diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/animation.cpp | 8 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 10 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 21 |
3 files changed, 31 insertions, 8 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 8c8552ac54..985b38f913 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -2870,9 +2870,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons const Vector3 &v1 = t1.value.loc; const Vector3 &v2 = t2.value.loc; - if (Math::is_zero_approx(v0.distance_to(v2))) { + if (v0 == v2) { //0 and 2 are close, let's see if 1 is close - if (!Math::is_zero_approx(v0.distance_to(v1))) { + if (v0 != v1) { //not close, not optimizable return false; } @@ -2959,9 +2959,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons const Vector3 &v1 = t1.value.scale; const Vector3 &v2 = t2.value.scale; - if (Math::is_zero_approx(v0.distance_to(v2))) { + if (v0 == v2) { //0 and 2 are close, let's see if 1 is close - if (!Math::is_zero_approx(v0.distance_to(v1))) { + if (v0 != v1) { //not close, not optimizable return false; } diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index fb0fb4f8e3..1a5f57ce48 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -760,6 +760,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // FileDialog theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png)); + theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1)); theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7)); // colorPicker @@ -892,8 +893,9 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) { void clear_default_theme() { - Theme::set_default(Ref<Theme>()); - Theme::set_default_icon(Ref<Texture>()); - Theme::set_default_style(Ref<StyleBox>()); - Theme::set_default_font(Ref<Font>()); + Theme::set_project_default(NULL); + Theme::set_default(NULL); + Theme::set_default_icon(NULL); + Theme::set_default_style(NULL); + Theme::set_default_font(NULL); } diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index f7d7c2d1bc..699410719c 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -612,6 +612,25 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port global_code += String() + "shader_type canvas_item;\n"; + String global_expressions; + for (int i = 0, index = 0; i < TYPE_MAX; i++) { + for (Map<int, Node>::Element *E = graph[i].nodes.front(); E; E = E->next()) { + Ref<VisualShaderNodeGlobalExpression> global_expression = Object::cast_to<VisualShaderNodeGlobalExpression>(E->get().node.ptr()); + if (global_expression.is_valid()) { + + String expr = ""; + expr += "// " + global_expression->get_caption() + ":" + itos(index++) + "\n"; + expr += global_expression->generate_global(get_mode(), Type(i), -1); + expr = expr.replace("\n", "\n\t"); + expr += "\n"; + global_expressions += expr; + } + } + } + + global_code += "\n"; + global_code += global_expressions; + //make it faster to go around through shader VMap<ConnectionKey, const List<Connection>::Element *> input_connections; VMap<ConnectionKey, const List<Connection>::Element *> output_connections; @@ -2400,6 +2419,8 @@ void VisualShaderNodeGroupBase::_bind_methods() { ClassDB::bind_method(D_METHOD("set_editable", "enabled"), &VisualShaderNodeGroupBase::set_editable); ClassDB::bind_method(D_METHOD("is_editable"), &VisualShaderNodeGroupBase::is_editable); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable"); } String VisualShaderNodeGroupBase::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { |