diff options
Diffstat (limited to 'scene/resources')
| -rw-r--r-- | scene/resources/font.cpp | 4 | ||||
| -rw-r--r-- | scene/resources/style_box.cpp | 13 | ||||
| -rw-r--r-- | scene/resources/surface_tool.cpp | 1 | ||||
| -rw-r--r-- | scene/resources/text_line.cpp | 1 | ||||
| -rw-r--r-- | scene/resources/text_paragraph.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/visual_shader.cpp | 19 | ||||
| -rw-r--r-- | scene/resources/visual_shader.h | 3 |
7 files changed, 35 insertions, 8 deletions
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index b4773adc6f..702f2ed1c8 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -828,6 +828,8 @@ Size2 Font::get_multiline_string_size(const String &p_text, float p_width, int p } void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, float p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint8_t p_flags) const { + ERR_FAIL_COND(data.is_empty()); + uint64_t hash = p_text.hash64(); hash = hash_djb2_one_64(p_size, hash); @@ -858,6 +860,8 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t } void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, float p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint8_t p_flags) const { + ERR_FAIL_COND(data.is_empty()); + uint64_t hash = p_text.hash64(); hash = hash_djb2_one_64(p_size, hash); diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 8e47c1c15c..9b80224c3f 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -937,8 +937,17 @@ void StyleBoxLine::_bind_methods() { } float StyleBoxLine::get_style_margin(Side p_side) const { - ERR_FAIL_INDEX_V((int)p_side, 4, thickness); - return thickness; + ERR_FAIL_INDEX_V((int)p_side, 4, 0); + + if (vertical) { + if (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) { + return thickness / 2.0; + } + } else if (p_side == SIDE_TOP || p_side == SIDE_BOTTOM) { + return thickness / 2.0; + } + + return 0; } Size2 StyleBoxLine::get_center_size() const { diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 5ce3532d42..47933bd69a 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -299,6 +299,7 @@ void SurfaceTool::add_triangle_fan(const Vector<Vector3> &p_vertices, const Vect void SurfaceTool::add_index(int p_index) { ERR_FAIL_COND(!begun); + ERR_FAIL_COND(p_index < 0); format |= Mesh::ARRAY_FORMAT_INDEX; index_array.push_back(p_index); diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp index ed69c093cf..925867a1f2 100644 --- a/scene/resources/text_line.cpp +++ b/scene/resources/text_line.cpp @@ -167,6 +167,7 @@ void TextLine::set_bidi_override(const Vector<Vector2i> &p_override) { } bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) { + ERR_FAIL_COND_V(p_fonts.is_null(), false); bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language); spacing_top = p_fonts->get_spacing(Font::SPACING_TOP); spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM); diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp index 94957df510..444a4bb22a 100644 --- a/scene/resources/text_paragraph.cpp +++ b/scene/resources/text_paragraph.cpp @@ -243,6 +243,7 @@ TextServer::Orientation TextParagraph::get_orientation() const { } bool TextParagraph::set_dropcap(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Rect2 &p_dropcap_margins, const Dictionary &p_opentype_features, const String &p_language) { + ERR_FAIL_COND_V(p_fonts.is_null(), false); TS->shaped_text_clear(dropcap_rid); dropcap_margins = p_dropcap_margins; bool res = TS->shaped_text_add_string(dropcap_rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language); @@ -257,6 +258,7 @@ void TextParagraph::clear_dropcap() { } bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) { + ERR_FAIL_COND_V(p_fonts.is_null(), false); bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language); spacing_top = p_fonts->get_spacing(Font::SPACING_TOP); spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 438e130cf4..859546694f 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -585,6 +585,12 @@ bool VisualShader::is_port_types_compatible(int p_a, int p_b) const { void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) { ERR_FAIL_INDEX(p_type, TYPE_MAX); Graph *g = &graph[p_type]; + + ERR_FAIL_COND(!g->nodes.has(p_from_node)); + ERR_FAIL_INDEX(p_from_port, g->nodes[p_from_node].node->get_output_port_count()); + ERR_FAIL_COND(!g->nodes.has(p_to_node)); + ERR_FAIL_INDEX(p_to_port, g->nodes[p_to_node].node->get_input_port_count()); + Connection c; c.from_node = p_from_node; c.from_port = p_from_port; @@ -675,6 +681,8 @@ void VisualShader::get_node_connections(Type p_type, List<Connection> *r_connect } void VisualShader::set_mode(Mode p_mode) { + ERR_FAIL_INDEX_MSG(p_mode, Mode::MODE_MAX, vformat("Invalid shader mode: %d.", p_mode)); + if (shader_mode == p_mode) { return; } @@ -1398,11 +1406,11 @@ bool VisualShader::has_func_name(RenderingServer::ShaderMode p_mode, const Strin } void VisualShader::_update_shader() const { - if (!dirty) { + if (!dirty.is_set()) { return; } - dirty = false; + dirty.clear(); StringBuilder global_code; StringBuilder global_code_per_node; @@ -1588,11 +1596,11 @@ void VisualShader::_update_shader() const { } void VisualShader::_queue_update() { - if (dirty) { + if (dirty.is_set()) { return; } - dirty = true; + dirty.set(); call_deferred("_update_shader"); } @@ -1612,7 +1620,7 @@ void VisualShader::_input_type_changed(Type p_type, int p_id) { } void VisualShader::rebuild() { - dirty = true; + dirty.set(); _update_shader(); } @@ -1666,6 +1674,7 @@ void VisualShader::_bind_methods() { } VisualShader::VisualShader() { + dirty.set(); for (int i = 0; i < TYPE_MAX; i++) { Ref<VisualShaderNodeOutput> output; output.instance(); diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index f3f3caf15e..ef724c7650 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -32,6 +32,7 @@ #define VISUAL_SHADER_H #include "core/string/string_builder.h" +#include "core/templates/safe_refcount.h" #include "scene/gui/control.h" #include "scene/resources/shader.h" @@ -99,7 +100,7 @@ private: static RenderModeEnums render_mode_enums[]; - volatile mutable bool dirty = true; + mutable SafeFlag dirty; void _queue_update(); union ConnectionKey { |