd5, 0x57, 0x9e, 0x3c, 0xf9, 0x53, 0x96, 0x96, 0xac, 0x65, 0x1, 0x8a, 0xae, 0x14, 0x8a, 0xa6, 0xf0, 0xdd, 0x8a, 0x6a, 0x6a, 0xc, 0x65, 0x51, 0x26, 0x49, 0xc7, 0x31, 0xaf, 0xc1, 0xf6, 0x6e, 0x64, 0xa1, 0xb0, 0x35, 0xd0, 0x14, 0xb1, 0xb5, 0x29, 0xd9, 0xed, 0x2e, 0x39, 0x77, 0x2e, 0x20, 0x3e, 0x9f, 0xaf, 0x35, 0xd6, 0xe7, 0x1b, 0x57, 0x86, 0x1b, 0xb4, 0xbe, 0xbe, 0xcd, 0xf4, 0x93, 0xcb, 0x97, 0x2f, 0x9b, 0xca, 0xab, 0x56, 0xab, 0x32, 0xa6, 0xf5, 0x7, 0x3b, 0xa6, 0x2, 0xba, 0x6, 0x50, 0x16, 0x65, 0x92, 0x8, 0x8c, 0xf8, 0x0, 0x77, 0x9c, 0xa7, 0xdd, 0xab, 0x11, 0x24, 0x14, 0xeb, 0xf5, 0x9a, 0xa5, 0x8d, 0xc8, 0xc8, 0x33, 0x3, 0xfc, 0xfe, 0x43, 0x7, 0xd0, 0x11, 0x91, 0xc8, 0x79, 0x5, 0x5c, 0xda, 0xe9, 0xf1, 0xe3, 0xdf, 0xe5, 0xca, 0x15, 0x73, 0x7, 0x14, 0x8b, 0x45, 0x5, 0x68, 0x4e, 0x8a, 0x28, 0x8b, 0x32, 0x49, 0xba, 0x4d, 0x7c, 0xe9, 0x0, 0x42, 0xed, 0x47, 0x2, 0x3d, 0x43, 0x77, 0x65, 0x71, 0xa9, 0xd8, 0x70, 0x38, 0x9c, 0xe7, 0xac, 0x28, 0xb2, 0xba, 0xfa, 0x50, 0x6e, 0xdc, 0xf8, 0x4, 0x11, 0xce, 0x1, 0xbc, 0x78, 0x55, 0xd, 0x78, 0xf5, 0x2a, 0xd1, 0xb1, 0xef, 0xf9, 0x4e, 0x47, 0x99, 0x51, 0x2a, 0x95, 0x52, 0x68, 0x2e, 0x16, 0xb3, 0xe4, 0x7f, 0x33, 0x71, 0x4a, 0x16, 0x65, 0x92, 0x90, 0x95, 0x44, 0x82, 0xbc, 0x2d, 0x1e, 0x9, 0x84, 0xd4, 0x25, 0x8, 0xd0, 0xd7, 0x87, 0x63, 0x63, 0xc5, 0x74, 0x5, 0x4a, 0xab, 0xd5, 0x65, 0x77, 0xf7, 0x5, 0x40, 0xcb, 0x81, 0x3c, 0x7a, 0xf4, 0x87, 0xbc, 0x7c, 0x19, 0x55, 0xd3, 0x8, 0x63, 0xa3, 0xd1, 0x7d, 0x14, 0xb5, 0xc3, 0x8, 0x6c, 0x6f, 0x6f, 0x22, 0x1a, 0x85, 0xd6, 0x7b, 0x2f, 0xd9, 0xe5, 0x72, 0x51, 0x16, 0x16, 0x16, 0x30, 0x2e, 0x27, 0x4, 0x34, 0xc3, 0x90, 0xdf, 0xef, 0x51, 0x38, 0x60, 0x6b, 0x6b, 0xb, 0xd1, 0x6f, 0xc2, 0x11, 0x89, 0x7b, 0xb8, 0x24, 0x3d, 0x82, 0xcc, 0xa4, 0xee, 0x4, 0x25, 0xbe, 0x17, 0xcc, 0xb5, 0x61, 0x60, 0x11, 0xe, 0x58, 0xb6, 0xdb, 0xed, 0x87, 0x67, 0x88, 0x9, 0x21, 0x63, 0x70, 0x7e, 0x67, 0xa5, 0xd9, 0xfc, 0xf7, 0x6a, 0xc1, 0xed, 0x61, 0x18, 0xcf, 0xe9, 0xfc, 0x5f, 0xfb, 0x7b, 0x2f, 0x91, 0x75, 0xec, 0xd0, 0x11, 0x6c, 0x53, 0x2a, 0x4e, 0x34, 0x47, 0x88, 0x7b, 0x1c, 0xe2, 0x25, 0x2a, 0x12, 0x89, 0x20, 0x13, 0x5f, 0x49, 0x3a, 0x53, 0xe0, 0xed, 0x70, 0x2b, 0x1a, 0x7d, 0xf9, 0x3d, 0x64, 0xed, 0x80, 0x79, 0xcc, 0xb4, 0x4, 0xf7, 0x72, 0x0, 0xb7, 0xc2, 0x8, 0x6e, 0x57, 0x39, 0xdc, 0x7, 0x3e, 0x40, 0x36, 0x9c, 0x5c, 0x55, 0xb2, 0x60, 0x4d, 0x36, 0x5f, 0x56, 0x38, 0x9e, 0x88, 0xb0, 0x54, 0xca, 0x43, 0xf9, 0xc1, 0x32, 0x81, 0x91, 0xa7, 0xf1, 0xb9, 0x5c, 0x4e, 0x9e, 0xed, 0x45, 0xa5, 0x51, 0xaf, 0xd5, 0x62, 0xb1, 0xfd, 0xef, 0x70, 0x17, 0x60, 0xf4, 0x59, 0x9c, 0x58, 0xc, 0xfb, 0x5e, 0x86, 0xa8, 0xa2, 0x6a, 0x2f, 0x61, 0x42, 0x86, 0xc6, 0x6b, 0xda, 0xd8, 0xfb, 0x67, 0x7a, 0x1b, 0xc4, 0x7d, 0x3e, 0x5, 0x3c, 0xe1, 0x74, 0xd8, 0x64, 0x71, 0x71, 0x11, 0x20, 0xcb, 0x81, 0x14, 0xae, 0x48, 0xa5, 0x6a, 0xe8, 0xdc, 0xde, 0x96, 0xc4, 0xdf, 0x88, 0x8f, 0xa6, 0x8d, 0xaa, 0x42, 0x1c, 0xe, 0xcf, 0x2, 0x84, 0xcd, 0xa1, 0x86, 0xc4, 0x64, 0xfb, 0xd9, 0xbe, 0xba, 0xd, 0x22, 0xf5, 0x7f, 0x44, 0x36, 0xfd, 0x2, 0x9b, 0xd8, 0x20, 0xe9, 0x88, 0x3e, 0x8d, 0x35, 0xeb, 0x7, 0x44, 0xd0, 0x8, 0xf9, 0xd2, 0xef, 0xf, 0x7c, 0x81, 0x73, 0xb4, 0x3, 0x43, 0x5b, 0x8, 0xe6, 0xd0, 0x43, 0x86, 0xec, 0x7, 0xd4, 0xd2, 0xe9, 0xc4, 0x3d, 0x34, 0x46, 0x7e, 0x82, 0x22, 0xeb, 0x60, 0x4b, 0xfd, 0x0, 0x43, 0x69, 0xa3, 0x23, 0x44, 0xf4, 0xb4, 0xe8, 0xf1, 0x78, 0x57, 0xd0, 0x1b, 0xb8, 0xed, 0x76, 0x6b, 0x97, 0x86, 0xb6, 0xea, 0xc, 0x4, 0x94, 0x4a, 0xc5, 0xbf, 0xd1, 0x3, 0xb8, 0x93, 0xcf, 0xb7, 0x3a, 0x42, 0x3c, 0x56, 0xc, 0x1c, 0xd0, 0xa1, 0x81, 0x59, 0x4f, 0x90, 0x30, 0x8a, 0xcd, 0x50, 0x42, 0xbb, 0x5, 0xf4, 0x3, 0x97, 0xf4, 0x9e, 0xe0, 0x45, 0x42, 0xcb, 0x37, 0xd1, 0x25, 0xea, 0xe5, 0x3f, 0x82, 0x1c, 0x9e, 0xf3, 0x28, 0xc6, 0xeb, 0x7a, 0x4f, 0x70, 0x15, 0xe3, 0x78, 0xff, 0xe7, 0x9e, 0x67, 0x4f, 0x90, 0x85, 0xa4, 0x67, 0x45, 0x35, 0x6b, 0x68, 0x1a, 0x1d, 0x22, 0x17, 0x4, 0x10, 0xa1, 0x30, 0x23, 0x78, 0x32, 0x74, 0x77, 0x85, 0xcf, 0x20, 0xae, 0x7d, 0x97, 0xa0, 0x61, 0xed, 0x5d, 0x61, 0xa6, 0x3a, 0x23, 0xce, 0xfd, 0x4e, 0x48, 0xda, 0x1, 0x7c, 0xba, 0xa5, 0x98, 0x39, 0x80, 0xe3, 0x8d, 0xaa, 0xc3, 0x13, 0x83, 0x75, 0x80, 0x37, 0x1b, 0x66, 0x86, 0x71, 0xa9, 0xb0, 0x22, 0xe3, 0x34, 0x1d, 0x64, 0xfc, 0x10, 0x62, 0xfc, 0x2e, 0xc0, 0x54, 0x27, 0xd8, 0x31, 0xc, 0xef, 0xdb, 0x12, 0x37, 0x8c, 0x1b, 0x44, 0xb9, 0xae, 0x12, 0x3c, 0xc8, 0xd4, 0x53, 0x1f, 0xdb, 0xfe, 0xab, 0xd0, 0x91, 0x46, 0x9f, 0xba, 0x26, 0x6f, 0x17, 0xf8, 0xf, 0x79, 0xe0, 0x1f, 0xd, 0x80, 0x80, 0xb4, 0xad, 0xe9, 0x2a, 0x4d, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char tool_button_pressed_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x1, 0xfe, 0x50, 0x4c, 0x54, 0x45, 0x29, 0x3a, 0x40, 0x2d, 0x3e, 0x44, 0x26, 0x34, 0x3b, 0x24, 0x34, 0x39, 0x23, 0x31, 0x38, 0x22, 0x31, 0x37, 0x22, 0x31, 0x37, 0x22, 0x30, 0x36, 0x22, 0x31, 0x36, 0x26, 0x34, 0x3c, 0x32, 0x44, 0x4c, 0x26, 0x34, 0x39, 0x23, 0x31, 0x36, 0x21, 0x2e, 0x34, 0x1f, 0x2c, 0x30, 0x1f, 0x2b, 0x2f, 0x1f, 0x2a, 0x2e, 0x1e, 0x2b, 0x2f, 0x1f, 0x2b, 0x2e, 0x36, 0x4b, 0x52, 0x25, 0x33, 0x38, 0x20, 0x2f, 0x32, 0x1c, 0x29, 0x2e, 0x1b, 0x26, 0x2a, 0x1a, 0x23, 0x26, 0x18, 0x22, 0x26, 0x19, 0x22, 0x26, 0x19, 0x23, 0x26, 0x19, 0x26, 0x29, 0x20, 0x2d, 0x32, 0x25, 0x31, 0x38, 0x3c, 0x51, 0x59, 0x23, 0x31, 0x37, 0x1f, 0x2b, 0x31, 0x1a, 0x25, 0x2b, 0x17, 0x20, 0x24, 0x15, 0x1c, 0x21, 0x14, 0x1b, 0x21, 0x14, 0x1c, 0x21, 0x13, 0x1b, 0x21, 0x15, 0x1d, 0x21, 0x1a, 0x25, 0x2a, 0x40, 0x57, 0x60, 0x23, 0x31, 0x36, 0x1f, 0x2b, 0x31, 0x1b, 0x25, 0x29, 0x16, 0x1e, 0x23, 0x14, 0x1b, 0x1d, 0x12, 0x19, 0x1d, 0x12, 0x1b, 0x1d, 0x14, 0x1a, 0x1d, 0x45, 0x5e, 0x67, 0x22, 0x32, 0x37, 0x20, 0x2d, 0x31, 0x1a, 0x26, 0x2a, 0x15, 0x1f, 0x25, 0x14, 0x1c, 0x1f, 0x12, 0x1b, 0x1f, 0x12, 0x1b, 0x20, 0x14, 0x1b, 0x1f, 0x15, 0x1e, 0x24, 0x1a, 0x25, 0x29, 0x4b, 0x64, 0x6d, 0x23, 0x32, 0x38, 0x20, 0x2e, 0x32, 0x1b, 0x27, 0x2b, 0x17, 0x22, 0x27, 0x16, 0x1e, 0x23, 0x14, 0x1e, 0x23, 0x16, 0x20, 0x24, 0x14, 0x1e, 0x22, 0x15, 0x1e, 0x22, 0x17, 0x21, 0x27, 0x1c, 0x27, 0x2c, 0x4f, 0x6a, 0x75, 0x21, 0x2f, 0x33, 0x1d, 0x29, 0x2d, 0x19, 0x23, 0x2a, 0x18, 0x22, 0x27, 0x16, 0x21, 0x27, 0x18, 0x23, 0x29, 0x17, 0x21, 0x26, 0x19, 0x23, 0x29, 0x1c, 0x28, 0x2d, 0x21, 0x2e, 0x33, 0x54, 0x70, 0x7c, 0x23, 0x33, 0x38, 0x22, 0x30, 0x34, 0x1e, 0x2a, 0x2f, 0x1a, 0x26, 0x2d, 0x1a, 0x25, 0x2b, 0x19, 0x25, 0x2b, 0x1a, 0x26, 0x2d, 0x1a, 0x26, 0x2c, 0x18, 0x25, 0x2a, 0x1a, 0x24, 0x2a, 0x1a, 0x25, 0x2c, 0x1d, 0x2a, 0x2f, 0x22, 0x2f, 0x34, 0x59, 0x77, 0x82, 0x23, 0x33, 0x39, 0x22, 0x30, 0x35, 0x1f, 0x2c, 0x31, 0x1c, 0x28, 0x30, 0x1c, 0x28, 0x2e, 0x1b, 0x29, 0x2f, 0x1c, 0x2a, 0x31, 0x1b, 0x28, 0x2f, 0x1c, 0x28, 0x2d, 0x1b, 0x27, 0x2f, 0x1f, 0x2b, 0x31, 0x5e, 0x7d, 0x8a, 0x24, 0x34, 0x39, 0x21, 0x2f, 0x37, 0x20, 0x2d, 0x34, 0x1d, 0x2b, 0x33, 0x1d, 0x2b, 0x32, 0x1d, 0x2d, 0x35, 0x1e, 0x2e, 0x36, 0x1f, 0x2e, 0x36, 0x1d, 0x2b, 0x34, 0x1d, 0x2b, 0x31, 0x1d, 0x2b, 0x32, 0x20, 0x2d, 0x32, 0x21, 0x2f, 0x36, 0x63, 0x83, 0x90, 0x25, 0x34, 0x39, 0x21, 0x31, 0x36, 0x1f, 0x2e, 0x34, 0x1f, 0x2e, 0x34, 0x1f, 0x2e, 0x36, 0x20, 0x31, 0x39, 0x21, 0x33, 0x3b, 0x21, 0x32, 0x3b, 0x1f, 0x30, 0x37, 0x1f, 0x2e, 0x35, 0x1e, 0x2d, 0x33, 0x1f, 0x2d, 0x33, 0x21, 0x30, 0x36, 0x67, 0x8a, 0x97, 0x24, 0x33, 0x39, 0x20, 0x30, 0x36, 0x1f, 0x2f, 0x35, 0x21, 0x30, 0x37, 0x22, 0x32, 0x39, 0x21, 0x35, 0x3e, 0x24, 0x37, 0x41, 0x24, 0x36, 0x41, 0x21, 0x33, 0x3c, 0x21, 0x31, 0x38, 0x1e, 0x2f, 0x35, 0x1e, 0x2e, 0x35, 0x20, 0x2e, 0x35, 0x24, 0x31, 0x39, 0x6c, 0x90, 0x9e, 0x22, 0x30, 0x36, 0x1f, 0x2e, 0x36, 0x20, 0x30, 0x36, 0x20, 0x31, 0x39, 0x23, 0x34, 0x3d, 0x23, 0x37, 0x41, 0x26, 0x3c, 0x47, 0x26, 0x3b, 0x46, 0x22, 0x35, 0x3f, 0x22, 0x32, 0x3b, 0x1f, 0x30, 0x37, 0x1f, 0x2e, 0x35, 0x1f, 0x2d, 0x35, 0x21, 0x30, 0x36, 0x72, 0x96, 0xa5, 0x7e, 0x8c, 0xc3, 0xb0, 0x0, 0x0, 0x0, 0xaa, 0x74, 0x52, 0x4e, 0x53, 0xc3, 0xc3, 0xe6, 0xd7, 0xcb, 0xc3, 0xbf, 0xbe, 0xbd, 0xe5, 0xc3, 0xd7, 0xc0, 0xac, 0xa0, 0x9a, 0x98, 0x98, 0x98, 0xc3, 0xcb, 0xac, 0x92, 0x82, 0x7b, 0x78, 0x78, 0x7b, 0x82, 0xac, 0xcb, 0xc3, 0xc3, 0xa0, 0x82, 0x6f, 0x67, 0x64, 0x63, 0x64, 0x67, 0x82, 0xc3, 0xbf, 0x9a, 0x7a, 0x67, 0x5e, 0x5b, 0x5a, 0x5e, 0xc3, 0xbd, 0x98, 0x78, 0x64, 0x5b, 0x57, 0x57, 0x5b, 0x64, 0x78, 0xc3, 0xbd, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x57, 0x5a, 0x63, 0x77, 0xc3, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x5a, 0x63, 0x77, 0x98, 0xc3, 0xbd, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x5a, 0x63, 0x77, 0x98, 0xc3, 0xbd, 0x98, 0x77, 0x63, 0x5a, 0x57, 0x56, 0x57, 0x5a, 0x63, 0x77, 0xc3, 0xbb, 0x96, 0x76, 0x63, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x5a, 0x63, 0x76, 0x96, 0xc3, 0xb5, 0x92, 0x75, 0x62, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x59, 0x62, 0x74, 0x92, 0xc3, 0xa9, 0x8b, 0x71, 0x61, 0x59, 0x57, 0x56, 0x56, 0x57, 0x59, 0x61, 0x71, 0x8b, 0xa9, 0xc3, 0x95, 0x7e, 0x6b, 0x5e, 0x59, 0x57, 0x56, 0x56, 0x57, 0x59, 0x5e, 0x6b, 0x7e, 0x95, 0xc3, 0x4f, 0x78, 0x99, 0x30, 0x0, 0x0, 0x0, 0x67, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x5c, 0x8b, 0x5, 0x2, 0xc3, 0x30, 0xc, 0xc4, 0x72, 0x5d, 0x39, 0xf4, 0xff, 0x67, 0x8e, 0x79, 0x1a, 0x37, 0xa0, 0xa0, 0x6d, 0x5d, 0x6b, 0x2a, 0x5a, 0xfd, 0x30, 0xe6, 0x1, 0xf4, 0xa7, 0x76, 0xfa, 0x37, 0x74, 0x7, 0x98, 0x52, 0x83, 0x46, 0x97, 0x41, 0xfb, 0xd6, 0x2d, 0x86, 0xae, 0xfe, 0x84, 0x6b, 0x6d, 0x32, 0x6e, 0x58, 0x28, 0x22, 0x3a, 0x41, 0x32, 0xde, 0xd7, 0x6a, 0x67, 0x5b, 0xb7, 0xb7, 0xc9, 0xb0, 0xd8, 0xd6, 0x3a, 0x65, 0x34, 0xb4, 0x21, 0x8f, 0x1c, 0x3, 0x6d, 0x21, 0x84, 0x5d, 0x32, 0x8a, 0x48, 0x22, 0x6e, 0xda, 0xa8, 0x92, 0x36, 0x3e, 0x87, 0xea, 0x7b, 0x7e, 0x0, 0x62, 0xa8, 0x25, 0xad, 0x68, 0x1d, 0x7d, 0x1a, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x95, 0x43, 0x8e, 0xb6, 0x0, 0x0, 0x1, 0x53, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xd, 0xd, 0xf, 0x1a, 0x1a, 0x1e, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x24, 0x24, 0x29, 0x25, 0x25, 0x2a, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xa, 0xa, 0xc, 0x1d, 0x1d, 0x21, 0x24, 0x24, 0x29, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x11, 0x11, 0x14, 0x23, 0x23, 0x28, 0x2e, 0x2e, 0x2e, 0x46, 0x46, 0x46, 0x57, 0x57, 0x57, 0x60, 0x60, 0x60, 0x62, 0x62, 0x62, 0x5e, 0x5e, 0x5e, 0x4a, 0x4a, 0x4a, 0x12, 0x12, 0x15, 0x25, 0x27, 0x2d, 0x42, 0x42, 0x42, 0x59, 0x59, 0x59, 0x32, 0x32, 0x32, 0x25, 0x26, 0x2d, 0x25, 0x25, 0x2b, 0x25, 0x26, 0x2c, 0x39, 0x39, 0x39, 0x49, 0x49, 0x49, 0x5a, 0x5a, 0x5a, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xb, 0xb, 0xd, 0x23, 0x23, 0x28, 0x48, 0x48, 0x48, 0x54, 0x54, 0x54, 0x34, 0x34, 0x34, 0x35, 0x35, 0x35, 0xb, 0xb, 0xd, 0x1e, 0x1e, 0x22, 0x25, 0x26, 0x2b, 0x3f, 0x3f, 0x3f, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xe, 0xe, 0x10, 0x2c, 0x2c, 0x2c, 0x58, 0x58, 0x58, 0x1a, 0x1a, 0x1e, 0x40, 0x40, 0x44, 0x56, 0x56, 0x58, 0x80, 0x80, 0x80, 0x79, 0x79, 0x79, 0x3c, 0x3c, 0x3d, 0x2e, 0x2e, 0x30, 0x27, 0x27, 0x29, 0x64, 0x64, 0x66, 0x41, 0x41, 0x41, 0x1a, 0x1a, 0x1d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x5d, 0x5d, 0x5f, 0x34, 0x34, 0x36, 0x52, 0x52, 0x52, 0x3a, 0x3a, 0x3a, 0x20, 0x20, 0x24, 0x0, 0x0, 0x0, 0x32, 0x32, 0x37, 0x42, 0x42, 0x44, 0x6a, 0x6a, 0x6d, 0x5b, 0x5b, 0x5b, 0x2f, 0x2f, 0x2f, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x49, 0x4a, 0x0, 0x0, 0x0, 0x50, 0x50, 0x51, 0x70, 0x70, 0x74, 0xe, 0xe, 0x10, 0xb, 0xb, 0xd, 0x0, 0x0, 0x0, 0x13, 0x13, 0x15, 0x0, 0x0, 0x0, 0xb, 0xb, 0xc, 0x1d, 0x1d, 0x21, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xbd, 0xb, 0x85, 0x35, 0x0, 0x0, 0x0, 0x71, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x2, 0x3, 0x4, 0x9, 0xe, 0x13, 0x16, 0x18, 0x19, 0xa, 0x26, 0x36, 0x44, 0x4d, 0x52, 0x54, 0x55, 0x6, 0x12, 0x27, 0x43, 0x80, 0xc5, 0xe7, 0xf5, 0xfe, 0xff, 0x8, 0x17, 0x35, 0x73, 0xd9, 0xff, 0x7, 0x3a, 0x96, 0xf9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x9a, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb, 0x28, 0x76, 0xfb, 0xff, 0xff, 0xff, 0xff, 0x77, 0xde, 0xff, 0xff, 0x45, 0x5, 0x82, 0xff, 0xff, 0xc6, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc6, 0x37, 0xf, 0xff, 0xff, 0xff, 0xff, 0xe9, 0x4c, 0xff, 0xff, 0xff, 0xff, 0xff, 0x4e, 0x4f, 0xff, 0x50, 0xff, 0xff, 0x83, 0x78, 0x3b, 0x9c, 0x3c, 0x74, 0xda, 0x53, 0x14, 0x49, 0x96, 0x6e, 0xf, 0x0, 0x0, 0x1, 0xfa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x18, 0x5e, 0x0, 0xd0, 0x5c, 0x39, 0x28, 0x49, 0x12, 0xc0, 0x60, 0xb8, 0xda, 0xdd, 0xcb, 0x31, 0x33, 0xb6, 0x6d, 0xdb, 0x5e, 0xdb, 0xd6, 0xfb, 0x17, 0x4e, 0x7d, 0x37, 0xe6, 0xf9, 0x2b, 0x23, 0x7f, 0x9c, 0x20, 0x28, 0x86, 0xe1, 0xb, 0xc1, 0x30, 0x14, 0x99, 0x6a, 0x8e, 0xe2, 0x4, 0x49, 0xd1, 0xcc, 0xda, 0x2, 0x18, 0x9a, 0x22, 0x9, 0x1c, 0x9d, 0xf4, 0x8e, 0xaf, 0xd3, 0x1b, 0x9b, 0x5b, 0xdb, 0x1c, 0x2e, 0x6f, 0x2e, 0x5c, 0xce, 0xf6, 0xd6, 0xe6, 0x6, 0xbd, 0x8e, 0x8f, 0x45, 0x81, 0xf2, 0x5, 0x42, 0x91, 0x58, 0x22, 0x95, 0xc9, 0x61, 0x1, 0x72, 0x99, 0x54, 0x22, 0x16, 0x9, 0x5, 0x7c, 0x74, 0xc4, 0x5e, 0xa1, 0x54, 0xa9, 0x35, 0x5a, 0x58, 0x12, 0xad, 0x46, 0xad, 0x52, 0x2a, 0x86, 0x14, 0x10, 0x1d, 0xa3, 0x37, 0x18, 0x61, 0x1e, 0x26, 0xb3, 0xc5, 0x6a, 0x63, 0xb1, 0x3b, 0x4c, 0x60, 0x34, 0xe8, 0x19, 0x1d, 0x32, 0xc8, 0x9f, 0xda, 0x74, 0xce, 0x8d, 0xdd, 0xe5, 0xf6, 0x98, 0xbd, 0x3e, 0xff, 0x57, 0x2, 0xa6, 0x60, 0x28, 0xec, 0x76, 0xc9, 0x9d, 0x9b, 0x54, 0xbf, 0xe, 0x68, 0x24, 0x1a, 0x8b, 0xcf, 0xb5, 0x4f, 0x24, 0x53, 0x30, 0x44, 0x3a, 0x99, 0x70, 0xc5, 0x33, 0xd1, 0xc8, 0x8f, 0x24, 0x70, 0xe5, 0x56, 0x16, 0xe6, 0x90, 0xcb, 0x27, 0x4d, 0x63, 0x9, 0x25, 0xf3, 0xb9, 0x6c, 0x41, 0x59, 0x64, 0x43, 0x40, 0x88, 0x8d, 0x12, 0xcc, 0xa3, 0x5c, 0x49, 0xc3, 0x18, 0x69, 0x4f, 0x19, 0x4a, 0x1b, 0x4, 0x2b, 0x80, 0x92, 0x9b, 0x55, 0xe8, 0x53, 0xab, 0x37, 0x9a, 0x2d, 0x68, 0x37, 0x3a, 0xd0, 0xee, 0x2, 0x4b, 0xcf, 0x1, 0x13, 0x38, 0x7a, 0xb0, 0xb3, 0xbb, 0xc7, 0xe6, 0x80, 0x51, 0x5b, 0x52, 0xe8, 0xd3, 0xdd, 0xaf, 0x1d, 0x34, 0x6a, 0xed, 0x46, 0x77, 0x20, 0x70, 0x78, 0x4, 0x13, 0x1c, 0x1d, 0xc2, 0x71, 0x81, 0xc2, 0x58, 0x1, 0xfa, 0x44, 0x36, 0x8, 0xa0, 0x71, 0xa, 0xb0, 0x7f, 0xd6, 0x3e, 0x6f, 0xb6, 0xfb, 0x2, 0x17, 0x97, 0x30, 0xc1, 0xe5, 0x5, 0x18, 0xaf, 0x68, 0x9c, 0x15, 0x50, 0x5e, 0xf, 0x7a, 0xd8, 0x3e, 0x7, 0x80, 0x9b, 0x7a, 0xbb, 0x7b, 0x73, 0xde, 0x17, 0xb0, 0xfa, 0x60, 0x2, 0x9f, 0x15, 0xe0, 0x56, 0xf9, 0x5d, 0x80, 0xde, 0x1e, 0xc, 0xd1, 0xe9, 0xd7, 0x8, 0xea, 0x77, 0xed, 0x2e, 0xdc, 0xd7, 0x97, 0x8e, 0x80, 0xda, 0x3a, 0x86, 0x3e, 0xe7, 0x67, 0x70, 0xda, 0x6c, 0xb5, 0xbb, 0xd0, 0x6a, 0x2c, 0x5b, 0x3, 0x94, 0xdc, 0xad, 0x42, 0x9f, 0x76, 0xf3, 0xbc, 0x59, 0x87, 0xaf, 0xe1, 0x9f, 0x2f, 0xd5, 0x5, 0x76, 0xe, 0x1e, 0x60, 0xc0, 0xe9, 0x59, 0x7, 0xa0, 0xd6, 0x2, 0xe8, 0xb4, 0xe6, 0xcf, 0xc1, 0x83, 0x90, 0x40, 0x7e, 0x79, 0x12, 0xfb, 0xbb, 0x90, 0x59, 0x7d, 0x17, 0x1e, 0xd9, 0x5d, 0xf8, 0xd5, 0x6d, 0xec, 0xdf, 0x83, 0xa7, 0xe7, 0xf8, 0x2a, 0xf7, 0x20, 0xfe, 0xfc, 0xc2, 0xde, 0x83, 0xfe, 0x45, 0x62, 0x36, 0x5f, 0xdf, 0x60, 0x69, 0xde, 0x5e, 0x37, 0x19, 0xc5, 0xe8, 0x4d, 0xd3, 0x51, 0xc2, 0x2d, 0xb1, 0xe4, 0xd8, 0x8, 0xb, 0x31, 0x1e, 0x4b, 0xc4, 0x5b, 0x42, 0x4a, 0x87, 0x8e, 0x5f, 0xe5, 0x8, 0xbd, 0xb1, 0x5b, 0xb8, 0x7a, 0xe7, 0x2d, 0xe0, 0xfd, 0xaa, 0xb0, 0xbb, 0x41, 0x47, 0x70, 0x64, 0xf2, 0xab, 0x14, 0x89, 0xbd, 0xf, 0xe5, 0xe2, 0xbf, 0xa0, 0xfc, 0xd8, 0x23, 0x8a, 0x28, 0x32, 0xe3, 0x33, 0xe1, 0x4b, 0xc0, 0x7e, 0xa6, 0xff, 0x87, 0xcf, 0xb, 0x94, 0xb9, 0x37, 0x3c, 0xc6, 0xd8, 0xcd, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tooltip_bg_png[] = { @@ -438,18 +366,6 @@ static const unsigned char tree_bg_disabled_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x94, 0xc8, 0x67, 0x6b, 0x60, 0xe6, 0x60, 0x64, 0x80, 0x80, 0xff, 0xc, 0x7f, 0x7f, 0xfc, 0x6a, 0x60, 0x94, 0xfb, 0xc0, 0xce, 0xcf, 0xc2, 0x80, 0x10, 0xfc, 0xc3, 0xf0, 0xf3, 0x23, 0xa3, 0xe2, 0x4f, 0xe, 0x36, 0x54, 0xc1, 0x1f, 0xbf, 0x18, 0x95, 0xbe, 0x73, 0x70, 0xb0, 0x30, 0xc0, 0x1, 0x48, 0xf0, 0x7, 0x85, 0x82, 0x58, 0x2d, 0xc2, 0xe6, 0xa4, 0x4f, 0x20, 0xc7, 0x37, 0x32, 0xb3, 0x23, 0x39, 0xfe, 0xfb, 0xaf, 0x46, 0x0, 0xee, 0x2a, 0x2f, 0xce, 0x4c, 0x47, 0x66, 0xf6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; -static const unsigned char tree_bg_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0x73, 0x7a, 0x7a, 0xf4, 0x0, 0x0, 0x2, 0x7f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x91, 0x16, 0x97, 0x30, 0x63, 0x60, 0x60, 0x38, 0xc9, 0x30, 0x30, 0xc0, 0x9c, 0x11, 0xe8, 0x80, 0xff, 0x6b, 0x3, 0x7f, 0xd, 0x88, 0xed, 0xc1, 0xeb, 0xd9, 0x18, 0x58, 0x60, 0x1c, 0x9e, 0xac, 0xdd, 0x0, 0x5a, 0xcb, 0x6, 0xc5, 0x99, 0x23, 0x6, 0xa2, 0xaf, 0xe4, 0xb3, 0xe5, 0x8a, 0x39, 0x69, 0xf8, 0xcf, 0xa8, 0x82, 0x2d, 0x52, 0xe0, 0x1e, 0x61, 0x63, 0xe0, 0x93, 0x29, 0x7a, 0x66, 0xdb, 0xdb, 0x7a, 0x5d, 0x92, 0x96, 0x45, 0x12, 0x55, 0xf, 0x24, 0xbd, 0x4, 0x50, 0x22, 0x81, 0x98, 0x70, 0x96, 0x63, 0x2b, 0x91, 0x3d, 0xdb, 0x80, 0xb0, 0xfd, 0x52, 0xf7, 0x85, 0x6d, 0xfe, 0xf9, 0xfb, 0x2f, 0x0, 0x2, 0x80, 0x18, 0x80, 0xa7, 0x4a, 0xa8, 0x6a, 0x40, 0xf8, 0x15, 0xc0, 0x9c, 0x61, 0x43, 0x77, 0xd3, 0xd, 0x48, 0x34, 0xce, 0x5e, 0x0, 0x84, 0xd0, 0x24, 0xe7, 0xf1, 0xa8, 0x17, 0x0, 0x3, 0x94, 0x7d, 0xef, 0x1c, 0xec, 0xe, 0x98, 0x38, 0x60, 0x33, 0xc7, 0x34, 0xb6, 0x90, 0xb5, 0x1, 0xf0, 0x76, 0xfb, 0x47, 0x3d, 0xe6, 0x59, 0x62, 0x89, 0x5, 0x60, 0x8f, 0xb1, 0x7d, 0x70, 0x6a, 0x9c, 0x20, 0xf1, 0x5e, 0x82, 0x49, 0x5c, 0xff, 0x27, 0x7f, 0xcc, 0x73, 0x1c, 0xd0, 0x6f, 0xe, 0xb4, 0x3b, 0x0, 0x52, 0x3, 0x35, 0x4e, 0x94, 0xa0, 0x37, 0x0, 0x9b, 0xa4, 0x18, 0x37, 0x5e, 0xd2, 0xe8, 0xd3, 0x2d, 0xd7, 0xbd, 0x52, 0x61, 0x3b, 0x97, 0x3b, 0x5c, 0xb9, 0x3, 0x98, 0xb1, 0xa, 0x8c, 0x34, 0xeb, 0x68, 0xef, 0xc2, 0x9f, 0x22, 0xc, 0x4e, 0xf2, 0x80, 0x42, 0xa8, 0x4e, 0xdd, 0x89, 0x8f, 0x50, 0xb4, 0x84, 0x9d, 0xbd, 0xb7, 0x33, 0x6d, 0xc0, 0x7b, 0x9, 0xc8, 0x17, 0xdf, 0x13, 0x4b, 0xca, 0xf3, 0x2f, 0xe, 0x24, 0x69, 0x8e, 0xf7, 0x68, 0x2d, 0x81, 0xfb, 0xa9, 0xfc, 0xe2, 0xbc, 0x73, 0xdc, 0x51, 0x7c, 0x1d, 0x9, 0xdd, 0x1, 0x72, 0xb6, 0x59, 0x1, 0x26, 0xe, 0xc2, 0xb8, 0x85, 0xf7, 0xe, 0xd8, 0x71, 0xe2, 0x9e, 0x6e, 0xae, 0x8e, 0x18, 0x2d, 0x0, 0x9, 0x1f, 0xd2, 0xbd, 0x17, 0xb4, 0x14, 0xc2, 0xc7, 0x29, 0x2, 0x33, 0x9f, 0x1c, 0xc5, 0xbc, 0x3, 0x5b, 0x9, 0x8c, 0xf9, 0xe2, 0x80, 0xff, 0xa0, 0x3, 0x53, 0x27, 0xe1, 0x6e, 0xac, 0x26, 0x3d, 0x60, 0x2d, 0x37, 0x36, 0xb9, 0x26, 0xc7, 0xa3, 0xd9, 0x9a, 0x2e, 0xea, 0xa7, 0x7a, 0x3, 0x38, 0x8, 0x23, 0xb8, 0x25, 0x51, 0x3a, 0xfb, 0xc3, 0x5c, 0x2c, 0x0, 0xf0, 0x69, 0xa, 0xce, 0x8f, 0x47, 0x5b, 0x18, 0x7f, 0x9f, 0x46, 0x3, 0x6f, 0x73, 0xff, 0xb5, 0x4, 0x26, 0xf5, 0x62, 0x1f, 0x43, 0xbc, 0x81, 0xa4, 0x3f, 0x12, 0xeb, 0x18, 0xd2, 0x74, 0x37, 0xf6, 0xe8, 0xcb, 0x1f, 0xa2, 0x88, 0x3d, 0x16, 0x1e, 0xed, 0x25, 0x38, 0xc5, 0x5e, 0x82, 0xd3, 0x2d, 0x13, 0x89, 0x25, 0x74, 0x47, 0xf0, 0xfb, 0x9e, 0xf1, 0x32, 0x86, 0x29, 0xc6, 0xe2, 0x0, 0xd, 0xae, 0x1f, 0x1d, 0x30, 0x9, 0x2d, 0xf6, 0x47, 0xcd, 0xc8, 0x23, 0x3e, 0x4c, 0x41, 0x77, 0x53, 0xae, 0x2f, 0x0, 0xbe, 0x97, 0xc0, 0xb7, 0xbd, 0xfb, 0x8, 0x76, 0x20, 0x56, 0x80, 0x50, 0x32, 0x5f, 0x46, 0x12, 0x68, 0xf6, 0x24, 0xa1, 0xb5, 0xf9, 0xd7, 0x9f, 0x25, 0xc9, 0x9c, 0x75, 0x81, 0x1b, 0x3e, 0x4f, 0xc1, 0xe8, 0x24, 0x16, 0x42, 0xd2, 0x40, 0x1c, 0xd9, 0xb6, 0x26, 0xc, 0xa4, 0x58, 0x1b, 0x70, 0x3e, 0x2c, 0x0, 0xdd, 0xb8, 0x8a, 0x76, 0x73, 0x5d, 0x57, 0x32, 0xc9, 0x45, 0xfe, 0x23, 0x3a, 0x2c, 0x8, 0x52, 0x32, 0xef, 0x0, 0xdd, 0x7e, 0x9d, 0xd9, 0xbe, 0xc6, 0xe5, 0xbe, 0xd6, 0x31, 0x1c, 0x88, 0x16, 0xad, 0xa2, 0x74, 0xd1, 0xae, 0x24, 0x95, 0xc4, 0xad, 0x6, 0xb, 0x0, 0x59, 0x1c, 0x67, 0xe7, 0x5c, 0x33, 0x6b, 0xef, 0x25, 0x68, 0x37, 0x58, 0xa8, 0x5, 0xfa, 0x17, 0x28, 0xaa, 0x1a, 0xa9, 0x96, 0x46, 0x77, 0x1c, 0xf8, 0x16, 0x71, 0xa0, 0x2f, 0xfc, 0x5a, 0xe7, 0x5d, 0x6b, 0x13, 0x76, 0x73, 0x89, 0x38, 0x72, 0x35, 0x1, 0x10, 0xfa, 0x9, 0x20, 0xe, 0xa4, 0xa9, 0x9f, 0xba, 0xc6, 0x5, 0x2f, 0x0, 0x6d, 0x43, 0x77, 0x6c, 0xab, 0x66, 0x6c, 0xa7, 0x7f, 0x73, 0x60, 0x77, 0x21, 0xe7, 0xf7, 0x53, 0x36, 0x75, 0x2, 0xfc, 0x37, 0x96, 0x15, 0xd1, 0x28, 0xc6, 0xff, 0x65, 0xa0, 0xd, 0x60, 0x2, 0x63, 0x4, 0x0, 0xf5, 0x8e, 0x13, 0x81, 0xf4, 0x3c, 0x86, 0x81, 0x1, 0x49, 0x0, 0x33, 0xd4, 0x35, 0xaa, 0x8d, 0x7e, 0xfe, 0xa5, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char tree_cursor_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xe, 0x0, 0x0, 0x0, 0xe, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x96, 0xdd, 0xe3, 0x0, 0x0, 0x0, 0xc3, 0x50, 0x4c, 0x54, 0x45, 0xd4, 0xab, 0x9e, 0xd3, 0xaa, 0x9d, 0xd4, 0xab, 0x9e, 0xd3, 0xaa, 0x9d, 0xd4, 0xab, 0x9c, 0xd4, 0xac, 0x9e, 0xd5, 0xaf, 0xa3, 0xd5, 0xb0, 0xa3, 0xd5, 0xaf, 0xa3, 0xd5, 0xad, 0xa1, 0xd5, 0xaf, 0xa3, 0xd5, 0xad, 0xa1, 0xd5, 0xb0, 0xa3, 0xd6, 0xad, 0xa0, 0xd6, 0xad, 0xa0, 0xd5, 0xb0, 0xa3, 0xd7, 0xb1, 0xa5, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa5, 0xd7, 0xb1, 0xa5, 0xd8, 0xb3, 0xa8, 0xd8, 0xb5, 0xaa, 0xda, 0xb3, 0xa8, 0xda, 0xb3, 0xa8, 0xd8, 0xb3, 0xa8, 0xd8, 0xb5, 0xaa, 0xda, 0xb3, 0xa8, 0xd8, 0xb3, 0xa8, 0xdb, 0xb7, 0xad, 0xda, 0xb8, 0xae, 0xdb, 0xb9, 0xad, 0xdb, 0xb9, 0xad, 0xdb, 0xb7, 0xad, 0xdd, 0xba, 0xb1, 0xdd, 0xbb, 0xb1, 0xdd, 0xbd, 0xb1, 0xdd, 0xbf, 0xb3, 0xdd, 0xbd, 0xb3, 0xdf, 0xc1, 0xb7, 0xdf, 0xc0, 0xb5, 0xdf, 0xbf, 0xb5, 0xe1, 0xc3, 0xb9, 0xe1, 0xc3, 0xbb, 0xe1, 0xc5, 0xbb, 0xe2, 0xc7, 0xbe, 0xe1, 0xc5, 0xbd, 0xe4, 0xcb, 0xc2, 0xe3, 0xca, 0xc1, 0xe3, 0xcb, 0xc3, 0xe6, 0xce, 0xc6, 0xe6, 0xd0, 0xc6, 0xe8, 0xd1, 0xca, 0xe8, 0xd1, 0xca, 0xe8, 0xd0, 0xca, 0xe8, 0xcf, 0xca, 0xb7, 0x7d, 0x69, 0xb1, 0x77, 0x63, 0xac, 0x73, 0x5c, 0xa6, 0x69, 0x56, 0x9c, 0x67, 0x54, 0x93, 0x62, 0x51, 0x88, 0x60, 0x50, 0x9e, 0xe4, 0xa3, 0x87, 0x0, 0x0, 0x0, 0x3a, 0x74, 0x52, 0x4e, 0x53, 0x32, 0x2f, 0x30, 0x33, 0x38, 0x40, 0x32, 0x2f, 0x2f, 0x2f, 0x31, 0x33, 0x33, 0x33, 0x36, 0x38, 0x31, 0x2f, 0x30, 0x31, 0x33, 0x33, 0x35, 0x2f, 0x2f, 0x2f, 0x30, 0x32, 0x33, 0x33, 0x33, 0x2f, 0x2f, 0x2f, 0x30, 0x30, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x32, 0x2f, 0x2f, 0x2f, 0xb8, 0xf, 0x95, 0x41, 0x0, 0x0, 0x0, 0x64, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x4d, 0xc9, 0x1, 0xa, 0x2, 0x31, 0xc, 0x44, 0xd1, 0xff, 0xdb, 0xec, 0x2a, 0x1e, 0x48, 0xc0, 0xfb, 0x7b, 0x2c, 0x3b, 0x96, 0x2c, 0x88, 0x3, 0x19, 0x78, 0x19, 0x5f, 0xfc, 0xa7, 0x7c, 0xb, 0x78, 0xd5, 0xb3, 0x3c, 0x45, 0xf5, 0xea, 0xf2, 0x21, 0xb4, 0xc2, 0xd8, 0xbc, 0x19, 0xcd, 0xb0, 0xab, 0xbc, 0x83, 0xa4, 0x1f, 0x6c, 0x1e, 0x82, 0xca, 0x67, 0x2c, 0x2d, 0xe, 0x25, 0x31, 0x67, 0x6a, 0x51, 0x99, 0xc0, 0xc8, 0xbe, 0x35, 0xcc, 0x45, 0xc, 0xca, 0xdc, 0x1c, 0x6, 0x70, 0x8f, 0xa1, 0xd7, 0x36, 0x13, 0xe8, 0xb5, 0x6d, 0x18, 0x6b, 0xb3, 0xf8, 0x65, 0xe6, 0xb, 0x36, 0x5c, 0x24, 0xde, 0x86, 0x96, 0x3a, 0xaf, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - -static const unsigned char tree_cursor_unfocus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xe, 0x0, 0x0, 0x0, 0xe, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x96, 0xdd, 0xe3, 0x0, 0x0, 0x0, 0x96, 0x50, 0x4c, 0x54, 0x45, 0xc0, 0xb5, 0xb2, 0xbf, 0xb4, 0xb1, 0xc0, 0xb5, 0xb2, 0xbf, 0xb4, 0xb1, 0xbf, 0xb5, 0xb1, 0xc0, 0xb5, 0xb2, 0xc3, 0xb8, 0xb5, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc5, 0xba, 0xb7, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xba, 0xb7, 0xc5, 0xba, 0xb7, 0xc6, 0xbd, 0xba, 0xc7, 0xbe, 0xbb, 0xc7, 0xbe, 0xbb, 0xc6, 0xbd, 0xba, 0xc7, 0xbe, 0xbb, 0xc6, 0xbd, 0xba, 0xca, 0xc1, 0xbe, 0xca, 0xc1, 0xbe, 0xcd, 0xc4, 0xc1, 0xcd, 0xc6, 0xc3, 0xd0, 0xc9, 0xc6, 0xcf, 0xc8, 0xc5, 0xd2, 0xcb, 0xc8, 0xd3, 0xcb, 0xc9, 0xd3, 0xcc, 0xc9, 0xd5, 0xcd, 0xcb, 0xd4, 0xcc, 0xca, 0xd7, 0xd1, 0xcf, 0xd6, 0xd0, 0xce, 0xda, 0xd4, 0xd2, 0xdd, 0xd7, 0xd5, 0xdd, 0xd7, 0xd5, 0x9a, 0x8b, 0x86, 0x94, 0x85, 0x80, 0x8e, 0x80, 0x7a, 0x88, 0x79, 0x74, 0x81, 0x75, 0x6f, 0x7a, 0x6f, 0x6a, 0x73, 0x69, 0x65, 0x9a, 0x51, 0xd2, 0xe3, 0x0, 0x0, 0x0, 0x2b, 0x74, 0x52, 0x4e, 0x53, 0x32, 0x2f, 0x30, 0x33, 0x38, 0x40, 0x32, 0x2f, 0x2f, 0x31, 0x33, 0x33, 0x36, 0x38, 0x31, 0x2f, 0x30, 0x31, 0x33, 0x33, 0x35, 0x2f, 0x2f, 0x30, 0x32, 0x33, 0x33, 0x2f, 0x30, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x32, 0x2f, 0x82, 0xd8, 0x8a, 0x2f, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0xd1, 0x66, 0x40, 0x6, 0x2c, 0x8c, 0x57, 0x0, 0x2d, 0xc9, 0x87, 0x15, 0x4, 0x51, 0x8, 0x42, 0xd1, 0x7, 0x13, 0x3b, 0xd9, 0xfe, 0x1b, 0x1c, 0x16, 0xcf, 0xf, 0xa6, 0xab, 0x6a, 0xd3, 0x2a, 0xbf, 0x53, 0xb7, 0x66, 0xa8, 0x63, 0xe9, 0xd4, 0xbb, 0x88, 0x82, 0xcb, 0x47, 0xd9, 0xb, 0x54, 0xde, 0xec, 0x57, 0x97, 0xde, 0x63, 0x94, 0x12, 0xab, 0xec, 0xec, 0x56, 0xce, 0x69, 0x28, 0xc8, 0x9f, 0xbf, 0x9c, 0x39, 0xd8, 0x16, 0x47, 0x69, 0x65, 0xc, 0xe, 0xc3, 0x8e, 0xeb, 0x69, 0x28, 0x1, 0x0, 0xb0, 0xae, 0x0, 0x0, 0x90, 0x3f, 0xa6, 0x5b, 0x1b, 0xad, 0x12, 0x69, 0xd7, 0x5c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 -}; - static const unsigned char tree_title_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x1, 0x3, 0x0, 0x0, 0x0, 0x25, 0x3d, 0x6d, 0x22, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x25, 0x23, 0x25, 0x4c, 0x4a, 0x4e, 0x1, 0xf9, 0x98, 0x2e, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0x0, 0x0, 0x0, 0x30, 0x0, 0x1, 0x6e, 0xa6, 0xf, 0x3f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/default_theme/toggle_off_disabled.png b/scene/resources/default_theme/toggle_off_disabled.png Binary files differindex d65a9d8e64..250cd29b66 100644 --- a/scene/resources/default_theme/toggle_off_disabled.png +++ b/scene/resources/default_theme/toggle_off_disabled.png diff --git a/scene/resources/default_theme/toggle_on_disabled.png b/scene/resources/default_theme/toggle_on_disabled.png Binary files differindex ca4dbe211f..b1dacbaf32 100644 --- a/scene/resources/default_theme/toggle_on_disabled.png +++ b/scene/resources/default_theme/toggle_on_disabled.png diff --git a/scene/resources/default_theme/tool_button_pressed.png b/scene/resources/default_theme/tool_button_pressed.png Binary files differdeleted file mode 100644 index 5494475792..0000000000 --- a/scene/resources/default_theme/tool_button_pressed.png +++ /dev/null diff --git a/scene/resources/default_theme/tree_bg_focus.png b/scene/resources/default_theme/tree_bg_focus.png Binary files differdeleted file mode 100644 index aadc6b0db4..0000000000 --- a/scene/resources/default_theme/tree_bg_focus.png +++ /dev/null diff --git a/scene/resources/default_theme/tree_cursor.png b/scene/resources/default_theme/tree_cursor.png Binary files differdeleted file mode 100644 index 2b8722d066..0000000000 --- a/scene/resources/default_theme/tree_cursor.png +++ /dev/null diff --git a/scene/resources/default_theme/tree_cursor_unfocus.png b/scene/resources/default_theme/tree_cursor_unfocus.png Binary files differdeleted file mode 100644 index bfaebbea85..0000000000 --- a/scene/resources/default_theme/tree_cursor_unfocus.png +++ /dev/null diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 8ee9879055..99a2881d58 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -118,8 +118,7 @@ Error DynamicFontAtSize::_load() { int error = FT_Init_FreeType(&library); - ERR_EXPLAIN(TTR("Error initializing FreeType.")); - ERR_FAIL_COND_V(error != 0, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType."); // FT_OPEN_STREAM is extremely slow only on Android. if (OS::get_singleton()->get_name() == "Android" && font->font_mem == NULL && font->font_path != String()) { @@ -131,7 +130,7 @@ Error DynamicFontAtSize::_load() { } else { FileAccess *f = FileAccess::open(font->font_path, FileAccess::READ); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot open font file '" + font->font_path + "'."); size_t len = f->get_len(); _fontdata[font->font_path] = Vector<uint8_t>(); @@ -146,7 +145,7 @@ Error DynamicFontAtSize::_load() { if (font->font_mem == NULL && font->font_path != String()) { FileAccess *f = FileAccess::open(font->font_path, FileAccess::READ); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot open font file '" + font->font_path + "'."); memset(&stream, 0, sizeof(FT_StreamRec)); stream.base = NULL; @@ -177,33 +176,23 @@ Error DynamicFontAtSize::_load() { error = FT_Open_Face(library, &fargs, 0, &face); } else { - ERR_EXPLAIN("DynamicFont uninitialized"); - ERR_FAIL_V(ERR_UNCONFIGURED); + ERR_FAIL_V_MSG(ERR_UNCONFIGURED, "DynamicFont uninitialized."); } //error = FT_New_Face( library, src_path.utf8().get_data(),0,&face ); if (error == FT_Err_Unknown_File_Format) { - ERR_EXPLAIN(TTR("Unknown font format.")); + FT_Done_FreeType(library); + ERR_FAIL_V_MSG(ERR_FILE_CANT_OPEN, "Unknown font format."); } else if (error) { - ERR_EXPLAIN(TTR("Error loading font.")); FT_Done_FreeType(library); + ERR_FAIL_V_MSG(ERR_FILE_CANT_OPEN, "Error loading font."); } - ERR_FAIL_COND_V(error, ERR_FILE_CANT_OPEN); - - /*error = FT_Set_Char_Size(face,0,64*size,512,512); - - if ( error ) { - FT_Done_FreeType( library ); - ERR_EXPLAIN(TTR("Invalid font size.")); - ERR_FAIL_COND_V( error, ERR_INVALID_PARAMETER ); - }*/ - - if (FT_HAS_COLOR(face)) { + if (FT_HAS_COLOR(face) && face->num_fixed_sizes > 0) { int best_match = 0; int diff = ABS(id.size - ((int64_t)face->available_sizes[0].width)); scale_color_font = float(id.size) / face->available_sizes[0].width; @@ -494,7 +483,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b int byte = i * bitmap.pitch + (j >> 3); int bit = 1 << (7 - (j % 8)); wr[ofs + 0] = 255; //grayscale as 1 - wr[ofs + 1] = bitmap.buffer[byte] & bit ? 255 : 0; + wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0; } break; case FT_PIXEL_MODE_GRAY: wr[ofs + 0] = 255; //grayscale as 1 @@ -509,8 +498,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b } break; // TODO: FT_PIXEL_MODE_LCD default: - ERR_EXPLAIN("Font uses unsupported pixel format: " + itos(bitmap.pixel_mode)); - ERR_FAIL_V(Character::not_found()); + ERR_FAIL_V_MSG(Character::not_found(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + "."); break; } } diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp index 3b44f05b94..412bffa5dc 100644 --- a/scene/resources/dynamic_font_stb.cpp +++ b/scene/resources/dynamic_font_stb.cpp @@ -55,7 +55,7 @@ void DynamicFontData::lock() { void DynamicFontData::unlock() { - fr = PoolVector<uint8_t>::Read(); + fr.release(); } void DynamicFontData::set_font_data(const PoolVector<uint8_t> &p_font) { @@ -480,7 +480,7 @@ RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String &p_ *r_error = ERR_FILE_CANT_OPEN; FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V(!f, RES()); + ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot load font from file '" + p_path + "'."); PoolVector<uint8_t> data; diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 7c3867beaa..afb7f1102b 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1047,8 +1047,8 @@ void Environment::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_transmit_enabled"), "set_fog_transmit_enabled", "is_fog_transmit_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_transmit_curve", PROPERTY_HINT_EXP_EASING), "set_fog_transmit_curve", "get_fog_transmit_curve"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_height_enabled"), "set_fog_height_enabled", "is_fog_height_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1"), "set_fog_height_min", "get_fog_height_min"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1"), "set_fog_height_max", "get_fog_height_max"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_min", "get_fog_height_min"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_max", "get_fog_height_max"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_curve", PROPERTY_HINT_EXP_EASING), "set_fog_height_curve", "get_fog_height_curve"); ClassDB::bind_method(D_METHOD("set_tonemapper", "mode"), &Environment::set_tonemapper); @@ -1399,15 +1399,15 @@ Environment::Environment() : fog_depth_enabled = true; fog_depth_begin = 10; - fog_depth_end = 0; + fog_depth_end = 100; fog_depth_curve = 1; fog_transmit_enabled = false; fog_transmit_curve = 1; fog_height_enabled = false; - fog_height_min = 0; - fog_height_max = 100; + fog_height_min = 10; + fog_height_max = 0; fog_height_curve = 1; set_fog_color(Color(0.5, 0.6, 0.7)); diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 627397f0ab..124e4d37e6 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -96,7 +96,7 @@ void Font::_bind_methods() { ClassDB::bind_method(D_METHOD("get_height"), &Font::get_height); ClassDB::bind_method(D_METHOD("is_distance_field_hint"), &Font::is_distance_field_hint); ClassDB::bind_method(D_METHOD("get_string_size", "string"), &Font::get_string_size); - ClassDB::bind_method(D_METHOD("get_wordwrap_string_size", "string", "p_width"), &Font::get_wordwrap_string_size); + ClassDB::bind_method(D_METHOD("get_wordwrap_string_size", "string", "width"), &Font::get_wordwrap_string_size); ClassDB::bind_method(D_METHOD("has_outline"), &Font::has_outline); ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "position", "char", "next", "modulate", "outline"), &Font::draw_char, DEFVAL(-1), DEFVAL(Color(1, 1, 1)), DEFVAL(false)); ClassDB::bind_method(D_METHOD("update_changes"), &Font::update_changes); @@ -133,6 +133,7 @@ PoolVector<int> BitmapFont::_get_chars() const { while ((key = char_map.next(key))) { const Character *c = char_map.getptr(*key); + ERR_FAIL_COND_V(!c, PoolVector<int>()); chars.push_back(*key); chars.push_back(c->texture_idx); chars.push_back(c->rect.position.x); @@ -201,10 +202,7 @@ Error BitmapFont::create_from_fnt(const String &p_file) { FileAccess *f = FileAccess::open(p_file, FileAccess::READ); - if (!f) { - ERR_EXPLAIN("Can't open font: " + p_file); - ERR_FAIL_V(ERR_FILE_NOT_FOUND); - } + ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_file + "."); clear(); @@ -360,7 +358,7 @@ float BitmapFont::get_descent() const { void BitmapFont::add_texture(const Ref<Texture> &p_texture) { - ERR_FAIL_COND(p_texture.is_null()); + ERR_FAIL_COND_MSG(p_texture.is_null(), "It's not a reference to a valid Texture object."); textures.push_back(p_texture); } @@ -531,10 +529,7 @@ Size2 Font::get_wordwrap_string_size(const String &p_string, float p_width) cons void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) { for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != NULL; fallback_child = fallback_child->get_fallback()) { - if (fallback_child == this) { - ERR_EXPLAIN("Can't set as fallback one of its parents to prevent crashes due to recursive loop."); - ERR_FAIL_COND(fallback_child == this); - } + ERR_FAIL_COND_MSG(fallback_child == this, "Can't set as fallback one of its parents to prevent crashes due to recursive loop."); } fallback = p_fallback; diff --git a/scene/resources/font.h b/scene/resources/font.h index 436ed43c42..9b99b85d22 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -34,9 +34,6 @@ #include "core/map.h" #include "core/resource.h" #include "scene/resources/texture.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Font : public Resource { diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp index 99ce8ef821..1ff02c2f82 100644 --- a/scene/resources/gradient.cpp +++ b/scene/resources/gradient.cpp @@ -143,6 +143,8 @@ void Gradient::set_points(Vector<Gradient::Point> &p_points) { } void Gradient::set_offset(int pos, const float offset) { + + ERR_FAIL_COND(pos < 0); if (points.size() <= pos) points.resize(pos + 1); points.write[pos].offset = offset; @@ -151,12 +153,12 @@ void Gradient::set_offset(int pos, const float offset) { } float Gradient::get_offset(int pos) const { - if (points.size() && points.size() > pos) - return points[pos].offset; - return 0; //TODO: Maybe throw some error instead? + ERR_FAIL_INDEX_V(pos, points.size(), 0.0); + return points[pos].offset; } void Gradient::set_color(int pos, const Color &color) { + ERR_FAIL_COND(pos < 0); if (points.size() <= pos) { points.resize(pos + 1); is_sorted = false; @@ -166,9 +168,8 @@ void Gradient::set_color(int pos, const Color &color) { } Color Gradient::get_color(int pos) const { - if (points.size() && points.size() > pos) - return points[pos].color; - return Color(0, 0, 0, 1); //TODO: Maybe throw some error instead? + ERR_FAIL_INDEX_V(pos, points.size(), Color()); + return points[pos].color; } int Gradient::get_points_count() const { diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 197ff14b38..0de462d616 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -39,10 +39,7 @@ void Material::set_next_pass(const Ref<Material> &p_pass) { for (Ref<Material> pass_child = p_pass; pass_child != NULL; pass_child = pass_child->get_next_pass()) { - if (pass_child == this) { - ERR_EXPLAIN("Can't set as next_pass one of its parents to prevent crashes due to recursive loop."); - ERR_FAIL_COND(pass_child == this); - } + ERR_FAIL_COND_MSG(pass_child == this, "Can't set as next_pass one of its parents to prevent crashes due to recursive loop."); } if (next_pass == p_pass) @@ -691,9 +688,9 @@ void SpatialMaterial::_update_shader() { code += "\tTANGENT+= vec3(1.0,0.0,0.0) * abs(NORMAL.z);\n"; code += "\tTANGENT = normalize(TANGENT);\n"; - code += "\tBINORMAL = vec3(0.0,1.0,0.0) * abs(NORMAL.x);\n"; - code += "\tBINORMAL+= vec3(0.0,0.0,-1.0) * abs(NORMAL.y);\n"; - code += "\tBINORMAL+= vec3(0.0,1.0,0.0) * abs(NORMAL.z);\n"; + code += "\tBINORMAL = vec3(0.0,-1.0,0.0) * abs(NORMAL.x);\n"; + code += "\tBINORMAL+= vec3(0.0,0.0,1.0) * abs(NORMAL.y);\n"; + code += "\tBINORMAL+= vec3(0.0,-1.0,0.0) * abs(NORMAL.z);\n"; code += "\tBINORMAL = normalize(BINORMAL);\n"; } @@ -1775,7 +1772,7 @@ SpatialMaterial::TextureChannel SpatialMaterial::get_refraction_texture_channel( return refraction_texture_channel; } -RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass) { +RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass, bool p_billboard, bool p_billboard_y) { int version = 0; if (p_shaded) @@ -1788,6 +1785,10 @@ RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent, version |= 8; if (p_double_sided) version |= 16; + if (p_billboard) + version |= 32; + if (p_billboard_y) + version |= 64; if (materials_for_2d[version].is_valid()) { return materials_for_2d[version]->get_rid(); @@ -1803,6 +1804,11 @@ RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent, material->set_flag(FLAG_SRGB_VERTEX_COLOR, true); material->set_flag(FLAG_ALBEDO_FROM_VERTEX_COLOR, true); material->set_flag(FLAG_USE_ALPHA_SCISSOR, p_cut_alpha); + if (p_billboard) { + material->set_billboard_mode(BILLBOARD_ENABLED); + } else if (p_billboard_y) { + material->set_billboard_mode(BILLBOARD_FIXED_Y); + } materials_for_2d[version] = material; @@ -2353,8 +2359,8 @@ SpatialMaterial::SpatialMaterial() : set_ao_light_affect(0.0); - set_metallic_texture_channel(TEXTURE_CHANNEL_BLUE); - set_roughness_texture_channel(TEXTURE_CHANNEL_GREEN); + set_metallic_texture_channel(TEXTURE_CHANNEL_RED); + set_roughness_texture_channel(TEXTURE_CHANNEL_RED); set_ao_texture_channel(TEXTURE_CHANNEL_RED); set_refraction_texture_channel(TEXTURE_CHANNEL_RED); diff --git a/scene/resources/material.h b/scene/resources/material.h index 17e52527b3..2423d6d48b 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -37,9 +37,6 @@ #include "scene/resources/texture.h" #include "servers/visual/shader_language.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Material : public Resource { @@ -440,9 +437,7 @@ private: _FORCE_INLINE_ void _validate_feature(const String &text, Feature feature, PropertyInfo &property) const; - enum { - MAX_MATERIALS_FOR_2D = 32 - }; + static const int MAX_MATERIALS_FOR_2D = 128; static Ref<SpatialMaterial> materials_for_2d[MAX_MATERIALS_FOR_2D]; //used by Sprite3D and other stuff @@ -629,7 +624,7 @@ public: static void finish_shaders(); static void flush_changes(); - static RID get_material_rid_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass); + static RID get_material_rid_for_2d(bool p_shaded, bool p_transparent, bool p_double_sided, bool p_cut_alpha, bool p_opaque_prepass, bool p_billboard = false, bool p_billboard_y = false); RID get_shader_rid() const; diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 6443b44bb6..4afb07cb6f 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -98,7 +98,7 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { } } - facesw = PoolVector<Vector3>::Write(); + facesw.release(); triangle_mesh = Ref<TriangleMesh>(memnew(TriangleMesh)); triangle_mesh->create(faces); @@ -436,7 +436,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const { r[i] = t; } - r = PoolVector<Vector3>::Write(); + r.release(); arrays[ARRAY_VERTEX] = vertices; if (!has_indices) { @@ -452,7 +452,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const { iw[j + 2] = j + 1; } - iw = PoolVector<int>::Write(); + iw.release(); arrays[ARRAY_INDEX] = new_indices; } else { @@ -461,7 +461,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const { SWAP(ir[j + 1], ir[j + 2]); } - ir = PoolVector<int>::Write(); + ir.release(); arrays[ARRAY_INDEX] = indices; } } @@ -883,10 +883,7 @@ int ArrayMesh::get_surface_count() const { void ArrayMesh::add_blend_shape(const StringName &p_name) { - if (surfaces.size()) { - ERR_EXPLAIN("Can't add a shape key count if surfaces are already created."); - ERR_FAIL_COND(surfaces.size()); - } + ERR_FAIL_COND_MSG(surfaces.size(), "Can't add a shape key count if surfaces are already created."); StringName name = p_name; @@ -914,10 +911,7 @@ StringName ArrayMesh::get_blend_shape_name(int p_index) const { } void ArrayMesh::clear_blend_shapes() { - if (surfaces.size()) { - ERR_EXPLAIN("Can't set shape key count if surfaces are already created."); - ERR_FAIL_COND(surfaces.size()); - } + ERR_FAIL_COND_MSG(surfaces.size(), "Can't set shape key count if surfaces are already created."); blend_shapes.clear(); } @@ -1109,8 +1103,7 @@ struct ArrayMeshLightmapSurface { Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texel_size) { ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED); - ERR_EXPLAIN("Can't unwrap mesh with blend shapes"); - ERR_FAIL_COND_V(blend_shapes.size() != 0, ERR_UNAVAILABLE); + ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes."); Vector<float> vertices; Vector<float> normals; @@ -1124,15 +1117,9 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe ArrayMeshLightmapSurface s; s.primitive = surface_get_primitive_type(i); - if (s.primitive != Mesh::PRIMITIVE_TRIANGLES) { - ERR_EXPLAIN("Only triangles are supported for lightmap unwrap"); - ERR_FAIL_V(ERR_UNAVAILABLE); - } + ERR_FAIL_COND_V_MSG(s.primitive != Mesh::PRIMITIVE_TRIANGLES, ERR_UNAVAILABLE, "Only triangles are supported for lightmap unwrap."); s.format = surface_get_format(i); - if (!(s.format & ARRAY_FORMAT_NORMAL)) { - ERR_EXPLAIN("Normals are required for lightmap unwrap"); - ERR_FAIL_V(ERR_UNAVAILABLE); - } + ERR_FAIL_COND_V_MSG(!(s.format & ARRAY_FORMAT_NORMAL), ERR_UNAVAILABLE, "Normals are required for lightmap unwrap."); Array arrays = surface_get_arrays(i); s.material = surface_get_material(i); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index b38791b9a6..6b6ee8a209 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -37,9 +37,6 @@ #include "scene/resources/material.h" #include "scene/resources/shape.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Mesh : public Resource { GDCLASS(Mesh, Resource); diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index 7cd765fb5d..0c39c3cbb1 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -165,11 +165,12 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf e.vertex[0] = edge.x; e.vertex[1] = edge.y; edges.push_back(e); + v[j]->edges.push_back(face.edges[j]); + v[(j + 1) % 3]->edges.push_back(face.edges[j]); } edges.write[face.edges[j]].faces.push_back(fidx); v[j]->faces.push_back(fidx); - v[j]->edges.push_back(face.edges[j]); } faces.push_back(face); diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index d40a5dee2e..f04af29761 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "mesh_library.h" +#include "core/engine.h" bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) { @@ -117,7 +118,7 @@ void MeshLibrary::create_item(int p_item) { void MeshLibrary::set_item_name(int p_item, const String &p_name) { - ERR_FAIL_COND(!item_map.has(p_item)); + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map[p_item].name = p_name; emit_changed(); _change_notify(); @@ -125,7 +126,7 @@ void MeshLibrary::set_item_name(int p_item, const String &p_name) { void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) { - ERR_FAIL_COND(!item_map.has(p_item)); + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map[p_item].mesh = p_mesh; notify_change_to_owners(); emit_changed(); @@ -134,7 +135,7 @@ void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) { void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes) { - ERR_FAIL_COND(!item_map.has(p_item)); + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map[p_item].shapes = p_shapes; _change_notify(); notify_change_to_owners(); @@ -144,7 +145,7 @@ void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes) void MeshLibrary::set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh) { - ERR_FAIL_COND(!item_map.has(p_item)); + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map[p_item].navmesh = p_navmesh; _change_notify(); notify_change_to_owners(); @@ -154,7 +155,7 @@ void MeshLibrary::set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navm void MeshLibrary::set_item_navmesh_transform(int p_item, const Transform &p_transform) { - ERR_FAIL_COND(!item_map.has(p_item)); + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map[p_item].navmesh_transform = p_transform; notify_change_to_owners(); emit_changed(); @@ -163,7 +164,7 @@ void MeshLibrary::set_item_navmesh_transform(int p_item, const Transform &p_tran void MeshLibrary::set_item_preview(int p_item, const Ref<Texture> &p_preview) { - ERR_FAIL_COND(!item_map.has(p_item)); + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map[p_item].preview = p_preview; emit_changed(); _change_notify(); @@ -171,37 +172,42 @@ void MeshLibrary::set_item_preview(int p_item, const Ref<Texture> &p_preview) { String MeshLibrary::get_item_name(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item), ""); + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), "", "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].name; } Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Mesh>()); + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<Mesh>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].mesh; } Vector<MeshLibrary::ShapeData> MeshLibrary::get_item_shapes(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item), Vector<ShapeData>()); + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Vector<ShapeData>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].shapes; } Ref<NavigationMesh> MeshLibrary::get_item_navmesh(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item), Ref<NavigationMesh>()); + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<NavigationMesh>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].navmesh; } Transform MeshLibrary::get_item_navmesh_transform(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item), Transform()); + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Transform(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].navmesh_transform; } Ref<Texture> MeshLibrary::get_item_preview(int p_item) const { - ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Texture>()); + if (!Engine::get_singleton()->is_editor_hint()) { + ERR_PRINT("MeshLibrary item previews are only generated in an editor context, which means they aren't available in a running project."); + return Ref<Texture>(); + } + + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<Texture>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].preview; } @@ -211,7 +217,7 @@ bool MeshLibrary::has_item(int p_item) const { } void MeshLibrary::remove_item(int p_item) { - ERR_FAIL_COND(!item_map.has(p_item)); + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map.erase(p_item); notify_change_to_owners(); _change_notify(); diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index 5d8adc0c8d..99a17fb5b9 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -35,7 +35,7 @@ void MultiMesh::_set_transform_array(const PoolVector<Vector3> &p_array) { if (transform_format != TRANSFORM_3D) return; - PoolVector<Vector3> xforms = p_array; + const PoolVector<Vector3> &xforms = p_array; int len = xforms.size(); ERR_FAIL_COND((len / 4) != instance_count); if (len == 0) @@ -85,7 +85,7 @@ void MultiMesh::_set_transform_2d_array(const PoolVector<Vector2> &p_array) { if (transform_format != TRANSFORM_2D) return; - PoolVector<Vector2> xforms = p_array; + const PoolVector<Vector2> &xforms = p_array; int len = xforms.size(); ERR_FAIL_COND((len / 3) != instance_count); if (len == 0) @@ -130,7 +130,7 @@ PoolVector<Vector2> MultiMesh::_get_transform_2d_array() const { void MultiMesh::_set_color_array(const PoolVector<Color> &p_array) { - PoolVector<Color> colors = p_array; + const PoolVector<Color> &colors = p_array; int len = colors.size(); if (len == 0) return; @@ -162,7 +162,7 @@ PoolVector<Color> MultiMesh::_get_color_array() const { void MultiMesh::_set_custom_data_array(const PoolVector<Color> &p_array) { - PoolVector<Color> custom_datas = p_array; + const PoolVector<Color> &custom_datas = p_array; int len = custom_datas.size(); if (len == 0) return; diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 99286668ce..7d62873bbd 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -92,8 +92,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { if (i > 0) { - ERR_EXPLAIN(vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name])); - ERR_FAIL_COND_V(n.parent == -1, NULL); + ERR_FAIL_COND_V_MSG(n.parent == -1, NULL, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name])); NODE_FROM_ID(nparent, n.parent); #ifdef DEBUG_ENABLED if (!nparent && (n.parent & FLAG_ID_IS_PATH)) { @@ -1093,10 +1092,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { if (p_dictionary.has("version")) version = p_dictionary["version"]; - if (version > PACK_VERSION) { - ERR_EXPLAIN("Save format version too new!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(version > PACK_VERSION, "Save format version too new."); PoolVector<String> snames = p_dictionary["names"]; if (snames.size()) { @@ -1690,10 +1686,7 @@ bool PackedScene::can_instance() const { Node *PackedScene::instance(GenEditState p_edit_state) const { #ifndef TOOLS_ENABLED - if (p_edit_state != GEN_EDIT_STATE_DISABLED) { - ERR_EXPLAIN("Edit state is only for editors, does not work without tools compiled"); - ERR_FAIL_COND_V(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL); - } + ERR_FAIL_COND_V_MSG(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL, "Edit state is only for editors, does not work without tools compiled."); #endif Node *s = state->instance((SceneState::GenEditState)p_edit_state); diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 758475b75e..969743f78c 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -45,6 +45,7 @@ void ParticlesMaterial::init_shaders() { shader_names = memnew(ShaderNames); + shader_names->direction = "direction"; shader_names->spread = "spread"; shader_names->flatness = "flatness"; shader_names->initial_linear_velocity = "initial_linear_velocity"; @@ -100,6 +101,8 @@ void ParticlesMaterial::init_shaders() { shader_names->trail_color_modifier = "trail_color_modifier"; shader_names->gravity = "gravity"; + + shader_names->lifetime_randomness = "lifetime_randomness"; } void ParticlesMaterial::finish_shaders() { @@ -144,6 +147,7 @@ void ParticlesMaterial::_update_shader() { String code = "shader_type particles;\n"; + code += "uniform vec3 direction;\n"; code += "uniform float spread;\n"; code += "uniform float flatness;\n"; code += "uniform float initial_linear_velocity;\n"; @@ -171,6 +175,7 @@ void ParticlesMaterial::_update_shader() { code += "uniform float hue_variation_random;\n"; code += "uniform float anim_speed_random;\n"; code += "uniform float anim_offset_random;\n"; + code += "uniform float lifetime_randomness;\n"; switch (emission_shape) { case EMISSION_SHAPE_POINT: { @@ -184,7 +189,8 @@ void ParticlesMaterial::_update_shader() { } break; case EMISSION_SHAPE_DIRECTED_POINTS: { code += "uniform sampler2D emission_texture_normal : hint_black;\n"; - } //fallthrough + FALLTHROUGH; + } case EMISSION_SHAPE_POINTS: { code += "uniform sampler2D emission_texture_points : hint_black;\n"; code += "uniform int emission_texture_point_count;\n"; @@ -282,7 +288,11 @@ void ParticlesMaterial::_update_shader() { code += " ivec2 emission_tex_size = textureSize(emission_texture_points, 0);\n"; code += " ivec2 emission_tex_ofs = ivec2(point % emission_tex_size.x, point / emission_tex_size.x);\n"; } - code += " if (RESTART) {\n"; + code += " bool restart = false;\n"; + code += " if (CUSTOM.y > CUSTOM.w) {\n"; + code += " restart = true;\n"; + code += " }\n\n"; + code += " if (RESTART || restart) {\n"; if (tex_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) code += " float tex_linear_velocity = textureLod(linear_velocity_texture, vec2(0.0, 0.0), 0.0).r;\n"; @@ -303,25 +313,26 @@ void ParticlesMaterial::_update_shader() { if (flags[FLAG_DISABLE_Z]) { - code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n"; + code += " float angle1_rad = atan(direction.y, direction.x) + rand_from_seed_m1_p1(alt_seed) * spread_rad;\n"; code += " vec3 rot = vec3(cos(angle1_rad), sin(angle1_rad), 0.0);\n"; code += " VELOCITY = rot * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; } else { //initiate velocity spread in 3D - code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n"; - code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad * (1.0 - flatness);\n"; + code += " float angle1_rad = atan(direction.x, direction.z) + rand_from_seed_m1_p1(alt_seed) * spread_rad;\n"; + code += " float angle2_rad = atan(direction.y, abs(direction.z)) + rand_from_seed_m1_p1(alt_seed) * spread_rad * (1.0 - flatness);\n"; code += " vec3 direction_xz = vec3(sin(angle1_rad), 0.0, cos(angle1_rad));\n"; code += " vec3 direction_yz = vec3(0.0, sin(angle2_rad), cos(angle2_rad));\n"; code += " direction_yz.z = direction_yz.z / max(0.0001,sqrt(abs(direction_yz.z))); // better uniform distribution\n"; - code += " vec3 direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n"; - code += " direction = normalize(direction);\n"; - code += " VELOCITY = direction * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; + code += " vec3 vec_direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n"; + code += " vec_direction = normalize(vec_direction);\n"; + code += " VELOCITY = vec_direction * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; } code += " float base_angle = (initial_angle + tex_angle) * mix(1.0, angle_rand, initial_angle_random);\n"; code += " CUSTOM.x = base_angle * degree_to_rad;\n"; // angle code += " CUSTOM.y = 0.0;\n"; // phase + code += " CUSTOM.w = LIFETIME * (1.0 - lifetime_randomness * rand_from_seed(alt_seed));\n"; code += " CUSTOM.z = (anim_offset + tex_anim_offset) * mix(1.0, anim_offset_rand, anim_offset_random);\n"; // animation offset (0-1) switch (emission_shape) { @@ -329,7 +340,10 @@ void ParticlesMaterial::_update_shader() { //do none } break; case EMISSION_SHAPE_SPHERE: { - code += " TRANSFORM[3].xyz = normalize(vec3(rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0)) * emission_sphere_radius;\n"; + code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n"; + code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n"; + code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n"; + code += " TRANSFORM[3].xyz = vec3(radius * cos(t), radius * sin(t), emission_sphere_radius * s);\n"; } break; case EMISSION_SHAPE_BOX: { code += " TRANSFORM[3].xyz = vec3(rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0, rand_from_seed(alt_seed) * 2.0 - 1.0) * emission_box_extents;\n"; @@ -553,8 +567,8 @@ void ParticlesMaterial::_update_shader() { } } //scale by scale - code += " float base_scale = mix(scale * tex_scale, 1.0, scale_random * scale_rand);\n"; - code += " if (base_scale == 0.0) {\n"; + code += " float base_scale = tex_scale * mix(scale, 1.0, scale_random * scale_rand);\n"; + code += " if (base_scale < 0.000001) {\n"; code += " base_scale = 0.000001;\n"; code += " }\n"; if (trail_size_modifier.is_valid()) { @@ -570,6 +584,9 @@ void ParticlesMaterial::_update_shader() { code += " VELOCITY.z = 0.0;\n"; code += " TRANSFORM[3].z = 0.0;\n"; } + code += " if (CUSTOM.y > CUSTOM.w) {"; + code += " ACTIVE = false;\n"; + code += " }\n"; code += "}\n"; code += "\n"; @@ -626,6 +643,17 @@ bool ParticlesMaterial::_is_shader_dirty() const { return dirty; } +void ParticlesMaterial::set_direction(Vector3 p_direction) { + + direction = p_direction; + VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->direction, direction); +} + +Vector3 ParticlesMaterial::get_direction() const { + + return direction; +} + void ParticlesMaterial::set_spread(float p_spread) { spread = p_spread; @@ -997,6 +1025,17 @@ Vector3 ParticlesMaterial::get_gravity() const { return gravity; } +void ParticlesMaterial::set_lifetime_randomness(float p_lifetime) { + + lifetime_randomness = p_lifetime; + VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->lifetime_randomness, lifetime_randomness); +} + +float ParticlesMaterial::get_lifetime_randomness() const { + + return lifetime_randomness; +} + RID ParticlesMaterial::get_shader_rid() const { ERR_FAIL_COND_V(!shader_map.has(current_key), RID()); @@ -1041,6 +1080,9 @@ Shader::Mode ParticlesMaterial::get_shader_mode() const { void ParticlesMaterial::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_direction", "degrees"), &ParticlesMaterial::set_direction); + ClassDB::bind_method(D_METHOD("get_direction"), &ParticlesMaterial::get_direction); + ClassDB::bind_method(D_METHOD("set_spread", "degrees"), &ParticlesMaterial::set_spread); ClassDB::bind_method(D_METHOD("get_spread"), &ParticlesMaterial::get_spread); @@ -1098,6 +1140,11 @@ void ParticlesMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("get_gravity"), &ParticlesMaterial::get_gravity); ClassDB::bind_method(D_METHOD("set_gravity", "accel_vec"), &ParticlesMaterial::set_gravity); + ClassDB::bind_method(D_METHOD("set_lifetime_randomness", "randomness"), &ParticlesMaterial::set_lifetime_randomness); + ClassDB::bind_method(D_METHOD("get_lifetime_randomness"), &ParticlesMaterial::get_lifetime_randomness); + + ADD_GROUP("Time", ""); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); ADD_GROUP("Trail", "trail_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "trail_divisor", PROPERTY_HINT_RANGE, "1,1000000,1"), "set_trail_divisor", "get_trail_divisor"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trail_size_modifier", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_trail_size_modifier", "get_trail_size_modifier"); @@ -1114,7 +1161,8 @@ void ParticlesMaterial::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_align_y"), "set_flag", "get_flag", FLAG_ALIGN_Y_TO_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_rotate_y"), "set_flag", "get_flag", FLAG_ROTATE_Y); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_disable_z"), "set_flag", "get_flag", FLAG_DISABLE_Z); - ADD_GROUP("Spread", ""); + ADD_GROUP("Direction", ""); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "direction"), "set_direction", "get_direction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness"); ADD_GROUP("Gravity", ""); @@ -1199,9 +1247,11 @@ void ParticlesMaterial::_bind_methods() { ParticlesMaterial::ParticlesMaterial() : element(this) { + set_direction(Vector3(1, 0, 0)); set_spread(45); set_flatness(0); set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); + set_param(PARAM_ANGULAR_VELOCITY, 0); set_param(PARAM_ORBIT_VELOCITY, 0); set_param(PARAM_LINEAR_ACCEL, 0); set_param(PARAM_RADIAL_ACCEL, 0); @@ -1217,6 +1267,7 @@ ParticlesMaterial::ParticlesMaterial() : set_emission_box_extents(Vector3(1, 1, 1)); set_trail_divisor(1); set_gravity(Vector3(0, -9.8, 0)); + set_lifetime_randomness(0); emission_point_count = 1; for (int i = 0; i < PARAM_MAX; i++) { diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h index 42bf60ff48..6fe381db0a 100644 --- a/scene/resources/particles_material.h +++ b/scene/resources/particles_material.h @@ -129,6 +129,7 @@ private: static SelfList<ParticlesMaterial>::List *dirty_materials; struct ShaderNames { + StringName direction; StringName spread; StringName flatness; StringName initial_linear_velocity; @@ -184,6 +185,8 @@ private: StringName trail_color_modifier; StringName gravity; + + StringName lifetime_randomness; }; static ShaderNames *shader_names; @@ -194,6 +197,7 @@ private: _FORCE_INLINE_ void _queue_shader_change(); _FORCE_INLINE_ bool _is_shader_dirty() const; + Vector3 direction; float spread; float flatness; @@ -223,6 +227,8 @@ private: Vector3 gravity; + float lifetime_randomness; + //do not save emission points here protected: @@ -230,6 +236,9 @@ protected: virtual void _validate_property(PropertyInfo &property) const; public: + void set_direction(Vector3 p_direction); + Vector3 get_direction() const; + void set_spread(float p_spread); float get_spread() const; @@ -282,6 +291,9 @@ public: void set_gravity(const Vector3 &p_gravity); Vector3 get_gravity() const; + void set_lifetime_randomness(float p_lifetime); + float get_lifetime_randomness() const; + static void init_shaders(); static void finish_shaders(); static void flush_changes(); diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp index 52fc21ac11..bd3236cb5b 100644 --- a/scene/resources/polygon_path_finder.cpp +++ b/scene/resources/polygon_path_finder.cpp @@ -466,11 +466,11 @@ Dictionary PolygonPathFinder::_get_data() const { PoolVector<Vector2> p; PoolVector<int> ind; Array connections; - p.resize(points.size() - 2); - connections.resize(points.size() - 2); + p.resize(MAX(0, points.size() - 2)); + connections.resize(MAX(0, points.size() - 2)); ind.resize(edges.size() * 2); PoolVector<float> penalties; - penalties.resize(points.size() - 2); + penalties.resize(MAX(0, points.size() - 2)); { PoolVector<Vector2>::Write wp = p.write(); PoolVector<float>::Write pw = penalties.write(); diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 04d13c8869..24fdaafbe1 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -743,8 +743,6 @@ void CylinderMesh::_create_mesh_array(Array &p_arr) const { int i, j, prevrow, thisrow, point; float x, y, z, u, v, radius; - radius = bottom_radius > top_radius ? bottom_radius : top_radius; - PoolVector<Vector3> points; PoolVector<Vector3> normals; PoolVector<float> tangents; @@ -1574,3 +1572,19 @@ SphereMesh::SphereMesh() { rings = 32; is_hemisphere = false; } + +/** + PointMesh +*/ + +void PointMesh::_create_mesh_array(Array &p_arr) const { + PoolVector<Vector3> faces; + faces.resize(1); + faces.set(0, Vector3(0.0, 0.0, 0.0)); + + p_arr[VS::ARRAY_VERTEX] = faces; +} + +PointMesh::PointMesh() { + primitive_type = PRIMITIVE_POINTS; +} diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index 312899c028..fad49f9642 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -322,4 +322,19 @@ public: SphereMesh(); }; +/** + A single point for use in particle systems +*/ + +class PointMesh : public PrimitiveMesh { + + GDCLASS(PointMesh, PrimitiveMesh) + +protected: + virtual void _create_mesh_array(Array &p_arr) const; + +public: + PointMesh(); +}; + #endif diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 0921c0dae9..baffc1396d 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -1225,10 +1225,7 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const Error err; FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - if (err != OK) { - - ERR_FAIL_COND_V(err != OK, Ref<ResourceInteractiveLoader>()); - } + ERR_FAIL_COND_V_MSG(err != OK, Ref<ResourceInteractiveLoader>(), "Cannot open file '" + p_path + "'."); Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText); String path = p_original_path != "" ? p_original_path : p_path; @@ -1324,13 +1321,10 @@ Error ResourceFormatLoaderText::convert_file_to_binary(const String &p_src_path, Error err; FileAccess *f = FileAccess::open(p_src_path, FileAccess::READ, &err); - if (err != OK) { - - ERR_FAIL_COND_V(err != OK, ERR_CANT_OPEN); - } + ERR_FAIL_COND_V_MSG(err != OK, ERR_CANT_OPEN, "Cannot open file '" + p_src_path + "'."); Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText); - String path = p_src_path; + const String &path = p_src_path; ria->local_path = ProjectSettings::get_singleton()->localize_path(path); ria->res_path = ria->local_path; //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) ); @@ -1372,13 +1366,10 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) { String path = relative_paths ? local_path.path_to_file(res->get_path()) : res->get_path(); return "Resource( \"" + path + "\" )"; } else { - ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?"); - ERR_FAIL_V("null"); + ERR_FAIL_V_MSG("null", "Resource was not pre cached for the resource section, bug?"); //internal resource } } - - return "null"; } void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant, bool p_main) { @@ -1447,7 +1438,7 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant, int len = varray.size(); for (int i = 0; i < len; i++) { - Variant v = varray.get(i); + const Variant &v = varray.get(i); _find_resources(v); } @@ -1490,7 +1481,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r Error err; f = FileAccess::open(p_path, FileAccess::WRITE, &err); - ERR_FAIL_COND_V(err, ERR_CANT_OPEN); + ERR_FAIL_COND_V_MSG(err, ERR_CANT_OPEN, "Cannot save file '" + p_path + "'."); FileAccessRef _fref(f); local_path = ProjectSettings::get_singleton()->localize_path(p_path); @@ -1520,8 +1511,6 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r } } - ERR_FAIL_COND_V(err != OK, err); - { String title = packed_scene.is_valid() ? "[gd_scene " : "[gd_resource "; if (packed_scene.is_null()) @@ -1543,9 +1532,6 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r f->store_line("]\n"); //one empty line } - { - } - #ifdef TOOLS_ENABLED //keep order from cached ids Set<int> cached_ids_found; @@ -1727,6 +1713,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r } if (groups.size()) { + groups.sort_custom<StringName::AlphCompare>(); String sgroups = " groups=[\n"; for (int j = 0; j < groups.size(); j++) { sgroups += "\"" + String(groups[j]).c_escape() + "\",\n"; diff --git a/scene/resources/room.h b/scene/resources/room.h index 8990056f46..2c53ea1aed 100644 --- a/scene/resources/room.h +++ b/scene/resources/room.h @@ -33,9 +33,6 @@ #include "core/math/bsp_tree.h" #include "core/resource.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ // FIXME: left for reference but will be removed when portals are reimplemented using Area #if 0 diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 89570beb5f..57e2470164 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -222,10 +222,7 @@ Error ResourceFormatSaverShader::save(const String &p_path, const RES &p_resourc Error err; FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err); - if (err) { - - ERR_FAIL_COND_V(err, err); - } + ERR_FAIL_COND_V_MSG(err, err, "Cannot save shader '" + p_path + "'."); file->store_string(source); if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) { diff --git a/scene/resources/skin.cpp b/scene/resources/skin.cpp new file mode 100644 index 0000000000..98c114e0e6 --- /dev/null +++ b/scene/resources/skin.cpp @@ -0,0 +1,132 @@ +/*************************************************************************/ +/* skin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "skin.h" + +void Skin::set_bind_count(int p_size) { + ERR_FAIL_COND(p_size < 0); + binds.resize(p_size); + binds_ptr = binds.ptrw(); + bind_count = p_size; + emit_changed(); +} + +void Skin::add_bind(int p_bone, const Transform &p_pose) { + uint32_t index = bind_count; + set_bind_count(bind_count + 1); + set_bind_bone(index, p_bone); + set_bind_pose(index, p_pose); +} + +void Skin::set_bind_bone(int p_index, int p_bone) { + ERR_FAIL_INDEX(p_index, bind_count); + binds_ptr[p_index].bone = p_bone; + emit_changed(); +} + +void Skin::set_bind_pose(int p_index, const Transform &p_pose) { + ERR_FAIL_INDEX(p_index, bind_count); + binds_ptr[p_index].pose = p_pose; + emit_changed(); +} + +void Skin::clear_binds() { + binds.clear(); + binds_ptr = nullptr; + bind_count = 0; + emit_changed(); +} + +bool Skin::_set(const StringName &p_name, const Variant &p_value) { + String name = p_name; + if (name == "bind_count") { + set_bind_count(p_value); + return true; + } else if (name.begins_with("bind/")) { + int index = name.get_slicec('/', 1).to_int(); + String what = name.get_slicec('/', 2); + if (what == "bone") { + set_bind_bone(index, p_value); + return true; + } else if (what == "pose") { + set_bind_pose(index, p_value); + return true; + } + } + return false; +} + +bool Skin::_get(const StringName &p_name, Variant &r_ret) const { + + String name = p_name; + if (name == "bind_count") { + r_ret = get_bind_count(); + return true; + } else if (name.begins_with("bind/")) { + int index = name.get_slicec('/', 1).to_int(); + String what = name.get_slicec('/', 2); + if (what == "bone") { + r_ret = get_bind_bone(index); + return true; + } else if (what == "pose") { + r_ret = get_bind_pose(index); + return true; + } + } + return false; +} +void Skin::_get_property_list(List<PropertyInfo> *p_list) const { + p_list->push_back(PropertyInfo(Variant::INT, "bind_count", PROPERTY_HINT_RANGE, "0,16384,1,or_greater")); + for (int i = 0; i < get_bind_count(); i++) { + p_list->push_back(PropertyInfo(Variant::INT, "bind/" + itos(i) + "/bone", PROPERTY_HINT_RANGE, "0,16384,1,or_greater")); + p_list->push_back(PropertyInfo(Variant::TRANSFORM, "bind/" + itos(i) + "/pose")); + } +} + +void Skin::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_bind_count", "bind_count"), &Skin::set_bind_count); + ClassDB::bind_method(D_METHOD("get_bind_count"), &Skin::get_bind_count); + + ClassDB::bind_method(D_METHOD("add_bind", "bone", "pose"), &Skin::add_bind); + + ClassDB::bind_method(D_METHOD("set_bind_pose", "bind_index", "pose"), &Skin::set_bind_pose); + ClassDB::bind_method(D_METHOD("get_bind_pose", "bind_index"), &Skin::get_bind_pose); + + ClassDB::bind_method(D_METHOD("set_bind_bone", "bind_index", "bone"), &Skin::set_bind_bone); + ClassDB::bind_method(D_METHOD("get_bind_bone", "bind_index"), &Skin::get_bind_bone); + + ClassDB::bind_method(D_METHOD("clear_binds"), &Skin::clear_binds); +} + +Skin::Skin() { + bind_count = 0; + binds_ptr = nullptr; +} diff --git a/scene/resources/skin.h b/scene/resources/skin.h new file mode 100644 index 0000000000..7dd02eca5d --- /dev/null +++ b/scene/resources/skin.h @@ -0,0 +1,84 @@ +/*************************************************************************/ +/* skin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SKIN_H +#define SKIN_H + +#include "core/resource.h" + +class Skin : public Resource { + GDCLASS(Skin, Resource) + + struct Bind { + int bone; + Transform pose; + }; + + Vector<Bind> binds; + + Bind *binds_ptr; + int bind_count; + +protected: + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_ret) const; + void _get_property_list(List<PropertyInfo> *p_list) const; + + static void _bind_methods(); + +public: + void set_bind_count(int p_size); + inline int get_bind_count() const { return bind_count; } + + void add_bind(int p_bone, const Transform &p_pose); + + void set_bind_bone(int p_index, int p_bone); + void set_bind_pose(int p_index, const Transform &p_pose); + + inline int get_bind_bone(int p_index) const { +#ifdef DEBUG_ENABLED + ERR_FAIL_INDEX_V(p_index, bind_count, -1); +#endif + return binds_ptr[p_index].bone; + } + + inline Transform get_bind_pose(int p_index) const { +#ifdef DEBUG_ENABLED + ERR_FAIL_INDEX_V(p_index, bind_count, Transform()); +#endif + return binds_ptr[p_index].pose; + } + + void clear_binds(); + + Skin(); +}; + +#endif // SKIN_H diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 5dd429fa75..4453032f67 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -713,6 +713,7 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { Vector<Point2> verts; Vector<int> indices; Vector<Color> colors; + Vector<Point2> uvs; //DRAW SHADOW if (draw_shadow) { @@ -799,9 +800,17 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { } } + //COMPUTE UV COORDINATES + Rect2 uv_rect = style_rect.grow(aa_on ? aa_size : 0); + uvs.resize(verts.size()); + for (int i = 0; i < verts.size(); i++) { + uvs.write[i].x = (verts[i].x - uv_rect.position.x) / uv_rect.size.width; + uvs.write[i].y = (verts[i].y - uv_rect.position.y) / uv_rect.size.height; + } + //DRAWING VisualServer *vs = VisualServer::get_singleton(); - vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors); + vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors, uvs); } float StyleBoxFlat::get_style_margin(Margin p_margin) const { diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index c3965fe076..d02e107480 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -34,9 +34,7 @@ #include "core/resource.h" #include "scene/resources/texture.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ + class CanvasItem; class StyleBox : public Resource { diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 496b1b2bdc..b294991248 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -307,7 +307,7 @@ Array SurfaceTool::commit_to_arrays() { } } - w = PoolVector<Vector3>::Write(); + w.release(); a[i] = array; } break; @@ -335,7 +335,7 @@ Array SurfaceTool::commit_to_arrays() { } } - w = PoolVector<Vector2>::Write(); + w.release(); a[i] = array; } break; case Mesh::ARRAY_TANGENT: { @@ -358,7 +358,7 @@ Array SurfaceTool::commit_to_arrays() { w[idx + 3] = d < 0 ? -1 : 1; } - w = PoolVector<float>::Write(); + w.release(); a[i] = array; } break; @@ -375,7 +375,7 @@ Array SurfaceTool::commit_to_arrays() { w[idx] = v.color; } - w = PoolVector<Color>::Write(); + w.release(); a[i] = array; } break; case Mesh::ARRAY_BONES: { @@ -396,7 +396,7 @@ Array SurfaceTool::commit_to_arrays() { } } - w = PoolVector<int>::Write(); + w.release(); a[i] = array; } break; @@ -418,7 +418,7 @@ Array SurfaceTool::commit_to_arrays() { } } - w = PoolVector<float>::Write(); + w.release(); a[i] = array; } break; @@ -436,7 +436,7 @@ Array SurfaceTool::commit_to_arrays() { w[idx] = E->get(); } - w = PoolVector<int>::Write(); + w.release(); a[i] = array; } break; @@ -769,7 +769,7 @@ void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) { material = p_existing->surface_get_material(p_surface); } -void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String p_blend_shape_name) { +void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_shape_name) { clear(); primitive = p_existing->surface_get_primitive_type(p_surface); Array arr = p_existing->surface_get_blend_shape_arrays(p_surface); diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index c4c71dca13..e3aec6ce0e 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -136,7 +136,7 @@ public: static Vector<Vertex> create_vertex_array_from_triangle_arrays(const Array &p_arrays); Array commit_to_arrays(); void create_from(const Ref<Mesh> &p_existing, int p_surface); - void create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String p_blend_shape_name); + void create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_shape_name); void append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform &p_xform); Ref<ArrayMesh> commit(const Ref<ArrayMesh> &p_existing = Ref<ArrayMesh>(), uint32_t p_flags = Mesh::ARRAY_COMPRESS_DEFAULT); diff --git a/scene/resources/text_file.cpp b/scene/resources/text_file.cpp index 37bdd691b4..3faedc883d 100644 --- a/scene/resources/text_file.cpp +++ b/scene/resources/text_file.cpp @@ -53,9 +53,8 @@ Error TextFile::load_text(const String &p_path) { PoolVector<uint8_t> sourcef; Error err; FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - if (err) { - ERR_FAIL_COND_V(err, err); - } + + ERR_FAIL_COND_V_MSG(err, err, "Cannot open TextFile '" + p_path + "'."); int len = f->get_len(); sourcef.resize(len + 1); @@ -67,10 +66,7 @@ Error TextFile::load_text(const String &p_path) { w[len] = 0; String s; - if (s.parse_utf8((const char *)w.ptr())) { - ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode."); - ERR_FAIL_V(ERR_INVALID_DATA); - } + ERR_FAIL_COND_V_MSG(s.parse_utf8((const char *)w.ptr()), ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode."); text = s; path = p_path; return OK; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 6e0bc43296..d15a972358 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -175,7 +175,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) { img.instance(); Error err = ImageLoader::load_image(path, img); - ERR_FAIL_COND(err != OK); + ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'."); VisualServer::get_singleton()->texture_set_data(texture, img); @@ -1487,8 +1487,10 @@ uint32_t CubeMap::get_flags() const { void CubeMap::set_side(Side p_side, const Ref<Image> &p_image) { + ERR_FAIL_COND(p_image.is_null()); ERR_FAIL_COND(p_image->empty()); ERR_FAIL_INDEX(p_side, 6); + if (!_is_valid()) { format = p_image->get_format(); w = p_image->get_width(); @@ -1502,6 +1504,7 @@ void CubeMap::set_side(Side p_side, const Ref<Image> &p_image) { Ref<Image> CubeMap::get_side(Side p_side) const { + ERR_FAIL_INDEX_V(p_side, 6, Ref<Image>()); if (!valid[p_side]) return Ref<Image>(); return VS::get_singleton()->texture_get_data(cubemap, VS::CubeMapSide(p_side)); @@ -2348,12 +2351,11 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String texarr.instance(); lt = texarr; } else { - ERR_EXPLAIN("Unrecognized layered texture extension"); - ERR_FAIL_V(RES()); + ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension."); } FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V(!f, RES()); + ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot open file '" + p_path + "'."); uint8_t header[5] = { 0, 0, 0, 0, 0 }; f->get_buffer(header, 4); @@ -2370,8 +2372,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String } } else { - ERR_EXPLAIN("Unrecognized layered texture file format: " + String((const char *)header)); - ERR_FAIL_V(RES()); + ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format '" + String((const char *)header) + "'."); } int tw = f->get_32(); diff --git a/scene/resources/texture.h b/scene/resources/texture.h index eb7a9ff25c..e535f7544a 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -42,10 +42,6 @@ #include "servers/camera_server.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - class Texture : public Resource { GDCLASS(Texture, Resource); diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 69258bc834..ae18be1695 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -32,8 +32,6 @@ #include "core/os/file_access.h" #include "core/print_string.h" -Ref<Theme> Theme::default_theme; - void Theme::_emit_theme_changed() { emit_changed(); @@ -186,11 +184,6 @@ void Theme::_get_property_list(List<PropertyInfo> *p_list) const { } } -Ref<Theme> Theme::get_default() { - - return default_theme; -} - void Theme::set_default_theme_font(const Ref<Font> &p_default_font) { if (default_theme_font == p_default_font) @@ -215,14 +208,31 @@ Ref<Font> Theme::get_default_theme_font() const { return default_theme_font; } +Ref<Theme> Theme::project_default_theme; +Ref<Theme> Theme::default_theme; +Ref<Texture> Theme::default_icon; +Ref<StyleBox> Theme::default_style; +Ref<Font> Theme::default_font; + +Ref<Theme> Theme::get_default() { + + return default_theme; +} + void Theme::set_default(const Ref<Theme> &p_default) { default_theme = p_default; } -Ref<Texture> Theme::default_icon; -Ref<StyleBox> Theme::default_style; -Ref<Font> Theme::default_font; +Ref<Theme> Theme::get_project_default() { + + return project_default_theme; +} + +void Theme::set_project_default(const Ref<Theme> &p_project_default) { + + project_default_theme = p_project_default; +} void Theme::set_default_icon(const Ref<Texture> &p_icon) { diff --git a/scene/resources/theme.h b/scene/resources/theme.h index fb59073cbe..187694de65 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -38,15 +38,11 @@ #include "scene/resources/style_box.h" #include "scene/resources/texture.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class Theme : public Resource { GDCLASS(Theme, Resource); RES_BASE_EXTENSION("theme"); - static Ref<Theme> default_theme; void _emit_theme_changed(); HashMap<StringName, HashMap<StringName, Ref<Texture> > > icon_map; @@ -61,6 +57,8 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + static Ref<Theme> project_default_theme; + static Ref<Theme> default_theme; static Ref<Texture> default_icon; static Ref<StyleBox> default_style; static Ref<Font> default_font; @@ -137,6 +135,9 @@ public: static Ref<Theme> get_default(); static void set_default(const Ref<Theme> &p_default); + static Ref<Theme> get_project_default(); + static void set_project_default(const Ref<Theme> &p_project_default); + static void set_default_icon(const Ref<Texture> &p_icon); static void set_default_style(const Ref<StyleBox> &p_style); static void set_default_font(const Ref<Font> &p_font); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index d09fac47f0..24122a8d99 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -148,15 +148,20 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { } } } else if (what == "shape") - tile_set_shape(id, 0, p_value); + for (int i = 0; i < tile_get_shape_count(id); i++) + tile_set_shape(id, i, p_value); else if (what == "shape_offset") - tile_set_shape_offset(id, 0, p_value); + for (int i = 0; i < tile_get_shape_count(id); i++) + tile_set_shape_offset(id, i, p_value); else if (what == "shape_transform") - tile_set_shape_transform(id, 0, p_value); + for (int i = 0; i < tile_get_shape_count(id); i++) + tile_set_shape_transform(id, i, p_value); else if (what == "shape_one_way") - tile_set_shape_one_way(id, 0, p_value); + for (int i = 0; i < tile_get_shape_count(id); i++) + tile_set_shape_one_way(id, i, p_value); else if (what == "shape_one_way_margin") - tile_set_shape_one_way_margin(id, 0, p_value); + for (int i = 0; i < tile_get_shape_count(id); i++) + tile_set_shape_one_way_margin(id, i, p_value); else if (what == "shapes") _tile_set_shapes(id, p_value); else if (what == "occluder") @@ -692,6 +697,8 @@ String TileSet::tile_get_name(int p_id) const { } void TileSet::tile_clear_shapes(int p_id) { + + ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].shapes_data.clear(); } @@ -711,14 +718,15 @@ void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transf int TileSet::tile_get_shape_count(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), 0); - return tile_map[p_id].shapes_data.size(); } void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) { ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + ERR_FAIL_COND(p_shape_id < 0); + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape; _decompose_convex_shape(p_shape); @@ -728,7 +736,9 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>()); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + ERR_FAIL_COND_V(p_shape_id < 0, Ref<Shape2D>()); + + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].shape; return Ref<Shape2D>(); @@ -737,7 +747,9 @@ Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const { void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + ERR_FAIL_COND(p_shape_id < 0); + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset; emit_changed(); @@ -746,7 +758,9 @@ void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D()); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + ERR_FAIL_COND_V(p_shape_id < 0, Transform2D()); + + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].shape_transform; return Transform2D(); @@ -765,7 +779,9 @@ Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const { void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) { ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + ERR_FAIL_COND(p_shape_id < 0); + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way; emit_changed(); @@ -774,23 +790,31 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_ bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), false); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + ERR_FAIL_COND_V(p_shape_id < 0, false); + + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].one_way_collision; return false; } void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_margin) { + ERR_FAIL_COND(!tile_map.has(p_id)); - if (tile_map[p_id].shapes_data.size() <= p_shape_id) + ERR_FAIL_COND(p_shape_id < 0); + + if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision_margin = p_margin; emit_changed(); } float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const { + ERR_FAIL_COND_V(!tile_map.has(p_id), 0); - if (tile_map[p_id].shapes_data.size() > p_shape_id) + ERR_FAIL_COND_V(p_shape_id < 0, 0); + + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin; return 0; @@ -820,7 +844,9 @@ void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> } Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const { + ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>()); + if (!tile_map[p_id].autotile_data.occluder_map.has(p_coord)) { return Ref<OccluderPolygon2D>(); } else { @@ -980,8 +1006,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) { s.autotile_coord = default_autotile_coord; } else { - ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes"); - ERR_CONTINUE(true); + ERR_CONTINUE_MSG(true, "Expected an array of objects or dictionaries for tile_set_shapes."); } shapes_data.push_back(s); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index dd595d9ff8..3f2261b043 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -67,6 +67,14 @@ String VisualShaderNode::generate_global(Shader::Mode p_mode, VisualShader::Type return String(); } +String VisualShaderNode::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { + return String(); +} + +String VisualShaderNode::generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { + return String(); +} + Vector<StringName> VisualShaderNode::get_editable_properties() const { return Vector<StringName>(); } @@ -109,6 +117,12 @@ void VisualShaderNode::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "output_port_for_preview"), "set_output_port_for_preview", "get_output_port_for_preview"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_default_input_values", "_get_default_input_values"); ADD_SIGNAL(MethodInfo("editor_refresh_request")); + + BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR); + BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR); + BIND_ENUM_CONSTANT(PORT_TYPE_BOOLEAN); + BIND_ENUM_CONSTANT(PORT_TYPE_TRANSFORM); + BIND_ENUM_CONSTANT(PORT_TYPE_ICON_COLOR); } VisualShaderNode::VisualShaderNode() { @@ -117,6 +131,147 @@ VisualShaderNode::VisualShaderNode() { ///////////////////////////////////////////////////////// +void VisualShaderNodeCustom::update_ports() { + ERR_FAIL_COND(!get_script_instance()); + + input_ports.clear(); + if (get_script_instance()->has_method("_get_input_port_count")) { + int input_port_count = (int)get_script_instance()->call("_get_input_port_count"); + bool has_name = get_script_instance()->has_method("_get_input_port_name"); + bool has_type = get_script_instance()->has_method("_get_input_port_type"); + for (int i = 0; i < input_port_count; i++) { + Port port; + if (has_name) { + port.name = (String)get_script_instance()->call("_get_input_port_name", i); + } else { + port.name = "in" + itos(i); + } + if (has_type) { + port.type = (int)get_script_instance()->call("_get_input_port_type", i); + } else { + port.type = (int)PortType::PORT_TYPE_SCALAR; + } + input_ports.push_back(port); + } + } + output_ports.clear(); + if (get_script_instance()->has_method("_get_output_port_count")) { + int output_port_count = (int)get_script_instance()->call("_get_output_port_count"); + bool has_name = get_script_instance()->has_method("_get_output_port_name"); + bool has_type = get_script_instance()->has_method("_get_output_port_type"); + for (int i = 0; i < output_port_count; i++) { + Port port; + if (has_name) { + port.name = (String)get_script_instance()->call("_get_output_port_name", i); + } else { + port.name = "out" + itos(i); + } + if (has_type) { + port.type = (int)get_script_instance()->call("_get_output_port_type", i); + } else { + port.type = (int)PortType::PORT_TYPE_SCALAR; + } + output_ports.push_back(port); + } + } +} + +String VisualShaderNodeCustom::get_caption() const { + ERR_FAIL_COND_V(!get_script_instance(), ""); + if (get_script_instance()->has_method("_get_name")) { + return (String)get_script_instance()->call("_get_name"); + } + return "Unnamed"; +} + +int VisualShaderNodeCustom::get_input_port_count() const { + return input_ports.size(); +} + +VisualShaderNodeCustom::PortType VisualShaderNodeCustom::get_input_port_type(int p_port) const { + ERR_FAIL_INDEX_V(p_port, input_ports.size(), PORT_TYPE_SCALAR); + return (PortType)input_ports[p_port].type; +} + +String VisualShaderNodeCustom::get_input_port_name(int p_port) const { + ERR_FAIL_INDEX_V(p_port, input_ports.size(), ""); + return input_ports[p_port].name; +} + +int VisualShaderNodeCustom::get_output_port_count() const { + return output_ports.size(); +} + +VisualShaderNodeCustom::PortType VisualShaderNodeCustom::get_output_port_type(int p_port) const { + ERR_FAIL_INDEX_V(p_port, output_ports.size(), PORT_TYPE_SCALAR); + return (PortType)output_ports[p_port].type; +} + +String VisualShaderNodeCustom::get_output_port_name(int p_port) const { + ERR_FAIL_INDEX_V(p_port, output_ports.size(), ""); + return output_ports[p_port].name; +} + +String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { + + ERR_FAIL_COND_V(!get_script_instance(), ""); + ERR_FAIL_COND_V(!get_script_instance()->has_method("_get_code"), ""); + Array input_vars; + for (int i = 0; i < get_input_port_count(); i++) { + input_vars.push_back(p_input_vars[i]); + } + Array output_vars; + for (int i = 0; i < get_output_port_count(); i++) { + output_vars.push_back(p_output_vars[i]); + } + String code = "\t{\n"; + String _code = (String)get_script_instance()->call("_get_code", input_vars, output_vars, (int)p_mode, (int)p_type); + bool nend = _code.ends_with("\n"); + _code = _code.insert(0, "\t\t"); + _code = _code.replace("\n", "\n\t\t"); + code += _code; + if (!nend) { + code += "\n\t}"; + } else { + code.remove(code.size() - 1); + code += "}"; + } + return code; +} + +String VisualShaderNodeCustom::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { + ERR_FAIL_COND_V(!get_script_instance(), ""); + if (get_script_instance()->has_method("_get_global_code")) { + String code = "// " + get_caption() + "\n"; + code += (String)get_script_instance()->call("_get_global_code", (int)p_mode); + code += "\n"; + return code; + } + return ""; +} + +void VisualShaderNodeCustom::_bind_methods() { + + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_name")); + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_description")); + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_category")); + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_subcategory")); + BIND_VMETHOD(MethodInfo(Variant::INT, "_get_return_icon_type")); + BIND_VMETHOD(MethodInfo(Variant::INT, "_get_input_port_count")); + BIND_VMETHOD(MethodInfo(Variant::INT, "_get_input_port_type", PropertyInfo(Variant::INT, "port"))); + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_input_port_name", PropertyInfo(Variant::INT, "port"))); + BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_port_count")); + BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_port_type", PropertyInfo(Variant::INT, "port"))); + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_output_port_name", PropertyInfo(Variant::INT, "port"))); + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_code", PropertyInfo(Variant::ARRAY, "input_vars"), PropertyInfo(Variant::ARRAY, "output_vars"), PropertyInfo(Variant::INT, "mode"), PropertyInfo(Variant::INT, "type"))); + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_global_code", PropertyInfo(Variant::INT, "mode"))); +} + +VisualShaderNodeCustom::VisualShaderNodeCustom() { +} + +///////////////////////////////////////////////////////// + void VisualShader::add_node(Type p_type, const Ref<VisualShaderNode> &p_node, const Vector2 &p_position, int p_id) { ERR_FAIL_COND(p_node.is_null()); ERR_FAIL_COND(p_id < 2); @@ -142,6 +297,11 @@ void VisualShader::add_node(Type p_type, const Ref<VisualShaderNode> &p_node, co n.node->connect("changed", this, "_queue_update"); + Ref<VisualShaderNodeCustom> custom = n.node; + if (custom.is_valid()) { + custom->update_ports(); + } + g->nodes[p_id] = n; _queue_update(); @@ -257,7 +417,7 @@ bool VisualShader::can_connect_nodes(Type p_type, int p_from_node, int p_from_po VisualShaderNode::PortType from_port_type = g->nodes[p_from_node].node->get_output_port_type(p_from_port); VisualShaderNode::PortType to_port_type = g->nodes[p_to_node].node->get_input_port_type(p_to_port); - if (MAX(0, from_port_type - 2) != (MAX(0, to_port_type - 2))) { + if (!is_port_types_compatible(from_port_type, to_port_type)) { return false; } @@ -271,6 +431,10 @@ bool VisualShader::can_connect_nodes(Type p_type, int p_from_node, int p_from_po return true; } +bool VisualShader::is_port_types_compatible(int p_a, int p_b) const { + return MAX(0, p_a - 2) == (MAX(0, p_b - 2)); +} + void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) { ERR_FAIL_INDEX(p_type, TYPE_MAX); Graph *g = &graph[p_type]; @@ -295,11 +459,7 @@ Error VisualShader::connect_nodes(Type p_type, int p_from_node, int p_from_port, VisualShaderNode::PortType from_port_type = g->nodes[p_from_node].node->get_output_port_type(p_from_port); VisualShaderNode::PortType to_port_type = g->nodes[p_to_node].node->get_input_port_type(p_to_port); - if (MAX(0, from_port_type - 2) != (MAX(0, to_port_type - 2))) { - ERR_EXPLAIN("Incompatible port types (scalar/vec/bool with transform"); - ERR_FAIL_V(ERR_INVALID_PARAMETER); - return ERR_INVALID_PARAMETER; - } + ERR_FAIL_COND_V_MSG(!is_port_types_compatible(from_port_type, to_port_type), ERR_INVALID_PARAMETER, "Incompatible port types (scalar/vec/bool) with transform."); for (List<Connection>::Element *E = g->connections.front(); E; E = E->next()) { @@ -445,10 +605,32 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port ERR_FAIL_COND_V(node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_TRANSFORM, String()); StringBuilder global_code; + StringBuilder global_code_per_node; + Map<Type, StringBuilder> global_code_per_func; StringBuilder code; + Set<StringName> classes; global_code += String() + "shader_type canvas_item;\n"; + String global_expressions; + for (int i = 0, index = 0; i < TYPE_MAX; i++) { + for (Map<int, Node>::Element *E = graph[i].nodes.front(); E; E = E->next()) { + Ref<VisualShaderNodeGlobalExpression> global_expression = Object::cast_to<VisualShaderNodeGlobalExpression>(E->get().node.ptr()); + if (global_expression.is_valid()) { + + String expr = ""; + expr += "// " + global_expression->get_caption() + ":" + itos(index++) + "\n"; + expr += global_expression->generate_global(get_mode(), Type(i), -1); + expr = expr.replace("\n", "\n\t"); + expr += "\n"; + global_expressions += expr; + } + } + } + + global_code += "\n"; + global_code += global_expressions; + //make it faster to go around through shader VMap<ConnectionKey, const List<Connection>::Element *> input_connections; VMap<ConnectionKey, const List<Connection>::Element *> output_connections; @@ -470,7 +652,7 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port code += "\nvoid fragment() {\n"; Set<int> processed; - Error err = _write_node(p_type, global_code, code, default_tex_params, input_connections, output_connections, p_node, processed, true); + Error err = _write_node(p_type, global_code, global_code_per_node, global_code_per_func, code, default_tex_params, input_connections, output_connections, p_node, processed, true, classes); ERR_FAIL_COND_V(err != OK, String()); if (node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_SCALAR) { @@ -485,6 +667,7 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port //set code secretly global_code += "\n\n"; String final_code = global_code; + final_code += global_code_per_node; final_code += code; return final_code; } @@ -829,7 +1012,7 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const { } } -Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBuilder &code, Vector<VisualShader::DefaultTextureParam> &def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &output_connections, int node, Set<int> &processed, bool for_preview) const { +Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBuilder &global_code_per_node, Map<Type, StringBuilder> &global_code_per_func, StringBuilder &code, Vector<VisualShader::DefaultTextureParam> &def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &output_connections, int node, Set<int> &processed, bool for_preview, Set<StringName> &r_classes) const { const Ref<VisualShaderNode> vsnode = graph[type].nodes[node].node; @@ -846,7 +1029,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui continue; } - Error err = _write_node(type, global_code, code, def_tex_params, input_connections, output_connections, from_node, processed, for_preview); + Error err = _write_node(type, global_code, global_code_per_node, global_code_per_func, code, def_tex_params, input_connections, output_connections, from_node, processed, for_preview, r_classes); if (err) return err; } @@ -900,7 +1083,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui } else if (defval.get_type() == Variant::BOOL) { bool val = defval; inputs[i] = "n_in" + itos(node) + "p" + itos(i); - code += "\nbool " + inputs[i] + " = " + (val ? "true" : "false") + ";\n"; + code += "\tbool " + inputs[i] + " = " + (val ? "true" : "false") + ";\n"; } else if (defval.get_type() == Variant::VECTOR3) { Vector3 val = defval; inputs[i] = "n_in" + itos(node) + "p" + itos(i); @@ -953,10 +1136,18 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui bool skip_global = input.is_valid() && for_preview; if (!skip_global) { + global_code += vsnode->generate_global(get_mode(), type, node); + + if (!r_classes.has(vsnode->get_class_name())) { + global_code_per_node += vsnode->generate_global_per_node(get_mode(), type, node); + for (int i = 0; i < TYPE_MAX; i++) { + global_code_per_func[Type(i)] += vsnode->generate_global_per_func(get_mode(), Type(i), node); + } + r_classes.insert(vsnode->get_class_name()); + } } - //handle normally code += vsnode->generate_code(get_mode(), type, node, inputs, outputs, for_preview); code += "\n"; // @@ -972,8 +1163,12 @@ void VisualShader::_update_shader() const { dirty = false; StringBuilder global_code; + StringBuilder global_code_per_node; + Map<Type, StringBuilder> global_code_per_func; StringBuilder code; Vector<VisualShader::DefaultTextureParam> default_tex_params; + Set<StringName> classes; + List<int> insertion_pos; static const char *shader_mode_str[Shader::MODE_MAX] = { "spatial", "canvas_item", "particles" }; global_code += String() + "shader_type " + shader_mode_str[shader_mode] + ";\n"; @@ -1029,6 +1224,22 @@ void VisualShader::_update_shader() const { static const char *func_name[TYPE_MAX] = { "vertex", "fragment", "light" }; + String global_expressions; + for (int i = 0, index = 0; i < TYPE_MAX; i++) { + for (Map<int, Node>::Element *E = graph[i].nodes.front(); E; E = E->next()) { + Ref<VisualShaderNodeGlobalExpression> global_expression = Object::cast_to<VisualShaderNodeGlobalExpression>(E->get().node.ptr()); + if (global_expression.is_valid()) { + + String expr = ""; + expr += "// " + global_expression->get_caption() + ":" + itos(index++) + "\n"; + expr += global_expression->generate_global(get_mode(), Type(i), -1); + expr = expr.replace("\n", "\n\t"); + expr += "\n"; + global_expressions += expr; + } + } + } + for (int i = 0; i < TYPE_MAX; i++) { //make it faster to go around through shader @@ -1052,8 +1263,9 @@ void VisualShader::_update_shader() const { code += "\nvoid " + String(func_name[i]) + "() {\n"; Set<int> processed; - Error err = _write_node(Type(i), global_code, code, default_tex_params, input_connections, output_connections, NODE_ID_OUTPUT, processed, false); + Error err = _write_node(Type(i), global_code, global_code_per_node, global_code_per_func, code, default_tex_params, input_connections, output_connections, NODE_ID_OUTPUT, processed, false, classes); ERR_FAIL_COND(err != OK); + insertion_pos.push_back(code.get_string_length()); code += "}\n"; } @@ -1061,11 +1273,22 @@ void VisualShader::_update_shader() const { //set code secretly global_code += "\n\n"; String final_code = global_code; - final_code += code; + final_code += global_code_per_node; + final_code += global_expressions; + String tcode = code; + for (int i = 0; i < TYPE_MAX; i++) { + tcode = tcode.insert(insertion_pos[i], global_code_per_func[Type(i)]); + } + final_code += tcode; + const_cast<VisualShader *>(this)->set_code(final_code); for (int i = 0; i < default_tex_params.size(); i++) { const_cast<VisualShader *>(this)->set_default_texture_param(default_tex_params[i].name, default_tex_params[i].param); } + if (previous_code != final_code) { + const_cast<VisualShader *>(this)->emit_signal("changed"); + } + previous_code = final_code; } void VisualShader::_queue_update() { @@ -1176,6 +1399,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "inv_projection", "INV_PROJECTION_MATRIX" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "viewport_size", "vec3(VIEWPORT_SIZE, 0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_BOOLEAN, "output_is_srgb", "OUTPUT_IS_SRGB" }, // Spatial, Fragment { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.xyz" }, @@ -1200,6 +1424,8 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_TRANSFORM, "inv_projection", "INV_PROJECTION_MATRIX" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "viewport_size", "vec3(VIEWPORT_SIZE, 0.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_BOOLEAN, "output_is_srgb", "OUTPUT_IS_SRGB" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_BOOLEAN, "front_facing", "FRONT_FACING" }, // Spatial, Light { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.xyz" }, @@ -1221,6 +1447,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_TRANSFORM, "inv_projection", "INV_PROJECTION_MATRIX" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "viewport_size", "vec3(VIEWPORT_SIZE, 0.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_BOOLEAN, "output_is_srgb", "OUTPUT_IS_SRGB" }, // Canvas Item, Vertex { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "vertex", "vec3(VERTEX,0.0)" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "uv", "vec3(UV,0.0)" }, @@ -1762,6 +1989,7 @@ void VisualShaderNodeGroupBase::set_inputs(const String &p_inputs) { for (int i = 0; i < input_port_count; i++) { Vector<String> arr = input_strings[i].split(","); + ERR_FAIL_COND(arr.size() != 3); int port_idx = arr[0].to_int(); int port_type = arr[1].to_int(); @@ -1794,6 +2022,7 @@ void VisualShaderNodeGroupBase::set_outputs(const String &p_outputs) { for (int i = 0; i < output_port_count; i++) { Vector<String> arr = output_strings[i].split(","); + ERR_FAIL_COND(arr.size() != 3); int port_idx = arr[0].to_int(); int port_type = arr[1].to_int(); @@ -1810,6 +2039,23 @@ String VisualShaderNodeGroupBase::get_outputs() const { return outputs; } +bool VisualShaderNodeGroupBase::is_valid_port_name(const String &p_name) const { + if (!p_name.is_valid_identifier()) { + return false; + } + for (int i = 0; i < get_input_port_count(); i++) { + if (get_input_port_name(i) == p_name) { + return false; + } + } + for (int i = 0; i < get_output_port_count(); i++) { + if (get_output_port_name(i) == p_name) { + return false; + } + } + return true; +} + void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const String &p_name) { String str = itos(p_id) + "," + itos(p_type) + "," + p_name + ";"; @@ -1849,6 +2095,8 @@ void VisualShaderNodeGroupBase::add_input_port(int p_id, int p_type, const Strin void VisualShaderNodeGroupBase::remove_input_port(int p_id) { + ERR_FAIL_COND(!has_input_port(p_id)); + Vector<String> inputs_strings = inputs.split(";", false); int count = 0; int index = 0; @@ -1917,6 +2165,8 @@ void VisualShaderNodeGroupBase::add_output_port(int p_id, int p_type, const Stri void VisualShaderNodeGroupBase::remove_output_port(int p_id) { + ERR_FAIL_COND(!has_output_port(p_id)); + Vector<String> outputs_strings = outputs.split(";", false); int count = 0; int index = 0; @@ -1956,6 +2206,9 @@ void VisualShaderNodeGroupBase::clear_output_ports() { void VisualShaderNodeGroupBase::set_input_port_type(int p_id, int p_type) { + ERR_FAIL_COND(!has_input_port(p_id)); + ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM); + if (input_ports[p_id].type == p_type) return; @@ -1986,6 +2239,9 @@ VisualShaderNodeGroupBase::PortType VisualShaderNodeGroupBase::get_input_port_ty void VisualShaderNodeGroupBase::set_input_port_name(int p_id, const String &p_name) { + ERR_FAIL_COND(!has_input_port(p_id)); + ERR_FAIL_COND(!is_valid_port_name(p_name)); + if (input_ports[p_id].name == p_name) return; @@ -2016,6 +2272,9 @@ String VisualShaderNodeGroupBase::get_input_port_name(int p_id) const { void VisualShaderNodeGroupBase::set_output_port_type(int p_id, int p_type) { + ERR_FAIL_COND(!has_output_port(p_id)); + ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM); + if (output_ports[p_id].type == p_type) return; @@ -2045,6 +2304,10 @@ VisualShaderNodeGroupBase::PortType VisualShaderNodeGroupBase::get_output_port_t } void VisualShaderNodeGroupBase::set_output_port_name(int p_id, const String &p_name) { + + ERR_FAIL_COND(!has_output_port(p_id)); + ERR_FAIL_COND(!is_valid_port_name(p_name)); + if (output_ports[p_id].name == p_name) return; @@ -2114,6 +2377,14 @@ void VisualShaderNodeGroupBase::_apply_port_changes() { } } +void VisualShaderNodeGroupBase::set_editable(bool p_enabled) { + editable = p_enabled; +} + +bool VisualShaderNodeGroupBase::is_editable() const { + return editable; +} + void VisualShaderNodeGroupBase::_bind_methods() { ClassDB::bind_method(D_METHOD("set_size", "size"), &VisualShaderNodeGroupBase::set_size); @@ -2125,6 +2396,8 @@ void VisualShaderNodeGroupBase::_bind_methods() { ClassDB::bind_method(D_METHOD("set_outputs", "outputs"), &VisualShaderNodeGroupBase::set_outputs); ClassDB::bind_method(D_METHOD("get_outputs"), &VisualShaderNodeGroupBase::get_outputs); + ClassDB::bind_method(D_METHOD("is_valid_port_name", "name"), &VisualShaderNodeGroupBase::is_valid_port_name); + ClassDB::bind_method(D_METHOD("add_input_port", "id", "type", "name"), &VisualShaderNodeGroupBase::add_input_port); ClassDB::bind_method(D_METHOD("remove_input_port", "id"), &VisualShaderNodeGroupBase::remove_input_port); ClassDB::bind_method(D_METHOD("get_input_port_count"), &VisualShaderNodeGroupBase::get_input_port_count); @@ -2137,16 +2410,21 @@ void VisualShaderNodeGroupBase::_bind_methods() { ClassDB::bind_method(D_METHOD("has_output_port", "id"), &VisualShaderNodeGroupBase::has_output_port); ClassDB::bind_method(D_METHOD("clear_output_ports"), &VisualShaderNodeGroupBase::clear_output_ports); - ClassDB::bind_method(D_METHOD("set_input_port_name"), &VisualShaderNodeGroupBase::set_input_port_name); - ClassDB::bind_method(D_METHOD("set_input_port_type"), &VisualShaderNodeGroupBase::set_input_port_type); - ClassDB::bind_method(D_METHOD("set_output_port_name"), &VisualShaderNodeGroupBase::set_output_port_name); - ClassDB::bind_method(D_METHOD("set_output_port_type"), &VisualShaderNodeGroupBase::set_output_port_type); + ClassDB::bind_method(D_METHOD("set_input_port_name", "id", "name"), &VisualShaderNodeGroupBase::set_input_port_name); + ClassDB::bind_method(D_METHOD("set_input_port_type", "id", "type"), &VisualShaderNodeGroupBase::set_input_port_type); + ClassDB::bind_method(D_METHOD("set_output_port_name", "id", "name"), &VisualShaderNodeGroupBase::set_output_port_name); + ClassDB::bind_method(D_METHOD("set_output_port_type", "id", "type"), &VisualShaderNodeGroupBase::set_output_port_type); ClassDB::bind_method(D_METHOD("get_free_input_port_id"), &VisualShaderNodeGroupBase::get_free_input_port_id); ClassDB::bind_method(D_METHOD("get_free_output_port_id"), &VisualShaderNodeGroupBase::get_free_output_port_id); ClassDB::bind_method(D_METHOD("set_control", "control", "index"), &VisualShaderNodeGroupBase::set_control); ClassDB::bind_method(D_METHOD("get_control", "index"), &VisualShaderNodeGroupBase::get_control); + + ClassDB::bind_method(D_METHOD("set_editable", "enabled"), &VisualShaderNodeGroupBase::set_editable); + ClassDB::bind_method(D_METHOD("is_editable"), &VisualShaderNodeGroupBase::is_editable); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable"); } String VisualShaderNodeGroupBase::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { @@ -2157,6 +2435,7 @@ VisualShaderNodeGroupBase::VisualShaderNodeGroupBase() { size = Size2(0, 0); inputs = ""; outputs = ""; + editable = false; } ////////////// Expression @@ -2187,8 +2466,11 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad static Vector<String> pre_symbols; if (pre_symbols.empty()) { pre_symbols.push_back("\t"); + pre_symbols.push_back(","); + pre_symbols.push_back(";"); pre_symbols.push_back("{"); pre_symbols.push_back("["); + pre_symbols.push_back("]"); pre_symbols.push_back("("); pre_symbols.push_back(" "); pre_symbols.push_back("-"); @@ -2203,11 +2485,12 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad static Vector<String> post_symbols; if (post_symbols.empty()) { - post_symbols.push_back("\0"); post_symbols.push_back("\t"); post_symbols.push_back("\n"); + post_symbols.push_back(","); post_symbols.push_back(";"); post_symbols.push_back("}"); + post_symbols.push_back("["); post_symbols.push_back("]"); post_symbols.push_back(")"); post_symbols.push_back(" "); @@ -2282,4 +2565,19 @@ void VisualShaderNodeExpression::_bind_methods() { VisualShaderNodeExpression::VisualShaderNodeExpression() { expression = ""; + set_editable(true); +} + +////////////// Global Expression + +String VisualShaderNodeGlobalExpression::get_caption() const { + return "GlobalExpression"; +} + +String VisualShaderNodeGlobalExpression::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { + return expression; +} + +VisualShaderNodeGlobalExpression::VisualShaderNodeGlobalExpression() { + set_editable(false); } diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 1ab3c0c9cc..45beb8e6ca 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -73,6 +73,7 @@ private: } graph[TYPE_MAX]; Shader::Mode shader_mode; + mutable String previous_code; Array _get_node_connections(Type p_type) const; @@ -103,7 +104,7 @@ private: } }; - Error _write_node(Type p_type, StringBuilder &global_code, StringBuilder &code, Vector<DefaultTextureParam> &def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &output_connections, int node, Set<int> &processed, bool for_preview) const; + Error _write_node(Type p_type, StringBuilder &global_code, StringBuilder &global_code_per_node, Map<Type, StringBuilder> &global_code_per_func, StringBuilder &code, Vector<DefaultTextureParam> &def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &output_connections, int node, Set<int> &processed, bool for_preview, Set<StringName> &r_classes) const; void _input_type_changed(Type p_type, int p_id); @@ -138,6 +139,7 @@ public: Error connect_nodes(Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port); void disconnect_nodes(Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port); void connect_nodes_forced(Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port); + bool is_port_types_compatible(int p_a, int p_b) const; void rebuild(); void get_node_connections(Type p_type, List<Connection> *r_connections) const; @@ -182,7 +184,7 @@ public: PORT_TYPE_VECTOR, PORT_TYPE_BOOLEAN, PORT_TYPE_TRANSFORM, - PORT_TYPE_COLOR // just a hint for node tree icons, do not use it as actual port type ! + PORT_TYPE_ICON_COLOR // just a hint for node tree icons, do not use it as actual port type ! }; virtual String get_caption() const = 0; @@ -207,12 +209,52 @@ public: virtual Vector<VisualShader::DefaultTextureParam> get_default_texture_parameters(VisualShader::Type p_type, int p_id) const; virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; + virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; + virtual String generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const = 0; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty virtual String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const; VisualShaderNode(); }; + +VARIANT_ENUM_CAST(VisualShaderNode::PortType) + +class VisualShaderNodeCustom : public VisualShaderNode { + GDCLASS(VisualShaderNodeCustom, VisualShaderNode); + + struct Port { + String name; + int type; + }; + + List<Port> input_ports; + List<Port> output_ports; + + friend class VisualShaderEditor; + +protected: + virtual String get_caption() const; + + virtual int get_input_port_count() const; + virtual PortType get_input_port_type(int p_port) const; + virtual String get_input_port_name(int p_port) const; + + virtual int get_output_port_count() const; + virtual PortType get_output_port_type(int p_port) const; + virtual String get_output_port_name(int p_port) const; + +protected: + virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; + virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; + + static void _bind_methods(); + +public: + VisualShaderNodeCustom(); + void update_ports(); +}; + ///// class VisualShaderNodeInput : public VisualShaderNode { @@ -330,6 +372,7 @@ protected: Vector2 size; String inputs; String outputs; + bool editable; struct Port { PortType type; @@ -355,6 +398,8 @@ public: void set_outputs(const String &p_outputs); String get_outputs() const; + bool is_valid_port_name(const String &p_name) const; + void add_input_port(int p_id, int p_type, const String &p_name); void remove_input_port(int p_id); virtual int get_input_port_count() const; @@ -383,6 +428,9 @@ public: void set_control(Control *p_control, int p_index); Control *get_control(int p_index); + void set_editable(bool p_enabled); + bool is_editable() const; + virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; VisualShaderNodeGroupBase(); @@ -391,10 +439,9 @@ public: class VisualShaderNodeExpression : public VisualShaderNodeGroupBase { GDCLASS(VisualShaderNodeExpression, VisualShaderNodeGroupBase); -private: +protected: String expression; -protected: static void _bind_methods(); public: @@ -410,4 +457,15 @@ public: VisualShaderNodeExpression(); }; +class VisualShaderNodeGlobalExpression : public VisualShaderNodeExpression { + GDCLASS(VisualShaderNodeGlobalExpression, VisualShaderNodeExpression); + +public: + virtual String get_caption() const; + + virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; + + VisualShaderNodeGlobalExpression(); +}; + #endif // VISUAL_SHADER_H diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index a44471a365..b7173b157e 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "visual_shader_nodes.h" + ////////////// Scalar String VisualShaderNodeScalarConstant::get_caption() const { @@ -38,9 +39,11 @@ String VisualShaderNodeScalarConstant::get_caption() const { int VisualShaderNodeScalarConstant::get_input_port_count() const { return 0; } + VisualShaderNodeScalarConstant::PortType VisualShaderNodeScalarConstant::get_input_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeScalarConstant::get_input_port_name(int p_port) const { return String(); } @@ -48,9 +51,11 @@ String VisualShaderNodeScalarConstant::get_input_port_name(int p_port) const { int VisualShaderNodeScalarConstant::get_output_port_count() const { return 1; } + VisualShaderNodeScalarConstant::PortType VisualShaderNodeScalarConstant::get_output_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeScalarConstant::get_output_port_name(int p_port) const { return ""; //no output port means the editor will be used as port } @@ -158,9 +163,11 @@ String VisualShaderNodeColorConstant::get_caption() const { int VisualShaderNodeColorConstant::get_input_port_count() const { return 0; } + VisualShaderNodeColorConstant::PortType VisualShaderNodeColorConstant::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeColorConstant::get_input_port_name(int p_port) const { return String(); } @@ -168,9 +175,11 @@ String VisualShaderNodeColorConstant::get_input_port_name(int p_port) const { int VisualShaderNodeColorConstant::get_output_port_count() const { return 2; } + VisualShaderNodeColorConstant::PortType VisualShaderNodeColorConstant::get_output_port_type(int p_port) const { return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } + String VisualShaderNodeColorConstant::get_output_port_name(int p_port) const { return p_port == 0 ? "" : "alpha"; //no output port means the editor will be used as port } @@ -222,9 +231,11 @@ String VisualShaderNodeVec3Constant::get_caption() const { int VisualShaderNodeVec3Constant::get_input_port_count() const { return 0; } + VisualShaderNodeVec3Constant::PortType VisualShaderNodeVec3Constant::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVec3Constant::get_input_port_name(int p_port) const { return String(); } @@ -232,9 +243,11 @@ String VisualShaderNodeVec3Constant::get_input_port_name(int p_port) const { int VisualShaderNodeVec3Constant::get_output_port_count() const { return 1; } + VisualShaderNodeVec3Constant::PortType VisualShaderNodeVec3Constant::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVec3Constant::get_output_port_name(int p_port) const { return ""; //no output port means the editor will be used as port } @@ -280,9 +293,11 @@ String VisualShaderNodeTransformConstant::get_caption() const { int VisualShaderNodeTransformConstant::get_input_port_count() const { return 0; } + VisualShaderNodeTransformConstant::PortType VisualShaderNodeTransformConstant::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeTransformConstant::get_input_port_name(int p_port) const { return String(); } @@ -290,9 +305,11 @@ String VisualShaderNodeTransformConstant::get_input_port_name(int p_port) const int VisualShaderNodeTransformConstant::get_output_port_count() const { return 1; } + VisualShaderNodeTransformConstant::PortType VisualShaderNodeTransformConstant::get_output_port_type(int p_port) const { return PORT_TYPE_TRANSFORM; } + String VisualShaderNodeTransformConstant::get_output_port_name(int p_port) const { return ""; //no output port means the editor will be used as port } @@ -346,9 +363,11 @@ String VisualShaderNodeTexture::get_caption() const { int VisualShaderNodeTexture::get_input_port_count() const { return 2; } + VisualShaderNodeTexture::PortType VisualShaderNodeTexture::get_input_port_type(int p_port) const { return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } + String VisualShaderNodeTexture::get_input_port_name(int p_port) const { return p_port == 0 ? "uv" : "lod"; } @@ -356,10 +375,16 @@ String VisualShaderNodeTexture::get_input_port_name(int p_port) const { int VisualShaderNodeTexture::get_output_port_count() const { return 2; } + VisualShaderNodeTexture::PortType VisualShaderNodeTexture::get_output_port_type(int p_port) const { + if (p_port == 0 && source == SOURCE_DEPTH) + return PORT_TYPE_SCALAR; return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } + String VisualShaderNodeTexture::get_output_port_name(int p_port) const { + if (p_port == 0 && source == SOURCE_DEPTH) + return "depth"; return p_port == 0 ? "rgb" : "alpha"; } @@ -475,6 +500,41 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: return code; } + if (p_for_preview) // DEPTH_TEXTURE is not supported in preview(canvas_item) shader + { + if (source == SOURCE_DEPTH) { + String code; + code += "\t" + p_output_vars[0] + " = 0.0;\n"; + code += "\t" + p_output_vars[1] + " = 1.0;\n"; + return code; + } + } + + if (source == SOURCE_DEPTH && p_mode == Shader::MODE_SPATIAL && p_type == VisualShader::TYPE_FRAGMENT) { + + String code = "\t{\n"; + if (p_input_vars[0] == String()) { //none bound, do nothing + + code += "\t\tfloat _depth = 0.0;\n"; + + } else if (p_input_vars[1] == String()) { + //no lod + code += "\t\tfloat _depth = texture( DEPTH_TEXTURE , " + p_input_vars[0] + ".xy ).r;\n"; + } else { + code += "\t\tfloat _depth = textureLod( DEPTH_TEXTURE , " + p_input_vars[0] + ".xy , " + p_input_vars[1] + " ).r;\n"; + } + + code += "\t\t" + p_output_vars[0] + " = _depth;\n"; + code += "\t\t" + p_output_vars[1] + " = 1.0;\n"; + code += "\t}\n"; + return code; + } else if (source == SOURCE_DEPTH) { + String code; + code += "\t" + p_output_vars[0] + " = 0.0;\n"; + code += "\t" + p_output_vars[1] + " = 1.0;\n"; + return code; + } + //none String code; code += "\t" + p_output_vars[0] + " = vec3(0.0);\n"; @@ -543,6 +603,14 @@ String VisualShaderNodeTexture::get_warning(Shader::Mode p_mode, VisualShader::T return String(); // all good } + if (source == SOURCE_DEPTH && p_mode == Shader::MODE_SPATIAL && p_type == VisualShader::TYPE_FRAGMENT) { + + if (get_output_port_for_preview() == 0) { // DEPTH_TEXTURE is not supported in preview(canvas_item) shader + return TTR("Invalid source for preview."); + } + return String(); // all good + } + return TTR("Invalid source for shader."); } @@ -557,7 +625,7 @@ void VisualShaderNodeTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture_type", "value"), &VisualShaderNodeTexture::set_texture_type); ClassDB::bind_method(D_METHOD("get_texture_type"), &VisualShaderNodeTexture::get_texture_type); - ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,Screen,Texture2D,NormalMap2D"), "set_source", "get_source"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,Screen,Texture2D,NormalMap2D,Depth"), "set_source", "get_source"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normalmap"), "set_texture_type", "get_texture_type"); @@ -565,6 +633,7 @@ void VisualShaderNodeTexture::_bind_methods() { BIND_ENUM_CONSTANT(SOURCE_SCREEN); BIND_ENUM_CONSTANT(SOURCE_2D_TEXTURE); BIND_ENUM_CONSTANT(SOURCE_2D_NORMAL); + BIND_ENUM_CONSTANT(SOURCE_DEPTH); BIND_ENUM_CONSTANT(TYPE_DATA); BIND_ENUM_CONSTANT(TYPE_COLOR); BIND_ENUM_CONSTANT(TYPE_NORMALMAP); @@ -584,9 +653,11 @@ String VisualShaderNodeCubeMap::get_caption() const { int VisualShaderNodeCubeMap::get_input_port_count() const { return 2; } + VisualShaderNodeCubeMap::PortType VisualShaderNodeCubeMap::get_input_port_type(int p_port) const { return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } + String VisualShaderNodeCubeMap::get_input_port_name(int p_port) const { return p_port == 0 ? "uv" : "lod"; } @@ -594,9 +665,11 @@ String VisualShaderNodeCubeMap::get_input_port_name(int p_port) const { int VisualShaderNodeCubeMap::get_output_port_count() const { return 2; } + VisualShaderNodeCubeMap::PortType VisualShaderNodeCubeMap::get_output_port_type(int p_port) const { return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } + String VisualShaderNodeCubeMap::get_output_port_name(int p_port) const { return p_port == 0 ? "rgb" : "alpha"; } @@ -687,6 +760,7 @@ void VisualShaderNodeCubeMap::_bind_methods() { VisualShaderNodeCubeMap::VisualShaderNodeCubeMap() { texture_type = TYPE_DATA; } + ////////////// Scalar Op String VisualShaderNodeScalarOp::get_caption() const { @@ -696,9 +770,11 @@ String VisualShaderNodeScalarOp::get_caption() const { int VisualShaderNodeScalarOp::get_input_port_count() const { return 2; } + VisualShaderNodeScalarOp::PortType VisualShaderNodeScalarOp::get_input_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeScalarOp::get_input_port_name(int p_port) const { return p_port == 0 ? "a" : "b"; } @@ -706,9 +782,11 @@ String VisualShaderNodeScalarOp::get_input_port_name(int p_port) const { int VisualShaderNodeScalarOp::get_output_port_count() const { return 1; } + VisualShaderNodeScalarOp::PortType VisualShaderNodeScalarOp::get_output_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeScalarOp::get_output_port_name(int p_port) const { return "op"; //no output port means the editor will be used as port } @@ -784,9 +862,11 @@ String VisualShaderNodeVectorOp::get_caption() const { int VisualShaderNodeVectorOp::get_input_port_count() const { return 2; } + VisualShaderNodeVectorOp::PortType VisualShaderNodeVectorOp::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVectorOp::get_input_port_name(int p_port) const { return p_port == 0 ? "a" : "b"; } @@ -794,9 +874,11 @@ String VisualShaderNodeVectorOp::get_input_port_name(int p_port) const { int VisualShaderNodeVectorOp::get_output_port_count() const { return 1; } + VisualShaderNodeVectorOp::PortType VisualShaderNodeVectorOp::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVectorOp::get_output_port_name(int p_port) const { return "op"; //no output port means the editor will be used as port } @@ -876,9 +958,11 @@ String VisualShaderNodeColorOp::get_caption() const { int VisualShaderNodeColorOp::get_input_port_count() const { return 2; } + VisualShaderNodeColorOp::PortType VisualShaderNodeColorOp::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeColorOp::get_input_port_name(int p_port) const { return p_port == 0 ? "a" : "b"; } @@ -886,9 +970,11 @@ String VisualShaderNodeColorOp::get_input_port_name(int p_port) const { int VisualShaderNodeColorOp::get_output_port_count() const { return 1; } + VisualShaderNodeColorOp::PortType VisualShaderNodeColorOp::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeColorOp::get_output_port_name(int p_port) const { return "op"; //no output port means the editor will be used as port } @@ -1024,9 +1110,11 @@ String VisualShaderNodeTransformMult::get_caption() const { int VisualShaderNodeTransformMult::get_input_port_count() const { return 2; } + VisualShaderNodeTransformMult::PortType VisualShaderNodeTransformMult::get_input_port_type(int p_port) const { return PORT_TYPE_TRANSFORM; } + String VisualShaderNodeTransformMult::get_input_port_name(int p_port) const { return p_port == 0 ? "a" : "b"; } @@ -1034,9 +1122,11 @@ String VisualShaderNodeTransformMult::get_input_port_name(int p_port) const { int VisualShaderNodeTransformMult::get_output_port_count() const { return 1; } + VisualShaderNodeTransformMult::PortType VisualShaderNodeTransformMult::get_output_port_type(int p_port) const { return PORT_TYPE_TRANSFORM; } + String VisualShaderNodeTransformMult::get_output_port_name(int p_port) const { return "mult"; //no output port means the editor will be used as port } @@ -1099,9 +1189,11 @@ String VisualShaderNodeTransformVecMult::get_caption() const { int VisualShaderNodeTransformVecMult::get_input_port_count() const { return 2; } + VisualShaderNodeTransformVecMult::PortType VisualShaderNodeTransformVecMult::get_input_port_type(int p_port) const { return p_port == 0 ? PORT_TYPE_TRANSFORM : PORT_TYPE_VECTOR; } + String VisualShaderNodeTransformVecMult::get_input_port_name(int p_port) const { return p_port == 0 ? "a" : "b"; } @@ -1109,9 +1201,11 @@ String VisualShaderNodeTransformVecMult::get_input_port_name(int p_port) const { int VisualShaderNodeTransformVecMult::get_output_port_count() const { return 1; } + VisualShaderNodeTransformVecMult::PortType VisualShaderNodeTransformVecMult::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeTransformVecMult::get_output_port_name(int p_port) const { return ""; //no output port means the editor will be used as port } @@ -1173,9 +1267,11 @@ String VisualShaderNodeScalarFunc::get_caption() const { int VisualShaderNodeScalarFunc::get_input_port_count() const { return 1; } + VisualShaderNodeScalarFunc::PortType VisualShaderNodeScalarFunc::get_input_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeScalarFunc::get_input_port_name(int p_port) const { return ""; } @@ -1183,9 +1279,11 @@ String VisualShaderNodeScalarFunc::get_input_port_name(int p_port) const { int VisualShaderNodeScalarFunc::get_output_port_count() const { return 1; } + VisualShaderNodeScalarFunc::PortType VisualShaderNodeScalarFunc::get_output_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeScalarFunc::get_output_port_name(int p_port) const { return ""; //no output port means the editor will be used as port } @@ -1302,9 +1400,11 @@ String VisualShaderNodeVectorFunc::get_caption() const { int VisualShaderNodeVectorFunc::get_input_port_count() const { return 1; } + VisualShaderNodeVectorFunc::PortType VisualShaderNodeVectorFunc::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVectorFunc::get_input_port_name(int p_port) const { return ""; } @@ -1312,9 +1412,11 @@ String VisualShaderNodeVectorFunc::get_input_port_name(int p_port) const { int VisualShaderNodeVectorFunc::get_output_port_count() const { return 1; } + VisualShaderNodeVectorFunc::PortType VisualShaderNodeVectorFunc::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVectorFunc::get_output_port_name(int p_port) const { return ""; //no output port means the editor will be used as port } @@ -1627,9 +1729,11 @@ String VisualShaderNodeDotProduct::get_caption() const { int VisualShaderNodeDotProduct::get_input_port_count() const { return 2; } + VisualShaderNodeDotProduct::PortType VisualShaderNodeDotProduct::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeDotProduct::get_input_port_name(int p_port) const { return p_port == 0 ? "a" : "b"; } @@ -1637,9 +1741,11 @@ String VisualShaderNodeDotProduct::get_input_port_name(int p_port) const { int VisualShaderNodeDotProduct::get_output_port_count() const { return 1; } + VisualShaderNodeDotProduct::PortType VisualShaderNodeDotProduct::get_output_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeDotProduct::get_output_port_name(int p_port) const { return "dot"; } @@ -1662,9 +1768,11 @@ String VisualShaderNodeVectorLen::get_caption() const { int VisualShaderNodeVectorLen::get_input_port_count() const { return 1; } + VisualShaderNodeVectorLen::PortType VisualShaderNodeVectorLen::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVectorLen::get_input_port_name(int p_port) const { return ""; } @@ -1672,9 +1780,11 @@ String VisualShaderNodeVectorLen::get_input_port_name(int p_port) const { int VisualShaderNodeVectorLen::get_output_port_count() const { return 1; } + VisualShaderNodeVectorLen::PortType VisualShaderNodeVectorLen::get_output_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeVectorLen::get_output_port_name(int p_port) const { return "length"; } @@ -1697,7 +1807,7 @@ int VisualShaderNodeDeterminant::get_input_port_count() const { return 1; } -VisualShaderNodeScalarClamp::PortType VisualShaderNodeDeterminant::get_input_port_type(int p_port) const { +VisualShaderNodeDeterminant::PortType VisualShaderNodeDeterminant::get_input_port_type(int p_port) const { return PORT_TYPE_TRANSFORM; } @@ -1824,7 +1934,7 @@ int VisualShaderNodeVectorDerivativeFunc::get_output_port_count() const { return 1; } -VisualShaderNodeScalarDerivativeFunc::PortType VisualShaderNodeVectorDerivativeFunc::get_output_port_type(int p_port) const { +VisualShaderNodeVectorDerivativeFunc::PortType VisualShaderNodeVectorDerivativeFunc::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } @@ -2030,7 +2140,7 @@ int VisualShaderNodeOuterProduct::get_input_port_count() const { return 2; } -VisualShaderNodeFaceForward::PortType VisualShaderNodeOuterProduct::get_input_port_type(int p_port) const { +VisualShaderNodeOuterProduct::PortType VisualShaderNodeOuterProduct::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } @@ -2058,7 +2168,7 @@ String VisualShaderNodeOuterProduct::get_output_port_name(int p_port) const { } String VisualShaderNodeOuterProduct::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { - return "\t" + p_output_vars[0] + " = outerProduct( " + p_input_vars[0] + ", " + p_input_vars[1] + " );\n"; + return "\t" + p_output_vars[0] + " = outerProduct( vec4(" + p_input_vars[0] + ", 0.0), vec4(" + p_input_vars[1] + ", 0.0) );\n"; } VisualShaderNodeOuterProduct::VisualShaderNodeOuterProduct() { @@ -2095,7 +2205,7 @@ int VisualShaderNodeVectorScalarStep::get_output_port_count() const { return 1; } -VisualShaderNodeVectorClamp::PortType VisualShaderNodeVectorScalarStep::get_output_port_type(int p_port) const { +VisualShaderNodeVectorScalarStep::PortType VisualShaderNodeVectorScalarStep::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } @@ -2186,7 +2296,7 @@ int VisualShaderNodeVectorSmoothStep::get_output_port_count() const { return 1; } -VisualShaderNodeVectorClamp::PortType VisualShaderNodeVectorSmoothStep::get_output_port_type(int p_port) const { +VisualShaderNodeVectorSmoothStep::PortType VisualShaderNodeVectorSmoothStep::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } @@ -2237,7 +2347,7 @@ int VisualShaderNodeVectorScalarSmoothStep::get_output_port_count() const { return 1; } -VisualShaderNodeVectorClamp::PortType VisualShaderNodeVectorScalarSmoothStep::get_output_port_type(int p_port) const { +VisualShaderNodeVectorScalarSmoothStep::PortType VisualShaderNodeVectorScalarSmoothStep::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } @@ -2351,34 +2461,38 @@ VisualShaderNodeVectorRefract::VisualShaderNodeVectorRefract() { set_input_port_default_value(2, 0.0); } -////////////// Scalar Interp +////////////// Scalar Mix String VisualShaderNodeScalarInterp::get_caption() const { - return "Mix"; + return "ScalarMix"; } int VisualShaderNodeScalarInterp::get_input_port_count() const { return 3; } + VisualShaderNodeScalarInterp::PortType VisualShaderNodeScalarInterp::get_input_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeScalarInterp::get_input_port_name(int p_port) const { if (p_port == 0) { return "a"; } else if (p_port == 1) { return "b"; } else { - return "c"; + return "weight"; } } int VisualShaderNodeScalarInterp::get_output_port_count() const { return 1; } + VisualShaderNodeScalarInterp::PortType VisualShaderNodeScalarInterp::get_output_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeScalarInterp::get_output_port_name(int p_port) const { return "mix"; } @@ -2389,38 +2503,42 @@ String VisualShaderNodeScalarInterp::generate_code(Shader::Mode p_mode, VisualSh VisualShaderNodeScalarInterp::VisualShaderNodeScalarInterp() { set_input_port_default_value(0, 0.0); - set_input_port_default_value(1, 0.0); - set_input_port_default_value(2, 0.0); + set_input_port_default_value(1, 1.0); + set_input_port_default_value(2, 0.5); } -////////////// Vector Interp +////////////// Vector Mix String VisualShaderNodeVectorInterp::get_caption() const { - return "Mix"; + return "VectorMix"; } int VisualShaderNodeVectorInterp::get_input_port_count() const { return 3; } + VisualShaderNodeVectorInterp::PortType VisualShaderNodeVectorInterp::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVectorInterp::get_input_port_name(int p_port) const { if (p_port == 0) { return "a"; } else if (p_port == 1) { return "b"; } else { - return "c"; + return "weight"; } } int VisualShaderNodeVectorInterp::get_output_port_count() const { return 1; } + VisualShaderNodeVectorInterp::PortType VisualShaderNodeVectorInterp::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVectorInterp::get_output_port_name(int p_port) const { return "mix"; } @@ -2430,12 +2548,61 @@ String VisualShaderNodeVectorInterp::generate_code(Shader::Mode p_mode, VisualSh } VisualShaderNodeVectorInterp::VisualShaderNodeVectorInterp() { - set_input_port_default_value(0, Vector3()); - set_input_port_default_value(1, Vector3()); - set_input_port_default_value(2, Vector3()); + set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0)); + set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0)); + set_input_port_default_value(2, Vector3(0.5, 0.5, 0.5)); +} + +////////////// Vector Mix (by scalar) + +String VisualShaderNodeVectorScalarMix::get_caption() const { + return "VectorScalarMix"; +} + +int VisualShaderNodeVectorScalarMix::get_input_port_count() const { + return 3; +} + +VisualShaderNodeVectorScalarMix::PortType VisualShaderNodeVectorScalarMix::get_input_port_type(int p_port) const { + if (p_port == 2) + return PORT_TYPE_SCALAR; + return PORT_TYPE_VECTOR; +} + +String VisualShaderNodeVectorScalarMix::get_input_port_name(int p_port) const { + if (p_port == 0) { + return "a"; + } else if (p_port == 1) { + return "b"; + } else { + return "weight"; + } +} + +int VisualShaderNodeVectorScalarMix::get_output_port_count() const { + return 1; +} + +VisualShaderNodeVectorScalarMix::PortType VisualShaderNodeVectorScalarMix::get_output_port_type(int p_port) const { + return PORT_TYPE_VECTOR; +} + +String VisualShaderNodeVectorScalarMix::get_output_port_name(int p_port) const { + return "mix"; +} + +String VisualShaderNodeVectorScalarMix::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { + return "\t" + p_output_vars[0] + " = mix( " + p_input_vars[0] + " , " + p_input_vars[1] + " , " + p_input_vars[2] + " );\n"; +} + +VisualShaderNodeVectorScalarMix::VisualShaderNodeVectorScalarMix() { + set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0)); + set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0)); + set_input_port_default_value(2, 0.5); } ////////////// Vector Compose + String VisualShaderNodeVectorCompose::get_caption() const { return "VectorCompose"; } @@ -2443,9 +2610,11 @@ String VisualShaderNodeVectorCompose::get_caption() const { int VisualShaderNodeVectorCompose::get_input_port_count() const { return 3; } + VisualShaderNodeVectorCompose::PortType VisualShaderNodeVectorCompose::get_input_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeVectorCompose::get_input_port_name(int p_port) const { if (p_port == 0) { return "x"; @@ -2459,9 +2628,11 @@ String VisualShaderNodeVectorCompose::get_input_port_name(int p_port) const { int VisualShaderNodeVectorCompose::get_output_port_count() const { return 1; } + VisualShaderNodeVectorCompose::PortType VisualShaderNodeVectorCompose::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVectorCompose::get_output_port_name(int p_port) const { return "vec"; } @@ -2486,9 +2657,11 @@ String VisualShaderNodeTransformCompose::get_caption() const { int VisualShaderNodeTransformCompose::get_input_port_count() const { return 4; } + VisualShaderNodeTransformCompose::PortType VisualShaderNodeTransformCompose::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeTransformCompose::get_input_port_name(int p_port) const { if (p_port == 0) { return "x"; @@ -2504,9 +2677,11 @@ String VisualShaderNodeTransformCompose::get_input_port_name(int p_port) const { int VisualShaderNodeTransformCompose::get_output_port_count() const { return 1; } + VisualShaderNodeTransformCompose::PortType VisualShaderNodeTransformCompose::get_output_port_type(int p_port) const { return PORT_TYPE_TRANSFORM; } + String VisualShaderNodeTransformCompose::get_output_port_name(int p_port) const { return "xform"; } @@ -2531,9 +2706,11 @@ String VisualShaderNodeVectorDecompose::get_caption() const { int VisualShaderNodeVectorDecompose::get_input_port_count() const { return 1; } + VisualShaderNodeVectorDecompose::PortType VisualShaderNodeVectorDecompose::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVectorDecompose::get_input_port_name(int p_port) const { return "vec"; } @@ -2541,9 +2718,11 @@ String VisualShaderNodeVectorDecompose::get_input_port_name(int p_port) const { int VisualShaderNodeVectorDecompose::get_output_port_count() const { return 3; } + VisualShaderNodeVectorDecompose::PortType VisualShaderNodeVectorDecompose::get_output_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeVectorDecompose::get_output_port_name(int p_port) const { if (p_port == 0) { return "x"; @@ -2575,9 +2754,11 @@ String VisualShaderNodeTransformDecompose::get_caption() const { int VisualShaderNodeTransformDecompose::get_input_port_count() const { return 1; } + VisualShaderNodeTransformDecompose::PortType VisualShaderNodeTransformDecompose::get_input_port_type(int p_port) const { return PORT_TYPE_TRANSFORM; } + String VisualShaderNodeTransformDecompose::get_input_port_name(int p_port) const { return "xform"; } @@ -2585,9 +2766,11 @@ String VisualShaderNodeTransformDecompose::get_input_port_name(int p_port) const int VisualShaderNodeTransformDecompose::get_output_port_count() const { return 4; } + VisualShaderNodeTransformDecompose::PortType VisualShaderNodeTransformDecompose::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeTransformDecompose::get_output_port_name(int p_port) const { if (p_port == 0) { return "x"; @@ -2622,9 +2805,11 @@ String VisualShaderNodeScalarUniform::get_caption() const { int VisualShaderNodeScalarUniform::get_input_port_count() const { return 0; } + VisualShaderNodeScalarUniform::PortType VisualShaderNodeScalarUniform::get_input_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeScalarUniform::get_input_port_name(int p_port) const { return String(); } @@ -2632,9 +2817,11 @@ String VisualShaderNodeScalarUniform::get_input_port_name(int p_port) const { int VisualShaderNodeScalarUniform::get_output_port_count() const { return 1; } + VisualShaderNodeScalarUniform::PortType VisualShaderNodeScalarUniform::get_output_port_type(int p_port) const { return PORT_TYPE_SCALAR; } + String VisualShaderNodeScalarUniform::get_output_port_name(int p_port) const { return ""; //no output port means the editor will be used as port } @@ -2642,6 +2829,7 @@ String VisualShaderNodeScalarUniform::get_output_port_name(int p_port) const { String VisualShaderNodeScalarUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { return "uniform float " + get_uniform_name() + ";\n"; } + String VisualShaderNodeScalarUniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { return "\t" + p_output_vars[0] + " = " + get_uniform_name() + ";\n"; } @@ -2699,9 +2887,11 @@ String VisualShaderNodeColorUniform::get_caption() const { int VisualShaderNodeColorUniform::get_input_port_count() const { return 0; } + VisualShaderNodeColorUniform::PortType VisualShaderNodeColorUniform::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeColorUniform::get_input_port_name(int p_port) const { return String(); } @@ -2709,9 +2899,11 @@ String VisualShaderNodeColorUniform::get_input_port_name(int p_port) const { int VisualShaderNodeColorUniform::get_output_port_count() const { return 2; } + VisualShaderNodeColorUniform::PortType VisualShaderNodeColorUniform::get_output_port_type(int p_port) const { return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } + String VisualShaderNodeColorUniform::get_output_port_name(int p_port) const { return p_port == 0 ? "color" : "alpha"; //no output port means the editor will be used as port } @@ -2739,9 +2931,11 @@ String VisualShaderNodeVec3Uniform::get_caption() const { int VisualShaderNodeVec3Uniform::get_input_port_count() const { return 0; } + VisualShaderNodeVec3Uniform::PortType VisualShaderNodeVec3Uniform::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVec3Uniform::get_input_port_name(int p_port) const { return String(); } @@ -2749,12 +2943,15 @@ String VisualShaderNodeVec3Uniform::get_input_port_name(int p_port) const { int VisualShaderNodeVec3Uniform::get_output_port_count() const { return 1; } + VisualShaderNodeVec3Uniform::PortType VisualShaderNodeVec3Uniform::get_output_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeVec3Uniform::get_output_port_name(int p_port) const { return ""; //no output port means the editor will be used as port } + String VisualShaderNodeVec3Uniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { return "uniform vec3 " + get_uniform_name() + ";\n"; } @@ -2775,9 +2972,11 @@ String VisualShaderNodeTransformUniform::get_caption() const { int VisualShaderNodeTransformUniform::get_input_port_count() const { return 0; } + VisualShaderNodeTransformUniform::PortType VisualShaderNodeTransformUniform::get_input_port_type(int p_port) const { return PORT_TYPE_VECTOR; } + String VisualShaderNodeTransformUniform::get_input_port_name(int p_port) const { return String(); } @@ -2785,12 +2984,15 @@ String VisualShaderNodeTransformUniform::get_input_port_name(int p_port) const { int VisualShaderNodeTransformUniform::get_output_port_count() const { return 1; } + VisualShaderNodeTransformUniform::PortType VisualShaderNodeTransformUniform::get_output_port_type(int p_port) const { return PORT_TYPE_TRANSFORM; } + String VisualShaderNodeTransformUniform::get_output_port_name(int p_port) const { return ""; //no output port means the editor will be used as port } + String VisualShaderNodeTransformUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { return "uniform mat4 " + get_uniform_name() + ";\n"; } @@ -2811,9 +3013,11 @@ String VisualShaderNodeTextureUniform::get_caption() const { int VisualShaderNodeTextureUniform::get_input_port_count() const { return 2; } + VisualShaderNodeTextureUniform::PortType VisualShaderNodeTextureUniform::get_input_port_type(int p_port) const { return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } + String VisualShaderNodeTextureUniform::get_input_port_name(int p_port) const { return p_port == 0 ? "uv" : "lod"; } @@ -2821,9 +3025,11 @@ String VisualShaderNodeTextureUniform::get_input_port_name(int p_port) const { int VisualShaderNodeTextureUniform::get_output_port_count() const { return 2; } + VisualShaderNodeTextureUniform::PortType VisualShaderNodeTextureUniform::get_output_port_type(int p_port) const { return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } + String VisualShaderNodeTextureUniform::get_output_port_name(int p_port) const { return p_port == 0 ? "rgb" : "alpha"; } @@ -2885,6 +3091,7 @@ void VisualShaderNodeTextureUniform::set_color_default(ColorDefault p_default) { color_default = p_default; emit_changed(); } + VisualShaderNodeTextureUniform::ColorDefault VisualShaderNodeTextureUniform::get_color_default() const { return color_default; } @@ -2920,6 +3127,98 @@ VisualShaderNodeTextureUniform::VisualShaderNodeTextureUniform() { color_default = COLOR_DEFAULT_WHITE; } +////////////// Texture Uniform (Triplanar) + +String VisualShaderNodeTextureUniformTriplanar::get_caption() const { + return "TextureUniformTriplanar"; +} + +int VisualShaderNodeTextureUniformTriplanar::get_input_port_count() const { + return 2; +} + +VisualShaderNodeTextureUniform::PortType VisualShaderNodeTextureUniformTriplanar::get_input_port_type(int p_port) const { + if (p_port == 0) { + return PORT_TYPE_VECTOR; + } else if (p_port == 1) { + return PORT_TYPE_VECTOR; + } + return PORT_TYPE_SCALAR; +} + +String VisualShaderNodeTextureUniformTriplanar::get_input_port_name(int p_port) const { + if (p_port == 0) { + return "weights"; + } else if (p_port == 1) { + return "pos"; + } + return ""; +} + +String VisualShaderNodeTextureUniformTriplanar::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { + + String code; + + code += "// TRIPLANAR FUNCTION GLOBAL CODE\n"; + code += "\tvec4 triplanar_texture(sampler2D p_sampler, vec3 p_weights, vec3 p_triplanar_pos) {\n"; + code += "\t\tvec4 samp = vec4(0.0);\n"; + code += "\t\tsamp += texture(p_sampler, p_triplanar_pos.xy) * p_weights.z;\n"; + code += "\t\tsamp += texture(p_sampler, p_triplanar_pos.xz) * p_weights.y;\n"; + code += "\t\tsamp += texture(p_sampler, p_triplanar_pos.zy * vec2(-1.0, 1.0)) * p_weights.x;\n"; + code += "\t\treturn samp;\n"; + code += "\t}\n"; + code += "\n"; + code += "\tuniform vec3 triplanar_scale = vec3(1.0, 1.0, 1.0);\n"; + code += "\tuniform vec3 triplanar_offset;\n"; + code += "\tuniform float triplanar_sharpness = 0.5;\n"; + code += "\n"; + code += "\tvarying vec3 triplanar_power_normal;\n"; + code += "\tvarying vec3 triplanar_pos;\n"; + + return code; +} + +String VisualShaderNodeTextureUniformTriplanar::generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { + + String code; + + if (p_type == VisualShader::TYPE_VERTEX) { + + code += "\t// TRIPLANAR FUNCTION VERTEX CODE\n"; + code += "\t\ttriplanar_power_normal = pow(abs(NORMAL), vec3(triplanar_sharpness));\n"; + code += "\t\ttriplanar_power_normal /= dot(triplanar_power_normal, vec3(1.0));\n"; + code += "\t\ttriplanar_pos = VERTEX * triplanar_scale + triplanar_offset;\n"; + code += "\t\ttriplanar_pos *= vec3(1.0, -1.0, 1.0);\n"; + } + + return code; +} + +String VisualShaderNodeTextureUniformTriplanar::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { + + String id = get_uniform_name(); + String code = "\t{\n"; + + if (p_input_vars[0] == String() && p_input_vars[1] == String()) { + code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", triplanar_power_normal, triplanar_pos );\n"; + } else if (p_input_vars[0] != String() && p_input_vars[1] == String()) { + code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", " + p_input_vars[0] + ", triplanar_pos );\n"; + } else if (p_input_vars[0] == String() && p_input_vars[1] != String()) { + code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", triplanar_power_normal," + p_input_vars[1] + " );\n"; + } else { + code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", " + p_input_vars[0] + ", " + p_input_vars[1] + " );\n"; + } + + code += "\t\t" + p_output_vars[0] + " = n_tex_read.rgb;\n"; + code += "\t\t" + p_output_vars[1] + " = n_tex_read.a;\n"; + code += "\t}\n"; + + return code; +} + +VisualShaderNodeTextureUniformTriplanar::VisualShaderNodeTextureUniformTriplanar() { +} + ////////////// CubeMap Uniform String VisualShaderNodeCubeMapUniform::get_caption() const { @@ -2929,9 +3228,11 @@ String VisualShaderNodeCubeMapUniform::get_caption() const { int VisualShaderNodeCubeMapUniform::get_input_port_count() const { return 2; } + VisualShaderNodeCubeMapUniform::PortType VisualShaderNodeCubeMapUniform::get_input_port_type(int p_port) const { return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } + String VisualShaderNodeCubeMapUniform::get_input_port_name(int p_port) const { return p_port == 0 ? "normal" : "lod"; } @@ -2939,9 +3240,11 @@ String VisualShaderNodeCubeMapUniform::get_input_port_name(int p_port) const { int VisualShaderNodeCubeMapUniform::get_output_port_count() const { return 2; } + VisualShaderNodeCubeMapUniform::PortType VisualShaderNodeCubeMapUniform::get_output_port_type(int p_port) const { return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; } + String VisualShaderNodeCubeMapUniform::get_output_port_name(int p_port) const { return p_port == 0 ? "rgb" : "alpha"; } @@ -3031,7 +3334,7 @@ VisualShaderNodeIf::VisualShaderNodeIf() { ////////////// Switch String VisualShaderNodeSwitch::get_caption() const { - return "Switch"; + return "VectorSwitch"; } int VisualShaderNodeSwitch::get_input_port_count() const { @@ -3086,10 +3389,33 @@ String VisualShaderNodeSwitch::generate_code(Shader::Mode p_mode, VisualShader:: VisualShaderNodeSwitch::VisualShaderNodeSwitch() { set_input_port_default_value(0, false); - set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0)); + set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0)); set_input_port_default_value(2, Vector3(0.0, 0.0, 0.0)); } +////////////// Switch(scalar) + +String VisualShaderNodeScalarSwitch::get_caption() const { + return "ScalarSwitch"; +} + +VisualShaderNodeScalarSwitch::PortType VisualShaderNodeScalarSwitch::get_input_port_type(int p_port) const { + if (p_port == 0) { + return PORT_TYPE_BOOLEAN; + } + return PORT_TYPE_SCALAR; +} + +VisualShaderNodeScalarSwitch::PortType VisualShaderNodeScalarSwitch::get_output_port_type(int p_port) const { + return PORT_TYPE_SCALAR; +} + +VisualShaderNodeScalarSwitch::VisualShaderNodeScalarSwitch() { + set_input_port_default_value(0, false); + set_input_port_default_value(1, 1.0); + set_input_port_default_value(2, 0.0); +} + ////////////// Fresnel String VisualShaderNodeFresnel::get_caption() const { @@ -3152,3 +3478,317 @@ VisualShaderNodeFresnel::VisualShaderNodeFresnel() { set_input_port_default_value(2, false); set_input_port_default_value(3, 1.0); } + +////////////// Is + +String VisualShaderNodeIs::get_caption() const { + + return "Is"; +} + +int VisualShaderNodeIs::get_input_port_count() const { + + return 1; +} + +VisualShaderNodeIs::PortType VisualShaderNodeIs::get_input_port_type(int p_port) const { + + return PORT_TYPE_SCALAR; +} + +String VisualShaderNodeIs::get_input_port_name(int p_port) const { + + return ""; +} + +int VisualShaderNodeIs::get_output_port_count() const { + + return 1; +} + +VisualShaderNodeIs::PortType VisualShaderNodeIs::get_output_port_type(int p_port) const { + + return PORT_TYPE_BOOLEAN; +} + +String VisualShaderNodeIs::get_output_port_name(int p_port) const { + + return ""; +} + +String VisualShaderNodeIs::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { + + static const char *funcs[FUNC_IS_NAN + 1] = { + "isinf($)", + "isnan($)" + }; + + String code; + code += "\t" + p_output_vars[0] + "=" + String(funcs[func]).replace("$", p_input_vars[0]) + ";\n"; + return code; +} + +void VisualShaderNodeIs::set_function(Function p_func) { + + func = p_func; + emit_changed(); +} + +VisualShaderNodeIs::Function VisualShaderNodeIs::get_function() const { + + return func; +} + +Vector<StringName> VisualShaderNodeIs::get_editable_properties() const { + + Vector<StringName> props; + props.push_back("function"); + return props; +} + +void VisualShaderNodeIs::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeIs::set_function); + ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeIs::get_function); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Inf,NaN"), "set_function", "get_function"); + + BIND_ENUM_CONSTANT(FUNC_IS_INF); + BIND_ENUM_CONSTANT(FUNC_IS_NAN); +} + +VisualShaderNodeIs::VisualShaderNodeIs() { + + func = FUNC_IS_INF; + set_input_port_default_value(0, 0.0); +} + +////////////// Compare + +String VisualShaderNodeCompare::get_caption() const { + + return "Compare"; +} + +int VisualShaderNodeCompare::get_input_port_count() const { + + if (ctype == CTYPE_SCALAR && (func == FUNC_EQUAL || func == FUNC_NOT_EQUAL)) { + return 3; + } + return 2; +} + +VisualShaderNodeCompare::PortType VisualShaderNodeCompare::get_input_port_type(int p_port) const { + + if (p_port == 2) + return PORT_TYPE_SCALAR; + switch (ctype) { + case CTYPE_SCALAR: + return PORT_TYPE_SCALAR; + case CTYPE_VECTOR: + return PORT_TYPE_VECTOR; + case CTYPE_BOOLEAN: + return PORT_TYPE_BOOLEAN; + case CTYPE_TRANSFORM: + return PORT_TYPE_TRANSFORM; + } + return PORT_TYPE_VECTOR; +} + +String VisualShaderNodeCompare::get_input_port_name(int p_port) const { + if (p_port == 0) + return "a"; + else if (p_port == 1) + return "b"; + else if (p_port == 2) + return "tolerance"; + return ""; +} + +int VisualShaderNodeCompare::get_output_port_count() const { + return 1; +} + +VisualShaderNodeCompare::PortType VisualShaderNodeCompare::get_output_port_type(int p_port) const { + return PORT_TYPE_BOOLEAN; +} + +String VisualShaderNodeCompare::get_output_port_name(int p_port) const { + if (p_port == 0) + return "result"; + return ""; +} + +String VisualShaderNodeCompare::get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const { + + if (ctype == CTYPE_BOOLEAN || ctype == CTYPE_TRANSFORM) { + if (func > FUNC_NOT_EQUAL) { + return TTR("Invalid comparison function for that type."); + } + } + + return ""; +} + +String VisualShaderNodeCompare::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { + + static const char *ops[FUNC_LESS_THAN_EQUAL + 1] = { + "==", + "!=", + ">", + ">=", + "<", + "<=", + }; + + static const char *funcs[FUNC_LESS_THAN_EQUAL + 1] = { + "equal($)", + "notEqual($)", + "greaterThan($)", + "greaterThanEqual($)", + "lessThan($)", + "lessThanEqual($)", + }; + + static const char *conds[COND_ANY + 1] = { + "all($)", + "any($)", + }; + + String code; + switch (ctype) { + case CTYPE_SCALAR: + if (func == FUNC_EQUAL) { + code += "\t" + p_output_vars[0] + "=(abs(" + p_input_vars[0] + "-" + p_input_vars[1] + ")<" + p_input_vars[2] + ");"; + } else if (func == FUNC_NOT_EQUAL) { + code += "\t" + p_output_vars[0] + "=!(abs(" + p_input_vars[0] + "-" + p_input_vars[1] + ")<" + p_input_vars[2] + ");"; + } else { + code += "\t" + p_output_vars[0] + "=" + (p_input_vars[0] + "$" + p_input_vars[1]).replace("$", ops[func]) + ";\n"; + } + break; + + case CTYPE_VECTOR: + code += "\t{\n"; + code += "\t\tbvec3 _bv=" + String(funcs[func]).replace("$", p_input_vars[0] + ", " + p_input_vars[1]) + ";\n"; + code += "\t\t" + p_output_vars[0] + "=" + String(conds[condition]).replace("$", "_bv") + ";\n"; + code += "\t}\n"; + break; + + case CTYPE_BOOLEAN: + if (func > FUNC_NOT_EQUAL) + return "\t" + p_output_vars[0] + "=false;\n"; + code += "\t" + p_output_vars[0] + "=" + (p_input_vars[0] + "$" + p_input_vars[1]).replace("$", ops[func]) + ";\n"; + break; + + case CTYPE_TRANSFORM: + if (func > FUNC_NOT_EQUAL) + return "\t" + p_output_vars[0] + "=false;\n"; + code += "\t" + p_output_vars[0] + "=" + (p_input_vars[0] + "$" + p_input_vars[1]).replace("$", ops[func]) + ";\n"; + break; + + default: + break; + } + return code; +} + +void VisualShaderNodeCompare::set_comparsion_type(ComparsionType p_type) { + + ctype = p_type; + + switch (ctype) { + case CTYPE_SCALAR: + set_input_port_default_value(0, 0.0); + set_input_port_default_value(1, 0.0); + break; + case CTYPE_VECTOR: + set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0)); + set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0)); + break; + case CTYPE_BOOLEAN: + set_input_port_default_value(0, false); + set_input_port_default_value(1, false); + break; + case CTYPE_TRANSFORM: + set_input_port_default_value(0, Transform()); + set_input_port_default_value(1, Transform()); + break; + } + emit_changed(); +} + +VisualShaderNodeCompare::ComparsionType VisualShaderNodeCompare::get_comparsion_type() const { + + return ctype; +} + +void VisualShaderNodeCompare::set_function(Function p_func) { + + func = p_func; + emit_changed(); +} + +VisualShaderNodeCompare::Function VisualShaderNodeCompare::get_function() const { + + return func; +} + +void VisualShaderNodeCompare::set_condition(Condition p_cond) { + + condition = p_cond; + emit_changed(); +} + +VisualShaderNodeCompare::Condition VisualShaderNodeCompare::get_condition() const { + + return condition; +} + +Vector<StringName> VisualShaderNodeCompare::get_editable_properties() const { + Vector<StringName> props; + props.push_back("type"); + props.push_back("function"); + if (ctype == CTYPE_VECTOR) + props.push_back("condition"); + return props; +} + +void VisualShaderNodeCompare::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_comparsion_type", "type"), &VisualShaderNodeCompare::set_comparsion_type); + ClassDB::bind_method(D_METHOD("get_comparsion_type"), &VisualShaderNodeCompare::get_comparsion_type); + + ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeCompare::set_function); + ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeCompare::get_function); + + ClassDB::bind_method(D_METHOD("set_condition", "condition"), &VisualShaderNodeCompare::set_condition); + ClassDB::bind_method(D_METHOD("get_condition"), &VisualShaderNodeCompare::get_condition); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, "Scalar,Vector,Boolean,Transform"), "set_comparsion_type", "get_comparsion_type"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "a == b,a != b,a > b,a >= b,a < b,a <= b"), "set_function", "get_function"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "condition", PROPERTY_HINT_ENUM, "All,Any"), "set_condition", "get_condition"); + + BIND_ENUM_CONSTANT(CTYPE_SCALAR); + BIND_ENUM_CONSTANT(CTYPE_VECTOR); + BIND_ENUM_CONSTANT(CTYPE_BOOLEAN); + BIND_ENUM_CONSTANT(CTYPE_TRANSFORM); + + BIND_ENUM_CONSTANT(FUNC_EQUAL); + BIND_ENUM_CONSTANT(FUNC_NOT_EQUAL); + BIND_ENUM_CONSTANT(FUNC_GREATER_THAN); + BIND_ENUM_CONSTANT(FUNC_GREATER_THAN_EQUAL); + BIND_ENUM_CONSTANT(FUNC_LESS_THAN); + BIND_ENUM_CONSTANT(FUNC_LESS_THAN_EQUAL); + + BIND_ENUM_CONSTANT(COND_ALL); + BIND_ENUM_CONSTANT(COND_ANY); +} + +VisualShaderNodeCompare::VisualShaderNodeCompare() { + ctype = CTYPE_SCALAR; + func = FUNC_EQUAL; + condition = COND_ALL; + set_input_port_default_value(0, 0.0); + set_input_port_default_value(1, 0.0); + set_input_port_default_value(2, CMP_EPSILON); +} diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index df753276e4..0c6e060353 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -198,7 +198,8 @@ public: SOURCE_TEXTURE, SOURCE_SCREEN, SOURCE_2D_TEXTURE, - SOURCE_2D_NORMAL + SOURCE_2D_NORMAL, + SOURCE_DEPTH }; enum TextureType { @@ -699,7 +700,7 @@ public: virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty - void set_function(Function p_op); + void set_function(Function p_func); Function get_function() const; virtual Vector<StringName> get_editable_properties() const; @@ -740,7 +741,7 @@ public: virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty - void set_function(Function p_op); + void set_function(Function p_func); Function get_function() const; virtual Vector<StringName> get_editable_properties() const; @@ -895,7 +896,7 @@ public: virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty - void set_function(Function p_op); + void set_function(Function p_func); Function get_function() const; virtual Vector<StringName> get_editable_properties() const; @@ -935,7 +936,7 @@ public: virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty - void set_function(Function p_op); + void set_function(Function p_func); Function get_function() const; virtual Vector<StringName> get_editable_properties() const; @@ -1170,6 +1171,27 @@ public: }; /////////////////////////////////////// + +class VisualShaderNodeVectorScalarMix : public VisualShaderNode { + GDCLASS(VisualShaderNodeVectorScalarMix, VisualShaderNode); + +public: + virtual String get_caption() const; + + virtual int get_input_port_count() const; + virtual PortType get_input_port_type(int p_port) const; + virtual String get_input_port_name(int p_port) const; + + virtual int get_output_port_count() const; + virtual PortType get_output_port_type(int p_port) const; + virtual String get_output_port_name(int p_port) const; + + virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty + + VisualShaderNodeVectorScalarMix(); +}; + +/////////////////////////////////////// /// COMPOSE /////////////////////////////////////// @@ -1424,6 +1446,25 @@ VARIANT_ENUM_CAST(VisualShaderNodeTextureUniform::ColorDefault) /////////////////////////////////////// +class VisualShaderNodeTextureUniformTriplanar : public VisualShaderNodeTextureUniform { + GDCLASS(VisualShaderNodeTextureUniformTriplanar, VisualShaderNodeTextureUniform); + +public: + virtual String get_caption() const; + + virtual int get_input_port_count() const; + virtual PortType get_input_port_type(int p_port) const; + virtual String get_input_port_name(int p_port) const; + + virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; + virtual String generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; + virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty + + VisualShaderNodeTextureUniformTriplanar(); +}; + +/////////////////////////////////////// + class VisualShaderNodeCubeMapUniform : public VisualShaderNode { GDCLASS(VisualShaderNodeCubeMapUniform, VisualShaderNode); @@ -1489,6 +1530,18 @@ public: VisualShaderNodeSwitch(); }; +class VisualShaderNodeScalarSwitch : public VisualShaderNodeSwitch { + GDCLASS(VisualShaderNodeScalarSwitch, VisualShaderNodeSwitch); + +public: + virtual String get_caption() const; + + virtual PortType get_input_port_type(int p_port) const; + virtual PortType get_output_port_type(int p_port) const; + + VisualShaderNodeScalarSwitch(); +}; + /////////////////////////////////////// /// FRESNEL /////////////////////////////////////// @@ -1512,4 +1565,115 @@ public: VisualShaderNodeFresnel(); }; +/////////////////////////////////////// +/// Is +/////////////////////////////////////// + +class VisualShaderNodeIs : public VisualShaderNode { + GDCLASS(VisualShaderNodeIs, VisualShaderNode); + +public: + enum Function { + FUNC_IS_INF, + FUNC_IS_NAN, + }; + +protected: + Function func; + +protected: + static void _bind_methods(); + +public: + virtual String get_caption() const; + + virtual int get_input_port_count() const; + virtual PortType get_input_port_type(int p_port) const; + virtual String get_input_port_name(int p_port) const; + + virtual int get_output_port_count() const; + virtual PortType get_output_port_type(int p_port) const; + virtual String get_output_port_name(int p_port) const; + + virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty + + void set_function(Function p_func); + Function get_function() const; + + virtual Vector<StringName> get_editable_properties() const; + + VisualShaderNodeIs(); +}; + +VARIANT_ENUM_CAST(VisualShaderNodeIs::Function) + +/////////////////////////////////////// +/// Compare +/////////////////////////////////////// + +class VisualShaderNodeCompare : public VisualShaderNode { + GDCLASS(VisualShaderNodeCompare, VisualShaderNode); + +public: + enum ComparsionType { + CTYPE_SCALAR, + CTYPE_VECTOR, + CTYPE_BOOLEAN, + CTYPE_TRANSFORM + }; + + enum Function { + FUNC_EQUAL, + FUNC_NOT_EQUAL, + FUNC_GREATER_THAN, + FUNC_GREATER_THAN_EQUAL, + FUNC_LESS_THAN, + FUNC_LESS_THAN_EQUAL, + }; + + enum Condition { + COND_ALL, + COND_ANY, + }; + +protected: + ComparsionType ctype; + Function func; + Condition condition; + +protected: + static void _bind_methods(); + +public: + virtual String get_caption() const; + + virtual int get_input_port_count() const; + virtual PortType get_input_port_type(int p_port) const; + virtual String get_input_port_name(int p_port) const; + + virtual int get_output_port_count() const; + virtual PortType get_output_port_type(int p_port) const; + virtual String get_output_port_name(int p_port) const; + + virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty + + void set_comparsion_type(ComparsionType p_type); + ComparsionType get_comparsion_type() const; + + void set_function(Function p_func); + Function get_function() const; + + void set_condition(Condition p_cond); + Condition get_condition() const; + + virtual Vector<StringName> get_editable_properties() const; + virtual String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const; + + VisualShaderNodeCompare(); +}; + +VARIANT_ENUM_CAST(VisualShaderNodeCompare::ComparsionType) +VARIANT_ENUM_CAST(VisualShaderNodeCompare::Function) +VARIANT_ENUM_CAST(VisualShaderNodeCompare::Condition) + #endif // VISUAL_SHADER_NODES_H |