diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/fog_material.cpp | 2 | ||||
-rw-r--r-- | scene/resources/particle_process_material.h | 6 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.h | 1 | ||||
-rw-r--r-- | scene/resources/sky_material.h | 6 |
4 files changed, 8 insertions, 7 deletions
diff --git a/scene/resources/fog_material.cpp b/scene/resources/fog_material.cpp index 0395ed0346..46b44d681f 100644 --- a/scene/resources/fog_material.cpp +++ b/scene/resources/fog_material.cpp @@ -122,7 +122,7 @@ void FogMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_density_texture", "density_texture"), &FogMaterial::set_density_texture); ClassDB::bind_method(D_METHOD("get_density_texture"), &FogMaterial::get_density_texture); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "density", PROPERTY_HINT_RANGE, "0.0,16.0,0.0001,or_greater,or_less"), "set_density", "get_density"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "density", PROPERTY_HINT_RANGE, "-8.0,8.0,0.0001,or_greater,or_less"), "set_density", "get_density"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "albedo", PROPERTY_HINT_COLOR_NO_ALPHA), "set_albedo", "get_albedo"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "emission", PROPERTY_HINT_COLOR_NO_ALPHA), "set_emission", "get_emission"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height_falloff", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_height_falloff", "get_height_falloff"); diff --git a/scene/resources/particle_process_material.h b/scene/resources/particle_process_material.h index fe4741d6e5..9430e5797d 100644 --- a/scene/resources/particle_process_material.h +++ b/scene/resources/particle_process_material.h @@ -28,12 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/templates/rid.h" -#include "scene/resources/material.h" - #ifndef PARTICLE_PROCESS_MATERIAL_H #define PARTICLE_PROCESS_MATERIAL_H +#include "core/templates/rid.h" +#include "scene/resources/material.h" + /* TODO: -Path following diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index 65823a8f7f..ee61f0ac55 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -271,6 +271,7 @@ class QuadMesh : public PlaneMesh { public: QuadMesh() { set_orientation(FACE_Z); + set_size(Size2(1, 1)); } }; diff --git a/scene/resources/sky_material.h b/scene/resources/sky_material.h index fbb202d8d8..3de1a4b26f 100644 --- a/scene/resources/sky_material.h +++ b/scene/resources/sky_material.h @@ -28,12 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/templates/rid.h" -#include "scene/resources/material.h" - #ifndef SKY_MATERIAL_H #define SKY_MATERIAL_H +#include "core/templates/rid.h" +#include "scene/resources/material.h" + class ProceduralSkyMaterial : public Material { GDCLASS(ProceduralSkyMaterial, Material); |