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-rw-r--r--scene/resources/default_theme/default_theme.cpp3
-rw-r--r--scene/resources/material.cpp14
-rw-r--r--scene/resources/material.h4
-rw-r--r--scene/resources/scene_format_text.cpp5
-rw-r--r--scene/resources/scene_format_text.h2
-rw-r--r--scene/resources/style_box.cpp30
-rw-r--r--scene/resources/style_box.h12
7 files changed, 36 insertions, 34 deletions
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 08de33175a..4ff635edeb 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -408,6 +408,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// Label
+ theme->set_stylebox("normal", "Label", memnew(StyleBoxEmpty));
theme->set_font("font", "Label", default_font);
theme->set_color("font_color", "Label", Color(1, 1, 1));
@@ -525,7 +526,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
theme->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6));
theme->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6));
- theme->set_stylebox("focus", "HSlider", focus);
+ theme->set_stylebox("focus", "VSlider", focus);
theme->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png));
theme->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png));
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 77563121df..315351d039 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -227,8 +227,8 @@ void SpatialMaterial::init_shaders() {
shader_names->uv1_blend_sharpness = "uv1_blend_sharpness";
shader_names->uv2_blend_sharpness = "uv2_blend_sharpness";
- shader_names->particle_h_frames = "particle_h_frames";
- shader_names->particle_v_frames = "particle_v_frames";
+ shader_names->particles_anim_h_frames = "particles_anim_h_frames";
+ shader_names->particles_anim_v_frames = "particles_anim_v_frames";
shader_names->particles_anim_loop = "particles_anim_loop";
shader_names->depth_min_layers = "depth_min_layers";
shader_names->depth_max_layers = "depth_max_layers";
@@ -503,8 +503,8 @@ void SpatialMaterial::_update_shader() {
code += "\tint particle_total_frames = particles_anim_h_frames * particles_anim_v_frames;\n";
code += "\tint particle_frame = int(INSTANCE_CUSTOM.y * float(particle_total_frames));\n";
code += "\tif (particles_anim_loop) particle_frame=clamp(particle_frame,0,particle_total_frames-1); else particle_frame=abs(particle_frame)%particle_total_frames;\n";
- //code += "\tUV /= vec2(float(particles_anim_h_frames),float(particles_anim_v_frames));\n";
- //code += "\tUV+= UV * vec2(float(particle_frame % particles_anim_h_frames),float(particle_frame / particles_anim_v_frames));\n";
+ code += "\tUV /= vec2(float(particles_anim_h_frames),float(particles_anim_v_frames));\n";
+ code += "\tUV += vec2(float(particle_frame % particles_anim_h_frames) / float(particles_anim_h_frames),float(particle_frame / particles_anim_h_frames) / float(particles_anim_v_frames));\n";
//handle rotation
// code += "\tmat4 rotation = mat4("
} break;
@@ -530,7 +530,7 @@ void SpatialMaterial::_update_shader() {
}
if (detail_uv == DETAIL_UV_2 && !flags[FLAG_UV2_USE_TRIPLANAR]) {
- code += "\tUV2=UV2*uv2_scale+uv2_offset;\n";
+ code += "\tUV2=UV2*uv2_scale.xy+uv2_offset.xy;\n";
}
if (flags[FLAG_UV1_USE_TRIPLANAR] || flags[FLAG_UV2_USE_TRIPLANAR]) {
//generate tangent and binormal in world space
@@ -1281,7 +1281,7 @@ SpatialMaterial::BillboardMode SpatialMaterial::get_billboard_mode() const {
void SpatialMaterial::set_particles_anim_h_frames(int p_frames) {
particles_anim_h_frames = p_frames;
- VS::get_singleton()->material_set_param(_get_material(), shader_names->particle_h_frames, p_frames);
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_h_frames, p_frames);
}
int SpatialMaterial::get_particles_anim_h_frames() const {
@@ -1291,7 +1291,7 @@ int SpatialMaterial::get_particles_anim_h_frames() const {
void SpatialMaterial::set_particles_anim_v_frames(int p_frames) {
particles_anim_v_frames = p_frames;
- VS::get_singleton()->material_set_param(_get_material(), shader_names->particle_v_frames, p_frames);
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->particles_anim_v_frames, p_frames);
}
int SpatialMaterial::get_particles_anim_v_frames() const {
diff --git a/scene/resources/material.h b/scene/resources/material.h
index b82e8d8cbd..6a0eead708 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -283,8 +283,8 @@ private:
StringName uv1_offset;
StringName uv2_scale;
StringName uv2_offset;
- StringName particle_h_frames;
- StringName particle_v_frames;
+ StringName particles_anim_h_frames;
+ StringName particles_anim_v_frames;
StringName particles_anim_loop;
StringName depth_min_layers;
StringName depth_max_layers;
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index fea5c11dec..14e2ef83f8 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -891,7 +891,7 @@ String ResourceInteractiveLoaderText::recognize(FileAccess *p_f) {
/////////////////////
-Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const String &p_path, Error *r_error) {
+Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) {
if (r_error)
*r_error = ERR_CANT_OPEN;
@@ -905,7 +905,8 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const
}
Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
- ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ String path = p_original_path != "" ? p_original_path : p_path;
+ ria->local_path = ProjectSettings::get_singleton()->localize_path(path);
ria->res_path = ria->local_path;
//ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
ria->open(f);
diff --git a/scene/resources/scene_format_text.h b/scene/resources/scene_format_text.h
index 193bcf7112..a72a62037c 100644
--- a/scene/resources/scene_format_text.h
+++ b/scene/resources/scene_format_text.h
@@ -108,7 +108,7 @@ public:
class ResourceFormatLoaderText : public ResourceFormatLoader {
public:
- virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, Error *r_error = NULL);
+ virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index f646e3667d..b8a0a7864e 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -165,13 +165,13 @@ void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const {
VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NinePatchAxisMode(axis_h), VS::NinePatchAxisMode(axis_v), draw_center, modulate, normal_rid);
}
-void StyleBoxTexture::set_draw_center(bool p_draw) {
+void StyleBoxTexture::set_draw_center(bool p_enabled) {
- draw_center = p_draw;
+ draw_center = p_enabled;
emit_changed();
}
-bool StyleBoxTexture::get_draw_center() const {
+bool StyleBoxTexture::is_draw_center_enabled() const {
return draw_center;
}
@@ -281,7 +281,7 @@ void StyleBoxTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_region_rect"), &StyleBoxTexture::get_region_rect);
ClassDB::bind_method(D_METHOD("set_draw_center", "enable"), &StyleBoxTexture::set_draw_center);
- ClassDB::bind_method(D_METHOD("get_draw_center"), &StyleBoxTexture::get_draw_center);
+ ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxTexture::is_draw_center_enabled);
ClassDB::bind_method(D_METHOD("set_modulate", "color"), &StyleBoxTexture::set_modulate);
ClassDB::bind_method(D_METHOD("get_modulate"), &StyleBoxTexture::get_modulate);
@@ -312,7 +312,7 @@ void StyleBoxTexture::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode");
ADD_GROUP("Modulate", "modulate_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate_color"), "set_modulate", "get_modulate");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "get_draw_center");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_STRETCH);
BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE);
@@ -460,14 +460,14 @@ float StyleBoxFlat::get_expand_margin_size(Margin p_expand_margin) const {
return expand_margin[p_expand_margin];
}
-void StyleBoxFlat::set_filled(bool p_filled) {
+void StyleBoxFlat::set_draw_center(bool p_enabled) {
- filled = p_filled;
+ draw_center = p_enabled;
emit_changed();
}
-bool StyleBoxFlat::is_filled() const {
+bool StyleBoxFlat::is_draw_center_enabled() const {
- return filled;
+ return draw_center;
}
void StyleBoxFlat::set_shadow_color(const Color &p_color) {
@@ -691,7 +691,7 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
style_rect, adapted_border, inner_color, border_color.read().ptr(), corner_detail);
//DRAW INFILL
- if (filled) {
+ if (draw_center) {
int temp_vert_offset = verts.size();
int no_border[4] = { 0, 0, 0, 0 };
draw_ring(verts, indices, colors, style_rect, adapted_corner,
@@ -724,7 +724,7 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
int aa_border_width[4] = { aa_size, aa_size, aa_size, aa_size };
- if (filled) {
+ if (draw_center) {
if (!blend_border) {
//INFILL AA
draw_ring(verts, indices, colors, style_rect, adapted_corner,
@@ -776,8 +776,8 @@ void StyleBoxFlat::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_expand_margin_individual", "size_left", "size_top", "size_right", "size_bottom"), &StyleBoxFlat::set_expand_margin_size_individual);
ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin_size);
- ClassDB::bind_method(D_METHOD("set_filled", "filled"), &StyleBoxFlat::set_filled);
- ClassDB::bind_method(D_METHOD("is_filled"), &StyleBoxFlat::is_filled);
+ ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &StyleBoxFlat::set_draw_center);
+ ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxFlat::is_draw_center_enabled);
ClassDB::bind_method(D_METHOD("set_shadow_color", "color"), &StyleBoxFlat::set_shadow_color);
ClassDB::bind_method(D_METHOD("get_shadow_color"), &StyleBoxFlat::get_shadow_color);
@@ -796,7 +796,7 @@ void StyleBoxFlat::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "bg_color"), "set_bg_color", "get_bg_color");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filled"), "set_filled", "is_filled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
ADD_GROUP("Border Width", "border_width_");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_LEFT);
@@ -843,7 +843,7 @@ StyleBoxFlat::StyleBoxFlat() {
border_color.append(Color(0.8, 0.8, 0.8));
blend_border = false;
- filled = true;
+ draw_center = true;
anti_aliased = true;
shadow_size = 0;
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index db41333b7e..3d085f7166 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -117,8 +117,8 @@ public:
void set_normal_map(RES p_normal_map);
RES get_normal_map() const;
- void set_draw_center(bool p_draw);
- bool get_draw_center() const;
+ void set_draw_center(bool p_enabled);
+ bool is_draw_center_enabled() const;
virtual Size2 get_center_size() const;
void set_h_axis_stretch_mode(AxisStretchMode p_mode);
@@ -150,7 +150,7 @@ class StyleBoxFlat : public StyleBox {
int expand_margin[4];
int corner_radius[4];
- bool filled;
+ bool draw_center;
bool blend_border;
bool anti_aliased;
@@ -202,9 +202,9 @@ public:
void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
float get_expand_margin_size(Margin p_expand_margin) const;
- //FILLED
- void set_filled(bool p_draw);
- bool is_filled() const;
+ //DRAW CENTER
+ void set_draw_center(bool p_enabled);
+ bool is_draw_center_enabled() const;
//SHADOW
void set_shadow_color(const Color &p_color);