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-rw-r--r--scene/resources/animation.cpp84
-rw-r--r--scene/resources/animation.h52
2 files changed, 68 insertions, 68 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 640ec50eb9..7e554a640b 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -722,7 +722,7 @@ bool Animation::track_get_interpolation_loop_wrap(int p_track) const {
// transform
/*
template<class T>
-int Animation::_insert_pos(float p_time, T& p_keys) {
+int Animation::_insert_pos(double p_time, T& p_keys) {
// simple, linear time inset that should be fast enough in reality.
int idx=p_keys.size();
@@ -745,12 +745,12 @@ int Animation::_insert_pos(float p_time, T& p_keys) {
*/
template <class T, class V>
-int Animation::_insert(float p_time, T &p_keys, const V &p_value) {
+int Animation::_insert(double p_time, T &p_keys, const V &p_value) {
int idx = p_keys.size();
while (true) {
// Condition for replacement.
- if (idx > 0 && Math::is_equal_approx(p_keys[idx - 1].time, p_time)) {
+ if (idx > 0 && Math::is_equal_approx((double)p_keys[idx - 1].time, p_time)) {
float transition = p_keys[idx - 1].transition;
p_keys.write[idx - 1] = p_value;
p_keys.write[idx - 1].transition = transition;
@@ -794,7 +794,7 @@ Error Animation::transform_track_get_key(int p_track, int p_key, Vector3 *r_loc,
return OK;
}
-int Animation::transform_track_insert_key(int p_track, float p_time, const Vector3 &p_loc, const Quaternion &p_rot, const Vector3 &p_scale) {
+int Animation::transform_track_insert_key(int p_track, double p_time, const Vector3 &p_loc, const Quaternion &p_rot, const Vector3 &p_scale) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM3D, -1);
@@ -812,7 +812,7 @@ int Animation::transform_track_insert_key(int p_track, float p_time, const Vecto
return ret;
}
-void Animation::track_remove_key_at_time(int p_track, float p_time) {
+void Animation::track_remove_key_at_time(int p_track, double p_time) {
int idx = track_find_key(p_track, p_time, true);
ERR_FAIL_COND(idx < 0);
track_remove_key(p_track, idx);
@@ -864,7 +864,7 @@ void Animation::track_remove_key(int p_track, int p_idx) {
emit_changed();
}
-int Animation::track_find_key(int p_track, float p_time, bool p_exact) const {
+int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
@@ -946,7 +946,7 @@ int Animation::track_find_key(int p_track, float p_time, bool p_exact) const {
return -1;
}
-void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key, float p_transition) {
+void Animation::track_insert_key(int p_track, double p_time, const Variant &p_key, float p_transition) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
@@ -1151,7 +1151,7 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const {
ERR_FAIL_V(Variant());
}
-float Animation::track_get_key_time(int p_track, int p_key_idx) const {
+double Animation::track_get_key_time(int p_track, int p_key_idx) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
@@ -1196,7 +1196,7 @@ float Animation::track_get_key_time(int p_track, int p_key_idx) const {
ERR_FAIL_V(-1);
}
-void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
+void Animation::track_set_key_time(int p_track, int p_key_idx, double p_time) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
@@ -1412,7 +1412,7 @@ void Animation::track_set_key_transition(int p_track, int p_key_idx, float p_tra
}
template <class K>
-int Animation::_find(const Vector<K> &p_keys, float p_time) const {
+int Animation::_find(const Vector<K> &p_keys, double p_time) const {
int len = p_keys.size();
if (len == 0) {
return -2;
@@ -1433,7 +1433,7 @@ int Animation::_find(const Vector<K> &p_keys, float p_time) const {
while (low <= high) {
middle = (low + high) / 2;
- if (Math::is_equal_approx(p_time, keys[middle].time)) { //match
+ if (Math::is_equal_approx(p_time, (double)keys[middle].time)) { //match
return middle;
} else if (p_time < keys[middle].time) {
high = middle - 1; //search low end of array
@@ -1584,7 +1584,7 @@ float Animation::_cubic_interpolate(const float &p_pre_a, const float &p_a, cons
}
template <class T>
-T Animation::_interpolate(const Vector<TKey<T>> &p_keys, float p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok) const {
+T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok) const {
int len = _find(p_keys, length) + 1; // try to find last key (there may be more past the end)
if (len <= 0) {
@@ -1728,7 +1728,7 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, float p_time, Interpola
// do a barrel roll
}
-Error Animation::transform_track_interpolate(int p_track, float p_time, Vector3 *r_loc, Quaternion *r_rot, Vector3 *r_scale) const {
+Error Animation::transform_track_interpolate(int p_track, double p_time, Vector3 *r_loc, Quaternion *r_rot, Vector3 *r_scale) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM3D, ERR_INVALID_PARAMETER);
@@ -1758,7 +1758,7 @@ Error Animation::transform_track_interpolate(int p_track, float p_time, Vector3
return OK;
}
-Variant Animation::value_track_interpolate(int p_track, float p_time) const {
+Variant Animation::value_track_interpolate(int p_track, double p_time) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_VALUE, Variant());
@@ -1775,7 +1775,7 @@ Variant Animation::value_track_interpolate(int p_track, float p_time) const {
return Variant();
}
-void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, float from_time, float to_time, List<int> *p_indices) const {
+void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
to_time = length * 1.001; //include a little more if at the end
}
@@ -1812,15 +1812,15 @@ void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, floa
}
}
-void Animation::value_track_get_key_indices(int p_track, float p_time, float p_delta, List<int> *p_indices) const {
+void Animation::value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices) const {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_VALUE);
ValueTrack *vt = static_cast<ValueTrack *>(t);
- float from_time = p_time - p_delta;
- float to_time = p_time;
+ double from_time = p_time - p_delta;
+ double to_time = p_time;
if (from_time > to_time) {
SWAP(from_time, to_time);
@@ -1875,7 +1875,7 @@ Animation::UpdateMode Animation::value_track_get_update_mode(int p_track) const
}
template <class T>
-void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, float from_time, float to_time, List<int> *p_indices) const {
+void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
to_time = length * 1.01; //include a little more if at the end
}
@@ -1908,12 +1908,12 @@ void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, float
}
}
-void Animation::track_get_key_indices_in_range(int p_track, float p_time, float p_delta, List<int> *p_indices) const {
+void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices) const {
ERR_FAIL_INDEX(p_track, tracks.size());
const Track *t = tracks[p_track];
- float from_time = p_time - p_delta;
- float to_time = p_time;
+ double from_time = p_time - p_delta;
+ double to_time = p_time;
if (from_time > to_time) {
SWAP(from_time, to_time);
@@ -2021,7 +2021,7 @@ void Animation::track_get_key_indices_in_range(int p_track, float p_time, float
}
}
-void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, float from_time, float to_time, List<int> *p_indices) const {
+void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
to_time = length * 1.01; //include a little more if at the end
}
@@ -2054,15 +2054,15 @@ void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, fl
}
}
-void Animation::method_track_get_key_indices(int p_track, float p_time, float p_delta, List<int> *p_indices) const {
+void Animation::method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices) const {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_METHOD);
MethodTrack *mt = static_cast<MethodTrack *>(t);
- float from_time = p_time - p_delta;
- float to_time = p_time;
+ double from_time = p_time - p_delta;
+ double to_time = p_time;
if (from_time > to_time) {
SWAP(from_time, to_time);
@@ -2128,7 +2128,7 @@ StringName Animation::method_track_get_name(int p_track, int p_key_idx) const {
return pm->methods[p_key_idx].method;
}
-int Animation::bezier_track_insert_key(int p_track, float p_time, float p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle) {
+int Animation::bezier_track_insert_key(int p_track, double p_time, float p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_BEZIER, -1);
@@ -2246,7 +2246,7 @@ static _FORCE_INLINE_ Vector2 _bezier_interp(real_t t, const Vector2 &start, con
return start * omt3 + control_1 * omt2 * t * 3.0 + control_2 * omt * t2 * 3.0 + end * t3;
}
-float Animation::bezier_track_interpolate(int p_track, float p_time) const {
+float Animation::bezier_track_interpolate(int p_track, double p_time) const {
//this uses a different interpolation scheme
ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
Track *track = tracks[p_track];
@@ -2277,14 +2277,14 @@ float Animation::bezier_track_interpolate(int p_track, float p_time) const {
return bt->values[bt->values.size() - 1].value.value;
}
- float t = p_time - bt->values[idx].time;
+ double t = p_time - bt->values[idx].time;
int iterations = 10;
- float duration = bt->values[idx + 1].time - bt->values[idx].time; // time duration between our two keyframes
- float low = 0.0; // 0% of the current animation segment
- float high = 1.0; // 100% of the current animation segment
- float middle;
+ real_t duration = bt->values[idx + 1].time - bt->values[idx].time; // time duration between our two keyframes
+ real_t low = 0.0; // 0% of the current animation segment
+ real_t high = 1.0; // 100% of the current animation segment
+ real_t middle;
Vector2 start(0, bt->values[idx].value.value);
Vector2 start_out = start + bt->values[idx].value.out_handle;
@@ -2307,12 +2307,12 @@ float Animation::bezier_track_interpolate(int p_track, float p_time) const {
//interpolate the result:
Vector2 low_pos = _bezier_interp(low, start, start_out, end_in, end);
Vector2 high_pos = _bezier_interp(high, start, start_out, end_in, end);
- float c = (t - low_pos.x) / (high_pos.x - low_pos.x);
+ real_t c = (t - low_pos.x) / (high_pos.x - low_pos.x);
return low_pos.lerp(high_pos, c).y;
}
-int Animation::audio_track_insert_key(int p_track, float p_time, const RES &p_stream, float p_start_offset, float p_end_offset) {
+int Animation::audio_track_insert_key(int p_track, double p_time, const RES &p_stream, float p_start_offset, float p_end_offset) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_AUDIO, -1);
@@ -2426,7 +2426,7 @@ float Animation::audio_track_get_key_end_offset(int p_track, int p_key) const {
//
-int Animation::animation_track_insert_key(int p_track, float p_time, const StringName &p_animation) {
+int Animation::animation_track_insert_key(int p_track, double p_time, const StringName &p_animation) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_ANIMATION, -1);
@@ -2727,9 +2727,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
} else {
Vector3 pd = (v2 - v0);
- float d0 = pd.dot(v0);
- float d1 = pd.dot(v1);
- float d2 = pd.dot(v2);
+ real_t d0 = pd.dot(v0);
+ real_t d1 = pd.dot(v1);
+ real_t d2 = pd.dot(v2);
if (d1 < d0 || d1 > d2) {
return false;
}
@@ -2817,9 +2817,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
} else {
Vector3 pd = (v2 - v0);
- float d0 = pd.dot(v0);
- float d1 = pd.dot(v1);
- float d2 = pd.dot(v2);
+ real_t d0 = pd.dot(v0);
+ real_t d1 = pd.dot(v1);
+ real_t d2 = pd.dot(v2);
if (d1 < d0 || d1 > d2) {
return false; //beyond segment range
}
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 920ee2e5ab..d8a24f0ed9 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -172,16 +172,16 @@ private:
/*
template<class T>
- int _insert_pos(float p_time, T& p_keys);*/
+ int _insert_pos(double p_time, T& p_keys);*/
template <class T>
void _clear(T &p_keys);
template <class T, class V>
- int _insert(float p_time, T &p_keys, const V &p_value);
+ int _insert(double p_time, T &p_keys, const V &p_value);
template <class K>
- inline int _find(const Vector<K> &p_keys, float p_time) const;
+ inline int _find(const Vector<K> &p_keys, double p_time) const;
_FORCE_INLINE_ Animation::TransformKey _interpolate(const Animation::TransformKey &p_a, const Animation::TransformKey &p_b, float p_c) const;
@@ -197,21 +197,21 @@ private:
_FORCE_INLINE_ float _cubic_interpolate(const float &p_pre_a, const float &p_a, const float &p_b, const float &p_post_b, float p_c) const;
template <class T>
- _FORCE_INLINE_ T _interpolate(const Vector<TKey<T>> &p_keys, float p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok) const;
+ _FORCE_INLINE_ T _interpolate(const Vector<TKey<T>> &p_keys, double p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok) const;
template <class T>
- _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, float from_time, float to_time, List<int> *p_indices) const;
+ _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const;
- _FORCE_INLINE_ void _value_track_get_key_indices_in_range(const ValueTrack *vt, float from_time, float to_time, List<int> *p_indices) const;
- _FORCE_INLINE_ void _method_track_get_key_indices_in_range(const MethodTrack *mt, float from_time, float to_time, List<int> *p_indices) const;
+ _FORCE_INLINE_ void _value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const;
+ _FORCE_INLINE_ void _method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const;
- float length = 1.0;
+ double length = 1.0;
float step = 0.1;
bool loop = false;
// bind helpers
private:
- Array _transform_track_interpolate(int p_track, float p_time) const {
+ Array _transform_track_interpolate(int p_track, double p_time) const {
Vector3 loc;
Quaternion rot;
Vector3 scale;
@@ -223,7 +223,7 @@ private:
return ret;
}
- Vector<int> _value_track_get_key_indices(int p_track, float p_time, float p_delta) const {
+ Vector<int> _value_track_get_key_indices(int p_track, double p_time, double p_delta) const {
List<int> idxs;
value_track_get_key_indices(p_track, p_time, p_delta, &idxs);
Vector<int> idxr;
@@ -233,7 +233,7 @@ private:
}
return idxr;
}
- Vector<int> _method_track_get_key_indices(int p_track, float p_time, float p_delta) const {
+ Vector<int> _method_track_get_key_indices(int p_track, double p_time, double p_delta) const {
List<int> idxs;
method_track_get_key_indices(p_track, p_time, p_delta, &idxs);
Vector<int> idxr;
@@ -279,24 +279,24 @@ public:
void track_set_enabled(int p_track, bool p_enabled);
bool track_is_enabled(int p_track) const;
- void track_insert_key(int p_track, float p_time, const Variant &p_key, float p_transition = 1);
+ void track_insert_key(int p_track, double p_time, const Variant &p_key, float p_transition = 1);
void track_set_key_transition(int p_track, int p_key_idx, float p_transition);
void track_set_key_value(int p_track, int p_key_idx, const Variant &p_value);
- void track_set_key_time(int p_track, int p_key_idx, float p_time);
- int track_find_key(int p_track, float p_time, bool p_exact = false) const;
+ void track_set_key_time(int p_track, int p_key_idx, double p_time);
+ int track_find_key(int p_track, double p_time, bool p_exact = false) const;
void track_remove_key(int p_track, int p_idx);
- void track_remove_key_at_time(int p_track, float p_time);
+ void track_remove_key_at_time(int p_track, double p_time);
int track_get_key_count(int p_track) const;
Variant track_get_key_value(int p_track, int p_key_idx) const;
- float track_get_key_time(int p_track, int p_key_idx) const;
+ double track_get_key_time(int p_track, int p_key_idx) const;
float track_get_key_transition(int p_track, int p_key_idx) const;
- int transform_track_insert_key(int p_track, float p_time, const Vector3 &p_loc, const Quaternion &p_rot = Quaternion(), const Vector3 &p_scale = Vector3());
+ int transform_track_insert_key(int p_track, double p_time, const Vector3 &p_loc, const Quaternion &p_rot = Quaternion(), const Vector3 &p_scale = Vector3());
Error transform_track_get_key(int p_track, int p_key, Vector3 *r_loc, Quaternion *r_rot, Vector3 *r_scale) const;
void track_set_interpolation_type(int p_track, InterpolationType p_interp);
InterpolationType track_get_interpolation_type(int p_track) const;
- int bezier_track_insert_key(int p_track, float p_time, float p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle);
+ int bezier_track_insert_key(int p_track, double p_time, float p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle);
void bezier_track_set_key_value(int p_track, int p_index, float p_value);
void bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle);
void bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle);
@@ -304,9 +304,9 @@ public:
Vector2 bezier_track_get_key_in_handle(int p_track, int p_index) const;
Vector2 bezier_track_get_key_out_handle(int p_track, int p_index) const;
- float bezier_track_interpolate(int p_track, float p_time) const;
+ float bezier_track_interpolate(int p_track, double p_time) const;
- int audio_track_insert_key(int p_track, float p_time, const RES &p_stream, float p_start_offset = 0, float p_end_offset = 0);
+ int audio_track_insert_key(int p_track, double p_time, const RES &p_stream, float p_start_offset = 0, float p_end_offset = 0);
void audio_track_set_key_stream(int p_track, int p_key, const RES &p_stream);
void audio_track_set_key_start_offset(int p_track, int p_key, float p_offset);
void audio_track_set_key_end_offset(int p_track, int p_key, float p_offset);
@@ -314,27 +314,27 @@ public:
float audio_track_get_key_start_offset(int p_track, int p_key) const;
float audio_track_get_key_end_offset(int p_track, int p_key) const;
- int animation_track_insert_key(int p_track, float p_time, const StringName &p_animation);
+ int animation_track_insert_key(int p_track, double p_time, const StringName &p_animation);
void animation_track_set_key_animation(int p_track, int p_key, const StringName &p_animation);
StringName animation_track_get_key_animation(int p_track, int p_key) const;
void track_set_interpolation_loop_wrap(int p_track, bool p_enable);
bool track_get_interpolation_loop_wrap(int p_track) const;
- Error transform_track_interpolate(int p_track, float p_time, Vector3 *r_loc, Quaternion *r_rot, Vector3 *r_scale) const;
+ Error transform_track_interpolate(int p_track, double p_time, Vector3 *r_loc, Quaternion *r_rot, Vector3 *r_scale) const;
- Variant value_track_interpolate(int p_track, float p_time) const;
- void value_track_get_key_indices(int p_track, float p_time, float p_delta, List<int> *p_indices) const;
+ Variant value_track_interpolate(int p_track, double p_time) const;
+ void value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices) const;
void value_track_set_update_mode(int p_track, UpdateMode p_mode);
UpdateMode value_track_get_update_mode(int p_track) const;
- void method_track_get_key_indices(int p_track, float p_time, float p_delta, List<int> *p_indices) const;
+ void method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices) const;
Vector<Variant> method_track_get_params(int p_track, int p_key_idx) const;
StringName method_track_get_name(int p_track, int p_key_idx) const;
void copy_track(int p_track, Ref<Animation> p_to_animation);
- void track_get_key_indices_in_range(int p_track, float p_time, float p_delta, List<int> *p_indices) const;
+ void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices) const;
void set_length(float p_length);
float get_length() const;