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-rw-r--r--scene/resources/default_theme/default_theme.cpp38
-rw-r--r--scene/resources/default_theme/radio_checked.pngbin0 -> 569 bytes
-rw-r--r--scene/resources/default_theme/radio_unchecked.pngbin0 -> 421 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h10
-rw-r--r--scene/resources/environment.cpp7
-rw-r--r--scene/resources/environment.h6
-rw-r--r--scene/resources/font.cpp21
-rw-r--r--scene/resources/font.h4
-rw-r--r--scene/resources/shader_graph.cpp15
-rw-r--r--scene/resources/texture.cpp9
-rw-r--r--scene/resources/texture.h2
-rw-r--r--scene/resources/world.cpp6
-rw-r--r--scene/resources/world.h2
-rw-r--r--scene/resources/world_2d.cpp9
-rw-r--r--scene/resources/world_2d.h4
15 files changed, 121 insertions, 12 deletions
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 4d1e9896db..7d5981522e 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -300,6 +300,40 @@ void make_default_theme() {
t->set_constant("hseparation","MenuButton", 0 );
+ // CheckBox
+
+ Ref<StyleBox> cbx_empty = memnew( StyleBoxEmpty );
+ cbx_empty->set_default_margin(MARGIN_LEFT,22);
+ cbx_empty->set_default_margin(MARGIN_RIGHT,4);
+ cbx_empty->set_default_margin(MARGIN_TOP,4);
+ cbx_empty->set_default_margin(MARGIN_BOTTOM,5);
+ Ref<StyleBox> cbx_focus = focus;
+ cbx_focus->set_default_margin(MARGIN_LEFT,4);
+ cbx_focus->set_default_margin(MARGIN_RIGHT,22);
+ cbx_focus->set_default_margin(MARGIN_TOP,4);
+ cbx_focus->set_default_margin(MARGIN_BOTTOM,5);
+
+ t->set_stylebox("normal","CheckBox", cbx_empty );
+ t->set_stylebox("pressed","CheckBox", cbx_empty );
+ t->set_stylebox("disabled","CheckBox", cbx_empty );
+ t->set_stylebox("hover","CheckBox", cbx_empty );
+ t->set_stylebox("focus","CheckBox", cbx_focus );
+
+ t->set_icon("checked", "CheckBox", make_icon(checked_png));
+ t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
+ t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
+ t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
+
+ t->set_font("font","CheckBox", default_font );
+
+ t->set_color("font_color","CheckBox", control_font_color );
+ t->set_color("font_color_pressed","CheckBox", control_font_color_pressed );
+ t->set_color("font_color_hover","CheckBox", control_font_color_hover );
+ t->set_color("font_color_disabled","CheckBox", control_font_color_disabled );
+
+ t->set_constant("hseparation","CheckBox",4);
+ t->set_constant("check_vadjust","CheckBox",0);
+
// CheckButton
@@ -308,7 +342,7 @@ void make_default_theme() {
cb_empty->set_default_margin(MARGIN_LEFT,6);
cb_empty->set_default_margin(MARGIN_RIGHT,70);
cb_empty->set_default_margin(MARGIN_TOP,4);
- cb_empty->set_default_margin(MARGIN_BOTTOM,4);
+ cb_empty->set_default_margin(MARGIN_BOTTOM,4);
t->set_stylebox("normal","CheckButton", cb_empty );
t->set_stylebox("pressed","CheckButton", cb_empty );
@@ -540,7 +574,7 @@ void make_default_theme() {
// Tree
Ref<StyleBoxTexture> tree_selected = make_stylebox( selection_png,4,4,4,4,8,0,8,0);
- Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0);
+ Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0);
t->set_stylebox("bg","Tree", make_stylebox( tree_bg_png,4,4,4,5) );
t->set_stylebox("bg_focus","Tree", focus );
diff --git a/scene/resources/default_theme/radio_checked.png b/scene/resources/default_theme/radio_checked.png
new file mode 100644
index 0000000000..ada8dde3c1
--- /dev/null
+++ b/scene/resources/default_theme/radio_checked.png
Binary files differ
diff --git a/scene/resources/default_theme/radio_unchecked.png b/scene/resources/default_theme/radio_unchecked.png
new file mode 100644
index 0000000000..018af99afd
--- /dev/null
+++ b/scene/resources/default_theme/radio_unchecked.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index e9a6d3dad6..78e210239d 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -264,6 +264,16 @@ static const unsigned char progress_fill_png[]={
};
+static const unsigned char radio_checked_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x3,0x1,0x4,0x19,0x36,0x83,0x13,0x8d,0xb2,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x1,0x9d,0x49,0x44,0x41,0x54,0x38,0xcb,0xad,0x93,0x31,0x6b,0xdb,0x50,0x14,0x85,0x3f,0x59,0x8a,0x21,0xbb,0x17,0xd1,0x37,0xa4,0xa4,0xb5,0x10,0xb5,0x3,0xfa,0x7,0x5d,0x3a,0x74,0xf2,0x56,0x39,0x64,0x4d,0x97,0x42,0x9b,0xce,0x6d,0x7e,0x44,0xe3,0x8e,0xf5,0x60,0x4,0xc5,0x22,0x9b,0x27,0x63,0xe8,0xea,0xc5,0x43,0x4d,0x48,0x40,0x7a,0xe9,0xd0,0xe0,0xd4,0x68,0x32,0x18,0x3c,0x8,0x64,0xc3,0xed,0x50,0x59,0x34,0x71,0xa7,0x3a,0x7,0xde,0x72,0xef,0x79,0x87,0x7b,0xde,0x3d,0xf,0xb6,0x84,0x71,0xbf,0xe0,0x38,0xce,0x23,0xe0,0x2d,0xf0,0x12,0xa8,0xe6,0xe5,0x6b,0xa0,0xf,0x7c,0xd6,0x5a,0x4f,0xff,0x29,0x60,0x99,0x16,0xfb,0x4f,0xf6,0x8f,0x81,0x56,0xb3,0x79,0xb4,0x7b,0x78,0xf8,0xa,0xc3,0xf8,0xd3,0x16,0x11,0xba,0xdd,0x73,0xc2,0xf0,0x6b,0xa,0xbc,0x9b,0x4c,0x26,0xed,0x34,0x4d,0xef,0xa,0x38,0x8e,0x73,0xbc,0xb7,0xf7,0xf8,0xcb,0xd9,0xd9,0xa7,0xe2,0xe2,0x7d,0x88,0x8,0x27,0x27,0xef,0xb9,0xb9,0xf9,0xf9,0x5a,0x6b,0xdd,0x2e,0x4,0xf2,0xb1,0x7f,0xf4,0x7a,0xbd,0x5d,0xc3,0x30,0xc8,0xb2,0x8c,0xf1,0x78,0x4c,0x14,0x45,0x0,0xb8,0xae,0x8b,0xe7,0x79,0x94,0xcb,0x65,0x44,0x84,0x46,0xa3,0x91,0x2,0x4f,0xb5,0xd6,0x53,0x13,0xa0,0x52,0xa9,0x7c,0x6c,0x36,0x8f,0x9e,0x1f,0x1c,0xd4,0xc8,0xb2,0x8c,0x4e,0xa7,0x43,0xab,0xd5,0x62,0x30,0x18,0x30,0x1c,0xe,0x19,0x8d,0x46,0xac,0x56,0x2b,0xea,0xf5,0x3a,0x96,0x65,0x21,0x52,0xda,0xb9,0xba,0xba,0x5c,0xce,0x66,0xb3,0x6f,0xeb,0xf1,0x2f,0xe2,0x38,0x16,0xad,0xb5,0x4,0x41,0x20,0x4a,0x29,0x1,0xee,0x1c,0xa5,0x94,0x4,0x41,0x20,0x5a,0x6b,0x89,0xe3,0x58,0x1c,0xc7,0xb9,0x0,0x28,0xe5,0xf6,0xaa,0x6b,0xdf,0x51,0x14,0x91,0x24,0xc9,0x86,0xff,0x24,0x49,0xa,0x4b,0x39,0xb7,0xfa,0xb7,0xc0,0x7f,0x63,0x2d,0x70,0x2d,0x22,0xc5,0x83,0xd9,0xb6,0xbd,0x41,0xb4,0x6d,0x1b,0xd7,0x75,0x8b,0x6d,0xe4,0xd9,0x28,0x4,0xfa,0xdd,0xee,0x39,0x0,0x9e,0xe7,0xe1,0xfb,0x3e,0x4a,0x29,0x4c,0xd3,0xc4,0x34,0x4d,0x94,0x52,0xf8,0xbe,0x8f,0xe7,0x79,0x0,0xe4,0xdc,0xfe,0x83,0xac,0x71,0xeb,0x20,0x99,0xeb,0xe6,0x62,0xb1,0xf8,0x6e,0x18,0x4c,0xc3,0x30,0x7c,0x21,0x52,0xda,0xa9,0xd5,0x9e,0x6d,0x44,0xf9,0xf4,0xf4,0x43,0x3a,0x9f,0xcf,0xdf,0xdc,0xde,0xfe,0x6a,0x2f,0x97,0xcb,0x87,0xf9,0x4c,0x5b,0xe3,0x37,0x57,0xdf,0xd7,0x8,0xe6,0x62,0x7d,0xab,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
+static const unsigned char radio_unchecked_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x3,0x1,0x4,0x1b,0x6,0x97,0xfc,0xdf,0x9c,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x1,0x9,0x49,0x44,0x41,0x54,0x38,0xcb,0xad,0x93,0xbd,0x72,0x82,0x40,0x14,0x85,0xf,0x68,0xa,0x9e,0x21,0x8d,0x8e,0x9,0xdb,0xc4,0xc7,0x48,0x41,0x43,0x2b,0xa3,0xad,0x69,0x32,0xc3,0xda,0xc7,0xa7,0x8,0x94,0xa1,0xd,0x68,0x4b,0xc3,0x5b,0xd8,0x5f,0x2d,0xe2,0x60,0xe8,0x99,0xa1,0xd8,0x82,0xc2,0x34,0x17,0x67,0x35,0x19,0x43,0x34,0xa7,0xbc,0x7b,0xee,0x37,0xf7,0x6f,0x81,0x2b,0x65,0x9c,0x6,0x84,0x10,0xb7,0x0,0x7c,0x0,0xe,0x0,0x9b,0xc3,0x6b,0x0,0x19,0x80,0x90,0x88,0x8a,0x1f,0x1,0xdd,0x4e,0x17,0x83,0xbb,0xc1,0x14,0x40,0xe0,0x79,0x13,0x6b,0x3c,0x1e,0x1d,0x81,0xe3,0x78,0x89,0xc5,0xe2,0x5d,0x1,0x90,0x79,0x9e,0x47,0x4a,0xa9,0x63,0x80,0x10,0x62,0xda,0xeb,0xf5,0xdf,0x82,0xe0,0xf5,0x6c,0xc9,0x52,0xce,0xb0,0xdd,0x7e,0x3c,0x11,0x51,0x74,0x0,0x70,0xd9,0x9b,0x34,0x4d,0xad,0x36,0x7d,0xbb,0xae,0xab,0x0,0xdc,0x13,0x51,0x61,0x72,0xcc,0xf7,0xbc,0x89,0xd5,0x76,0x70,0xec,0xf5,0x1,0xa0,0x1,0x38,0xa7,0x3d,0x9f,0x13,0x7b,0x1d,0x1d,0x60,0x5f,0xb0,0x41,0x5b,0x7,0x5c,0x2c,0x53,0xdb,0xf3,0x5f,0xb5,0xd6,0x1,0x59,0x1c,0x2f,0x5b,0x67,0xb2,0x37,0xd3,0x1,0x21,0x1f,0x49,0x2b,0xb1,0x37,0x3c,0x0,0xf8,0x3c,0xa5,0x94,0xb3,0x5f,0x93,0xd9,0x23,0x9b,0x93,0xee,0x34,0xf,0x55,0x55,0xad,0xc,0x3,0x45,0x92,0x24,0x8f,0xfb,0xbd,0x79,0x33,0x1c,0x3e,0x7c,0x2b,0x7b,0x3e,0x7f,0x51,0x65,0x59,0x3e,0xef,0x76,0x9f,0x51,0x5d,0xd7,0xff,0xf3,0x99,0xae,0xd6,0x17,0xf,0x97,0x66,0x8b,0x3d,0xf1,0x64,0x47,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
static const unsigned char reference_border_png[]={
0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdb,0x7,0x9,0x11,0x2b,0x1a,0xed,0xf3,0x18,0x82,0x0,0x0,0x0,0x5b,0x49,0x44,0x41,0x54,0x38,0xcb,0x63,0xfc,0xbf,0x7d,0xfb,0x7f,0x6,0x6,0x6,0x6,0x86,0xae,0x2e,0x6,0x92,0x40,0x59,0x19,0x84,0x86,0x1b,0x40,0x6,0xf8,0xbf,0x7d,0xfb,0x7f,0xc6,0xff,0x8e,0x8e,0xff,0x19,0xf7,0xef,0x67,0xfc,0x7f,0xf1,0x22,0x49,0x9a,0x19,0xf5,0xf5,0x19,0xfe,0x3b,0x3a,0xfe,0x67,0x41,0x17,0x24,0xca,0x66,0x24,0xcb,0x98,0x18,0x28,0x4,0xa3,0x6,0x8c,0x1a,0xc0,0xc0,0xc0,0xc0,0xc0,0x82,0x2b,0x85,0x91,0x94,0x21,0x28,0xcb,0x4c,0x14,0x66,0x67,0x0,0x0,0x2b,0x27,0xc7,0x5e,0xa8,0x15,0xe4,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 3c4bc3ac75..1e3b9772ee 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -108,13 +108,14 @@ void Environment::_bind_methods() {
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"fxaa/enabled"),_SCS("set_enable_fx"),_SCS("is_fx_enabled"), FX_FXAA);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Keep,Default Color,Color,Texture,Cubemap,Texture RGBE,Cubemap RGBE"),_SCS("set_background"),_SCS("get_background"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Keep,Default Color,Color,Texture,Cubemap,Canvas"),_SCS("set_background"),_SCS("get_background"));
ADD_PROPERTYI( PropertyInfo(Variant::COLOR,"background/color"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_COLOR);
ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_TEXTURE);
ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/cubemap",PROPERTY_HINT_RESOURCE_TYPE,"CubeMap"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_CUBEMAP);
ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/energy",PROPERTY_HINT_RANGE,"0,128,0.01"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_ENERGY);
ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/scale",PROPERTY_HINT_RANGE,"0.001,16,0.001"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_SCALE);
ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/glow",PROPERTY_HINT_RANGE,"0.00,8,0.01"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_GLOW);
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"background/canvas_max_layer"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_CANVAS_MAX_LAYER);
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"glow/enabled"),_SCS("set_enable_fx"),_SCS("is_fx_enabled"), FX_GLOW);
ADD_PROPERTYI( PropertyInfo(Variant::INT,"glow/blur_passes",PROPERTY_HINT_RANGE,"1,4,1"),_SCS("fx_set_param"),_SCS("fx_get_param"), FX_PARAM_GLOW_BLUR_PASSES);
@@ -182,10 +183,10 @@ void Environment::_bind_methods() {
BIND_CONSTANT( BG_COLOR );
BIND_CONSTANT( BG_TEXTURE );
BIND_CONSTANT( BG_CUBEMAP );
- BIND_CONSTANT( BG_TEXTURE_RGBE );
- BIND_CONSTANT( BG_CUBEMAP_RGBE );
+ BIND_CONSTANT( BG_CANVAS );
BIND_CONSTANT( BG_MAX );
+ BIND_CONSTANT( BG_PARAM_CANVAS_MAX_LAYER );
BIND_CONSTANT( BG_PARAM_COLOR );
BIND_CONSTANT( BG_PARAM_TEXTURE );
BIND_CONSTANT( BG_PARAM_CUBEMAP );
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index a9e2f422b9..d672a898d5 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -44,14 +44,14 @@ public:
BG_COLOR=VS::ENV_BG_COLOR,
BG_TEXTURE=VS::ENV_BG_TEXTURE,
BG_CUBEMAP=VS::ENV_BG_CUBEMAP,
- BG_TEXTURE_RGBE=VS::ENV_BG_TEXTURE_RGBE,
- BG_CUBEMAP_RGBE=VS::ENV_BG_CUBEMAP_RGBE,
+ BG_CANVAS=VS::ENV_BG_CANVAS,
BG_MAX=VS::ENV_BG_MAX
};
enum BGParam {
- BG_PARAM_COLOR=VS::ENV_BG_PARAM_COLOR,
+ BG_PARAM_CANVAS_MAX_LAYER=VS::ENV_BG_PARAM_CANVAS_MAX_LAYER,
+ BG_PARAM_COLOR=VS::ENV_BG_PARAM_COLOR,
BG_PARAM_TEXTURE=VS::ENV_BG_PARAM_TEXTURE,
BG_PARAM_CUBEMAP=VS::ENV_BG_PARAM_CUBEMAP,
BG_PARAM_ENERGY=VS::ENV_BG_PARAM_ENERGY,
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 49ee3ee017..79316f0019 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -398,6 +398,17 @@ int Font::get_kerning_pair(CharType p_A,CharType p_B) const {
return 0;
}
+void Font::set_distance_field_hint(bool p_distance_field) {
+
+ distance_field_hint=p_distance_field;
+ emit_changed();
+}
+
+bool Font::is_distance_field_hint() const{
+
+ return distance_field_hint;
+}
+
void Font::clear() {
@@ -406,6 +417,7 @@ void Font::clear() {
char_map.clear();
textures.clear();
kerning_map.clear();
+ distance_field_hint=false;
}
Size2 Font::get_string_size(const String& p_string) const {
@@ -511,9 +523,16 @@ void Font::_bind_methods() {
ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&Font::add_texture);
ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&Font::add_char,DEFVAL(Point2()),DEFVAL(-1));
+
+ ObjectTypeDB::bind_method(_MD("get_texture_count"),&Font::get_texture_count);
+ ObjectTypeDB::bind_method(_MD("get_texture:Texture","idx"),&Font::get_texture);
+
ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&Font::get_char_size,DEFVAL(0));
ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size);
+ ObjectTypeDB::bind_method(_MD("set_distance_field_hint","enable"),&Font::set_distance_field_hint);
+ ObjectTypeDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint);
+
ObjectTypeDB::bind_method(_MD("clear"),&Font::clear);
ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1));
@@ -535,12 +554,14 @@ void Font::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_height"), _SCS("get_height") );
ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_ascent"), _SCS("get_ascent") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), _SCS("set_distance_field_hint"), _SCS("is_distance_field_hint") );
}
Font::Font() {
clear();
+
}
diff --git a/scene/resources/font.h b/scene/resources/font.h
index a64ec1ef7a..498bc6863a 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -75,6 +75,7 @@ private:
float height;
float ascent;
+ bool distance_field_hint;
void _set_chars(const DVector<int>& p_chars);
DVector<int> _get_chars() const;
@@ -116,6 +117,9 @@ public:
Size2 get_string_size(const String& p_string) const;
void clear();
+
+ void set_distance_field_hint(bool p_distance_field);
+ bool is_distance_field_hint() const;
void draw(RID p_canvas_item, const Point2& p_pos, const String& p_text,const Color& p_modulate=Color(1,1,1),int p_clip_w=-1) const;
void draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate=Color(1,1,1)) const;
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index b0d9ceee0e..be54d649e2 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -1351,15 +1351,24 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={
{MODE_CANVAS_ITEM,SHADER_TYPE_FRAGMENT,"Normal","NORMAL","",SLOT_TYPE_VEC,SLOT_OUT},
//canvas item light in
{MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Color","COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Alpha","COLOR.a","",SLOT_TYPE_SCALAR,SLOT_IN},
{MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Normal","NORMAL","",SLOT_TYPE_VEC,SLOT_IN},
- {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightDist","LIGHT_DISTANCE","",SLOT_TYPE_SCALAR,SLOT_IN},
- {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightDir","vec3(LIGHT_DIR,0)","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"UV","vec3(UV,0)","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightColor","LIGHT_COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightAlpha","LIGHT_COLOR.a","",SLOT_TYPE_SCALAR,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightHeight","LIGHT_HEIGHT","",SLOT_TYPE_SCALAR,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"TexPixelSize","vec3(TEXTURE_PIXEL_SIZE,0)","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Var1","VAR1.rgb","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Var2","VAR2.rgb","",SLOT_TYPE_VEC,SLOT_IN},
{MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"PointCoord","POINT_COORD","",SLOT_TYPE_VEC,SLOT_IN},
//canvas item light out
- {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Light","LIGHT","",SLOT_TYPE_VEC,SLOT_OUT},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightColor","LIGHT.rgb","",SLOT_TYPE_VEC,SLOT_OUT},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightAlpha","LIGHT.a","",SLOT_TYPE_SCALAR,SLOT_OUT},
//end
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,NULL,NULL,NULL,SLOT_TYPE_SCALAR,SLOT_OUT},
+
+
};
void ShaderGraph::get_input_output_node_slot_info(Mode p_mode, ShaderType p_type, List<SlotInfo> *r_slots) {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 2c1502288b..8d3cbadd06 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -321,6 +321,13 @@ void ImageTexture::premultiply_alpha() {
}
}
+void ImageTexture::normal_to_xy() {
+
+ Image img = get_data();
+ img.normalmap_to_xy();
+ create_from_image(img,flags);
+}
+
bool ImageTexture::has_alpha() const {
return ( format==Image::FORMAT_GRAYSCALE_ALPHA || format==Image::FORMAT_INDEXED_ALPHA || format==Image::FORMAT_RGBA );
@@ -405,9 +412,11 @@ void ImageTexture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"),&ImageTexture::get_lossy_storage_quality);
ObjectTypeDB::bind_method(_MD("fix_alpha_edges"),&ImageTexture::fix_alpha_edges);
ObjectTypeDB::bind_method(_MD("premultiply_alpha"),&ImageTexture::premultiply_alpha);
+ ObjectTypeDB::bind_method(_MD("normal_to_xy"),&ImageTexture::normal_to_xy);
ObjectTypeDB::bind_method(_MD("set_size_override","size"),&ImageTexture::set_size_override);
ObjectTypeDB::set_method_flags(get_type_static(),_SCS("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ObjectTypeDB::set_method_flags(get_type_static(),_SCS("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ObjectTypeDB::set_method_flags(get_type_static(),_SCS("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ObjectTypeDB::bind_method(_MD("_reload_hook","rid"),&ImageTexture::_reload_hook);
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index c1122b005d..e853a4b05f 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -146,6 +146,8 @@ public:
void fix_alpha_edges();
void premultiply_alpha();
+ void normal_to_xy();
+
void set_size_override(const Size2& p_size);
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp
index 880a3a32e3..30cf58bdd8 100644
--- a/scene/resources/world.cpp
+++ b/scene/resources/world.cpp
@@ -307,6 +307,11 @@ Ref<Environment> World::get_environment() const {
}
+PhysicsDirectSpaceState *World::get_direct_space_state() {
+
+ return PhysicsServer::get_singleton()->space_get_direct_state(space);
+}
+
void World::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_space"),&World::get_space);
@@ -314,6 +319,7 @@ void World::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_sound_space"),&World::get_sound_space);
ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment);
ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&World::get_environment);
+ ObjectTypeDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment"));
}
diff --git a/scene/resources/world.h b/scene/resources/world.h
index 60b3b99ab0..b10cadd6e0 100644
--- a/scene/resources/world.h
+++ b/scene/resources/world.h
@@ -75,6 +75,8 @@ public:
void set_environment(const Ref<Environment>& p_environment);
Ref<Environment> get_environment() const;
+ PhysicsDirectSpaceState *get_direct_space_state();
+
World();
~World();
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 0dd6a3d5e7..43a7af4bfd 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -352,8 +352,17 @@ void World2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_canvas"),&World2D::get_canvas);
ObjectTypeDB::bind_method(_MD("get_space"),&World2D::get_space);
ObjectTypeDB::bind_method(_MD("get_sound_space"),&World2D::get_sound_space);
+
+ ObjectTypeDB::bind_method(_MD("get_direct_space_state:Physics2DDirectSpaceState"),&World2D::get_direct_space_state);
+
+}
+
+Physics2DDirectSpaceState *World2D::get_direct_space_state() {
+
+ return Physics2DServer::get_singleton()->space_get_direct_state(space);
}
+
World2D::World2D() {
canvas = VisualServer::get_singleton()->canvas_create();
diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h
index 3feb23495d..865ec28fe9 100644
--- a/scene/resources/world_2d.h
+++ b/scene/resources/world_2d.h
@@ -30,7 +30,7 @@
#define WORLD_2D_H
#include "resource.h"
-
+#include "servers/physics_2d_server.h"
class SpatialIndexer2D;
class VisibilityNotifier2D;
@@ -68,6 +68,8 @@ public:
RID get_space();
RID get_sound_space();
+ Physics2DDirectSpaceState *get_direct_space_state();
+
World2D();
~World2D();
};