diff options
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/curve.cpp | 72 | ||||
-rw-r--r-- | scene/resources/curve.h | 13 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 1 | ||||
-rw-r--r-- | scene/resources/importer_mesh.cpp | 8 | ||||
-rw-r--r-- | scene/resources/mesh.cpp | 11 | ||||
-rw-r--r-- | scene/resources/navigation_mesh.cpp | 24 | ||||
-rw-r--r-- | scene/resources/navigation_mesh.h | 8 | ||||
-rw-r--r-- | scene/resources/packed_scene.cpp | 72 | ||||
-rw-r--r-- | scene/resources/packed_scene.h | 14 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.cpp | 7 | ||||
-rw-r--r-- | scene/resources/resource_format_text.cpp | 41 |
11 files changed, 228 insertions, 43 deletions
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index c99f71b13e..96cf7bb708 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -56,12 +56,13 @@ void Curve::set_point_count(int p_count) { mark_dirty(); } else { for (int i = p_count - _points.size(); i > 0; i--) { - add_point(Vector2()); + _add_point(Vector2()); } } + notify_property_list_changed(); } -int Curve::add_point(Vector2 p_position, real_t p_left_tangent, real_t p_right_tangent, TangentMode p_left_mode, TangentMode p_right_mode) { +int Curve::_add_point(Vector2 p_position, real_t p_left_tangent, real_t p_right_tangent, TangentMode p_left_mode, TangentMode p_right_mode) { // Add a point and preserve order // Curve bounds is in 0..1 @@ -112,6 +113,13 @@ int Curve::add_point(Vector2 p_position, real_t p_left_tangent, real_t p_right_t return ret; } +int Curve::add_point(Vector2 p_position, real_t p_left_tangent, real_t p_right_tangent, TangentMode p_left_mode, TangentMode p_right_mode) { + int ret = _add_point(p_position, p_left_tangent, p_right_tangent, p_left_mode, p_right_mode); + notify_property_list_changed(); + + return ret; +} + int Curve::get_index(real_t p_offset) const { // Lower-bound float binary search @@ -217,15 +225,21 @@ Curve::TangentMode Curve::get_point_right_mode(int p_index) const { return _points[p_index].right_mode; } -void Curve::remove_point(int p_index) { +void Curve::_remove_point(int p_index) { ERR_FAIL_INDEX(p_index, _points.size()); _points.remove_at(p_index); mark_dirty(); } +void Curve::remove_point(int p_index) { + _remove_point(p_index); + notify_property_list_changed(); +} + void Curve::clear_points() { _points.clear(); mark_dirty(); + notify_property_list_changed(); } void Curve::set_point_value(int p_index, real_t p_position) { @@ -238,8 +252,8 @@ void Curve::set_point_value(int p_index, real_t p_position) { int Curve::set_point_offset(int p_index, real_t p_offset) { ERR_FAIL_INDEX_V(p_index, _points.size(), -1); Point p = _points[p_index]; - remove_point(p_index); - int i = add_point(Vector2(p_offset, p.position.y)); + _remove_point(p_index); + int i = _add_point(Vector2(p_offset, p.position.y)); _points.write[i].left_tangent = p.left_tangent; _points.write[i].right_tangent = p.right_tangent; _points.write[i].left_mode = p.left_mode; @@ -370,7 +384,6 @@ real_t Curve::interpolate_local_nocheck(int p_index, real_t p_local_offset) cons void Curve::mark_dirty() { _baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); - notify_property_list_changed(); } Array Curve::get_data() const { @@ -429,6 +442,7 @@ void Curve::set_data(const Array p_input) { } mark_dirty(); + notify_property_list_changed(); } void Curve::bake() { @@ -636,16 +650,15 @@ void Curve2D::set_point_count(int p_count) { if (points.size() >= p_count) { points.resize(p_count); mark_dirty(); - baked_cache_dirty = true; - emit_signal(CoreStringNames::get_singleton()->changed); } else { for (int i = p_count - points.size(); i > 0; i--) { - add_point(Vector2()); + _add_point(Vector2()); } } + notify_property_list_changed(); } -void Curve2D::add_point(const Vector2 &p_position, const Vector2 &p_in, const Vector2 &p_out, int p_atpos) { +void Curve2D::_add_point(const Vector2 &p_position, const Vector2 &p_in, const Vector2 &p_out, int p_atpos) { Point n; n.position = p_position; n.in = p_in; @@ -659,6 +672,11 @@ void Curve2D::add_point(const Vector2 &p_position, const Vector2 &p_in, const Ve mark_dirty(); } +void Curve2D::add_point(const Vector2 &p_position, const Vector2 &p_in, const Vector2 &p_out, int p_atpos) { + _add_point(p_position, p_in, p_out, p_atpos); + notify_property_list_changed(); +} + void Curve2D::set_point_position(int p_index, const Vector2 &p_position) { ERR_FAIL_INDEX(p_index, points.size()); @@ -695,16 +713,22 @@ Vector2 Curve2D::get_point_out(int p_index) const { return points[p_index].out; } -void Curve2D::remove_point(int p_index) { +void Curve2D::_remove_point(int p_index) { ERR_FAIL_INDEX(p_index, points.size()); points.remove_at(p_index); mark_dirty(); } +void Curve2D::remove_point(int p_index) { + _remove_point(p_index); + notify_property_list_changed(); +} + void Curve2D::clear_points() { if (!points.is_empty()) { points.clear(); mark_dirty(); + notify_property_list_changed(); } } @@ -739,7 +763,6 @@ Vector2 Curve2D::interpolatef(real_t p_findex) const { void Curve2D::mark_dirty() { baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); - notify_property_list_changed(); } void Curve2D::_bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const { @@ -1054,7 +1077,8 @@ void Curve2D::_set_data(const Dictionary &p_data) { points.write[i].position = r[i * 3 + 2]; } - baked_cache_dirty = true; + mark_dirty(); + notify_property_list_changed(); } PackedVector2Array Curve2D::tessellate(int p_max_stages, real_t p_tolerance) const { @@ -1205,12 +1229,13 @@ void Curve3D::set_point_count(int p_count) { mark_dirty(); } else { for (int i = p_count - points.size(); i > 0; i--) { - add_point(Vector3()); + _add_point(Vector3()); } } + notify_property_list_changed(); } -void Curve3D::add_point(const Vector3 &p_position, const Vector3 &p_in, const Vector3 &p_out, int p_atpos) { +void Curve3D::_add_point(const Vector3 &p_position, const Vector3 &p_in, const Vector3 &p_out, int p_atpos) { Point n; n.position = p_position; n.in = p_in; @@ -1224,6 +1249,11 @@ void Curve3D::add_point(const Vector3 &p_position, const Vector3 &p_in, const Ve mark_dirty(); } +void Curve3D::add_point(const Vector3 &p_position, const Vector3 &p_in, const Vector3 &p_out, int p_atpos) { + _add_point(p_position, p_in, p_out, p_atpos); + notify_property_list_changed(); +} + void Curve3D::set_point_position(int p_index, const Vector3 &p_position) { ERR_FAIL_INDEX(p_index, points.size()); @@ -1272,16 +1302,22 @@ Vector3 Curve3D::get_point_out(int p_index) const { return points[p_index].out; } -void Curve3D::remove_point(int p_index) { +void Curve3D::_remove_point(int p_index) { ERR_FAIL_INDEX(p_index, points.size()); points.remove_at(p_index); mark_dirty(); } +void Curve3D::remove_point(int p_index) { + _remove_point(p_index); + notify_property_list_changed(); +} + void Curve3D::clear_points() { if (!points.is_empty()) { points.clear(); mark_dirty(); + notify_property_list_changed(); } } @@ -1316,7 +1352,6 @@ Vector3 Curve3D::interpolatef(real_t p_findex) const { void Curve3D::mark_dirty() { baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); - notify_property_list_changed(); } void Curve3D::_bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const { @@ -1839,7 +1874,8 @@ void Curve3D::_set_data(const Dictionary &p_data) { points.write[i].tilt = rt[i]; } - baked_cache_dirty = true; + mark_dirty(); + notify_property_list_changed(); } PackedVector3Array Curve3D::tessellate(int p_max_stages, real_t p_tolerance) const { diff --git a/scene/resources/curve.h b/scene/resources/curve.h index 834e7ffa07..08807b1b6e 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -83,7 +83,6 @@ public: real_t right_tangent = 0, TangentMode left_mode = TANGENT_FREE, TangentMode right_mode = TANGENT_FREE); - void remove_point(int p_index); void clear_points(); @@ -137,6 +136,12 @@ protected: private: void mark_dirty(); + int _add_point(Vector2 p_position, + real_t left_tangent = 0, + real_t right_tangent = 0, + TangentMode left_mode = TANGENT_FREE, + TangentMode right_mode = TANGENT_FREE); + void _remove_point(int p_index); Vector<Point> _points; bool _baked_cache_dirty = false; @@ -184,6 +189,9 @@ class Curve2D : public Resource { bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + void _add_point(const Vector2 &p_position, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1); + void _remove_point(int p_index); + protected: static void _bind_methods(); @@ -256,6 +264,9 @@ class Curve3D : public Resource { bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + void _add_point(const Vector3 &p_position, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1); + void _remove_point(int p_index); + protected: static void _bind_methods(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 5fcaf8f2c4..401aeb4889 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -570,7 +570,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // Window theme->set_stylebox("embedded_border", "Window", sb_expand(make_flat_stylebox(style_popup_color, 10, 28, 10, 8), 8, 32, 8, 6)); - theme->set_constant("scaleborder_size", "Window", 4 * scale); theme->set_font("title_font", "Window", Ref<Font>()); theme->set_font_size("title_font_size", "Window", -1); diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp index 71640357b9..293fdd6f05 100644 --- a/scene/resources/importer_mesh.cpp +++ b/scene/resources/importer_mesh.cpp @@ -331,6 +331,7 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli bool is_uvs_close = (!uvs_ptr || uvs_ptr[j].distance_squared_to(uvs_ptr[idx.second]) < CMP_EPSILON2); bool is_uv2s_close = (!uv2s_ptr || uv2s_ptr[j].distance_squared_to(uv2s_ptr[idx.second]) < CMP_EPSILON2); + ERR_FAIL_INDEX(idx.second, normals.size()); bool is_normals_close = normals[idx.second].dot(n) > normal_merge_threshold; if (is_uvs_close && is_uv2s_close && is_normals_close) { vertex_remap.push_back(idx.first); @@ -1046,6 +1047,10 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform, PackedVector3Array rnormals = arrays[Mesh::ARRAY_NORMAL]; + if (!rnormals.size()) { + continue; + } + int vertex_ofs = vertices.size() / 3; vertices.resize((vertex_ofs + vc) * 3); @@ -1086,6 +1091,9 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform, } else { for (int j = 0; j < ic / 3; j++) { + ERR_FAIL_INDEX_V(rindices[j * 3 + 0], rvertices.size(), ERR_INVALID_DATA); + ERR_FAIL_INDEX_V(rindices[j * 3 + 1], rvertices.size(), ERR_INVALID_DATA); + ERR_FAIL_INDEX_V(rindices[j * 3 + 2], rvertices.size(), ERR_INVALID_DATA); Vector3 p0 = transform.xform(rvertices[rindices[j * 3 + 0]]); Vector3 p1 = transform.xform(rvertices[rindices[j * 3 + 1]]); Vector3 p2 = transform.xform(rvertices[rindices[j * 3 + 2]]); diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index b8c83ac89e..3e7b0a2808 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -188,7 +188,10 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { Vector<Vector3> faces; faces.resize(faces_size); + Vector<int32_t> surface_indices; + surface_indices.resize(faces_size / 3); Vector3 *facesw = faces.ptrw(); + int32_t *surface_indicesw = surface_indices.ptrw(); int widx = 0; @@ -210,6 +213,8 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { Vector<Vector3> vertices = a[ARRAY_VERTEX]; const Vector3 *vr = vertices.ptr(); + int32_t from_index = widx / 3; + if (surface_get_format(i) & ARRAY_FORMAT_INDEX) { int ic = surface_get_array_index_len(i); Vector<int> indices = a[ARRAY_INDEX]; @@ -241,6 +246,12 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { } } } + + int32_t to_index = widx / 3; + + for (int j = from_index; j < to_index; j++) { + surface_indicesw[j] = i; + } } triangle_mesh = Ref<TriangleMesh>(memnew(TriangleMesh)); diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 784ecc3a4d..a808ead66b 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -272,6 +272,24 @@ bool NavigationMesh::get_filter_walkable_low_height_spans() const { return filter_walkable_low_height_spans; } +void NavigationMesh::set_filter_baking_aabb(const AABB &p_aabb) { + filter_baking_aabb = p_aabb; + notify_property_list_changed(); +} + +AABB NavigationMesh::get_filter_baking_aabb() const { + return filter_baking_aabb; +} + +void NavigationMesh::set_filter_baking_aabb_offset(const Vector3 &p_aabb_offset) { + filter_baking_aabb_offset = p_aabb_offset; + notify_property_list_changed(); +} + +Vector3 NavigationMesh::get_filter_baking_aabb_offset() const { + return filter_baking_aabb_offset; +} + void NavigationMesh::set_vertices(const Vector<Vector3> &p_vertices) { vertices = p_vertices; notify_property_list_changed(); @@ -469,6 +487,10 @@ void NavigationMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_filter_walkable_low_height_spans", "filter_walkable_low_height_spans"), &NavigationMesh::set_filter_walkable_low_height_spans); ClassDB::bind_method(D_METHOD("get_filter_walkable_low_height_spans"), &NavigationMesh::get_filter_walkable_low_height_spans); + ClassDB::bind_method(D_METHOD("set_filter_baking_aabb", "baking_aabb"), &NavigationMesh::set_filter_baking_aabb); + ClassDB::bind_method(D_METHOD("get_filter_baking_aabb"), &NavigationMesh::get_filter_baking_aabb); + ClassDB::bind_method(D_METHOD("set_filter_baking_aabb_offset", "baking_aabb_offset"), &NavigationMesh::set_filter_baking_aabb_offset); + ClassDB::bind_method(D_METHOD("get_filter_baking_aabb_offset"), &NavigationMesh::get_filter_baking_aabb_offset); ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationMesh::set_vertices); ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationMesh::get_vertices); @@ -516,6 +538,8 @@ void NavigationMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans"); + ADD_PROPERTY(PropertyInfo(Variant::AABB, "filter_baking_aabb"), "set_filter_baking_aabb", "get_filter_baking_aabb"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "filter_baking_aabb_offset"), "set_filter_baking_aabb_offset", "get_filter_baking_aabb_offset"); BIND_ENUM_CONSTANT(SAMPLE_PARTITION_WATERSHED); BIND_ENUM_CONSTANT(SAMPLE_PARTITION_MONOTONE); diff --git a/scene/resources/navigation_mesh.h b/scene/resources/navigation_mesh.h index 93c1c11876..40b275c792 100644 --- a/scene/resources/navigation_mesh.h +++ b/scene/resources/navigation_mesh.h @@ -117,6 +117,8 @@ protected: bool filter_low_hanging_obstacles = false; bool filter_ledge_spans = false; bool filter_walkable_low_height_spans = false; + AABB filter_baking_aabb; + Vector3 filter_baking_aabb_offset; public: // Recast settings @@ -186,6 +188,12 @@ public: void set_filter_walkable_low_height_spans(bool p_value); bool get_filter_walkable_low_height_spans() const; + void set_filter_baking_aabb(const AABB &p_aabb); + AABB get_filter_baking_aabb() const; + + void set_filter_baking_aabb_offset(const Vector3 &p_aabb_offset); + Vector3 get_filter_baking_aabb_offset() const; + void create_from_mesh(const Ref<Mesh> &p_mesh); void set_vertices(const Vector<Vector3> &p_vertices); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index b90f396110..2c58aa83a9 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -35,6 +35,7 @@ #include "core/core_string_names.h" #include "core/io/missing_resource.h" #include "core/io/resource_loader.h" +#include "core/templates/local_vector.h" #include "scene/2d/node_2d.h" #include "scene/3d/node_3d.h" #include "scene/gui/control.h" @@ -43,7 +44,7 @@ #include "scene/property_utils.h" #define PACKED_SCENE_VERSION 2 - +#define META_POINTER_PROPERTY_BASE "metadata/_editor_prop_ptr_" bool SceneState::can_instantiate() const { return nodes.size() > 0; } @@ -108,6 +109,8 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { HashMap<Ref<Resource>, Ref<Resource>> resources_local_to_scene; + LocalVector<DeferredNodePathProperties> deferred_node_paths; + for (int i = 0; i < nc; i++) { const NodeData &n = nd[i]; @@ -230,9 +233,28 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { for (int j = 0; j < nprop_count; j++) { bool valid; - ERR_FAIL_INDEX_V(nprops[j].name, sname_count, nullptr); + ERR_FAIL_INDEX_V(nprops[j].value, prop_count, nullptr); + if (nprops[j].name & FLAG_PATH_PROPERTY_IS_NODE) { + uint32_t name_idx = nprops[j].name & (FLAG_PATH_PROPERTY_IS_NODE - 1); + ERR_FAIL_UNSIGNED_INDEX_V(name_idx, (uint32_t)sname_count, nullptr); + if (Engine::get_singleton()->is_editor_hint()) { + // If editor, just set the metadata and be it + node->set(META_POINTER_PROPERTY_BASE + String(snames[name_idx]), props[nprops[j].value]); + } else { + // Do an actual deferred sed of the property path. + DeferredNodePathProperties dnp; + dnp.path = props[nprops[j].value]; + dnp.base = node; + dnp.property = snames[name_idx]; + deferred_node_paths.push_back(dnp); + } + continue; + } + + ERR_FAIL_INDEX_V(nprops[j].name, sname_count, nullptr); + if (snames[nprops[j].name] == CoreStringNames::get_singleton()->_script) { //work around to avoid old script variables from disappearing, should be the proper fix to: //https://github.com/godotengine/godot/issues/2958 @@ -369,6 +391,12 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { } } + for (uint32_t i = 0; i < deferred_node_paths.size(); i++) { + const DeferredNodePathProperties &dnp = deferred_node_paths[i]; + Node *other = dnp.base->get_node_or_null(dnp.path); + dnp.base->set(dnp.property, other); + } + for (KeyValue<Ref<Resource>, Ref<Resource>> &E : resources_local_to_scene) { E.value->setup_local_to_scene(); } @@ -532,6 +560,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has if (E.name == META_PROPERTY_MISSING_RESOURCES) { continue; // Ignore this property when packing. } + if (E.name.begins_with(META_POINTER_PROPERTY_BASE)) { + continue; // do not save. + } // If instance or inheriting, not saving if property requested so. if (!states_stack.is_empty()) { @@ -542,8 +573,15 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has StringName name = E.name; Variant value = p_node->get(name); + bool use_deferred_node_path_bit = false; - if (E.type == Variant::OBJECT && missing_resource_properties.has(E.name)) { + if (E.type == Variant::OBJECT && E.hint == PROPERTY_HINT_NODE_TYPE) { + value = p_node->get(META_POINTER_PROPERTY_BASE + E.name); + if (value.get_type() != Variant::NODE_PATH) { + continue; //was never set, ignore. + } + use_deferred_node_path_bit = true; + } else if (E.type == Variant::OBJECT && missing_resource_properties.has(E.name)) { // Was this missing resource overridden? If so do not save the old value. Ref<Resource> ures = value; if (ures.is_null()) { @@ -562,6 +600,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has NodeData::Property prop; prop.name = _nm_get_string(name, name_map); prop.value = _vm_get_variant(value, variant_map); + if (use_deferred_node_path_bit) { + prop.name |= FLAG_PATH_PROPERTY_IS_NODE; + } nd.properties.push_back(prop); } @@ -1018,7 +1059,7 @@ Variant SceneState::get_property_value(int p_node, const StringName &p_property, const NodeData::Property *p = nodes[p_node].properties.ptr(); for (int i = 0; i < pc; i++) { - if (p_property == namep[p[i].name]) { + if (p_property == namep[p[i].name & FLAG_PROP_NAME_MASK]) { found = true; return variants[p[i].value]; } @@ -1409,7 +1450,19 @@ int SceneState::get_node_property_count(int p_idx) const { StringName SceneState::get_node_property_name(int p_idx, int p_prop) const { ERR_FAIL_INDEX_V(p_idx, nodes.size(), StringName()); ERR_FAIL_INDEX_V(p_prop, nodes[p_idx].properties.size(), StringName()); - return names[nodes[p_idx].properties[p_prop].name]; + return names[nodes[p_idx].properties[p_prop].name & FLAG_PROP_NAME_MASK]; +} + +Vector<String> SceneState::get_node_deferred_nodepath_properties(int p_idx) const { + Vector<String> ret; + ERR_FAIL_INDEX_V(p_idx, nodes.size(), ret); + for (int i = 0; i < nodes[p_idx].properties.size(); i++) { + uint32_t idx = nodes[p_idx].properties[i].name; + if (idx & FLAG_PATH_PROPERTY_IS_NODE) { + ret.push_back(names[idx & FLAG_PROP_NAME_MASK]); + } + } + return ret; } Variant SceneState::get_node_property_value(int p_idx, int p_prop) const { @@ -1555,13 +1608,16 @@ int SceneState::add_node(int p_parent, int p_owner, int p_type, int p_name, int return nodes.size() - 1; } -void SceneState::add_node_property(int p_node, int p_name, int p_value) { +void SceneState::add_node_property(int p_node, int p_name, int p_value, bool p_deferred_node_path) { ERR_FAIL_INDEX(p_node, nodes.size()); ERR_FAIL_INDEX(p_name, names.size()); ERR_FAIL_INDEX(p_value, variants.size()); NodeData::Property prop; prop.name = p_name; + if (p_deferred_node_path) { + prop.name |= FLAG_PATH_PROPERTY_IS_NODE; + } prop.value = p_value; nodes.write[p_node].properties.push_back(prop); } @@ -1599,6 +1655,10 @@ void SceneState::add_editable_instance(const NodePath &p_path) { editable_instances.push_back(p_path); } +String SceneState::get_meta_pointer_property(const String &p_property) { + return META_POINTER_PROPERTY_BASE + p_property; +} + Vector<String> SceneState::_get_node_groups(int p_idx) const { Vector<StringName> groups = get_node_groups(p_idx); Vector<String> ret; diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index 05abb23284..5f8001c871 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -69,6 +69,12 @@ class SceneState : public RefCounted { Vector<int> groups; }; + struct DeferredNodePathProperties { + Node *base = nullptr; + StringName property; + NodePath path; + }; + Vector<NodeData> nodes; struct ConnectionData { @@ -104,6 +110,8 @@ public: FLAG_ID_IS_PATH = (1 << 30), TYPE_INSTANCED = 0x7FFFFFFF, FLAG_INSTANCE_IS_PLACEHOLDER = (1 << 30), + FLAG_PATH_PROPERTY_IS_NODE = (1 << 30), + FLAG_PROP_NAME_MASK = FLAG_PATH_PROPERTY_IS_NODE - 1, FLAG_MASK = (1 << 24) - 1, }; @@ -157,6 +165,7 @@ public: int get_node_property_count(int p_idx) const; StringName get_node_property_name(int p_idx, int p_prop) const; Variant get_node_property_value(int p_idx, int p_prop) const; + Vector<String> get_node_deferred_nodepath_properties(int p_idx) const; int get_connection_count() const; NodePath get_connection_source(int p_idx) const; @@ -177,7 +186,7 @@ public: int add_value(const Variant &p_value); int add_node_path(const NodePath &p_path); int add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance, int p_index); - void add_node_property(int p_node, int p_name, int p_value); + void add_node_property(int p_node, int p_name, int p_value, bool p_deferred_node_path = false); void add_node_group(int p_node, int p_group); void set_base_scene(int p_idx); void add_connection(int p_from, int p_to, int p_signal, int p_method, int p_flags, int p_unbinds, const Vector<int> &p_binds); @@ -186,6 +195,9 @@ public: virtual void set_last_modified_time(uint64_t p_time) { last_modified_time = p_time; } uint64_t get_last_modified_time() const { return last_modified_time; } + // Used when saving pointers (saves a path property instead). + static String get_meta_pointer_property(const String &p_property); + SceneState(); }; diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index b2fd8eb895..f4fd81b25f 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -439,12 +439,15 @@ void CapsuleMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater,suffix:m"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments"); ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings"); + + ADD_LINKED_PROPERTY("radius", "height"); + ADD_LINKED_PROPERTY("height", "radius"); } void CapsuleMesh::set_radius(const float p_radius) { radius = p_radius; if (radius > height * 0.5) { - radius = height * 0.5; + height = radius * 2.0; } _request_update(); } @@ -456,7 +459,7 @@ float CapsuleMesh::get_radius() const { void CapsuleMesh::set_height(const float p_height) { height = p_height; if (radius > height * 0.5) { - height = radius * 2; + radius = height * 0.5; } _request_update(); } diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index dba53338eb..66afb001fb 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -212,6 +212,15 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars type = SceneState::TYPE_INSTANCED; //no type? assume this was instantiated } + HashSet<StringName> path_properties; + + if (next_tag.fields.has("node_paths")) { + Vector<String> paths = next_tag.fields["node_paths"]; + for (int i = 0; i < paths.size(); i++) { + path_properties.insert(paths[i]); + } + } + if (next_tag.fields.has("instance")) { instance = packed_scene->get_state()->add_value(next_tag.fields["instance"]); @@ -276,9 +285,10 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars } if (!assign.is_empty()) { - int nameidx = packed_scene->get_state()->add_name(assign); + StringName assign_name = assign; + int nameidx = packed_scene->get_state()->add_name(assign_name); int valueidx = packed_scene->get_state()->add_value(value); - packed_scene->get_state()->add_node_property(node_id, nameidx, valueidx); + packed_scene->get_state()->add_node_property(node_id, nameidx, valueidx, path_properties.has(assign_name)); //it's assignment } else if (!next_tag.name.is_empty()) { break; @@ -526,9 +536,9 @@ Error ResourceLoaderText::load() { if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(path)) { //reuse existing - Resource *r = ResourceCache::get(path); - if (r && r->get_class() == type) { - res = Ref<Resource>(r); + Ref<Resource> cache = ResourceCache::get_ref(path); + if (cache.is_valid() && cache->get_class() == type) { + res = cache; res->reset_state(); do_assign = true; } @@ -537,10 +547,10 @@ Error ResourceLoaderText::load() { MissingResource *missing_resource = nullptr; if (res.is_null()) { //not reuse - if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE && ResourceCache::has(path)) { //only if it doesn't exist + Ref<Resource> cache = ResourceCache::get_ref(path); + if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE && cache.is_valid()) { //only if it doesn't exist //cached, do not assign - Resource *r = ResourceCache::get(path); - res = Ref<Resource>(r); + res = cache; } else { //create @@ -650,12 +660,10 @@ Error ResourceLoaderText::load() { return error; } - if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(local_path)) { - Resource *r = ResourceCache::get(local_path); - if (r->get_class() == res_type) { - r->reset_state(); - resource = Ref<Resource>(r); - } + Ref<Resource> cache = ResourceCache::get_ref(local_path); + if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && cache.is_valid() && cache->get_class() == res_type) { + cache->reset_state(); + resource = cache; } MissingResource *missing_resource = nullptr; @@ -1941,6 +1949,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const Ref<Reso Ref<PackedScene> instance = state->get_node_instance(i); String instance_placeholder = state->get_node_instance_placeholder(i); Vector<StringName> groups = state->get_node_groups(i); + Vector<String> deferred_node_paths = state->get_node_deferred_nodepath_properties(i); String header = "[node"; header += " name=\"" + String(name).c_escape() + "\""; @@ -1957,6 +1966,10 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const Ref<Reso header += " index=\"" + itos(index) + "\""; } + if (deferred_node_paths.size()) { + header += " node_paths=" + Variant(deferred_node_paths).get_construct_string(); + } + if (groups.size()) { // Write all groups on the same line as they're part of a section header. // This improves readability while not impacting VCS friendliness too much, |