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-rw-r--r--scene/resources/animation.cpp50
-rw-r--r--scene/resources/animation.h9
-rw-r--r--scene/resources/bit_map.cpp2
-rw-r--r--scene/resources/camera_attributes.cpp1
-rw-r--r--scene/resources/canvas_item_material.cpp2
-rw-r--r--scene/resources/curve.cpp6
-rw-r--r--scene/resources/default_theme/default_theme.cpp12
-rw-r--r--scene/resources/environment.cpp1
-rw-r--r--scene/resources/fog_material.cpp1
-rw-r--r--scene/resources/font.cpp90
-rw-r--r--scene/resources/font.h39
-rw-r--r--scene/resources/gradient.cpp4
-rw-r--r--scene/resources/gradient.h2
-rw-r--r--scene/resources/immediate_mesh.cpp1
-rw-r--r--scene/resources/importer_mesh.cpp22
-rw-r--r--scene/resources/material.cpp2
-rw-r--r--scene/resources/mesh.cpp24
-rw-r--r--scene/resources/mesh.h1
-rw-r--r--scene/resources/mesh_library.cpp77
-rw-r--r--scene/resources/mesh_library.h17
-rw-r--r--scene/resources/multimesh.cpp2
-rw-r--r--scene/resources/navigation_mesh.cpp51
-rw-r--r--scene/resources/navigation_mesh.h12
-rw-r--r--scene/resources/navigation_polygon.cpp354
-rw-r--r--scene/resources/navigation_polygon.h94
-rw-r--r--scene/resources/particle_process_material.cpp1
-rw-r--r--scene/resources/primitive_meshes.cpp198
-rw-r--r--scene/resources/primitive_meshes.h8
-rw-r--r--scene/resources/shader.cpp1
-rw-r--r--scene/resources/sky.cpp1
-rw-r--r--scene/resources/surface_tool.cpp2
-rw-r--r--scene/resources/text_line.cpp12
-rw-r--r--scene/resources/text_line.h4
-rw-r--r--scene/resources/text_paragraph.cpp12
-rw-r--r--scene/resources/text_paragraph.h4
-rw-r--r--scene/resources/texture.cpp49
-rw-r--r--scene/resources/tile_set.cpp56
-rw-r--r--scene/resources/tile_set.h2
-rw-r--r--scene/resources/visual_shader.cpp4
-rw-r--r--scene/resources/world_2d.cpp3
-rw-r--r--scene/resources/world_3d.cpp3
41 files changed, 911 insertions, 325 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 077a53464e..37407edc33 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1319,7 +1319,7 @@ Error Animation::blend_shape_track_interpolate(int p_track, double p_time, float
}
void Animation::track_remove_key_at_time(int p_track, double p_time) {
- int idx = track_find_key(p_track, p_time, true);
+ int idx = track_find_key(p_track, p_time, FIND_MODE_APPROX);
ERR_FAIL_COND(idx < 0);
track_remove_key(p_track, idx);
}
@@ -1400,7 +1400,7 @@ void Animation::track_remove_key(int p_track, int p_idx) {
emit_changed();
}
-int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
+int Animation::track_find_key(int p_track, double p_time, FindMode p_find_mode) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
@@ -1416,7 +1416,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<3>(tt->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1426,7 +1426,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= tt->positions.size()) {
return -1;
}
- if (tt->positions[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(tt->positions[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && tt->positions[k].time != p_time)) {
return -1;
}
return k;
@@ -1443,7 +1443,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<3>(rt->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1453,7 +1453,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= rt->rotations.size()) {
return -1;
}
- if (rt->rotations[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(rt->rotations[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && rt->rotations[k].time != p_time)) {
return -1;
}
return k;
@@ -1470,7 +1470,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<3>(st->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1480,7 +1480,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= st->scales.size()) {
return -1;
}
- if (st->scales[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(st->scales[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && st->scales[k].time != p_time)) {
return -1;
}
return k;
@@ -1497,7 +1497,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<1>(bst->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1507,7 +1507,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= bst->blend_shapes.size()) {
return -1;
}
- if (bst->blend_shapes[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(bst->blend_shapes[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && bst->blend_shapes[k].time != p_time)) {
return -1;
}
return k;
@@ -1519,7 +1519,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= vt->values.size()) {
return -1;
}
- if (vt->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(vt->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && vt->values[k].time != p_time)) {
return -1;
}
return k;
@@ -1531,7 +1531,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= mt->methods.size()) {
return -1;
}
- if (mt->methods[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(mt->methods[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && mt->methods[k].time != p_time)) {
return -1;
}
return k;
@@ -1543,7 +1543,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= bt->values.size()) {
return -1;
}
- if (bt->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(bt->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && bt->values[k].time != p_time)) {
return -1;
}
return k;
@@ -1555,7 +1555,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= at->values.size()) {
return -1;
}
- if (at->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(at->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && at->values[k].time != p_time)) {
return -1;
}
return k;
@@ -1567,7 +1567,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= at->values.size()) {
return -1;
}
- if (at->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(at->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && at->values[k].time != p_time)) {
return -1;
}
return k;
@@ -2944,12 +2944,12 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
// Not from_time > to_time but most recent of looping...
if (p_looped_flag != Animation::LOOPED_FLAG_NONE) {
if (!is_backward && Math::is_equal_approx(from_time, 0)) {
- int edge = track_find_key(p_track, 0, true);
+ int edge = track_find_key(p_track, 0, FIND_MODE_EXACT);
if (edge >= 0) {
p_indices->push_back(edge);
}
} else if (is_backward && Math::is_equal_approx(to_time, length)) {
- int edge = track_find_key(p_track, length, true);
+ int edge = track_find_key(p_track, length, FIND_MODE_EXACT);
if (edge >= 0) {
p_indices->push_back(edge);
}
@@ -2971,7 +2971,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
if (tt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, CMP_EPSILON, to_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
} else {
_track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices, true);
_track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices, false);
@@ -2981,7 +2981,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
const RotationTrack *rt = static_cast<const RotationTrack *>(t);
if (rt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, CMP_EPSILON, to_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
} else {
_track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices, true);
_track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices, false);
@@ -3072,7 +3072,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
if (bst->compressed_track >= 0) {
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length - CMP_EPSILON, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length, p_indices);
} else {
_track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices, false);
_track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices, true);
@@ -3109,9 +3109,9 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
// The edge will be pingponged in the next frame and processed there, so let's ignore it now...
if (!is_backward && Math::is_equal_approx(to_time, length)) {
- to_time = length - CMP_EPSILON;
+ to_time -= CMP_EPSILON;
} else if (is_backward && Math::is_equal_approx(from_time, 0)) {
- from_time = CMP_EPSILON;
+ from_time += CMP_EPSILON;
}
} break;
}
@@ -3818,7 +3818,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_get_key_count", "track_idx"), &Animation::track_get_key_count);
ClassDB::bind_method(D_METHOD("track_get_key_value", "track_idx", "key_idx"), &Animation::track_get_key_value);
ClassDB::bind_method(D_METHOD("track_get_key_time", "track_idx", "key_idx"), &Animation::track_get_key_time);
- ClassDB::bind_method(D_METHOD("track_find_key", "track_idx", "time", "exact"), &Animation::track_find_key, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("track_find_key", "track_idx", "time", "find_mode"), &Animation::track_find_key, DEFVAL(FIND_MODE_NEAREST));
ClassDB::bind_method(D_METHOD("track_set_interpolation_type", "track_idx", "interpolation"), &Animation::track_set_interpolation_type);
ClassDB::bind_method(D_METHOD("track_get_interpolation_type", "track_idx"), &Animation::track_get_interpolation_type);
@@ -3905,6 +3905,10 @@ void Animation::_bind_methods() {
BIND_ENUM_CONSTANT(LOOPED_FLAG_NONE);
BIND_ENUM_CONSTANT(LOOPED_FLAG_END);
BIND_ENUM_CONSTANT(LOOPED_FLAG_START);
+
+ BIND_ENUM_CONSTANT(FIND_MODE_NEAREST);
+ BIND_ENUM_CONSTANT(FIND_MODE_APPROX);
+ BIND_ENUM_CONSTANT(FIND_MODE_EXACT);
}
void Animation::clear() {
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 0ac1279063..b7d5a683db 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -79,6 +79,12 @@ public:
LOOPED_FLAG_START,
};
+ enum FindMode {
+ FIND_MODE_NEAREST,
+ FIND_MODE_APPROX,
+ FIND_MODE_EXACT,
+ };
+
#ifdef TOOLS_ENABLED
enum HandleMode {
HANDLE_MODE_FREE,
@@ -392,7 +398,7 @@ public:
void track_set_key_transition(int p_track, int p_key_idx, real_t p_transition);
void track_set_key_value(int p_track, int p_key_idx, const Variant &p_value);
void track_set_key_time(int p_track, int p_key_idx, double p_time);
- int track_find_key(int p_track, double p_time, bool p_exact = false) const;
+ int track_find_key(int p_track, double p_time, FindMode p_find_mode = FIND_MODE_NEAREST) const;
void track_remove_key(int p_track, int p_idx);
void track_remove_key_at_time(int p_track, double p_time);
int track_get_key_count(int p_track) const;
@@ -489,6 +495,7 @@ VARIANT_ENUM_CAST(Animation::InterpolationType);
VARIANT_ENUM_CAST(Animation::UpdateMode);
VARIANT_ENUM_CAST(Animation::LoopMode);
VARIANT_ENUM_CAST(Animation::LoopedFlag);
+VARIANT_ENUM_CAST(Animation::FindMode);
#ifdef TOOLS_ENABLED
VARIANT_ENUM_CAST(Animation::HandleMode);
VARIANT_ENUM_CAST(Animation::HandleSetMode);
diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp
index 0df61871d8..86b806bc4f 100644
--- a/scene/resources/bit_map.cpp
+++ b/scene/resources/bit_map.cpp
@@ -317,7 +317,7 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2
if (sv == 6 || sv == 9) {
const Point2i cur_pos(curx, cury);
- // Find if this point has occured before.
+ // Find if this point has occurred before.
if (HashMap<Point2i, int>::Iterator found = cross_map.find(cur_pos)) {
// Add points after the previous crossing to the result.
ret.push_back(_points.slice(found->value + 1, points_size));
diff --git a/scene/resources/camera_attributes.cpp b/scene/resources/camera_attributes.cpp
index 8e4876e01f..292accddc1 100644
--- a/scene/resources/camera_attributes.cpp
+++ b/scene/resources/camera_attributes.cpp
@@ -135,6 +135,7 @@ CameraAttributes::CameraAttributes() {
}
CameraAttributes::~CameraAttributes() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(camera_attributes);
}
diff --git a/scene/resources/canvas_item_material.cpp b/scene/resources/canvas_item_material.cpp
index b16059c218..0cc5faffb1 100644
--- a/scene/resources/canvas_item_material.cpp
+++ b/scene/resources/canvas_item_material.cpp
@@ -294,6 +294,8 @@ CanvasItemMaterial::CanvasItemMaterial() :
CanvasItemMaterial::~CanvasItemMaterial() {
MutexLock lock(material_mutex);
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
+
if (shader_map.has(current_key)) {
shader_map[current_key].users--;
if (shader_map[current_key].users == 0) {
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index b0a63bb7fa..be9c0dc725 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -829,7 +829,7 @@ void Curve2D::_bake() const {
return;
}
- // Tesselate curve to (almost) even length segments
+ // Tessellate curve to (almost) even length segments
{
Vector<RBMap<real_t, Vector2>> midpoints = _tessellate_even_length(10, bake_interval);
@@ -1546,7 +1546,7 @@ void Curve3D::_bake() const {
return;
}
- // Step 1: Tesselate curve to (almost) even length segments
+ // Step 1: Tessellate curve to (almost) even length segments
{
Vector<RBMap<real_t, Vector3>> midpoints = _tessellate_even_length(10, bake_interval);
@@ -1649,7 +1649,7 @@ void Curve3D::_bake() const {
}
real_t dot = forward_ptr[0].dot(forward_ptr[point_count - 1]);
- if (dot < 1.0 - UNIT_EPSILON) { // Alignment should not be too tight, or it dosen't work for coarse bake interval.
+ if (dot < 1.0 - UNIT_EPSILON) { // Alignment should not be too tight, or it doesn't work for coarse bake interval.
is_loop = false;
}
}
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index f179b4b818..a2638c39ca 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -100,6 +100,11 @@ static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margi
void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &bold_font, const Ref<Font> &bold_italics_font, const Ref<Font> &italics_font, Ref<Texture2D> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
scale = p_scale;
+ // Default theme properties.
+ theme->set_default_font(default_font);
+ theme->set_default_font_size(default_font_size * scale);
+ theme->set_default_base_scale(scale);
+
// Font colors
const Color control_font_color = Color(0.875, 0.875, 0.875);
const Color control_font_low_color = Color(0.7, 0.7, 0.7);
@@ -504,14 +509,15 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
Ref<Texture2D> empty_icon = memnew(ImageTexture);
- const Ref<StyleBoxFlat> style_scrollbar = make_flat_stylebox(style_normal_color, 4, 4, 4, 4, 10);
+ const Ref<StyleBoxFlat> style_h_scrollbar = make_flat_stylebox(style_normal_color, 0, 4, 0, 4, 10);
+ const Ref<StyleBoxFlat> style_v_scrollbar = make_flat_stylebox(style_normal_color, 4, 0, 4, 0, 10);
Ref<StyleBoxFlat> style_scrollbar_grabber = make_flat_stylebox(style_progress_color, 4, 4, 4, 4, 10);
Ref<StyleBoxFlat> style_scrollbar_grabber_highlight = make_flat_stylebox(style_focus_color, 4, 4, 4, 4, 10);
Ref<StyleBoxFlat> style_scrollbar_grabber_pressed = make_flat_stylebox(style_focus_color * Color(0.75, 0.75, 0.75), 4, 4, 4, 4, 10);
// HScrollBar
- theme->set_stylebox("scroll", "HScrollBar", style_scrollbar);
+ theme->set_stylebox("scroll", "HScrollBar", style_h_scrollbar);
theme->set_stylebox("scroll_focus", "HScrollBar", focus);
theme->set_stylebox("grabber", "HScrollBar", style_scrollbar_grabber);
theme->set_stylebox("grabber_highlight", "HScrollBar", style_scrollbar_grabber_highlight);
@@ -526,7 +532,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// VScrollBar
- theme->set_stylebox("scroll", "VScrollBar", style_scrollbar);
+ theme->set_stylebox("scroll", "VScrollBar", style_v_scrollbar);
theme->set_stylebox("scroll_focus", "VScrollBar", focus);
theme->set_stylebox("grabber", "VScrollBar", style_scrollbar_grabber);
theme->set_stylebox("grabber_highlight", "VScrollBar", style_scrollbar_grabber_highlight);
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 23bd8a4be4..f97cffc3fc 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1550,5 +1550,6 @@ Environment::Environment() {
}
Environment::~Environment() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(environment);
}
diff --git a/scene/resources/fog_material.cpp b/scene/resources/fog_material.cpp
index 46b44d681f..2aca552716 100644
--- a/scene/resources/fog_material.cpp
+++ b/scene/resources/fog_material.cpp
@@ -132,6 +132,7 @@ void FogMaterial::_bind_methods() {
void FogMaterial::cleanup_shader() {
if (shader.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(shader);
}
}
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 584a7e7eac..78b4edfcf7 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -270,24 +270,18 @@ void Font::set_cache_capacity(int p_single_line, int p_multi_line) {
}
Size2 Font::get_string_size(const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
- uint64_t hash = p_text.hash64();
- hash = hash_djb2_one_64(p_font_size, hash);
- if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
- hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_jst_flags.operator int64_t(), hash);
- }
- hash = hash_djb2_one_64(p_direction, hash);
- hash = hash_djb2_one_64(p_orientation, hash);
+ bool fill = (p_alignment == HORIZONTAL_ALIGNMENT_FILL);
+ ShapedTextKey key = ShapedTextKey(p_text, p_font_size, fill ? p_width : 0.0, fill ? p_jst_flags : TextServer::JUSTIFICATION_NONE, TextServer::BREAK_NONE, p_direction, p_orientation);
Ref<TextLine> buffer;
- if (cache.has(hash)) {
- buffer = cache.get(hash);
+ if (cache.has(key)) {
+ buffer = cache.get(key);
} else {
buffer.instantiate();
buffer->set_direction(p_direction);
buffer->set_orientation(p_orientation);
buffer->add_string(p_text, Ref<Font>(this), p_font_size);
- cache.insert(hash, buffer);
+ cache.insert(key, buffer);
}
buffer->set_width(p_width);
@@ -300,17 +294,11 @@ Size2 Font::get_string_size(const String &p_text, HorizontalAlignment p_alignmen
}
Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
- uint64_t hash = p_text.hash64();
- hash = hash_djb2_one_64(p_font_size, hash);
- hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_brk_flags.operator int64_t(), hash);
- hash = hash_djb2_one_64(p_jst_flags.operator int64_t(), hash);
- hash = hash_djb2_one_64(p_direction, hash);
- hash = hash_djb2_one_64(p_orientation, hash);
+ ShapedTextKey key = ShapedTextKey(p_text, p_font_size, p_width, p_jst_flags, p_brk_flags, p_direction, p_orientation);
Ref<TextParagraph> lines_buffer;
- if (cache_wrap.has(hash)) {
- lines_buffer = cache_wrap.get(hash);
+ if (cache_wrap.has(key)) {
+ lines_buffer = cache_wrap.get(key);
} else {
lines_buffer.instantiate();
lines_buffer->set_direction(p_direction);
@@ -319,7 +307,7 @@ Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment
lines_buffer->set_width(p_width);
lines_buffer->set_break_flags(p_brk_flags);
lines_buffer->set_justification_flags(p_jst_flags);
- cache_wrap.insert(hash, lines_buffer);
+ cache_wrap.insert(key, lines_buffer);
}
lines_buffer->set_alignment(p_alignment);
@@ -329,24 +317,18 @@ Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment
}
void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
- uint64_t hash = p_text.hash64();
- hash = hash_djb2_one_64(p_font_size, hash);
- if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
- hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_jst_flags.operator int64_t(), hash);
- }
- hash = hash_djb2_one_64(p_direction, hash);
- hash = hash_djb2_one_64(p_orientation, hash);
+ bool fill = (p_alignment == HORIZONTAL_ALIGNMENT_FILL);
+ ShapedTextKey key = ShapedTextKey(p_text, p_font_size, fill ? p_width : 0.0, fill ? p_jst_flags : TextServer::JUSTIFICATION_NONE, TextServer::BREAK_NONE, p_direction, p_orientation);
Ref<TextLine> buffer;
- if (cache.has(hash)) {
- buffer = cache.get(hash);
+ if (cache.has(key)) {
+ buffer = cache.get(key);
} else {
buffer.instantiate();
buffer->set_direction(p_direction);
buffer->set_orientation(p_orientation);
buffer->add_string(p_text, Ref<Font>(this), p_font_size);
- cache.insert(hash, buffer);
+ cache.insert(key, buffer);
}
Vector2 ofs = p_pos;
@@ -366,17 +348,11 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
}
void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
- uint64_t hash = p_text.hash64();
- hash = hash_djb2_one_64(p_font_size, hash);
- hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_brk_flags.operator int64_t(), hash);
- hash = hash_djb2_one_64(p_jst_flags.operator int64_t(), hash);
- hash = hash_djb2_one_64(p_direction, hash);
- hash = hash_djb2_one_64(p_orientation, hash);
+ ShapedTextKey key = ShapedTextKey(p_text, p_font_size, p_width, p_jst_flags, p_brk_flags, p_direction, p_orientation);
Ref<TextParagraph> lines_buffer;
- if (cache_wrap.has(hash)) {
- lines_buffer = cache_wrap.get(hash);
+ if (cache_wrap.has(key)) {
+ lines_buffer = cache_wrap.get(key);
} else {
lines_buffer.instantiate();
lines_buffer->set_direction(p_direction);
@@ -385,7 +361,7 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
lines_buffer->set_width(p_width);
lines_buffer->set_break_flags(p_brk_flags);
lines_buffer->set_justification_flags(p_jst_flags);
- cache_wrap.insert(hash, lines_buffer);
+ cache_wrap.insert(key, lines_buffer);
}
Vector2 ofs = p_pos;
@@ -402,24 +378,18 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
}
void Font::draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
- uint64_t hash = p_text.hash64();
- hash = hash_djb2_one_64(p_font_size, hash);
- if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
- hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_jst_flags.operator int64_t(), hash);
- }
- hash = hash_djb2_one_64(p_direction, hash);
- hash = hash_djb2_one_64(p_orientation, hash);
+ bool fill = (p_alignment == HORIZONTAL_ALIGNMENT_FILL);
+ ShapedTextKey key = ShapedTextKey(p_text, p_font_size, fill ? p_width : 0.0, fill ? p_jst_flags : TextServer::JUSTIFICATION_NONE, TextServer::BREAK_NONE, p_direction, p_orientation);
Ref<TextLine> buffer;
- if (cache.has(hash)) {
- buffer = cache.get(hash);
+ if (cache.has(key)) {
+ buffer = cache.get(key);
} else {
buffer.instantiate();
buffer->set_direction(p_direction);
buffer->set_orientation(p_orientation);
buffer->add_string(p_text, Ref<Font>(this), p_font_size);
- cache.insert(hash, buffer);
+ cache.insert(key, buffer);
}
Vector2 ofs = p_pos;
@@ -439,17 +409,11 @@ void Font::draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const Str
}
void Font::draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, int p_size, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
- uint64_t hash = p_text.hash64();
- hash = hash_djb2_one_64(p_font_size, hash);
- hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_brk_flags.operator int64_t(), hash);
- hash = hash_djb2_one_64(p_jst_flags.operator int64_t(), hash);
- hash = hash_djb2_one_64(p_direction, hash);
- hash = hash_djb2_one_64(p_orientation, hash);
+ ShapedTextKey key = ShapedTextKey(p_text, p_font_size, p_width, p_jst_flags, p_brk_flags, p_direction, p_orientation);
Ref<TextParagraph> lines_buffer;
- if (cache_wrap.has(hash)) {
- lines_buffer = cache_wrap.get(hash);
+ if (cache_wrap.has(key)) {
+ lines_buffer = cache_wrap.get(key);
} else {
lines_buffer.instantiate();
lines_buffer->set_direction(p_direction);
@@ -458,7 +422,7 @@ void Font::draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos,
lines_buffer->set_width(p_width);
lines_buffer->set_break_flags(p_brk_flags);
lines_buffer->set_justification_flags(p_jst_flags);
- cache_wrap.insert(hash, lines_buffer);
+ cache_wrap.insert(key, lines_buffer);
}
Vector2 ofs = p_pos;
diff --git a/scene/resources/font.h b/scene/resources/font.h
index e9f7507652..44198a3111 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -47,9 +47,44 @@ class TextParagraph;
class Font : public Resource {
GDCLASS(Font, Resource);
+ struct ShapedTextKey {
+ String text;
+ int font_size = 14;
+ float width = 0.f;
+ BitField<TextServer::JustificationFlag> jst_flags = TextServer::JUSTIFICATION_NONE;
+ BitField<TextServer::LineBreakFlag> brk_flags = TextServer::BREAK_MANDATORY;
+ TextServer::Direction direction = TextServer::DIRECTION_AUTO;
+ TextServer::Orientation orientation = TextServer::ORIENTATION_HORIZONTAL;
+
+ bool operator==(const ShapedTextKey &p_b) const {
+ return (font_size == p_b.font_size) && (width == p_b.width) && (jst_flags == p_b.jst_flags) && (brk_flags == p_b.brk_flags) && (direction == p_b.direction) && (orientation == p_b.orientation) && (text == p_b.text);
+ }
+
+ ShapedTextKey() {}
+ ShapedTextKey(const String &p_text, int p_font_size, float p_width, BitField<TextServer::JustificationFlag> p_jst_flags, BitField<TextServer::LineBreakFlag> p_brk_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
+ text = p_text;
+ font_size = p_font_size;
+ width = p_width;
+ jst_flags = p_jst_flags;
+ brk_flags = p_brk_flags;
+ direction = p_direction;
+ orientation = p_orientation;
+ }
+ };
+
+ struct ShapedTextKeyHasher {
+ _FORCE_INLINE_ static uint32_t hash(const ShapedTextKey &p_a) {
+ uint32_t hash = p_a.text.hash();
+ hash = hash_murmur3_one_32(p_a.font_size, hash);
+ hash = hash_murmur3_one_float(p_a.width, hash);
+ hash = hash_murmur3_one_32(p_a.brk_flags | (p_a.jst_flags << 6) | (p_a.direction << 12) | (p_a.orientation << 15), hash);
+ return hash_fmix32(hash);
+ }
+ };
+
// Shaped string cache.
- mutable LRUCache<uint64_t, Ref<TextLine>> cache;
- mutable LRUCache<uint64_t, Ref<TextParagraph>> cache_wrap;
+ mutable LRUCache<ShapedTextKey, Ref<TextLine>, ShapedTextKeyHasher> cache;
+ mutable LRUCache<ShapedTextKey, Ref<TextParagraph>, ShapedTextKeyHasher> cache_wrap;
protected:
// Output.
diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp
index f04eb75d86..4890bb32c4 100644
--- a/scene/resources/gradient.cpp
+++ b/scene/resources/gradient.cpp
@@ -58,7 +58,7 @@ void Gradient::_bind_methods() {
ClassDB::bind_method(D_METHOD("sample", "offset"), &Gradient::get_color_at_offset);
- ClassDB::bind_method(D_METHOD("get_point_count"), &Gradient::get_points_count);
+ ClassDB::bind_method(D_METHOD("get_point_count"), &Gradient::get_point_count);
ClassDB::bind_method(D_METHOD("set_offsets", "offsets"), &Gradient::set_offsets);
ClassDB::bind_method(D_METHOD("get_offsets"), &Gradient::get_offsets);
@@ -190,6 +190,6 @@ Color Gradient::get_color(int pos) {
return points[pos].color;
}
-int Gradient::get_points_count() const {
+int Gradient::get_point_count() const {
return points.size();
}
diff --git a/scene/resources/gradient.h b/scene/resources/gradient.h
index 2b91331ab0..16ddf5df2a 100644
--- a/scene/resources/gradient.h
+++ b/scene/resources/gradient.h
@@ -171,7 +171,7 @@ public:
}
}
- int get_points_count() const;
+ int get_point_count() const;
};
VARIANT_ENUM_CAST(Gradient::InterpolationMode);
diff --git a/scene/resources/immediate_mesh.cpp b/scene/resources/immediate_mesh.cpp
index 90cc3ea5f4..2defe729cc 100644
--- a/scene/resources/immediate_mesh.cpp
+++ b/scene/resources/immediate_mesh.cpp
@@ -410,5 +410,6 @@ ImmediateMesh::ImmediateMesh() {
mesh = RS::get_singleton()->mesh_create();
}
ImmediateMesh::~ImmediateMesh() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(mesh);
}
diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp
index d1278f9340..b5e02b2f76 100644
--- a/scene/resources/importer_mesh.cpp
+++ b/scene/resources/importer_mesh.cpp
@@ -30,6 +30,7 @@
#include "importer_mesh.h"
+#include "core/io/marshalls.h"
#include "core/math/random_pcg.h"
#include "core/math/static_raycaster.h"
#include "scene/resources/surface_tool.h"
@@ -424,9 +425,8 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli
normal_weights[j] = 2.0; // Give some weight to normal preservation, may be worth exposing as an import setting
}
- const float max_mesh_error = FLT_MAX; // We don't want to limit by error, just by index target
- float scale = SurfaceTool::simplify_scale_func((const float *)merged_vertices_ptr, merged_vertex_count, sizeof(Vector3));
- float mesh_error = 0.0f;
+ Vector<float> merged_vertices_f32 = vector3_to_float32_array(merged_vertices_ptr, merged_vertex_count);
+ float scale = SurfaceTool::simplify_scale_func(merged_vertices_f32.ptr(), merged_vertex_count, sizeof(float) * 3);
unsigned int index_target = 12; // Start with the smallest target, 4 triangles
unsigned int last_index_count = 0;
@@ -446,11 +446,25 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli
raycaster->commit();
}
+ const float max_mesh_error = FLT_MAX; // We don't want to limit by error, just by index target
+ float mesh_error = 0.0f;
+
while (index_target < index_count) {
PackedInt32Array new_indices;
new_indices.resize(index_count);
- size_t new_index_count = SurfaceTool::simplify_with_attrib_func((unsigned int *)new_indices.ptrw(), (const uint32_t *)merged_indices_ptr, index_count, (const float *)merged_vertices_ptr, merged_vertex_count, sizeof(Vector3), index_target, max_mesh_error, &mesh_error, (float *)merged_normals.ptr(), normal_weights.ptr(), 3);
+ Vector<float> merged_normals_f32 = vector3_to_float32_array(merged_normals.ptr(), merged_normals.size());
+
+ size_t new_index_count = SurfaceTool::simplify_with_attrib_func(
+ (unsigned int *)new_indices.ptrw(),
+ (const uint32_t *)merged_indices_ptr, index_count,
+ merged_vertices_f32.ptr(), merged_vertex_count,
+ sizeof(float) * 3, // Vertex stride
+ index_target,
+ max_mesh_error,
+ &mesh_error,
+ merged_normals_f32.ptr(),
+ normal_weights.ptr(), 3);
if (new_index_count < last_index_count * 1.5f) {
index_target = index_target * 1.5f;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index a16d2c2072..44ce90cc4a 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -141,6 +141,7 @@ Material::Material() {
}
Material::~Material() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(material);
}
@@ -3005,6 +3006,7 @@ BaseMaterial3D::BaseMaterial3D(bool p_orm) :
}
BaseMaterial3D::~BaseMaterial3D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
MutexLock lock(material_mutex);
if (shader_map.has(current_key)) {
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index a5e7602c8b..a610290a11 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1118,7 +1118,19 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {
if (sl == -1) {
return false;
}
- int idx = sname.substr(8, sl - 8).to_int() - 1;
+ int idx = sname.substr(8, sl - 8).to_int();
+
+ // This is a bit of a hack to ensure compatibility with older material
+ // overrides that start indexing at 1.
+ // We assume that idx 0 is always read first, if its not, this won't work.
+ if (idx == 0) {
+ surface_index_0 = true;
+ }
+ if (!surface_index_0) {
+ // This means the file was created when the indexing started at 1, so decrease by one.
+ idx--;
+ }
+
String what = sname.get_slicec('/', 1);
if (what == "material") {
surface_set_material(idx, p_value);
@@ -1491,7 +1503,7 @@ bool ArrayMesh::_get(const StringName &p_name, Variant &r_ret) const {
if (sl == -1) {
return false;
}
- int idx = sname.substr(8, sl - 8).to_int() - 1;
+ int idx = sname.substr(8, sl - 8).to_int();
String what = sname.get_slicec('/', 1);
if (what == "material") {
r_ret = surface_get_material(idx);
@@ -1519,11 +1531,11 @@ void ArrayMesh::_get_property_list(List<PropertyInfo> *p_list) const {
}
for (int i = 0; i < surfaces.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i + 1) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
if (surfaces[i].is_2d) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial", PROPERTY_USAGE_EDITOR));
} else {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_EDITOR));
}
}
}
@@ -2105,6 +2117,7 @@ ArrayMesh::ArrayMesh() {
ArrayMesh::~ArrayMesh() {
if (mesh.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(mesh);
}
}
@@ -2120,5 +2133,6 @@ PlaceholderMesh::PlaceholderMesh() {
}
PlaceholderMesh::~PlaceholderMesh() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(rid);
}
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 6f995280e8..fabc09a42c 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -262,6 +262,7 @@ protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
+ bool surface_index_0 = false;
virtual void reset_state() override;
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index 7c78b757c7..858146da96 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -57,10 +57,18 @@ bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
_set_item_shapes(idx, p_value);
} else if (what == "preview") {
set_item_preview(idx, p_value);
- } else if (what == "navmesh") {
- set_item_navmesh(idx, p_value);
- } else if (what == "navmesh_transform") {
- set_item_navmesh_transform(idx, p_value);
+ } else if (what == "navigation_mesh") {
+ set_item_navigation_mesh(idx, p_value);
+ } else if (what == "navigation_mesh_transform") {
+ set_item_navigation_mesh_transform(idx, p_value);
+#ifndef DISABLE_DEPRECATED
+ } else if (what == "navmesh") { // Renamed in 4.0 beta 9.
+ set_item_navigation_mesh(idx, p_value);
+ } else if (what == "navmesh_transform") { // Renamed in 4.0 beta 9.
+ set_item_navigation_mesh_transform(idx, p_value);
+#endif // DISABLE_DEPRECATED
+ } else if (what == "navigation_layers") {
+ set_item_navigation_layers(idx, p_value);
} else {
return false;
}
@@ -85,10 +93,18 @@ bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = get_item_mesh_transform(idx);
} else if (what == "shapes") {
r_ret = _get_item_shapes(idx);
- } else if (what == "navmesh") {
- r_ret = get_item_navmesh(idx);
- } else if (what == "navmesh_transform") {
- r_ret = get_item_navmesh_transform(idx);
+ } else if (what == "navigation_mesh") {
+ r_ret = get_item_navigation_mesh(idx);
+ } else if (what == "navigation_mesh_transform") {
+ r_ret = get_item_navigation_mesh_transform(idx);
+#ifndef DISABLE_DEPRECATED
+ } else if (what == "navmesh") { // Renamed in 4.0 beta 9.
+ r_ret = get_item_navigation_mesh(idx);
+ } else if (what == "navmesh_transform") { // Renamed in 4.0 beta 9.
+ r_ret = get_item_navigation_mesh_transform(idx);
+#endif // DISABLE_DEPRECATED
+ } else if (what == "navigation_layers") {
+ r_ret = get_item_navigation_layers(idx);
} else if (what == "preview") {
r_ret = get_item_preview(idx);
} else {
@@ -105,8 +121,9 @@ void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("mesh"), PROPERTY_HINT_RESOURCE_TYPE, "Mesh"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("mesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
p_list->push_back(PropertyInfo(Variant::ARRAY, prop_name + PNAME("shapes")));
- p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("navmesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
- p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("navmesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("navigation_mesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
+ p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("navigation_mesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
+ p_list->push_back(PropertyInfo(Variant::INT, prop_name + PNAME("navigation_layers"), PROPERTY_HINT_LAYERS_3D_NAVIGATION));
p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT));
}
}
@@ -150,18 +167,27 @@ void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes)
notify_property_list_changed();
}
-void MeshLibrary::set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh) {
+void MeshLibrary::set_item_navigation_mesh(int p_item, const Ref<NavigationMesh> &p_navigation_mesh) {
ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map[p_item].navmesh = p_navmesh;
+ item_map[p_item].navigation_mesh = p_navigation_mesh;
notify_property_list_changed();
notify_change_to_owners();
emit_changed();
notify_property_list_changed();
}
-void MeshLibrary::set_item_navmesh_transform(int p_item, const Transform3D &p_transform) {
+void MeshLibrary::set_item_navigation_mesh_transform(int p_item, const Transform3D &p_transform) {
ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map[p_item].navmesh_transform = p_transform;
+ item_map[p_item].navigation_mesh_transform = p_transform;
+ notify_change_to_owners();
+ emit_changed();
+ notify_property_list_changed();
+}
+
+void MeshLibrary::set_item_navigation_layers(int p_item, uint32_t p_navigation_layers) {
+ ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
+ item_map[p_item].navigation_layers = p_navigation_layers;
+ notify_property_list_changed();
notify_change_to_owners();
emit_changed();
notify_property_list_changed();
@@ -194,14 +220,19 @@ Vector<MeshLibrary::ShapeData> MeshLibrary::get_item_shapes(int p_item) const {
return item_map[p_item].shapes;
}
-Ref<NavigationMesh> MeshLibrary::get_item_navmesh(int p_item) const {
+Ref<NavigationMesh> MeshLibrary::get_item_navigation_mesh(int p_item) const {
ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<NavigationMesh>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- return item_map[p_item].navmesh;
+ return item_map[p_item].navigation_mesh;
}
-Transform3D MeshLibrary::get_item_navmesh_transform(int p_item) const {
+Transform3D MeshLibrary::get_item_navigation_mesh_transform(int p_item) const {
ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Transform3D(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- return item_map[p_item].navmesh_transform;
+ return item_map[p_item].navigation_mesh_transform;
+}
+
+uint32_t MeshLibrary::get_item_navigation_layers(int p_item) const {
+ ERR_FAIL_COND_V_MSG(!item_map.has(p_item), 0, "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
+ return item_map[p_item].navigation_layers;
}
Ref<Texture2D> MeshLibrary::get_item_preview(int p_item) const {
@@ -314,15 +345,17 @@ void MeshLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name);
ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh"), &MeshLibrary::set_item_mesh);
ClassDB::bind_method(D_METHOD("set_item_mesh_transform", "id", "mesh_transform"), &MeshLibrary::set_item_mesh_transform);
- ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh"), &MeshLibrary::set_item_navmesh);
- ClassDB::bind_method(D_METHOD("set_item_navmesh_transform", "id", "navmesh"), &MeshLibrary::set_item_navmesh_transform);
+ ClassDB::bind_method(D_METHOD("set_item_navigation_mesh", "id", "navigation_mesh"), &MeshLibrary::set_item_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("set_item_navigation_mesh_transform", "id", "navigation_mesh"), &MeshLibrary::set_item_navigation_mesh_transform);
+ ClassDB::bind_method(D_METHOD("set_item_navigation_layers", "id", "navigation_layers"), &MeshLibrary::set_item_navigation_layers);
ClassDB::bind_method(D_METHOD("set_item_shapes", "id", "shapes"), &MeshLibrary::_set_item_shapes);
ClassDB::bind_method(D_METHOD("set_item_preview", "id", "texture"), &MeshLibrary::set_item_preview);
ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name);
ClassDB::bind_method(D_METHOD("get_item_mesh", "id"), &MeshLibrary::get_item_mesh);
ClassDB::bind_method(D_METHOD("get_item_mesh_transform", "id"), &MeshLibrary::get_item_mesh_transform);
- ClassDB::bind_method(D_METHOD("get_item_navmesh", "id"), &MeshLibrary::get_item_navmesh);
- ClassDB::bind_method(D_METHOD("get_item_navmesh_transform", "id"), &MeshLibrary::get_item_navmesh_transform);
+ ClassDB::bind_method(D_METHOD("get_item_navigation_mesh", "id"), &MeshLibrary::get_item_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("get_item_navigation_mesh_transform", "id"), &MeshLibrary::get_item_navigation_mesh_transform);
+ ClassDB::bind_method(D_METHOD("get_item_navigation_layers", "id"), &MeshLibrary::get_item_navigation_layers);
ClassDB::bind_method(D_METHOD("get_item_shapes", "id"), &MeshLibrary::_get_item_shapes);
ClassDB::bind_method(D_METHOD("get_item_preview", "id"), &MeshLibrary::get_item_preview);
ClassDB::bind_method(D_METHOD("remove_item", "id"), &MeshLibrary::remove_item);
diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h
index 79acb41c4e..1d5af9e176 100644
--- a/scene/resources/mesh_library.h
+++ b/scene/resources/mesh_library.h
@@ -49,11 +49,12 @@ public:
struct Item {
String name;
Ref<Mesh> mesh;
+ Transform3D mesh_transform;
Vector<ShapeData> shapes;
Ref<Texture2D> preview;
- Transform3D navmesh_transform;
- Transform3D mesh_transform;
- Ref<NavigationMesh> navmesh;
+ Ref<NavigationMesh> navigation_mesh;
+ Transform3D navigation_mesh_transform;
+ uint32_t navigation_layers = 1;
};
RBMap<int, Item> item_map;
@@ -74,15 +75,17 @@ public:
void set_item_name(int p_item, const String &p_name);
void set_item_mesh(int p_item, const Ref<Mesh> &p_mesh);
void set_item_mesh_transform(int p_item, const Transform3D &p_transform);
- void set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh);
- void set_item_navmesh_transform(int p_item, const Transform3D &p_transform);
+ void set_item_navigation_mesh(int p_item, const Ref<NavigationMesh> &p_navigation_mesh);
+ void set_item_navigation_mesh_transform(int p_item, const Transform3D &p_transform);
+ void set_item_navigation_layers(int p_item, uint32_t p_navigation_layers);
void set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes);
void set_item_preview(int p_item, const Ref<Texture2D> &p_preview);
String get_item_name(int p_item) const;
Ref<Mesh> get_item_mesh(int p_item) const;
Transform3D get_item_mesh_transform(int p_item) const;
- Ref<NavigationMesh> get_item_navmesh(int p_item) const;
- Transform3D get_item_navmesh_transform(int p_item) const;
+ Ref<NavigationMesh> get_item_navigation_mesh(int p_item) const;
+ Transform3D get_item_navigation_mesh_transform(int p_item) const;
+ uint32_t get_item_navigation_layers(int p_item) const;
Vector<ShapeData> get_item_shapes(int p_item) const;
Ref<Texture2D> get_item_preview(int p_item) const;
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp
index ff4a7a4560..2ea357d814 100644
--- a/scene/resources/multimesh.cpp
+++ b/scene/resources/multimesh.cpp
@@ -242,6 +242,7 @@ void MultiMesh::set_instance_transform(int p_instance, const Transform3D &p_tran
void MultiMesh::set_instance_transform_2d(int p_instance, const Transform2D &p_transform) {
RenderingServer::get_singleton()->multimesh_instance_set_transform_2d(multimesh, p_instance, p_transform);
+ emit_changed();
}
Transform3D MultiMesh::get_instance_transform(int p_instance) const {
@@ -364,5 +365,6 @@ MultiMesh::MultiMesh() {
}
MultiMesh::~MultiMesh() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(multimesh);
}
diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp
index de97498674..bf4291869f 100644
--- a/scene/resources/navigation_mesh.cpp
+++ b/scene/resources/navigation_mesh.cpp
@@ -225,13 +225,13 @@ float NavigationMesh::get_edge_max_error() const {
return edge_max_error;
}
-void NavigationMesh::set_verts_per_poly(float p_value) {
+void NavigationMesh::set_vertices_per_polygon(float p_value) {
ERR_FAIL_COND(p_value < 3);
- verts_per_poly = p_value;
+ vertices_per_polygon = p_value;
}
-float NavigationMesh::get_verts_per_poly() const {
- return verts_per_poly;
+float NavigationMesh::get_vertices_per_polygon() const {
+ return vertices_per_polygon;
}
void NavigationMesh::set_detail_sample_distance(float p_value) {
@@ -483,8 +483,8 @@ void NavigationMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_edge_max_error", "edge_max_error"), &NavigationMesh::set_edge_max_error);
ClassDB::bind_method(D_METHOD("get_edge_max_error"), &NavigationMesh::get_edge_max_error);
- ClassDB::bind_method(D_METHOD("set_verts_per_poly", "verts_per_poly"), &NavigationMesh::set_verts_per_poly);
- ClassDB::bind_method(D_METHOD("get_verts_per_poly"), &NavigationMesh::get_verts_per_poly);
+ ClassDB::bind_method(D_METHOD("set_vertices_per_polygon", "vertices_per_polygon"), &NavigationMesh::set_vertices_per_polygon);
+ ClassDB::bind_method(D_METHOD("get_vertices_per_polygon"), &NavigationMesh::get_vertices_per_polygon);
ClassDB::bind_method(D_METHOD("set_detail_sample_distance", "detail_sample_dist"), &NavigationMesh::set_detail_sample_distance);
ClassDB::bind_method(D_METHOD("get_detail_sample_distance"), &NavigationMesh::get_detail_sample_distance);
@@ -527,9 +527,9 @@ void NavigationMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type");
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
ADD_PROPERTY_DEFAULT("geometry_collision_mask", 0xFFFFFFFF);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_source_geometry_mode", PROPERTY_HINT_ENUM, "NavMesh Children,Group With Children,Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_source_geometry_mode", PROPERTY_HINT_ENUM, "Root Node Children,Group With Children,Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry_source_group_name"), "set_source_group_name", "get_source_group_name");
- ADD_PROPERTY_DEFAULT("geometry_source_group_name", StringName("navmesh"));
+ ADD_PROPERTY_DEFAULT("geometry_source_group_name", StringName("navigation_mesh_source_group"));
ADD_GROUP("Cells", "cell_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater,suffix:m"), "set_cell_size", "get_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_height", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater,suffix:m"), "set_cell_height", "get_cell_height");
@@ -544,8 +544,8 @@ void NavigationMesh::_bind_methods() {
ADD_GROUP("Edges", "edge_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater,suffix:m"), "set_edge_max_length", "get_edge_max_length");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater,suffix:m"), "set_edge_max_error", "get_edge_max_error");
- ADD_GROUP("Polygons", "polygon_");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "polygon_verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly");
+ ADD_GROUP("Polygons", "");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "vertices_per_polygon", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_vertices_per_polygon", "get_vertices_per_polygon");
ADD_GROUP("Details", "detail_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail_sample_distance", PROPERTY_HINT_RANGE, "0.1,16.0,0.01,or_greater,suffix:m"), "set_detail_sample_distance", "get_detail_sample_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail_sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater,suffix:m"), "set_detail_sample_max_error", "get_detail_sample_max_error");
@@ -566,7 +566,7 @@ void NavigationMesh::_bind_methods() {
BIND_ENUM_CONSTANT(PARSED_GEOMETRY_BOTH);
BIND_ENUM_CONSTANT(PARSED_GEOMETRY_MAX);
- BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_NAVMESH_CHILDREN);
+ BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_ROOT_NODE_CHILDREN);
BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN);
BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_GROUPS_EXPLICIT);
BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_MAX);
@@ -581,7 +581,7 @@ void NavigationMesh::_validate_property(PropertyInfo &p_property) const {
}
if (p_property.name == "geometry_source_group_name") {
- if (source_geometry_mode == SOURCE_GEOMETRY_NAVMESH_CHILDREN) {
+ if (source_geometry_mode == SOURCE_GEOMETRY_ROOT_NODE_CHILDREN) {
p_property.usage = PROPERTY_USAGE_NONE;
return;
}
@@ -590,35 +590,16 @@ void NavigationMesh::_validate_property(PropertyInfo &p_property) const {
#ifndef DISABLE_DEPRECATED
bool NavigationMesh::_set(const StringName &p_name, const Variant &p_value) {
- String prop_name = p_name;
- if (prop_name.find("/") != -1) {
- // Compatibility with pre-3.5 "category/path" property names.
- prop_name = prop_name.replace("/", "_");
- if (prop_name == "sample_partition_type_sample_partition_type") {
- set("sample_partition_type", p_value);
- } else if (prop_name == "filter_filter_walkable_low_height_spans") {
- set("filter_walkable_low_height_spans", p_value);
- } else {
- set(prop_name, p_value);
- }
-
+ if (p_name == "polygon_verts_per_poly") { // Renamed in 4.0 beta 9.
+ set_vertices_per_polygon(p_value);
return true;
}
return false;
}
bool NavigationMesh::_get(const StringName &p_name, Variant &r_ret) const {
- String prop_name = p_name;
- if (prop_name.find("/") != -1) {
- // Compatibility with pre-3.5 "category/path" property names.
- prop_name = prop_name.replace("/", "_");
- if (prop_name == "sample_partition_type_sample_partition_type") {
- r_ret = get("sample_partition_type");
- } else if (prop_name == "filter_filter_walkable_low_height_spans") {
- r_ret = get("filter_walkable_low_height_spans");
- } else {
- r_ret = get(prop_name);
- }
+ if (p_name == "polygon_verts_per_poly") { // Renamed in 4.0 beta 9.
+ r_ret = get_vertices_per_polygon();
return true;
}
return false;
diff --git a/scene/resources/navigation_mesh.h b/scene/resources/navigation_mesh.h
index 5ddbd75dcb..3d072423db 100644
--- a/scene/resources/navigation_mesh.h
+++ b/scene/resources/navigation_mesh.h
@@ -84,7 +84,7 @@ public:
};
enum SourceGeometryMode {
- SOURCE_GEOMETRY_NAVMESH_CHILDREN = 0,
+ SOURCE_GEOMETRY_ROOT_NODE_CHILDREN = 0,
SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN,
SOURCE_GEOMETRY_GROUPS_EXPLICIT,
SOURCE_GEOMETRY_MAX
@@ -101,7 +101,7 @@ protected:
float region_merge_size = 20.0f;
float edge_max_length = 12.0f;
float edge_max_error = 1.3f;
- float verts_per_poly = 6.0f;
+ float vertices_per_polygon = 6.0f;
float detail_sample_distance = 6.0f;
float detail_sample_max_error = 1.0f;
@@ -109,8 +109,8 @@ protected:
ParsedGeometryType parsed_geometry_type = PARSED_GEOMETRY_MESH_INSTANCES;
uint32_t collision_mask = 0xFFFFFFFF;
- SourceGeometryMode source_geometry_mode = SOURCE_GEOMETRY_NAVMESH_CHILDREN;
- StringName source_group_name = "navmesh";
+ SourceGeometryMode source_geometry_mode = SOURCE_GEOMETRY_ROOT_NODE_CHILDREN;
+ StringName source_group_name = "navigation_mesh_source_group";
bool filter_low_hanging_obstacles = false;
bool filter_ledge_spans = false;
@@ -168,8 +168,8 @@ public:
void set_edge_max_error(float p_value);
float get_edge_max_error() const;
- void set_verts_per_poly(float p_value);
- float get_verts_per_poly() const;
+ void set_vertices_per_polygon(float p_value);
+ float get_vertices_per_polygon() const;
void set_detail_sample_distance(float p_value);
float get_detail_sample_distance() const;
diff --git a/scene/resources/navigation_polygon.cpp b/scene/resources/navigation_polygon.cpp
new file mode 100644
index 0000000000..04077e95a7
--- /dev/null
+++ b/scene/resources/navigation_polygon.cpp
@@ -0,0 +1,354 @@
+/*************************************************************************/
+/* navigation_polygon.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "navigation_polygon.h"
+
+#include "core/core_string_names.h"
+#include "core/math/geometry_2d.h"
+#include "core/os/mutex.h"
+
+#include "thirdparty/misc/polypartition.h"
+
+#ifdef TOOLS_ENABLED
+Rect2 NavigationPolygon::_edit_get_rect() const {
+ if (rect_cache_dirty) {
+ item_rect = Rect2();
+ bool first = true;
+
+ for (int i = 0; i < outlines.size(); i++) {
+ const Vector<Vector2> &outline = outlines[i];
+ const int outline_size = outline.size();
+ if (outline_size < 3) {
+ continue;
+ }
+ const Vector2 *p = outline.ptr();
+ for (int j = 0; j < outline_size; j++) {
+ if (first) {
+ item_rect = Rect2(p[j], Vector2(0, 0));
+ first = false;
+ } else {
+ item_rect.expand_to(p[j]);
+ }
+ }
+ }
+
+ rect_cache_dirty = false;
+ }
+ return item_rect;
+}
+
+bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+ for (int i = 0; i < outlines.size(); i++) {
+ const Vector<Vector2> &outline = outlines[i];
+ const int outline_size = outline.size();
+ if (outline_size < 3) {
+ continue;
+ }
+ if (Geometry2D::is_point_in_polygon(p_point, Variant(outline))) {
+ return true;
+ }
+ }
+ return false;
+}
+#endif
+
+void NavigationPolygon::set_vertices(const Vector<Vector2> &p_vertices) {
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+ vertices = p_vertices;
+ rect_cache_dirty = true;
+}
+
+Vector<Vector2> NavigationPolygon::get_vertices() const {
+ return vertices;
+}
+
+void NavigationPolygon::_set_polygons(const TypedArray<Vector<int32_t>> &p_array) {
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+ polygons.resize(p_array.size());
+ for (int i = 0; i < p_array.size(); i++) {
+ polygons.write[i].indices = p_array[i];
+ }
+}
+
+TypedArray<Vector<int32_t>> NavigationPolygon::_get_polygons() const {
+ TypedArray<Vector<int32_t>> ret;
+ ret.resize(polygons.size());
+ for (int i = 0; i < ret.size(); i++) {
+ ret[i] = polygons[i].indices;
+ }
+
+ return ret;
+}
+
+void NavigationPolygon::_set_outlines(const TypedArray<Vector<Vector2>> &p_array) {
+ outlines.resize(p_array.size());
+ for (int i = 0; i < p_array.size(); i++) {
+ outlines.write[i] = p_array[i];
+ }
+ rect_cache_dirty = true;
+}
+
+TypedArray<Vector<Vector2>> NavigationPolygon::_get_outlines() const {
+ TypedArray<Vector<Vector2>> ret;
+ ret.resize(outlines.size());
+ for (int i = 0; i < ret.size(); i++) {
+ ret[i] = outlines[i];
+ }
+
+ return ret;
+}
+
+void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
+ Polygon polygon;
+ polygon.indices = p_polygon;
+ polygons.push_back(polygon);
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+}
+
+void NavigationPolygon::add_outline_at_index(const Vector<Vector2> &p_outline, int p_index) {
+ outlines.insert(p_index, p_outline);
+ rect_cache_dirty = true;
+}
+
+int NavigationPolygon::get_polygon_count() const {
+ return polygons.size();
+}
+
+Vector<int> NavigationPolygon::get_polygon(int p_idx) {
+ ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
+ return polygons[p_idx].indices;
+}
+
+void NavigationPolygon::clear_polygons() {
+ polygons.clear();
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+}
+
+Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
+ MutexLock lock(navigation_mesh_generation);
+
+ if (navigation_mesh.is_null()) {
+ navigation_mesh.instantiate();
+ Vector<Vector3> verts;
+ {
+ verts.resize(get_vertices().size());
+ Vector3 *w = verts.ptrw();
+
+ const Vector2 *r = get_vertices().ptr();
+
+ for (int i(0); i < get_vertices().size(); i++) {
+ w[i] = Vector3(r[i].x, 0.0, r[i].y);
+ }
+ }
+ navigation_mesh->set_vertices(verts);
+
+ for (int i(0); i < get_polygon_count(); i++) {
+ navigation_mesh->add_polygon(get_polygon(i));
+ }
+ }
+
+ return navigation_mesh;
+}
+
+void NavigationPolygon::add_outline(const Vector<Vector2> &p_outline) {
+ outlines.push_back(p_outline);
+ rect_cache_dirty = true;
+}
+
+int NavigationPolygon::get_outline_count() const {
+ return outlines.size();
+}
+
+void NavigationPolygon::set_outline(int p_idx, const Vector<Vector2> &p_outline) {
+ ERR_FAIL_INDEX(p_idx, outlines.size());
+ outlines.write[p_idx] = p_outline;
+ rect_cache_dirty = true;
+}
+
+void NavigationPolygon::remove_outline(int p_idx) {
+ ERR_FAIL_INDEX(p_idx, outlines.size());
+ outlines.remove_at(p_idx);
+ rect_cache_dirty = true;
+}
+
+Vector<Vector2> NavigationPolygon::get_outline(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx, outlines.size(), Vector<Vector2>());
+ return outlines[p_idx];
+}
+
+void NavigationPolygon::clear_outlines() {
+ outlines.clear();
+ rect_cache_dirty = true;
+}
+
+void NavigationPolygon::make_polygons_from_outlines() {
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+ List<TPPLPoly> in_poly, out_poly;
+
+ Vector2 outside_point(-1e10, -1e10);
+
+ for (int i = 0; i < outlines.size(); i++) {
+ Vector<Vector2> ol = outlines[i];
+ int olsize = ol.size();
+ if (olsize < 3) {
+ continue;
+ }
+ const Vector2 *r = ol.ptr();
+ for (int j = 0; j < olsize; j++) {
+ outside_point.x = MAX(r[j].x, outside_point.x);
+ outside_point.y = MAX(r[j].y, outside_point.y);
+ }
+ }
+
+ outside_point += Vector2(0.7239784, 0.819238); //avoid precision issues
+
+ for (int i = 0; i < outlines.size(); i++) {
+ Vector<Vector2> ol = outlines[i];
+ int olsize = ol.size();
+ if (olsize < 3) {
+ continue;
+ }
+ const Vector2 *r = ol.ptr();
+
+ int interscount = 0;
+ //test if this is an outer outline
+ for (int k = 0; k < outlines.size(); k++) {
+ if (i == k) {
+ continue; //no self intersect
+ }
+
+ Vector<Vector2> ol2 = outlines[k];
+ int olsize2 = ol2.size();
+ if (olsize2 < 3) {
+ continue;
+ }
+ const Vector2 *r2 = ol2.ptr();
+
+ for (int l = 0; l < olsize2; l++) {
+ if (Geometry2D::segment_intersects_segment(r[0], outside_point, r2[l], r2[(l + 1) % olsize2], nullptr)) {
+ interscount++;
+ }
+ }
+ }
+
+ bool outer = (interscount % 2) == 0;
+
+ TPPLPoly tp;
+ tp.Init(olsize);
+ for (int j = 0; j < olsize; j++) {
+ tp[j] = r[j];
+ }
+
+ if (outer) {
+ tp.SetOrientation(TPPL_ORIENTATION_CCW);
+ } else {
+ tp.SetOrientation(TPPL_ORIENTATION_CW);
+ tp.SetHole(true);
+ }
+
+ in_poly.push_back(tp);
+ }
+
+ TPPLPartition tpart;
+ if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) { //failed!
+ ERR_PRINT("NavigationPolygon: Convex partition failed! Failed to convert outlines to a valid NavigationMesh."
+ "\nNavigationPolygon outlines can not overlap vertices or edges inside same outline or with other outlines or have any intersections."
+ "\nAdd the outmost and largest outline first. To add holes inside this outline add the smaller outlines with opposite winding order.");
+ return;
+ }
+
+ polygons.clear();
+ vertices.clear();
+
+ HashMap<Vector2, int> points;
+ for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) {
+ TPPLPoly &tp = I->get();
+
+ struct Polygon p;
+
+ for (int64_t i = 0; i < tp.GetNumPoints(); i++) {
+ HashMap<Vector2, int>::Iterator E = points.find(tp[i]);
+ if (!E) {
+ E = points.insert(tp[i], vertices.size());
+ vertices.push_back(tp[i]);
+ }
+ p.indices.push_back(E->value);
+ }
+
+ polygons.push_back(p);
+ }
+
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+void NavigationPolygon::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationPolygon::set_vertices);
+ ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationPolygon::get_vertices);
+
+ ClassDB::bind_method(D_METHOD("add_polygon", "polygon"), &NavigationPolygon::add_polygon);
+ ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationPolygon::get_polygon_count);
+ ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationPolygon::get_polygon);
+ ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationPolygon::clear_polygons);
+ ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationPolygon::get_navigation_mesh);
+
+ ClassDB::bind_method(D_METHOD("add_outline", "outline"), &NavigationPolygon::add_outline);
+ ClassDB::bind_method(D_METHOD("add_outline_at_index", "outline", "index"), &NavigationPolygon::add_outline_at_index);
+ ClassDB::bind_method(D_METHOD("get_outline_count"), &NavigationPolygon::get_outline_count);
+ ClassDB::bind_method(D_METHOD("set_outline", "idx", "outline"), &NavigationPolygon::set_outline);
+ ClassDB::bind_method(D_METHOD("get_outline", "idx"), &NavigationPolygon::get_outline);
+ ClassDB::bind_method(D_METHOD("remove_outline", "idx"), &NavigationPolygon::remove_outline);
+ ClassDB::bind_method(D_METHOD("clear_outlines"), &NavigationPolygon::clear_outlines);
+ ClassDB::bind_method(D_METHOD("make_polygons_from_outlines"), &NavigationPolygon::make_polygons_from_outlines);
+
+ ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationPolygon::_set_polygons);
+ ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationPolygon::_get_polygons);
+
+ ClassDB::bind_method(D_METHOD("_set_outlines", "outlines"), &NavigationPolygon::_set_outlines);
+ ClassDB::bind_method(D_METHOD("_get_outlines"), &NavigationPolygon::_get_outlines);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines");
+}
diff --git a/scene/resources/navigation_polygon.h b/scene/resources/navigation_polygon.h
new file mode 100644
index 0000000000..e943cff04e
--- /dev/null
+++ b/scene/resources/navigation_polygon.h
@@ -0,0 +1,94 @@
+/*************************************************************************/
+/* navigation_polygon.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NAVIGATION_POLYGON_H
+#define NAVIGATION_POLYGON_H
+
+#include "scene/2d/node_2d.h"
+#include "scene/resources/navigation_mesh.h"
+
+class NavigationPolygon : public Resource {
+ GDCLASS(NavigationPolygon, Resource);
+
+ Vector<Vector2> vertices;
+ struct Polygon {
+ Vector<int> indices;
+ };
+ Vector<Polygon> polygons;
+ Vector<Vector<Vector2>> outlines;
+
+ mutable Rect2 item_rect;
+ mutable bool rect_cache_dirty = true;
+
+ Mutex navigation_mesh_generation;
+ // Navigation mesh
+ Ref<NavigationMesh> navigation_mesh;
+
+protected:
+ static void _bind_methods();
+
+ void _set_polygons(const TypedArray<Vector<int32_t>> &p_array);
+ TypedArray<Vector<int32_t>> _get_polygons() const;
+
+ void _set_outlines(const TypedArray<Vector<Vector2>> &p_array);
+ TypedArray<Vector<Vector2>> _get_outlines() const;
+
+public:
+#ifdef TOOLS_ENABLED
+ Rect2 _edit_get_rect() const;
+ bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+#endif
+
+ void set_vertices(const Vector<Vector2> &p_vertices);
+ Vector<Vector2> get_vertices() const;
+
+ void add_polygon(const Vector<int> &p_polygon);
+ int get_polygon_count() const;
+
+ void add_outline(const Vector<Vector2> &p_outline);
+ void add_outline_at_index(const Vector<Vector2> &p_outline, int p_index);
+ void set_outline(int p_idx, const Vector<Vector2> &p_outline);
+ Vector<Vector2> get_outline(int p_idx) const;
+ void remove_outline(int p_idx);
+ int get_outline_count() const;
+
+ void clear_outlines();
+ void make_polygons_from_outlines();
+
+ Vector<int> get_polygon(int p_idx);
+ void clear_polygons();
+
+ Ref<NavigationMesh> get_navigation_mesh();
+
+ NavigationPolygon() {}
+ ~NavigationPolygon() {}
+};
+
+#endif // NAVIGATION_POLYGON_H
diff --git a/scene/resources/particle_process_material.cpp b/scene/resources/particle_process_material.cpp
index b77430c154..a07a8ac7cd 100644
--- a/scene/resources/particle_process_material.cpp
+++ b/scene/resources/particle_process_material.cpp
@@ -1894,6 +1894,7 @@ ParticleProcessMaterial::ParticleProcessMaterial() :
}
ParticleProcessMaterial::~ParticleProcessMaterial() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
MutexLock lock(material_mutex);
if (shader_map.has(current_key)) {
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 2e8fcb3717..aeb62d6709 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -340,6 +340,7 @@ PrimitiveMesh::PrimitiveMesh() {
}
PrimitiveMesh::~PrimitiveMesh() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(mesh);
}
@@ -2171,6 +2172,24 @@ int TubeTrailMesh::get_section_rings() const {
return section_rings;
}
+void TubeTrailMesh::set_cap_top(bool p_cap_top) {
+ cap_top = p_cap_top;
+ _request_update();
+}
+
+bool TubeTrailMesh::is_cap_top() const {
+ return cap_top;
+}
+
+void TubeTrailMesh::set_cap_bottom(bool p_cap_bottom) {
+ cap_bottom = p_cap_bottom;
+ _request_update();
+}
+
+bool TubeTrailMesh::is_cap_bottom() const {
+ return cap_bottom;
+}
+
void TubeTrailMesh::set_curve(const Ref<Curve> &p_curve) {
if (curve == p_curve) {
return;
@@ -2284,49 +2303,21 @@ void TubeTrailMesh::_create_mesh_array(Array &p_arr) const {
thisrow = point;
}
- // add top
- float scale_pos = 1.0;
- if (curve.is_valid() && curve->get_point_count() > 0) {
- scale_pos = curve->sample_baked(0);
- }
-
- if (scale_pos > CMP_EPSILON) {
- float y = depth * 0.5;
-
- thisrow = point;
- points.push_back(Vector3(0.0, y, 0));
- normals.push_back(Vector3(0.0, 1.0, 0.0));
- ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
- uvs.push_back(Vector2(0.25, 0.75));
- point++;
-
- bone_indices.push_back(0);
- bone_indices.push_back(0);
- bone_indices.push_back(0);
- bone_indices.push_back(0);
-
- bone_weights.push_back(1.0);
- bone_weights.push_back(0);
- bone_weights.push_back(0);
- bone_weights.push_back(0);
-
- float rm = radius * scale_pos;
-
- for (int i = 0; i <= radial_steps; i++) {
- float r = i;
- r /= radial_steps;
-
- float x = sin(r * Math_TAU);
- float z = cos(r * Math_TAU);
+ if (cap_top) {
+ // add top
+ float scale_pos = 1.0;
+ if (curve.is_valid() && curve->get_point_count() > 0) {
+ scale_pos = curve->sample_baked(0);
+ }
- float u = ((x + 1.0) * 0.25);
- float v = 0.5 + ((z + 1.0) * 0.25);
+ if (scale_pos > CMP_EPSILON) {
+ float y = depth * 0.5;
- Vector3 p = Vector3(x * rm, y, z * rm);
- points.push_back(p);
+ thisrow = point;
+ points.push_back(Vector3(0.0, y, 0));
normals.push_back(Vector3(0.0, 1.0, 0.0));
ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
- uvs.push_back(Vector2(u, v));
+ uvs.push_back(Vector2(0.25, 0.75));
point++;
bone_indices.push_back(0);
@@ -2339,57 +2330,59 @@ void TubeTrailMesh::_create_mesh_array(Array &p_arr) const {
bone_weights.push_back(0);
bone_weights.push_back(0);
- if (i > 0) {
- indices.push_back(thisrow);
- indices.push_back(point - 1);
- indices.push_back(point - 2);
- }
- }
- }
+ float rm = radius * scale_pos;
- float scale_neg = 1.0;
- if (curve.is_valid() && curve->get_point_count() > 0) {
- scale_neg = curve->sample_baked(1.0);
- }
+ for (int i = 0; i <= radial_steps; i++) {
+ float r = i;
+ r /= radial_steps;
- // add bottom
- if (scale_neg > CMP_EPSILON) {
- float y = depth * -0.5;
+ float x = sin(r * Math_TAU);
+ float z = cos(r * Math_TAU);
- thisrow = point;
- points.push_back(Vector3(0.0, y, 0.0));
- normals.push_back(Vector3(0.0, -1.0, 0.0));
- ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
- uvs.push_back(Vector2(0.75, 0.75));
- point++;
+ float u = ((x + 1.0) * 0.25);
+ float v = 0.5 + ((z + 1.0) * 0.25);
- bone_indices.push_back(sections);
- bone_indices.push_back(0);
- bone_indices.push_back(0);
- bone_indices.push_back(0);
+ Vector3 p = Vector3(x * rm, y, z * rm);
+ points.push_back(p);
+ normals.push_back(Vector3(0.0, 1.0, 0.0));
+ ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
+ uvs.push_back(Vector2(u, v));
+ point++;
- bone_weights.push_back(1.0);
- bone_weights.push_back(0);
- bone_weights.push_back(0);
- bone_weights.push_back(0);
+ bone_indices.push_back(0);
+ bone_indices.push_back(0);
+ bone_indices.push_back(0);
+ bone_indices.push_back(0);
- float rm = radius * scale_neg;
+ bone_weights.push_back(1.0);
+ bone_weights.push_back(0);
+ bone_weights.push_back(0);
+ bone_weights.push_back(0);
- for (int i = 0; i <= radial_steps; i++) {
- float r = i;
- r /= radial_steps;
+ if (i > 0) {
+ indices.push_back(thisrow);
+ indices.push_back(point - 1);
+ indices.push_back(point - 2);
+ }
+ }
+ }
+ }
- float x = sin(r * Math_TAU);
- float z = cos(r * Math_TAU);
+ if (cap_bottom) {
+ float scale_neg = 1.0;
+ if (curve.is_valid() && curve->get_point_count() > 0) {
+ scale_neg = curve->sample_baked(1.0);
+ }
- float u = 0.5 + ((x + 1.0) * 0.25);
- float v = 1.0 - ((z + 1.0) * 0.25);
+ if (scale_neg > CMP_EPSILON) {
+ // add bottom
+ float y = depth * -0.5;
- Vector3 p = Vector3(x * rm, y, z * rm);
- points.push_back(p);
+ thisrow = point;
+ points.push_back(Vector3(0.0, y, 0.0));
normals.push_back(Vector3(0.0, -1.0, 0.0));
ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
- uvs.push_back(Vector2(u, v));
+ uvs.push_back(Vector2(0.75, 0.75));
point++;
bone_indices.push_back(sections);
@@ -2402,10 +2395,40 @@ void TubeTrailMesh::_create_mesh_array(Array &p_arr) const {
bone_weights.push_back(0);
bone_weights.push_back(0);
- if (i > 0) {
- indices.push_back(thisrow);
- indices.push_back(point - 2);
- indices.push_back(point - 1);
+ float rm = radius * scale_neg;
+
+ for (int i = 0; i <= radial_steps; i++) {
+ float r = i;
+ r /= radial_steps;
+
+ float x = sin(r * Math_TAU);
+ float z = cos(r * Math_TAU);
+
+ float u = 0.5 + ((x + 1.0) * 0.25);
+ float v = 1.0 - ((z + 1.0) * 0.25);
+
+ Vector3 p = Vector3(x * rm, y, z * rm);
+ points.push_back(p);
+ normals.push_back(Vector3(0.0, -1.0, 0.0));
+ ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
+ uvs.push_back(Vector2(u, v));
+ point++;
+
+ bone_indices.push_back(sections);
+ bone_indices.push_back(0);
+ bone_indices.push_back(0);
+ bone_indices.push_back(0);
+
+ bone_weights.push_back(1.0);
+ bone_weights.push_back(0);
+ bone_weights.push_back(0);
+ bone_weights.push_back(0);
+
+ if (i > 0) {
+ indices.push_back(thisrow);
+ indices.push_back(point - 2);
+ indices.push_back(point - 1);
+ }
}
}
}
@@ -2435,6 +2458,12 @@ void TubeTrailMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_section_rings", "section_rings"), &TubeTrailMesh::set_section_rings);
ClassDB::bind_method(D_METHOD("get_section_rings"), &TubeTrailMesh::get_section_rings);
+ ClassDB::bind_method(D_METHOD("set_cap_top", "cap_top"), &TubeTrailMesh::set_cap_top);
+ ClassDB::bind_method(D_METHOD("is_cap_top"), &TubeTrailMesh::is_cap_top);
+
+ ClassDB::bind_method(D_METHOD("set_cap_bottom", "cap_bottom"), &TubeTrailMesh::set_cap_bottom);
+ ClassDB::bind_method(D_METHOD("is_cap_bottom"), &TubeTrailMesh::is_cap_bottom);
+
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &TubeTrailMesh::set_curve);
ClassDB::bind_method(D_METHOD("get_curve"), &TubeTrailMesh::get_curve);
@@ -2447,13 +2476,16 @@ void TubeTrailMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "section_rings", PROPERTY_HINT_RANGE, "1,128,1"), "set_section_rings", "get_section_rings");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cap_top"), "set_cap_top", "is_cap_top");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cap_bottom"), "set_cap_bottom", "is_cap_bottom");
+
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
}
TubeTrailMesh::TubeTrailMesh() {
}
-// TUBE TRAIL
+// RIBBON TRAIL
void RibbonTrailMesh::set_shape(Shape p_shape) {
shape = p_shape;
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index 06f9781b84..5cef042a18 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -431,6 +431,8 @@ private:
int sections = 5;
float section_length = 0.2;
int section_rings = 3;
+ bool cap_top = true;
+ bool cap_bottom = true;
Ref<Curve> curve;
@@ -456,6 +458,12 @@ public:
void set_section_rings(const int p_section_rings);
int get_section_rings() const;
+ void set_cap_top(bool p_cap_top);
+ bool is_cap_top() const;
+
+ void set_cap_bottom(bool p_cap_bottom);
+ bool is_cap_bottom() const;
+
void set_curve(const Ref<Curve> &p_curve);
Ref<Curve> get_curve() const;
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 48ec084b02..c6621ce482 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -208,6 +208,7 @@ Shader::Shader() {
}
Shader::~Shader() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(shader);
}
diff --git a/scene/resources/sky.cpp b/scene/resources/sky.cpp
index 735134e27b..32ce0abf7a 100644
--- a/scene/resources/sky.cpp
+++ b/scene/resources/sky.cpp
@@ -106,5 +106,6 @@ Sky::Sky() {
}
Sky::~Sky() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(sky);
}
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 94967352c8..185cbdc6bf 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -46,7 +46,7 @@ void SurfaceTool::strip_mesh_arrays(PackedVector3Array &r_vertices, PackedInt32A
Vector<uint32_t> remap;
remap.resize(r_vertices.size());
- uint32_t new_vertex_count = generate_remap_func(remap.ptrw(), (unsigned int *)r_indices.ptr(), r_indices.size(), (float *)r_vertices.ptr(), r_vertices.size(), sizeof(Vector3));
+ uint32_t new_vertex_count = generate_remap_func(remap.ptrw(), (unsigned int *)r_indices.ptr(), r_indices.size(), r_vertices.ptr(), r_vertices.size(), sizeof(Vector3));
remap_vertex_func(r_vertices.ptrw(), r_vertices.ptr(), r_vertices.size(), sizeof(Vector3), remap.ptr());
r_vertices.resize(new_vertex_count);
remap_index_func((unsigned int *)r_indices.ptrw(), (unsigned int *)r_indices.ptr(), r_indices.size(), remap.ptr());
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index afab44834d..d094563e6a 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -56,8 +56,8 @@ void TextLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bidi_override", "override"), &TextLine::set_bidi_override);
ClassDB::bind_method(D_METHOD("add_string", "text", "font", "font_size", "language", "meta"), &TextLine::add_string, DEFVAL(""), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextLine::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
- ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextLine::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
+ ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length", "baseline"), &TextLine::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1), DEFVAL(0.0));
+ ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align", "baseline"), &TextLine::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(0.0));
ClassDB::bind_method(D_METHOD("set_width", "width"), &TextLine::set_width);
ClassDB::bind_method(D_METHOD("get_width"), &TextLine::get_width);
@@ -202,15 +202,15 @@ bool TextLine::add_string(const String &p_text, const Ref<Font> &p_font, int p_f
return res;
}
-bool TextLine::add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length) {
- bool res = TS->shaped_text_add_object(rid, p_key, p_size, p_inline_align, p_length);
+bool TextLine::add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length, float p_baseline) {
+ bool res = TS->shaped_text_add_object(rid, p_key, p_size, p_inline_align, p_length, p_baseline);
dirty = true;
return res;
}
-bool TextLine::resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
+bool TextLine::resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, float p_baseline) {
const_cast<TextLine *>(this)->_shape();
- return TS->shaped_text_resize_object(rid, p_key, p_size, p_inline_align);
+ return TS->shaped_text_resize_object(rid, p_key, p_size, p_inline_align, p_baseline);
}
Array TextLine::get_objects() const {
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index e70e82cf2b..801a8a8c11 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -76,8 +76,8 @@ public:
bool get_preserve_control() const;
bool add_string(const String &p_text, const Ref<Font> &p_font, int p_font_size, const String &p_language = "", const Variant &p_meta = Variant());
- bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1);
- bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER);
+ bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1, float p_baseline = 0.0);
+ bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, float p_baseline = 0.0);
void set_horizontal_alignment(HorizontalAlignment p_alignment);
HorizontalAlignment get_horizontal_alignment() const;
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index 59bb24c8b8..d2e85d28e6 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -64,8 +64,8 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_dropcap"), &TextParagraph::clear_dropcap);
ClassDB::bind_method(D_METHOD("add_string", "text", "font", "font_size", "language", "meta"), &TextParagraph::add_string, DEFVAL(""), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextParagraph::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
- ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextParagraph::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
+ ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length", "baseline"), &TextParagraph::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1), DEFVAL(0.0));
+ ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align", "baseline"), &TextParagraph::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(0.0));
ClassDB::bind_method(D_METHOD("set_alignment", "alignment"), &TextParagraph::set_alignment);
ClassDB::bind_method(D_METHOD("get_alignment"), &TextParagraph::get_alignment);
@@ -385,18 +385,18 @@ void TextParagraph::set_bidi_override(const Array &p_override) {
lines_dirty = true;
}
-bool TextParagraph::add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length) {
+bool TextParagraph::add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length, float p_baseline) {
_THREAD_SAFE_METHOD_
- bool res = TS->shaped_text_add_object(rid, p_key, p_size, p_inline_align, p_length);
+ bool res = TS->shaped_text_add_object(rid, p_key, p_size, p_inline_align, p_length, p_baseline);
lines_dirty = true;
return res;
}
-bool TextParagraph::resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
+bool TextParagraph::resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, float p_baseline) {
_THREAD_SAFE_METHOD_
- bool res = TS->shaped_text_resize_object(rid, p_key, p_size, p_inline_align);
+ bool res = TS->shaped_text_resize_object(rid, p_key, p_size, p_inline_align, p_baseline);
lines_dirty = true;
return res;
}
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index 0fe82b4364..dced278db4 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -95,8 +95,8 @@ public:
void clear_dropcap();
bool add_string(const String &p_text, const Ref<Font> &p_font, int p_font_size, const String &p_language = "", const Variant &p_meta = Variant());
- bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1);
- bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER);
+ bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1, float p_baseline = 0.0);
+ bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, float p_baseline = 0.0);
void set_alignment(HorizontalAlignment p_alignment);
HorizontalAlignment get_alignment() const;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 2106619a6b..6193c62788 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -324,6 +324,7 @@ ImageTexture::ImageTexture() {}
ImageTexture::~ImageTexture() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(texture);
}
}
@@ -630,6 +631,7 @@ PortableCompressedTexture2D::PortableCompressedTexture2D() {}
PortableCompressedTexture2D::~PortableCompressedTexture2D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(texture);
}
}
@@ -1041,6 +1043,7 @@ CompressedTexture2D::CompressedTexture2D() {}
CompressedTexture2D::~CompressedTexture2D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -1225,6 +1228,7 @@ ImageTexture3D::ImageTexture3D() {
ImageTexture3D::~ImageTexture3D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -1386,6 +1390,7 @@ CompressedTexture3D::CompressedTexture3D() {}
CompressedTexture3D::~CompressedTexture3D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -1591,35 +1596,28 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect,
return false;
}
- Rect2 rc = region;
-
Rect2 src = p_src_rect;
if (src.size == Size2()) {
- src.size = rc.size;
+ src.size = region.size;
}
Vector2 scale = p_rect.size / src.size;
- src.position += (rc.position - margin.position);
- Rect2 src_c = rc.intersection(src);
- if (src_c.size == Size2()) {
+ src.position += (region.position - margin.position);
+ Rect2 src_clipped = region.intersection(src);
+ if (src_clipped.size == Size2()) {
return false;
}
- Vector2 ofs = (src_c.position - src.position);
+ Vector2 ofs = (src_clipped.position - src.position);
if (scale.x < 0) {
- float mx = (margin.size.width - margin.position.x);
- mx -= margin.position.x;
- ofs.x = -(ofs.x + mx);
+ ofs.x += (src_clipped.size.x - src.size.x);
}
if (scale.y < 0) {
- float my = margin.size.height - margin.position.y;
- my -= margin.position.y;
- ofs.y = -(ofs.y + my);
+ ofs.y += (src_clipped.size.y - src.size.y);
}
- Rect2 dr(p_rect.position + ofs * scale, src_c.size * scale);
- r_rect = dr;
- r_src_rect = src_c;
+ r_rect = Rect2(p_rect.position + ofs * scale, src_clipped.size * scale);
+ r_src_rect = src_clipped;
return true;
}
@@ -1918,6 +1916,7 @@ CurveTexture::CurveTexture() {}
CurveTexture::~CurveTexture() {
if (_texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(_texture);
}
}
@@ -2116,6 +2115,7 @@ CurveXYZTexture::CurveXYZTexture() {}
CurveXYZTexture::~CurveXYZTexture() {
if (_texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(_texture);
}
}
@@ -2128,6 +2128,7 @@ GradientTexture1D::GradientTexture1D() {
GradientTexture1D::~GradientTexture1D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -2270,6 +2271,7 @@ GradientTexture2D::GradientTexture2D() {
GradientTexture2D::~GradientTexture2D() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -2310,9 +2312,9 @@ void GradientTexture2D::_update() {
Ref<Image> image;
image.instantiate();
- if (gradient->get_points_count() <= 1) { // No need to interpolate.
+ if (gradient->get_point_count() <= 1) { // No need to interpolate.
image->initialize_data(width, height, false, (use_hdr) ? Image::FORMAT_RGBAF : Image::FORMAT_RGBA8);
- image->fill((gradient->get_points_count() == 1) ? gradient->get_color(0) : Color(0, 0, 0, 1));
+ image->fill((gradient->get_point_count() == 1) ? gradient->get_color(0) : Color(0, 0, 0, 1));
} else {
if (use_hdr) {
image->initialize_data(width, height, false, Image::FORMAT_RGBAF);
@@ -2528,6 +2530,7 @@ void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) {
base = p_texture;
if (base.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
if (proxy_ph.is_valid()) {
RS::get_singleton()->texture_proxy_update(proxy, base->get_rid());
RS::get_singleton()->free(proxy_ph);
@@ -2578,6 +2581,7 @@ ProxyTexture::ProxyTexture() {
}
ProxyTexture::~ProxyTexture() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
if (proxy_ph.is_valid()) {
RS::get_singleton()->free(proxy_ph);
}
@@ -2835,6 +2839,7 @@ AnimatedTexture::AnimatedTexture() {
}
AnimatedTexture::~AnimatedTexture() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(proxy);
RS::get_singleton()->free(proxy_ph);
}
@@ -3038,6 +3043,7 @@ ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {
ImageTextureLayered::~ImageTextureLayered() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -3205,6 +3211,7 @@ CompressedTextureLayered::CompressedTextureLayered(LayeredType p_type) {
CompressedTextureLayered::~CompressedTextureLayered() {
if (texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(texture);
}
}
@@ -3360,6 +3367,7 @@ CameraTexture::CameraTexture() {}
CameraTexture::~CameraTexture() {
if (_texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RenderingServer::get_singleton()->free(_texture);
}
}
@@ -3393,7 +3401,7 @@ RID PlaceholderTexture2D::get_rid() const {
void PlaceholderTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture2D::set_size);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
}
PlaceholderTexture2D::PlaceholderTexture2D() {
@@ -3401,6 +3409,7 @@ PlaceholderTexture2D::PlaceholderTexture2D() {
}
PlaceholderTexture2D::~PlaceholderTexture2D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(rid);
}
@@ -3448,6 +3457,7 @@ PlaceholderTexture3D::PlaceholderTexture3D() {
rid = RS::get_singleton()->texture_3d_placeholder_create();
}
PlaceholderTexture3D::~PlaceholderTexture3D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(rid);
}
@@ -3506,5 +3516,6 @@ PlaceholderTextureLayered::PlaceholderTextureLayered(LayeredType p_type) {
rid = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
PlaceholderTextureLayered::~PlaceholderTextureLayered() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(rid);
}
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 9d2537bb4d..0b0461432b 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -35,7 +35,6 @@
#include "core/math/geometry_2d.h"
#include "core/templates/local_vector.h"
#include "core/templates/rb_set.h"
-#include "scene/2d/navigation_region_2d.h"
#include "scene/gui/control.h"
#include "scene/resources/convex_polygon_shape_2d.h"
#include "servers/navigation_server_2d.h"
@@ -477,7 +476,7 @@ int TileSet::add_source(Ref<TileSetSource> p_tile_set_source, int p_atlas_source
int new_source_id = p_atlas_source_id_override >= 0 ? p_atlas_source_id_override : next_source_id;
sources[new_source_id] = p_tile_set_source;
- source_ids.append(new_source_id);
+ source_ids.push_back(new_source_id);
source_ids.sort();
p_tile_set_source->set_tile_set(this);
_compute_next_source_id();
@@ -517,7 +516,7 @@ void TileSet::set_source_id(int p_source_id, int p_new_source_id) {
sources.erase(p_source_id);
source_ids.erase(p_source_id);
- source_ids.append(p_new_source_id);
+ source_ids.push_back(p_new_source_id);
source_ids.sort();
_compute_next_source_id();
@@ -1297,7 +1296,7 @@ void TileSet::cleanup_invalid_tile_proxies() {
Vector<int> source_to_remove;
for (const KeyValue<int, int> &E : source_level_proxies) {
if (has_source(E.key)) {
- source_to_remove.append(E.key);
+ source_to_remove.push_back(E.key);
}
}
for (int i = 0; i < source_to_remove.size(); i++) {
@@ -1309,7 +1308,7 @@ void TileSet::cleanup_invalid_tile_proxies() {
for (const KeyValue<Array, Array> &E : coords_level_proxies) {
Array a = E.key;
if (has_source(a[0]) && get_source(a[0])->has_tile(a[1])) {
- coords_to_remove.append(a);
+ coords_to_remove.push_back(a);
}
}
for (int i = 0; i < coords_to_remove.size(); i++) {
@@ -1322,7 +1321,7 @@ void TileSet::cleanup_invalid_tile_proxies() {
for (const KeyValue<Array, Array> &E : alternative_level_proxies) {
Array a = E.key;
if (has_source(a[0]) && get_source(a[0])->has_tile(a[1]) && get_source(a[0])->has_alternative_tile(a[1], a[2])) {
- alternative_to_remove.append(a);
+ alternative_to_remove.push_back(a);
}
}
for (int i = 0; i < alternative_to_remove.size(); i++) {
@@ -1439,16 +1438,18 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
Vector<Vector2> TileSet::get_tile_shape_polygon() {
Vector<Vector2> points;
if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- points.append(Vector2(-0.5, -0.5));
- points.append(Vector2(0.5, -0.5));
- points.append(Vector2(0.5, 0.5));
- points.append(Vector2(-0.5, 0.5));
+ points.push_back(Vector2(-0.5, -0.5));
+ points.push_back(Vector2(0.5, -0.5));
+ points.push_back(Vector2(0.5, 0.5));
+ points.push_back(Vector2(-0.5, 0.5));
+ } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ points.push_back(Vector2(0.0, -0.5));
+ points.push_back(Vector2(-0.5, 0.0));
+ points.push_back(Vector2(0.0, 0.5));
+ points.push_back(Vector2(0.5, 0.0));
} else {
float overlap = 0.0;
switch (tile_shape) {
- case TileSet::TILE_SHAPE_ISOMETRIC:
- overlap = 0.5;
- break;
case TileSet::TILE_SHAPE_HEXAGON:
overlap = 0.25;
break;
@@ -1459,12 +1460,13 @@ Vector<Vector2> TileSet::get_tile_shape_polygon() {
break;
}
- points.append(Vector2(0.0, -0.5));
- points.append(Vector2(-0.5, overlap - 0.5));
- points.append(Vector2(-0.5, 0.5 - overlap));
- points.append(Vector2(0.0, 0.5));
- points.append(Vector2(0.5, 0.5 - overlap));
- points.append(Vector2(0.5, overlap - 0.5));
+ points.push_back(Vector2(0.0, -0.5));
+ points.push_back(Vector2(-0.5, overlap - 0.5));
+ points.push_back(Vector2(-0.5, 0.5 - overlap));
+ points.push_back(Vector2(0.0, 0.5));
+ points.push_back(Vector2(0.5, 0.5 - overlap));
+ points.push_back(Vector2(0.5, overlap - 0.5));
+
if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
for (int i = 0; i < points.size(); i++) {
points.write[i] = Vector2(points[i].y, points[i].x);
@@ -3854,7 +3856,7 @@ bool TileSetAtlasSource::_set(const StringName &p_name, const Variant &p_value)
tiles[coords].alternatives[alternative_id] = memnew(TileData);
tiles[coords].alternatives[alternative_id]->set_tile_set(tile_set);
tiles[coords].alternatives[alternative_id]->set_allow_transform(alternative_id > 0);
- tiles[coords].alternatives_ids.append(alternative_id);
+ tiles[coords].alternatives_ids.push_back(alternative_id);
}
if (components.size() >= 3) {
bool valid;
@@ -4028,11 +4030,11 @@ void TileSetAtlasSource::create_tile(const Vector2i p_atlas_coords, const Vector
tad.alternatives[0]->set_allow_transform(false);
tad.alternatives[0]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
tad.alternatives[0]->notify_property_list_changed();
- tad.alternatives_ids.append(0);
+ tad.alternatives_ids.push_back(0);
// Create and resize the tile.
tiles.insert(p_atlas_coords, tad);
- tiles_ids.append(p_atlas_coords);
+ tiles_ids.push_back(p_atlas_coords);
tiles_ids.sort();
_create_coords_mapping_cache(p_atlas_coords);
@@ -4343,7 +4345,7 @@ void TileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_
tiles.erase(p_atlas_coords);
tiles_ids.erase(p_atlas_coords);
- tiles_ids.append(new_atlas_coords);
+ tiles_ids.push_back(new_atlas_coords);
tiles_ids.sort();
}
tiles[new_atlas_coords].size_in_atlas = new_size;
@@ -4365,7 +4367,7 @@ int TileSetAtlasSource::create_alternative_tile(const Vector2i p_atlas_coords, i
tiles[p_atlas_coords].alternatives[new_alternative_id]->set_allow_transform(true);
tiles[p_atlas_coords].alternatives[new_alternative_id]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
tiles[p_atlas_coords].alternatives[new_alternative_id]->notify_property_list_changed();
- tiles[p_atlas_coords].alternatives_ids.append(new_alternative_id);
+ tiles[p_atlas_coords].alternatives_ids.push_back(new_alternative_id);
tiles[p_atlas_coords].alternatives_ids.sort();
_compute_next_alternative_id(p_atlas_coords);
@@ -4395,7 +4397,7 @@ void TileSetAtlasSource::set_alternative_tile_id(const Vector2i p_atlas_coords,
ERR_FAIL_COND_MSG(tiles[p_atlas_coords].alternatives.has(p_new_id), vformat("TileSetAtlasSource has already an alternative with id %d at %s.", p_new_id, String(p_atlas_coords)));
tiles[p_atlas_coords].alternatives[p_new_id] = tiles[p_atlas_coords].alternatives[p_alternative_tile];
- tiles[p_atlas_coords].alternatives_ids.append(p_new_id);
+ tiles[p_atlas_coords].alternatives_ids.push_back(p_new_id);
tiles[p_atlas_coords].alternatives.erase(p_alternative_tile);
tiles[p_atlas_coords].alternatives_ids.erase(p_alternative_tile);
@@ -4683,7 +4685,7 @@ int TileSetScenesCollectionSource::create_scene_tile(Ref<PackedScene> p_packed_s
int new_scene_id = p_id_override >= 0 ? p_id_override : next_scene_id;
scenes[new_scene_id] = SceneData();
- scenes_ids.append(new_scene_id);
+ scenes_ids.push_back(new_scene_id);
scenes_ids.sort();
set_scene_tile_scene(new_scene_id, p_packed_scene);
_compute_next_alternative_id();
@@ -4700,7 +4702,7 @@ void TileSetScenesCollectionSource::set_scene_tile_id(int p_id, int p_new_id) {
scenes[p_new_id] = SceneData();
scenes[p_new_id] = scenes[p_id];
- scenes_ids.append(p_new_id);
+ scenes_ids.push_back(p_new_id);
scenes_ids.sort();
_compute_next_alternative_id();
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 9f465a17e9..88bbbd157a 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -36,10 +36,10 @@
#include "core/templates/local_vector.h"
#include "core/templates/rb_set.h"
#include "scene/2d/light_occluder_2d.h"
-#include "scene/2d/navigation_region_2d.h"
#include "scene/main/canvas_item.h"
#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/convex_polygon_shape_2d.h"
+#include "scene/resources/navigation_polygon.h"
#include "scene/resources/packed_scene.h"
#include "scene/resources/physics_material.h"
#include "scene/resources/shape_2d.h"
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 6b8f8097a8..fc2366a78c 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2650,6 +2650,10 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_view", "NODE_POSITION_VIEW" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_4D, "custom0", "CUSTOM0" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_4D, "custom1", "CUSTOM1" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_4D, "custom2", "CUSTOM2" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_4D, "custom3", "CUSTOM3" },
// Node3D, Fragment
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_4D, "fragcoord", "FRAGCOORD" },
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 75deb1e60b..85ce47f06c 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -89,6 +89,9 @@ World2D::World2D() {
}
World2D::~World2D() {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
+ ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
+ ERR_FAIL_NULL(NavigationServer2D::get_singleton());
RenderingServer::get_singleton()->free(canvas);
PhysicsServer2D::get_singleton()->free(space);
NavigationServer2D::get_singleton()->free(navigation_map);
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp
index ae8c9a182f..8808da95d7 100644
--- a/scene/resources/world_3d.cpp
+++ b/scene/resources/world_3d.cpp
@@ -157,6 +157,9 @@ World3D::World3D() {
}
World3D::~World3D() {
+ ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
+ ERR_FAIL_NULL(NavigationServer3D::get_singleton());
PhysicsServer3D::get_singleton()->free(space);
RenderingServer::get_singleton()->free(scenario);
NavigationServer3D::get_singleton()->free(navigation_map);