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-rw-r--r--scene/resources/capsule_shape_2d.cpp29
-rw-r--r--scene/resources/capsule_shape_2d.h3
-rw-r--r--scene/resources/circle_shape_2d.cpp6
-rw-r--r--scene/resources/circle_shape_2d.h2
-rw-r--r--scene/resources/concave_polygon_shape_2d.cpp17
-rw-r--r--scene/resources/concave_polygon_shape_2d.h2
-rw-r--r--scene/resources/convex_polygon_shape_2d.cpp5
-rw-r--r--scene/resources/convex_polygon_shape_2d.h2
-rw-r--r--scene/resources/segment_shape_2d.cpp7
-rw-r--r--scene/resources/segment_shape_2d.h2
-rw-r--r--scene/resources/shape_2d.h2
-rw-r--r--scene/resources/shape_line_2d.cpp15
-rw-r--r--scene/resources/shape_line_2d.h2
13 files changed, 85 insertions, 9 deletions
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index 7b2dbf8e8c..2722ff7207 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -32,6 +32,25 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+Vector<Vector2> CapsuleShape2D::_get_points() const {
+
+ Vector<Vector2> points;
+ for (int i = 0; i < 24; i++) {
+ Vector2 ofs = Vector2(0, (i > 6 && i <= 18) ? -get_height() * 0.5 : get_height() * 0.5);
+
+ points.push_back(Vector2(Math::sin(i * Math_PI * 2 / 24.0), Math::cos(i * Math_PI * 2 / 24.0)) * get_radius() + ofs);
+ if (i == 6 || i == 18)
+ points.push_back(Vector2(Math::sin(i * Math_PI * 2 / 24.0), Math::cos(i * Math_PI * 2 / 24.0)) * get_radius() - ofs);
+ }
+
+ return points;
+}
+
+bool CapsuleShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ return Geometry::is_point_in_polygon(p_point, _get_points());
+}
+
void CapsuleShape2D::_update_shape() {
Physics2DServer::get_singleton()->shape_set_data(get_rid(), Vector2(radius, height));
@@ -62,15 +81,7 @@ real_t CapsuleShape2D::get_height() const {
void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
- Vector<Vector2> points;
- for (int i = 0; i < 24; i++) {
- Vector2 ofs = Vector2(0, (i > 6 && i <= 18) ? -get_height() * 0.5 : get_height() * 0.5);
-
- points.push_back(Vector2(Math::sin(i * Math_PI * 2 / 24.0), Math::cos(i * Math_PI * 2 / 24.0)) * get_radius() + ofs);
- if (i == 6 || i == 18)
- points.push_back(Vector2(Math::sin(i * Math_PI * 2 / 24.0), Math::cos(i * Math_PI * 2 / 24.0)) * get_radius() - ofs);
- }
-
+ Vector<Vector2> points = _get_points();
Vector<Color> col;
col.push_back(p_color);
VisualServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
diff --git a/scene/resources/capsule_shape_2d.h b/scene/resources/capsule_shape_2d.h
index 7ce6a4ed63..784f2c02c8 100644
--- a/scene/resources/capsule_shape_2d.h
+++ b/scene/resources/capsule_shape_2d.h
@@ -39,11 +39,14 @@ class CapsuleShape2D : public Shape2D {
real_t radius;
void _update_shape();
+ Vector<Vector2> _get_points() const;
protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_height(real_t p_height);
real_t get_height() const;
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp
index d9d0ddbe8f..669b1d8e7d 100644
--- a/scene/resources/circle_shape_2d.cpp
+++ b/scene/resources/circle_shape_2d.cpp
@@ -31,6 +31,12 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+
+bool CircleShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ return p_point.length() < get_radius() + p_tolerance;
+}
+
void CircleShape2D::_update_shape() {
Physics2DServer::get_singleton()->shape_set_data(get_rid(), radius);
diff --git a/scene/resources/circle_shape_2d.h b/scene/resources/circle_shape_2d.h
index f14f8f6776..3668521a55 100644
--- a/scene/resources/circle_shape_2d.h
+++ b/scene/resources/circle_shape_2d.h
@@ -42,6 +42,8 @@ protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_radius(real_t p_radius);
real_t get_radius() const;
diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp
index 19985d4acf..69765796f6 100644
--- a/scene/resources/concave_polygon_shape_2d.cpp
+++ b/scene/resources/concave_polygon_shape_2d.cpp
@@ -32,6 +32,23 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+bool ConcavePolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ PoolVector<Vector2> s = get_segments();
+ int len = s.size();
+ if (len == 0 || (len % 2) == 1)
+ return false;
+
+ PoolVector<Vector2>::Read r = s.read();
+ for (int i = 0; i < len; i += 2) {
+ Vector2 closest = Geometry::get_closest_point_to_segment_2d(p_point, &r[i]);
+ if (p_point.distance_to(closest) < p_tolerance)
+ return true;
+ }
+
+ return false;
+}
+
void ConcavePolygonShape2D::set_segments(const PoolVector<Vector2> &p_segments) {
Physics2DServer::get_singleton()->shape_set_data(get_rid(), p_segments);
diff --git a/scene/resources/concave_polygon_shape_2d.h b/scene/resources/concave_polygon_shape_2d.h
index 4a5defe72c..7ca14d4d66 100644
--- a/scene/resources/concave_polygon_shape_2d.h
+++ b/scene/resources/concave_polygon_shape_2d.h
@@ -39,6 +39,8 @@ protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_segments(const PoolVector<Vector2> &p_segments);
PoolVector<Vector2> get_segments() const;
diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp
index 98ef2ca7c6..0402a70898 100644
--- a/scene/resources/convex_polygon_shape_2d.cpp
+++ b/scene/resources/convex_polygon_shape_2d.cpp
@@ -33,6 +33,11 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+bool ConvexPolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ return Geometry::is_point_in_polygon(p_point, points);
+}
+
void ConvexPolygonShape2D::_update_shape() {
Physics2DServer::get_singleton()->shape_set_data(get_rid(), points);
diff --git a/scene/resources/convex_polygon_shape_2d.h b/scene/resources/convex_polygon_shape_2d.h
index f492b7651b..320cf94a5e 100644
--- a/scene/resources/convex_polygon_shape_2d.h
+++ b/scene/resources/convex_polygon_shape_2d.h
@@ -42,6 +42,8 @@ protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_point_cloud(const Vector<Vector2> &p_points);
void set_points(const Vector<Vector2> &p_points);
Vector<Vector2> get_points() const;
diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp
index 4682ef5cb3..346599b25a 100644
--- a/scene/resources/segment_shape_2d.cpp
+++ b/scene/resources/segment_shape_2d.cpp
@@ -32,6 +32,13 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+bool SegmentShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ Vector2 l[2] = { a, b };
+ Vector2 closest = Geometry::get_closest_point_to_segment_2d(p_point, l);
+ return p_point.distance_to(closest) < p_tolerance;
+}
+
void SegmentShape2D::_update_shape() {
Rect2 r;
diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h
index 1285ae4f82..39a71f61d5 100644
--- a/scene/resources/segment_shape_2d.h
+++ b/scene/resources/segment_shape_2d.h
@@ -44,6 +44,8 @@ protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_a(const Vector2 &p_a);
void set_b(const Vector2 &p_b);
diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h
index 5c2c24ed74..877a159aee 100644
--- a/scene/resources/shape_2d.h
+++ b/scene/resources/shape_2d.h
@@ -44,6 +44,8 @@ protected:
Shape2D(const RID &p_rid);
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return true; }
+
void set_custom_solver_bias(real_t p_bias);
real_t get_custom_solver_bias() const;
diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp
index c6cc3659f6..9548d35370 100644
--- a/scene/resources/shape_line_2d.cpp
+++ b/scene/resources/shape_line_2d.cpp
@@ -30,6 +30,21 @@
#include "shape_line_2d.h"
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
+
+bool LineShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ Vector2 point = get_d() * get_normal();
+ Vector2 l[2][2] = { { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 }, { point, point + get_normal() * 30 } };
+
+ for (int i = 0; i < 2; i++) {
+ Vector2 closest = Geometry::get_closest_point_to_segment_2d(p_point, l[i]);
+ if (p_point.distance_to(closest) < p_tolerance)
+ return true;
+ }
+
+ return false;
+}
+
void LineShape2D::_update_shape() {
Array arr;
diff --git a/scene/resources/shape_line_2d.h b/scene/resources/shape_line_2d.h
index 747500b0ac..fe6f2d675e 100644
--- a/scene/resources/shape_line_2d.h
+++ b/scene/resources/shape_line_2d.h
@@ -44,6 +44,8 @@ protected:
static void _bind_methods();
public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
void set_normal(const Vector2 &p_normal);
void set_d(real_t p_d);