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-rw-r--r--scene/resources/surface_tool.cpp2
-rw-r--r--scene/resources/surface_tool.h2
-rw-r--r--scene/resources/texture.cpp20
-rw-r--r--scene/resources/texture.h5
-rw-r--r--scene/resources/theme.cpp29
-rw-r--r--scene/resources/theme.h1
6 files changed, 42 insertions, 17 deletions
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 1684cbf15f..2116dd0b1e 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -1021,8 +1021,6 @@ void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("generate_normals", "flip"), &SurfaceTool::generate_normals, DEFVAL(false));
ClassDB::bind_method(D_METHOD("generate_tangents"), &SurfaceTool::generate_tangents);
- ClassDB::bind_method(D_METHOD("add_to_format", "flags"), &SurfaceTool::add_to_format);
-
ClassDB::bind_method(D_METHOD("set_material", "material"), &SurfaceTool::set_material);
ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear);
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index 754254150d..ef13238c13 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -118,8 +118,6 @@ public:
void generate_normals(bool p_flip = false);
void generate_tangents();
- void add_to_format(int p_flags) { format |= p_flags; }
-
void set_material(const Ref<Material> &p_material);
void clear();
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 3870916779..26036c08a9 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -178,6 +178,12 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
_change_notify();
}
+bool ImageTexture::keep_images_cached = false;
+
+void ImageTexture::set_keep_images_cached(bool p_enable) {
+ keep_images_cached = p_enable;
+}
+
void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
flags = p_flags;
@@ -198,6 +204,10 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags
VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags);
VisualServer::get_singleton()->texture_set_data(texture, p_image);
_change_notify();
+
+ if (keep_images_cached) {
+ image_cache = p_image;
+ }
}
void ImageTexture::set_flags(uint32_t p_flags) {
@@ -245,6 +255,10 @@ void ImageTexture::set_data(const Ref<Image> &p_image) {
_change_notify();
alpha_cache.unref();
+
+ if (keep_images_cached) {
+ image_cache = p_image;
+ }
}
void ImageTexture::_resource_path_changed() {
@@ -254,7 +268,11 @@ void ImageTexture::_resource_path_changed() {
Ref<Image> ImageTexture::get_data() const {
- return VisualServer::get_singleton()->texture_get_data(texture);
+ if (image_cache.is_valid()) {
+ return image_cache;
+ } else {
+ return VisualServer::get_singleton()->texture_get_data(texture);
+ }
}
int ImageTexture::get_width() const {
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 2b67ebec62..4b5b504510 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -111,6 +111,7 @@ private:
Size2 size_override;
float lossy_storage_quality;
mutable Ref<BitMap> alpha_cache;
+ Ref<Image> image_cache;
protected:
virtual void reload_from_file();
@@ -125,7 +126,11 @@ protected:
void _set_data(Dictionary p_data);
+ static bool keep_images_cached;
+
public:
+ static void set_keep_images_cached(bool p_enable);
+
void create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags = FLAGS_DEFAULT);
void create_from_image(const Ref<Image> &p_image, uint32_t p_flags = FLAGS_DEFAULT);
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 786a136040..87b40d5447 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -622,43 +622,47 @@ void Theme::clear() {
void Theme::copy_default_theme() {
Ref<Theme> default_theme = get_default();
+ copy_theme(default_theme);
+}
+
+void Theme::copy_theme(const Ref<Theme> &p_other) {
//these need reconnecting, so add normally
{
const StringName *K = NULL;
- while ((K = default_theme->icon_map.next(K))) {
+ while ((K = p_other->icon_map.next(K))) {
const StringName *L = NULL;
- while ((L = default_theme->icon_map[*K].next(L))) {
- set_icon(*K, *L, default_theme->icon_map[*K][*L]);
+ while ((L = p_other->icon_map[*K].next(L))) {
+ set_icon(*L, *K, p_other->icon_map[*K][*L]);
}
}
}
{
const StringName *K = NULL;
- while ((K = default_theme->style_map.next(K))) {
+ while ((K = p_other->style_map.next(K))) {
const StringName *L = NULL;
- while ((L = default_theme->style_map[*K].next(L))) {
- set_stylebox(*K, *L, default_theme->style_map[*K][*L]);
+ while ((L = p_other->style_map[*K].next(L))) {
+ set_stylebox(*L, *K, p_other->style_map[*K][*L]);
}
}
}
{
const StringName *K = NULL;
- while ((K = default_theme->font_map.next(K))) {
+ while ((K = p_other->font_map.next(K))) {
const StringName *L = NULL;
- while ((L = default_theme->font_map[*K].next(L))) {
- set_font(*K, *L, default_theme->font_map[*K][*L]);
+ while ((L = p_other->font_map[*K].next(L))) {
+ set_font(*L, *K, p_other->font_map[*K][*L]);
}
}
}
//these are ok to just copy
- color_map = default_theme->color_map;
- constant_map = default_theme->constant_map;
- shader_map = default_theme->shader_map;
+ color_map = p_other->color_map;
+ constant_map = p_other->constant_map;
+ shader_map = p_other->shader_map;
_change_notify();
emit_changed();
@@ -752,6 +756,7 @@ void Theme::_bind_methods() {
ClassDB::bind_method(D_METHOD("_emit_theme_changed"), &Theme::_emit_theme_changed);
ClassDB::bind_method("copy_default_theme", &Theme::copy_default_theme);
+ ClassDB::bind_method("copy_theme", &Theme::copy_theme);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "default_font", PROPERTY_HINT_RESOURCE_TYPE, "Font"), "set_default_font", "get_default_font");
}
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 021a2936bd..fb59073cbe 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -184,6 +184,7 @@ public:
void get_type_list(List<StringName> *p_list) const;
void copy_default_theme();
+ void copy_theme(const Ref<Theme> &p_other);
void clear();
Theme();