diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/bit_map.cpp | 2 | ||||
-rw-r--r-- | scene/resources/curve.cpp | 4 | ||||
-rw-r--r-- | scene/resources/font.cpp | 4 | ||||
-rw-r--r-- | scene/resources/gradient.h | 2 | ||||
-rw-r--r-- | scene/resources/mesh.cpp | 6 | ||||
-rw-r--r-- | scene/resources/mesh_data_tool.cpp | 2 | ||||
-rw-r--r-- | scene/resources/packed_scene.cpp | 6 | ||||
-rw-r--r-- | scene/resources/shape_3d.cpp | 2 | ||||
-rw-r--r-- | scene/resources/syntax_highlighter.cpp | 2 | ||||
-rw-r--r-- | scene/resources/text_line.cpp | 2 | ||||
-rw-r--r-- | scene/resources/text_paragraph.cpp | 4 | ||||
-rw-r--r-- | scene/resources/texture.cpp | 12 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 4 | ||||
-rw-r--r-- | scene/resources/world_2d.cpp | 10 | ||||
-rw-r--r-- | scene/resources/world_3d.cpp | 8 |
15 files changed, 35 insertions, 35 deletions
diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp index d07447179d..f4764bef2d 100644 --- a/scene/resources/bit_map.cpp +++ b/scene/resources/bit_map.cpp @@ -43,7 +43,7 @@ void BitMap::create(const Size2 &p_size) { } void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshold) { - ERR_FAIL_COND(p_image.is_null() || p_image->empty()); + ERR_FAIL_COND(p_image.is_null() || p_image->is_empty()); Ref<Image> img = p_image->duplicate(); img->convert(Image::FORMAT_LA8); ERR_FAIL_COND(img->get_format() != Image::FORMAT_LA8); diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index de076670cf..e97f3f8825 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -602,7 +602,7 @@ void Curve2D::remove_point(int p_index) { } void Curve2D::clear_points() { - if (!points.empty()) { + if (!points.is_empty()) { points.clear(); baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); @@ -1087,7 +1087,7 @@ void Curve3D::remove_point(int p_index) { } void Curve3D::clear_points() { - if (!points.empty()) { + if (!points.is_empty()) { points.clear(); baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 791f260c0e..667d4af76d 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -724,7 +724,7 @@ void Font::set_spacing(int p_type, int p_value) { // Drawing string and string sizes, cached. Size2 Font::get_string_size(const String &p_text, int p_size) const { - ERR_FAIL_COND_V(data.empty(), Size2()); + ERR_FAIL_COND_V(data.is_empty(), Size2()); uint64_t hash = p_text.hash64(); hash = hash_djb2_one_64(p_size, hash); @@ -746,7 +746,7 @@ Size2 Font::get_string_size(const String &p_text, int p_size) const { } Size2 Font::get_multiline_string_size(const String &p_text, float p_width, int p_size, uint8_t p_flags) const { - ERR_FAIL_COND_V(data.empty(), Size2()); + ERR_FAIL_COND_V(data.is_empty(), Size2()); uint64_t hash = p_text.hash64(); hash = hash_djb2_one_64(p_size, hash); diff --git a/scene/resources/gradient.h b/scene/resources/gradient.h index e839909770..0e8f114383 100644 --- a/scene/resources/gradient.h +++ b/scene/resources/gradient.h @@ -82,7 +82,7 @@ public: Vector<Color> get_colors() const; _FORCE_INLINE_ Color get_color_at_offset(float p_offset) { - if (points.empty()) { + if (points.is_empty()) { return Color(0, 0, 0, 1); } diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index f1c05b8014..8d101aa8d3 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -74,7 +74,7 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { } Array a = surface_get_arrays(i); - ERR_FAIL_COND_V(a.empty(), Ref<TriangleMesh>()); + ERR_FAIL_COND_V(a.is_empty(), Ref<TriangleMesh>()); int vc = surface_get_array_len(i); Vector<Vector3> vertices = a[ARRAY_VERTEX]; @@ -226,7 +226,7 @@ Ref<Shape3D> Mesh::create_convex_shape() const { for (int i = 0; i < get_surface_count(); i++) { Array a = surface_get_arrays(i); - ERR_FAIL_COND_V(a.empty(), Ref<ConvexPolygonShape3D>()); + ERR_FAIL_COND_V(a.is_empty(), Ref<ConvexPolygonShape3D>()); Vector<Vector3> v = a[ARRAY_VERTEX]; vertices.append_array(v); } @@ -266,7 +266,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const { } Array a = surface_get_arrays(i); - ERR_FAIL_COND_V(a.empty(), Ref<ArrayMesh>()); + ERR_FAIL_COND_V(a.is_empty(), Ref<ArrayMesh>()); if (i == 0) { arrays = a; diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index a5c360f123..a24cc800df 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -43,7 +43,7 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf ERR_FAIL_COND_V(p_mesh->surface_get_primitive_type(p_surface) != Mesh::PRIMITIVE_TRIANGLES, ERR_INVALID_PARAMETER); Array arrays = p_mesh->surface_get_arrays(p_surface); - ERR_FAIL_COND_V(arrays.empty(), ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(arrays.is_empty(), ERR_INVALID_PARAMETER); Vector<Vector3> varray = arrays[Mesh::ARRAY_VERTEX]; diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 09674f3465..a89858f02a 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -80,7 +80,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { Node **ret_nodes = (Node **)alloca(sizeof(Node *) * nc); - bool gen_node_path_cache = p_edit_state != GEN_EDIT_STATE_DISABLED && node_path_cache.empty(); + bool gen_node_path_cache = p_edit_state != GEN_EDIT_STATE_DISABLED && node_path_cache.is_empty(); Map<Ref<Resource>, Ref<Resource>> resources_local_to_scene; @@ -603,7 +603,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map // Save the right type. If this node was created by an instance // then flag that the node should not be created but reused - if (pack_state_stack.empty()) { + if (pack_state_stack.is_empty()) { //this node is not part of an instancing process, so save the type nd.type = _nm_get_string(p_node->get_class(), name_map); } else { @@ -1349,7 +1349,7 @@ NodePath SceneState::get_node_path(int p_idx, bool p_for_parent) const { sub_path.insert(0, base_path.get_name(i)); } - if (sub_path.empty()) { + if (sub_path.is_empty()) { return NodePath("."); } diff --git a/scene/resources/shape_3d.cpp b/scene/resources/shape_3d.cpp index 59766f4f1f..115d7f74cc 100644 --- a/scene/resources/shape_3d.cpp +++ b/scene/resources/shape_3d.cpp @@ -66,7 +66,7 @@ Ref<ArrayMesh> Shape3D::get_debug_mesh() { debug_mesh_cache = Ref<ArrayMesh>(memnew(ArrayMesh)); - if (!lines.empty()) { + if (!lines.is_empty()) { //make mesh Vector<Vector3> array; array.resize(lines.size()); diff --git a/scene/resources/syntax_highlighter.cpp b/scene/resources/syntax_highlighter.cpp index e3e4373fa9..96c7f23981 100644 --- a/scene/resources/syntax_highlighter.cpp +++ b/scene/resources/syntax_highlighter.cpp @@ -552,7 +552,7 @@ Dictionary CodeHighlighter::get_color_regions() const { Dictionary r_color_regions; for (int i = 0; i < color_regions.size(); i++) { ColorRegion region = color_regions[i]; - r_color_regions[region.start_key + (region.end_key.empty() ? "" : " " + region.end_key)] = region.color; + r_color_regions[region.start_key + (region.end_key.is_empty() ? "" : " " + region.end_key)] = region.color; } return r_color_regions; } diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp index cc9b6758b6..a32d443c6a 100644 --- a/scene/resources/text_line.cpp +++ b/scene/resources/text_line.cpp @@ -97,7 +97,7 @@ void TextLine::_bind_methods() { void TextLine::_shape() { if (dirty) { - if (!tab_stops.empty()) { + if (!tab_stops.is_empty()) { TS->shaped_text_tab_align(rid, tab_stops); } if (align == HALIGN_FILL) { diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp index fd6dd071eb..2624cc8b0b 100644 --- a/scene/resources/text_paragraph.cpp +++ b/scene/resources/text_paragraph.cpp @@ -110,14 +110,14 @@ void TextParagraph::_shape_lines() { } lines.clear(); - if (!tab_stops.empty()) { + if (!tab_stops.is_empty()) { TS->shaped_text_tab_align(rid, tab_stops); } Vector<Vector2i> line_breaks = TS->shaped_text_get_line_breaks(rid, width, 0, flags); for (int i = 0; i < line_breaks.size(); i++) { RID line = TS->shaped_text_substr(rid, line_breaks[i].x, line_breaks[i].y - line_breaks[i].x); - if (!tab_stops.empty()) { + if (!tab_stops.is_empty()) { TS->shaped_text_tab_align(line, tab_stops); } if (align == HALIGN_FILL && (line_breaks.size() == 1 || i < line_breaks.size() - 1)) { diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 706b18d2b5..730b53b29c 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -371,8 +371,8 @@ Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit img = Image::lossy_unpacker(pv); } - if (img.is_null() || img->empty()) { - ERR_FAIL_COND_V(img.is_null() || img->empty(), Ref<Image>()); + if (img.is_null() || img->is_empty()) { + ERR_FAIL_COND_V(img.is_null() || img->is_empty(), Ref<Image>()); } if (first) { @@ -548,7 +548,7 @@ Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &t memdelete(f); - if (image.is_null() || image->empty()) { + if (image.is_null() || image->is_empty()) { return ERR_CANT_OPEN; } @@ -924,7 +924,7 @@ Error StreamTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &r_da for (int i = 0; i < (r_depth + mipmaps); i++) { Ref<Image> image = StreamTexture2D::load_image_from_file(f, 0); - ERR_FAIL_COND_V(image.is_null() || image->empty(), ERR_CANT_OPEN); + ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN); if (i == 0) { r_format = image->get_format(); r_width = image->get_width(); @@ -2223,7 +2223,7 @@ Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) { "Cubemap array layers must be a multiple of 6"); } - ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->empty(), ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->is_empty(), ERR_INVALID_PARAMETER); Image::Format new_format = p_images[0]->get_format(); int new_width = p_images[0]->get_width(); @@ -2361,7 +2361,7 @@ Error StreamTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> for (uint32_t i = 0; i < layer_count; i++) { Ref<Image> image = StreamTexture2D::load_image_from_file(f, p_size_limit); - ERR_FAIL_COND_V(image.is_null() || image->empty(), ERR_CANT_OPEN); + ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN); images.write[i] = image; } diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 34129e35da..50f456bc59 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -3124,7 +3124,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad _expression = _expression.replace("\n", "\n\t\t"); static Vector<String> pre_symbols; - if (pre_symbols.empty()) { + if (pre_symbols.is_empty()) { pre_symbols.push_back("\t"); pre_symbols.push_back(","); pre_symbols.push_back(";"); @@ -3144,7 +3144,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad } static Vector<String> post_symbols; - if (post_symbols.empty()) { + if (post_symbols.is_empty()) { post_symbols.push_back("\t"); post_symbols.push_back("\n"); post_symbols.push_back(","); diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 41d3fe20be..7aad3a2e05 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -111,7 +111,7 @@ struct SpatialIndexer2D { ERR_CONTINUE(!E); if (E->get().notifiers[p_notifier].dec() == 0) { E->get().notifiers.erase(p_notifier); - if (E->get().notifiers.empty()) { + if (E->get().notifiers.is_empty()) { cells.erase(E); } } @@ -156,7 +156,7 @@ struct SpatialIndexer2D { } } - while (!removed.empty()) { + while (!removed.is_empty()) { p_notifier->_exit_viewport(removed.front()->get()); removed.pop_front(); } @@ -189,7 +189,7 @@ struct SpatialIndexer2D { removed.push_back(E->key()); } - while (!removed.empty()) { + while (!removed.is_empty()) { removed.front()->get()->_exit_viewport(p_viewport); removed.pop_front(); } @@ -271,12 +271,12 @@ struct SpatialIndexer2D { } } - while (!added.empty()) { + while (!added.is_empty()) { added.front()->get()->_enter_viewport(E->key()); added.pop_front(); } - while (!removed.empty()) { + while (!removed.is_empty()) { E->get().notifiers.erase(removed.front()->get()); removed.front()->get()->_exit_viewport(E->key()); removed.pop_front(); diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp index b8fb3825ce..1503152b5e 100644 --- a/scene/resources/world_3d.cpp +++ b/scene/resources/world_3d.cpp @@ -97,7 +97,7 @@ struct SpatialIndexer { } } - while (!removed.empty()) { + while (!removed.is_empty()) { p_notifier->_exit_camera(removed.front()->get()); removed.pop_front(); } @@ -125,7 +125,7 @@ struct SpatialIndexer { removed.push_back(E->key()); } - while (!removed.empty()) { + while (!removed.is_empty()) { removed.front()->get()->_exit_camera(p_camera); removed.pop_front(); } @@ -175,12 +175,12 @@ struct SpatialIndexer { } } - while (!added.empty()) { + while (!added.is_empty()) { added.front()->get()->_enter_camera(E->key()); added.pop_front(); } - while (!removed.empty()) { + while (!removed.is_empty()) { E->get().notifiers.erase(removed.front()->get()); removed.front()->get()->_exit_camera(E->key()); removed.pop_front(); |