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-rw-r--r--scene/resources/animation.cpp138
-rw-r--r--scene/resources/animation.h2
-rw-r--r--scene/resources/curve.cpp9
-rw-r--r--scene/resources/default_theme/default_theme.cpp15
-rw-r--r--scene/resources/default_theme/font_hidpi.inc2
-rw-r--r--scene/resources/default_theme/font_lodpi.inc2
-rw-r--r--scene/resources/default_theme/icon_visibility.pngbin0 -> 488 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h4
-rw-r--r--scene/resources/dynamic_font.h1
-rw-r--r--scene/resources/dynamic_font_stb.h1
-rw-r--r--scene/resources/environment.cpp28
-rw-r--r--scene/resources/environment.h4
-rw-r--r--scene/resources/font.cpp8
-rw-r--r--scene/resources/font.h1
-rw-r--r--scene/resources/height_map_shape.cpp1
-rw-r--r--scene/resources/material.cpp17
-rw-r--r--scene/resources/mesh.cpp2
-rw-r--r--scene/resources/mesh.h5
-rw-r--r--scene/resources/packed_scene.cpp4
-rw-r--r--scene/resources/particles_material.cpp1
-rw-r--r--scene/resources/primitive_meshes.cpp6
-rw-r--r--scene/resources/primitive_meshes.h1
-rw-r--r--scene/resources/resource_format_text.cpp6
-rw-r--r--scene/resources/resource_format_text.h2
-rw-r--r--scene/resources/shader.h2
-rw-r--r--scene/resources/sky.cpp2
-rw-r--r--scene/resources/surface_tool.cpp22
-rw-r--r--scene/resources/surface_tool.h1
-rw-r--r--scene/resources/texture.cpp107
-rw-r--r--scene/resources/texture.h37
-rw-r--r--scene/resources/tile_set.cpp32
-rw-r--r--scene/resources/tile_set.h1
-rw-r--r--scene/resources/visual_shader.cpp3
-rw-r--r--scene/resources/visual_shader.h1
34 files changed, 409 insertions, 59 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 9c79b2ba3b..1ca643cd7a 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -93,7 +93,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
TransformTrack *tt = static_cast<TransformTrack *>(tracks[track]);
PoolVector<float> values = p_value;
int vcount = values.size();
- ERR_FAIL_COND_V(vcount % 12, false); // shuld be multiple of 11
+ ERR_FAIL_COND_V(vcount % 12, false); // should be multiple of 11
PoolVector<float>::Read r = values.read();
@@ -819,15 +819,17 @@ int Animation::_insert(float p_time, T &p_keys, const V &p_value) {
while (true) {
- if (idx == 0 || p_keys[idx - 1].time < p_time) {
- //condition for insertion.
- p_keys.insert(idx, p_value);
- return idx;
- } else if (p_keys[idx - 1].time == p_time) {
+ // Condition for replacement.
+ if (idx > 0 && Math::is_equal_approx(p_keys[idx - 1].time, p_time)) {
- // condition for replacing.
p_keys.write[idx - 1] = p_value;
return idx - 1;
+
+ // Condition for insert.
+ } else if (idx == 0 || p_keys[idx - 1].time < p_time) {
+
+ p_keys.insert(idx, p_value);
+ return idx;
}
idx--;
@@ -1296,6 +1298,78 @@ float Animation::track_get_key_time(int p_track, int p_key_idx) const {
ERR_FAIL_V(-1);
}
+void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
+
+ ERR_FAIL_INDEX(p_track, tracks.size());
+ Track *t = tracks[p_track];
+
+ switch (t->type) {
+
+ case TYPE_TRANSFORM: {
+
+ TransformTrack *tt = static_cast<TransformTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, tt->transforms.size());
+ TKey<TransformKey> key = tt->transforms[p_key_idx];
+ key.time = p_time;
+ tt->transforms.remove(p_key_idx);
+ _insert(p_time, tt->transforms, key);
+ return;
+ }
+ case TYPE_VALUE: {
+
+ ValueTrack *vt = static_cast<ValueTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, vt->values.size());
+ TKey<Variant> key = vt->values[p_key_idx];
+ key.time = p_time;
+ vt->values.remove(p_key_idx);
+ _insert(p_time, vt->values, key);
+ return;
+ }
+ case TYPE_METHOD: {
+
+ MethodTrack *mt = static_cast<MethodTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, mt->methods.size());
+ MethodKey key = mt->methods[p_key_idx];
+ key.time = p_time;
+ mt->methods.remove(p_key_idx);
+ _insert(p_time, mt->methods, key);
+ return;
+ }
+ case TYPE_BEZIER: {
+
+ BezierTrack *bt = static_cast<BezierTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, bt->values.size());
+ TKey<BezierKey> key = bt->values[p_key_idx];
+ key.time = p_time;
+ bt->values.remove(p_key_idx);
+ _insert(p_time, bt->values, key);
+ return;
+ }
+ case TYPE_AUDIO: {
+
+ AudioTrack *at = static_cast<AudioTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, at->values.size());
+ TKey<AudioKey> key = at->values[p_key_idx];
+ key.time = p_time;
+ at->values.remove(p_key_idx);
+ _insert(p_time, at->values, key);
+ return;
+ }
+ case TYPE_ANIMATION: {
+
+ AnimationTrack *at = static_cast<AnimationTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, at->values.size());
+ TKey<StringName> key = at->values[p_key_idx];
+ key.time = p_time;
+ at->values.remove(p_key_idx);
+ _insert(p_time, at->values, key);
+ return;
+ }
+ }
+
+ ERR_FAIL();
+}
+
float Animation::track_get_key_transition(int p_track, int p_key_idx) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
@@ -1351,7 +1425,9 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
TransformTrack *tt = static_cast<TransformTrack *>(t);
ERR_FAIL_INDEX(p_key_idx, tt->transforms.size());
+
Dictionary d = p_value;
+
if (d.has("location"))
tt->transforms.write[p_key_idx].value.loc = d["location"];
if (d.has("rotation"))
@@ -1364,6 +1440,7 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
ValueTrack *vt = static_cast<ValueTrack *>(t);
ERR_FAIL_INDEX(p_key_idx, vt->values.size());
+
vt->values.write[p_key_idx].value = p_value;
} break;
@@ -1371,11 +1448,14 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
MethodTrack *mt = static_cast<MethodTrack *>(t);
ERR_FAIL_INDEX(p_key_idx, mt->methods.size());
+
Dictionary d = p_value;
+
if (d.has("method"))
mt->methods.write[p_key_idx].method = d["method"];
if (d.has("args"))
mt->methods.write[p_key_idx].params = d["args"];
+
} break;
case TYPE_BEZIER: {
@@ -1395,6 +1475,7 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
case TYPE_AUDIO: {
AudioTrack *at = static_cast<AudioTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, at->values.size());
Dictionary k = p_value;
ERR_FAIL_COND(!k.has("start_offset"));
@@ -1409,6 +1490,7 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
case TYPE_ANIMATION: {
AnimationTrack *at = static_cast<AnimationTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, at->values.size());
at->values.write[p_key_idx].value = p_value;
@@ -2559,17 +2641,6 @@ bool Animation::has_loop() const {
return loop;
}
-void Animation::track_move_up(int p_track) {
-
- if (p_track >= 0 && p_track < (tracks.size() - 1)) {
-
- SWAP(tracks.write[p_track], tracks.write[p_track + 1]);
- }
-
- emit_changed();
- emit_signal(SceneStringNames::get_singleton()->tracks_changed);
-}
-
void Animation::track_set_imported(int p_track, bool p_imported) {
ERR_FAIL_INDEX(p_track, tracks.size());
@@ -2595,12 +2666,40 @@ bool Animation::track_is_enabled(int p_track) const {
return tracks[p_track]->enabled;
}
+void Animation::track_move_up(int p_track) {
+
+ if (p_track >= 0 && p_track < (tracks.size() - 1)) {
+
+ SWAP(tracks.write[p_track], tracks.write[p_track + 1]);
+ }
+
+ emit_changed();
+ emit_signal(SceneStringNames::get_singleton()->tracks_changed);
+}
+
void Animation::track_move_down(int p_track) {
if (p_track > 0 && p_track < tracks.size()) {
SWAP(tracks.write[p_track], tracks.write[p_track - 1]);
}
+
+ emit_changed();
+ emit_signal(SceneStringNames::get_singleton()->tracks_changed);
+}
+
+void Animation::track_move_to(int p_track, int p_to_index) {
+
+ ERR_FAIL_INDEX(p_track, tracks.size());
+ ERR_FAIL_INDEX(p_to_index, tracks.size() + 1);
+ if (p_track == p_to_index || p_track == p_to_index - 1)
+ return;
+
+ Track *track = tracks.get(p_track);
+ tracks.remove(p_track);
+ // Take into account that the position of the tracks that come after the one removed will change.
+ tracks.insert(p_to_index > p_track ? p_to_index - 1 : p_to_index, track);
+
emit_changed();
emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
@@ -2612,6 +2711,7 @@ void Animation::track_swap(int p_track, int p_with_track) {
if (p_track == p_with_track)
return;
SWAP(tracks.write[p_track], tracks.write[p_with_track]);
+
emit_changed();
emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
@@ -2656,6 +2756,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_move_up", "idx"), &Animation::track_move_up);
ClassDB::bind_method(D_METHOD("track_move_down", "idx"), &Animation::track_move_down);
+ ClassDB::bind_method(D_METHOD("track_move_to", "idx", "to_idx"), &Animation::track_move_to);
ClassDB::bind_method(D_METHOD("track_swap", "idx", "with_idx"), &Animation::track_swap);
ClassDB::bind_method(D_METHOD("track_set_imported", "idx", "imported"), &Animation::track_set_imported);
@@ -2670,6 +2771,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_remove_key_at_position", "idx", "position"), &Animation::track_remove_key_at_position);
ClassDB::bind_method(D_METHOD("track_set_key_value", "idx", "key", "value"), &Animation::track_set_key_value);
ClassDB::bind_method(D_METHOD("track_set_key_transition", "idx", "key_idx", "transition"), &Animation::track_set_key_transition);
+ ClassDB::bind_method(D_METHOD("track_set_key_time", "idx", "key_idx", "time"), &Animation::track_set_key_time);
ClassDB::bind_method(D_METHOD("track_get_key_transition", "idx", "key_idx"), &Animation::track_get_key_transition);
ClassDB::bind_method(D_METHOD("track_get_key_count", "idx"), &Animation::track_get_key_count);
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 3d38a8902f..59f2ae24c7 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -293,6 +293,7 @@ public:
void track_move_up(int p_track);
void track_move_down(int p_track);
+ void track_move_to(int p_track, int p_to_index);
void track_swap(int p_track, int p_with_track);
void track_set_imported(int p_track, bool p_imported);
@@ -304,6 +305,7 @@ public:
void track_insert_key(int p_track, float p_time, const Variant &p_key, float p_transition = 1);
void track_set_key_transition(int p_track, int p_key_idx, float p_transition);
void track_set_key_value(int p_track, int p_key_idx, const Variant &p_value);
+ void track_set_key_time(int p_track, int p_key_idx, float p_time);
int track_find_key(int p_track, float p_time, bool p_exact = false) const;
void track_remove_key(int p_track, int p_idx);
void track_remove_key_at_position(int p_track, float p_pos);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index ece8ad4bb0..950518aa6e 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -782,7 +782,8 @@ Vector2 Curve2D::interpolate_baked(float p_offset, bool p_cubic) const {
if (idx >= bpc - 1) {
return r[bpc - 1];
} else if (idx == bpc - 2) {
- frac /= Math::fmod(baked_max_ofs, bake_interval);
+ if (frac > 0)
+ frac /= Math::fmod(baked_max_ofs, bake_interval);
} else {
frac /= bake_interval;
}
@@ -1352,7 +1353,8 @@ Vector3 Curve3D::interpolate_baked(float p_offset, bool p_cubic) const {
if (idx >= bpc - 1) {
return r[bpc - 1];
} else if (idx == bpc - 2) {
- frac /= Math::fmod(baked_max_ofs, bake_interval);
+ if (frac > 0)
+ frac /= Math::fmod(baked_max_ofs, bake_interval);
} else {
frac /= bake_interval;
}
@@ -1396,7 +1398,8 @@ float Curve3D::interpolate_baked_tilt(float p_offset) const {
if (idx >= bpc - 1) {
return r[bpc - 1];
} else if (idx == bpc - 2) {
- frac /= Math::fmod(baked_max_ofs, bake_interval);
+ if (frac > 0)
+ frac /= Math::fmod(baked_max_ofs, bake_interval);
} else {
frac /= bake_interval;
}
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index bdb6c78782..2c5dfc375c 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -541,8 +541,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// File Dialog
- theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
theme->set_icon("parent_folder", "FileDialog", make_icon(icon_parent_folder_png));
+ theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
+ theme->set_icon("toggle_hidden", "FileDialog", make_icon(icon_visibility_png));
// Popup
@@ -582,14 +583,14 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// GraphNode
- Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png, 6, 24, 6, 5, 16, 24, 16, 5);
- Ref<StyleBoxTexture> graphsbcomment = make_stylebox(graph_node_comment_png, 6, 24, 6, 5, 16, 24, 16, 5);
- Ref<StyleBoxTexture> graphsbcommentselected = make_stylebox(graph_node_comment_focus_png, 6, 24, 6, 5, 16, 24, 16, 5);
- Ref<StyleBoxTexture> graphsbselected = make_stylebox(graph_node_selected_png, 6, 24, 6, 5, 16, 24, 16, 5);
+ Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png, 6, 24, 6, 5, 16, 24, 16, 6);
+ Ref<StyleBoxTexture> graphsbcomment = make_stylebox(graph_node_comment_png, 6, 24, 6, 5, 16, 24, 16, 6);
+ Ref<StyleBoxTexture> graphsbcommentselected = make_stylebox(graph_node_comment_focus_png, 6, 24, 6, 5, 16, 24, 16, 6);
+ Ref<StyleBoxTexture> graphsbselected = make_stylebox(graph_node_selected_png, 6, 24, 6, 5, 16, 24, 16, 6);
Ref<StyleBoxTexture> graphsbdefault = make_stylebox(graph_node_default_png, 4, 4, 4, 4, 6, 4, 4, 4);
Ref<StyleBoxTexture> graphsbdeffocus = make_stylebox(graph_node_default_focus_png, 4, 4, 4, 4, 6, 4, 4, 4);
- Ref<StyleBoxTexture> graph_bpoint = make_stylebox(graph_node_breakpoint_png, 6, 24, 6, 5, 16, 24, 16, 5);
- Ref<StyleBoxTexture> graph_position = make_stylebox(graph_node_position_png, 6, 24, 6, 5, 16, 24, 16, 5);
+ Ref<StyleBoxTexture> graph_bpoint = make_stylebox(graph_node_breakpoint_png, 6, 24, 6, 5, 16, 24, 16, 6);
+ Ref<StyleBoxTexture> graph_position = make_stylebox(graph_node_position_png, 6, 24, 6, 5, 16, 24, 16, 6);
//graphsb->set_expand_margin_size(MARGIN_LEFT,10);
//graphsb->set_expand_margin_size(MARGIN_RIGHT,10);
diff --git a/scene/resources/default_theme/font_hidpi.inc b/scene/resources/default_theme/font_hidpi.inc
index 2fc0f56c3f..4860149e6b 100644
--- a/scene/resources/default_theme/font_hidpi.inc
+++ b/scene/resources/default_theme/font_hidpi.inc
@@ -1,3 +1,4 @@
+/* clang-format off */
static const int _hidpi_font_height=25;
static const int _hidpi_font_ascent=19;
static const int _hidpi_font_charcount=191;
@@ -25459,3 +25460,4 @@ static const unsigned char _hidpi_font_img_data[25255]={
96,
130,
};
+/* clang-format on */
diff --git a/scene/resources/default_theme/font_lodpi.inc b/scene/resources/default_theme/font_lodpi.inc
index 8eae45a8a7..959e2c1d7b 100644
--- a/scene/resources/default_theme/font_lodpi.inc
+++ b/scene/resources/default_theme/font_lodpi.inc
@@ -1,3 +1,4 @@
+/* clang-format off */
static const int _lodpi_font_height=14;
static const int _lodpi_font_ascent=11;
static const int _lodpi_font_charcount=191;
@@ -13113,3 +13114,4 @@ static const unsigned char _lodpi_font_img_data[12909]={
96,
130,
};
+/* clang-format on */
diff --git a/scene/resources/default_theme/icon_visibility.png b/scene/resources/default_theme/icon_visibility.png
new file mode 100644
index 0000000000..6402571f3e
--- /dev/null
+++ b/scene/resources/default_theme/icon_visibility.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 87b8afd6a3..5e13a6625a 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -194,6 +194,10 @@ static const unsigned char icon_stop_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x2, 0x7c, 0x60, 0x26, 0x28, 0xf3, 0xf0, 0x3f, 0x76, 0x8, 0x94, 0xa2, 0x97, 0x82, 0x51, 0x5, 0x84, 0x23, 0x8b, 0x30, 0x0, 0x0, 0x66, 0x60, 0x11, 0xdc, 0x92, 0xb3, 0xb7, 0xe7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
+static const unsigned char icon_visibility_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x3, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0xdb, 0xe1, 0x4f, 0xe0, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x96, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xdf, 0xdf, 0xdf, 0xe3, 0xe3, 0xe3, 0xe6, 0xe6, 0xe6, 0xd5, 0xd5, 0xd5, 0xd8, 0xd8, 0xd8, 0xdb, 0xdb, 0xdb, 0xdd, 0xdd, 0xdd, 0xe1, 0xe1, 0xe1, 0xe3, 0xe3, 0xe3, 0xe4, 0xe4, 0xe4, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xde, 0xde, 0xde, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xde, 0xde, 0xde, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xb7, 0x7e, 0xd, 0xb6, 0x0, 0x0, 0x0, 0x32, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x8, 0x9, 0xa, 0xc, 0xd, 0xe, 0xf, 0x11, 0x12, 0x13, 0x2e, 0x2f, 0x32, 0x33, 0x36, 0x37, 0x38, 0x48, 0x49, 0x4b, 0x50, 0x53, 0x55, 0x56, 0x6c, 0x6d, 0x6e, 0x70, 0x77, 0x79, 0x7b, 0x7c, 0xc5, 0xd7, 0xd8, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe1, 0xe2, 0xe3, 0xf0, 0xf2, 0xf3, 0xf4, 0xfe, 0x5e, 0x62, 0x1a, 0x26, 0x0, 0x0, 0x0, 0x86, 0x49, 0x44, 0x41, 0x54, 0x18, 0x19, 0x8d, 0xc1, 0xb, 0x16, 0x42, 0x40, 0x0, 0x86, 0xd1, 0x2f, 0xa2, 0x77, 0x2a, 0x85, 0xde, 0x91, 0x5e, 0x33, 0x8a, 0x7f, 0xff, 0x9b, 0xcb, 0x99, 0x63, 0x1, 0xee, 0xa5, 0x9f, 0xc1, 0x3e, 0x6f, 0xea, 0xfc, 0xe0, 0xd1, 0x99, 0xdd, 0xe5, 0x94, 0xb, 0x9c, 0xf9, 0x57, 0x26, 0x9, 0x82, 0x5d, 0xa1, 0xdf, 0x92, 0x96, 0xf7, 0x94, 0x99, 0xd0, 0x1a, 0x1b, 0x7d, 0x7c, 0xe0, 0x2c, 0x25, 0x6c, 0x2b, 0x1b, 0x93, 0x4a, 0x17, 0xa0, 0x94, 0x2, 0xac, 0x64, 0x8, 0xa5, 0x12, 0x78, 0x48, 0x1, 0x56, 0x32, 0x8c, 0xa4, 0x7, 0x70, 0x93, 0x76, 0xc4, 0xd6, 0x6c, 0xc8, 0xa4, 0x2b, 0x30, 0xac, 0x54, 0x8c, 0x69, 0x4d, 0xad, 0xcc, 0x90, 0xd6, 0xba, 0x91, 0x49, 0xc3, 0x30, 0xb3, 0x6a, 0x22, 0x9c, 0xd5, 0x5b, 0xce, 0x2b, 0xa2, 0xe3, 0x9f, 0xf2, 0xba, 0xce, 0x8f, 0x3e, 0xbd, 0xfc, 0x1, 0xdb, 0xf3, 0x10, 0xc5, 0x78, 0x85, 0x14, 0x89, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
static const unsigned char icon_zoom_less_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x13, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0x31, 0xe0, 0xc1, 0x7f, 0x3c, 0x90, 0xb0, 0x82, 0x11, 0x2, 0x0, 0xbf, 0x57, 0x36, 0x25, 0x52, 0x24, 0x7b, 0x26, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index 887c7b42c8..8d60ea1798 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -303,7 +303,6 @@ VARIANT_ENUM_CAST(DynamicFont::SpacingType);
/////////////
class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader {
- GDCLASS(ResourceFormatLoaderDynamicFont, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
diff --git a/scene/resources/dynamic_font_stb.h b/scene/resources/dynamic_font_stb.h
index 4c98487600..caee6e7e32 100644
--- a/scene/resources/dynamic_font_stb.h
+++ b/scene/resources/dynamic_font_stb.h
@@ -180,7 +180,6 @@ public:
/////////////
class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader {
- GDCLASS(ResourceFormatLoaderDynamicFont, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 17609ed505..7c3867beaa 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -111,6 +111,11 @@ void Environment::set_ambient_light_sky_contribution(float p_energy) {
VS::get_singleton()->environment_set_ambient_light(environment, ambient_color, ambient_energy, ambient_sky_contribution);
}
+void Environment::set_camera_feed_id(int p_camera_feed_id) {
+ camera_feed_id = p_camera_feed_id;
+ VS::get_singleton()->environment_set_camera_feed_id(environment, camera_feed_id);
+};
+
Environment::BGMode Environment::get_background() const {
return bg_mode;
@@ -165,6 +170,10 @@ float Environment::get_ambient_light_sky_contribution() const {
return ambient_sky_contribution;
}
+int Environment::get_camera_feed_id(void) const {
+
+ return camera_feed_id;
+}
void Environment::set_tonemapper(ToneMapper p_tone_mapper) {
@@ -321,6 +330,12 @@ void Environment::_validate_property(PropertyInfo &property) const {
}
}
+ if (property.name == "background_camera_feed_id") {
+ if (bg_mode != BG_CAMERA_FEED) {
+ property.usage = PROPERTY_USAGE_NOEDITOR;
+ }
+ }
+
static const char *hide_prefixes[] = {
"fog_",
"auto_exposure_",
@@ -946,6 +961,7 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_ambient_light_color", "color"), &Environment::set_ambient_light_color);
ClassDB::bind_method(D_METHOD("set_ambient_light_energy", "energy"), &Environment::set_ambient_light_energy);
ClassDB::bind_method(D_METHOD("set_ambient_light_sky_contribution", "energy"), &Environment::set_ambient_light_sky_contribution);
+ ClassDB::bind_method(D_METHOD("set_camera_feed_id", "camera_feed_id"), &Environment::set_camera_feed_id);
ClassDB::bind_method(D_METHOD("get_background"), &Environment::get_background);
ClassDB::bind_method(D_METHOD("get_sky"), &Environment::get_sky);
@@ -959,9 +975,10 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_ambient_light_color"), &Environment::get_ambient_light_color);
ClassDB::bind_method(D_METHOD("get_ambient_light_energy"), &Environment::get_ambient_light_energy);
ClassDB::bind_method(D_METHOD("get_ambient_light_sky_contribution"), &Environment::get_ambient_light_sky_contribution);
+ ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &Environment::get_camera_feed_id);
ADD_GROUP("Background", "background_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "background_mode", PROPERTY_HINT_ENUM, "Clear Color,Custom Color,Sky,Color+Sky,Canvas,Keep"), "set_background", "get_background");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "background_mode", PROPERTY_HINT_ENUM, "Clear Color,Custom Color,Sky,Color+Sky,Canvas,Keep,Camera Feed"), "set_background", "get_background");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "background_sky", PROPERTY_HINT_RESOURCE_TYPE, "Sky"), "set_sky", "get_sky");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_sky_custom_fov", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_sky_custom_fov", "get_sky_custom_fov");
ADD_PROPERTY(PropertyInfo(Variant::BASIS, "background_sky_orientation"), "set_sky_orientation", "get_sky_orientation");
@@ -970,6 +987,7 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_bg_color", "get_bg_color");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_bg_energy", "get_bg_energy");
ADD_PROPERTY(PropertyInfo(Variant::INT, "background_canvas_max_layer", PROPERTY_HINT_RANGE, "-1000,1000,1"), "set_canvas_max_layer", "get_canvas_max_layer");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "background_camera_feed_id", PROPERTY_HINT_RANGE, "1,10,1"), "set_camera_feed_id", "get_camera_feed_id");
ADD_GROUP("Ambient Light", "ambient_light_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ambient_light_color"), "set_ambient_light_color", "get_ambient_light_color");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "ambient_light_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_ambient_light_energy", "get_ambient_light_energy");
@@ -1265,6 +1283,7 @@ void Environment::_bind_methods() {
BIND_ENUM_CONSTANT(BG_SKY);
BIND_ENUM_CONSTANT(BG_COLOR_SKY);
BIND_ENUM_CONSTANT(BG_CANVAS);
+ BIND_ENUM_CONSTANT(BG_CAMERA_FEED);
BIND_ENUM_CONSTANT(BG_MAX);
BIND_ENUM_CONSTANT(GLOW_BLEND_MODE_ADDITIVE);
@@ -1294,8 +1313,8 @@ void Environment::_bind_methods() {
Environment::Environment() :
bg_mode(BG_CLEAR_COLOR),
tone_mapper(TONE_MAPPER_LINEAR),
- ssao_blur(SSAO_BLUR_DISABLED),
- ssao_quality(SSAO_QUALITY_LOW),
+ ssao_blur(SSAO_BLUR_3x3),
+ ssao_quality(SSAO_QUALITY_MEDIUM),
glow_blend_mode(GLOW_BLEND_MODE_ADDITIVE),
dof_blur_far_quality(DOF_BLUR_QUALITY_LOW),
dof_blur_near_quality(DOF_BLUR_QUALITY_LOW) {
@@ -1310,6 +1329,7 @@ Environment::Environment() :
ambient_energy = 1.0;
//ambient_sky_contribution = 1.0;
set_ambient_light_sky_contribution(1.0);
+ set_camera_feed_id(1);
tone_mapper = TONE_MAPPER_LINEAR;
tonemap_exposure = 1.0;
@@ -1346,7 +1366,7 @@ Environment::Environment() :
ssao_ao_channel_affect = 0.0;
ssao_blur = SSAO_BLUR_3x3;
set_ssao_edge_sharpness(4);
- set_ssao_quality(SSAO_QUALITY_LOW);
+ set_ssao_quality(SSAO_QUALITY_MEDIUM);
glow_enabled = false;
glow_levels = (1 << 2) | (1 << 4);
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index a54f13a88f..acce9c09a2 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -49,6 +49,7 @@ public:
BG_COLOR_SKY,
BG_CANVAS,
BG_KEEP,
+ BG_CAMERA_FEED,
BG_MAX
};
@@ -98,6 +99,7 @@ private:
Color ambient_color;
float ambient_energy;
float ambient_sky_contribution;
+ int camera_feed_id;
ToneMapper tone_mapper;
float tonemap_exposure;
@@ -192,6 +194,7 @@ public:
void set_ambient_light_color(const Color &p_color);
void set_ambient_light_energy(float p_energy);
void set_ambient_light_sky_contribution(float p_energy);
+ void set_camera_feed_id(int p_camera_feed_id);
BGMode get_background() const;
Ref<Sky> get_sky() const;
@@ -205,6 +208,7 @@ public:
Color get_ambient_light_color() const;
float get_ambient_light_energy() const;
float get_ambient_light_sky_contribution() const;
+ int get_camera_feed_id(void) const;
void set_tonemapper(ToneMapper p_tone_mapper);
ToneMapper get_tonemapper() const;
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 128db3f109..627397f0ab 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -530,7 +530,13 @@ Size2 Font::get_wordwrap_string_size(const String &p_string, float p_width) cons
void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
- ERR_FAIL_COND(p_fallback == this);
+ for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != NULL; fallback_child = fallback_child->get_fallback()) {
+ if (fallback_child == this) {
+ ERR_EXPLAIN("Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
+ ERR_FAIL_COND(fallback_child == this);
+ }
+ }
+
fallback = p_fallback;
}
diff --git a/scene/resources/font.h b/scene/resources/font.h
index def2c2285a..436ed43c42 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -202,7 +202,6 @@ public:
};
class ResourceFormatLoaderBMFont : public ResourceFormatLoader {
- GDCLASS(ResourceFormatLoaderBMFont, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp
index 8cd271dab0..f763700d52 100644
--- a/scene/resources/height_map_shape.cpp
+++ b/scene/resources/height_map_shape.cpp
@@ -85,6 +85,7 @@ void HeightMapShape::_update_shape() {
d["min_height"] = min_height;
d["max_height"] = max_height;
PhysicsServer::get_singleton()->shape_set_data(get_shape(), d);
+ Shape::_update_shape();
}
void HeightMapShape::set_map_width(int p_new) {
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 2e035bbd1f..6dec4a0c49 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -38,7 +38,12 @@
void Material::set_next_pass(const Ref<Material> &p_pass) {
- ERR_FAIL_COND(p_pass == this);
+ for (Ref<Material> pass_child = p_pass; pass_child != NULL; pass_child = pass_child->get_next_pass()) {
+ if (pass_child == this) {
+ ERR_EXPLAIN("Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
+ ERR_FAIL_COND(pass_child == this);
+ }
+ }
if (next_pass == p_pass)
return;
@@ -2089,7 +2094,7 @@ void SpatialMaterial::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "params_billboard_mode", PROPERTY_HINT_ENUM, "Disabled,Enabled,Y-Billboard,Particle Billboard"), "set_billboard_mode", "get_billboard_mode");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "params_billboard_keep_scale"), "set_flag", "get_flag", FLAG_BILLBOARD_KEEP_SCALE);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "params_grow"), "set_grow_enabled", "is_grow_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "params_grow_amount", PROPERTY_HINT_RANGE, "-16,10,0.01"), "set_grow", "get_grow");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "params_grow_amount", PROPERTY_HINT_RANGE, "-16,16,0.001"), "set_grow", "get_grow");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "params_use_alpha_scissor"), "set_flag", "get_flag", FLAG_USE_ALPHA_SCISSOR);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "params_alpha_scissor_threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_alpha_scissor_threshold", "get_alpha_scissor_threshold");
ADD_GROUP("Particles Anim", "particles_anim_");
@@ -2115,7 +2120,7 @@ void SpatialMaterial::_bind_methods() {
ADD_GROUP("Emission", "emission_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "emission_enabled"), "set_feature", "get_feature", FEATURE_EMISSION);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "emission", PROPERTY_HINT_COLOR_NO_ALPHA), "set_emission", "get_emission");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_emission_energy", "get_emission_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_emission_energy", "get_emission_energy");
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_operator", PROPERTY_HINT_ENUM, "Add,Multiply"), "set_emission_operator", "get_emission_operator");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "emission_on_uv2"), "set_flag", "get_flag", FLAG_EMISSION_ON_UV2);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "emission_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_EMISSION);
@@ -2197,11 +2202,11 @@ void SpatialMaterial::_bind_methods() {
ADD_GROUP("Proximity Fade", "proximity_fade_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "proximity_fade_enable"), "set_proximity_fade", "is_proximity_fade_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "proximity_fade_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_proximity_fade_distance", "get_proximity_fade_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "proximity_fade_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_proximity_fade_distance", "get_proximity_fade_distance");
ADD_GROUP("Distance Fade", "distance_fade_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "distance_fade_mode", PROPERTY_HINT_ENUM, "Disabled,PixelAlpha,PixelDither,ObjectDither"), "set_distance_fade", "get_distance_fade");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_min_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_distance_fade_min_distance", "get_distance_fade_min_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_max_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_distance_fade_max_distance", "get_distance_fade_max_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_min_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_distance_fade_min_distance", "get_distance_fade_min_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_max_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_distance_fade_max_distance", "get_distance_fade_max_distance");
BIND_ENUM_CONSTANT(TEXTURE_ALBEDO);
BIND_ENUM_CONSTANT(TEXTURE_METALLIC);
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 67639858ce..6443b44bb6 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -489,6 +489,7 @@ void Mesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_surface_count"), &Mesh::get_surface_count);
ClassDB::bind_method(D_METHOD("surface_get_arrays", "surf_idx"), &Mesh::surface_get_arrays);
ClassDB::bind_method(D_METHOD("surface_get_blend_shape_arrays", "surf_idx"), &Mesh::surface_get_blend_shape_arrays);
+ ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &Mesh::surface_set_material);
ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &Mesh::surface_get_material);
BIND_ENUM_CONSTANT(PRIMITIVE_POINTS);
@@ -1305,7 +1306,6 @@ void ArrayMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("surface_get_array_index_len", "surf_idx"), &ArrayMesh::surface_get_array_index_len);
ClassDB::bind_method(D_METHOD("surface_get_format", "surf_idx"), &ArrayMesh::surface_get_format);
ClassDB::bind_method(D_METHOD("surface_get_primitive_type", "surf_idx"), &ArrayMesh::surface_get_primitive_type);
- ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &ArrayMesh::surface_set_material);
ClassDB::bind_method(D_METHOD("surface_find_by_name", "name"), &ArrayMesh::surface_find_by_name);
ClassDB::bind_method(D_METHOD("surface_set_name", "surf_idx", "name"), &ArrayMesh::surface_set_name);
ClassDB::bind_method(D_METHOD("surface_get_name", "surf_idx"), &ArrayMesh::surface_get_name);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 1457d283bd..b38791b9a6 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -128,6 +128,7 @@ public:
virtual Array surface_get_blend_shape_arrays(int p_surface) const = 0;
virtual uint32_t surface_get_format(int p_idx) const = 0;
virtual PrimitiveType surface_get_primitive_type(int p_idx) const = 0;
+ virtual void surface_set_material(int p_idx, const Ref<Material> &p_material) = 0;
virtual Ref<Material> surface_get_material(int p_idx) const = 0;
virtual int get_blend_shape_count() const = 0;
virtual StringName get_blend_shape_name(int p_index) const = 0;
@@ -215,8 +216,8 @@ public:
PrimitiveType surface_get_primitive_type(int p_idx) const;
bool surface_is_alpha_sorting_enabled(int p_idx) const;
- void surface_set_material(int p_idx, const Ref<Material> &p_material);
- Ref<Material> surface_get_material(int p_idx) const;
+ virtual void surface_set_material(int p_idx, const Ref<Material> &p_material);
+ virtual Ref<Material> surface_get_material(int p_idx) const;
int surface_find_by_name(const String &p_name) const;
void surface_set_name(int p_idx, const String &p_name);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 2c6f30f429..99286668ce 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -92,8 +92,8 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
if (i > 0) {
- ERR_EXPLAIN(vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]))
- ERR_FAIL_COND_V(n.parent == -1, NULL)
+ ERR_EXPLAIN(vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
+ ERR_FAIL_COND_V(n.parent == -1, NULL);
NODE_FROM_ID(nparent, n.parent);
#ifdef DEBUG_ENABLED
if (!nparent && (n.parent & FLAG_ID_IS_PATH)) {
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index ef67e6ea80..758475b75e 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -1186,6 +1186,7 @@ void ParticlesMaterial::_bind_methods() {
BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY);
BIND_ENUM_CONSTANT(FLAG_ROTATE_Y);
+ BIND_ENUM_CONSTANT(FLAG_DISABLE_Z);
BIND_ENUM_CONSTANT(FLAG_MAX);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index db58fe7823..04d13c8869 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -157,6 +157,12 @@ Mesh::PrimitiveType PrimitiveMesh::surface_get_primitive_type(int p_idx) const {
return primitive_type;
}
+void PrimitiveMesh::surface_set_material(int p_idx, const Ref<Material> &p_material) {
+ ERR_FAIL_INDEX(p_idx, 1);
+
+ set_material(p_material);
+}
+
Ref<Material> PrimitiveMesh::surface_get_material(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, 1, NULL);
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index 88a26801b7..0045a48736 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -72,6 +72,7 @@ public:
virtual Array surface_get_blend_shape_arrays(int p_surface) const;
virtual uint32_t surface_get_format(int p_idx) const;
virtual Mesh::PrimitiveType surface_get_primitive_type(int p_idx) const;
+ virtual void surface_set_material(int p_idx, const Ref<Material> &p_material);
virtual Ref<Material> surface_get_material(int p_idx) const;
virtual int get_blend_shape_count() const;
virtual StringName get_blend_shape_name(int p_index) const;
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 6e7bb27e74..0921c0dae9 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1712,15 +1712,15 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
Vector<StringName> groups = state->get_node_groups(i);
String header = "[node";
- header += " name=\"" + String(name) + "\"";
+ header += " name=\"" + String(name).c_escape() + "\"";
if (type != StringName()) {
header += " type=\"" + String(type) + "\"";
}
if (path != NodePath()) {
- header += " parent=\"" + String(path.simplified()) + "\"";
+ header += " parent=\"" + String(path.simplified()).c_escape() + "\"";
}
if (owner != NodePath() && owner != NodePath(".")) {
- header += " owner=\"" + String(owner.simplified()) + "\"";
+ header += " owner=\"" + String(owner.simplified()).c_escape() + "\"";
}
if (index >= 0) {
header += " index=\"" + itos(index) + "\"";
diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h
index 06c841229b..0041989f09 100644
--- a/scene/resources/resource_format_text.h
+++ b/scene/resources/resource_format_text.h
@@ -128,7 +128,6 @@ public:
};
class ResourceFormatLoaderText : public ResourceFormatLoader {
- GDCLASS(ResourceFormatLoaderText, ResourceFormatLoader)
public:
static ResourceFormatLoaderText *singleton;
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
@@ -187,7 +186,6 @@ public:
};
class ResourceFormatSaverText : public ResourceFormatSaver {
- GDCLASS(ResourceFormatSaverText, ResourceFormatSaver)
public:
static ResourceFormatSaverText *singleton;
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index fb493046fc..6e7447839f 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -100,7 +100,6 @@ public:
VARIANT_ENUM_CAST(Shader::Mode);
class ResourceFormatLoaderShader : public ResourceFormatLoader {
- GDCLASS(ResourceFormatLoaderShader, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@@ -109,7 +108,6 @@ public:
};
class ResourceFormatSaverShader : public ResourceFormatSaver {
- GDCLASS(ResourceFormatSaverShader, ResourceFormatSaver)
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
diff --git a/scene/resources/sky.cpp b/scene/resources/sky.cpp
index 48945d4e63..292fdcdbd2 100644
--- a/scene/resources/sky.cpp
+++ b/scene/resources/sky.cpp
@@ -62,7 +62,7 @@ void Sky::_bind_methods() {
}
Sky::Sky() {
- radiance_size = RADIANCE_SIZE_512;
+ radiance_size = RADIANCE_SIZE_128;
}
/////////////////////////////////////////
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 8c0497e91a..496b1b2bdc 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -769,6 +769,26 @@ void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) {
material = p_existing->surface_get_material(p_surface);
}
+void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String p_blend_shape_name) {
+ clear();
+ primitive = p_existing->surface_get_primitive_type(p_surface);
+ Array arr = p_existing->surface_get_blend_shape_arrays(p_surface);
+ Array blend_shape_names;
+ int32_t shape_idx = -1;
+ for (int32_t i = 0; i < p_existing->get_blend_shape_count(); i++) {
+ String name = p_existing->get_blend_shape_name(i);
+ if (name == p_blend_shape_name) {
+ shape_idx = i;
+ break;
+ }
+ }
+ ERR_FAIL_COND(shape_idx == -1);
+ ERR_FAIL_COND(shape_idx >= arr.size());
+ Array mesh = arr[shape_idx];
+ ERR_FAIL_COND(mesh.size() != VS::ARRAY_MAX);
+ _create_list_from_arrays(arr[shape_idx], &vertex_array, &index_array, format);
+}
+
void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform &p_xform) {
if (vertex_array.size() == 0) {
@@ -1071,8 +1091,10 @@ void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear);
ClassDB::bind_method(D_METHOD("create_from", "existing", "surface"), &SurfaceTool::create_from);
+ ClassDB::bind_method(D_METHOD("create_from_blend_shape", "existing", "surface", "blend_shape"), &SurfaceTool::create_from_blend_shape);
ClassDB::bind_method(D_METHOD("append_from", "existing", "surface", "transform"), &SurfaceTool::append_from);
ClassDB::bind_method(D_METHOD("commit", "existing", "flags"), &SurfaceTool::commit, DEFVAL(Variant()), DEFVAL(Mesh::ARRAY_COMPRESS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("commit_to_arrays"), &SurfaceTool::commit_to_arrays);
}
SurfaceTool::SurfaceTool() {
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index c55cade813..c4c71dca13 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -136,6 +136,7 @@ public:
static Vector<Vertex> create_vertex_array_from_triangle_arrays(const Array &p_arrays);
Array commit_to_arrays();
void create_from(const Ref<Mesh> &p_existing, int p_surface);
+ void create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String p_blend_shape_name);
void append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform &p_xform);
Ref<ArrayMesh> commit(const Ref<ArrayMesh> &p_existing = Ref<ArrayMesh>(), uint32_t p_flags = Mesh::ARRAY_COMPRESS_DEFAULT);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 92172912c2..6e0bc43296 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -36,6 +36,7 @@
#include "core/os/os.h"
#include "mesh.h"
#include "scene/resources/bit_map.h"
+#include "servers/camera/camera_feed.h"
Size2 Texture::get_size() const {
@@ -232,7 +233,7 @@ Image::Format ImageTexture::get_format() const {
#ifndef DISABLE_DEPRECATED
Error ImageTexture::load(const String &p_path) {
- WARN_DEPRECATED
+ WARN_DEPRECATED;
Ref<Image> img;
img.instance();
Error err = img->load(p_path);
@@ -2498,3 +2499,107 @@ String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_pat
return "TextureArray";
return "";
}
+
+void CameraTexture::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_camera_feed_id", "feed_id"), &CameraTexture::set_camera_feed_id);
+ ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &CameraTexture::get_camera_feed_id);
+
+ ClassDB::bind_method(D_METHOD("set_which_feed", "which_feed"), &CameraTexture::set_which_feed);
+ ClassDB::bind_method(D_METHOD("get_which_feed"), &CameraTexture::get_which_feed);
+
+ ClassDB::bind_method(D_METHOD("set_camera_active", "active"), &CameraTexture::set_camera_active);
+ ClassDB::bind_method(D_METHOD("get_camera_active"), &CameraTexture::get_camera_active);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "camera_feed_id"), "set_camera_feed_id", "get_camera_feed_id");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "which_feed"), "set_which_feed", "get_which_feed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "camera_is_active"), "set_camera_active", "get_camera_active");
+}
+
+int CameraTexture::get_width() const {
+ Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
+ if (feed.is_valid()) {
+ return feed->get_base_width();
+ } else {
+ return 0;
+ }
+}
+
+int CameraTexture::get_height() const {
+ Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
+ if (feed.is_valid()) {
+ return feed->get_base_height();
+ } else {
+ return 0;
+ }
+}
+
+bool CameraTexture::has_alpha() const {
+ return false;
+}
+
+RID CameraTexture::get_rid() const {
+ Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
+ if (feed.is_valid()) {
+ return feed->get_texture(which_feed);
+ } else {
+ return RID();
+ }
+}
+
+void CameraTexture::set_flags(uint32_t p_flags) {
+ // not supported
+}
+
+uint32_t CameraTexture::get_flags() const {
+ // not supported
+ return 0;
+}
+
+Ref<Image> CameraTexture::get_data() const {
+ // not (yet) supported
+ return Ref<Image>();
+}
+
+void CameraTexture::set_camera_feed_id(int p_new_id) {
+ camera_feed_id = p_new_id;
+ _change_notify();
+}
+
+int CameraTexture::get_camera_feed_id() const {
+ return camera_feed_id;
+}
+
+void CameraTexture::set_which_feed(CameraServer::FeedImage p_which) {
+ which_feed = p_which;
+ _change_notify();
+}
+
+CameraServer::FeedImage CameraTexture::get_which_feed() const {
+ return which_feed;
+}
+
+void CameraTexture::set_camera_active(bool p_active) {
+ Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
+ if (feed.is_valid()) {
+ feed->set_active(p_active);
+ _change_notify();
+ }
+}
+
+bool CameraTexture::get_camera_active() const {
+ Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
+ if (feed.is_valid()) {
+ return feed->is_active();
+ } else {
+ return false;
+ }
+}
+
+CameraTexture::CameraTexture() {
+ camera_feed_id = 0;
+ which_feed = CameraServer::FEED_RGBA_IMAGE;
+}
+
+CameraTexture::~CameraTexture() {
+ // nothing to do here yet
+}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 58287b7593..59d243484d 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -39,6 +39,7 @@
#include "core/resource.h"
#include "scene/resources/curve.h"
#include "scene/resources/gradient.h"
+#include "servers/camera_server.h"
#include "servers/visual_server.h"
/**
@@ -238,7 +239,6 @@ public:
};
class ResourceFormatLoaderStreamTexture : public ResourceFormatLoader {
- GDCLASS(ResourceFormatLoaderStreamTexture, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@@ -536,7 +536,6 @@ public:
};
class ResourceFormatLoaderTextureLayered : public ResourceFormatLoader {
- GDCLASS(ResourceFormatLoaderTextureLayered, ResourceFormatLoader)
public:
enum Compression {
COMPRESSION_LOSSLESS,
@@ -740,4 +739,38 @@ public:
~AnimatedTexture();
};
+class CameraTexture : public Texture {
+ GDCLASS(CameraTexture, Texture)
+
+private:
+ int camera_feed_id;
+ CameraServer::FeedImage which_feed;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual int get_width() const;
+ virtual int get_height() const;
+ virtual RID get_rid() const;
+ virtual bool has_alpha() const;
+
+ virtual void set_flags(uint32_t p_flags);
+ virtual uint32_t get_flags() const;
+
+ virtual Ref<Image> get_data() const;
+
+ void set_camera_feed_id(int p_new_id);
+ int get_camera_feed_id() const;
+
+ void set_which_feed(CameraServer::FeedImage p_which);
+ CameraServer::FeedImage get_which_feed() const;
+
+ void set_camera_active(bool p_active);
+ bool get_camera_active() const;
+
+ CameraTexture();
+ ~CameraTexture();
+};
+
#endif
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 5b5968c10f..d09fac47f0 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -319,6 +319,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/z_index_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
}
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset"));
@@ -646,6 +647,36 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask,
}
}
+Vector2 TileSet::atlastile_get_subtile_by_priority(int p_id, const Node *p_tilemap_node, const Vector2 &p_tile_location) {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
+ //First try to forward selection to script
+ if (get_script_instance() != NULL) {
+ if (get_script_instance()->has_method("_forward_atlas_subtile_selection")) {
+ Variant ret = get_script_instance()->call("_forward_atlas_subtile_selection", p_id, p_tilemap_node, p_tile_location);
+ if (ret.get_type() == Variant::VECTOR2) {
+ return ret;
+ }
+ }
+ }
+
+ Vector2 coord = tile_get_region(p_id).size / autotile_get_size(p_id);
+
+ List<Vector2> coords;
+ for (int x = 0; x < coord.x; x++) {
+ for (int y = 0; y < coord.y; y++) {
+ for (int i = 0; i < autotile_get_subtile_priority(p_id, Vector2(x, y)); i++) {
+ coords.push_back(Vector2(x, y));
+ }
+ }
+ }
+ if (coords.size() == 0) {
+ return autotile_get_icon_coordinate(p_id);
+ } else {
+ return coords[Math::random(0, (int)coords.size())];
+ }
+}
+
void TileSet::tile_set_name(int p_id, const String &p_name) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -1141,6 +1172,7 @@ void TileSet::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
+ BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_atlas_subtile_selection", PropertyInfo(Variant::INT, "atlastile_id"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
BIND_ENUM_CONSTANT(BITMASK_2X2);
BIND_ENUM_CONSTANT(BITMASK_3X3_MINIMAL);
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index fb84cee218..5fc22b9fc6 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -195,6 +195,7 @@ public:
uint32_t autotile_get_bitmask(int p_id, Vector2 p_coord);
const Map<Vector2, uint32_t> &autotile_get_bitmask_map(int p_id);
Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
+ Vector2 atlastile_get_subtile_by_priority(int p_id, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const;
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 1781777fcd..dd595d9ff8 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "visual_shader.h"
+
#include "core/vmap.h"
#include "servers/visual/shader_types.h"
@@ -296,7 +297,7 @@ Error VisualShader::connect_nodes(Type p_type, int p_from_node, int p_from_port,
if (MAX(0, from_port_type - 2) != (MAX(0, to_port_type - 2))) {
ERR_EXPLAIN("Incompatible port types (scalar/vec/bool with transform");
- ERR_FAIL_V(ERR_INVALID_PARAMETER)
+ ERR_FAIL_V(ERR_INVALID_PARAMETER);
return ERR_INVALID_PARAMETER;
}
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index ea39d118e4..838c2c618d 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -32,6 +32,7 @@
#define VISUAL_SHADER_H
#include "core/string_builder.h"
+#include "scene/gui/control.h"
#include "scene/resources/shader.h"
class VisualShaderNodeUniform;