diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/environment.cpp | 192 | ||||
-rw-r--r-- | scene/resources/environment.h | 67 |
2 files changed, 259 insertions, 0 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 80ee0c148d..854a9ee9da 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -745,6 +745,135 @@ bool Environment::_set(const StringName &p_name, const Variant &p_value) { } #endif +void Environment::set_sdfgi_enabled(bool p_enabled) { + sdfgi_enabled = p_enabled; + _update_sdfgi(); +} + +bool Environment::is_sdfgi_enabled() const { + return sdfgi_enabled; +} + +void Environment::set_sdfgi_cascades(SDFGICascades p_cascades) { + sdfgi_cascades = p_cascades; + _update_sdfgi(); +} +Environment::SDFGICascades Environment::get_sdfgi_cascades() const { + return sdfgi_cascades; +} + +void Environment::set_sdfgi_min_cell_size(float p_size) { + sdfgi_min_cell_size = p_size; + _change_notify("sdfgi_max_distance"); + _change_notify("sdfgi_cascade0_distance"); + _update_sdfgi(); +} +float Environment::get_sdfgi_min_cell_size() const { + return sdfgi_min_cell_size; +} + +void Environment::set_sdfgi_max_distance(float p_size) { + p_size /= 64.0; + int cc[3] = { 4, 6, 8 }; + int cascades = cc[sdfgi_cascades]; + for (int i = 0; i < cascades; i++) { + p_size *= 0.5; //halve for each cascade + } + sdfgi_min_cell_size = p_size; + _change_notify("sdfgi_min_cell_size"); + _change_notify("sdfgi_cascade0_distance"); + _update_sdfgi(); +} +float Environment::get_sdfgi_max_distance() const { + float md = sdfgi_min_cell_size; + md *= 64.0; + int cc[3] = { 4, 6, 8 }; + int cascades = cc[sdfgi_cascades]; + for (int i = 0; i < cascades; i++) { + md *= 2.0; + } + return md; +} + +void Environment::set_sdfgi_cascade0_distance(float p_size) { + sdfgi_min_cell_size = p_size / 64.0; + _change_notify("sdfgi_min_cell_size"); + _change_notify("sdfgi_max_distance"); + _update_sdfgi(); +} +float Environment::get_sdfgi_cascade0_distance() const { + return sdfgi_min_cell_size * 64.0; +} + +void Environment::set_sdfgi_use_occlusion(bool p_enable) { + sdfgi_use_occlusion = p_enable; + _update_sdfgi(); +} + +bool Environment::is_sdfgi_using_occlusion() const { + return sdfgi_use_occlusion; +} + +void Environment::set_sdfgi_use_multi_bounce(bool p_enable) { + sdfgi_use_multibounce = p_enable; + _update_sdfgi(); +} +bool Environment::is_sdfgi_using_multi_bounce() const { + return sdfgi_use_multibounce; +} + +void Environment::set_sdfgi_use_enhance_ssr(bool p_enable) { + sdfgi_enhance_ssr = p_enable; + _update_sdfgi(); +} +bool Environment::is_sdfgi_using_enhance_ssr() const { + return sdfgi_enhance_ssr; +} + +void Environment::set_sdfgi_read_sky_light(bool p_enable) { + sdfgi_read_sky_light = p_enable; + _update_sdfgi(); +} + +bool Environment::is_sdfgi_reading_sky_light() const { + return sdfgi_read_sky_light; +} + +void Environment::set_sdfgi_energy(float p_energy) { + sdfgi_energy = p_energy; + _update_sdfgi(); +} +float Environment::get_sdfgi_energy() const { + return sdfgi_energy; +} + +void Environment::set_sdfgi_normal_bias(float p_bias) { + sdfgi_normal_bias = p_bias; + _update_sdfgi(); +} +float Environment::get_sdfgi_normal_bias() const { + return sdfgi_normal_bias; +} + +void Environment::set_sdfgi_probe_bias(float p_bias) { + sdfgi_probe_bias = p_bias; + _update_sdfgi(); +} +float Environment::get_sdfgi_probe_bias() const { + return sdfgi_probe_bias; +} + +void Environment::set_sdfgi_y_scale(SDFGIYScale p_y_scale) { + sdfgi_y_scale = p_y_scale; + _update_sdfgi(); +} +Environment::SDFGIYScale Environment::get_sdfgi_y_scale() const { + return sdfgi_y_scale; +} +void Environment::_update_sdfgi() { + RS::get_singleton()->environment_set_sdfgi(environment, sdfgi_enabled, RS::EnvironmentSDFGICascades(sdfgi_cascades), sdfgi_min_cell_size, RS::EnvironmentSDFGIYScale(sdfgi_y_scale), sdfgi_use_occlusion, sdfgi_use_multibounce, sdfgi_read_sky_light, sdfgi_enhance_ssr, sdfgi_energy, sdfgi_normal_bias, sdfgi_probe_bias); +} + void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("set_background", "mode"), &Environment::set_background); ClassDB::bind_method(D_METHOD("set_sky", "sky"), &Environment::set_sky); @@ -944,6 +1073,56 @@ void Environment::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "ssao_blur", PROPERTY_HINT_ENUM, "Disabled,1x1,2x2,3x3"), "set_ssao_blur", "get_ssao_blur"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_edge_sharpness", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_ssao_edge_sharpness", "get_ssao_edge_sharpness"); + ClassDB::bind_method(D_METHOD("set_sdfgi_enabled", "enabled"), &Environment::set_sdfgi_enabled); + ClassDB::bind_method(D_METHOD("is_sdfgi_enabled"), &Environment::is_sdfgi_enabled); + + ClassDB::bind_method(D_METHOD("set_sdfgi_cascades", "amount"), &Environment::set_sdfgi_cascades); + ClassDB::bind_method(D_METHOD("get_sdfgi_cascades"), &Environment::get_sdfgi_cascades); + + ClassDB::bind_method(D_METHOD("set_sdfgi_min_cell_size", "strength"), &Environment::set_sdfgi_min_cell_size); + ClassDB::bind_method(D_METHOD("get_sdfgi_min_cell_size"), &Environment::get_sdfgi_min_cell_size); + + ClassDB::bind_method(D_METHOD("set_sdfgi_max_distance", "strength"), &Environment::set_sdfgi_max_distance); + ClassDB::bind_method(D_METHOD("get_sdfgi_max_distance"), &Environment::get_sdfgi_max_distance); + + ClassDB::bind_method(D_METHOD("set_sdfgi_cascade0_distance", "strength"), &Environment::set_sdfgi_cascade0_distance); + ClassDB::bind_method(D_METHOD("get_sdfgi_cascade0_distance"), &Environment::get_sdfgi_cascade0_distance); + + ClassDB::bind_method(D_METHOD("set_sdfgi_use_occlusion", "enable"), &Environment::set_sdfgi_use_occlusion); + ClassDB::bind_method(D_METHOD("is_sdfgi_using_occlusion"), &Environment::is_sdfgi_using_occlusion); + + ClassDB::bind_method(D_METHOD("set_sdfgi_use_multi_bounce", "enable"), &Environment::set_sdfgi_use_multi_bounce); + ClassDB::bind_method(D_METHOD("is_sdfgi_using_multi_bounce"), &Environment::is_sdfgi_using_multi_bounce); + + ClassDB::bind_method(D_METHOD("set_sdfgi_read_sky_light", "enable"), &Environment::set_sdfgi_read_sky_light); + ClassDB::bind_method(D_METHOD("is_sdfgi_reading_sky_light"), &Environment::is_sdfgi_reading_sky_light); + + ClassDB::bind_method(D_METHOD("set_sdfgi_energy", "amount"), &Environment::set_sdfgi_energy); + ClassDB::bind_method(D_METHOD("get_sdfgi_energy"), &Environment::get_sdfgi_energy); + + ClassDB::bind_method(D_METHOD("set_sdfgi_normal_bias", "bias"), &Environment::set_sdfgi_normal_bias); + ClassDB::bind_method(D_METHOD("get_sdfgi_normal_bias"), &Environment::get_sdfgi_normal_bias); + + ClassDB::bind_method(D_METHOD("set_sdfgi_probe_bias", "bias"), &Environment::set_sdfgi_probe_bias); + ClassDB::bind_method(D_METHOD("get_sdfgi_probe_bias"), &Environment::get_sdfgi_probe_bias); + + ClassDB::bind_method(D_METHOD("set_sdfgi_y_scale", "scale"), &Environment::set_sdfgi_y_scale); + ClassDB::bind_method(D_METHOD("get_sdfgi_y_scale"), &Environment::get_sdfgi_y_scale); + + ADD_GROUP("SDFGI", "sdfgi_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_enabled"), "set_sdfgi_enabled", "is_sdfgi_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_use_multi_bounce"), "set_sdfgi_use_multi_bounce", "is_sdfgi_using_multi_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_use_occlusion"), "set_sdfgi_use_occlusion", "is_sdfgi_using_occlusion"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_read_sky_light"), "set_sdfgi_read_sky_light", "is_sdfgi_reading_sky_light"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "sdfgi_cascades", PROPERTY_HINT_ENUM, "4 Cascades,6 Cascades,8 Cascades"), "set_sdfgi_cascades", "get_sdfgi_cascades"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_min_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_sdfgi_min_cell_size", "get_sdfgi_min_cell_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_cascade0_distance", PROPERTY_HINT_RANGE, "0.1,16384,0.1,or_greater"), "set_sdfgi_cascade0_distance", "get_sdfgi_cascade0_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_max_distance", PROPERTY_HINT_RANGE, "0.1,16384,0.1,or_greater"), "set_sdfgi_max_distance", "get_sdfgi_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "sdfgi_y_scale", PROPERTY_HINT_ENUM, "Disable,75%,50%"), "set_sdfgi_y_scale", "get_sdfgi_y_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_energy"), "set_sdfgi_energy", "get_sdfgi_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_normal_bias"), "set_sdfgi_normal_bias", "get_sdfgi_normal_bias"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_probe_bias"), "set_sdfgi_probe_bias", "get_sdfgi_probe_bias"); + ClassDB::bind_method(D_METHOD("set_glow_enabled", "enabled"), &Environment::set_glow_enabled); ClassDB::bind_method(D_METHOD("is_glow_enabled"), &Environment::is_glow_enabled); @@ -1128,6 +1307,19 @@ Environment::Environment() { set_fog_color(Color(0.5, 0.6, 0.7)); set_fog_sun_color(Color(1.0, 0.9, 0.7)); + + sdfgi_enabled = false; + sdfgi_cascades = SDFGI_CASCADES_6; + sdfgi_min_cell_size = 0.2; + sdfgi_use_occlusion = false; + sdfgi_use_multibounce = false; + sdfgi_read_sky_light = false; + sdfgi_enhance_ssr = false; + sdfgi_energy = 1.0; + sdfgi_normal_bias = 1.1; + sdfgi_probe_bias = 1.1; + sdfgi_y_scale = SDFGI_Y_SCALE_DISABLED; + _update_sdfgi(); } Environment::~Environment() { diff --git a/scene/resources/environment.h b/scene/resources/environment.h index b8caa59aab..83a5fe939c 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -86,6 +86,18 @@ public: SSAO_BLUR_3x3 }; + enum SDFGICascades { + SDFGI_CASCADES_4, + SDFGI_CASCADES_6, + SDFGI_CASCADES_8, + }; + + enum SDFGIYScale { + SDFGI_Y_SCALE_DISABLED, + SDFGI_Y_SCALE_75_PERCENT, + SDFGI_Y_SCALE_50_PERCENT, + }; + private: RID environment; @@ -163,6 +175,20 @@ private: float fog_height_max; float fog_height_curve; + bool sdfgi_enabled; + SDFGICascades sdfgi_cascades; + float sdfgi_min_cell_size; + bool sdfgi_use_occlusion; + bool sdfgi_use_multibounce; + bool sdfgi_read_sky_light; + bool sdfgi_enhance_ssr; + float sdfgi_energy; + float sdfgi_normal_bias; + float sdfgi_probe_bias; + SDFGIYScale sdfgi_y_scale; + + void _update_sdfgi(); + protected: static void _bind_methods(); virtual void _validate_property(PropertyInfo &property) const; @@ -354,6 +380,45 @@ public: void set_fog_height_curve(float p_distance); float get_fog_height_curve() const; + void set_sdfgi_enabled(bool p_enabled); + bool is_sdfgi_enabled() const; + + void set_sdfgi_cascades(SDFGICascades p_cascades); + SDFGICascades get_sdfgi_cascades() const; + + void set_sdfgi_min_cell_size(float p_size); + float get_sdfgi_min_cell_size() const; + + void set_sdfgi_cascade0_distance(float p_size); + float get_sdfgi_cascade0_distance() const; + + void set_sdfgi_max_distance(float p_size); + float get_sdfgi_max_distance() const; + + void set_sdfgi_use_occlusion(bool p_enable); + bool is_sdfgi_using_occlusion() const; + + void set_sdfgi_use_multi_bounce(bool p_enable); + bool is_sdfgi_using_multi_bounce() const; + + void set_sdfgi_use_enhance_ssr(bool p_enable); + bool is_sdfgi_using_enhance_ssr() const; + + void set_sdfgi_read_sky_light(bool p_enable); + bool is_sdfgi_reading_sky_light() const; + + void set_sdfgi_energy(float p_energy); + float get_sdfgi_energy() const; + + void set_sdfgi_normal_bias(float p_bias); + float get_sdfgi_normal_bias() const; + + void set_sdfgi_probe_bias(float p_bias); + float get_sdfgi_probe_bias() const; + + void set_sdfgi_y_scale(SDFGIYScale p_y_scale); + SDFGIYScale get_sdfgi_y_scale() const; + virtual RID get_rid() const; Environment(); @@ -366,6 +431,8 @@ VARIANT_ENUM_CAST(Environment::ReflectionSource) VARIANT_ENUM_CAST(Environment::ToneMapper) VARIANT_ENUM_CAST(Environment::GlowBlendMode) VARIANT_ENUM_CAST(Environment::SSAOBlur) +VARIANT_ENUM_CAST(Environment::SDFGICascades) +VARIANT_ENUM_CAST(Environment::SDFGIYScale) class CameraEffects : public Resource { GDCLASS(CameraEffects, Resource); |