summaryrefslogtreecommitdiff
path: root/scene/resources
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/audio_stream_sample.cpp8
-rw-r--r--scene/resources/curve.cpp125
-rw-r--r--scene/resources/curve.h6
-rw-r--r--scene/resources/default_theme/default_theme.cpp5
-rw-r--r--scene/resources/dynamic_font.cpp7
-rw-r--r--scene/resources/mesh.cpp4
-rw-r--r--scene/resources/primitive_meshes.cpp2
-rw-r--r--scene/resources/style_box.cpp9
-rw-r--r--scene/resources/texture.cpp11
-rw-r--r--scene/resources/texture.h2
-rw-r--r--scene/resources/tile_set.cpp3
-rw-r--r--scene/resources/tile_set.h1
12 files changed, 168 insertions, 15 deletions
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index b77143cd9d..02a9e4d69b 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -524,6 +524,9 @@ String AudioStreamSample::get_stream_name() const {
void AudioStreamSample::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamSample::set_data);
+ ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamSample::get_data);
+
ClassDB::bind_method(D_METHOD("set_format", "format"), &AudioStreamSample::set_format);
ClassDB::bind_method(D_METHOD("get_format"), &AudioStreamSample::get_format);
@@ -542,16 +545,13 @@ void AudioStreamSample::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_stereo", "stereo"), &AudioStreamSample::set_stereo);
ClassDB::bind_method(D_METHOD("is_stereo"), &AudioStreamSample::is_stereo);
- ClassDB::bind_method(D_METHOD("_set_data", "data"), &AudioStreamSample::set_data);
- ClassDB::bind_method(D_METHOD("_get_data"), &AudioStreamSample::get_data);
-
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
ADD_PROPERTY(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_ENUM, "8-Bit,16-Bit,IMA-ADPCM"), "set_format", "get_format");
ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_mode", PROPERTY_HINT_ENUM, "Disabled,Forward,Ping-Pong"), "set_loop_mode", "get_loop_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_begin"), "set_loop_begin", "get_loop_begin");
ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_end"), "set_loop_end", "get_loop_end");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_rate"), "set_mix_rate", "get_mix_rate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stereo"), "set_stereo", "is_stereo");
- ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
BIND_ENUM_CONSTANT(FORMAT_8_BITS);
BIND_ENUM_CONSTANT(FORMAT_16_BITS);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 4ec1e8973d..7f902fc982 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -1169,6 +1169,7 @@ void Curve3D::_bake() const {
if (points.size() == 0) {
baked_point_cache.resize(0);
baked_tilt_cache.resize(0);
+ baked_up_vector_cache.resize(0);
return;
}
@@ -1178,6 +1179,14 @@ void Curve3D::_bake() const {
baked_point_cache.set(0, points[0].pos);
baked_tilt_cache.resize(1);
baked_tilt_cache.set(0, points[0].tilt);
+
+ if (up_vector_enabled) {
+
+ baked_up_vector_cache.resize(1);
+ baked_up_vector_cache.set(0, Vector3(0, 1, 0));
+ } else
+ baked_up_vector_cache.resize(0);
+
return;
}
@@ -1247,10 +1256,51 @@ void Curve3D::_bake() const {
baked_tilt_cache.resize(pointlist.size());
PoolRealArray::Write wt = baked_tilt_cache.write();
+ baked_up_vector_cache.resize(up_vector_enabled ? pointlist.size() : 0);
+ PoolVector3Array::Write up_write = baked_up_vector_cache.write();
+
+ Vector3 sideways;
+ Vector3 up;
+ Vector3 forward;
+
+ Vector3 prev_sideways = Vector3(1, 0, 0);
+ Vector3 prev_up = Vector3(0, 1, 0);
+ Vector3 prev_forward = Vector3(0, 0, 1);
+
for (List<Plane>::Element *E = pointlist.front(); E; E = E->next()) {
w[idx] = E->get().normal;
wt[idx] = E->get().d;
+
+ if (!up_vector_enabled) {
+ idx++;
+ continue;
+ }
+
+ forward = idx > 0 ? (w[idx] - w[idx - 1]).normalized() : prev_forward;
+
+ float y_dot = prev_up.dot(forward);
+
+ if (y_dot > (1.0f - CMP_EPSILON)) {
+ sideways = prev_sideways;
+ up = -prev_forward;
+ } else if (y_dot < -(1.0f - CMP_EPSILON)) {
+ sideways = prev_sideways;
+ up = prev_forward;
+ } else {
+ sideways = prev_up.cross(forward).normalized();
+ up = forward.cross(sideways).normalized();
+ }
+
+ if (idx == 1)
+ up_write[0] = up;
+
+ up_write[idx] = up;
+
+ prev_sideways = sideways;
+ prev_up = up;
+ prev_forward = forward;
+
idx++;
}
}
@@ -1343,6 +1393,53 @@ float Curve3D::interpolate_baked_tilt(float p_offset) const {
return Math::lerp(r[idx], r[idx + 1], frac);
}
+Vector3 Curve3D::interpolate_baked_up_vector(float p_offset, bool p_apply_tilt) const {
+
+ if (baked_cache_dirty)
+ _bake();
+
+ //validate//
+ // curve may not have baked up vectors
+ int count = baked_up_vector_cache.size();
+ if (count == 0) {
+ ERR_EXPLAIN("No up vectors in Curve3D");
+ ERR_FAIL_COND_V(count == 0, Vector3(0, 1, 0));
+ }
+
+ if (count == 1)
+ return baked_up_vector_cache.get(0);
+
+ PoolVector3Array::Read r = baked_up_vector_cache.read();
+ PoolVector3Array::Read rp = baked_point_cache.read();
+ PoolRealArray::Read rt = baked_tilt_cache.read();
+
+ float offset = CLAMP(p_offset, 0.0f, baked_max_ofs);
+
+ int idx = Math::floor((double)offset / (double)bake_interval);
+ float frac = Math::fmod(offset, bake_interval) / bake_interval;
+
+ if (idx == count - 1)
+ return p_apply_tilt ? r[idx].rotated((rp[idx] - rp[idx - 1]).normalized(), rt[idx]) : r[idx];
+
+ Vector3 forward = (rp[idx + 1] - rp[idx]).normalized();
+ Vector3 up = r[idx];
+ Vector3 up1 = r[idx + 1];
+
+ if (p_apply_tilt) {
+ up.rotate(forward, rt[idx]);
+ up1.rotate(idx + 2 >= count ? forward : (rp[idx + 2] - rp[idx + 1]).normalized(), rt[idx + 1]);
+ }
+
+ Vector3 axis = up.cross(up1);
+
+ if (axis.length_squared() < CMP_EPSILON2)
+ axis = forward;
+ else
+ axis.normalize();
+
+ return up.rotated(axis, up.angle_to(up1) * frac);
+}
+
PoolVector3Array Curve3D::get_baked_points() const {
if (baked_cache_dirty)
@@ -1359,6 +1456,14 @@ PoolRealArray Curve3D::get_baked_tilts() const {
return baked_tilt_cache;
}
+PoolVector3Array Curve3D::get_baked_up_vectors() const {
+
+ if (baked_cache_dirty)
+ _bake();
+
+ return baked_up_vector_cache;
+}
+
Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const {
// Brute force method
@@ -1452,6 +1557,18 @@ float Curve3D::get_bake_interval() const {
return bake_interval;
}
+void Curve3D::set_up_vector_enabled(bool p_enable) {
+
+ up_vector_enabled = p_enable;
+ baked_cache_dirty = true;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+bool Curve3D::is_up_vector_enabled() const {
+
+ return up_vector_enabled;
+}
+
Dictionary Curve3D::_get_data() const {
Dictionary dc;
@@ -1563,11 +1680,15 @@ void Curve3D::_bind_methods() {
//ClassDB::bind_method(D_METHOD("bake","subdivs"),&Curve3D::bake,DEFVAL(10));
ClassDB::bind_method(D_METHOD("set_bake_interval", "distance"), &Curve3D::set_bake_interval);
ClassDB::bind_method(D_METHOD("get_bake_interval"), &Curve3D::get_bake_interval);
+ ClassDB::bind_method(D_METHOD("set_up_vector_enabled", "enable"), &Curve3D::set_up_vector_enabled);
+ ClassDB::bind_method(D_METHOD("is_up_vector_enabled"), &Curve3D::is_up_vector_enabled);
ClassDB::bind_method(D_METHOD("get_baked_length"), &Curve3D::get_baked_length);
ClassDB::bind_method(D_METHOD("interpolate_baked", "offset", "cubic"), &Curve3D::interpolate_baked, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("interpolate_baked_up_vector", "offset", "apply_tilt"), &Curve3D::interpolate_baked_up_vector, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_baked_points"), &Curve3D::get_baked_points);
ClassDB::bind_method(D_METHOD("get_baked_tilts"), &Curve3D::get_baked_tilts);
+ ClassDB::bind_method(D_METHOD("get_baked_up_vectors"), &Curve3D::get_baked_up_vectors);
ClassDB::bind_method(D_METHOD("get_closest_point", "to_point"), &Curve3D::get_closest_point);
ClassDB::bind_method(D_METHOD("get_closest_offset", "to_point"), &Curve3D::get_closest_offset);
ClassDB::bind_method(D_METHOD("tessellate", "max_stages", "tolerance_degrees"), &Curve3D::tessellate, DEFVAL(5), DEFVAL(4));
@@ -1577,6 +1698,9 @@ void Curve3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval");
ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
+
+ ADD_GROUP("Up Vector", "up_vector_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "up_vector_enabled"), "set_up_vector_enabled", "is_up_vector_enabled");
}
Curve3D::Curve3D() {
@@ -1586,4 +1710,5 @@ Curve3D::Curve3D() {
add_point(Vector3(0,2,0));
add_point(Vector3(0,3,5));*/
bake_interval = 0.2;
+ up_vector_enabled = true;
}
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 492eb05d1e..9cb12a4345 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -232,11 +232,13 @@ class Curve3D : public Resource {
mutable bool baked_cache_dirty;
mutable PoolVector3Array baked_point_cache;
mutable PoolRealArray baked_tilt_cache;
+ mutable PoolVector3Array baked_up_vector_cache;
mutable float baked_max_ofs;
void _bake() const;
float bake_interval;
+ bool up_vector_enabled;
void _bake_segment3d(Map<float, Vector3> &r_bake, float p_begin, float p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, float p_tol) const;
Dictionary _get_data() const;
@@ -264,12 +266,16 @@ public:
void set_bake_interval(float p_tolerance);
float get_bake_interval() const;
+ void set_up_vector_enabled(bool p_enable);
+ bool is_up_vector_enabled() const;
float get_baked_length() const;
Vector3 interpolate_baked(float p_offset, bool p_cubic = false) const;
float interpolate_baked_tilt(float p_offset) const;
+ Vector3 interpolate_baked_up_vector(float p_offset, bool p_apply_tilt = false) const;
PoolVector3Array get_baked_points() const; //useful for going through
PoolRealArray get_baked_tilts() const; //useful for going through
+ PoolVector3Array get_baked_up_vectors() const;
Vector3 get_closest_point(const Vector3 &p_to_point) const;
float get_closest_offset(const Vector3 &p_to_point) const;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 5ac9344f31..3ea856541e 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -544,6 +544,11 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png));
+ //scroll container
+ Ref<StyleBoxEmpty> empty;
+ empty.instance();
+ theme->set_stylebox("bg", "ScrollContainer", empty);
+
// WindowDialog
theme->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6));
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index f41a26a680..05493d5777 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -307,8 +307,6 @@ Size2 DynamicFontAtSize::get_char_size(CharType p_char, CharType p_next, const V
}
ret.x += _get_kerning_advance(font, p_char, p_next);
- // ensures oversampled glyphs will have enough space when this value is used by clipping/wrapping algorithms
- ret.x = Math::ceil(ret.x);
return ret;
}
@@ -1080,6 +1078,11 @@ void DynamicFont::update_oversampling() {
if (E->self()->data_at_size.is_valid()) {
E->self()->data_at_size->update_oversampling();
+
+ if (E->self()->outline_data_at_size.is_valid()) {
+ E->self()->outline_data_at_size->update_oversampling();
+ }
+
changed.push_back(Ref<DynamicFont>(E->self()));
}
E = E->next();
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index d87644381c..b0620d3363 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -222,7 +222,6 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
continue;
Array a = surface_get_arrays(i);
- int vcount = 0;
if (i == 0) {
arrays = a;
@@ -230,6 +229,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
index_accum += v.size();
} else {
+ int vcount = 0;
for (int j = 0; j < arrays.size(); j++) {
if (arrays[j].get_type() == Variant::NIL || a[j].get_type() == Variant::NIL) {
@@ -1194,8 +1194,6 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe
for (int j = 0; j < 3; j++) {
- int vertex_idx = gen_vertices[gen_indices[i + j]];
-
SurfaceTool::Vertex v = surfaces[surface].vertices[uv_index[gen_vertices[gen_indices[i + j]]].second];
if (surfaces[surface].format & ARRAY_FORMAT_COLOR) {
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index e0562d9e4a..5b600623b9 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -676,7 +676,7 @@ void CubeMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_subdivide_depth", "divisions"), &CubeMesh::set_subdivide_depth);
ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &CubeMesh::get_subdivide_depth);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_width", "get_subdivide_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_height", "get_subdivide_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_depth", "get_subdivide_depth");
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 7da65ac984..ebad00b068 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -136,8 +136,17 @@ Ref<Texture> StyleBoxTexture::get_normal_map() const {
void StyleBoxTexture::set_margin_size(Margin p_margin, float p_size) {
+ ERR_FAIL_INDEX(p_margin, 4);
+
margin[p_margin] = p_size;
emit_changed();
+ static const char *margin_prop[4] = {
+ "content_margin_left",
+ "content_margin_top",
+ "content_margin_right",
+ "content_margin_bottom",
+ };
+ _change_notify(margin_prop[p_margin]);
}
float StyleBoxTexture::get_margin_size(Margin p_margin) const {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index c0f6756fd1..54f5aea160 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -76,7 +76,9 @@ void Texture::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_data"), &Texture::get_data);
+ ADD_GROUP("Flags", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_flags", "get_flags");
+ ADD_GROUP("", "");
BIND_ENUM_CONSTANT(FLAGS_DEFAULT);
BIND_ENUM_CONSTANT(FLAG_MIPMAPS);
@@ -220,12 +222,15 @@ Image::Format ImageTexture::get_format() const {
return format;
}
-void ImageTexture::load(const String &p_path) {
+Error ImageTexture::load(const String &p_path) {
Ref<Image> img;
img.instance();
- img->load(p_path);
- create_from_image(img);
+ Error err = img->load(p_path);
+ if (err == OK) {
+ create_from_image(img);
+ }
+ return err;
}
void ImageTexture::set_data(const Ref<Image> &p_image) {
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 93d7ec4ef9..d81fd3b19b 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -124,7 +124,7 @@ public:
void set_flags(uint32_t p_flags);
uint32_t get_flags() const;
Image::Format get_format() const;
- void load(const String &p_path);
+ Error load(const String &p_path);
void set_data(const Ref<Image> &p_image);
Ref<Image> get_data() const;
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 42d64376f5..58057cda0c 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -264,7 +264,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE"));
if (tile_get_tile_mode(id) == AUTO_TILE) {
- p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3 (minimal),3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
@@ -960,6 +960,7 @@ void TileSet::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
BIND_ENUM_CONSTANT(BITMASK_2X2);
+ BIND_ENUM_CONSTANT(BITMASK_3X3_MINIMAL);
BIND_ENUM_CONSTANT(BITMASK_3X3);
BIND_ENUM_CONSTANT(BIND_TOPLEFT);
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index d5704ac9a0..ec635ee5cc 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -56,6 +56,7 @@ public:
enum BitmaskMode {
BITMASK_2X2,
+ BITMASK_3X3_MINIMAL,
BITMASK_3X3
};