diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/camera_effects.cpp | 11 | ||||
-rw-r--r-- | scene/resources/camera_effects.h | 4 | ||||
-rw-r--r-- | scene/resources/environment.cpp | 2 | ||||
-rw-r--r-- | scene/resources/material.cpp | 20 |
4 files changed, 31 insertions, 6 deletions
diff --git a/scene/resources/camera_effects.cpp b/scene/resources/camera_effects.cpp index 4038338e1e..00312fc7b2 100644 --- a/scene/resources/camera_effects.cpp +++ b/scene/resources/camera_effects.cpp @@ -120,6 +120,7 @@ void CameraEffects::_update_dof_blur() { void CameraEffects::set_override_exposure_enabled(bool p_enabled) { override_exposure_enabled = p_enabled; _update_override_exposure(); + notify_property_list_changed(); } bool CameraEffects::is_override_exposure_enabled() const { @@ -144,6 +145,16 @@ void CameraEffects::_update_override_exposure() { // Private methods, constructor and destructor +#ifdef TOOLS_ENABLED +void CameraEffects::_validate_property(PropertyInfo &property) const { + if ((!dof_blur_far_enabled && (property.name == "dof_blur_far_distance" || property.name == "dof_blur_far_transition")) || + (!dof_blur_near_enabled && (property.name == "dof_blur_near_distance" || property.name == "dof_blur_near_transition")) || + (!override_exposure_enabled && property.name == "override_exposure")) { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} +#endif + void CameraEffects::_bind_methods() { // DOF blur diff --git a/scene/resources/camera_effects.h b/scene/resources/camera_effects.h index 28aa6b8660..51fb2b6cf7 100644 --- a/scene/resources/camera_effects.h +++ b/scene/resources/camera_effects.h @@ -57,6 +57,10 @@ private: float override_exposure = 1.0; void _update_override_exposure(); +#ifdef TOOLS_ENABLED + void _validate_property(PropertyInfo &property) const override; +#endif + protected: static void _bind_methods(); diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 6f6af93848..c04b271d81 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -441,6 +441,7 @@ void Environment::_update_ssao() { void Environment::set_sdfgi_enabled(bool p_enabled) { sdfgi_enabled = p_enabled; _update_sdfgi(); + notify_property_list_changed(); } bool Environment::is_sdfgi_enabled() const { @@ -983,6 +984,7 @@ void Environment::_validate_property(PropertyInfo &property) const { "auto_exposure_", "ss_reflections_", "ssao_", + "sdfgi_", "glow_", "adjustment_", nullptr diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 062d921855..9931757cc4 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -1584,7 +1584,7 @@ void BaseMaterial3D::set_flag(Flags p_flag, bool p_enabled) { } flags[p_flag] = p_enabled; - if (p_flag == FLAG_USE_SHADOW_TO_OPACITY || p_flag == FLAG_USE_TEXTURE_REPEAT || p_flag == FLAG_SUBSURFACE_MODE_SKIN) { + if (p_flag == FLAG_USE_SHADOW_TO_OPACITY || p_flag == FLAG_USE_TEXTURE_REPEAT || p_flag == FLAG_SUBSURFACE_MODE_SKIN || p_flag == FLAG_USE_POINT_SIZE) { notify_property_list_changed(); } _queue_shader_change(); @@ -1650,7 +1650,7 @@ BaseMaterial3D::TextureFilter BaseMaterial3D::get_texture_filter() const { void BaseMaterial3D::_validate_feature(const String &text, Feature feature, PropertyInfo &property) const { if (property.name.begins_with(text) && property.name != text + "_enabled" && !features[feature]) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NOEDITOR; } } @@ -1683,16 +1683,24 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const { property.usage = 0; } - if (property.name == "params_grow_amount" && !grow_enabled) { - property.usage = 0; + if (property.name == "billboard_keep_scale" && billboard_mode == BILLBOARD_DISABLED) { + property.usage = PROPERTY_USAGE_NOEDITOR; + } + + if (property.name == "grow_amount" && !grow_enabled) { + property.usage = PROPERTY_USAGE_NOEDITOR; + } + + if (property.name == "point_size" && !flags[FLAG_USE_POINT_SIZE]) { + property.usage = PROPERTY_USAGE_NOEDITOR; } if (property.name == "proximity_fade_distance" && !proximity_fade_enabled) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NOEDITOR; } if ((property.name == "distance_fade_max_distance" || property.name == "distance_fade_min_distance") && distance_fade == DISTANCE_FADE_DISABLED) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NOEDITOR; } // you can only enable anti-aliasing (in mataerials) on alpha scissor and alpha hash |