diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/bit_mask.h | 2 | ||||
-rw-r--r-- | scene/resources/curve.cpp | 1 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 284 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.h | 2 | ||||
-rw-r--r-- | scene/resources/dynamic_font.cpp | 813 | ||||
-rw-r--r-- | scene/resources/dynamic_font.h | 194 | ||||
-rw-r--r-- | scene/resources/dynamic_font_stb.cpp | 527 | ||||
-rw-r--r-- | scene/resources/dynamic_font_stb.h | 178 | ||||
-rw-r--r-- | scene/resources/font.cpp | 239 | ||||
-rw-r--r-- | scene/resources/font.h | 74 | ||||
-rw-r--r-- | scene/resources/mesh.cpp | 5 | ||||
-rw-r--r-- | scene/resources/mesh_library.cpp | 26 | ||||
-rw-r--r-- | scene/resources/mesh_library.h | 5 | ||||
-rw-r--r-- | scene/resources/packed_scene.cpp | 2 | ||||
-rw-r--r-- | scene/resources/stb_truetype.h | 3267 | ||||
-rw-r--r-- | scene/resources/style_box.cpp | 21 | ||||
-rw-r--r-- | scene/resources/style_box.h | 4 | ||||
-rw-r--r-- | scene/resources/surface_tool.cpp | 33 | ||||
-rw-r--r-- | scene/resources/surface_tool.h | 2 | ||||
-rw-r--r-- | scene/resources/theme.cpp | 9 | ||||
-rw-r--r-- | scene/resources/theme.h | 2 | ||||
-rw-r--r-- | scene/resources/world_2d.cpp | 10 |
22 files changed, 5412 insertions, 288 deletions
diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h index b245ea1542..e75a2aa332 100644 --- a/scene/resources/bit_mask.h +++ b/scene/resources/bit_mask.h @@ -36,6 +36,8 @@ class BitMap : public Resource { OBJ_TYPE(BitMap,Resource); + OBJ_SAVE_TYPE(BitMap); + RES_BASE_EXTENSION("pbm"); Vector<uint8_t> bitmask; int width; diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index 7dec4029fc..88ff09e961 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -543,6 +543,7 @@ void Curve2D::_bake() const { Vector2 pos=points[0].pos; List<Vector2> pointlist; + pointlist.push_back(pos); //start always from origin for(int i=0;i<points.size()-1;i++) { diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 005a46c0bc..9ebb7e7561 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -28,6 +28,7 @@ typedef Map<const void*,Ref<ImageTexture> > TexCacheMap; static TexCacheMap *tex_cache; +static int scale=1; template<class T> static Ref<StyleBoxTexture> make_stylebox(T p_src,float p_left, float p_top, float p_right, float p_botton,float p_margin_left=-1, float p_margin_top=-1, float p_margin_right=-1, float p_margin_botton=-1, bool p_draw_center=true) { @@ -40,21 +41,24 @@ static Ref<StyleBoxTexture> make_stylebox(T p_src,float p_left, float p_top, flo } else { texture = Ref<ImageTexture>( memnew( ImageTexture ) ); - texture->create_from_image( Image(p_src),ImageTexture::FLAG_FILTER ); + Image img(p_src); + if (scale>1) + img.expand_x2_hq2x(); + texture->create_from_image( img,ImageTexture::FLAG_FILTER ); (*tex_cache)[p_src]=texture; } Ref<StyleBoxTexture> style( memnew( StyleBoxTexture ) ); style->set_texture(texture); - style->set_margin_size( MARGIN_LEFT, p_left ); - style->set_margin_size( MARGIN_RIGHT, p_right ); - style->set_margin_size( MARGIN_BOTTOM, p_botton ); - style->set_margin_size( MARGIN_TOP, p_top ); - style->set_default_margin( MARGIN_LEFT, p_margin_left ); - style->set_default_margin( MARGIN_RIGHT, p_margin_right ); - style->set_default_margin( MARGIN_BOTTOM, p_margin_botton ); - style->set_default_margin( MARGIN_TOP, p_margin_top ); + style->set_margin_size( MARGIN_LEFT, p_left * scale); + style->set_margin_size( MARGIN_RIGHT, p_right * scale); + style->set_margin_size( MARGIN_BOTTOM, p_botton * scale); + style->set_margin_size( MARGIN_TOP, p_top * scale); + style->set_default_margin( MARGIN_LEFT, p_margin_left * scale); + style->set_default_margin( MARGIN_RIGHT, p_margin_right * scale); + style->set_default_margin( MARGIN_BOTTOM, p_margin_botton * scale); + style->set_default_margin( MARGIN_TOP, p_margin_top * scale); style->set_draw_center(p_draw_center); return style; @@ -63,10 +67,10 @@ static Ref<StyleBoxTexture> make_stylebox(T p_src,float p_left, float p_top, flo static Ref<StyleBoxTexture> sb_expand(Ref<StyleBoxTexture> p_sbox,float p_left, float p_top, float p_right, float p_botton) { - p_sbox->set_expand_margin_size(MARGIN_LEFT,p_left); - p_sbox->set_expand_margin_size(MARGIN_TOP,p_top); - p_sbox->set_expand_margin_size(MARGIN_RIGHT,p_right); - p_sbox->set_expand_margin_size(MARGIN_BOTTOM,p_botton); + p_sbox->set_expand_margin_size(MARGIN_LEFT,p_left * scale); + p_sbox->set_expand_margin_size(MARGIN_TOP,p_top * scale); + p_sbox->set_expand_margin_size(MARGIN_RIGHT,p_right * scale); + p_sbox->set_expand_margin_size(MARGIN_BOTTOM,p_botton * scale); return p_sbox; } @@ -75,7 +79,10 @@ static Ref<Texture> make_icon(T p_src) { Ref<ImageTexture> texture( memnew( ImageTexture ) ); - texture->create_from_image( Image(p_src),ImageTexture::FLAG_FILTER ); + Image img = Image(p_src); + if (scale>1) + img.expand_x2_hq2x(); + texture->create_from_image( img,ImageTexture::FLAG_FILTER ); return texture; } @@ -87,10 +94,10 @@ static Ref<Shader> make_shader(const char*vertex_code,const char*fragment_code,c return shader; } -static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charcount, const int *p_chars,const Ref<Texture> &p_texture) { +static Ref<BitmapFont> make_font(int p_height,int p_ascent, int p_valign, int p_charcount, const int *p_chars,const Ref<Texture> &p_texture) { - Ref<Font> font( memnew( Font ) ); + Ref<BitmapFont> font( memnew( BitmapFont ) ); font->add_texture( p_texture ); for (int i=0;i<p_charcount;i++) { @@ -117,10 +124,10 @@ static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charco return font; } -static Ref<Font> make_font2(int p_height,int p_ascent, int p_charcount, const int *p_char_rects,int p_kerning_count,const int *p_kernings,int p_w, int p_h, const unsigned char *p_img) { +static Ref<BitmapFont> make_font2(int p_height,int p_ascent, int p_charcount, const int *p_char_rects,int p_kerning_count,const int *p_kernings,int p_w, int p_h, const unsigned char *p_img) { - Ref<Font> font( memnew( Font ) ); + Ref<BitmapFont> font( memnew( BitmapFont ) ); DVector<uint8_t> img; img.resize(p_w*p_h*2); @@ -170,27 +177,24 @@ static Ref<StyleBox> make_empty_stylebox(float p_margin_left=-1, float p_margin_ Ref<StyleBox> style( memnew( StyleBoxEmpty) ); - style->set_default_margin( MARGIN_LEFT, p_margin_left ); - style->set_default_margin( MARGIN_RIGHT, p_margin_right ); - style->set_default_margin( MARGIN_BOTTOM, p_margin_botton ); - style->set_default_margin( MARGIN_TOP, p_margin_top ); + style->set_default_margin( MARGIN_LEFT, p_margin_left * scale); + style->set_default_margin( MARGIN_RIGHT, p_margin_right * scale); + style->set_default_margin( MARGIN_BOTTOM, p_margin_botton * scale); + style->set_default_margin( MARGIN_TOP, p_margin_top * scale); return style; } -#ifndef DEFAULT_THEME_DISABLED - -void make_default_theme() { +void fill_default_theme(Ref<Theme>& t,const Ref<Font> & default_font,const Ref<Font> & large_font,Ref<Texture>& default_icon, Ref<StyleBox>& default_style,bool p_hidpi) { + if (p_hidpi) + scale=2; + else + scale=1; tex_cache = memnew( TexCacheMap ); - Ref<Theme> t( memnew( Theme ) ); - - //Ref<Font> default_font = make_font(_bi_font_normal_height,_bi_font_normal_ascent,_bi_font_normal_valign,_bi_font_normal_charcount,_bi_font_normal_characters,make_icon(font_normal_png)); - Ref<Font> default_font=make_font2(_builtin_normal_font_height,_builtin_normal_font_ascent,_builtin_normal_font_charcount,&_builtin_normal_font_charrects[0][0],_builtin_normal_font_kerning_pair_count,&_builtin_normal_font_kerning_pairs[0][0],_builtin_normal_font_img_width,_builtin_normal_font_img_height,_builtin_normal_font_img_data); - Ref<Font> source_font=make_font2(_builtin_source_font_height,_builtin_source_font_ascent,_builtin_source_font_charcount,&_builtin_source_font_charrects[0][0],_builtin_source_font_kerning_pair_count,&_builtin_source_font_kerning_pairs[0][0],_builtin_source_font_img_width,_builtin_source_font_img_height,_builtin_source_font_img_data); - Ref<Font> large_font=make_font2(_builtin_large_font_height,_builtin_large_font_ascent,_builtin_large_font_charcount,&_builtin_large_font_charrects[0][0],_builtin_large_font_kerning_pair_count,&_builtin_large_font_kerning_pairs[0][0],_builtin_large_font_img_width,_builtin_large_font_img_height,_builtin_large_font_img_data); + //Ref<BitmapFont> default_font = make_font(_bi_font_normal_height,_bi_font_normal_ascent,_bi_font_normal_valign,_bi_font_normal_charcount,_bi_font_normal_characters,make_icon(font_normal_png)); // Font Colors @@ -213,7 +217,7 @@ void make_default_theme() { Ref<StyleBoxTexture> focus = make_stylebox( focus_png,5,5,5,5); for(int i=0;i<4;i++) { - focus->set_expand_margin_size(Margin(i),1); + focus->set_expand_margin_size(Margin(i),1 *scale); } @@ -239,7 +243,7 @@ void make_default_theme() { t->set_color("font_color_hover","Button", control_font_color_hover ); t->set_color("font_color_disabled","Button", control_font_color_disabled ); - t->set_constant("hseparation","Button", 2); + t->set_constant("hseparation","Button", 2 *scale); // LinkButton @@ -249,7 +253,7 @@ void make_default_theme() { t->set_color("font_color_pressed","LinkButton", control_font_color_pressed ); t->set_color("font_color_hover","LinkButton", control_font_color_hover ); - t->set_constant("underline_spacing","LinkButton", 2 ); + t->set_constant("underline_spacing","LinkButton", 2 *scale); // ColorPickerButton @@ -266,16 +270,16 @@ void make_default_theme() { t->set_color("font_color_hover","ColorPickerButton", Color(1,1,1,1) ); t->set_color("font_color_disabled","ColorPickerButton", Color(0.9,0.9,0.9,0.3) ); - t->set_constant("hseparation","ColorPickerButton", 2 ); + t->set_constant("hseparation","ColorPickerButton", 2 *scale); // ToolButton Ref<StyleBox> tb_empty = memnew( StyleBoxEmpty ); - tb_empty->set_default_margin(MARGIN_LEFT,6); - tb_empty->set_default_margin(MARGIN_RIGHT,6); - tb_empty->set_default_margin(MARGIN_TOP,4); - tb_empty->set_default_margin(MARGIN_BOTTOM,4); + tb_empty->set_default_margin(MARGIN_LEFT,6 *scale); + tb_empty->set_default_margin(MARGIN_RIGHT,6 *scale); + tb_empty->set_default_margin(MARGIN_TOP,4 *scale); + tb_empty->set_default_margin(MARGIN_BOTTOM,4 *scale); t->set_stylebox("normal","ToolButton", tb_empty); t->set_stylebox("pressed","ToolButton", make_stylebox( button_pressed_png,4,4,4,4) ); @@ -316,8 +320,8 @@ void make_default_theme() { t->set_color("font_color_hover","OptionButton", control_font_color_hover ); t->set_color("font_color_disabled","OptionButton", control_font_color_disabled ); - t->set_constant("hseparation","OptionButton", 2 ); - t->set_constant("arrow_margin","OptionButton", 2 ); + t->set_constant("hseparation","OptionButton", 2 *scale); + t->set_constant("arrow_margin","OptionButton", 2 *scale); @@ -336,7 +340,7 @@ void make_default_theme() { t->set_color("font_color_hover","MenuButton", control_font_color_hover ); t->set_color("font_color_disabled","MenuButton", Color(1,1,1,0.3) ); - t->set_constant("hseparation","MenuButton", 3 ); + t->set_constant("hseparation","MenuButton", 3 *scale); // ButtonGroup @@ -345,15 +349,15 @@ void make_default_theme() { // CheckBox Ref<StyleBox> cbx_empty = memnew( StyleBoxEmpty ); - cbx_empty->set_default_margin(MARGIN_LEFT,22); - cbx_empty->set_default_margin(MARGIN_RIGHT,4); - cbx_empty->set_default_margin(MARGIN_TOP,4); - cbx_empty->set_default_margin(MARGIN_BOTTOM,5); + cbx_empty->set_default_margin(MARGIN_LEFT,22 *scale); + cbx_empty->set_default_margin(MARGIN_RIGHT,4 *scale); + cbx_empty->set_default_margin(MARGIN_TOP,4 *scale); + cbx_empty->set_default_margin(MARGIN_BOTTOM,5 *scale); Ref<StyleBox> cbx_focus = focus; - cbx_focus->set_default_margin(MARGIN_LEFT,4); - cbx_focus->set_default_margin(MARGIN_RIGHT,22); - cbx_focus->set_default_margin(MARGIN_TOP,4); - cbx_focus->set_default_margin(MARGIN_BOTTOM,5); + cbx_focus->set_default_margin(MARGIN_LEFT,4 *scale); + cbx_focus->set_default_margin(MARGIN_RIGHT,22 *scale); + cbx_focus->set_default_margin(MARGIN_TOP,4 *scale); + cbx_focus->set_default_margin(MARGIN_BOTTOM,5 *scale); t->set_stylebox("normal","CheckBox", cbx_empty ); t->set_stylebox("pressed","CheckBox", cbx_empty ); @@ -373,18 +377,18 @@ void make_default_theme() { t->set_color("font_color_hover","CheckBox", control_font_color_hover ); t->set_color("font_color_disabled","CheckBox", control_font_color_disabled ); - t->set_constant("hseparation","CheckBox",4); - t->set_constant("check_vadjust","CheckBox",0); + t->set_constant("hseparation","CheckBox",4 *scale); + t->set_constant("check_vadjust","CheckBox",0 *scale); // CheckButton Ref<StyleBox> cb_empty = memnew( StyleBoxEmpty ); - cb_empty->set_default_margin(MARGIN_LEFT,6); - cb_empty->set_default_margin(MARGIN_RIGHT,70); - cb_empty->set_default_margin(MARGIN_TOP,4); - cb_empty->set_default_margin(MARGIN_BOTTOM,4); + cb_empty->set_default_margin(MARGIN_LEFT,6 *scale); + cb_empty->set_default_margin(MARGIN_RIGHT,70 *scale); + cb_empty->set_default_margin(MARGIN_TOP,4 *scale); + cb_empty->set_default_margin(MARGIN_BOTTOM,4 *scale); t->set_stylebox("normal","CheckButton", cb_empty ); t->set_stylebox("pressed","CheckButton", cb_empty ); @@ -402,8 +406,8 @@ void make_default_theme() { t->set_color("font_color_hover","CheckButton", control_font_color_hover ); t->set_color("font_color_disabled","CheckButton", control_font_color_disabled ); - t->set_constant("hseparation","CheckButton",4); - t->set_constant("check_vadjust","CheckButton",0); + t->set_constant("hseparation","CheckButton",4 *scale); + t->set_constant("check_vadjust","CheckButton",0 *scale); @@ -414,9 +418,10 @@ void make_default_theme() { t->set_color("font_color","Label", Color(1,1,1) ); t->set_color("font_color_shadow","Label", Color(0,0,0,0) ); - t->set_constant("shadow_offset_x","Label", 1 ); - t->set_constant("shadow_offset_y","Label", 1 ); - t->set_constant("shadow_as_outline","Label", 0 ); + t->set_constant("shadow_offset_x","Label", 1 *scale); + t->set_constant("shadow_offset_y","Label", 1 *scale); + t->set_constant("shadow_as_outline","Label", 0 *scale); + t->set_constant("line_spacing","Label", 3 *scale); @@ -433,7 +438,7 @@ void make_default_theme() { t->set_color("cursor_color","LineEdit", control_font_color_hover ); t->set_color("selection_color","LineEdit", font_color_selection ); - t->set_constant("minimum_spaces","LineEdit", 12 ); + t->set_constant("minimum_spaces","LineEdit", 12 *scale); @@ -467,14 +472,14 @@ void make_default_theme() { t->set_color("mark_color","TextEdit", Color(1.0,0.4,0.4,0.4) ); t->set_color("breakpoint_color","TextEdit", Color(0.8,0.8,0.4,0.2) ); t->set_color("current_line_color","TextEdit", Color(0.25,0.25,0.26,0.8) ); - t->set_color("cursor_color","TextEdit", control_font_color ); + t->set_color("caret_color","TextEdit", control_font_color ); t->set_color("symbol_color","TextEdit", control_font_color_hover ); t->set_color("brace_mismatch_color","TextEdit", Color(1,0.2,0.2) ); t->set_constant("completion_lines","TextEdit", 7 ); t->set_constant("completion_max_width","TextEdit", 50 ); t->set_constant("completion_scroll_width","TextEdit", 3 ); - t->set_constant("line_spacing","TextEdit",4 ); + t->set_constant("line_spacing","TextEdit",4 *scale); Ref<Texture> empty_icon = memnew( ImageTexture ); @@ -554,10 +559,10 @@ void make_default_theme() { t->set_color("title_color","WindowDialog", Color(0,0,0) ); - t->set_constant("close_h_ofs","WindowDialog", 22 ); - t->set_constant("close_v_ofs","WindowDialog", 20 ); - t->set_constant("titlebar_height","WindowDialog", 18 ); - t->set_constant("title_height","WindowDialog", 20 ); + t->set_constant("close_h_ofs","WindowDialog", 22 *scale); + t->set_constant("close_v_ofs","WindowDialog", 20 *scale); + t->set_constant("titlebar_height","WindowDialog", 18 *scale); + t->set_constant("title_height","WindowDialog", 20 *scale); // File Dialog @@ -571,7 +576,7 @@ void make_default_theme() { Ref<StyleBoxTexture> selected = make_stylebox( selection_png,6,6,6,6); for(int i=0;i<4;i++) { - selected->set_expand_margin_size(Margin(i),2); + selected->set_expand_margin_size(Margin(i),2 *scale); } t->set_stylebox("panel","PopupPanel", style_pp ); @@ -597,8 +602,8 @@ void make_default_theme() { t->set_color("font_color_disabled","PopupMenu", Color(0.4,0.4,0.4,0.8) ); t->set_color("font_color_hover","PopupMenu", control_font_color ); - t->set_constant("hseparation","PopupMenu",4); - t->set_constant("vseparation","PopupMenu",4); + t->set_constant("hseparation","PopupMenu",4 *scale); + t->set_constant("vseparation","PopupMenu",4 *scale); // GraphNode @@ -613,14 +618,14 @@ void make_default_theme() { t->set_stylebox("selectedframe","GraphNode", graphsbselected ); t->set_stylebox("defaultframe", "GraphNode", graphsbdefault ); t->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus ); - t->set_constant("separation","GraphNode", 1 ); + t->set_constant("separation","GraphNode", 1 *scale); t->set_icon("port","GraphNode", make_icon( graph_port_png ) ); t->set_icon("close","GraphNode", make_icon( graph_node_close_png ) ); t->set_font("title_font","GraphNode", default_font ); t->set_color("title_color","GraphNode", Color(0,0,0,1)); - t->set_constant("title_offset","GraphNode", 18); - t->set_constant("close_offset","GraphNode", 18); - t->set_constant("port_offset","GraphNode", 3); + t->set_constant("title_offset","GraphNode", 18 *scale); + t->set_constant("close_offset","GraphNode", 18 *scale); + t->set_constant("port_offset","GraphNode", 3 *scale); // Tree @@ -655,12 +660,13 @@ void make_default_theme() { t->set_color("selection_color","Tree", Color(0.1,0.1,1,0.8) ); t->set_color("cursor_color","Tree", Color(0,0,0) ); t->set_color("guide_color","Tree", Color(0,0,0,0.1) ); + t->set_color("drop_position_color","Tree", Color(1,0.3,0.2) ); - t->set_constant("hseparation","Tree",4); - t->set_constant("vseparation","Tree",4); - t->set_constant("guide_width","Tree",2); - t->set_constant("item_margin","Tree",12); - t->set_constant("button_margin","Tree",4); + t->set_constant("hseparation","Tree",4 *scale); + t->set_constant("vseparation","Tree",4 *scale); + t->set_constant("guide_width","Tree",2 *scale); + t->set_constant("item_margin","Tree",12 *scale); + t->set_constant("button_margin","Tree",4 *scale); // ItemList @@ -672,7 +678,7 @@ void make_default_theme() { t->set_constant("hseparation","ItemList",4); t->set_constant("vseparation","ItemList",2); t->set_constant("icon_margin","ItemList",4); - t->set_constant("line_separation","ItemList",2); + t->set_constant("line_separation","ItemList",2 *scale); t->set_font("font","ItemList", default_font ); t->set_color("font_color","ItemList", control_font_color_lower ); t->set_color("font_color_selected","ItemList", control_font_color_pressed ); @@ -693,8 +699,8 @@ void make_default_theme() { Ref<StyleBoxTexture> tc_sb = sb_expand( make_stylebox( tab_container_bg_png,4,4,4,4,4,4,4,4),3,3,3,3); - tc_sb->set_expand_margin_size(MARGIN_TOP,2); - tc_sb->set_default_margin(MARGIN_TOP,8); + tc_sb->set_expand_margin_size(MARGIN_TOP,2 *scale); + tc_sb->set_default_margin(MARGIN_TOP,8 *scale); t->set_stylebox("tab_fg","TabContainer", sb_expand( make_stylebox( tab_current_png,4,4,4,1,16,4,16,4),2,2,2,2) ); t->set_stylebox("tab_bg","TabContainer", sb_expand( make_stylebox( tab_behind_png,5,5,5,1,16,6,16,4),3,0,3,3) ); @@ -712,11 +718,11 @@ void make_default_theme() { t->set_color("font_color_fg","TabContainer", control_font_color_hover ); t->set_color("font_color_bg","TabContainer", control_font_color_low ); - t->set_constant("side_margin","TabContainer", 8 ); - t->set_constant("top_margin","TabContainer", 24); - t->set_constant("label_valign_fg","TabContainer", 0); - t->set_constant("label_valign_bg","TabContainer", 2); - t->set_constant("hseparation","TabContainer", 4); + t->set_constant("side_margin","TabContainer", 8 *scale); + t->set_constant("top_margin","TabContainer", 24 *scale); + t->set_constant("label_valign_fg","TabContainer", 0 *scale); + t->set_constant("label_valign_bg","TabContainer", 2 *scale); + t->set_constant("hseparation","TabContainer", 4 *scale); @@ -739,10 +745,10 @@ void make_default_theme() { t->set_color("font_color_fg","Tabs", control_font_color_hover ); t->set_color("font_color_bg","Tabs", control_font_color_low ); - t->set_constant("top_margin","Tabs", 24); - t->set_constant("label_valign_fg","Tabs", 0); - t->set_constant("label_valign_bg","Tabs", 2); - t->set_constant("hseparation","Tabs", 4); + t->set_constant("top_margin","Tabs", 24 *scale); + t->set_constant("label_valign_fg","Tabs", 0 *scale); + t->set_constant("label_valign_bg","Tabs", 2 *scale); + t->set_constant("hseparation","Tabs", 4 *scale); @@ -752,18 +758,17 @@ void make_default_theme() { t->set_stylebox("separator","VSeparator", make_stylebox( hseparator_png,3,3,3,3) ); t->set_icon("close","Icons", make_icon(icon_close_png)); - t->set_font("source","Fonts", source_font); t->set_font("normal","Fonts", default_font ); t->set_font("large","Fonts", large_font ); - t->set_constant("separation","HSeparator", 4); - t->set_constant("separation","VSeparator", 4); + t->set_constant("separation","HSeparator", 4 *scale); + t->set_constant("separation","VSeparator", 4 *scale); // Dialogs - t->set_constant("margin","Dialogs",8); - t->set_constant("button_margin","Dialogs",32); + t->set_constant("margin","Dialogs",8 *scale); + t->set_constant("button_margin","Dialogs",32 *scale); @@ -776,11 +781,11 @@ void make_default_theme() { // colorPicker - t->set_constant("value_height","ColorPicker", 23 ); - t->set_constant("value_width","ColorPicker", 50); - t->set_constant("color_width","ColorPicker", 100); - t->set_constant("label_width","ColorPicker", 20); - t->set_constant("hseparator","ColorPicker", 4); + t->set_constant("value_height","ColorPicker", 23 *scale); + t->set_constant("value_width","ColorPicker", 50 *scale); + t->set_constant("color_width","ColorPicker", 100 *scale); + t->set_constant("label_width","ColorPicker", 20 *scale); + t->set_constant("hseparator","ColorPicker", 4 *scale); t->set_icon("screen_picker","ColorPicker", make_icon( icon_color_pick_png ) ); t->set_icon("add_preset","ColorPicker", make_icon( icon_add_png ) ); @@ -792,7 +797,7 @@ void make_default_theme() { Ref<StyleBoxTexture> style_tt = make_stylebox( tooltip_bg_png,4,4,4,4); for(int i=0;i<4;i++) - style_tt->set_expand_margin_size((Margin)i,4); + style_tt->set_expand_margin_size((Margin)i,4 *scale); t->set_stylebox("panel","TooltipPanel", style_tt ); @@ -820,9 +825,9 @@ void make_default_theme() { t->set_color("font_color_selected","RichTextLabel", font_color_selection ); t->set_color("selection_color","RichTextLabel", Color(0.1,0.1,1,0.8) ); - t->set_constant("line_separation","RichTextLabel", 1 ); - t->set_constant("table_hseparation","RichTextLabel", 3 ); - t->set_constant("table_vseparation","RichTextLabel", 3 ); + t->set_constant("line_separation","RichTextLabel", 1 *scale); + t->set_constant("table_hseparation","RichTextLabel", 3 *scale); + t->set_constant("table_vseparation","RichTextLabel", 3 *scale); @@ -834,15 +839,18 @@ void make_default_theme() { t->set_icon("grabber","VSplitContainer",make_icon(vsplitter_png)); t->set_icon("grabber","HSplitContainer",make_icon(hsplitter_png)); - t->set_constant("separation","HBoxContainer",4); - t->set_constant("separation","VBoxContainer",4); - t->set_constant("margin","MarginContainer",8); - t->set_constant("hseparation","GridContainer",4); - t->set_constant("vseparation","GridContainer",4); - t->set_constant("separation","HSplitContainer",12); - t->set_constant("separation","VSplitContainer",12); - t->set_constant("autohide","HSplitContainer",1); - t->set_constant("autohide","VSplitContainer",1); + t->set_constant("separation","HBoxContainer",4 *scale); + t->set_constant("separation","VBoxContainer",4 *scale); + t->set_constant("margin_left","MarginContainer",8 *scale); + t->set_constant("margin_top","MarginContainer",0 *scale); + t->set_constant("margin_right","MarginContainer",0 *scale); + t->set_constant("margin_bottom","MarginContainer",0 *scale); + t->set_constant("hseparation","GridContainer",4 *scale); + t->set_constant("vseparation","GridContainer",4 *scale); + t->set_constant("separation","HSplitContainer",12 *scale); + t->set_constant("separation","VSplitContainer",12 *scale); + t->set_constant("autohide","HSplitContainer",1 *scale); + t->set_constant("autohide","VSplitContainer",1 *scale); @@ -858,8 +866,8 @@ void make_default_theme() { t->set_color("font_color","HButtonArray", control_font_color_low ); t->set_color("font_color_selected","HButtonArray", control_font_color_hover ); - t->set_constant("icon_separator","HButtonArray", 4 ); - t->set_constant("button_separator","HButtonArray", 8 ); + t->set_constant("icon_separator","HButtonArray", 4 *scale ); + t->set_constant("button_separator","HButtonArray", 8 *scale ); t->set_stylebox("focus","HButtonArray", focus ); @@ -876,8 +884,8 @@ void make_default_theme() { t->set_color("font_color","VButtonArray", control_font_color_low ); t->set_color("font_color_selected","VButtonArray", control_font_color_hover ); - t->set_constant("icon_separator","VButtonArray", 4); - t->set_constant("button_separator","VButtonArray", 8); + t->set_constant("icon_separator","VButtonArray", 4 *scale); + t->set_constant("button_separator","VButtonArray", 8 *scale); t->set_stylebox("focus","VButtonArray", focus ); @@ -909,45 +917,31 @@ void make_default_theme() { // Theme - Theme::set_default( t ); - Theme::set_default_icon( make_icon(error_icon_png) ); - Theme::set_default_style( make_stylebox( error_icon_png,2,2,2,2) ); - Theme::set_default_font( default_font ); + default_icon= make_icon(error_icon_png) ; + default_style = make_stylebox( error_icon_png,2,2,2,2) ; memdelete( tex_cache ); } -#else - -#include "error_icon.xpm" - void make_default_theme() { - Ref<Theme> t( memnew( Theme ) ); - + Ref<Theme> t; + t.instance(); - Image error_img(error_icon_xpm); - Ref<Texture> texture( memnew( Texture ) ); - texture->create_from_image( error_img ); + Ref<StyleBox> default_style; + Ref<Texture> default_icon; + Ref<BitmapFont> default_font=make_font2(_builtin_normal_font_height,_builtin_normal_font_ascent,_builtin_normal_font_charcount,&_builtin_normal_font_charrects[0][0],_builtin_normal_font_kerning_pair_count,&_builtin_normal_font_kerning_pairs[0][0],_builtin_normal_font_img_width,_builtin_normal_font_img_height,_builtin_normal_font_img_data); + Ref<BitmapFont> large_font=make_font2(_builtin_large_font_height,_builtin_large_font_ascent,_builtin_large_font_charcount,&_builtin_large_font_charrects[0][0],_builtin_large_font_kerning_pair_count,&_builtin_large_font_kerning_pairs[0][0],_builtin_large_font_img_width,_builtin_large_font_img_height,_builtin_large_font_img_data); + fill_default_theme(t,default_font,large_font,default_icon,default_style,false); - Ref<StyleBoxTexture> style( memnew( StyleBoxTexture ) ); - style->set_texture(texture); - - for(int i=0;i<4;i++) { - style->set_margin_size( Margin(),8); - style->set_default_margin( Margin(),8); - } - - Ref<Font> f = make_default_font(); Theme::set_default( t ); - Theme::set_default_icon( texture ); - Theme::set_default_style( style ); - Theme::set_default_font( f ); + Theme::set_default_icon( default_icon ); + Theme::set_default_style( default_style ); + Theme::set_default_font( default_font ); } -#endif void clear_default_theme() { Theme::set_default( Ref<Theme>() ); diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h index 44569ba192..1e3b4b4081 100644 --- a/scene/resources/default_theme/default_theme.h +++ b/scene/resources/default_theme/default_theme.h @@ -12,10 +12,12 @@ #ifndef DEFAULT_THEME_H #define DEFAULT_THEME_H +#include "scene/resources/theme.h" /** @author Juan Linietsky <reduzio@gmail.com> */ +void fill_default_theme(Ref<Theme>& theme,const Ref<Font> & default_font,const Ref<Font> & large_font,Ref<Texture>& default_icon, Ref<StyleBox>& default_style,bool p_hidpi); void make_default_theme(); void clear_default_theme(); diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp new file mode 100644 index 0000000000..78a5571bf0 --- /dev/null +++ b/scene/resources/dynamic_font.cpp @@ -0,0 +1,813 @@ +#ifdef FREETYPE_ENABLED +#include "dynamic_font.h" +#include "os/file_access.h" + + + +Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(int p_size) { + + + if (size_cache.has(p_size)) { + return Ref<DynamicFontAtSize>( size_cache[p_size] ); + } + + + Ref<DynamicFontAtSize> dfas; + + dfas.instance(); + + dfas->font=Ref<DynamicFontData>( this ); + + size_cache[p_size]=dfas.ptr(); + + dfas->size=p_size; + dfas->_load(); + + return dfas; + +} + +void DynamicFontData::set_font_ptr(const uint8_t* p_font_mem,int p_font_mem_size) { + + font_mem=p_font_mem; + font_mem_size=p_font_mem_size; +} + +void DynamicFontData::set_font_path(const String& p_path) { + + font_path=p_path; +} + +void DynamicFontData::set_force_autohinter(bool p_force) { + + force_autohinter=p_force; +} + +DynamicFontData::DynamicFontData() +{ + + force_autohinter=false; + font_mem=NULL; + font_mem_size=0; +} + +DynamicFontData::~DynamicFontData() +{ + +} + + + +//////////////////// + +Error DynamicFontAtSize::_load() { + + + int error = FT_Init_FreeType( &library ); + + ERR_EXPLAIN(TTR("Error initializing FreeType.")); + ERR_FAIL_COND_V( error !=0, ERR_CANT_CREATE ); + + if (font->font_path!=String()) { + + FileAccess *f=FileAccess::open(font->font_path,FileAccess::READ); + ERR_FAIL_COND_V(!f,ERR_CANT_OPEN); + + memset(&stream,0,sizeof(FT_StreamRec)); + stream.base=NULL; + stream.size=f->get_len(); + stream.pos=0; + stream.descriptor.pointer=f; + stream.read=_ft_stream_io; + stream.close=_ft_stream_close; + + FT_Open_Args fargs; + memset(&fargs,0,sizeof(FT_Open_Args)); + fargs.flags=FT_OPEN_STREAM; + fargs.stream=&stream; + error = FT_Open_Face( library,&fargs,0,&face); + } else if (font->font_mem) { + + memset(&stream,0,sizeof(FT_StreamRec)); + stream.base=(unsigned char*)font->font_mem; + stream.size=font->font_mem_size; + stream.pos=0; + + FT_Open_Args fargs; + memset(&fargs,0,sizeof(FT_Open_Args)); + fargs.memory_base=(unsigned char*)font->font_mem; + fargs.memory_size=font->font_mem_size; + fargs.flags= FT_OPEN_MEMORY; + fargs.stream=&stream; + error = FT_Open_Face( library,&fargs,0,&face); + + } else { + ERR_EXPLAIN("DynamicFont uninitialized"); + ERR_FAIL_V(ERR_UNCONFIGURED); + } + + //error = FT_New_Face( library, src_path.utf8().get_data(),0,&face ); + + if ( error == FT_Err_Unknown_File_Format ) { + ERR_EXPLAIN(TTR("Unknown font format.")); + FT_Done_FreeType( library ); + + } else if ( error ) { + + ERR_EXPLAIN(TTR("Error loading font.")); + FT_Done_FreeType( library ); + + } + + ERR_FAIL_COND_V(error,ERR_FILE_CANT_OPEN); + + + /*error = FT_Set_Char_Size(face,0,64*size,512,512); + + if ( error ) { + FT_Done_FreeType( library ); + ERR_EXPLAIN(TTR("Invalid font size.")); + ERR_FAIL_COND_V( error, ERR_INVALID_PARAMETER ); + }*/ + + error = FT_Set_Pixel_Sizes(face,0,size); + + ascent=face->size->metrics.ascender>>6; + descent=-face->size->metrics.descender>>6; + linegap=0; + + //print_line("ASCENT: "+itos(ascent)+" descent "+itos(descent)+" hinted: "+itos(face->face_flags&FT_FACE_FLAG_HINTER)); + + valid=true; + return OK; +} + +float DynamicFontAtSize::get_height() const { + + return ascent+descent; +} + +float DynamicFontAtSize::get_ascent() const { + + return ascent; +} +float DynamicFontAtSize::get_descent() const { + + return descent; +} + +Size2 DynamicFontAtSize::get_char_size(CharType p_char,CharType p_next,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const { + + if (!valid) + return Size2(1,1); + const_cast<DynamicFontAtSize*>(this)->_update_char(p_char); + + const Character *c = char_map.getptr(p_char); + ERR_FAIL_COND_V(!c,Size2()); + + Size2 ret(0,get_height()); + + if (!c->found) { + + //not found, try in fallbacks + for(int i=0;i<p_fallbacks.size();i++) { + + DynamicFontAtSize *fb = const_cast<DynamicFontAtSize*>(p_fallbacks[i].ptr()); + if (!fb->valid) + continue; + + fb->_update_char(p_char); + const Character *ch = fb->char_map.getptr(p_char); + ERR_CONTINUE(!ch); + + if (!ch->found) + continue; + + c=ch; + break; + } + //not found, try 0xFFFD to display 'not found'. + + if (!c->found) { + + const_cast<DynamicFontAtSize*>(this)->_update_char(0xFFFD); + c = char_map.getptr(0xFFFD); + ERR_FAIL_COND_V(!c,Size2()); + + } + } + + if (c->found) { + ret.x=c->advance; + } + + + if (p_next) { + FT_Vector delta; + FT_Get_Kerning( face, p_char,p_next, FT_KERNING_DEFAULT, &delta ); + + if (delta.x==0) { + for(int i=0;i<p_fallbacks.size();i++) { + + DynamicFontAtSize *fb = const_cast<DynamicFontAtSize*>(p_fallbacks[i].ptr()); + if (!fb->valid) + continue; + + FT_Get_Kerning( fb->face, p_char,p_next, FT_KERNING_DEFAULT, &delta ); + + if (delta.x==0) + continue; + + ret.x+=delta.x>>6; + break; + } + } else { + ret.x+=delta.x>>6; + } + + + } + + return ret; +} + + +float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const { + + if (!valid) + return 0; + + const_cast<DynamicFontAtSize*>(this)->_update_char(p_char); + + const Character * c = char_map.getptr(p_char); + + float advance=0; + + if (!c->found) { + + //not found, try in fallbacks + bool used_fallback=false; + + for(int i=0;i<p_fallbacks.size();i++) { + + DynamicFontAtSize *fb = const_cast<DynamicFontAtSize*>(p_fallbacks[i].ptr()); + if (!fb->valid) + continue; + + fb->_update_char(p_char); + const Character *ch = fb->char_map.getptr(p_char); + ERR_CONTINUE(!ch); + + if (!ch->found) + continue; + + Point2 cpos=p_pos; + cpos.x+=ch->h_align; + cpos.y-=get_ascent(); + cpos.y+=ch->v_align; + ERR_FAIL_COND_V( ch->texture_idx<-1 || ch->texture_idx>=fb->textures.size(),0); + if (ch->texture_idx!=-1) + VisualServer::get_singleton()->canvas_item_add_texture_rect_region( p_canvas_item, Rect2( cpos, ch->rect.size ), fb->textures[ch->texture_idx].texture->get_rid(),ch->rect, p_modulate ); + advance=ch->advance; + used_fallback=true; + break; + } + //not found, try 0xFFFD to display 'not found'. + + if (!used_fallback) { + + const_cast<DynamicFontAtSize*>(this)->_update_char(0xFFFD); + c = char_map.getptr(0xFFFD); + + } + } + + if (c->found) { + + + Point2 cpos=p_pos; + cpos.x+=c->h_align; + cpos.y-=get_ascent(); + cpos.y+=c->v_align; + ERR_FAIL_COND_V( c->texture_idx<-1 || c->texture_idx>=textures.size(),0); + if (c->texture_idx!=-1) + VisualServer::get_singleton()->canvas_item_add_texture_rect_region( p_canvas_item, Rect2( cpos, c->rect.size ), textures[c->texture_idx].texture->get_rid(),c->rect, p_modulate ); + advance=c->advance; + //textures[c->texture_idx].texture->draw(p_canvas_item,Vector2()); + } + + + if (p_next) { + + FT_Vector delta; + FT_Get_Kerning( face, p_char,p_next, FT_KERNING_DEFAULT, &delta ); + + if (delta.x==0) { + for(int i=0;i<p_fallbacks.size();i++) { + + DynamicFontAtSize *fb = const_cast<DynamicFontAtSize*>(p_fallbacks[i].ptr()); + if (!fb->valid) + continue; + + FT_Get_Kerning( fb->face, p_char,p_next, FT_KERNING_DEFAULT, &delta ); + + if (delta.x==0) + continue; + + advance+=delta.x>>6; + break; + } + } else { + advance+=delta.x>>6; + } + } + + return advance; +} + +unsigned long DynamicFontAtSize::_ft_stream_io(FT_Stream stream, unsigned long offset, unsigned char* buffer, unsigned long count ) { + + + FileAccess *f=(FileAccess*)stream->descriptor.pointer; + + if (f->get_pos()!=offset) { + f->seek(offset); + + } + + if (count==0) + return 0; + + return f->get_buffer(buffer,count); +} +void DynamicFontAtSize::_ft_stream_close(FT_Stream stream) { + + FileAccess *f=(FileAccess*)stream->descriptor.pointer; + f->close(); + memdelete(f); +} + + +void DynamicFontAtSize::_update_char(CharType p_char) { + + if (char_map.has(p_char)) + return; + + _THREAD_SAFE_METHOD_ + + FT_GlyphSlot slot = face->glyph; + + if (FT_Get_Char_Index( face, p_char)==0) { + //not found + Character ch; + ch.texture_idx=-1; + ch.advance=0; + ch.h_align=0; + ch.v_align=0; + ch.found=false; + + char_map[p_char]=ch; + return; + } + int error = FT_Load_Char( face, p_char, FT_LOAD_RENDER|(font->force_autohinter?FT_LOAD_FORCE_AUTOHINT:0) ); + if (!error) { + error = FT_Render_Glyph( face->glyph, ft_render_mode_normal ); + } + if (error) { + + int advance=0; + //stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); + //print_line("char has no bitmap: "+itos(p_char)+" but advance is "+itos(advance*scale)); + Character ch; + ch.texture_idx=-1; + ch.advance=advance; + ch.h_align=0; + ch.v_align=0; + ch.found=false; + + char_map[p_char]=ch; + + + return; + } + + + + int w = slot->bitmap.width; + int h = slot->bitmap.rows; + int p = slot->bitmap.pitch; + int yofs=slot->bitmap_top; + int xofs=slot->bitmap_left; + int advance=slot->advance.x>>6; + + + int mw=w+rect_margin*2; + int mh=h+rect_margin*2; + + if (mw>4096 || mh>4096) { + + ERR_FAIL_COND(mw>4096); + ERR_FAIL_COND(mh>4096); + } + + //find a texture to fit this... + + int tex_index=-1; + int tex_x=0; + int tex_y=0; + + for(int i=0;i<textures.size();i++) { + + CharTexture &ct=textures[i]; + + if (mw > ct.texture_size || mh > ct.texture_size) //too big for this texture + continue; + + tex_y=0x7FFFFFFF; + tex_x=0; + + for(int j=0;j<ct.texture_size-mw;j++) { + + int max_y=0; + + for(int k=j;k<j+mw;k++) { + + int y = ct.offsets[k]; + if (y>max_y) + max_y=y; + } + + if (max_y<tex_y) { + tex_y=max_y; + tex_x=j; + } + } + + if (tex_y==0x7FFFFFFF || tex_y+mh > ct.texture_size) + continue; //fail, could not fit it here + + tex_index=i; + break; + } + +// print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" X: "+itos(tex_x)+" Y: "+itos(tex_y)); + + if (tex_index==-1) { + //could not find texture to fit, create one + tex_x = 0; + tex_y = 0; + + int texsize = MAX(size*8,256); + if (mw>texsize) + texsize=mw; //special case, adapt to it? + if (mh>texsize) + texsize=mh; //special case, adapt to it? + + texsize=nearest_power_of_2(texsize); + + texsize=MIN(texsize,4096); + + + CharTexture tex; + tex.texture_size=texsize; + tex.imgdata.resize(texsize*texsize*2); //grayscale alpha + + { + //zero texture + DVector<uint8_t>::Write w = tex.imgdata.write(); + ERR_FAIL_COND(texsize*texsize*2 > tex.imgdata.size()); + for(int i=0;i<texsize*texsize*2;i++) { + w[i]=0; + } + } + tex.offsets.resize(texsize); + for(int i=0;i<texsize;i++) //zero offsets + tex.offsets[i]=0; + + textures.push_back(tex); + tex_index=textures.size()-1; + + } + + + //fit character in char texture + + CharTexture &tex=textures[tex_index]; + + { + DVector<uint8_t>::Write wr = tex.imgdata.write(); + + + for(int i=0;i<h;i++) { + for(int j=0;j<w;j++) { + + int ofs = ( (i+tex_y+rect_margin)*tex.texture_size+j+tex_x+rect_margin)*2; + ERR_FAIL_COND(ofs >= tex.imgdata.size()); + wr[ofs+0]=255; //grayscale as 1 + wr[ofs+1]=slot->bitmap.buffer[i*slot->bitmap.width+j]; + } + } + } + + //blit to image and texture + { + + Image img(tex.texture_size,tex.texture_size,0,Image::FORMAT_GRAYSCALE_ALPHA,tex.imgdata); + + if (tex.texture.is_null()) { + tex.texture.instance(); + tex.texture->create_from_image(img,0/*Texture::FLAG_FILTER*/); + } else { + tex.texture->set_data(img); //update + } + + } + + + // update height array + + for(int k=tex_x;k<tex_x+mw;k++) { + + tex.offsets[k]=tex_y+mh; + } + + + Character chr; + chr.h_align=xofs; + chr.v_align=ascent-yofs;// + ascent - descent; + chr.advance=advance; + chr.texture_idx=tex_index; + chr.found=true; + + + chr.rect=Rect2(tex_x+rect_margin,tex_y+rect_margin,w,h); + + //print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" RECT: "+chr.rect+" X OFS: "+itos(xofs)+" Y OFS: "+itos(yofs)); + + char_map[p_char]=chr; + + +} + +DynamicFontAtSize::DynamicFontAtSize() { + + valid=false; + rect_margin=1; + ascent=1; + descent=1; + linegap=1; +} + +DynamicFontAtSize::~DynamicFontAtSize(){ + + if (valid) { + FT_Done_FreeType( library ); + font->size_cache.erase(size); + } +} + +///////////////////////// + + + +void DynamicFont::set_font_data(const Ref<DynamicFontData>& p_data) { + + data=p_data; + data_at_size=data->_get_dynamic_font_at_size(size); + emit_changed(); +} + + +Ref<DynamicFontData> DynamicFont::get_font_data() const{ + + return data; +} + +void DynamicFont::set_size(int p_size){ + + if (size==p_size) + return; + size=p_size; + ERR_FAIL_COND(p_size<1); + if (!data.is_valid()) + return; + data_at_size=data->_get_dynamic_font_at_size(size); + for(int i=0;i<fallbacks.size();i++) { + fallback_data_at_size[i]=fallbacks[i]->_get_dynamic_font_at_size(size); + } + + emit_changed(); + _change_notify(); +} +int DynamicFont::get_size() const{ + + return size; +} + +float DynamicFont::get_height() const{ + + if (!data_at_size.is_valid()) + return 1; + + return data_at_size->get_height(); +} + +float DynamicFont::get_ascent() const{ + + if (!data_at_size.is_valid()) + return 1; + + return data_at_size->get_ascent(); +} + +float DynamicFont::get_descent() const{ + + if (!data_at_size.is_valid()) + return 1; + + return data_at_size->get_descent(); + +} + +Size2 DynamicFont::get_char_size(CharType p_char,CharType p_next) const{ + + if (!data_at_size.is_valid()) + return Size2(1,1); + + return data_at_size->get_char_size(p_char,p_next,fallback_data_at_size); + +} + +bool DynamicFont::is_distance_field_hint() const{ + + return false; +} + +float DynamicFont::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const { + + if (!data_at_size.is_valid()) + return 0; + + return data_at_size->draw_char(p_canvas_item,p_pos,p_char,p_next,p_modulate,fallback_data_at_size); + +} +void DynamicFont::set_fallback(int p_idx,const Ref<DynamicFontData>& p_data) { + + ERR_FAIL_COND(p_data.is_null()); + ERR_FAIL_INDEX(p_idx,fallbacks.size()); + fallbacks[p_idx]=p_data; + fallback_data_at_size[p_idx]=fallbacks[p_idx]->_get_dynamic_font_at_size(size); + +} + +void DynamicFont::add_fallback(const Ref<DynamicFontData>& p_data) { + + ERR_FAIL_COND(p_data.is_null()); + fallbacks.push_back(p_data); + fallback_data_at_size.push_back(fallbacks[fallbacks.size()-1]->_get_dynamic_font_at_size(size)); //const.. + + _change_notify(); + emit_changed(); + _change_notify(); + +} + +int DynamicFont::get_fallback_count() const { + return fallbacks.size(); +} +Ref<DynamicFontData> DynamicFont::get_fallback(int p_idx) const { + + ERR_FAIL_INDEX_V(p_idx,fallbacks.size(),Ref<DynamicFontData>()); + + return fallbacks[p_idx]; +} +void DynamicFont::remove_fallback(int p_idx) { + + ERR_FAIL_INDEX(p_idx,fallbacks.size()); + fallbacks.remove(p_idx); + fallback_data_at_size.remove(p_idx); + emit_changed(); + _change_notify(); +} + +bool DynamicFont::_set(const StringName& p_name, const Variant& p_value) { + + String str = p_name; + if (str.begins_with("fallback/")) { + int idx = str.get_slicec('/',1).to_int(); + Ref<DynamicFontData> fd = p_value; + + if (fd.is_valid()) { + if (idx==fallbacks.size()) { + add_fallback(fd); + return true; + } else if (idx>=0 && idx<fallbacks.size()) { + set_fallback(idx,fd); + return true; + } else { + return false; + } + } else if (idx>=0 && idx<fallbacks.size()) { + remove_fallback(idx); + return true; + } + } + + return false; +} + +bool DynamicFont::_get(const StringName& p_name,Variant &r_ret) const{ + + String str = p_name; + if (str.begins_with("fallback/")) { + int idx = str.get_slicec('/',1).to_int(); + + if (idx==fallbacks.size()) { + r_ret=Ref<DynamicFontData>(); + return true; + } else if (idx>=0 && idx<fallbacks.size()) { + r_ret=get_fallback(idx); + return true; + } + } + + return false; +} +void DynamicFont::_get_property_list( List<PropertyInfo> *p_list) const{ + + for(int i=0;i<fallbacks.size();i++) { + p_list->push_back(PropertyInfo(Variant::OBJECT,"fallback/"+itos(i),PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData")); + } + + p_list->push_back(PropertyInfo(Variant::OBJECT,"fallback/"+itos(fallbacks.size()),PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData")); +} + + +void DynamicFont::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_font_data","data:DynamicFontData"),&DynamicFont::set_font_data); + ObjectTypeDB::bind_method(_MD("get_font_data:DynamicFontData"),&DynamicFont::get_font_data); + + ObjectTypeDB::bind_method(_MD("set_size","data"),&DynamicFont::set_size); + ObjectTypeDB::bind_method(_MD("get_size"),&DynamicFont::get_size); + + ObjectTypeDB::bind_method(_MD("add_fallback","data:DynamicFontData"),&DynamicFont::add_fallback); + ObjectTypeDB::bind_method(_MD("set_fallback","idx","data:DynamicFontData"),&DynamicFont::set_fallback); + ObjectTypeDB::bind_method(_MD("get_fallback:DynamicFontData","idx"),&DynamicFont::get_fallback); + ObjectTypeDB::bind_method(_MD("remove_fallback","idx"),&DynamicFont::remove_fallback); + ObjectTypeDB::bind_method(_MD("get_fallback_count"),&DynamicFont::get_fallback_count); + + + ADD_PROPERTY(PropertyInfo(Variant::INT,"font/size"),_SCS("set_size"),_SCS("get_size")); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"font/font",PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData"),_SCS("set_font_data"),_SCS("get_font_data")); +} + +DynamicFont::DynamicFont() { + + size=16; +} + +DynamicFont::~DynamicFont() { + +} + +///////////////////////// + + +RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String& p_original_path, Error *r_error) { + + if (r_error) + *r_error=ERR_FILE_CANT_OPEN; + + Ref<DynamicFontData> dfont; + dfont.instance();; + dfont->set_font_path(p_path); + + + if (r_error) + *r_error=OK; + + return dfont; +} + +void ResourceFormatLoaderDynamicFont::get_recognized_extensions(List<String> *p_extensions) const { + + p_extensions->push_back("ttf"); + p_extensions->push_back("otf"); +} + +bool ResourceFormatLoaderDynamicFont::handles_type(const String& p_type) const { + + return (p_type=="DynamicFontData"); +} + +String ResourceFormatLoaderDynamicFont::get_resource_type(const String &p_path) const { + + String el = p_path.extension().to_lower(); + if (el=="ttf" || el=="otf") + return "DynamicFontData"; + return ""; +} + + +#endif diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h new file mode 100644 index 0000000000..1a46e1e468 --- /dev/null +++ b/scene/resources/dynamic_font.h @@ -0,0 +1,194 @@ +#ifndef DYNAMIC_FONT_H +#define DYNAMIC_FONT_H + +#ifdef FREETYPE_ENABLED +#include "scene/resources/font.h" +#include "os/thread_safe.h" +#include "io/resource_loader.h" + +#include <ft2build.h> +#include FT_FREETYPE_H + + +class DynamicFontAtSize; +class DynamicFont; + +class DynamicFontData : public Resource { + + OBJ_TYPE(DynamicFontData,Resource); + + + + const uint8_t *font_mem; + int font_mem_size; + bool force_autohinter; + + String font_path; + Map<int,DynamicFontAtSize*> size_cache; + + friend class DynamicFontAtSize; + +friend class DynamicFont; + + + Ref<DynamicFontAtSize> _get_dynamic_font_at_size(int p_size); +public: + + void set_font_ptr(const uint8_t* p_font_mem,int p_font_mem_size); + void set_font_path(const String& p_path); + void set_force_autohinter(bool p_force); + + DynamicFontData(); + ~DynamicFontData(); +}; + + +class DynamicFontAtSize : public Reference { + + OBJ_TYPE(DynamicFontAtSize,Reference) + + _THREAD_SAFE_CLASS_ + + FT_Library library; /* handle to library */ + FT_Face face; /* handle to face object */ + FT_StreamRec stream; + + int ascent; + int descent; + int linegap; + int rect_margin; + + bool valid; + + struct CharTexture { + + DVector<uint8_t> imgdata; + int texture_size; + Vector<int> offsets; + Ref<ImageTexture> texture; + }; + + Vector<CharTexture> textures; + + struct Character { + + bool found; + int texture_idx; + Rect2 rect; + float v_align; + float h_align; + float advance; + + Character() { texture_idx=0; v_align=0; } + }; + + + static unsigned long _ft_stream_io(FT_Stream stream, unsigned long offset, unsigned char* buffer, unsigned long count ); + static void _ft_stream_close(FT_Stream stream); + + HashMap< CharType, Character > char_map; + + _FORCE_INLINE_ void _update_char(CharType p_char); + +friend class DynamicFontData; + Ref<DynamicFontData> font; + int size; + + + + Error _load(); +protected: + + + +public: + + + float get_height() const; + + float get_ascent() const; + float get_descent() const; + + Size2 get_char_size(CharType p_char,CharType p_next,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const; + + float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const; + + + + DynamicFontAtSize(); + ~DynamicFontAtSize(); +}; + +/////////////// + +class DynamicFont : public Font { + + OBJ_TYPE( DynamicFont, Font ); + + Ref<DynamicFontData> data; + Ref<DynamicFontAtSize> data_at_size; + + Vector< Ref<DynamicFontData> > fallbacks; + Vector< Ref<DynamicFontAtSize> > fallback_data_at_size; + + + int size; + bool valid; + +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + + static void _bind_methods(); + +public: + + void set_font_data(const Ref<DynamicFontData>& p_data); + Ref<DynamicFontData> get_font_data() const; + + void set_size(int p_size); + int get_size() const; + + + void add_fallback(const Ref<DynamicFontData>& p_data); + void set_fallback(int p_idx,const Ref<DynamicFontData>& p_data); + int get_fallback_count() const; + Ref<DynamicFontData> get_fallback(int p_idx) const; + void remove_fallback(int p_idx); + + virtual float get_height() const; + + virtual float get_ascent() const; + virtual float get_descent() const; + + virtual Size2 get_char_size(CharType p_char,CharType p_next=0) const; + + virtual bool is_distance_field_hint() const; + + virtual float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const; + + DynamicFont(); + ~DynamicFont(); + +}; + + + +///////////// + +class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader { +public: + + virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String& p_type) const; + virtual String get_resource_type(const String &p_path) const; + +}; + + +#endif + +#endif diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp new file mode 100644 index 0000000000..0b9f95da4f --- /dev/null +++ b/scene/resources/dynamic_font_stb.cpp @@ -0,0 +1,527 @@ +#include "dynamic_font_stb.h" + +#ifndef FREETYPE_ENABLED + +#define STB_TRUETYPE_IMPLEMENTATION +#include "stb_truetype.h" +#include "os/file_access.h" + +void DynamicFontData::lock() { + + fr=font_data.read(); + + if (fr.ptr()!=last_data_ptr) { + + last_data_ptr=fr.ptr(); + + if (!stbtt_InitFont(&info, last_data_ptr, 0)) { + valid=false; + } else { + valid=true; + } + + last_data_ptr=fr.ptr(); + } +} + +void DynamicFontData::unlock() { + + fr = DVector<uint8_t>::Read(); +} + +void DynamicFontData::set_font_data(const DVector<uint8_t>& p_font) { + //clear caches and stuff + ERR_FAIL_COND(font_data.size()) ; + font_data=p_font; + + lock(); + + if (valid) { + stbtt_GetFontVMetrics(&info, &ascent, &descent, &linegap); + descent=-descent + linegap; + + for(int i=32;i<1024;i++) { + for(int j=32;j<1024;j++) { + + int kern = stbtt_GetCodepointKernAdvance(&info, i,j); + if (kern!=0) { + KerningPairKey kpk; + kpk.A=i; + kpk.B=j; + kerning_map[kpk]=kern; + } + } + } + } + + unlock(); + //clear existing stuff + + ERR_FAIL_COND(!valid); +} + +Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(int p_size) { + + ERR_FAIL_COND_V(!valid,Ref<DynamicFontAtSize>()); + + if (size_cache.has(p_size)) { + return Ref<DynamicFontAtSize>( size_cache[p_size] ); + } + + + Ref<DynamicFontAtSize> dfas; + dfas.instance(); + + dfas->font=Ref<DynamicFontData>( this ); + + size_cache[p_size]=dfas.ptr(); + + dfas->size=p_size; + + lock(); + + dfas->scale = stbtt_ScaleForPixelHeight(&info, p_size); + + unlock(); + + return dfas; + +} + +DynamicFontData::DynamicFontData() +{ + last_data_ptr=NULL; + valid=false; +} + +DynamicFontData::~DynamicFontData() +{ + +} + + + +//////////////////// + +float DynamicFontAtSize::get_height() const { + + return (font->ascent+font->descent)*scale; +} + +float DynamicFontAtSize::get_ascent() const { + + return font->ascent*scale; +} +float DynamicFontAtSize::get_descent() const { + + return font->descent*scale; +} + +Size2 DynamicFontAtSize::get_char_size(CharType p_char,CharType p_next) const { + + const_cast<DynamicFontAtSize*>(this)->_update_char(p_char); + + const Character *c = char_map.getptr(p_char); + ERR_FAIL_COND_V(!c,Size2()); + + Size2 ret( c->advance, get_height()); + + if (p_next) { + DynamicFontData::KerningPairKey kpk; + kpk.A=p_char; + kpk.B=p_next; + + const Map<DynamicFontData::KerningPairKey,int>::Element *K=font->kerning_map.find(kpk); + if (K) { + ret.x+=K->get()*scale; + } + + } + + return ret; +} + + +float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const { + + const_cast<DynamicFontAtSize*>(this)->_update_char(p_char); + + const Character * c = char_map.getptr(p_char); + + if (!c) { + return 0; + } + + Point2 cpos=p_pos; + cpos.x+=c->h_align; + cpos.y-=get_ascent(); + cpos.y+=c->v_align; + ERR_FAIL_COND_V( c->texture_idx<-1 || c->texture_idx>=textures.size(),0); + if (c->texture_idx!=-1) + VisualServer::get_singleton()->canvas_item_add_texture_rect_region( p_canvas_item, Rect2( cpos, c->rect.size ), textures[c->texture_idx].texture->get_rid(),c->rect, p_modulate ); + + //textures[c->texture_idx].texture->draw(p_canvas_item,Vector2()); + + float ret = c->advance; + if (p_next) { + DynamicFontData::KerningPairKey kpk; + kpk.A=p_char; + kpk.B=p_next; + + const Map<DynamicFontData::KerningPairKey,int>::Element *K=font->kerning_map.find(kpk); + if (K) { + ret+=K->get()*scale; + } + + } + + return ret; +} + + +void DynamicFontAtSize::_update_char(CharType p_char) { + + if (char_map.has(p_char)) + return; + + font->lock(); + + + int w,h,xofs,yofs; + unsigned char * cpbitmap = stbtt_GetCodepointBitmap(&font->info, scale, scale, p_char, &w, &h, &xofs, &yofs ); + + if (!cpbitmap) { + //no glyph + + int advance; + stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); + //print_line("char has no bitmap: "+itos(p_char)+" but advance is "+itos(advance*scale)); + Character ch; + ch.texture_idx=-1; + ch.advance=advance*scale; + ch.h_align=0; + ch.v_align=0; + + char_map[p_char]=ch; + + font->unlock(); + + return; + } + + int mw=w+rect_margin*2; + int mh=h+rect_margin*2; + + if (mw>4096 || mh>4096) { + + stbtt_FreeBitmap(cpbitmap,NULL); + font->unlock(); + ERR_FAIL_COND(mw>4096); + ERR_FAIL_COND(mh>4096); + } + + //find a texture to fit this... + + int tex_index=-1; + int tex_x=0; + int tex_y=0; + + for(int i=0;i<textures.size();i++) { + + CharTexture &ct=textures[i]; + + if (mw > ct.texture_size || mh > ct.texture_size) //too big for this texture + continue; + + tex_y=0x7FFFFFFF; + tex_x=0; + + for(int j=0;j<ct.texture_size-mw;j++) { + + int max_y=0; + + for(int k=j;k<j+mw;k++) { + + int y = ct.offsets[k]; + if (y>max_y) + max_y=y; + } + + if (max_y<tex_y) { + tex_y=max_y; + tex_x=j; + } + } + + if (tex_y==0x7FFFFFFF || tex_y+mh > ct.texture_size) + continue; //fail, could not fit it here + + tex_index=i; + break; + } + +// print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" X: "+itos(tex_x)+" Y: "+itos(tex_y)); + + if (tex_index==-1) { + //could not find texture to fit, create one + tex_x = 0; + tex_y = 0; + + int texsize = MAX(size*8,256); + if (mw>texsize) + texsize=mw; //special case, adapt to it? + if (mh>texsize) + texsize=mh; //special case, adapt to it? + + texsize=nearest_power_of_2(texsize); + + texsize=MIN(texsize,4096); + + + CharTexture tex; + tex.texture_size=texsize; + tex.imgdata.resize(texsize*texsize*2); //grayscale alpha + + { + //zero texture + DVector<uint8_t>::Write w = tex.imgdata.write(); + ERR_FAIL_COND(texsize*texsize*2 > tex.imgdata.size()); + for(int i=0;i<texsize*texsize*2;i++) { + w[i]=0; + } + } + tex.offsets.resize(texsize); + for(int i=0;i<texsize;i++) //zero offsets + tex.offsets[i]=0; + + textures.push_back(tex); + tex_index=textures.size()-1; + + } + + + //fit character in char texture + + CharTexture &tex=textures[tex_index]; + + { + DVector<uint8_t>::Write wr = tex.imgdata.write(); + + for(int i=0;i<h;i++) { + for(int j=0;j<w;j++) { + + int ofs = ( (i+tex_y+rect_margin)*tex.texture_size+j+tex_x+rect_margin)*2; + ERR_FAIL_COND(ofs >= tex.imgdata.size()); + wr[ofs+0]=255; //grayscale as 1 + wr[ofs+1]=cpbitmap[i*w+j]; //alpha as 0 + } + } + } + + //blit to image and texture + { + + Image img(tex.texture_size,tex.texture_size,0,Image::FORMAT_GRAYSCALE_ALPHA,tex.imgdata); + + if (tex.texture.is_null()) { + tex.texture.instance(); + tex.texture->create_from_image(img,Texture::FLAG_FILTER); + } else { + tex.texture->set_data(img); //update + } + + } + + + // update height array + + for(int k=tex_x;k<tex_x+mw;k++) { + + tex.offsets[k]=tex_y+mh; + } + + int advance; + stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); + + Character chr; + chr.h_align=xofs; + chr.v_align=yofs + get_ascent(); + chr.advance=advance*scale; + chr.texture_idx=tex_index; + + + chr.rect=Rect2(tex_x+rect_margin,tex_y+rect_margin,w,h); + + //print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" RECT: "+chr.rect+" X OFS: "+itos(xofs)+" Y OFS: "+itos(yofs)); + + char_map[p_char]=chr; + + stbtt_FreeBitmap(cpbitmap,NULL); + + font->unlock(); + +} + +DynamicFontAtSize::DynamicFontAtSize() { + + rect_margin=1; +} + +DynamicFontAtSize::~DynamicFontAtSize(){ + + ERR_FAIL_COND(!font.ptr()); + font->size_cache.erase(size); +} + +///////////////////////// + + +void DynamicFont::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_font_data","data:DynamicFontData"),&DynamicFont::set_font_data); + ObjectTypeDB::bind_method(_MD("get_font_data:DynamicFontData"),&DynamicFont::get_font_data); + + ObjectTypeDB::bind_method(_MD("set_size","data"),&DynamicFont::set_size); + ObjectTypeDB::bind_method(_MD("get_size"),&DynamicFont::get_size); + + ADD_PROPERTY(PropertyInfo(Variant::INT,"font/size"),_SCS("set_size"),_SCS("get_size")); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"font/font",PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData"),_SCS("set_font_data"),_SCS("get_font_data")); +} + + +void DynamicFont::set_font_data(const Ref<DynamicFontData>& p_data) { + + data=p_data; + data_at_size=data->_get_dynamic_font_at_size(size); +} + +Ref<DynamicFontData> DynamicFont::get_font_data() const{ + + return data; +} + +void DynamicFont::set_size(int p_size){ + + if (size==p_size) + return; + size=p_size; + ERR_FAIL_COND(p_size<1); + if (!data.is_valid()) + return; + data_at_size=data->_get_dynamic_font_at_size(size); + +} +int DynamicFont::get_size() const{ + + return size; +} + +float DynamicFont::get_height() const{ + + if (!data_at_size.is_valid()) + return 1; + + return data_at_size->get_height(); +} + +float DynamicFont::get_ascent() const{ + + if (!data_at_size.is_valid()) + return 1; + + return data_at_size->get_ascent(); +} + +float DynamicFont::get_descent() const{ + + if (!data_at_size.is_valid()) + return 1; + + return data_at_size->get_descent(); + +} + +Size2 DynamicFont::get_char_size(CharType p_char,CharType p_next) const{ + + if (!data_at_size.is_valid()) + return Size2(1,1); + + return data_at_size->get_char_size(p_char,p_next); + +} + +bool DynamicFont::is_distance_field_hint() const{ + + return false; +} + +float DynamicFont::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const { + + if (!data_at_size.is_valid()) + return 0; + + return data_at_size->draw_char(p_canvas_item,p_pos,p_char,p_next,p_modulate); + +} + +DynamicFont::DynamicFont() { + + size=16; +} + +DynamicFont::~DynamicFont() { + +} + +///////////////////////// + + +RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String& p_original_path, Error *r_error) { + + if (r_error) + *r_error=ERR_FILE_CANT_OPEN; + + + FileAccess *f = FileAccess::open(p_path,FileAccess::READ); + ERR_FAIL_COND_V(!f,RES()); + + DVector<uint8_t> data; + + data.resize(f->get_len()); + + ERR_FAIL_COND_V(data.size()==0,RES()); + + { + DVector<uint8_t>::Write w = data.write(); + f->get_buffer(w.ptr(),data.size()); + } + + Ref<DynamicFontData> dfd; + dfd.instance(); + dfd->set_font_data(data); + + if (r_error) + *r_error=OK; + + return dfd; +} + +void ResourceFormatLoaderDynamicFont::get_recognized_extensions(List<String> *p_extensions) const { + + p_extensions->push_back("ttf"); +} + +bool ResourceFormatLoaderDynamicFont::handles_type(const String& p_type) const { + + return (p_type=="DynamicFontData"); +} + +String ResourceFormatLoaderDynamicFont::get_resource_type(const String &p_path) const { + + String el = p_path.extension().to_lower(); + if (el=="ttf") + return "DynamicFontData"; + return ""; +} + +#endif diff --git a/scene/resources/dynamic_font_stb.h b/scene/resources/dynamic_font_stb.h new file mode 100644 index 0000000000..6b72fb3703 --- /dev/null +++ b/scene/resources/dynamic_font_stb.h @@ -0,0 +1,178 @@ +#ifndef DYNAMICFONT_STB_H +#define DYNAMICFONT_STB_H + +#ifndef FREETYPE_ENABLED + +#include "font.h" +#include "stb_truetype.h" +#include "io/resource_loader.h" + + + +class DynamicFontAtSize; +class DynamicFont; + +class DynamicFontData : public Resource { + + OBJ_TYPE(DynamicFontData,Resource); + + bool valid; + + DVector<uint8_t> font_data; + DVector<uint8_t>::Read fr; + const uint8_t* last_data_ptr; + + struct KerningPairKey { + + union { + struct { + uint32_t A,B; + }; + + uint64_t pair; + }; + + _FORCE_INLINE_ bool operator<(const KerningPairKey& p_r) const { return pair<p_r.pair; } + }; + + Map<KerningPairKey,int> kerning_map; + + + Map<int,DynamicFontAtSize*> size_cache; + +friend class DynamicFontAtSize; + + stbtt_fontinfo info; + int ascent; + int descent; + int linegap; + + void lock(); + void unlock(); + +friend class DynamicFont; + + + Ref<DynamicFontAtSize> _get_dynamic_font_at_size(int p_size); +public: + + void set_font_data(const DVector<uint8_t>& p_font); + DynamicFontData(); + ~DynamicFontData(); +}; + + +class DynamicFontAtSize : public Reference { + + OBJ_TYPE(DynamicFontAtSize,Reference); + + + int rect_margin; + + struct CharTexture { + + DVector<uint8_t> imgdata; + int texture_size; + Vector<int> offsets; + Ref<ImageTexture> texture; + }; + + Vector<CharTexture> textures; + + struct Character { + + int texture_idx; + Rect2 rect; + float v_align; + float h_align; + float advance; + + Character() { texture_idx=0; v_align=0; } + }; + + + + HashMap< CharType, Character > char_map; + + _FORCE_INLINE_ void _update_char(CharType p_char); + +friend class DynamicFontData; + Ref<DynamicFontData> font; + float scale; + int size; + +protected: + +public: + + float get_height() const; + + float get_ascent() const; + float get_descent() const; + + Size2 get_char_size(CharType p_char,CharType p_next=0) const; + + float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const; + + + + DynamicFontAtSize(); + ~DynamicFontAtSize(); +}; + +/////////////// + +class DynamicFont : public Font { + + OBJ_TYPE( DynamicFont, Font ); + + Ref<DynamicFontData> data; + Ref<DynamicFontAtSize> data_at_size; + int size; + + +protected: + + static void _bind_methods(); + +public: + + void set_font_data(const Ref<DynamicFontData>& p_data); + Ref<DynamicFontData> get_font_data() const; + + void set_size(int p_size); + int get_size() const; + + virtual float get_height() const; + + virtual float get_ascent() const; + virtual float get_descent() const; + + virtual Size2 get_char_size(CharType p_char,CharType p_next=0) const; + + virtual bool is_distance_field_hint() const; + + virtual float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const; + + DynamicFont(); + ~DynamicFont(); + +}; + + + +///////////// + +class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader { +public: + + virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String& p_type) const; + virtual String get_resource_type(const String &p_path) const; + +}; + + +#endif +#endif // DYNAMICFONT_H diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index ef5b7a3eb0..0d8d224037 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -31,7 +31,67 @@ #include "core/os/file_access.h" #include "core/io/resource_loader.h" -void Font::_set_chars(const DVector<int>& p_chars) { + + +void Font::draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate) const { + + float length=get_string_size(p_text).width; + if (length>=p_width) { + draw(p_canvas_item,p_pos,p_text,p_modulate,p_width); + return; + } + + float ofs; + switch(p_align) { + case HALIGN_LEFT: { + ofs=0; + } break; + case HALIGN_CENTER: { + ofs = Math::floor( (p_width-length) / 2.0 ); + } break; + case HALIGN_RIGHT: { + ofs=p_width-length; + } break; + } + draw(p_canvas_item,p_pos+Point2(ofs,0),p_text,p_modulate,p_width); +} + +void Font::draw(RID p_canvas_item, const Point2& p_pos, const String& p_text, const Color& p_modulate,int p_clip_w) const { + + Vector2 ofs; + + for (int i=0;i<p_text.length();i++) { + + int width = get_char_size(p_text[i]).width; + + if (p_clip_w>=0 && (ofs.x+width)>p_clip_w) + break; //clip + + ofs.x+=draw_char(p_canvas_item,p_pos+ofs,p_text[i],p_text[i+1],p_modulate); + } +} + +void Font::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1)); + ObjectTypeDB::bind_method(_MD("get_ascent"),&Font::get_ascent); + ObjectTypeDB::bind_method(_MD("get_descent"),&Font::get_descent); + ObjectTypeDB::bind_method(_MD("get_height"),&Font::get_height); + ObjectTypeDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint); + ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size); + ObjectTypeDB::bind_method(_MD("draw_char","canvas_item","pos","char","next","modulate"),&Font::draw_char,DEFVAL(-1),DEFVAL(Color(1,1,1))); + +} + + +Font::Font() { + + +} + +///////////////////////////////////////////////////////////////// + +void BitmapFont::_set_chars(const DVector<int>& p_chars) { int len = p_chars.size(); //char 1 charsize 1 texture, 4 rect, 2 align, advance 1 @@ -50,7 +110,7 @@ void Font::_set_chars(const DVector<int>& p_chars) { } -DVector<int> Font::_get_chars() const { +DVector<int> BitmapFont::_get_chars() const { DVector<int> chars; @@ -74,7 +134,7 @@ DVector<int> Font::_get_chars() const { return chars; } -void Font::_set_kernings(const DVector<int>& p_kernings) { +void BitmapFont::_set_kernings(const DVector<int>& p_kernings) { int len=p_kernings.size(); ERR_FAIL_COND(len%3); @@ -89,7 +149,7 @@ void Font::_set_kernings(const DVector<int>& p_kernings) { } } -DVector<int> Font::_get_kernings() const { +DVector<int> BitmapFont::_get_kernings() const { DVector<int> kernings; @@ -104,7 +164,7 @@ DVector<int> Font::_get_kernings() const { } -void Font::_set_textures(const Vector<Variant> & p_textures) { +void BitmapFont::_set_textures(const Vector<Variant> & p_textures) { for(int i=0;i<p_textures.size();i++) { Ref<Texture> tex = p_textures[i]; @@ -114,7 +174,7 @@ void Font::_set_textures(const Vector<Variant> & p_textures) { } -Vector<Variant> Font::_get_textures() const { +Vector<Variant> BitmapFont::_get_textures() const { Vector<Variant> rtextures; for(int i=0;i<textures.size();i++) @@ -122,7 +182,7 @@ Vector<Variant> Font::_get_textures() const { return rtextures; } -Error Font::create_from_fnt(const String& p_string) { +Error BitmapFont::create_from_fnt(const String& p_string) { //fnt format used by angelcode bmfont //http://www.angelcode.com/products/bmfont/ @@ -271,51 +331,51 @@ Error Font::create_from_fnt(const String& p_string) { -void Font::set_height(float p_height) { +void BitmapFont::set_height(float p_height) { height=p_height; } -float Font::get_height() const{ +float BitmapFont::get_height() const{ return height; } -void Font::set_ascent(float p_ascent){ +void BitmapFont::set_ascent(float p_ascent){ ascent=p_ascent; } -float Font::get_ascent() const { +float BitmapFont::get_ascent() const { return ascent; } -float Font::get_descent() const { +float BitmapFont::get_descent() const { return height-ascent; } -void Font::add_texture(const Ref<Texture>& p_texture) { +void BitmapFont::add_texture(const Ref<Texture>& p_texture) { ERR_FAIL_COND( p_texture.is_null()); textures.push_back( p_texture ); } -int Font::get_texture_count() const { +int BitmapFont::get_texture_count() const { return textures.size(); }; -Ref<Texture> Font::get_texture(int p_idx) const { +Ref<Texture> BitmapFont::get_texture(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, textures.size(), Ref<Texture>()); return textures[p_idx]; }; -int Font::get_character_count() const { +int BitmapFont::get_character_count() const { return char_map.size(); }; -Vector<CharType> Font::get_char_keys() const { +Vector<CharType> BitmapFont::get_char_keys() const { Vector<CharType> chars; chars.resize(char_map.size()); @@ -329,7 +389,7 @@ Vector<CharType> Font::get_char_keys() const { return chars; }; -Font::Character Font::get_character(CharType p_char) const { +BitmapFont::Character BitmapFont::get_character(CharType p_char) const { if (!char_map.has(p_char)) { ERR_FAIL_V(Character()); @@ -338,7 +398,7 @@ Font::Character Font::get_character(CharType p_char) const { return char_map[p_char]; }; -void Font::add_char(CharType p_char, int p_texture_idx, const Rect2& p_rect, const Size2& p_align, float p_advance) { +void BitmapFont::add_char(CharType p_char, int p_texture_idx, const Rect2& p_rect, const Size2& p_align, float p_advance) { if (p_advance<0) p_advance=p_rect.size.width; @@ -353,7 +413,7 @@ void Font::add_char(CharType p_char, int p_texture_idx, const Rect2& p_rect, con char_map[p_char]=c; } -void Font::add_kerning_pair(CharType p_A,CharType p_B,int p_kerning) { +void BitmapFont::add_kerning_pair(CharType p_A,CharType p_B,int p_kerning) { KerningPairKey kpk; @@ -369,10 +429,10 @@ void Font::add_kerning_pair(CharType p_A,CharType p_B,int p_kerning) { } } -Vector<Font::KerningPairKey> Font::get_kerning_pair_keys() const { +Vector<BitmapFont::KerningPairKey> BitmapFont::get_kerning_pair_keys() const { - Vector<Font::KerningPairKey> ret; + Vector<BitmapFont::KerningPairKey> ret; ret.resize(kerning_map.size()); int i=0; @@ -385,7 +445,7 @@ Vector<Font::KerningPairKey> Font::get_kerning_pair_keys() const { } -int Font::get_kerning_pair(CharType p_A,CharType p_B) const { +int BitmapFont::get_kerning_pair(CharType p_A,CharType p_B) const { KerningPairKey kpk; kpk.A=p_A; @@ -398,19 +458,19 @@ int Font::get_kerning_pair(CharType p_A,CharType p_B) const { return 0; } -void Font::set_distance_field_hint(bool p_distance_field) { +void BitmapFont::set_distance_field_hint(bool p_distance_field) { distance_field_hint=p_distance_field; emit_changed(); } -bool Font::is_distance_field_hint() const{ +bool BitmapFont::is_distance_field_hint() const{ return distance_field_hint; } -void Font::clear() { +void BitmapFont::clear() { height=1; ascent=0; @@ -426,7 +486,7 @@ Size2 Font::get_string_size(const String& p_string) const { int l = p_string.length(); if (l==0) - return Size2(0,height); + return Size2(0,get_height()); const CharType *sptr = &p_string[0]; for (int i=0;i<l;i++) { @@ -434,48 +494,19 @@ Size2 Font::get_string_size(const String& p_string) const { w+=get_char_size(sptr[i],sptr[i+1]).width; } - return Size2(w,height); + return Size2(w,get_height()); } +void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) { -void Font::draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate) const { - - float length=get_string_size(p_text).width; - if (length>=p_width) { - draw(p_canvas_item,p_pos,p_text,p_modulate,p_width); - return; - } - - float ofs; - switch(p_align) { - case HALIGN_LEFT: { - ofs=0; - } break; - case HALIGN_CENTER: { - ofs = Math::floor( (p_width-length) / 2.0 ); - } break; - case HALIGN_RIGHT: { - ofs=p_width-length; - } break; - } - draw(p_canvas_item,p_pos+Point2(ofs,0),p_text,p_modulate,p_width); + fallback=p_fallback; } -void Font::draw(RID p_canvas_item, const Point2& p_pos, const String& p_text, const Color& p_modulate,int p_clip_w) const { +Ref<BitmapFont> BitmapFont::get_fallback() const{ - Vector2 ofs; - - for (int i=0;i<p_text.length();i++) { - - int width = get_char_size(p_text[i]).width; - - if (p_clip_w>=0 && (ofs.x+width)>p_clip_w) - break; //clip - - ofs.x+=draw_char(p_canvas_item,p_pos+ofs,p_text[i],p_text[i+1],p_modulate); - } + return fallback; } -float Font::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const { +float BitmapFont::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const { const Character * c = char_map.getptr(p_char); @@ -496,58 +527,70 @@ float Font::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_ return get_char_size(p_char,p_next).width; } -void Font::set_fallback(const Ref<Font> &p_fallback) { - fallback=p_fallback; -} +Size2 BitmapFont::get_char_size(CharType p_char,CharType p_next) const { -Ref<Font> Font::get_fallback() const{ + const Character * c = char_map.getptr(p_char); - return fallback; + if (!c) { + if (fallback.is_valid()) + return fallback->get_char_size(p_char,p_next); + return Size2(); + } + + Size2 ret(c->advance,c->rect.size.y); + + if (p_next) { + + KerningPairKey kpk; + kpk.A=p_char; + kpk.B=p_next; + + const Map<KerningPairKey,int>::Element *E=kerning_map.find(kpk); + if (E) { + + ret.width-=E->get(); + } + } + + return ret; } -void Font::_bind_methods() { +void BitmapFont::_bind_methods() { - ObjectTypeDB::bind_method(_MD("create_from_fnt","path"),&Font::create_from_fnt); - ObjectTypeDB::bind_method(_MD("set_height","px"),&Font::set_height); - ObjectTypeDB::bind_method(_MD("get_height"),&Font::get_height); + ObjectTypeDB::bind_method(_MD("create_from_fnt","path"),&BitmapFont::create_from_fnt); + ObjectTypeDB::bind_method(_MD("set_height","px"),&BitmapFont::set_height); - ObjectTypeDB::bind_method(_MD("set_ascent","px"),&Font::set_ascent); - ObjectTypeDB::bind_method(_MD("get_ascent"),&Font::get_ascent); - ObjectTypeDB::bind_method(_MD("get_descent"),&Font::get_descent); + ObjectTypeDB::bind_method(_MD("set_ascent","px"),&BitmapFont::set_ascent); - ObjectTypeDB::bind_method(_MD("add_kerning_pair","char_a","char_b","kerning"),&Font::add_kerning_pair); - ObjectTypeDB::bind_method(_MD("get_kerning_pair","char_a","char_b"),&Font::get_kerning_pair); + ObjectTypeDB::bind_method(_MD("add_kerning_pair","char_a","char_b","kerning"),&BitmapFont::add_kerning_pair); + ObjectTypeDB::bind_method(_MD("get_kerning_pair","char_a","char_b"),&BitmapFont::get_kerning_pair); - ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&Font::add_texture); - ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&Font::add_char,DEFVAL(Point2()),DEFVAL(-1)); + ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&BitmapFont::add_texture); + ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&BitmapFont::add_char,DEFVAL(Point2()),DEFVAL(-1)); - ObjectTypeDB::bind_method(_MD("get_texture_count"),&Font::get_texture_count); - ObjectTypeDB::bind_method(_MD("get_texture:Texture","idx"),&Font::get_texture); + ObjectTypeDB::bind_method(_MD("get_texture_count"),&BitmapFont::get_texture_count); + ObjectTypeDB::bind_method(_MD("get_texture:Texture","idx"),&BitmapFont::get_texture); - ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&Font::get_char_size,DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size); + ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&BitmapFont::get_char_size,DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("set_distance_field_hint","enable"),&Font::set_distance_field_hint); - ObjectTypeDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint); + ObjectTypeDB::bind_method(_MD("set_distance_field_hint","enable"),&BitmapFont::set_distance_field_hint); - ObjectTypeDB::bind_method(_MD("clear"),&Font::clear); + ObjectTypeDB::bind_method(_MD("clear"),&BitmapFont::clear); - ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1)); - ObjectTypeDB::bind_method(_MD("draw_char","canvas_item","pos","char","next","modulate"),&Font::draw_char,DEFVAL(-1),DEFVAL(Color(1,1,1))); - ObjectTypeDB::bind_method(_MD("_set_chars"),&Font::_set_chars); - ObjectTypeDB::bind_method(_MD("_get_chars"),&Font::_get_chars); + ObjectTypeDB::bind_method(_MD("_set_chars"),&BitmapFont::_set_chars); + ObjectTypeDB::bind_method(_MD("_get_chars"),&BitmapFont::_get_chars); - ObjectTypeDB::bind_method(_MD("_set_kernings"),&Font::_set_kernings); - ObjectTypeDB::bind_method(_MD("_get_kernings"),&Font::_get_kernings); + ObjectTypeDB::bind_method(_MD("_set_kernings"),&BitmapFont::_set_kernings); + ObjectTypeDB::bind_method(_MD("_get_kernings"),&BitmapFont::_get_kernings); - ObjectTypeDB::bind_method(_MD("_set_textures"),&Font::_set_textures); - ObjectTypeDB::bind_method(_MD("_get_textures"),&Font::_get_textures); + ObjectTypeDB::bind_method(_MD("_set_textures"),&BitmapFont::_set_textures); + ObjectTypeDB::bind_method(_MD("_get_textures"),&BitmapFont::_get_textures); - ObjectTypeDB::bind_method(_MD("set_fallback","fallback"),&Font::set_fallback); - ObjectTypeDB::bind_method(_MD("get_fallback"),&Font::get_fallback); + ObjectTypeDB::bind_method(_MD("set_fallback","fallback"),&BitmapFont::set_fallback); + ObjectTypeDB::bind_method(_MD("get_fallback"),&BitmapFont::get_fallback); ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "textures", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_textures"), _SCS("_get_textures") ); ADD_PROPERTY( PropertyInfo( Variant::INT_ARRAY, "chars", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_chars"), _SCS("_get_chars") ); @@ -556,11 +599,11 @@ void Font::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_height"), _SCS("get_height") ); ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_ascent"), _SCS("get_ascent") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), _SCS("set_distance_field_hint"), _SCS("is_distance_field_hint") ); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE,"Font" ), _SCS("set_fallback"), _SCS("get_fallback") ); + ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE,"BitmapFont" ), _SCS("set_fallback"), _SCS("get_fallback") ); } -Font::Font() { +BitmapFont::BitmapFont() { clear(); @@ -569,7 +612,7 @@ Font::Font() { } -Font::~Font() { +BitmapFont::~BitmapFont() { clear(); } diff --git a/scene/resources/font.h b/scene/resources/font.h index 03b1ec5191..91f4874932 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -35,9 +35,40 @@ /** @author Juan Linietsky <reduzio@gmail.com> */ + + class Font : public Resource { OBJ_TYPE( Font, Resource ); + +protected: + + static void _bind_methods(); + +public: + + virtual float get_height() const=0; + + virtual float get_ascent() const=0; + virtual float get_descent() const=0; + + virtual Size2 get_char_size(CharType p_char,CharType p_next=0) const=0; + Size2 get_string_size(const String& p_string) const; + + virtual bool is_distance_field_hint() const=0; + + void draw(RID p_canvas_item, const Point2& p_pos, const String& p_text,const Color& p_modulate=Color(1,1,1),int p_clip_w=-1) const; + void draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate=Color(1,1,1)) const; + virtual float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const=0; + + Font(); + +}; + + +class BitmapFont : public Font { + + OBJ_TYPE( BitmapFont, Font ); RES_BASE_EXTENSION("fnt"); Vector< Ref<Texture> > textures; @@ -84,7 +115,7 @@ private: void _set_textures(const Vector<Variant> & p_textures); Vector<Variant> _get_textures() const; - Ref<Font> fallback; + Ref<BitmapFont> fallback; protected: static void _bind_methods(); @@ -114,54 +145,23 @@ public: int get_kerning_pair(CharType p_A,CharType p_B) const; Vector<KerningPairKey> get_kerning_pair_keys() const; - inline Size2 get_char_size(CharType p_char,CharType p_next=0) const; - Size2 get_string_size(const String& p_string) const; - + Size2 get_char_size(CharType p_char,CharType p_next=0) const; - void set_fallback(const Ref<Font> &p_fallback); - Ref<Font> get_fallback() const; + void set_fallback(const Ref<BitmapFont> &p_fallback); + Ref<BitmapFont> get_fallback() const; void clear(); void set_distance_field_hint(bool p_distance_field); bool is_distance_field_hint() const; - void draw(RID p_canvas_item, const Point2& p_pos, const String& p_text,const Color& p_modulate=Color(1,1,1),int p_clip_w=-1) const; - void draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate=Color(1,1,1)) const; float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const; - Font(); - ~Font(); + BitmapFont(); + ~BitmapFont(); }; -Size2 Font::get_char_size(CharType p_char,CharType p_next) const { - - const Character * c = char_map.getptr(p_char); - - if (!c) { - if (fallback.is_valid()) - return fallback->get_char_size(p_char,p_next); - return Size2(); - } - - Size2 ret(c->advance,c->rect.size.y); - - if (p_next) { - - KerningPairKey kpk; - kpk.A=p_char; - kpk.B=p_next; - - const Map<KerningPairKey,int>::Element *E=kerning_map.find(kpk); - if (E) { - - ret.width-=E->get(); - } - } - - return ret; -} diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 09c0a21f53..e6356d3366 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -30,7 +30,6 @@ #include "scene/resources/concave_polygon_shape.h" #include "scene/resources/convex_polygon_shape.h" #include "surface_tool.h" - static const char*_array_name[]={ "vertex_array", "normal_array", @@ -288,6 +287,7 @@ void Mesh::add_surface(PrimitiveType p_primitive,const Array& p_arrays,const Arr triangle_mesh=Ref<TriangleMesh>(); _change_notify(); + emit_changed(); } @@ -387,6 +387,7 @@ void Mesh::surface_remove(int p_idx) { triangle_mesh=Ref<TriangleMesh>(); _recompute_aabb(); _change_notify(); + emit_changed(); } @@ -491,6 +492,8 @@ void Mesh::add_surface_from_mesh_data(const Geometry::MeshData& p_mesh_data) { surfaces.push_back(s); _change_notify(); + + emit_changed(); } RID Mesh::get_rid() const { diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index 76bb1c585f..2b1d022299 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -48,6 +48,8 @@ bool MeshLibrary::_set(const StringName& p_name, const Variant& p_value) { set_item_shape(idx,p_value); else if(what=="preview") set_item_preview(idx,p_value); + else if(what=="navmesh") + set_item_navmesh(idx,p_value); else return false; @@ -70,6 +72,8 @@ bool MeshLibrary::_get(const StringName& p_name,Variant &r_ret) const { r_ret= get_item_mesh(idx); else if(what=="shape") r_ret= get_item_shape(idx); + else if(what=="navmesh") + r_ret= get_item_navmesh(idx); else if(what=="preview") r_ret= get_item_preview(idx); else @@ -86,6 +90,7 @@ void MeshLibrary::_get_property_list( List<PropertyInfo> *p_list) const { p_list->push_back( PropertyInfo(Variant::STRING,name+"name")); p_list->push_back( PropertyInfo(Variant::OBJECT,name+"mesh",PROPERTY_HINT_RESOURCE_TYPE,"Mesh")); p_list->push_back( PropertyInfo(Variant::OBJECT,name+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape")); + p_list->push_back( PropertyInfo(Variant::OBJECT,name+"navmesh",PROPERTY_HINT_RESOURCE_TYPE,"NavigationMesh")); p_list->push_back( PropertyInfo(Variant::OBJECT,name+"preview",PROPERTY_HINT_RESOURCE_TYPE,"Texture",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_EDITOR_HELPER)); } } @@ -130,6 +135,18 @@ void MeshLibrary::set_item_shape(int p_item,const Ref<Shape>& p_shape) { } + +void MeshLibrary::set_item_navmesh(int p_item,const Ref<NavigationMesh>& p_navmesh) { + + ERR_FAIL_COND(!item_map.has(p_item)); + item_map[p_item].navmesh=p_navmesh; + _change_notify(); + notify_change_to_owners(); + emit_changed(); + _change_notify(); + +} + void MeshLibrary::set_item_preview(int p_item,const Ref<Texture>& p_preview) { ERR_FAIL_COND(!item_map.has(p_item)); @@ -157,6 +174,13 @@ Ref<Shape> MeshLibrary::get_item_shape(int p_item) const { return item_map[p_item].shape; } +Ref<NavigationMesh> MeshLibrary::get_item_navmesh(int p_item) const { + + ERR_FAIL_COND_V(!item_map.has(p_item),Ref<NavigationMesh>()); + return item_map[p_item].navmesh; +} + + Ref<Texture> MeshLibrary::get_item_preview(int p_item) const { ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Texture>()); @@ -223,9 +247,11 @@ void MeshLibrary::_bind_methods() { ObjectTypeDB::bind_method(_MD("create_item","id"),&MeshLibrary::create_item); ObjectTypeDB::bind_method(_MD("set_item_name","id","name"),&MeshLibrary::set_item_name); ObjectTypeDB::bind_method(_MD("set_item_mesh","id","mesh:Mesh"),&MeshLibrary::set_item_mesh); + ObjectTypeDB::bind_method(_MD("set_item_navmesh","id","navmesh:NavigationMesh"),&MeshLibrary::set_item_navmesh); ObjectTypeDB::bind_method(_MD("set_item_shape","id","shape:Shape"),&MeshLibrary::set_item_shape); ObjectTypeDB::bind_method(_MD("get_item_name","id"),&MeshLibrary::get_item_name); ObjectTypeDB::bind_method(_MD("get_item_mesh:Mesh","id"),&MeshLibrary::get_item_mesh); + ObjectTypeDB::bind_method(_MD("get_item_navmesh:NavigationMesh","id"),&MeshLibrary::get_item_navmesh); ObjectTypeDB::bind_method(_MD("get_item_shape:Shape","id"),&MeshLibrary::get_item_shape); ObjectTypeDB::bind_method(_MD("remove_item","id"),&MeshLibrary::remove_item); ObjectTypeDB::bind_method(_MD("clear"),&MeshLibrary::clear); diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index bf0107d7a9..e4dba193fc 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -33,6 +33,7 @@ #include "mesh.h" #include "shape.h" #include "map.h" +#include "scene/3d/navigation_mesh.h" class MeshLibrary : public Resource { @@ -40,11 +41,11 @@ class MeshLibrary : public Resource { RES_BASE_EXTENSION("gt"); struct Item { - String name; Ref<Mesh> mesh; Ref<Shape> shape; Ref<Texture> preview; + Ref<NavigationMesh> navmesh; }; Map<int,Item> item_map; @@ -62,10 +63,12 @@ public: void create_item(int p_item); void set_item_name(int p_item,const String& p_name); void set_item_mesh(int p_item,const Ref<Mesh>& p_mesh); + void set_item_navmesh(int p_item, const Ref<NavigationMesh>& p_navmesh); void set_item_shape(int p_item,const Ref<Shape>& p_shape); void set_item_preview(int p_item,const Ref<Texture>& p_preview); String get_item_name(int p_item) const; Ref<Mesh> get_item_mesh(int p_item) const; + Ref<NavigationMesh> get_item_navmesh(int p_item) const; Ref<Shape> get_item_shape(int p_item) const; Ref<Texture> get_item_preview(int p_item) const; diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index ef04c68e8e..5df22ba8cc 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -1493,7 +1493,7 @@ int SceneState::get_connection_flags(int p_idx) const{ Array SceneState::get_connection_binds(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx,connections.size(),-1); + ERR_FAIL_INDEX_V(p_idx,connections.size(),Array()); Array binds; for(int i=0;i<connections[p_idx].binds.size();i++) { binds.push_back(variants[connections[p_idx].binds[i]]); diff --git a/scene/resources/stb_truetype.h b/scene/resources/stb_truetype.h new file mode 100644 index 0000000000..016972785a --- /dev/null +++ b/scene/resources/stb_truetype.h @@ -0,0 +1,3267 @@ +// stb_truetype.h - v1.11 - public domain +// authored from 2009-2015 by Sean Barrett / RAD Game Tools +// +// This library processes TrueType files: +// parse files +// extract glyph metrics +// extract glyph shapes +// render glyphs to one-channel bitmaps with antialiasing (box filter) +// +// Todo: +// non-MS cmaps +// crashproof on bad data +// hinting? (no longer patented) +// cleartype-style AA? +// optimize: use simple memory allocator for intermediates +// optimize: build edge-list directly from curves +// optimize: rasterize directly from curves? +// +// ADDITIONAL CONTRIBUTORS +// +// Mikko Mononen: compound shape support, more cmap formats +// Tor Andersson: kerning, subpixel rendering +// +// Misc other: +// Ryan Gordon +// Simon Glass +// +// Bug/warning reports/fixes: +// "Zer" on mollyrocket (with fix) +// Cass Everitt +// stoiko (Haemimont Games) +// Brian Hook +// Walter van Niftrik +// David Gow +// David Given +// Ivan-Assen Ivanov +// Anthony Pesch +// Johan Duparc +// Hou Qiming +// Fabian "ryg" Giesen +// Martins Mozeiko +// Cap Petschulat +// Omar Cornut +// github:aloucks +// Peter LaValle +// Sergey Popov +// Giumo X. Clanjor +// Higor Euripedes +// Thomas Fields +// Derek Vinyard +// +// VERSION HISTORY +// +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// variant PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// +// Full history can be found at the end of this file. +// +// LICENSE +// +// This software is dual-licensed to the public domain and under the following +// license: you are granted a perpetual, irrevocable license to copy, modify, +// publish, and distribute this file as you see fit. +// +// USAGE +// +// Include this file in whatever places neeed to refer to it. In ONE C/C++ +// file, write: +// #define STB_TRUETYPE_IMPLEMENTATION +// before the #include of this file. This expands out the actual +// implementation into that C/C++ file. +// +// To make the implementation private to the file that generates the implementation, +// #define STBTT_STATIC +// +// Simple 3D API (don't ship this, but it's fine for tools and quick start) +// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture +// stbtt_GetBakedQuad() -- compute quad to draw for a given char +// +// Improved 3D API (more shippable): +// #include "stb_rect_pack.h" -- optional, but you really want it +// stbtt_PackBegin() +// stbtt_PackSetOversample() -- for improved quality on small fonts +// stbtt_PackFontRanges() -- pack and renders +// stbtt_PackEnd() +// stbtt_GetPackedQuad() +// +// "Load" a font file from a memory buffer (you have to keep the buffer loaded) +// stbtt_InitFont() +// stbtt_GetFontOffsetForIndex() -- use for TTC font collections +// +// Render a unicode codepoint to a bitmap +// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap +// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide +// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be +// +// Character advance/positioning +// stbtt_GetCodepointHMetrics() +// stbtt_GetFontVMetrics() +// stbtt_GetCodepointKernAdvance() +// +// Starting with version 1.06, the rasterizer was replaced with a new, +// faster and generally-more-precise rasterizer. The new rasterizer more +// accurately measures pixel coverage for anti-aliasing, except in the case +// where multiple shapes overlap, in which case it overestimates the AA pixel +// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If +// this turns out to be a problem, you can re-enable the old rasterizer with +// #define STBTT_RASTERIZER_VERSION 1 +// which will incur about a 15% speed hit. +// +// ADDITIONAL DOCUMENTATION +// +// Immediately after this block comment are a series of sample programs. +// +// After the sample programs is the "header file" section. This section +// includes documentation for each API function. +// +// Some important concepts to understand to use this library: +// +// Codepoint +// Characters are defined by unicode codepoints, e.g. 65 is +// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is +// the hiragana for "ma". +// +// Glyph +// A visual character shape (every codepoint is rendered as +// some glyph) +// +// Glyph index +// A font-specific integer ID representing a glyph +// +// Baseline +// Glyph shapes are defined relative to a baseline, which is the +// bottom of uppercase characters. Characters extend both above +// and below the baseline. +// +// Current Point +// As you draw text to the screen, you keep track of a "current point" +// which is the origin of each character. The current point's vertical +// position is the baseline. Even "baked fonts" use this model. +// +// Vertical Font Metrics +// The vertical qualities of the font, used to vertically position +// and space the characters. See docs for stbtt_GetFontVMetrics. +// +// Font Size in Pixels or Points +// The preferred interface for specifying font sizes in stb_truetype +// is to specify how tall the font's vertical extent should be in pixels. +// If that sounds good enough, skip the next paragraph. +// +// Most font APIs instead use "points", which are a common typographic +// measurement for describing font size, defined as 72 points per inch. +// stb_truetype provides a point API for compatibility. However, true +// "per inch" conventions don't make much sense on computer displays +// since they different monitors have different number of pixels per +// inch. For example, Windows traditionally uses a convention that +// there are 96 pixels per inch, thus making 'inch' measurements have +// nothing to do with inches, and thus effectively defining a point to +// be 1.333 pixels. Additionally, the TrueType font data provides +// an explicit scale factor to scale a given font's glyphs to points, +// but the author has observed that this scale factor is often wrong +// for non-commercial fonts, thus making fonts scaled in points +// according to the TrueType spec incoherently sized in practice. +// +// ADVANCED USAGE +// +// Quality: +// +// - Use the functions with Subpixel at the end to allow your characters +// to have subpixel positioning. Since the font is anti-aliased, not +// hinted, this is very import for quality. (This is not possible with +// baked fonts.) +// +// - Kerning is now supported, and if you're supporting subpixel rendering +// then kerning is worth using to give your text a polished look. +// +// Performance: +// +// - Convert Unicode codepoints to glyph indexes and operate on the glyphs; +// if you don't do this, stb_truetype is forced to do the conversion on +// every call. +// +// - There are a lot of memory allocations. We should modify it to take +// a temp buffer and allocate from the temp buffer (without freeing), +// should help performance a lot. +// +// NOTES +// +// The system uses the raw data found in the .ttf file without changing it +// and without building auxiliary data structures. This is a bit inefficient +// on little-endian systems (the data is big-endian), but assuming you're +// caching the bitmaps or glyph shapes this shouldn't be a big deal. +// +// It appears to be very hard to programmatically determine what font a +// given file is in a general way. I provide an API for this, but I don't +// recommend it. +// +// +// SOURCE STATISTICS (based on v0.6c, 2050 LOC) +// +// Documentation & header file 520 LOC \___ 660 LOC documentation +// Sample code 140 LOC / +// Truetype parsing 620 LOC ---- 620 LOC TrueType +// Software rasterization 240 LOC \ . +// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation +// Bitmap management 100 LOC / +// Baked bitmap interface 70 LOC / +// Font name matching & access 150 LOC ---- 150 +// C runtime library abstraction 60 LOC ---- 60 +// +// +// PERFORMANCE MEASUREMENTS FOR 1.06: +// +// 32-bit 64-bit +// Previous release: 8.83 s 7.68 s +// Pool allocations: 7.72 s 6.34 s +// Inline sort : 6.54 s 5.65 s +// New rasterizer : 5.63 s 5.00 s + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// SAMPLE PROGRAMS +//// +// +// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless +// +#if 0 +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +unsigned char ttf_buffer[1<<20]; +unsigned char temp_bitmap[512*512]; + +stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs +GLuint ftex; + +void my_stbtt_initfont(void) +{ + fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); + stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! + // can free ttf_buffer at this point + glGenTextures(1, &ftex); + glBindTexture(GL_TEXTURE_2D, ftex); + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); + // can free temp_bitmap at this point + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); +} + +void my_stbtt_print(float x, float y, char *text) +{ + // assume orthographic projection with units = screen pixels, origin at top left + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, ftex); + glBegin(GL_QUADS); + while (*text) { + if (*text >= 32 && *text < 128) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 + glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); + glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); + glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); + glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); + } + ++text; + } + glEnd(); +} +#endif +// +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program (this compiles): get a single bitmap, print as ASCII art +// +#if 0 +#include <stdio.h> +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<25]; + +int main(int argc, char **argv) +{ + stbtt_fontinfo font; + unsigned char *bitmap; + int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); + + fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); + + stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); + bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); + + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) + putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); + putchar('\n'); + } + return 0; +} +#endif +// +// Output: +// +// .ii. +// @@@@@@. +// V@Mio@@o +// :i. V@V +// :oM@@M +// :@@@MM@M +// @@o o@M +// :@@. M@M +// @@@o@@@@ +// :M@@V:@@. +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program: print "Hello World!" banner, with bugs +// +#if 0 +char buffer[24<<20]; +unsigned char screen[20][79]; + +int main(int arg, char **argv) +{ + stbtt_fontinfo font; + int i,j,ascent,baseline,ch=0; + float scale, xpos=2; // leave a little padding in case the character extends left + char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness + + fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); + stbtt_InitFont(&font, buffer, 0); + + scale = stbtt_ScaleForPixelHeight(&font, 15); + stbtt_GetFontVMetrics(&font, &ascent,0,0); + baseline = (int) (ascent*scale); + + while (text[ch]) { + int advance,lsb,x0,y0,x1,y1; + float x_shift = xpos - (float) floor(xpos); + stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); + stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); + stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); + // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong + // because this API is really for baking character bitmaps into textures. if you want to render + // a sequence of characters, you really need to render each bitmap to a temp buffer, then + // "alpha blend" that into the working buffer + xpos += (advance * scale); + if (text[ch+1]) + xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); + ++ch; + } + + for (j=0; j < 20; ++j) { + for (i=0; i < 78; ++i) + putchar(" .:ioVM@"[screen[j][i]>>5]); + putchar('\n'); + } + + return 0; +} +#endif + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// INTEGRATION WITH YOUR CODEBASE +//// +//// The following sections allow you to supply alternate definitions +//// of C library functions used by stb_truetype. + +#ifdef STB_TRUETYPE_IMPLEMENTATION + // #define your own (u)stbtt_int8/16/32 before including to override this + #ifndef stbtt_uint8 + typedef unsigned char stbtt_uint8; + typedef signed char stbtt_int8; + typedef unsigned short stbtt_uint16; + typedef signed short stbtt_int16; + typedef unsigned int stbtt_uint32; + typedef signed int stbtt_int32; + #endif + + typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; + typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; + + // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h + #ifndef STBTT_ifloor + #include <math.h> + #define STBTT_ifloor(x) ((int) floor(x)) + #define STBTT_iceil(x) ((int) ceil(x)) + #endif + + #ifndef STBTT_sqrt + #include <math.h> + #define STBTT_sqrt(x) sqrt(x) + #endif + + #ifndef STBTT_fabs + #include <math.h> + #define STBTT_fabs(x) fabs(x) + #endif + + // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h + #ifndef STBTT_malloc + #include <stdlib.h> + #define STBTT_malloc(x,u) ((void)(u),malloc(x)) + #define STBTT_free(x,u) ((void)(u),free(x)) + #endif + + #ifndef STBTT_assert + #include <assert.h> + #define STBTT_assert(x) assert(x) + #endif + + #ifndef STBTT_strlen + #include <string.h> + #define STBTT_strlen(x) strlen(x) + #endif + + #ifndef STBTT_memcpy + #include <memory.h> + #define STBTT_memcpy memcpy + #define STBTT_memset memset + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// INTERFACE +//// +//// + +#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ +#define __STB_INCLUDE_STB_TRUETYPE_H__ + +#ifdef STBTT_STATIC +#define STBTT_DEF static +#else +#define STBTT_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// TEXTURE BAKING API +// +// If you use this API, you only have to call two functions ever. +// + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; +} stbtt_bakedchar; + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata); // you allocate this, it's num_chars long +// if return is positive, the first unused row of the bitmap +// if return is negative, returns the negative of the number of characters that fit +// if return is 0, no characters fit and no rows were used +// This uses a very crappy packing. + +typedef struct +{ + float x0,y0,s0,t0; // top-left + float x1,y1,s1,t1; // bottom-right +} stbtt_aligned_quad; + +STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier +// Call GetBakedQuad with char_index = 'character - first_char', and it +// creates the quad you need to draw and advances the current position. +// +// The coordinate system used assumes y increases downwards. +// +// Characters will extend both above and below the current position; +// see discussion of "BASELINE" above. +// +// It's inefficient; you might want to c&p it and optimize it. + + + +////////////////////////////////////////////////////////////////////////////// +// +// NEW TEXTURE BAKING API +// +// This provides options for packing multiple fonts into one atlas, not +// perfectly but better than nothing. + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; + float xoff2,yoff2; +} stbtt_packedchar; + +typedef struct stbtt_pack_context stbtt_pack_context; +typedef struct stbtt_fontinfo stbtt_fontinfo; +#ifndef STB_RECT_PACK_VERSION +typedef struct stbrp_rect stbrp_rect; +#endif + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); +// Initializes a packing context stored in the passed-in stbtt_pack_context. +// Future calls using this context will pack characters into the bitmap passed +// in here: a 1-channel bitmap that is weight x height. stride_in_bytes is +// the distance from one row to the next (or 0 to mean they are packed tightly +// together). "padding" is the amount of padding to leave between each +// character (normally you want '1' for bitmaps you'll use as textures with +// bilinear filtering). +// +// Returns 0 on failure, 1 on success. + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc); +// Cleans up the packing context and frees all memory. + +#define STBTT_POINT_SIZE(x) (-(x)) + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, + int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); +// Creates character bitmaps from the font_index'th font found in fontdata (use +// font_index=0 if you don't know what that is). It creates num_chars_in_range +// bitmaps for characters with unicode values starting at first_unicode_char_in_range +// and increasing. Data for how to render them is stored in chardata_for_range; +// pass these to stbtt_GetPackedQuad to get back renderable quads. +// +// font_size is the full height of the character from ascender to descender, +// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed +// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() +// and pass that result as 'font_size': +// ..., 20 , ... // font max minus min y is 20 pixels tall +// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall + +typedef struct +{ + float font_size; + int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint + int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints + int num_chars; + stbtt_packedchar *chardata_for_range; // output + unsigned char h_oversample, v_oversample; // don't set these, they're used internally +} stbtt_pack_range; + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); +// Creates character bitmaps from multiple ranges of characters stored in +// ranges. This will usually create a better-packed bitmap than multiple +// calls to stbtt_PackFontRange. Note that you can call this multiple +// times within a single PackBegin/PackEnd. + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); +// Oversampling a font increases the quality by allowing higher-quality subpixel +// positioning, and is especially valuable at smaller text sizes. +// +// This function sets the amount of oversampling for all following calls to +// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given +// pack context. The default (no oversampling) is achieved by h_oversample=1 +// and v_oversample=1. The total number of pixels required is +// h_oversample*v_oversample larger than the default; for example, 2x2 +// oversampling requires 4x the storage of 1x1. For best results, render +// oversampled textures with bilinear filtering. Look at the readme in +// stb/tests/oversample for information about oversampled fonts +// +// To use with PackFontRangesGather etc., you must set it before calls +// call to PackFontRangesGatherRects. + +STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int align_to_integer); + +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +// Calling these functions in sequence is roughly equivalent to calling +// stbtt_PackFontRanges(). If you more control over the packing of multiple +// fonts, or if you want to pack custom data into a font texture, take a look +// at the source to of stbtt_PackFontRanges() and create a custom version +// using these functions, e.g. call GatherRects multiple times, +// building up a single array of rects, then call PackRects once, +// then call RenderIntoRects repeatedly. This may result in a +// better packing than calling PackFontRanges multiple times +// (or it may not). + +// this is an opaque structure that you shouldn't mess with which holds +// all the context needed from PackBegin to PackEnd. +struct stbtt_pack_context { + void *user_allocator_context; + void *pack_info; + int width; + int height; + int stride_in_bytes; + int padding; + unsigned int h_oversample, v_oversample; + unsigned char *pixels; + void *nodes; +}; + +////////////////////////////////////////////////////////////////////////////// +// +// FONT LOADING +// +// + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); +// Each .ttf/.ttc file may have more than one font. Each font has a sequential +// index number starting from 0. Call this function to get the font offset for +// a given index; it returns -1 if the index is out of range. A regular .ttf +// file will only define one font and it always be at offset 0, so it will +// return '0' for index 0, and -1 for all other indices. You can just skip +// this step if you know it's that kind of font. + + +// The following structure is defined publically so you can declare one on +// the stack or as a global or etc, but you should treat it as opaque. +struct stbtt_fontinfo +{ + void * userdata; + unsigned char * data; // pointer to .ttf file + int fontstart; // offset of start of font + + int numGlyphs; // number of glyphs, needed for range checking + + int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf + int index_map; // a cmap mapping for our chosen character encoding + int indexToLocFormat; // format needed to map from glyph index to glyph +}; + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); +// Given an offset into the file that defines a font, this function builds +// the necessary cached info for the rest of the system. You must allocate +// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't +// need to do anything special to free it, because the contents are pure +// value data with no additional data structures. Returns 0 on failure. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER TO GLYPH-INDEX CONVERSIOn + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); +// If you're going to perform multiple operations on the same character +// and you want a speed-up, call this function with the character you're +// going to process, then use glyph-based functions instead of the +// codepoint-based functions. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER PROPERTIES +// + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose "height" is 'pixels' tall. +// Height is measured as the distance from the highest ascender to the lowest +// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics +// and computing: +// scale = pixels / (ascent - descent) +// so if you prefer to measure height by the ascent only, use a similar calculation. + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose EM size is mapped to +// 'pixels' tall. This is probably what traditional APIs compute, but +// I'm not positive. + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); +// ascent is the coordinate above the baseline the font extends; descent +// is the coordinate below the baseline the font extends (i.e. it is typically negative) +// lineGap is the spacing between one row's descent and the next row's ascent... +// so you should advance the vertical position by "*ascent - *descent + *lineGap" +// these are expressed in unscaled coordinates, so you must multiply by +// the scale factor for a given size + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); +// the bounding box around all possible characters + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); +// leftSideBearing is the offset from the current horizontal position to the left edge of the character +// advanceWidth is the offset from the current horizontal position to the next horizontal position +// these are expressed in unscaled coordinates + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); +// an additional amount to add to the 'advance' value between ch1 and ch2 + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); +// Gets the bounding box of the visible part of the glyph, in unscaled coordinates + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); +// as above, but takes one or more glyph indices for greater efficiency + + +////////////////////////////////////////////////////////////////////////////// +// +// GLYPH SHAPES (you probably don't need these, but they have to go before +// the bitmaps for C declaration-order reasons) +// + +#ifndef STBTT_vmove // you can predefine these to use different values (but why?) + enum { + STBTT_vmove=1, + STBTT_vline, + STBTT_vcurve + }; +#endif + +#ifndef stbtt_vertex // you can predefine this to use different values + // (we share this with other code at RAD) + #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file + typedef struct + { + stbtt_vertex_type x,y,cx,cy; + unsigned char type,padding; + } stbtt_vertex; +#endif + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); +// returns non-zero if nothing is drawn for this glyph + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); +// returns # of vertices and fills *vertices with the pointer to them +// these are expressed in "unscaled" coordinates +// +// The shape is a series of countours. Each one starts with +// a STBTT_moveto, then consists of a series of mixed +// STBTT_lineto and STBTT_curveto segments. A lineto +// draws a line from previous endpoint to its x,y; a curveto +// draws a quadratic bezier from previous endpoint to +// its x,y, using cx,cy as the bezier control point. + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); +// frees the data allocated above + +////////////////////////////////////////////////////////////////////////////// +// +// BITMAP RENDERING +// + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); +// frees the bitmap allocated below + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// allocates a large-enough single-channel 8bpp bitmap and renders the +// specified character/glyph at the specified scale into it, with +// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). +// *width & *height are filled out with the width & height of the bitmap, +// which is stored left-to-right, top-to-bottom. +// +// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); +// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap +// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap +// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the +// width and height and positioning info for it first. + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); +// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +// get the bbox of the bitmap centered around the glyph origin; so the +// bitmap width is ix1-ix0, height is iy1-iy0, and location to place +// the bitmap top left is (leftSideBearing*scale,iy0). +// (Note that the bitmap uses y-increases-down, but the shape uses +// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); +// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel +// shift for the character + +// the following functions are equivalent to the above functions, but operate +// on glyph indices instead of Unicode codepoints (for efficiency) +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); + + +// @TODO: don't expose this structure +typedef struct +{ + int w,h,stride; + unsigned char *pixels; +} stbtt__bitmap; + +// rasterize a shape with quadratic beziers into a bitmap +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into + float flatness_in_pixels, // allowable error of curve in pixels + stbtt_vertex *vertices, // array of vertices defining shape + int num_verts, // number of vertices in above array + float scale_x, float scale_y, // scale applied to input vertices + float shift_x, float shift_y, // translation applied to input vertices + int x_off, int y_off, // another translation applied to input + int invert, // if non-zero, vertically flip shape + void *userdata); // context for to STBTT_MALLOC + +////////////////////////////////////////////////////////////////////////////// +// +// Finding the right font... +// +// You should really just solve this offline, keep your own tables +// of what font is what, and don't try to get it out of the .ttf file. +// That's because getting it out of the .ttf file is really hard, because +// the names in the file can appear in many possible encodings, in many +// possible languages, and e.g. if you need a case-insensitive comparison, +// the details of that depend on the encoding & language in a complex way +// (actually underspecified in truetype, but also gigantic). +// +// But you can use the provided functions in two possible ways: +// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on +// unicode-encoded names to try to find the font you want; +// you can run this before calling stbtt_InitFont() +// +// stbtt_GetFontNameString() lets you get any of the various strings +// from the file yourself and do your own comparisons on them. +// You have to have called stbtt_InitFont() first. + + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); +// returns the offset (not index) of the font that matches, or -1 if none +// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". +// if you use any other flag, use a font name like "Arial"; this checks +// the 'macStyle' header field; i don't know if fonts set this consistently +#define STBTT_MACSTYLE_DONTCARE 0 +#define STBTT_MACSTYLE_BOLD 1 +#define STBTT_MACSTYLE_ITALIC 2 +#define STBTT_MACSTYLE_UNDERSCORE 4 +#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); +// returns 1/0 whether the first string interpreted as utf8 is identical to +// the second string interpreted as big-endian utf16... useful for strings from next func + +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); +// returns the string (which may be big-endian double byte, e.g. for unicode) +// and puts the length in bytes in *length. +// +// some of the values for the IDs are below; for more see the truetype spec: +// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html +// http://www.microsoft.com/typography/otspec/name.htm + +enum { // platformID + STBTT_PLATFORM_ID_UNICODE =0, + STBTT_PLATFORM_ID_MAC =1, + STBTT_PLATFORM_ID_ISO =2, + STBTT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_UNICODE + STBTT_UNICODE_EID_UNICODE_1_0 =0, + STBTT_UNICODE_EID_UNICODE_1_1 =1, + STBTT_UNICODE_EID_ISO_10646 =2, + STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, + STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT + STBTT_MS_EID_SYMBOL =0, + STBTT_MS_EID_UNICODE_BMP =1, + STBTT_MS_EID_SHIFTJIS =2, + STBTT_MS_EID_UNICODE_FULL =10 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes + STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, + STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, + STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, + STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 +}; + +enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... + // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs + STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, + STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, + STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, + STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, + STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, + STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D +}; + +enum { // languageID for STBTT_PLATFORM_ID_MAC + STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, + STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, + STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, + STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , + STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , + STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, + STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 +}; + +#ifdef __cplusplus +} +#endif + +#endif // __STB_INCLUDE_STB_TRUETYPE_H__ + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// IMPLEMENTATION +//// +//// + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +#ifndef STBTT_MAX_OVERSAMPLE +#define STBTT_MAX_OVERSAMPLE 8 +#endif + +#if STBTT_MAX_OVERSAMPLE > 255 +#error "STBTT_MAX_OVERSAMPLE cannot be > 255" +#endif + +typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; + +#ifndef STBTT_RASTERIZER_VERSION +#define STBTT_RASTERIZER_VERSION 2 +#endif + +#ifdef _MSC_VER +#define STBTT__NOTUSED(v) (void)(v) +#else +#define STBTT__NOTUSED(v) (void)sizeof(v) +#endif + +////////////////////////////////////////////////////////////////////////// +// +// accessors to parse data from file +// + +// on platforms that don't allow misaligned reads, if we want to allow +// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE + +#define ttBYTE(p) (* (stbtt_uint8 *) (p)) +#define ttCHAR(p) (* (stbtt_int8 *) (p)) +#define ttFixed(p) ttLONG(p) + +#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE) + + #define ttUSHORT(p) (* (stbtt_uint16 *) (p)) + #define ttSHORT(p) (* (stbtt_int16 *) (p)) + #define ttULONG(p) (* (stbtt_uint32 *) (p)) + #define ttLONG(p) (* (stbtt_int32 *) (p)) + +#else + + static stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } + static stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } + static stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + static stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + +#endif + +#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) + +static int stbtt__isfont(const stbtt_uint8 *font) +{ + // check the version number + if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 + if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! + if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF + if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 + return 0; +} + +// @OPTIMIZE: binary search +static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) +{ + stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); + stbtt_uint32 tabledir = fontstart + 12; + stbtt_int32 i; + for (i=0; i < num_tables; ++i) { + stbtt_uint32 loc = tabledir + 16*i; + if (stbtt_tag(data+loc+0, tag)) + return ttULONG(data+loc+8); + } + return 0; +} + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index) +{ + // if it's just a font, there's only one valid index + if (stbtt__isfont(font_collection)) + return index == 0 ? 0 : -1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + stbtt_int32 n = ttLONG(font_collection+8); + if (index >= n) + return -1; + return ttULONG(font_collection+12+index*4); + } + } + return -1; +} + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart) +{ + stbtt_uint8 *data = (stbtt_uint8 *) data2; + stbtt_uint32 cmap, t; + stbtt_int32 i,numTables; + + info->data = data; + info->fontstart = fontstart; + + cmap = stbtt__find_table(data, fontstart, "cmap"); // required + info->loca = stbtt__find_table(data, fontstart, "loca"); // required + info->head = stbtt__find_table(data, fontstart, "head"); // required + info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required + info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required + info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required + info->kern = stbtt__find_table(data, fontstart, "kern"); // not required + if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) + return 0; + + t = stbtt__find_table(data, fontstart, "maxp"); + if (t) + info->numGlyphs = ttUSHORT(data+t+4); + else + info->numGlyphs = 0xffff; + + // find a cmap encoding table we understand *now* to avoid searching + // later. (todo: could make this installable) + // the same regardless of glyph. + numTables = ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) { + stbtt_uint32 encoding_record = cmap + 4 + 8 * i; + // find an encoding we understand: + switch(ttUSHORT(data+encoding_record)) { + case STBTT_PLATFORM_ID_MICROSOFT: + switch (ttUSHORT(data+encoding_record+2)) { + case STBTT_MS_EID_UNICODE_BMP: + case STBTT_MS_EID_UNICODE_FULL: + // MS/Unicode + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + break; + case STBTT_PLATFORM_ID_UNICODE: + // Mac/iOS has these + // all the encodingIDs are unicode, so we don't bother to check it + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + } + if (info->index_map == 0) + return 0; + + info->indexToLocFormat = ttUSHORT(data+info->head + 50); + return 1; +} + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) +{ + stbtt_uint8 *data = info->data; + stbtt_uint32 index_map = info->index_map; + + stbtt_uint16 format = ttUSHORT(data + index_map + 0); + if (format == 0) { // apple byte encoding + stbtt_int32 bytes = ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + stbtt_uint32 first = ttUSHORT(data + index_map + 6); + stbtt_uint32 count = ttUSHORT(data + index_map + 8); + if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) + return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); + return 0; + } else if (format == 2) { + STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean + return 0; + } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges + stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; + stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; + stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); + stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; + + // do a binary search of the segments + stbtt_uint32 endCount = index_map + 14; + stbtt_uint32 search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + // they lie from endCount .. endCount + segCount + // but searchRange is the nearest power of two, so... + if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) + search += rangeShift*2; + + // now decrement to bias correctly to find smallest + search -= 2; + while (entrySelector) { + stbtt_uint16 end; + searchRange >>= 1; + end = ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += searchRange*2; + --entrySelector; + } + search += 2; + + { + stbtt_uint16 offset, start; + stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); + + STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); + start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + if (unicode_codepoint < start) + return 0; + + offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } + } else if (format == 12 || format == 13) { + stbtt_uint32 ngroups = ttULONG(data+index_map+12); + stbtt_int32 low,high; + low = 0; high = (stbtt_int32)ngroups; + // Binary search the right group. + while (low < high) { + stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high + stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); + stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); + if ((stbtt_uint32) unicode_codepoint < start_char) + high = mid; + else if ((stbtt_uint32) unicode_codepoint > end_char) + low = mid+1; + else { + stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return start_glyph + unicode_codepoint-start_char; + else // format == 13 + return start_glyph; + } + } + return 0; // not found + } + // @TODO + STBTT_assert(0); + return 0; +} + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) +{ + return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); +} + +static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) +{ + v->type = type; + v->x = (stbtt_int16) x; + v->y = (stbtt_int16) y; + v->cx = (stbtt_int16) cx; + v->cy = (stbtt_int16) cy; +} + +static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) +{ + int g1,g2; + + if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range + if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + + return g1==g2 ? -1 : g1; // if length is 0, return -1 +} + +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = ttSHORT(info->data + g + 2); + if (y0) *y0 = ttSHORT(info->data + g + 4); + if (x1) *x1 = ttSHORT(info->data + g + 6); + if (y1) *y1 = ttSHORT(info->data + g + 8); + return 1; +} + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) +{ + return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); +} + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt_int16 numberOfContours; + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 1; + numberOfContours = ttSHORT(info->data + g); + return numberOfContours == 0; +} + +static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, + stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) +{ + if (start_off) { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); + } + return num_vertices; +} + +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + stbtt_int16 numberOfContours; + stbtt_uint8 *endPtsOfContours; + stbtt_uint8 *data = info->data; + stbtt_vertex *vertices=0; + int num_vertices=0; + int g = stbtt__GetGlyfOffset(info, glyph_index); + + *pvertices = NULL; + + if (g < 0) return 0; + + numberOfContours = ttSHORT(data + g); + + if (numberOfContours > 0) { + stbtt_uint8 flags=0,flagcount; + stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; + stbtt_uint8 *points; + endPtsOfContours = (data + g + 10); + ins = ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); + + m = n + 2*numberOfContours; // a loose bound on how many vertices we might need + vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + // in first pass, we load uninterpreted data into the allocated array + // above, shifted to the end of the array so we won't overwrite it when + // we create our final data starting from the front + + off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated + + // first load flags + + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else + --flagcount; + vertices[off+i].type = flags; + } + + // now load x coordinates + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + stbtt_int16 dx = *points++; + x += (flags & 16) ? dx : -dx; // ??? + } else { + if (!(flags & 16)) { + x = x + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (stbtt_int16) x; + } + + // now load y coordinates + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + stbtt_int16 dy = *points++; + y += (flags & 32) ? dy : -dy; // ??? + } else { + if (!(flags & 32)) { + y = y + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (stbtt_int16) y; + } + + // now convert them to our format + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + x = (stbtt_int16) vertices[off+i].x; + y = (stbtt_int16) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + // now start the new one + start_off = !(flags & 1); + if (start_off) { + // if we start off with an off-curve point, then when we need to find a point on the curve + // where we can start, and we need to save some state for when we wraparound. + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + // next point is also a curve point, so interpolate an on-point curve + sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; + sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; + } else { + // otherwise just use the next point as our start point + sx = (stbtt_int32) vertices[off+i+1].x; + sy = (stbtt_int32) vertices[off+i+1].y; + ++i; // we're using point i+1 as the starting point, so skip it + } + } else { + sx = x; + sy = y; + } + stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) { // if it's a curve + if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours == -1) { + // Compound shapes. + int more = 1; + stbtt_uint8 *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + while (more) { + stbtt_uint16 flags, gidx; + int comp_num_verts = 0, i; + stbtt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = ttSHORT(comp); comp+=2; + gidx = ttSHORT(comp); comp+=2; + + if (flags & 2) { // XY values + if (flags & 1) { // shorts + mtx[4] = ttSHORT(comp); comp+=2; + mtx[5] = ttSHORT(comp); comp+=2; + } else { + mtx[4] = ttCHAR(comp); comp+=1; + mtx[5] = ttCHAR(comp); comp+=1; + } + } + else { + // @TODO handle matching point + STBTT_assert(0); + } + if (flags & (1<<3)) { // WE_HAVE_A_SCALE + mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } + + // Find transformation scales. + m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + // Get indexed glyph. + comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); + if (comp_num_verts > 0) { + // Transform vertices. + for (i = 0; i < comp_num_verts; ++i) { + stbtt_vertex* v = &comp_verts[i]; + stbtt_vertex_type x,y; + x=v->x; y=v->y; + v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + // Append vertices. + tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); + if (!tmp) { + if (vertices) STBTT_free(vertices, info->userdata); + if (comp_verts) STBTT_free(comp_verts, info->userdata); + return 0; + } + if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); + STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); + if (vertices) STBTT_free(vertices, info->userdata); + vertices = tmp; + STBTT_free(comp_verts, info->userdata); + num_vertices += comp_num_verts; + } + // More components ? + more = flags & (1<<5); + } + } else if (numberOfContours < 0) { + // @TODO other compound variations? + STBTT_assert(0); + } else { + // numberOfCounters == 0, do nothing + } + + *pvertices = vertices; + return num_vertices; +} + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) +{ + stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} + +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint8 *data = info->data + info->kern; + stbtt_uint32 needle, straw; + int l, r, m; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + l = 0; + r = ttUSHORT(data+10) - 1; + needle = glyph1 << 16 | glyph2; + while (l <= r) { + m = (l + r) >> 1; + straw = ttULONG(data+18+(m*6)); // note: unaligned read + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else + return ttSHORT(data+22+(m*6)); + } + return 0; +} + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) +{ + if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs + return 0; + return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); +} + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) +{ + stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); +} + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); +} + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) +{ + *x0 = ttSHORT(info->data + info->head + 36); + *y0 = ttSHORT(info->data + info->head + 38); + *x1 = ttSHORT(info->data + info->head + 40); + *y1 = ttSHORT(info->data + info->head + 42); +} + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) +{ + int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); + return (float) height / fheight; +} + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) +{ + int unitsPerEm = ttUSHORT(info->data + info->head + 18); + return pixels / unitsPerEm; +} + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) +{ + STBTT_free(v, info->userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// antialiasing software rasterizer +// + +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning + if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { + // e.g. space character + if (ix0) *ix0 = 0; + if (iy0) *iy0 = 0; + if (ix1) *ix1 = 0; + if (iy1) *iy1 = 0; + } else { + // move to integral bboxes (treating pixels as little squares, what pixels get touched)? + if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); + if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); + if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); + if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); + } +} + +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); +} + +////////////////////////////////////////////////////////////////////////////// +// +// Rasterizer + +typedef struct stbtt__hheap_chunk +{ + struct stbtt__hheap_chunk *next; +} stbtt__hheap_chunk; + +typedef struct stbtt__hheap +{ + struct stbtt__hheap_chunk *head; + void *first_free; + int num_remaining_in_head_chunk; +} stbtt__hheap; + +static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) +{ + if (hh->first_free) { + void *p = hh->first_free; + hh->first_free = * (void **) p; + return p; + } else { + if (hh->num_remaining_in_head_chunk == 0) { + int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); + stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); + if (c == NULL) + return NULL; + c->next = hh->head; + hh->head = c; + hh->num_remaining_in_head_chunk = count; + } + --hh->num_remaining_in_head_chunk; + return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk; + } +} + +static void stbtt__hheap_free(stbtt__hheap *hh, void *p) +{ + *(void **) p = hh->first_free; + hh->first_free = p; +} + +static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) +{ + stbtt__hheap_chunk *c = hh->head; + while (c) { + stbtt__hheap_chunk *n = c->next; + STBTT_free(c, userdata); + c = n; + } +} + +typedef struct stbtt__edge { + float x0,y0, x1,y1; + int invert; +} stbtt__edge; + + +typedef struct stbtt__active_edge +{ + struct stbtt__active_edge *next; + #if STBTT_RASTERIZER_VERSION==1 + int x,dx; + float ey; + int direction; + #elif STBTT_RASTERIZER_VERSION==2 + float fx,fdx,fdy; + float direction; + float sy; + float ey; + #else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" + #endif +} stbtt__active_edge; + +#if STBTT_RASTERIZER_VERSION == 1 +#define STBTT_FIXSHIFT 10 +#define STBTT_FIX (1 << STBTT_FIXSHIFT) +#define STBTT_FIXMASK (STBTT_FIX-1) + +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + if (!z) return z; + + // round dx down to avoid overshooting + if (dxdy < 0) + z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); + else + z->dx = STBTT_ifloor(STBTT_FIX * dxdy); + + z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount + z->x -= off_x * STBTT_FIX; + + z->ey = e->y1; + z->next = 0; + z->direction = e->invert ? 1 : -1; + return z; +} +#elif STBTT_RASTERIZER_VERSION == 2 +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + //STBTT_assert(e->y0 <= start_point); + if (!z) return z; + z->fdx = dxdy; + z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; + z->fx = e->x0 + dxdy * (start_point - e->y0); + z->fx -= off_x; + z->direction = e->invert ? 1.0f : -1.0f; + z->sy = e->y0; + z->ey = e->y1; + z->next = 0; + return z; +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#if STBTT_RASTERIZER_VERSION == 1 +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) +{ + // non-zero winding fill + int x0=0, w=0; + + while (e) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->direction; + } else { + int x1 = e->x; w += e->direction; + // if we went to zero, we need to draw + if (w == 0) { + int i = x0 >> STBTT_FIXSHIFT; + int j = x1 >> STBTT_FIXSHIFT; + + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = scanline[i] + (stbtt_uint8) max_weight; + } + } + } + } + + e = e->next; + } +} + +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0; + int max_weight = (255 / vsubsample); // weight per vertical scanline + int s; // vertical subsample index + unsigned char scanline_data[512], *scanline; + + if (result->w > 512) + scanline = (unsigned char *) STBTT_malloc(result->w, userdata); + else + scanline = scanline_data; + + y = off_y * vsubsample; + e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; + + while (j < result->h) { + STBTT_memset(scanline, 0, result->w); + for (s=0; s < vsubsample; ++s) { + // find center of pixel for this scanline + float scan_y = y + 0.5f; + stbtt__active_edge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for(;;) { + int changed=0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + stbtt__active_edge *t = *step; + stbtt__active_edge *q = t->next; + + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e->y0 <= scan_y) { + if (e->y1 > scan_y) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); + if (z != NULL) { + // find insertion point + if (active == NULL) + active = z; + else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + stbtt__active_edge *p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + } + ++e; + } + + // now process all active edges in XOR fashion + if (active) + stbtt__fill_active_edges(scanline, result->w, active, max_weight); + + ++y; + } + STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} + +#elif STBTT_RASTERIZER_VERSION == 2 + +// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 +// (i.e. it has already been clipped to those) +static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) +{ + if (y0 == y1) return; + STBTT_assert(y0 < y1); + STBTT_assert(e->sy <= e->ey); + if (y0 > e->ey) return; + if (y1 < e->sy) return; + if (y0 < e->sy) { + x0 += (x1-x0) * (e->sy - y0) / (y1-y0); + y0 = e->sy; + } + if (y1 > e->ey) { + x1 += (x1-x0) * (e->ey - y1) / (y1-y0); + y1 = e->ey; + } + + if (x0 == x) + STBTT_assert(x1 <= x+1); + else if (x0 == x+1) + STBTT_assert(x1 >= x); + else if (x0 <= x) + STBTT_assert(x1 <= x); + else if (x0 >= x+1) + STBTT_assert(x1 >= x+1); + else + STBTT_assert(x1 >= x && x1 <= x+1); + + if (x0 <= x && x1 <= x) + scanline[x] += e->direction * (y1-y0); + else if (x0 >= x+1 && x1 >= x+1) + ; + else { + STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); + scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position + } +} + +static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) +{ + float y_bottom = y_top+1; + + while (e) { + // brute force every pixel + + // compute intersection points with top & bottom + STBTT_assert(e->ey >= y_top); + + if (e->fdx == 0) { + float x0 = e->fx; + if (x0 < len) { + if (x0 >= 0) { + stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); + stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); + } else { + stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); + } + } + } else { + float x0 = e->fx; + float dx = e->fdx; + float xb = x0 + dx; + float x_top, x_bottom; + float sy0,sy1; + float dy = e->fdy; + STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); + + // compute endpoints of line segment clipped to this scanline (if the + // line segment starts on this scanline. x0 is the intersection of the + // line with y_top, but that may be off the line segment. + if (e->sy > y_top) { + x_top = x0 + dx * (e->sy - y_top); + sy0 = e->sy; + } else { + x_top = x0; + sy0 = y_top; + } + if (e->ey < y_bottom) { + x_bottom = x0 + dx * (e->ey - y_top); + sy1 = e->ey; + } else { + x_bottom = xb; + sy1 = y_bottom; + } + + if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { + // from here on, we don't have to range check x values + + if ((int) x_top == (int) x_bottom) { + float height; + // simple case, only spans one pixel + int x = (int) x_top; + height = sy1 - sy0; + STBTT_assert(x >= 0 && x < len); + scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height; + scanline_fill[x] += e->direction * height; // everything right of this pixel is filled + } else { + int x,x1,x2; + float y_crossing, step, sign, area; + // covers 2+ pixels + if (x_top > x_bottom) { + // flip scanline vertically; signed area is the same + float t; + sy0 = y_bottom - (sy0 - y_top); + sy1 = y_bottom - (sy1 - y_top); + t = sy0, sy0 = sy1, sy1 = t; + t = x_bottom, x_bottom = x_top, x_top = t; + dx = -dx; + dy = -dy; + t = x0, x0 = xb, xb = t; + } + + x1 = (int) x_top; + x2 = (int) x_bottom; + // compute intersection with y axis at x1+1 + y_crossing = (x1+1 - x0) * dy + y_top; + + sign = e->direction; + // area of the rectangle covered from y0..y_crossing + area = sign * (y_crossing-sy0); + // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) + scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2); + + step = sign * dy; + for (x = x1+1; x < x2; ++x) { + scanline[x] += area + step/2; + area += step; + } + y_crossing += dy * (x2 - (x1+1)); + + STBTT_assert(STBTT_fabs(area) <= 1.01f); + + scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing); + + scanline_fill[x2] += sign * (sy1-sy0); + } + } else { + // if edge goes outside of box we're drawing, we require + // clipping logic. since this does not match the intended use + // of this library, we use a different, very slow brute + // force implementation + int x; + for (x=0; x < len; ++x) { + // cases: + // + // there can be up to two intersections with the pixel. any intersection + // with left or right edges can be handled by splitting into two (or three) + // regions. intersections with top & bottom do not necessitate case-wise logic. + // + // the old way of doing this found the intersections with the left & right edges, + // then used some simple logic to produce up to three segments in sorted order + // from top-to-bottom. however, this had a problem: if an x edge was epsilon + // across the x border, then the corresponding y position might not be distinct + // from the other y segment, and it might ignored as an empty segment. to avoid + // that, we need to explicitly produce segments based on x positions. + + // rename variables to clear pairs + float y0 = y_top; + float x1 = (float) (x); + float x2 = (float) (x+1); + float x3 = xb; + float y3 = y_bottom; + float y1,y2; + + // x = e->x + e->dx * (y-y_top) + // (y-y_top) = (x - e->x) / e->dx + // y = (x - e->x) / e->dx + y_top + y1 = (x - x0) / dx + y_top; + y2 = (x+1 - x0) / dx + y_top; + + if (x0 < x1 && x3 > x2) { // three segments descending down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x1 && x0 > x2) { // three segments descending down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else { // one segment + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); + } + } + } + } + e = e->next; + } +} + +// directly AA rasterize edges w/o supersampling +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0, i; + float scanline_data[129], *scanline, *scanline2; + + STBTT__NOTUSED(vsubsample); + + if (result->w > 64) + scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); + else + scanline = scanline_data; + + scanline2 = scanline + result->w; + + y = off_y; + e[n].y0 = (float) (off_y + result->h) + 1; + + while (j < result->h) { + // find center of pixel for this scanline + float scan_y_top = y + 0.0f; + float scan_y_bottom = y + 1.0f; + stbtt__active_edge **step = &active; + + STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); + STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); + + // update all active edges; + // remove all active edges that terminate before the top of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y_top) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + step = &((*step)->next); // advance through list + } + } + + // insert all edges that start before the bottom of this scanline + while (e->y0 <= scan_y_bottom) { + if (e->y0 != e->y1) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); + if (z != NULL) { + STBTT_assert(z->ey >= scan_y_top); + // insert at front + z->next = active; + active = z; + } + } + ++e; + } + + // now process all active edges + if (active) + stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + + { + float sum = 0; + for (i=0; i < result->w; ++i) { + float k; + int m; + sum += scanline2[i]; + k = scanline[i] + sum; + k = (float) STBTT_fabs(k)*255 + 0.5f; + m = (int) k; + if (m > 255) m = 255; + result->pixels[j*result->stride + i] = (unsigned char) m; + } + } + // advance all the edges + step = &active; + while (*step) { + stbtt__active_edge *z = *step; + z->fx += z->fdx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + + ++y; + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0) + +static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) +{ + int i,j; + for (i=1; i < n; ++i) { + stbtt__edge t = p[i], *a = &t; + j = i; + while (j > 0) { + stbtt__edge *b = &p[j-1]; + int c = STBTT__COMPARE(a,b); + if (!c) break; + p[j] = p[j-1]; + --j; + } + if (i != j) + p[j] = t; + } +} + +static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) +{ + /* threshhold for transitioning to insertion sort */ + while (n > 12) { + stbtt__edge t; + int c01,c12,c,m,i,j; + + /* compute median of three */ + m = n >> 1; + c01 = STBTT__COMPARE(&p[0],&p[m]); + c12 = STBTT__COMPARE(&p[m],&p[n-1]); + /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ + if (c01 != c12) { + /* otherwise, we'll need to swap something else to middle */ + int z; + c = STBTT__COMPARE(&p[0],&p[n-1]); + /* 0>mid && mid<n: 0>n => n; 0<n => 0 */ + /* 0<mid && mid>n: 0>n => 0; 0<n => n */ + z = (c == c12) ? 0 : n-1; + t = p[z]; + p[z] = p[m]; + p[m] = t; + } + /* now p[m] is the median-of-three */ + /* swap it to the beginning so it won't move around */ + t = p[0]; + p[0] = p[m]; + p[m] = t; + + /* partition loop */ + i=1; + j=n-1; + for(;;) { + /* handling of equality is crucial here */ + /* for sentinels & efficiency with duplicates */ + for (;;++i) { + if (!STBTT__COMPARE(&p[i], &p[0])) break; + } + for (;;--j) { + if (!STBTT__COMPARE(&p[0], &p[j])) break; + } + /* make sure we haven't crossed */ + if (i >= j) break; + t = p[i]; + p[i] = p[j]; + p[j] = t; + + ++i; + --j; + } + /* recurse on smaller side, iterate on larger */ + if (j < (n-i)) { + stbtt__sort_edges_quicksort(p,j); + p = p+i; + n = n-i; + } else { + stbtt__sort_edges_quicksort(p+i, n-i); + n = j; + } + } +} + +static void stbtt__sort_edges(stbtt__edge *p, int n) +{ + stbtt__sort_edges_quicksort(p, n); + stbtt__sort_edges_ins_sort(p, n); +} + +typedef struct +{ + float x,y; +} stbtt__point; + +static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + stbtt__edge *e; + int n,i,j,k,m; +#if STBTT_RASTERIZER_VERSION == 1 + int vsubsample = result->h < 8 ? 15 : 5; +#elif STBTT_RASTERIZER_VERSION == 2 + int vsubsample = 1; +#else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + // vsubsample should divide 255 evenly; otherwise we won't reach full opacity + + // now we have to blow out the windings into explicit edge lists + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) { + stbtt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + // skip the edge if horizontal + if (p[j].y == p[k].y) + continue; + // add edge from j to k to the list + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; + ++n; + } + } + + // now sort the edges by their highest point (should snap to integer, and then by x) + //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); + stbtt__sort_edges(e, n); + + // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule + stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); + + STBTT_free(e, userdata); +} + +static void stbtt__add_point(stbtt__point *points, int n, float x, float y) +{ + if (!points) return; // during first pass, it's unallocated + points[n].x = x; + points[n].y = y; +} + +// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching +static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) +{ + // midpoint + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + // versus directly drawn line + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) // 65536 segments on one curve better be enough! + return 1; + if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA + stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} + +// returns number of contours +static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) +{ + stbtt__point *points=0; + int num_points=0; + + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i,n=0,start=0, pass; + + // count how many "moves" there are to get the contour count + for (i=0; i < num_verts; ++i) + if (vertices[i].type == STBTT_vmove) + ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); + + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + // make two passes through the points so we don't need to realloc + for (pass=0; pass < 2; ++pass) { + float x=0,y=0; + if (pass == 1) { + points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); + if (points == NULL) goto error; + } + num_points = 0; + n= -1; + for (i=0; i < num_verts; ++i) { + switch (vertices[i].type) { + case STBTT_vmove: + // start the next contour + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x,y); + break; + case STBTT_vline: + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x, y); + break; + case STBTT_vcurve: + stbtt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + } + } + (*contour_lengths)[n] = num_points - start; + } + + return points; +error: + STBTT_free(points, userdata); + STBTT_free(*contour_lengths, userdata); + *contour_lengths = 0; + *num_contours = 0; + return NULL; +} + +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count, *winding_lengths; + stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); + if (windings) { + stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); + STBTT_free(winding_lengths, userdata); + STBTT_free(windings, userdata); + } +} + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + int ix0,iy0,ix1,iy1; + stbtt__bitmap gbm; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + + if (scale_x == 0) scale_x = scale_y; + if (scale_y == 0) { + if (scale_x == 0) { + STBTT_free(vertices, info->userdata); + return NULL; + } + scale_y = scale_x; + } + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); + + // now we get the size + gbm.w = (ix1 - ix0); + gbm.h = (iy1 - iy0); + gbm.pixels = NULL; // in case we error + + if (width ) *width = gbm.w; + if (height) *height = gbm.h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + if (gbm.w && gbm.h) { + gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); + if (gbm.pixels) { + gbm.stride = gbm.w; + + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); + } + } + STBTT_free(vertices, info->userdata); + return gbm.pixels; +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) +{ + int ix0,iy0; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + stbtt__bitmap gbm; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); + + STBTT_free(vertices, info->userdata); +} + +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) +{ + stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); +} + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-CRAPPY packing to keep source code small + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata) +{ + float scale; + int x,y,bottom_y, i; + stbtt_fontinfo f; + f.userdata = NULL; + if (!stbtt_InitFont(&f, data, offset)) + return -1; + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + x=y=1; + bottom_y = 1; + + scale = stbtt_ScaleForPixelHeight(&f, pixel_height); + + for (i=0; i < num_chars; ++i) { + int advance, lsb, x0,y0,x1,y1,gw,gh; + int g = stbtt_FindGlyphIndex(&f, first_char + i); + stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); + stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); + gw = x1-x0; + gh = y1-y0; + if (x + gw + 1 >= pw) + y = bottom_y, x = 1; // advance to next row + if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row + return -i; + STBTT_assert(x+gw < pw); + STBTT_assert(y+gh < ph); + stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); + chardata[i].x0 = (stbtt_int16) x; + chardata[i].y0 = (stbtt_int16) y; + chardata[i].x1 = (stbtt_int16) (x + gw); + chardata[i].y1 = (stbtt_int16) (y + gh); + chardata[i].xadvance = scale * advance; + chardata[i].xoff = (float) x0; + chardata[i].yoff = (float) y0; + x = x + gw + 1; + if (y+gh+1 > bottom_y) + bottom_y = y+gh+1; + } + return bottom_y; +} + +STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) +{ + float d3d_bias = opengl_fillrule ? 0 : -0.5f; + float ipw = 1.0f / pw, iph = 1.0f / ph; + stbtt_bakedchar *b = chardata + char_index; + int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); + int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); + + q->x0 = round_x + d3d_bias; + q->y0 = round_y + d3d_bias; + q->x1 = round_x + b->x1 - b->x0 + d3d_bias; + q->y1 = round_y + b->y1 - b->y0 + d3d_bias; + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// rectangle packing replacement routines if you don't have stb_rect_pack.h +// + +#ifndef STB_RECT_PACK_VERSION + +typedef int stbrp_coord; + +//////////////////////////////////////////////////////////////////////////////////// +// // +// // +// COMPILER WARNING ?!?!? // +// // +// // +// if you get a compile warning due to these symbols being defined more than // +// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // +// // +//////////////////////////////////////////////////////////////////////////////////// + +typedef struct +{ + int width,height; + int x,y,bottom_y; +} stbrp_context; + +typedef struct +{ + unsigned char x; +} stbrp_node; + +struct stbrp_rect +{ + stbrp_coord x,y; + int id,w,h,was_packed; +}; + +static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) +{ + con->width = pw; + con->height = ph; + con->x = 0; + con->y = 0; + con->bottom_y = 0; + STBTT__NOTUSED(nodes); + STBTT__NOTUSED(num_nodes); +} + +static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) +{ + int i; + for (i=0; i < num_rects; ++i) { + if (con->x + rects[i].w > con->width) { + con->x = 0; + con->y = con->bottom_y; + } + if (con->y + rects[i].h > con->height) + break; + rects[i].x = con->x; + rects[i].y = con->y; + rects[i].was_packed = 1; + con->x += rects[i].w; + if (con->y + rects[i].h > con->bottom_y) + con->bottom_y = con->y + rects[i].h; + } + for ( ; i < num_rects; ++i) + rects[i].was_packed = 0; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If +// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) +{ + stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context); + int num_nodes = pw - padding; + stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context); + + if (context == NULL || nodes == NULL) { + if (context != NULL) STBTT_free(context, alloc_context); + if (nodes != NULL) STBTT_free(nodes , alloc_context); + return 0; + } + + spc->user_allocator_context = alloc_context; + spc->width = pw; + spc->height = ph; + spc->pixels = pixels; + spc->pack_info = context; + spc->nodes = nodes; + spc->padding = padding; + spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; + spc->h_oversample = 1; + spc->v_oversample = 1; + + stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + + if (pixels) + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + + return 1; +} + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc) +{ + STBTT_free(spc->nodes , spc->user_allocator_context); + STBTT_free(spc->pack_info, spc->user_allocator_context); +} + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) +{ + STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); + STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); + if (h_oversample <= STBTT_MAX_OVERSAMPLE) + spc->h_oversample = h_oversample; + if (v_oversample <= STBTT_MAX_OVERSAMPLE) + spc->v_oversample = v_oversample; +} + +#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1) + +static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_w = w - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < h; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < w; ++i) { + STBTT_assert(pixels[i] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i] = (unsigned char) (total / kernel_width); + } + + pixels += stride_in_bytes; + } +} + +static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_h = h - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < w; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < h; ++i) { + STBTT_assert(pixels[i*stride_in_bytes] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + + pixels += 1; + } +} + +static float stbtt__oversample_shift(int oversample) +{ + if (!oversample) + return 0.0f; + + // The prefilter is a box filter of width "oversample", + // which shifts phase by (oversample - 1)/2 pixels in + // oversampled space. We want to shift in the opposite + // direction to counter this. + return (float)-(oversample - 1) / (2.0f * (float)oversample); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k; + + k=0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + ranges[i].h_oversample = (unsigned char) spc->h_oversample; + ranges[i].v_oversample = (unsigned char) spc->v_oversample; + for (j=0; j < ranges[i].num_chars; ++j) { + int x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + &x0,&y0,&x1,&y1); + rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); + rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); + ++k; + } + } + + return k; +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k, return_value = 1; + + // save current values + int old_h_over = spc->h_oversample; + int old_v_over = spc->v_oversample; + + k = 0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + float recip_h,recip_v,sub_x,sub_y; + spc->h_oversample = ranges[i].h_oversample; + spc->v_oversample = ranges[i].v_oversample; + recip_h = 1.0f / spc->h_oversample; + recip_v = 1.0f / spc->v_oversample; + sub_x = stbtt__oversample_shift(spc->h_oversample); + sub_y = stbtt__oversample_shift(spc->v_oversample); + for (j=0; j < ranges[i].num_chars; ++j) { + stbrp_rect *r = &rects[k]; + if (r->was_packed) { + stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; + int advance, lsb, x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbrp_coord pad = (stbrp_coord) spc->padding; + + // pad on left and top + r->x += pad; + r->y += pad; + r->w -= pad; + r->h -= pad; + stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); + stbtt_GetGlyphBitmapBox(info, glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + &x0,&y0,&x1,&y1); + stbtt_MakeGlyphBitmapSubpixel(info, + spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w - spc->h_oversample+1, + r->h - spc->v_oversample+1, + spc->stride_in_bytes, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + glyph); + + if (spc->h_oversample > 1) + stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->h_oversample); + + if (spc->v_oversample > 1) + stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->v_oversample); + + bc->x0 = (stbtt_int16) r->x; + bc->y0 = (stbtt_int16) r->y; + bc->x1 = (stbtt_int16) (r->x + r->w); + bc->y1 = (stbtt_int16) (r->y + r->h); + bc->xadvance = scale * advance; + bc->xoff = (float) x0 * recip_h + sub_x; + bc->yoff = (float) y0 * recip_v + sub_y; + bc->xoff2 = (x0 + r->w) * recip_h + sub_x; + bc->yoff2 = (y0 + r->h) * recip_v + sub_y; + } else { + return_value = 0; // if any fail, report failure + } + + ++k; + } + } + + // restore original values + spc->h_oversample = old_h_over; + spc->v_oversample = old_v_over; + + return return_value; +} + +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) +{ + stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); +} + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) +{ + stbtt_fontinfo info; + int i,j,n, return_value = 1; + //stbrp_context *context = (stbrp_context *) spc->pack_info; + stbrp_rect *rects; + + // flag all characters as NOT packed + for (i=0; i < num_ranges; ++i) + for (j=0; j < ranges[i].num_chars; ++j) + ranges[i].chardata_for_range[j].x0 = + ranges[i].chardata_for_range[j].y0 = + ranges[i].chardata_for_range[j].x1 = + ranges[i].chardata_for_range[j].y1 = 0; + + n = 0; + for (i=0; i < num_ranges; ++i) + n += ranges[i].num_chars; + + rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); + if (rects == NULL) + return 0; + + info.userdata = spc->user_allocator_context; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); + + n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); + + stbtt_PackFontRangesPackRects(spc, rects, n); + + return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); + + STBTT_free(rects, spc->user_allocator_context); + return return_value; +} + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, + int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) +{ + stbtt_pack_range range; + range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; + range.array_of_unicode_codepoints = NULL; + range.num_chars = num_chars_in_range; + range.chardata_for_range = chardata_for_range; + range.font_size = font_size; + return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); +} + +STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) +{ + float ipw = 1.0f / pw, iph = 1.0f / ph; + stbtt_packedchar *b = chardata + char_index; + + if (align_to_integer) { + float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); + float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); + q->x0 = x; + q->y0 = y; + q->x1 = x + b->xoff2 - b->xoff; + q->y1 = y + b->yoff2 - b->yoff; + } else { + q->x0 = *xpos + b->xoff; + q->y0 = *ypos + b->yoff; + q->x1 = *xpos + b->xoff2; + q->y1 = *ypos + b->yoff2; + } + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + + +////////////////////////////////////////////////////////////////////////////// +// +// font name matching -- recommended not to use this +// + +// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string +static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(const stbtt_uint8 *s1, stbtt_int32 len1, const stbtt_uint8 *s2, stbtt_int32 len2) +{ + stbtt_int32 i=0; + + // convert utf16 to utf8 and compare the results while converting + while (len2) { + stbtt_uint16 ch = s2[0]*256 + s2[1]; + if (ch < 0x80) { + if (i >= len1) return -1; + if (s1[i++] != ch) return -1; + } else if (ch < 0x800) { + if (i+1 >= len1) return -1; + if (s1[i++] != 0xc0 + (ch >> 6)) return -1; + if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; + } else if (ch >= 0xd800 && ch < 0xdc00) { + stbtt_uint32 c; + stbtt_uint16 ch2 = s2[2]*256 + s2[3]; + if (i+3 >= len1) return -1; + c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; + if (s1[i++] != 0xf0 + (c >> 18)) return -1; + if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; + s2 += 2; // plus another 2 below + len2 -= 2; + } else if (ch >= 0xdc00 && ch < 0xe000) { + return -1; + } else { + if (i+2 >= len1) return -1; + if (s1[i++] != 0xe0 + (ch >> 12)) return -1; + if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; + } + s2 += 2; + len2 -= 2; + } + return i; +} + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) +{ + return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((const stbtt_uint8*) s1, len1, (const stbtt_uint8*) s2, len2); +} + +// returns results in whatever encoding you request... but note that 2-byte encodings +// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) +{ + stbtt_int32 i,count,stringOffset; + stbtt_uint8 *fc = font->data; + stbtt_uint32 offset = font->fontstart; + stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return NULL; + + count = ttUSHORT(fc+nm+2); + stringOffset = nm + ttUSHORT(fc+nm+4); + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) + && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { + *length = ttUSHORT(fc+loc+8); + return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); + } + } + return NULL; +} + +static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) +{ + stbtt_int32 i; + stbtt_int32 count = ttUSHORT(fc+nm+2); + stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); + + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + stbtt_int32 id = ttUSHORT(fc+loc+6); + if (id == target_id) { + // find the encoding + stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); + + // is this a Unicode encoding? + if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { + stbtt_int32 slen = ttUSHORT(fc+loc+8); + stbtt_int32 off = ttUSHORT(fc+loc+10); + + // check if there's a prefix match + stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); + if (matchlen >= 0) { + // check for target_id+1 immediately following, with same encoding & language + if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { + slen = ttUSHORT(fc+loc+12+8); + off = ttUSHORT(fc+loc+12+10); + if (slen == 0) { + if (matchlen == nlen) + return 1; + } else if (matchlen < nlen && name[matchlen] == ' ') { + ++matchlen; + if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) + return 1; + } + } else { + // if nothing immediately following + if (matchlen == nlen) + return 1; + } + } + } + + // @TODO handle other encodings + } + } + return 0; +} + +static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) +{ + stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); + stbtt_uint32 nm,hd; + if (!stbtt__isfont(fc+offset)) return 0; + + // check italics/bold/underline flags in macStyle... + if (flags) { + hd = stbtt__find_table(fc, offset, "head"); + if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; + } + + nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return 0; + + if (flags) { + // if we checked the macStyle flags, then just check the family and ignore the subfamily + if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } else { + if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } + + return 0; +} + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags) +{ + stbtt_int32 i; + for (i=0;;++i) { + stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); + if (off < 0) return off; + if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) + return off; + } +} + +#endif // STB_TRUETYPE_IMPLEMENTATION + + +// FULL VERSION HISTORY +// +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) allow user-defined fabs() replacement +// fix memory leak if fontsize=0.0 +// fix warning from duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// allow PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ +// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match +// non-oversampled; STBTT_POINT_SIZE for packed case only +// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling +// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) +// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID +// 0.8b (2014-07-07) fix a warning +// 0.8 (2014-05-25) fix a few more warnings +// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back +// 0.6c (2012-07-24) improve documentation +// 0.6b (2012-07-20) fix a few more warnings +// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, +// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty +// 0.5 (2011-12-09) bugfixes: +// subpixel glyph renderer computed wrong bounding box +// first vertex of shape can be off-curve (FreeSans) +// 0.4b (2011-12-03) fixed an error in the font baking example +// 0.4 (2011-12-01) kerning, subpixel rendering (tor) +// bugfixes for: +// codepoint-to-glyph conversion using table fmt=12 +// codepoint-to-glyph conversion using table fmt=4 +// stbtt_GetBakedQuad with non-square texture (Zer) +// updated Hello World! sample to use kerning and subpixel +// fixed some warnings +// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) +// userdata, malloc-from-userdata, non-zero fill (stb) +// 0.2 (2009-03-11) Fix unsigned/signed char warnings +// 0.1 (2009-03-09) First public release +// diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 75e38f9701..a61ffe8e97 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -138,7 +138,7 @@ void StyleBoxTexture::draw(RID p_canvas_item,const Rect2& p_rect) const { r.pos.y-=expand_margin[MARGIN_TOP]; r.size.x+=expand_margin[MARGIN_LEFT]+expand_margin[MARGIN_RIGHT]; r.size.y+=expand_margin[MARGIN_TOP]+expand_margin[MARGIN_BOTTOM]; - VisualServer::get_singleton()->canvas_item_add_style_box( p_canvas_item,r,texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center); + VisualServer::get_singleton()->canvas_item_add_style_box( p_canvas_item,r,region_rect,texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center); } void StyleBoxTexture::set_draw_center(bool p_draw) { @@ -175,6 +175,20 @@ float StyleBoxTexture::get_expand_margin_size(Margin p_expand_margin) const { return expand_margin[p_expand_margin]; } +void StyleBoxTexture::set_region_rect(const Rect2& p_region_rect) { + + if (region_rect==p_region_rect) + return; + + region_rect=p_region_rect; + emit_changed(); +} + +Rect2 StyleBoxTexture::get_region_rect() const { + + return region_rect; +} + void StyleBoxTexture::_bind_methods() { @@ -187,10 +201,14 @@ void StyleBoxTexture::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_expand_margin_size","margin","size"),&StyleBoxTexture::set_expand_margin_size); ObjectTypeDB::bind_method(_MD("get_expand_margin_size","margin"),&StyleBoxTexture::get_expand_margin_size); + ObjectTypeDB::bind_method(_MD("set_region_rect","region"),&StyleBoxTexture::set_region_rect); + ObjectTypeDB::bind_method(_MD("get_region_rect"),&StyleBoxTexture::get_region_rect); + ObjectTypeDB::bind_method(_MD("set_draw_center","enable"),&StyleBoxTexture::set_draw_center); ObjectTypeDB::bind_method(_MD("get_draw_center"),&StyleBoxTexture::get_draw_center); ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_texture"),_SCS("get_texture") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect")); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/left", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_LEFT ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/right", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_RIGHT ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/top", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_TOP); @@ -505,4 +523,3 @@ StyleBoxImageMask::StyleBoxImageMask() { } expand=true; } - diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 02d79bc2ac..98aaee754b 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -81,6 +81,7 @@ class StyleBoxTexture : public StyleBox { float expand_margin[4]; float margin[4]; + Rect2 region_rect; Ref<Texture> texture; bool draw_center; @@ -98,6 +99,9 @@ public: void set_margin_size(Margin p_margin,float p_size); float get_margin_size(Margin p_margin) const; + void set_region_rect(const Rect2& p_region_rect); + Rect2 get_region_rect() const; + void set_texture(RES p_texture); RES get_texture() const; diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index e3a02420c7..12382e6678 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -27,6 +27,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "surface_tool.h" +#include "method_bind_ext.inc" #define _VERTEX_SNAP 0.0001 #define EQ_VERTEX_DIST 0.00001 @@ -196,6 +197,35 @@ void SurfaceTool::add_smooth_group(bool p_smooth) { } } +void SurfaceTool::add_triangle_fan(const Vector<Vector3>& p_vertexes, const Vector<Vector2>& p_uvs, const Vector<Color>& p_colors,const Vector<Vector2>& p_uv2s, const Vector<Vector3>& p_normals, const Vector<Plane>& p_tangents) { + ERR_FAIL_COND(!begun); + ERR_FAIL_COND(primitive!=Mesh::PRIMITIVE_TRIANGLES); + ERR_FAIL_COND(p_vertexes.size()<3); + +#define ADD_POINT(n)\ + {\ + if(p_colors.size() > n)\ + add_color(p_colors[n]);\ + if(p_uvs.size() > n)\ + add_uv(p_uvs[n]);\ + if(p_uv2s.size() > n)\ + add_uv2(p_uv2s[n]);\ + if(p_normals.size() > n)\ + add_normal(p_normals[n]);\ + if(p_tangents.size() > n)\ + add_tangent(p_tangents[n]);\ + add_vertex(p_vertexes[n]);\ + } + + for(int i=0;i<p_vertexes.size() - 2;i++) { + ADD_POINT(0); + ADD_POINT(i+1); + ADD_POINT(i+2); + } + +#undef ADD_POINT + +} void SurfaceTool::add_index( int p_index) { @@ -826,12 +856,13 @@ void SurfaceTool::_bind_methods() { ObjectTypeDB::bind_method(_MD("add_bones","bones"),&SurfaceTool::add_bones); ObjectTypeDB::bind_method(_MD("add_weights","weights"),&SurfaceTool::add_weights); ObjectTypeDB::bind_method(_MD("add_smooth_group","smooth"),&SurfaceTool::add_smooth_group); + ObjectTypeDB::bind_method(_MD("add_triangle_fan", "vertexes", "uvs", "colors", "uv2s", "normals", "tangents"),&SurfaceTool::add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()),DEFVAL(Vector<Vector3>()), DEFVAL(Vector<Plane>())); ObjectTypeDB::bind_method(_MD("set_material","material:Material"),&SurfaceTool::set_material); ObjectTypeDB::bind_method(_MD("index"),&SurfaceTool::index); ObjectTypeDB::bind_method(_MD("deindex"),&SurfaceTool::deindex); ///ObjectTypeDB::bind_method(_MD("generate_flat_normals"),&SurfaceTool::generate_flat_normals); ObjectTypeDB::bind_method(_MD("generate_normals"),&SurfaceTool::generate_normals); - ObjectTypeDB::bind_method(_MD("commit:Mesh","existing:Mesh"),&SurfaceTool::commit,DEFVAL( RefPtr() )); + ObjectTypeDB::bind_method(_MD("commit:Mesh","existing:Mesh"),&SurfaceTool::commit,DEFVAL(Variant())); ObjectTypeDB::bind_method(_MD("clear"),&SurfaceTool::clear); } diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index 1d329f23c0..fa9724b142 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -108,6 +108,8 @@ public: void add_weights( const Vector<float>& p_weights); void add_smooth_group(bool p_smooth); + void add_triangle_fan( const Vector<Vector3>& p_vertexes, const Vector<Vector2>& p_uvs=Vector<Vector2>(), const Vector<Color>& p_colors=Vector<Color>(), const Vector<Vector2>& p_uv2s=Vector<Vector2>(), const Vector<Vector3>& p_normals=Vector<Vector3>(), const Vector<Plane>& p_tangents=Vector<Plane>() ); + void add_index( int p_index); void index(); diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 74e59b09c3..8d0aedbf93 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -370,6 +370,13 @@ void Theme::get_stylebox_list(StringName p_type, List<StringName> *p_list) const } +void Theme::get_stylebox_types(List<StringName> *p_list) const { + const StringName *key=NULL; + while((key=style_map.next(key))) { + p_list->push_back(*key); + } +} + void Theme::set_font(const StringName& p_name,const StringName& p_type,const Ref<Font>& p_font) { ERR_FAIL_COND(p_font.is_null()); @@ -380,7 +387,6 @@ void Theme::set_font(const StringName& p_name,const StringName& p_type,const Ref if (new_value) { _change_notify(); emit_changed();; - } } Ref<Font> Theme::get_font(const StringName& p_name,const StringName& p_type) const { @@ -604,6 +610,7 @@ void Theme::_bind_methods() { ObjectTypeDB::bind_method(_MD("has_stylebox","name","type"),&Theme::has_stylebox); ObjectTypeDB::bind_method(_MD("clear_stylebox","name","type"),&Theme::clear_stylebox); ObjectTypeDB::bind_method(_MD("get_stylebox_list","type"),&Theme::_get_stylebox_list); + ObjectTypeDB::bind_method(_MD("get_stylebox_types"),&Theme::_get_stylebox_types); ObjectTypeDB::bind_method(_MD("set_font","name","type","font:Font"),&Theme::set_font); ObjectTypeDB::bind_method(_MD("get_font:Font","name","type"),&Theme::get_font); diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 36630087f6..9b84d0e8ad 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -65,6 +65,7 @@ protected: DVector<String> _get_icon_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_icon_list(p_type,&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } DVector<String> _get_stylebox_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_stylebox_list(p_type,&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } + DVector<String> _get_stylebox_types(void) const { DVector<String> ilret; List<StringName> il; get_stylebox_types(&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } DVector<String> _get_font_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_font_list(p_type,&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } DVector<String> _get_color_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_color_list(p_type,&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } DVector<String> _get_constant_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_constant_list(p_type,&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } @@ -100,6 +101,7 @@ public: bool has_stylebox(const StringName& p_name,const StringName& p_type) const; void clear_stylebox(const StringName& p_name,const StringName& p_type); void get_stylebox_list(StringName p_type, List<StringName> *p_list) const; + void get_stylebox_types(List<StringName> *p_list) const; void set_font(const StringName& p_name,const StringName& p_type,const Ref<Font>& p_font); Ref<Font> get_font(const StringName& p_name,const StringName& p_type) const; diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 8cacc0fce7..e96cac170b 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -373,7 +373,15 @@ World2D::World2D() { Physics2DServer::get_singleton()->space_set_active(space,true); Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_GRAVITY,GLOBAL_DEF("physics_2d/default_gravity",98)); Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_GRAVITY_VECTOR,GLOBAL_DEF("physics_2d/default_gravity_vector",Vector2(0,1))); - Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_LINEAR_DAMP,GLOBAL_DEF("physics_2d/default_density",0.1)); + // TODO: Remove this deprecation warning and compatibility code for 2.2 or 3.0 + if (Globals::get_singleton()->get("physics_2d/default_density") && !Globals::get_singleton()->get("physics_2d/default_linear_damp)")) { + WARN_PRINT("Deprecated parameter 'physics_2d/default_density'. It was renamed to 'physics_2d/default_linear_damp', adjusting your project settings accordingly (make sure to adjust scripts that potentially rely on 'physics_2d/default_density'."); + Globals::get_singleton()->set("physics_2d/default_linear_damp", Globals::get_singleton()->get("physics_2d/default_density")); + Globals::get_singleton()->set_persisting("physics_2d/default_linear_damp", true); + Globals::get_singleton()->set_persisting("physics_2d/default_density", false); + Globals::get_singleton()->save(); + } + Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_LINEAR_DAMP,GLOBAL_DEF("physics_2d/default_linear_damp",0.1)); Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_ANGULAR_DAMP,GLOBAL_DEF("physics_2d/default_angular_damp",1)); Physics2DServer::get_singleton()->space_set_param(space,Physics2DServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS,1.0); Physics2DServer::get_singleton()->space_set_param(space,Physics2DServer::SPACE_PARAM_CONTACT_MAX_SEPARATION,1.5); |