diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/curve.cpp | 1 | ||||
-rw-r--r-- | scene/resources/mesh.cpp | 37 | ||||
-rw-r--r-- | scene/resources/mesh.h | 5 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.cpp | 2 | ||||
-rw-r--r-- | scene/resources/texture.cpp | 2 |
5 files changed, 25 insertions, 22 deletions
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index d8989bf062..66af816a28 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -491,6 +491,7 @@ void Curve::ensure_default_setup(float p_min, float p_max) { void Curve::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_point_count"), &Curve::get_point_count); ClassDB::bind_method(D_METHOD("add_point", "position", "left_tangent", "right_tangent", "left_mode", "right_mode"), &Curve::add_point, DEFVAL(0), DEFVAL(0), DEFVAL(TANGENT_FREE), DEFVAL(TANGENT_FREE)); ClassDB::bind_method(D_METHOD("remove_point", "index"), &Curve::remove_point); ClassDB::bind_method(D_METHOD("clear_points"), &Curve::clear_points); diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 369712fa2b..e16dad1a38 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -37,11 +37,6 @@ #include <stdlib.h> -void Mesh::_clear_triangle_mesh() const { - - triangle_mesh.unref(); -} - Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { if (triangle_mesh.is_valid()) @@ -111,6 +106,11 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { void Mesh::generate_debug_mesh_lines(Vector<Vector3> &r_lines) { + if (debug_lines.size() > 0) { + r_lines = debug_lines; + return; + } + Ref<TriangleMesh> tm = generate_triangle_mesh(); if (tm.is_null()) return; @@ -120,23 +120,25 @@ void Mesh::generate_debug_mesh_lines(Vector<Vector3> &r_lines) { const int triangles_num = tm->get_triangles().size(); PoolVector<Vector3> vertices = tm->get_vertices(); - r_lines.resize(tm->get_triangles().size() * 6); // 3 lines x 2 points each line + debug_lines.resize(tm->get_triangles().size() * 6); // 3 lines x 2 points each line PoolVector<int>::Read ind_r = triangle_indices.read(); PoolVector<Vector3>::Read ver_r = vertices.read(); for (int j = 0, x = 0, i = 0; i < triangles_num; j += 6, x += 3, ++i) { // Triangle line 1 - r_lines.write[j + 0] = ver_r[ind_r[x + 0]]; - r_lines.write[j + 1] = ver_r[ind_r[x + 1]]; + debug_lines.write[j + 0] = ver_r[ind_r[x + 0]]; + debug_lines.write[j + 1] = ver_r[ind_r[x + 1]]; // Triangle line 2 - r_lines.write[j + 2] = ver_r[ind_r[x + 1]]; - r_lines.write[j + 3] = ver_r[ind_r[x + 2]]; + debug_lines.write[j + 2] = ver_r[ind_r[x + 1]]; + debug_lines.write[j + 3] = ver_r[ind_r[x + 2]]; // Triangle line 3 - r_lines.write[j + 4] = ver_r[ind_r[x + 2]]; - r_lines.write[j + 5] = ver_r[ind_r[x + 0]]; + debug_lines.write[j + 4] = ver_r[ind_r[x + 2]]; + debug_lines.write[j + 5] = ver_r[ind_r[x + 0]]; } + + r_lines = debug_lines; } void Mesh::generate_debug_mesh_indices(Vector<Vector3> &r_points) { Ref<TriangleMesh> tm = generate_triangle_mesh(); @@ -536,8 +538,9 @@ void Mesh::_bind_methods() { BIND_ENUM_CONSTANT(ARRAY_MAX); } -void Mesh::clear_cache() { - _clear_triangle_mesh(); +void Mesh::clear_cache() const { + triangle_mesh.unref(); + debug_lines.clear(); } Mesh::Mesh() { @@ -850,7 +853,7 @@ void ArrayMesh::add_surface_from_arrays(PrimitiveType p_primitive, const Array & _recompute_aabb(); } - _clear_triangle_mesh(); + clear_cache(); _change_notify(); emit_changed(); } @@ -929,7 +932,7 @@ void ArrayMesh::surface_remove(int p_idx) { VisualServer::get_singleton()->mesh_remove_surface(mesh, p_idx); surfaces.remove(p_idx); - _clear_triangle_mesh(); + clear_cache(); _recompute_aabb(); _change_notify(); emit_changed(); @@ -1035,7 +1038,7 @@ void ArrayMesh::add_surface_from_mesh_data(const Geometry::MeshData &p_mesh_data else aabb.merge_with(s.aabb); - _clear_triangle_mesh(); + clear_cache(); surfaces.push_back(s); _change_notify(); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 36bfca49f8..5ab28e9785 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -44,11 +44,10 @@ class Mesh : public Resource { GDCLASS(Mesh, Resource); mutable Ref<TriangleMesh> triangle_mesh; //cached + mutable Vector<Vector3> debug_lines; Size2 lightmap_size_hint; protected: - void _clear_triangle_mesh() const; - static void _bind_methods(); public: @@ -146,7 +145,7 @@ public: void set_lightmap_size_hint(const Vector2 &p_size); Size2 get_lightmap_size_hint() const; - void clear_cache(); + void clear_cache() const; Mesh(); }; diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 28aa6f1aa7..63aa44e1d8 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -89,7 +89,7 @@ void PrimitiveMesh::_update() const { pending_request = false; - _clear_triangle_mesh(); + clear_cache(); const_cast<PrimitiveMesh *>(this)->emit_changed(); } diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 811e5c3d2c..dba3e4d71b 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1606,7 +1606,7 @@ void GradientTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "width"), "set_width", "get_width"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width"); } void GradientTexture::set_gradient(Ref<Gradient> p_gradient) { |