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-rw-r--r--scene/resources/environment.cpp12
-rw-r--r--scene/resources/mesh.cpp5
-rw-r--r--scene/resources/primitive_meshes.cpp2
-rw-r--r--scene/resources/primitive_meshes.h2
-rw-r--r--scene/resources/resource_format_text.cpp4
-rw-r--r--scene/resources/resource_format_text.h1
6 files changed, 18 insertions, 8 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 746f2f8f9b..8b4656414d 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1043,6 +1043,18 @@ void Environment::_validate_property(PropertyInfo &p_property) const {
}
}
+ if (p_property.name == "ambient_light_color" || p_property.name == "ambient_light_energy") {
+ if (ambient_source == AMBIENT_SOURCE_DISABLED) {
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
+ }
+ }
+
+ if (p_property.name == "ambient_light_sky_contribution") {
+ if (ambient_source == AMBIENT_SOURCE_DISABLED || ambient_source == AMBIENT_SOURCE_COLOR) {
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
+ }
+ }
+
if (p_property.name == "fog_aerial_perspective") {
if (bg_mode != BG_SKY) {
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 5e18b5df37..cedf4319f8 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -687,6 +687,7 @@ void Mesh::_bind_methods() {
BIND_BITFIELD_FLAG(ARRAY_FLAG_USE_2D_VERTICES);
BIND_BITFIELD_FLAG(ARRAY_FLAG_USE_DYNAMIC_UPDATE);
BIND_BITFIELD_FLAG(ARRAY_FLAG_USE_8_BONE_WEIGHTS);
+ BIND_BITFIELD_FLAG(ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY);
BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_NORMALIZED);
BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_RELATIVE);
@@ -1555,6 +1556,7 @@ void ArrayMesh::_recompute_aabb() {
// TODO: Need to add binding to add_surface using future MeshSurfaceData object.
void ArrayMesh::add_surface(BitField<ArrayFormat> p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data, const Vector<AABB> &p_bone_aabbs, const Vector<RS::SurfaceData::LOD> &p_lods) {
+ ERR_FAIL_COND(surfaces.size() == RS::MAX_MESH_SURFACES);
_create_if_empty();
Surface s;
@@ -1590,6 +1592,7 @@ void ArrayMesh::add_surface(BitField<ArrayFormat> p_format, PrimitiveType p_prim
}
void ArrayMesh::add_surface_from_arrays(PrimitiveType p_primitive, const Array &p_arrays, const TypedArray<Array> &p_blend_shapes, const Dictionary &p_lods, BitField<ArrayFormat> p_flags) {
+ ERR_FAIL_COND(p_blend_shapes.size() != blend_shapes.size());
ERR_FAIL_COND(p_arrays.size() != ARRAY_MAX);
RS::SurfaceData surface;
@@ -2058,7 +2061,7 @@ void ArrayMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_blend_shape_mode", "mode"), &ArrayMesh::set_blend_shape_mode);
ClassDB::bind_method(D_METHOD("get_blend_shape_mode"), &ArrayMesh::get_blend_shape_mode);
- ClassDB::bind_method(D_METHOD("add_surface_from_arrays", "primitive", "arrays", "blend_shapes", "lods", "compress_flags"), &ArrayMesh::add_surface_from_arrays, DEFVAL(Array()), DEFVAL(Dictionary()), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("add_surface_from_arrays", "primitive", "arrays", "blend_shapes", "lods", "flags"), &ArrayMesh::add_surface_from_arrays, DEFVAL(Array()), DEFVAL(Dictionary()), DEFVAL(0));
ClassDB::bind_method(D_METHOD("clear_surfaces"), &ArrayMesh::clear_surfaces);
ClassDB::bind_method(D_METHOD("surface_update_vertex_region", "surf_idx", "offset", "data"), &ArrayMesh::surface_update_vertex_region);
ClassDB::bind_method(D_METHOD("surface_update_attribute_region", "surf_idx", "offset", "data"), &ArrayMesh::surface_update_attribute_region);
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 5ef66a22b6..86ed0001dd 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -2901,7 +2901,7 @@ void TextMesh::_create_mesh_array(Array &p_arr) const {
TS->shaped_text_set_spacing(text_rid, TextServer::SpacingType(i), font->get_spacing(TextServer::SpacingType(i)));
}
- Array stt;
+ TypedArray<Vector3i> stt;
if (st_parser == TextServer::STRUCTURED_TEXT_CUSTOM) {
GDVIRTUAL_CALL(_structured_text_parser, st_args, txt, stt);
} else {
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index 22cd12b004..e62f26b17c 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -622,7 +622,7 @@ protected:
virtual void _create_mesh_array(Array &p_arr) const override;
public:
- GDVIRTUAL2RC(Array, _structured_text_parser, Array, String)
+ GDVIRTUAL2RC(TypedArray<Vector3i>, _structured_text_parser, Array, String)
TextMesh();
~TextMesh();
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index c85c213c5d..2e8b4f93be 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -49,10 +49,6 @@
///
-void ResourceLoaderText::set_local_path(const String &p_local_path) {
- res_path = p_local_path;
-}
-
Ref<Resource> ResourceLoaderText::get_resource() {
return resource;
}
diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h
index 0f95e2fbfd..0cced3d20c 100644
--- a/scene/resources/resource_format_text.h
+++ b/scene/resources/resource_format_text.h
@@ -115,7 +115,6 @@ class ResourceLoaderText {
Ref<PackedScene> _parse_node_tag(VariantParser::ResourceParser &parser);
public:
- void set_local_path(const String &p_local_path);
Ref<Resource> get_resource();
Error load();
Error set_uid(Ref<FileAccess> p_f, ResourceUID::ID p_uid);