diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/convex_polygon_shape_3d.cpp | 4 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 2 | ||||
-rw-r--r-- | scene/resources/particles_material.cpp | 2 | ||||
-rw-r--r-- | scene/resources/surface_tool.cpp | 1 | ||||
-rw-r--r-- | scene/resources/surface_tool.h | 2 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 24 | ||||
-rw-r--r-- | scene/resources/tile_set.h | 6 |
7 files changed, 27 insertions, 14 deletions
diff --git a/scene/resources/convex_polygon_shape_3d.cpp b/scene/resources/convex_polygon_shape_3d.cpp index 9e030bc077..6b895da606 100644 --- a/scene/resources/convex_polygon_shape_3d.cpp +++ b/scene/resources/convex_polygon_shape_3d.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "convex_polygon_shape_3d.h" -#include "core/math/quick_hull.h" +#include "core/math/convex_hull.h" #include "servers/physics_server_3d.h" Vector<Vector3> ConvexPolygonShape3D::get_debug_mesh_lines() const { @@ -38,7 +38,7 @@ Vector<Vector3> ConvexPolygonShape3D::get_debug_mesh_lines() const { if (points.size() > 3) { Vector<Vector3> varr = Variant(points); Geometry3D::MeshData md; - Error err = QuickHull::build(varr, md); + Error err = ConvexHullComputer::convex_hull(varr, md); if (err == OK) { Vector<Vector3> lines; lines.resize(md.edges.size() * 2); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index b671ee4644..6e67daf15f 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -451,7 +451,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_readonly_color", "TextEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1)); theme->set_color("selection_color", "TextEdit", control_selection_color); - theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4)); theme->set_color("code_folding_color", "TextEdit", Color(0.8, 0.8, 0.8, 0.8)); theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8)); theme->set_color("caret_color", "TextEdit", control_font_color); @@ -494,7 +493,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_readonly_color", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); theme->set_color("font_outline_color", "CodeEdit", Color(1, 1, 1)); theme->set_color("selection_color", "CodeEdit", control_selection_color); - theme->set_color("mark_color", "CodeEdit", Color(1.0, 0.4, 0.4, 0.4)); theme->set_color("bookmark_color", "CodeEdit", Color(0.5, 0.64, 1, 0.8)); theme->set_color("breakpoint_color", "CodeEdit", Color(0.9, 0.29, 0.3)); theme->set_color("executing_line_color", "CodeEdit", Color(0.98, 0.89, 0.27)); diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 59e699326d..a965317c81 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1391,7 +1391,7 @@ ParticlesMaterial::ParticlesMaterial() : set_sub_emitter_keep_velocity(false); set_attractor_interaction_enabled(true); - set_collision_enabled(true); + set_collision_enabled(false); set_collision_bounce(0.0); set_collision_friction(0.0); set_collision_use_scale(false); diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index ff682a40f4..f2143e683d 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -35,6 +35,7 @@ SurfaceTool::OptimizeVertexCacheFunc SurfaceTool::optimize_vertex_cache_func = nullptr; SurfaceTool::SimplifyFunc SurfaceTool::simplify_func = nullptr; +SurfaceTool::SimplifyWithAttribFunc SurfaceTool::simplify_with_attrib_func = nullptr; SurfaceTool::SimplifyScaleFunc SurfaceTool::simplify_scale_func = nullptr; SurfaceTool::SimplifySloppyFunc SurfaceTool::simplify_sloppy_func = nullptr; diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index 28addf2245..f5f3a95b14 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -78,6 +78,8 @@ public: static OptimizeVertexCacheFunc optimize_vertex_cache_func; typedef size_t (*SimplifyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float *r_error); static SimplifyFunc simplify_func; + typedef size_t (*SimplifyWithAttribFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float *result_error, const float *attributes, const float *attribute_weights, size_t attribute_count); + static SimplifyWithAttribFunc simplify_with_attrib_func; typedef float (*SimplifyScaleFunc)(const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride); static SimplifyScaleFunc simplify_scale_func; typedef size_t (*SimplifySloppyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float *out_result_error); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 3cc9627af3..9db7acb263 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -835,7 +835,7 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { } else if (what == "tile_mode") { ctd->tile_mode = p_value; } else if (what.left(9) == "autotile") { - what = what.right(9); + what = what.substr(9); if (what == "bitmask_mode") { ctd->autotile_bitmask_mode = p_value; } else if (what == "icon_coordinate") { @@ -2351,11 +2351,11 @@ int TileData::get_z_index() const { return z_index; } -void TileData::set_y_sort_origin(Vector2i p_y_sort_origin) { +void TileData::set_y_sort_origin(int p_y_sort_origin) { y_sort_origin = p_y_sort_origin; emit_signal("changed"); } -Vector2i TileData::get_y_sort_origin() const { +int TileData::get_y_sort_origin() const { return y_sort_origin; } @@ -3020,7 +3020,7 @@ void TileData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin"); ADD_GROUP("Terrains", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain_set"), "set_terrain_set", "get_terrain_set"); @@ -3866,6 +3866,12 @@ void TileSetPluginAtlasRendering::tilemap_notification(TileMap *p_tile_map, int } } } break; + case CanvasItem::NOTIFICATION_DRAW: { + Ref<TileSet> tile_set = p_tile_map->get_tileset(); + if (tile_set.is_valid()) { + RenderingServer::get_singleton()->canvas_item_set_sort_children_by_y(p_tile_map->get_canvas_item(), tile_set->is_y_sorting()); + } + } break; } } @@ -3978,7 +3984,11 @@ void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, Se int z_index = tile_data->get_z_index(); // Quandrant pos. - Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size()) - tile_set->get_tile_size() / 2; + Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size()); + if (tile_set->is_y_sorting()) { + // When Y-sorting, the quandrant size is sure to be 1, we can thus offset the CanvasItem. + position.y += tile_data->get_y_sort_origin(); + } // --- CanvasItems --- // Create two canvas items, for rendering and debug. @@ -3986,16 +3996,18 @@ void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, Se // Check if the material or the z_index changed. if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) { + // If so, create a new CanvasItem. canvas_item = rs->canvas_item_create(); if (mat.is_valid()) { rs->canvas_item_set_material(canvas_item, mat->get_rid()); } rs->canvas_item_set_parent(canvas_item, p_tile_map->get_canvas_item()); rs->canvas_item_set_use_parent_material(canvas_item, p_tile_map->get_use_parent_material() || p_tile_map->get_material().is_valid()); + Transform2D xform; xform.set_origin(position); - rs->canvas_item_set_transform(canvas_item, xform); + rs->canvas_item_set_light_mask(canvas_item, p_tile_map->get_light_mask()); rs->canvas_item_set_z_index(canvas_item, z_index); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index ae80299d85..6cf4198f30 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -504,7 +504,7 @@ private: Ref<ShaderMaterial> material = Ref<ShaderMaterial>(); Color modulate = Color(1.0, 1.0, 1.0, 1.0); int z_index = 0; - Vector2i y_sort_origin = Vector2i(); + int y_sort_origin = 0; Vector<Ref<OccluderPolygon2D>> occluders; // Physics @@ -563,8 +563,8 @@ public: Color get_modulate() const; void set_z_index(int p_z_index); int get_z_index() const; - void set_y_sort_origin(Vector2i p_y_sort_origin); - Vector2i get_y_sort_origin() const; + void set_y_sort_origin(int p_y_sort_origin); + int get_y_sort_origin() const; void set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon); Ref<OccluderPolygon2D> get_occluder(int p_layer_id) const; |