diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/audio_stream_sample.cpp | 2 | ||||
-rw-r--r-- | scene/resources/mesh.cpp | 16 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.cpp | 2 |
3 files changed, 8 insertions, 12 deletions
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index ed25729c40..a68b750b31 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -258,7 +258,7 @@ void AudioStreamPlaybackSample::mix(AudioFrame *p_buffer, float p_rate_scale, in float srate = base->mix_rate; srate *= p_rate_scale; float fincrement = srate / base_rate; - int32_t increment = int32_t(fincrement * MIX_FRAC_LEN); + int32_t increment = int32_t(MAX(fincrement * MIX_FRAC_LEN, 1)); increment *= sign; //looping diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index a063b7f74f..5e032c41bf 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -252,10 +252,12 @@ Ref<Shape> Mesh::create_trimesh_shape() const { Vector<Vector3> face_points; face_points.resize(faces.size() * 3); - for (int i = 0; i < face_points.size(); i++) { + for (int i = 0; i < face_points.size(); i += 3) { Face3 f = faces.get(i / 3); - face_points.set(i, f.vertex[i % 3]); + face_points.set(i, f.vertex[0]); + face_points.set(i + 1, f.vertex[1]); + face_points.set(i + 2, f.vertex[2]); } Ref<ConcavePolygonShape> shape = memnew(ConcavePolygonShape); @@ -543,15 +545,9 @@ Vector<Ref<Shape> > Mesh::convex_decompose() const { ERR_FAIL_COND_V(!convex_composition_function, Vector<Ref<Shape> >()); - Vector<Face3> faces = get_faces(); - Vector<Face3> f3; - f3.resize(faces.size()); - const Face3 *f = faces.ptr(); - for (int i = 0; i < f3.size(); i++) { - f3.write[i] = f[i]; - } + const Vector<Face3> faces = get_faces(); - Vector<Vector<Face3> > decomposed = convex_composition_function(f3); + Vector<Vector<Face3> > decomposed = convex_composition_function(faces); Vector<Ref<Shape> > ret; diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 00fc016ca1..959ee214a2 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -150,7 +150,7 @@ Array PrimitiveMesh::surface_get_blend_shape_arrays(int p_surface) const { uint32_t PrimitiveMesh::surface_get_format(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, 1, 0); - return VS::ARRAY_COMPRESS_DEFAULT; + return VS::ARRAY_FORMAT_VERTEX | VS::ARRAY_FORMAT_NORMAL | VS::ARRAY_FORMAT_TANGENT | VS::ARRAY_FORMAT_TEX_UV | VS::ARRAY_FORMAT_INDEX | VS::ARRAY_COMPRESS_DEFAULT; } Mesh::PrimitiveType PrimitiveMesh::surface_get_primitive_type(int p_idx) const { |