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-rw-r--r--scene/resources/audio_stream_polyphonic.cpp274
-rw-r--r--scene/resources/audio_stream_polyphonic.h119
-rw-r--r--scene/resources/camera_attributes.cpp4
-rw-r--r--scene/resources/default_theme/default_theme.cpp24
-rw-r--r--scene/resources/font.cpp38
-rw-r--r--scene/resources/font.h8
-rw-r--r--scene/resources/material.cpp10
-rw-r--r--scene/resources/material.h3
-rw-r--r--scene/resources/mesh.cpp20
-rw-r--r--scene/resources/mesh.h2
-rw-r--r--scene/resources/packed_scene.cpp19
-rw-r--r--scene/resources/packed_scene.h2
-rw-r--r--scene/resources/polygon_path_finder.cpp4
-rw-r--r--scene/resources/shader.cpp7
-rw-r--r--scene/resources/shader.h1
-rw-r--r--scene/resources/skeleton_modification_2d_stackholder.cpp2
-rw-r--r--scene/resources/skeleton_modification_stack_2d.cpp2
-rw-r--r--scene/resources/style_box.cpp206
-rw-r--r--scene/resources/style_box.h59
-rw-r--r--scene/resources/surface_tool.cpp46
-rw-r--r--scene/resources/surface_tool.h15
-rw-r--r--scene/resources/texture.cpp53
-rw-r--r--scene/resources/texture.h19
-rw-r--r--scene/resources/visual_shader.cpp2
-rw-r--r--scene/resources/visual_shader_nodes.cpp62
-rw-r--r--scene/resources/visual_shader_nodes.h13
26 files changed, 821 insertions, 193 deletions
diff --git a/scene/resources/audio_stream_polyphonic.cpp b/scene/resources/audio_stream_polyphonic.cpp
new file mode 100644
index 0000000000..f7299b0789
--- /dev/null
+++ b/scene/resources/audio_stream_polyphonic.cpp
@@ -0,0 +1,274 @@
+/**************************************************************************/
+/* audio_stream_polyphonic.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "audio_stream_polyphonic.h"
+#include "scene/main/scene_tree.h"
+
+Ref<AudioStreamPlayback> AudioStreamPolyphonic::instantiate_playback() {
+ Ref<AudioStreamPlaybackPolyphonic> playback;
+ playback.instantiate();
+ playback->streams.resize(polyphony);
+ return playback;
+}
+
+String AudioStreamPolyphonic::get_stream_name() const {
+ return "AudioStreamPolyphonic";
+}
+
+bool AudioStreamPolyphonic::is_monophonic() const {
+ return true; // This avoids stream players to instantiate more than one of these.
+}
+
+void AudioStreamPolyphonic::set_polyphony(int p_voices) {
+ ERR_FAIL_COND(p_voices < 0 || p_voices > 128);
+ polyphony = p_voices;
+}
+int AudioStreamPolyphonic::get_polyphony() const {
+ return polyphony;
+}
+
+void AudioStreamPolyphonic::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_polyphony", "voices"), &AudioStreamPolyphonic::set_polyphony);
+ ClassDB::bind_method(D_METHOD("get_polyphony"), &AudioStreamPolyphonic::get_polyphony);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,128,1"), "set_polyphony", "get_polyphony");
+}
+
+AudioStreamPolyphonic::AudioStreamPolyphonic() {
+}
+
+////////////////////////
+
+void AudioStreamPlaybackPolyphonic::start(double p_from_pos) {
+ if (active) {
+ stop();
+ }
+
+ active = true;
+}
+
+void AudioStreamPlaybackPolyphonic::stop() {
+ if (!active) {
+ return;
+ }
+
+ bool locked = false;
+ for (Stream &s : streams) {
+ if (s.active.is_set()) {
+ // Need locking because something may still be mixing.
+ locked = true;
+ AudioServer::get_singleton()->lock();
+ }
+ s.active.clear();
+ s.finish_request.clear();
+ s.stream_playback.unref();
+ s.stream.unref();
+ }
+ if (locked) {
+ AudioServer::get_singleton()->unlock();
+ }
+
+ active = false;
+}
+
+bool AudioStreamPlaybackPolyphonic::is_playing() const {
+ return active;
+}
+
+int AudioStreamPlaybackPolyphonic::get_loop_count() const {
+ return 0;
+}
+
+double AudioStreamPlaybackPolyphonic::get_playback_position() const {
+ return 0;
+}
+void AudioStreamPlaybackPolyphonic::seek(double p_time) {
+ // Ignored.
+}
+
+void AudioStreamPlaybackPolyphonic::tag_used_streams() {
+ for (Stream &s : streams) {
+ if (s.active.is_set()) {
+ s.stream_playback->tag_used_streams();
+ }
+ }
+}
+
+int AudioStreamPlaybackPolyphonic::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
+ if (!active) {
+ return 0;
+ }
+
+ // Pre-clear buffer.
+ for (int i = 0; i < p_frames; i++) {
+ p_buffer[i] = AudioFrame(0, 0);
+ }
+
+ for (Stream &s : streams) {
+ if (!s.active.is_set()) {
+ continue;
+ }
+
+ float volume_db = s.volume_db; // Copy because it can be overridden at any time.
+ float next_volume = Math::db_to_linear(volume_db);
+ s.prev_volume_db = volume_db;
+
+ if (s.finish_request.is_set()) {
+ if (s.pending_play.is_set()) {
+ // Did not get the chance to play, was finalized too soon.
+ s.active.clear();
+ continue;
+ }
+ next_volume = 0;
+ }
+
+ if (s.pending_play.is_set()) {
+ s.stream_playback->start(s.play_offset);
+ s.pending_play.clear();
+ }
+ float prev_volume = Math::db_to_linear(s.prev_volume_db);
+
+ float volume_inc = (next_volume - prev_volume) / float(p_frames);
+
+ int todo = p_frames;
+ int offset = 0;
+ float volume = prev_volume;
+
+ bool stream_done = false;
+
+ while (todo) {
+ int to_mix = MIN(todo, int(INTERNAL_BUFFER_LEN));
+ int mixed = s.stream_playback->mix(internal_buffer, s.pitch_scale, to_mix);
+
+ for (int i = 0; i < to_mix; i++) {
+ p_buffer[offset + i] += internal_buffer[i] * volume;
+ volume += volume_inc;
+ }
+
+ if (mixed < to_mix) {
+ // Stream is done.
+ s.active.clear();
+ stream_done = true;
+ break;
+ }
+
+ todo -= to_mix;
+ offset += to_mix;
+ }
+
+ if (stream_done) {
+ continue;
+ }
+
+ if (s.finish_request.is_set()) {
+ s.active.clear();
+ }
+ }
+
+ return p_frames;
+}
+
+AudioStreamPlaybackPolyphonic::ID AudioStreamPlaybackPolyphonic::play_stream(const Ref<AudioStream> &p_stream, float p_from_offset, float p_volume_db, float p_pitch_scale) {
+ ERR_FAIL_COND_V(p_stream.is_null(), INVALID_ID);
+ for (uint32_t i = 0; i < streams.size(); i++) {
+ if (!streams[i].active.is_set()) {
+ // Can use this stream, as it's not active.
+ streams[i].stream = p_stream;
+ streams[i].stream_playback = streams[i].stream->instantiate_playback();
+ streams[i].play_offset = p_from_offset;
+ streams[i].volume_db = p_volume_db;
+ streams[i].prev_volume_db = p_volume_db;
+ streams[i].pitch_scale = p_pitch_scale;
+ streams[i].id = id_counter++;
+ streams[i].finish_request.clear();
+ streams[i].pending_play.set();
+ streams[i].active.set();
+ return (ID(i) << INDEX_SHIFT) | ID(streams[i].id);
+ }
+ }
+
+ return INVALID_ID;
+}
+
+AudioStreamPlaybackPolyphonic::Stream *AudioStreamPlaybackPolyphonic::_find_stream(int64_t p_id) {
+ uint32_t index = p_id >> INDEX_SHIFT;
+ if (index >= streams.size()) {
+ return nullptr;
+ }
+ if (!streams[index].active.is_set()) {
+ return nullptr; // Not active, no longer exists.
+ }
+ int64_t id = p_id & ID_MASK;
+ if (streams[index].id != id) {
+ return nullptr;
+ }
+ return &streams[index];
+}
+
+void AudioStreamPlaybackPolyphonic::set_stream_volume(ID p_stream_id, float p_volume_db) {
+ Stream *s = _find_stream(p_stream_id);
+ if (!s) {
+ return;
+ }
+ s->volume_db = p_volume_db;
+}
+
+void AudioStreamPlaybackPolyphonic::set_stream_pitch_scale(ID p_stream_id, float p_pitch_scale) {
+ Stream *s = _find_stream(p_stream_id);
+ if (!s) {
+ return;
+ }
+ s->pitch_scale = p_pitch_scale;
+}
+
+bool AudioStreamPlaybackPolyphonic::is_stream_playing(ID p_stream_id) const {
+ return const_cast<AudioStreamPlaybackPolyphonic *>(this)->_find_stream(p_stream_id) != nullptr;
+}
+
+void AudioStreamPlaybackPolyphonic::stop_stream(ID p_stream_id) {
+ Stream *s = _find_stream(p_stream_id);
+ if (!s) {
+ return;
+ }
+ s->finish_request.set();
+}
+
+void AudioStreamPlaybackPolyphonic::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("play_stream", "stream", "from_offset", "volume_db", "pitch_scale"), &AudioStreamPlaybackPolyphonic::play_stream, DEFVAL(0), DEFVAL(0), DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("set_stream_volume", "stream", "volume_db"), &AudioStreamPlaybackPolyphonic::set_stream_volume);
+ ClassDB::bind_method(D_METHOD("set_stream_pitch_scale", "stream", "pitch_scale"), &AudioStreamPlaybackPolyphonic::set_stream_pitch_scale);
+ ClassDB::bind_method(D_METHOD("is_stream_playing", "stream"), &AudioStreamPlaybackPolyphonic::is_stream_playing);
+ ClassDB::bind_method(D_METHOD("stop_stream", "stream"), &AudioStreamPlaybackPolyphonic::stop_stream);
+
+ BIND_CONSTANT(INVALID_ID);
+}
+
+AudioStreamPlaybackPolyphonic::AudioStreamPlaybackPolyphonic() {
+}
diff --git a/scene/resources/audio_stream_polyphonic.h b/scene/resources/audio_stream_polyphonic.h
new file mode 100644
index 0000000000..e414401b6f
--- /dev/null
+++ b/scene/resources/audio_stream_polyphonic.h
@@ -0,0 +1,119 @@
+/**************************************************************************/
+/* audio_stream_polyphonic.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef AUDIO_STREAM_POLYPHONIC_H
+#define AUDIO_STREAM_POLYPHONIC_H
+
+#include "core/templates/local_vector.h"
+#include "servers/audio/audio_stream.h"
+
+class AudioStreamPolyphonic : public AudioStream {
+ GDCLASS(AudioStreamPolyphonic, AudioStream)
+ int polyphony = 32;
+
+ static void _bind_methods();
+
+public:
+ virtual Ref<AudioStreamPlayback> instantiate_playback() override;
+ virtual String get_stream_name() const override;
+ virtual bool is_monophonic() const override;
+
+ void set_polyphony(int p_voices);
+ int get_polyphony() const;
+
+ AudioStreamPolyphonic();
+};
+
+class AudioStreamPlaybackPolyphonic : public AudioStreamPlayback {
+ GDCLASS(AudioStreamPlaybackPolyphonic, AudioStreamPlayback)
+
+ enum {
+ INTERNAL_BUFFER_LEN = 128,
+ ID_MASK = 0xFFFFFFFF,
+ INDEX_SHIFT = 32
+ };
+ struct Stream {
+ SafeFlag active;
+ SafeFlag pending_play;
+ SafeFlag finish_request;
+ float play_offset = 0;
+ float pitch_scale = 1.0;
+ Ref<AudioStream> stream;
+ Ref<AudioStreamPlayback> stream_playback;
+ float prev_volume_db = 0;
+ float volume_db = 0;
+ uint32_t id = 0;
+
+ Stream() :
+ active(false), pending_play(false), finish_request(false) {}
+ };
+
+ LocalVector<Stream> streams;
+ AudioFrame internal_buffer[INTERNAL_BUFFER_LEN];
+
+ bool active = false;
+ uint32_t id_counter = 1;
+
+ _FORCE_INLINE_ Stream *_find_stream(int64_t p_id);
+
+ friend class AudioStreamPolyphonic;
+
+protected:
+ static void _bind_methods();
+
+public:
+ typedef int64_t ID;
+ enum {
+ INVALID_ID = -1
+ };
+
+ virtual void start(double p_from_pos = 0.0) override;
+ virtual void stop() override;
+ virtual bool is_playing() const override;
+
+ virtual int get_loop_count() const override; //times it looped
+
+ virtual double get_playback_position() const override;
+ virtual void seek(double p_time) override;
+
+ virtual void tag_used_streams() override;
+
+ virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override;
+
+ ID play_stream(const Ref<AudioStream> &p_stream, float p_from_offset = 0, float p_volume_db = 0, float p_pitch_scale = 1.0);
+ void set_stream_volume(ID p_stream_id, float p_volume_db);
+ void set_stream_pitch_scale(ID p_stream_id, float p_pitch_scale);
+ bool is_stream_playing(ID p_stream_id) const;
+ void stop_stream(ID p_stream_id);
+
+ AudioStreamPlaybackPolyphonic();
+};
+
+#endif // AUDIO_STREAM_POLYPHONIC_H
diff --git a/scene/resources/camera_attributes.cpp b/scene/resources/camera_attributes.cpp
index b5e302cce5..61df56523d 100644
--- a/scene/resources/camera_attributes.cpp
+++ b/scene/resources/camera_attributes.cpp
@@ -286,10 +286,10 @@ void CameraAttributesPractical::_bind_methods() {
ADD_GROUP("DOF Blur", "dof_blur_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_far_enabled"), "set_dof_blur_far_enabled", "is_dof_blur_far_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_distance", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp,suffix:m"), "set_dof_blur_far_distance", "get_dof_blur_far_distance");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_transition", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp"), "set_dof_blur_far_transition", "get_dof_blur_far_transition");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_transition", PROPERTY_HINT_RANGE, "-1,8192,0.01,exp"), "set_dof_blur_far_transition", "get_dof_blur_far_transition");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_near_enabled"), "set_dof_blur_near_enabled", "is_dof_blur_near_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_distance", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp,suffix:m"), "set_dof_blur_near_distance", "get_dof_blur_near_distance");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_transition", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp"), "set_dof_blur_near_transition", "get_dof_blur_near_transition");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_transition", PROPERTY_HINT_RANGE, "-1,8192,0.01,exp"), "set_dof_blur_near_transition", "get_dof_blur_near_transition");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dof_blur_amount", "get_dof_blur_amount");
ADD_GROUP("Auto Exposure", "auto_exposure_");
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 4d3eec6333..7a865691d9 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -53,7 +53,7 @@ static const int default_corner_radius = 3;
static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = default_margin, float p_margin_top = default_margin, float p_margin_right = default_margin, float p_margin_bottom = default_margin, int p_corner_radius = default_corner_radius, bool p_draw_center = true, int p_border_width = 0) {
Ref<StyleBoxFlat> style(memnew(StyleBoxFlat));
style->set_bg_color(p_color);
- style->set_default_margin_individual(p_margin_left * scale, p_margin_top * scale, p_margin_right * scale, p_margin_bottom * scale);
+ style->set_content_margin_individual(p_margin_left * scale, p_margin_top * scale, p_margin_right * scale, p_margin_bottom * scale);
style->set_corner_radius_all(p_corner_radius);
style->set_anti_aliased(true);
@@ -67,10 +67,10 @@ static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left =
}
static Ref<StyleBoxFlat> sb_expand(Ref<StyleBoxFlat> p_sbox, float p_left, float p_top, float p_right, float p_bottom) {
- p_sbox->set_expand_margin_size(SIDE_LEFT, p_left * scale);
- p_sbox->set_expand_margin_size(SIDE_TOP, p_top * scale);
- p_sbox->set_expand_margin_size(SIDE_RIGHT, p_right * scale);
- p_sbox->set_expand_margin_size(SIDE_BOTTOM, p_bottom * scale);
+ p_sbox->set_expand_margin(SIDE_LEFT, p_left * scale);
+ p_sbox->set_expand_margin(SIDE_TOP, p_top * scale);
+ p_sbox->set_expand_margin(SIDE_RIGHT, p_right * scale);
+ p_sbox->set_expand_margin(SIDE_BOTTOM, p_bottom * scale);
return p_sbox;
}
@@ -93,7 +93,7 @@ static Ref<ImageTexture> generate_icon(int p_index) {
static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) {
Ref<StyleBox> style(memnew(StyleBoxEmpty));
- style->set_default_margin_individual(p_margin_left * scale, p_margin_top * scale, p_margin_right * scale, p_margin_bottom * scale);
+ style->set_content_margin_individual(p_margin_left * scale, p_margin_top * scale, p_margin_right * scale, p_margin_bottom * scale);
return style;
}
@@ -148,7 +148,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
const Ref<StyleBoxFlat> button_disabled = make_flat_stylebox(style_disabled_color);
Ref<StyleBoxFlat> focus = make_flat_stylebox(style_focus_color, default_margin, default_margin, default_margin, default_margin, default_corner_radius, false, 2);
// Make the focus outline appear to be flush with the buttons it's focusing.
- focus->set_expand_margin_size_all(2 * scale);
+ focus->set_expand_margin_all(2 * scale);
theme->set_stylebox("normal", "Button", button_normal);
theme->set_stylebox("hover", "Button", button_hover);
@@ -279,9 +279,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// CheckBox
Ref<StyleBox> cbx_empty = memnew(StyleBoxEmpty);
- cbx_empty->set_default_margin_all(4 * scale);
+ cbx_empty->set_content_margin_all(4 * scale);
Ref<StyleBox> cbx_focus = focus;
- cbx_focus->set_default_margin_all(4 * scale);
+ cbx_focus->set_content_margin_all(4 * scale);
theme->set_stylebox("normal", "CheckBox", cbx_empty);
theme->set_stylebox("pressed", "CheckBox", cbx_empty);
@@ -317,7 +317,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// CheckButton
Ref<StyleBox> cb_empty = memnew(StyleBoxEmpty);
- cb_empty->set_default_margin_individual(6 * scale, 4 * scale, 6 * scale, 4 * scale);
+ cb_empty->set_content_margin_individual(6 * scale, 4 * scale, 6 * scale, 4 * scale);
theme->set_stylebox("normal", "CheckButton", cb_empty);
theme->set_stylebox("pressed", "CheckButton", cb_empty);
@@ -634,10 +634,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
Ref<StyleBoxLine> separator_horizontal = memnew(StyleBoxLine);
separator_horizontal->set_thickness(Math::round(scale));
separator_horizontal->set_color(style_separator_color);
- separator_horizontal->set_default_margin_individual(default_margin, 0, default_margin, 0);
+ separator_horizontal->set_content_margin_individual(default_margin, 0, default_margin, 0);
Ref<StyleBoxLine> separator_vertical = separator_horizontal->duplicate();
separator_vertical->set_vertical(true);
- separator_vertical->set_default_margin_individual(0, default_margin, 0, default_margin);
+ separator_vertical->set_content_margin_individual(0, default_margin, 0, default_margin);
// Always display a border for PopupMenus so they can be distinguished from their background.
Ref<StyleBoxFlat> style_popup_panel = make_flat_stylebox(style_popup_color);
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index deee187e8e..e5a1adff20 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -2868,6 +2868,12 @@ void SystemFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_multichannel_signed_distance_field", "msdf"), &SystemFont::set_multichannel_signed_distance_field);
ClassDB::bind_method(D_METHOD("is_multichannel_signed_distance_field"), &SystemFont::is_multichannel_signed_distance_field);
+ ClassDB::bind_method(D_METHOD("set_msdf_pixel_range", "msdf_pixel_range"), &SystemFont::set_msdf_pixel_range);
+ ClassDB::bind_method(D_METHOD("get_msdf_pixel_range"), &SystemFont::get_msdf_pixel_range);
+
+ ClassDB::bind_method(D_METHOD("set_msdf_size", "msdf_size"), &SystemFont::set_msdf_size);
+ ClassDB::bind_method(D_METHOD("get_msdf_size"), &SystemFont::get_msdf_size);
+
ClassDB::bind_method(D_METHOD("set_oversampling", "oversampling"), &SystemFont::set_oversampling);
ClassDB::bind_method(D_METHOD("get_oversampling"), &SystemFont::get_oversampling);
@@ -2890,6 +2896,8 @@ void SystemFont::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel"), "set_subpixel_positioning", "get_subpixel_positioning");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field"), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_pixel_range"), "set_msdf_pixel_range", "get_msdf_pixel_range");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_size"), "set_msdf_size", "get_msdf_size");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), "set_oversampling", "get_oversampling");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), "set_fallbacks", "get_fallbacks");
}
@@ -2987,6 +2995,8 @@ void SystemFont::_update_base_font() {
file->set_hinting(hinting);
file->set_subpixel_positioning(subpixel_positioning);
file->set_multichannel_signed_distance_field(msdf);
+ file->set_msdf_pixel_range(msdf_pixel_range);
+ file->set_msdf_size(msdf_size);
file->set_oversampling(oversampling);
base_font = file;
@@ -3186,6 +3196,34 @@ bool SystemFont::is_multichannel_signed_distance_field() const {
return msdf;
}
+void SystemFont::set_msdf_pixel_range(int p_msdf_pixel_range) {
+ if (msdf_pixel_range != p_msdf_pixel_range) {
+ msdf_pixel_range = p_msdf_pixel_range;
+ if (base_font.is_valid()) {
+ base_font->set_msdf_pixel_range(msdf_pixel_range);
+ }
+ emit_changed();
+ }
+}
+
+int SystemFont::get_msdf_pixel_range() const {
+ return msdf_pixel_range;
+}
+
+void SystemFont::set_msdf_size(int p_msdf_size) {
+ if (msdf_size != p_msdf_size) {
+ msdf_size = p_msdf_size;
+ if (base_font.is_valid()) {
+ base_font->set_msdf_size(msdf_size);
+ }
+ emit_changed();
+ }
+}
+
+int SystemFont::get_msdf_size() const {
+ return msdf_size;
+}
+
void SystemFont::set_oversampling(real_t p_oversampling) {
if (oversampling != p_oversampling) {
oversampling = p_oversampling;
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 4d468a8841..ef79f8bd02 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -452,6 +452,8 @@ class SystemFont : public Font {
TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO;
real_t oversampling = 0.f;
bool msdf = false;
+ int msdf_pixel_range = 16;
+ int msdf_size = 48;
protected:
static void _bind_methods();
@@ -488,6 +490,12 @@ public:
virtual void set_multichannel_signed_distance_field(bool p_msdf);
virtual bool is_multichannel_signed_distance_field() const;
+ virtual void set_msdf_pixel_range(int p_msdf_pixel_range);
+ virtual int get_msdf_pixel_range() const;
+
+ virtual void set_msdf_size(int p_msdf_size);
+ virtual int get_msdf_size() const;
+
virtual void set_font_names(const PackedStringArray &p_names);
virtual PackedStringArray get_font_names() const;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index db7385428b..f4aa0637f7 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -113,6 +113,12 @@ bool Material::_can_use_render_priority() const {
return ret;
}
+Ref<Resource> Material::create_placeholder() const {
+ Ref<PlaceholderMaterial> placeholder;
+ placeholder.instantiate();
+ return placeholder;
+}
+
void Material::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_next_pass", "next_pass"), &Material::set_next_pass);
ClassDB::bind_method(D_METHOD("get_next_pass"), &Material::get_next_pass);
@@ -123,6 +129,8 @@ void Material::_bind_methods() {
ClassDB::bind_method(D_METHOD("inspect_native_shader_code"), &Material::inspect_native_shader_code);
ClassDB::set_method_flags(get_class_static(), _scs_create("inspect_native_shader_code"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::bind_method(D_METHOD("create_placeholder"), &Material::create_placeholder);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "render_priority", PROPERTY_HINT_RANGE, itos(RENDER_PRIORITY_MIN) + "," + itos(RENDER_PRIORITY_MAX) + ",1"), "set_render_priority", "get_render_priority");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "next_pass", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_next_pass", "get_next_pass");
@@ -188,7 +196,7 @@ bool ShaderMaterial::_get(const StringName &p_name, Variant &r_ret) const {
if (shader.is_valid()) {
const StringName *sn = remap_cache.getptr(p_name);
if (sn) {
- // Only return a parameter if it was previosly set.
+ // Only return a parameter if it was previously set.
r_ret = get_shader_parameter(*sn);
return true;
}
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 83c7a09cc4..fe1448cd4c 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -74,6 +74,9 @@ public:
virtual RID get_rid() const override;
virtual RID get_shader_rid() const;
virtual Shader::Mode get_shader_mode() const;
+
+ virtual Ref<Resource> create_placeholder() const;
+
Material();
virtual ~Material();
};
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index cedf4319f8..cf9baa2907 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -189,6 +189,7 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const {
if (primitive == PRIMITIVE_TRIANGLES) {
for (int j = 0; j < ic; j++) {
int index = ir[j];
+ ERR_FAIL_COND_V(index >= vc, Ref<TriangleMesh>());
facesw[widx++] = vr[index];
}
} else { // PRIMITIVE_TRIANGLE_STRIP
@@ -614,6 +615,13 @@ Size2i Mesh::get_lightmap_size_hint() const {
return lightmap_size_hint;
}
+Ref<Resource> Mesh::create_placeholder() const {
+ Ref<PlaceholderMesh> placeholder;
+ placeholder.instantiate();
+ placeholder->set_aabb(get_aabb());
+ return placeholder;
+}
+
void Mesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_lightmap_size_hint", "size"), &Mesh::set_lightmap_size_hint);
ClassDB::bind_method(D_METHOD("get_lightmap_size_hint"), &Mesh::get_lightmap_size_hint);
@@ -626,6 +634,7 @@ void Mesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("surface_get_blend_shape_arrays", "surf_idx"), &Mesh::surface_get_blend_shape_arrays);
ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &Mesh::surface_set_material);
ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &Mesh::surface_get_material);
+ ClassDB::bind_method(D_METHOD("create_placeholder"), &Mesh::create_placeholder);
BIND_ENUM_CONSTANT(PRIMITIVE_POINTS);
BIND_ENUM_CONSTANT(PRIMITIVE_LINES);
@@ -1121,17 +1130,6 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {
}
int idx = sname.substr(8, sl - 8).to_int();
- // This is a bit of a hack to ensure compatibility with older material
- // overrides that start indexing at 1.
- // We assume that idx 0 is always read first, if its not, this won't work.
- if (idx == 0) {
- surface_index_0 = true;
- }
- if (!surface_index_0) {
- // This means the file was created when the indexing started at 1, so decrease by one.
- idx--;
- }
-
String what = sname.get_slicec('/', 1);
if (what == "material") {
surface_set_material(idx, p_value);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 1baa466312..1b870d996a 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -220,6 +220,8 @@ public:
virtual int get_builtin_bind_pose_count() const;
virtual Transform3D get_builtin_bind_pose(int p_index) const;
+ virtual Ref<Resource> create_placeholder() const;
+
Mesh();
};
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index c24186a109..e497a628aa 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1046,6 +1046,25 @@ Ref<SceneState> SceneState::get_base_scene_state() const {
return Ref<SceneState>();
}
+void SceneState::update_instance_resource(String p_path, Ref<PackedScene> p_packed_scene) {
+ ERR_FAIL_COND(p_packed_scene.is_null());
+
+ for (const NodeData &nd : nodes) {
+ if (nd.instance >= 0) {
+ if (!(nd.instance & FLAG_INSTANCE_IS_PLACEHOLDER)) {
+ int instance_id = nd.instance & FLAG_MASK;
+ Ref<PackedScene> original_packed_scene = variants[instance_id];
+ if (original_packed_scene.is_valid()) {
+ if (original_packed_scene->get_path() == p_path) {
+ variants.remove_at(instance_id);
+ variants.insert(instance_id, p_packed_scene);
+ }
+ }
+ }
+ }
+ }
+}
+
int SceneState::find_node_by_path(const NodePath &p_node) const {
ERR_FAIL_COND_V_MSG(node_path_cache.size() == 0, -1, "This operation requires the node cache to have been built.");
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index ef7363dd44..5c53ffdb45 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -150,6 +150,8 @@ public:
Ref<SceneState> get_base_scene_state() const;
+ void update_instance_resource(String p_path, Ref<PackedScene> p_packed_scene);
+
//unbuild API
int get_node_count() const;
diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp
index 85106883f9..3bbd0a0b5e 100644
--- a/scene/resources/polygon_path_finder.cpp
+++ b/scene/resources/polygon_path_finder.cpp
@@ -325,7 +325,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
}
const Point &np = points[least_cost_point];
- //open the neighbours for search
+ //open the neighbors for search
for (const int &E : np.connections) {
Point &p = points.write[E];
@@ -339,7 +339,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
p.distance = distance;
}
} else {
- //add to open neighbours
+ //add to open neighbors
p.prev = least_cost_point;
p.distance = distance;
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index b3952e745f..a09dbd50cf 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -42,9 +42,12 @@ Shader::Mode Shader::get_mode() const {
}
void Shader::_dependency_changed() {
- RenderingServer::get_singleton()->shader_set_code(shader, RenderingServer::get_singleton()->shader_get_code(shader));
+ // Preprocess and compile the code again because a dependency has changed. It also calls emit_changed() for us.
+ _recompile();
+}
- emit_changed();
+void Shader::_recompile() {
+ set_code(get_code());
}
void Shader::set_path(const String &p_path, bool p_take_over) {
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 75c490e912..55608b6c11 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -60,6 +60,7 @@ private:
HashMap<StringName, HashMap<int, Ref<Texture2D>>> default_textures;
void _dependency_changed();
+ void _recompile();
virtual void _update_shader() const; //used for visual shader
Array _get_shader_uniform_list(bool p_get_groups = false);
diff --git a/scene/resources/skeleton_modification_2d_stackholder.cpp b/scene/resources/skeleton_modification_2d_stackholder.cpp
index 121108965b..34d31bac8a 100644
--- a/scene/resources/skeleton_modification_2d_stackholder.cpp
+++ b/scene/resources/skeleton_modification_2d_stackholder.cpp
@@ -64,7 +64,7 @@ bool SkeletonModification2DStackHolder::_get(const StringName &p_path, Variant &
}
void SkeletonModification2DStackHolder::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "held_modification_stack", PROPERTY_HINT_RESOURCE_TYPE, "SkeletonModificationStack2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "held_modification_stack", PROPERTY_HINT_RESOURCE_TYPE, "SkeletonModificationStack2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ALWAYS_DUPLICATE));
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
diff --git a/scene/resources/skeleton_modification_stack_2d.cpp b/scene/resources/skeleton_modification_stack_2d.cpp
index 4fa287e7b6..71ddbc0898 100644
--- a/scene/resources/skeleton_modification_stack_2d.cpp
+++ b/scene/resources/skeleton_modification_stack_2d.cpp
@@ -37,7 +37,7 @@ void SkeletonModificationStack2D::_get_property_list(List<PropertyInfo> *p_list)
PropertyInfo(Variant::OBJECT, "modifications/" + itos(i),
PROPERTY_HINT_RESOURCE_TYPE,
"SkeletonModification2D",
- PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE | PROPERTY_USAGE_ALWAYS_DUPLICATE));
}
}
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 6390850b24..fbbe98d022 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -34,76 +34,65 @@
#include <limits.h>
-float StyleBox::get_style_margin(Side p_side) const {
- float ret = 0;
- GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret);
- return ret;
-}
+Size2 StyleBox::get_minimum_size() const {
+ Size2 min_size = Size2(get_margin(SIDE_LEFT) + get_margin(SIDE_RIGHT), get_margin(SIDE_TOP) + get_margin(SIDE_BOTTOM));
+ Size2 custom_size;
+ GDVIRTUAL_CALL(_get_minimum_size, custom_size);
-bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
- bool ret = true;
- GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret);
- return ret;
-}
+ if (min_size.x < custom_size.x) {
+ min_size.x = custom_size.x;
+ }
+ if (min_size.y < custom_size.y) {
+ min_size.y = custom_size.y;
+ }
-void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
- GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect);
+ return min_size;
}
-void StyleBox::set_default_margin(Side p_side, float p_value) {
+void StyleBox::set_content_margin(Side p_side, float p_value) {
ERR_FAIL_INDEX((int)p_side, 4);
- margin[p_side] = p_value;
+ content_margin[p_side] = p_value;
emit_changed();
}
-void StyleBox::set_default_margin_all(float p_value) {
+void StyleBox::set_content_margin_all(float p_value) {
for (int i = 0; i < 4; i++) {
- margin[i] = p_value;
+ content_margin[i] = p_value;
}
emit_changed();
}
-void StyleBox::set_default_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
- margin[SIDE_LEFT] = p_left;
- margin[SIDE_TOP] = p_top;
- margin[SIDE_RIGHT] = p_right;
- margin[SIDE_BOTTOM] = p_bottom;
+void StyleBox::set_content_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
+ content_margin[SIDE_LEFT] = p_left;
+ content_margin[SIDE_TOP] = p_top;
+ content_margin[SIDE_RIGHT] = p_right;
+ content_margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
-float StyleBox::get_default_margin(Side p_side) const {
+float StyleBox::get_content_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
- return margin[p_side];
+ return content_margin[p_side];
}
float StyleBox::get_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
- if (margin[p_side] < 0) {
+ if (content_margin[p_side] < 0) {
return get_style_margin(p_side);
} else {
- return margin[p_side];
+ return content_margin[p_side];
}
}
-CanvasItem *StyleBox::get_current_item_drawn() const {
- return CanvasItem::get_current_item_drawn();
-}
-
-Size2 StyleBox::get_minimum_size() const {
- return Size2(get_margin(SIDE_LEFT) + get_margin(SIDE_RIGHT), get_margin(SIDE_TOP) + get_margin(SIDE_BOTTOM));
-}
-
Point2 StyleBox::get_offset() const {
return Point2(get_margin(SIDE_LEFT), get_margin(SIDE_TOP));
}
-Size2 StyleBox::get_center_size() const {
- Size2 ret;
- GDVIRTUAL_CALL(_get_center_size, ret);
- return ret;
+void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
+ GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect);
}
Rect2 StyleBox::get_draw_rect(const Rect2 &p_rect) const {
@@ -114,37 +103,46 @@ Rect2 StyleBox::get_draw_rect(const Rect2 &p_rect) const {
return p_rect;
}
+CanvasItem *StyleBox::get_current_item_drawn() const {
+ return CanvasItem::get_current_item_drawn();
+}
+
+bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
+ bool ret = true;
+ GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret);
+ return ret;
+}
+
void StyleBox::_bind_methods() {
- ClassDB::bind_method(D_METHOD("test_mask", "point", "rect"), &StyleBox::test_mask);
+ ClassDB::bind_method(D_METHOD("get_minimum_size"), &StyleBox::get_minimum_size);
- ClassDB::bind_method(D_METHOD("set_default_margin", "margin", "offset"), &StyleBox::set_default_margin);
- ClassDB::bind_method(D_METHOD("set_default_margin_all", "offset"), &StyleBox::set_default_margin_all);
- ClassDB::bind_method(D_METHOD("get_default_margin", "margin"), &StyleBox::get_default_margin);
+ ClassDB::bind_method(D_METHOD("set_content_margin", "margin", "offset"), &StyleBox::set_content_margin);
+ ClassDB::bind_method(D_METHOD("set_content_margin_all", "offset"), &StyleBox::set_content_margin_all);
+ ClassDB::bind_method(D_METHOD("get_content_margin", "margin"), &StyleBox::get_content_margin);
ClassDB::bind_method(D_METHOD("get_margin", "margin"), &StyleBox::get_margin);
- ClassDB::bind_method(D_METHOD("get_minimum_size"), &StyleBox::get_minimum_size);
- ClassDB::bind_method(D_METHOD("get_center_size"), &StyleBox::get_center_size);
ClassDB::bind_method(D_METHOD("get_offset"), &StyleBox::get_offset);
- ClassDB::bind_method(D_METHOD("get_current_item_drawn"), &StyleBox::get_current_item_drawn);
ClassDB::bind_method(D_METHOD("draw", "canvas_item", "rect"), &StyleBox::draw);
+ ClassDB::bind_method(D_METHOD("get_current_item_drawn"), &StyleBox::get_current_item_drawn);
+
+ ClassDB::bind_method(D_METHOD("test_mask", "point", "rect"), &StyleBox::test_mask);
ADD_GROUP("Content Margins", "content_margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_BOTTOM);
- GDVIRTUAL_BIND(_get_style_margin, "side")
- GDVIRTUAL_BIND(_test_mask, "point", "rect")
- GDVIRTUAL_BIND(_get_center_size)
- GDVIRTUAL_BIND(_get_draw_rect, "rect")
GDVIRTUAL_BIND(_draw, "to_canvas_item", "rect")
+ GDVIRTUAL_BIND(_get_draw_rect, "rect")
+ GDVIRTUAL_BIND(_get_minimum_size)
+ GDVIRTUAL_BIND(_test_mask, "point", "rect")
}
StyleBox::StyleBox() {
for (int i = 0; i < 4; i++) {
- margin[i] = -1;
+ content_margin[i] = -1;
}
}
@@ -153,11 +151,6 @@ void StyleBoxTexture::set_texture(Ref<Texture2D> p_texture) {
return;
}
texture = p_texture;
- if (p_texture.is_null()) {
- region_rect = Rect2(0, 0, 0, 0);
- } else {
- region_rect = Rect2(Point2(), texture->get_size());
- }
emit_changed();
}
@@ -165,38 +158,38 @@ Ref<Texture2D> StyleBoxTexture::get_texture() const {
return texture;
}
-void StyleBoxTexture::set_margin_size(Side p_side, float p_size) {
+void StyleBoxTexture::set_texture_margin(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
- margin[p_side] = p_size;
+ texture_margin[p_side] = p_size;
emit_changed();
}
-void StyleBoxTexture::set_margin_size_all(float p_size) {
+void StyleBoxTexture::set_texture_margin_all(float p_size) {
for (int i = 0; i < 4; i++) {
- margin[i] = p_size;
+ texture_margin[i] = p_size;
}
emit_changed();
}
-void StyleBoxTexture::set_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) {
- margin[SIDE_LEFT] = p_left;
- margin[SIDE_TOP] = p_top;
- margin[SIDE_RIGHT] = p_right;
- margin[SIDE_BOTTOM] = p_bottom;
+void StyleBoxTexture::set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
+ texture_margin[SIDE_LEFT] = p_left;
+ texture_margin[SIDE_TOP] = p_top;
+ texture_margin[SIDE_RIGHT] = p_right;
+ texture_margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
-float StyleBoxTexture::get_margin_size(Side p_side) const {
+float StyleBoxTexture::get_texture_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
- return margin[p_side];
+ return texture_margin[p_side];
}
float StyleBoxTexture::get_style_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
- return margin[p_side];
+ return texture_margin[p_side];
}
Rect2 StyleBoxTexture::get_draw_rect(const Rect2 &p_rect) const {
@@ -218,7 +211,10 @@ void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const {
rect.size.x += expand_margin[SIDE_LEFT] + expand_margin[SIDE_RIGHT];
rect.size.y += expand_margin[SIDE_TOP] + expand_margin[SIDE_BOTTOM];
- RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[SIDE_LEFT], margin[SIDE_TOP]), Vector2(margin[SIDE_RIGHT], margin[SIDE_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate);
+ Vector2 start_offset = Vector2(texture_margin[SIDE_LEFT], texture_margin[SIDE_TOP]);
+ Vector2 end_offset = Vector2(texture_margin[SIDE_RIGHT], texture_margin[SIDE_BOTTOM]);
+
+ RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), start_offset, end_offset, RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate);
}
void StyleBoxTexture::set_draw_center(bool p_enabled) {
@@ -230,21 +226,13 @@ bool StyleBoxTexture::is_draw_center_enabled() const {
return draw_center;
}
-Size2 StyleBoxTexture::get_center_size() const {
- if (texture.is_null()) {
- return Size2();
- }
-
- return region_rect.size - get_minimum_size();
-}
-
-void StyleBoxTexture::set_expand_margin_size(Side p_side, float p_size) {
+void StyleBoxTexture::set_expand_margin(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
expand_margin[p_side] = p_size;
emit_changed();
}
-void StyleBoxTexture::set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) {
+void StyleBoxTexture::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
expand_margin[SIDE_LEFT] = p_left;
expand_margin[SIDE_TOP] = p_top;
expand_margin[SIDE_RIGHT] = p_right;
@@ -252,14 +240,14 @@ void StyleBoxTexture::set_expand_margin_size_individual(float p_left, float p_to
emit_changed();
}
-void StyleBoxTexture::set_expand_margin_size_all(float p_expand_margin_size) {
+void StyleBoxTexture::set_expand_margin_all(float p_expand_margin_size) {
for (int i = 0; i < 4; i++) {
expand_margin[i] = p_expand_margin_size;
}
emit_changed();
}
-float StyleBoxTexture::get_expand_margin_size(Side p_side) const {
+float StyleBoxTexture::get_expand_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0);
return expand_margin[p_side];
}
@@ -313,13 +301,13 @@ void StyleBoxTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_texture", "texture"), &StyleBoxTexture::set_texture);
ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture);
- ClassDB::bind_method(D_METHOD("set_margin_size", "margin", "size"), &StyleBoxTexture::set_margin_size);
- ClassDB::bind_method(D_METHOD("set_margin_size_all", "size"), &StyleBoxTexture::set_margin_size_all);
- ClassDB::bind_method(D_METHOD("get_margin_size", "margin"), &StyleBoxTexture::get_margin_size);
+ ClassDB::bind_method(D_METHOD("set_texture_margin", "margin", "size"), &StyleBoxTexture::set_texture_margin);
+ ClassDB::bind_method(D_METHOD("set_texture_margin_all", "size"), &StyleBoxTexture::set_texture_margin_all);
+ ClassDB::bind_method(D_METHOD("get_texture_margin", "margin"), &StyleBoxTexture::get_texture_margin);
- ClassDB::bind_method(D_METHOD("set_expand_margin_size", "margin", "size"), &StyleBoxTexture::set_expand_margin_size);
- ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxTexture::set_expand_margin_size_all);
- ClassDB::bind_method(D_METHOD("get_expand_margin_size", "margin"), &StyleBoxTexture::get_expand_margin_size);
+ ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxTexture::set_expand_margin);
+ ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxTexture::set_expand_margin_all);
+ ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxTexture::get_expand_margin);
ClassDB::bind_method(D_METHOD("set_region_rect", "region"), &StyleBoxTexture::set_region_rect);
ClassDB::bind_method(D_METHOD("get_region_rect"), &StyleBoxTexture::get_region_rect);
@@ -338,17 +326,17 @@ void StyleBoxTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
- ADD_GROUP("Margins", "margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_BOTTOM);
+ ADD_GROUP("Texture Margins", "texture_margin_");
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_BOTTOM);
ADD_GROUP("Expand Margins", "expand_margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM);
ADD_GROUP("Axis Stretch", "axis_stretch_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode");
@@ -450,13 +438,13 @@ int StyleBoxFlat::get_corner_radius(const Corner p_corner) const {
return corner_radius[p_corner];
}
-void StyleBoxFlat::set_expand_margin_size(Side p_side, float p_size) {
+void StyleBoxFlat::set_expand_margin(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
expand_margin[p_side] = p_size;
emit_changed();
}
-void StyleBoxFlat::set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) {
+void StyleBoxFlat::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
expand_margin[SIDE_LEFT] = p_left;
expand_margin[SIDE_TOP] = p_top;
expand_margin[SIDE_RIGHT] = p_right;
@@ -464,14 +452,14 @@ void StyleBoxFlat::set_expand_margin_size_individual(float p_left, float p_top,
emit_changed();
}
-void StyleBoxFlat::set_expand_margin_size_all(float p_expand_margin_size) {
+void StyleBoxFlat::set_expand_margin_all(float p_expand_margin_size) {
for (int i = 0; i < 4; i++) {
expand_margin[i] = p_expand_margin_size;
}
emit_changed();
}
-float StyleBoxFlat::get_expand_margin_size(Side p_side) const {
+float StyleBoxFlat::get_expand_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return expand_margin[p_side];
}
@@ -549,10 +537,6 @@ int StyleBoxFlat::get_corner_detail() const {
return corner_detail;
}
-Size2 StyleBoxFlat::get_center_size() const {
- return Size2();
-}
-
inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const real_t corner_radius[4], real_t *inner_corner_radius) {
real_t border_left = inner_rect.position.x - style_rect.position.x;
real_t border_top = inner_rect.position.y - style_rect.position.y;
@@ -891,9 +875,9 @@ void StyleBoxFlat::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius);
ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius);
- ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin_size);
- ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_size_all);
- ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin_size);
+ ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin);
+ ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_all);
+ ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin);
ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &StyleBoxFlat::set_draw_center);
ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxFlat::is_draw_center_enabled);
@@ -1041,10 +1025,6 @@ float StyleBoxLine::get_style_margin(Side p_side) const {
return 0;
}
-Size2 StyleBoxLine::get_center_size() const {
- return Size2();
-}
-
void StyleBoxLine::draw(RID p_canvas_item, const Rect2 &p_rect) const {
RenderingServer *vs = RenderingServer::get_singleton();
Rect2i r = p_rect;
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index 5a80b4d4e2..17acfd773e 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -41,36 +41,34 @@ class StyleBox : public Resource {
GDCLASS(StyleBox, Resource);
RES_BASE_EXTENSION("stylebox");
OBJ_SAVE_TYPE(StyleBox);
- float margin[4];
+ float content_margin[4];
protected:
- virtual float get_style_margin(Side p_side) const;
+ virtual float get_style_margin(Side p_side) const { return 0; }
static void _bind_methods();
- GDVIRTUAL1RC(float, _get_style_margin, Side)
- GDVIRTUAL2RC(bool, _test_mask, Point2, Rect2)
- GDVIRTUAL0RC(Size2, _get_center_size)
- GDVIRTUAL1RC(Rect2, _get_draw_rect, Rect2)
GDVIRTUAL2C(_draw, RID, Rect2)
+ GDVIRTUAL1RC(Rect2, _get_draw_rect, Rect2)
+ GDVIRTUAL0RC(Size2, _get_minimum_size)
+ GDVIRTUAL2RC(bool, _test_mask, Point2, Rect2)
public:
- virtual bool test_mask(const Point2 &p_point, const Rect2 &p_rect) const;
+ virtual Size2 get_minimum_size() const;
- void set_default_margin(Side p_side, float p_value);
- void set_default_margin_all(float p_value);
- void set_default_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_default_margin(Side p_side) const;
+ void set_content_margin(Side p_side, float p_value);
+ void set_content_margin_all(float p_value);
+ void set_content_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
+ float get_content_margin(Side p_side) const;
float get_margin(Side p_side) const;
- virtual Size2 get_center_size() const;
+ Point2 get_offset() const;
- virtual Rect2 get_draw_rect(const Rect2 &p_rect) const;
virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const;
+ virtual Rect2 get_draw_rect(const Rect2 &p_rect) const;
CanvasItem *get_current_item_drawn() const;
- Size2 get_minimum_size() const;
- Point2 get_offset() const;
+ virtual bool test_mask(const Point2 &p_point, const Rect2 &p_rect) const;
StyleBox();
};
@@ -96,7 +94,7 @@ public:
private:
float expand_margin[4] = {};
- float margin[4] = {};
+ float texture_margin[4] = {};
Rect2 region_rect;
Ref<Texture2D> texture;
bool draw_center = true;
@@ -109,15 +107,15 @@ protected:
static void _bind_methods();
public:
- void set_expand_margin_size(Side p_expand_side, float p_size);
- void set_expand_margin_size_all(float p_expand_margin_size);
- void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin_size(Side p_expand_side) const;
+ void set_expand_margin(Side p_expand_side, float p_size);
+ void set_expand_margin_all(float p_expand_margin_size);
+ void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
+ float get_expand_margin(Side p_expand_side) const;
- void set_margin_size(Side p_side, float p_size);
- void set_margin_size_all(float p_size);
- void set_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_margin_size(Side p_side) const;
+ void set_texture_margin(Side p_side, float p_size);
+ void set_texture_margin_all(float p_size);
+ void set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
+ float get_texture_margin(Side p_side) const;
void set_region_rect(const Rect2 &p_region_rect);
Rect2 get_region_rect() const;
@@ -127,7 +125,6 @@ public:
void set_draw_center(bool p_enabled);
bool is_draw_center_enabled() const;
- virtual Size2 get_center_size() const override;
void set_h_axis_stretch_mode(AxisStretchMode p_mode);
AxisStretchMode get_h_axis_stretch_mode() const;
@@ -198,10 +195,10 @@ public:
void set_corner_detail(const int &p_corner_detail);
int get_corner_detail() const;
- void set_expand_margin_size(Side p_expand_side, float p_size);
- void set_expand_margin_size_all(float p_expand_margin_size);
- void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin_size(Side p_expand_side) const;
+ void set_expand_margin(Side p_expand_side, float p_size);
+ void set_expand_margin_all(float p_expand_margin_size);
+ void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
+ float get_expand_margin(Side p_expand_side) const;
void set_draw_center(bool p_enabled);
bool is_draw_center_enabled() const;
@@ -223,8 +220,6 @@ public:
void set_aa_size(const real_t p_aa_size);
real_t get_aa_size() const;
- virtual Size2 get_center_size() const override;
-
virtual Rect2 get_draw_rect(const Rect2 &p_rect) const override;
virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
@@ -261,8 +256,6 @@ public:
void set_grow_end(float p_grow);
float get_grow_end() const;
- virtual Size2 get_center_size() const override;
-
virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
StyleBoxLine();
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 17e92ddfca..5a2b917b9a 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -146,6 +146,25 @@ uint32_t SurfaceTool::VertexHasher::hash(const Vertex &p_vtx) {
return h;
}
+bool SurfaceTool::SmoothGroupVertex::operator==(const SmoothGroupVertex &p_vertex) const {
+ if (vertex != p_vertex.vertex) {
+ return false;
+ }
+
+ if (smooth_group != p_vertex.smooth_group) {
+ return false;
+ }
+
+ return true;
+}
+
+uint32_t SurfaceTool::SmoothGroupVertexHasher::hash(const SmoothGroupVertex &p_vtx) {
+ uint32_t h = hash_djb2_buffer((const uint8_t *)&p_vtx.vertex, sizeof(real_t) * 3);
+ h = hash_murmur3_one_32(p_vtx.smooth_group, h);
+ h = hash_fmix32(h);
+ return h;
+}
+
uint32_t SurfaceTool::TriangleHasher::hash(const int *p_triangle) {
int t0 = p_triangle[0];
int t1 = p_triangle[1];
@@ -1152,7 +1171,7 @@ void SurfaceTool::generate_normals(bool p_flip) {
ERR_FAIL_COND((vertex_array.size() % 3) != 0);
- HashMap<Vertex, Vector3, VertexHasher> vertex_hash;
+ HashMap<SmoothGroupVertex, Vector3, SmoothGroupVertexHasher> smooth_hash;
for (uint32_t vi = 0; vi < vertex_array.size(); vi += 3) {
Vertex *v = &vertex_array[vi];
@@ -1165,21 +1184,28 @@ void SurfaceTool::generate_normals(bool p_flip) {
}
for (int i = 0; i < 3; i++) {
- Vector3 *lv = vertex_hash.getptr(v[i]);
- if (!lv) {
- vertex_hash.insert(v[i], normal);
+ // Add face normal to smooth vertex influence if vertex is member of a smoothing group
+ if (v[i].smooth_group != UINT32_MAX) {
+ Vector3 *lv = smooth_hash.getptr(v[i]);
+ if (!lv) {
+ smooth_hash.insert(v[i], normal);
+ } else {
+ (*lv) += normal;
+ }
} else {
- (*lv) += normal;
+ v[i].normal = normal;
}
}
}
for (Vertex &vertex : vertex_array) {
- Vector3 *lv = vertex_hash.getptr(vertex);
- if (!lv) {
- vertex.normal = Vector3();
- } else {
- vertex.normal = lv->normalized();
+ if (vertex.smooth_group != UINT32_MAX) {
+ Vector3 *lv = smooth_hash.getptr(vertex);
+ if (!lv) {
+ vertex.normal = Vector3();
+ } else {
+ vertex.normal = lv->normalized();
+ }
}
}
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index 25e078d2ff..00438c4a53 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -97,6 +97,21 @@ private:
static _FORCE_INLINE_ uint32_t hash(const Vertex &p_vtx);
};
+ struct SmoothGroupVertex {
+ Vector3 vertex;
+ uint32_t smooth_group = 0;
+ bool operator==(const SmoothGroupVertex &p_vertex) const;
+
+ SmoothGroupVertex(const Vertex &p_vertex) {
+ vertex = p_vertex.vertex;
+ smooth_group = p_vertex.smooth_group;
+ };
+ };
+
+ struct SmoothGroupVertexHasher {
+ static _FORCE_INLINE_ uint32_t hash(const SmoothGroupVertex &p_vtx);
+ };
+
struct TriangleHasher {
static _FORCE_INLINE_ uint32_t hash(const int *p_triangle);
static _FORCE_INLINE_ bool compare(const int *p_lhs, const int *p_rhs);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index f106eebff5..85e21d6056 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -94,6 +94,13 @@ bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Re
return true;
}
+Ref<Resource> Texture2D::create_placeholder() const {
+ Ref<PlaceholderTexture2D> placeholder;
+ placeholder.instantiate();
+ placeholder->set_size(get_size());
+ return placeholder;
+}
+
void Texture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_width"), &Texture2D::get_width);
ClassDB::bind_method(D_METHOD("get_height"), &Texture2D::get_height);
@@ -103,6 +110,7 @@ void Texture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_image"), &Texture2D::get_image);
+ ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture2D::create_placeholder);
ADD_GROUP("", "");
@@ -1137,6 +1145,7 @@ void Texture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_depth"), &Texture3D::get_depth);
ClassDB::bind_method(D_METHOD("has_mipmaps"), &Texture3D::has_mipmaps);
ClassDB::bind_method(D_METHOD("get_data"), &Texture3D::_get_datai);
+ ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture3D::create_placeholder);
GDVIRTUAL_BIND(_get_format);
GDVIRTUAL_BIND(_get_width);
@@ -1145,6 +1154,14 @@ void Texture3D::_bind_methods() {
GDVIRTUAL_BIND(_has_mipmaps);
GDVIRTUAL_BIND(_get_data);
}
+
+Ref<Resource> Texture3D::create_placeholder() const {
+ Ref<PlaceholderTexture3D> placeholder;
+ placeholder.instantiate();
+ placeholder->set_size(Vector3i(get_width(), get_height(), get_depth()));
+ return placeholder;
+}
+
//////////////////////////////////////////
Image::Format ImageTexture3D::get_format() const {
@@ -3048,6 +3065,42 @@ ImageTextureLayered::~ImageTextureLayered() {
}
}
+void Texture2DArray::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture2DArray::create_placeholder);
+}
+
+Ref<Resource> Texture2DArray::create_placeholder() const {
+ Ref<PlaceholderTexture2DArray> placeholder;
+ placeholder.instantiate();
+ placeholder->set_size(Size2i(get_width(), get_height()));
+ placeholder->set_layers(get_layers());
+ return placeholder;
+}
+
+void Cubemap::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("create_placeholder"), &Cubemap::create_placeholder);
+}
+
+Ref<Resource> Cubemap::create_placeholder() const {
+ Ref<PlaceholderCubemap> placeholder;
+ placeholder.instantiate();
+ placeholder->set_size(Size2i(get_width(), get_height()));
+ placeholder->set_layers(get_layers());
+ return placeholder;
+}
+
+void CubemapArray::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("create_placeholder"), &CubemapArray::create_placeholder);
+}
+
+Ref<Resource> CubemapArray::create_placeholder() const {
+ Ref<PlaceholderCubemapArray> placeholder;
+ placeholder.instantiate();
+ placeholder->set_size(Size2i(get_width(), get_height()));
+ placeholder->set_layers(get_layers());
+ return placeholder;
+}
+
///////////////////////////////////////////
void CompressedTextureLayered::set_path(const String &p_path, bool p_take_over) {
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index bb86910c0c..7f74ae6941 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -82,6 +82,8 @@ public:
virtual Ref<Image> get_image() const { return Ref<Image>(); }
+ virtual Ref<Resource> create_placeholder() const;
+
Texture2D();
};
@@ -450,25 +452,41 @@ public:
class Texture2DArray : public ImageTextureLayered {
GDCLASS(Texture2DArray, ImageTextureLayered)
+
+protected:
+ static void _bind_methods();
+
public:
Texture2DArray() :
ImageTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
+
+ virtual Ref<Resource> create_placeholder() const;
};
class Cubemap : public ImageTextureLayered {
GDCLASS(Cubemap, ImageTextureLayered);
+protected:
+ static void _bind_methods();
+
public:
Cubemap() :
ImageTextureLayered(LAYERED_TYPE_CUBEMAP) {}
+
+ virtual Ref<Resource> create_placeholder() const;
};
class CubemapArray : public ImageTextureLayered {
GDCLASS(CubemapArray, ImageTextureLayered);
+protected:
+ static void _bind_methods();
+
public:
CubemapArray() :
ImageTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
+
+ virtual Ref<Resource> create_placeholder() const;
};
class CompressedTextureLayered : public TextureLayered {
@@ -580,6 +598,7 @@ public:
virtual int get_depth() const;
virtual bool has_mipmaps() const;
virtual Vector<Ref<Image>> get_data() const;
+ virtual Ref<Resource> create_placeholder() const;
};
class ImageTexture3D : public Texture3D {
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 1cbeaae428..bfcf5cb137 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1561,7 +1561,7 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
prop_name += "/" + itos(E.key);
if (E.key != NODE_ID_OUTPUT) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_ALWAYS_DUPLICATE));
}
p_list->push_back(PropertyInfo(Variant::VECTOR2, prop_name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index e78d9b924d..12be0f46a6 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -3690,16 +3690,47 @@ String VisualShaderNodeDerivativeFunc::get_output_port_name(int p_port) const {
String VisualShaderNodeDerivativeFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
static const char *functions[FUNC_MAX] = {
- "fwidth($)",
- "dFdx($)",
- "dFdy($)"
+ "fwidth$($)",
+ "dFdx$($)",
+ "dFdy$($)"
+ };
+
+ static const char *precisions[PRECISION_MAX] = {
+ "",
+ "Coarse",
+ "Fine"
};
String code;
- code += " " + p_output_vars[0] + " = " + String(functions[func]).replace("$", p_input_vars[0]) + ";\n";
+ if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
+ code += " " + p_output_vars[0] + " = " + String(functions[func]).replace_first("$", "").replace_first("$", p_input_vars[0]) + ";\n";
+ return code;
+ }
+
+ code += " " + p_output_vars[0] + " = " + String(functions[func]).replace_first("$", String(precisions[precision])).replace_first("$", p_input_vars[0]) + ";\n";
return code;
}
+String VisualShaderNodeDerivativeFunc::get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const {
+ if (precision != PRECISION_NONE && OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
+ String precision_str;
+ switch (precision) {
+ case PRECISION_COARSE: {
+ precision_str = "Coarse";
+ } break;
+ case PRECISION_FINE: {
+ precision_str = "Fine";
+ } break;
+ default: {
+ } break;
+ }
+
+ return vformat(RTR("`%s` precision mode is not available for `gl_compatibility` profile.\nReverted to `None` precision."), precision_str);
+ }
+
+ return String();
+}
+
void VisualShaderNodeDerivativeFunc::set_op_type(OpType p_op_type) {
ERR_FAIL_INDEX((int)p_op_type, int(OP_TYPE_MAX));
if (op_type == p_op_type) {
@@ -3742,10 +3773,24 @@ VisualShaderNodeDerivativeFunc::Function VisualShaderNodeDerivativeFunc::get_fun
return func;
}
+void VisualShaderNodeDerivativeFunc::set_precision(Precision p_precision) {
+ ERR_FAIL_INDEX(int(p_precision), int(PRECISION_MAX));
+ if (precision == p_precision) {
+ return;
+ }
+ precision = p_precision;
+ emit_changed();
+}
+
+VisualShaderNodeDerivativeFunc::Precision VisualShaderNodeDerivativeFunc::get_precision() const {
+ return precision;
+}
+
Vector<StringName> VisualShaderNodeDerivativeFunc::get_editable_properties() const {
Vector<StringName> props;
props.push_back("op_type");
props.push_back("function");
+ props.push_back("precision");
return props;
}
@@ -3756,8 +3801,12 @@ void VisualShaderNodeDerivativeFunc::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeDerivativeFunc::set_function);
ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeDerivativeFunc::get_function);
+ ClassDB::bind_method(D_METHOD("set_precision", "precision"), &VisualShaderNodeDerivativeFunc::set_precision);
+ ClassDB::bind_method(D_METHOD("get_precision"), &VisualShaderNodeDerivativeFunc::get_precision);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector2,Vector3,Vector4"), "set_op_type", "get_op_type");
ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Sum,X,Y"), "set_function", "get_function");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "precision", PROPERTY_HINT_ENUM, "None,Coarse,Fine"), "set_precision", "get_precision");
BIND_ENUM_CONSTANT(OP_TYPE_SCALAR);
BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D);
@@ -3769,6 +3818,11 @@ void VisualShaderNodeDerivativeFunc::_bind_methods() {
BIND_ENUM_CONSTANT(FUNC_X);
BIND_ENUM_CONSTANT(FUNC_Y);
BIND_ENUM_CONSTANT(FUNC_MAX);
+
+ BIND_ENUM_CONSTANT(PRECISION_NONE);
+ BIND_ENUM_CONSTANT(PRECISION_COARSE);
+ BIND_ENUM_CONSTANT(PRECISION_FINE);
+ BIND_ENUM_CONSTANT(PRECISION_MAX);
}
VisualShaderNodeDerivativeFunc::VisualShaderNodeDerivativeFunc() {
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index e3b101cf84..fa6b134526 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -1536,9 +1536,17 @@ public:
FUNC_MAX,
};
+ enum Precision {
+ PRECISION_NONE,
+ PRECISION_COARSE,
+ PRECISION_FINE,
+ PRECISION_MAX,
+ };
+
protected:
OpType op_type = OP_TYPE_SCALAR;
Function func = FUNC_SUM;
+ Precision precision = PRECISION_NONE;
protected:
static void _bind_methods();
@@ -1555,6 +1563,7 @@ public:
virtual String get_output_port_name(int p_port) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
+ virtual String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const override;
void set_op_type(OpType p_op_type);
OpType get_op_type() const;
@@ -1562,6 +1571,9 @@ public:
void set_function(Function p_func);
Function get_function() const;
+ void set_precision(Precision p_precision);
+ Precision get_precision() const;
+
virtual Vector<StringName> get_editable_properties() const override;
VisualShaderNodeDerivativeFunc();
@@ -1569,6 +1581,7 @@ public:
VARIANT_ENUM_CAST(VisualShaderNodeDerivativeFunc::OpType)
VARIANT_ENUM_CAST(VisualShaderNodeDerivativeFunc::Function)
+VARIANT_ENUM_CAST(VisualShaderNodeDerivativeFunc::Precision)
///////////////////////////////////////
/// FACEFORWARD