diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/texture.cpp | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index d541284381..1930fa2682 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -482,24 +482,24 @@ void CompressedTexture2D::set_path(const String &p_path, bool p_take_over) { } void CompressedTexture2D::_requested_3d(void *p_ud) { - CompressedTexture2D *st = (CompressedTexture2D *)p_ud; - Ref<CompressedTexture2D> stex(st); + CompressedTexture2D *ct = (CompressedTexture2D *)p_ud; + Ref<CompressedTexture2D> ctex(ct); ERR_FAIL_COND(!request_3d_callback); - request_3d_callback(stex); + request_3d_callback(ctex); } void CompressedTexture2D::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) { - CompressedTexture2D *st = (CompressedTexture2D *)p_ud; - Ref<CompressedTexture2D> stex(st); + CompressedTexture2D *ct = (CompressedTexture2D *)p_ud; + Ref<CompressedTexture2D> ctex(ct); ERR_FAIL_COND(!request_roughness_callback); - request_roughness_callback(stex, p_normal_path, p_roughness_channel); + request_roughness_callback(ctex, p_normal_path, p_roughness_channel); } void CompressedTexture2D::_requested_normal(void *p_ud) { - CompressedTexture2D *st = (CompressedTexture2D *)p_ud; - Ref<CompressedTexture2D> stex(st); + CompressedTexture2D *ct = (CompressedTexture2D *)p_ud; + Ref<CompressedTexture2D> ctex(ct); ERR_FAIL_COND(!request_normal_callback); - request_normal_callback(stex); + request_normal_callback(ctex); } CompressedTexture2D::TextureFormatRequestCallback CompressedTexture2D::request_3d_callback = nullptr; @@ -522,14 +522,14 @@ Error CompressedTexture2D::_load_data(const String &p_path, int &r_width, int &r f->get_buffer(header, 4); if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != '2') { memdelete(f); - ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is corrupt (Bad header)."); + ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is corrupt (Bad header)."); } uint32_t version = f->get_32(); if (version > FORMAT_VERSION) { memdelete(f); - ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new."); + ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new."); } r_width = f->get_32(); r_height = f->get_32(); @@ -973,11 +973,11 @@ Error CompressedTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> & f->get_buffer(header, 4); ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L', ERR_FILE_UNRECOGNIZED); - //stored as stream textures (used for lossless and lossy compression) + //stored as compressed textures (used for lossless and lossy compression) uint32_t version = f->get_32(); if (version > FORMAT_VERSION) { - ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new."); + ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new."); } r_depth = f->get_32(); //depth @@ -1129,7 +1129,7 @@ RES ResourceFormatLoaderCompressedTexture3D::load(const String &p_path, const St } void ResourceFormatLoaderCompressedTexture3D::get_recognized_extensions(List<String> *p_extensions) const { - p_extensions->push_back("stex3d"); + p_extensions->push_back("ctex3d"); } bool ResourceFormatLoaderCompressedTexture3D::handles_type(const String &p_type) const { @@ -1137,7 +1137,7 @@ bool ResourceFormatLoaderCompressedTexture3D::handles_type(const String &p_type) } String ResourceFormatLoaderCompressedTexture3D::get_resource_type(const String &p_path) const { - if (p_path.get_extension().to_lower() == "stex3d") { + if (p_path.get_extension().to_lower() == "ctex3d") { return "CompressedTexture3D"; } return ""; @@ -2792,13 +2792,13 @@ Error CompressedTextureLayered::_load_data(const String &p_path, Vector<Ref<Imag uint8_t header[4]; f->get_buffer(header, 4); if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L') { - ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture layered file is corrupt (Bad header)."); + ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture layered file is corrupt (Bad header)."); } uint32_t version = f->get_32(); if (version > FORMAT_VERSION) { - ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new."); + ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new."); } uint32_t layer_count = f->get_32(); //layer count @@ -2939,26 +2939,26 @@ CompressedTextureLayered::~CompressedTextureLayered() { ///////////////////////////////////////////////// RES ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { - Ref<CompressedTextureLayered> st; - if (p_path.get_extension().to_lower() == "stexarray") { - Ref<CompressedTexture2DArray> s; - s.instantiate(); - st = s; - } else if (p_path.get_extension().to_lower() == "scube") { - Ref<CompressedCubemap> s; - s.instantiate(); - st = s; - } else if (p_path.get_extension().to_lower() == "scubearray") { - Ref<CompressedCubemapArray> s; - s.instantiate(); - st = s; + Ref<CompressedTextureLayered> ct; + if (p_path.get_extension().to_lower() == "ctexarray") { + Ref<CompressedTexture2DArray> c; + c.instantiate(); + ct = c; + } else if (p_path.get_extension().to_lower() == "ccube") { + Ref<CompressedCubemap> c; + c.instantiate(); + ct = c; + } else if (p_path.get_extension().to_lower() == "ccubearray") { + Ref<CompressedCubemapArray> c; + c.instantiate(); + ct = c; } else { if (r_error) { *r_error = ERR_FILE_UNRECOGNIZED; } return RES(); } - Error err = st->load(p_path); + Error err = ct->load(p_path); if (r_error) { *r_error = err; } @@ -2966,13 +2966,13 @@ RES ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, con return RES(); } - return st; + return ct; } void ResourceFormatLoaderCompressedTextureLayered::get_recognized_extensions(List<String> *p_extensions) const { - p_extensions->push_back("stexarray"); - p_extensions->push_back("scube"); - p_extensions->push_back("scubearray"); + p_extensions->push_back("ctexarray"); + p_extensions->push_back("ccube"); + p_extensions->push_back("ccubearray"); } bool ResourceFormatLoaderCompressedTextureLayered::handles_type(const String &p_type) const { @@ -2980,13 +2980,13 @@ bool ResourceFormatLoaderCompressedTextureLayered::handles_type(const String &p_ } String ResourceFormatLoaderCompressedTextureLayered::get_resource_type(const String &p_path) const { - if (p_path.get_extension().to_lower() == "stexarray") { + if (p_path.get_extension().to_lower() == "ctexarray") { return "CompressedTexture2DArray"; } - if (p_path.get_extension().to_lower() == "scube") { + if (p_path.get_extension().to_lower() == "ccube") { return "CompressedCubemap"; } - if (p_path.get_extension().to_lower() == "scubearray") { + if (p_path.get_extension().to_lower() == "ccubearray") { return "CompressedCubemapArray"; } return ""; |