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-rw-r--r--scene/resources/tile_set.cpp106
-rw-r--r--scene/resources/tile_set.h22
2 files changed, 127 insertions, 1 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 208ba5bb66..338804e0e1 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -46,6 +46,8 @@ bool TileSet::_set(const StringName& p_name, const Variant& p_value) {
tile_set_texture(id,p_value);
else if (what=="tex_offset")
tile_set_texture_offset(id,p_value);
+ else if (what=="material")
+ tile_set_material(id,p_value);
else if (what=="shape_offset")
tile_set_shape_offset(id,p_value);
else if (what=="region")
@@ -54,6 +56,14 @@ bool TileSet::_set(const StringName& p_name, const Variant& p_value) {
tile_set_shape(id,p_value);
else if (what=="shapes")
_tile_set_shapes(id,p_value);
+ else if (what=="occluder")
+ tile_set_light_occluder(id,p_value);
+ else if (what=="occluder_offset")
+ tile_set_occluder_offset(id,p_value);
+ else if (what=="navigation")
+ tile_set_navigation_polygon(id,p_value);
+ else if (what=="navigation_offset")
+ tile_set_navigation_polygon_offset(id,p_value);
else
return false;
@@ -79,6 +89,8 @@ bool TileSet::_get(const StringName& p_name,Variant &r_ret) const{
r_ret=tile_get_texture(id);
else if (what=="tex_offset")
r_ret=tile_get_texture_offset(id);
+ else if (what=="material")
+ r_ret=tile_get_material(id);
else if (what=="shape_offset")
r_ret=tile_get_shape_offset(id);
else if (what=="region")
@@ -87,6 +99,14 @@ bool TileSet::_get(const StringName& p_name,Variant &r_ret) const{
r_ret=tile_get_shape(id);
else if (what=="shapes")
r_ret=_tile_get_shapes(id);
+ else if (what=="occluder")
+ r_ret=tile_get_light_occluder(id);
+ else if (what=="occluder_offset")
+ r_ret=tile_get_occluder_offset(id);
+ else if (what=="navigation")
+ r_ret=tile_get_navigation_polygon(id);
+ else if (what=="navigation_offset")
+ r_ret=tile_get_navigation_polygon_offset(id);
else
return false;
@@ -103,8 +123,13 @@ void TileSet::_get_property_list( List<PropertyInfo> *p_list) const{
p_list->push_back(PropertyInfo(Variant::STRING,pre+"name"));
p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"));
p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"tex_offset"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"shape_offset"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"material",PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemMaterial"));
p_list->push_back(PropertyInfo(Variant::RECT2,pre+"region"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"occluder_offset"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"occluder",PROPERTY_HINT_RESOURCE_TYPE,"OccluderPolygon2D"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"navigation_offset"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"navigation",PROPERTY_HINT_RESOURCE_TYPE,"NavigationPolygon"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"shape_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D",PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY,pre+"shapes",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
}
@@ -134,6 +159,22 @@ Ref<Texture> TileSet::tile_get_texture(int p_id) const {
}
+
+void TileSet::tile_set_material(int p_id,const Ref<CanvasItemMaterial> &p_material) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].material=p_material;
+ emit_changed();
+
+}
+
+Ref<CanvasItemMaterial> TileSet::tile_get_material(int p_id) const{
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<CanvasItemMaterial>());
+ return tile_map[p_id].material;
+}
+
+
void TileSet::tile_set_texture_offset(int p_id,const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -210,6 +251,58 @@ Ref<Shape2D> TileSet::tile_get_shape(int p_id) const {
}
+void TileSet::tile_set_light_occluder(int p_id,const Ref<OccluderPolygon2D> &p_light_occluder) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].occluder=p_light_occluder;
+
+}
+
+Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const{
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<OccluderPolygon2D>());
+ return tile_map[p_id].occluder;
+
+}
+
+void TileSet::tile_set_navigation_polygon_offset(int p_id,const Vector2& p_offset) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].navigation_polygon_offset=p_offset;
+
+}
+
+Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const{
+ ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2());
+ return tile_map[p_id].navigation_polygon_offset;
+}
+
+void TileSet::tile_set_navigation_polygon(int p_id,const Ref<NavigationPolygon> &p_navigation_polygon) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].navigation_polygon=p_navigation_polygon;
+
+}
+
+Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const {
+
+ ERR_FAIL_COND_V(!tile_map.has(p_id),Ref<NavigationPolygon>());
+ return tile_map[p_id].navigation_polygon;
+
+}
+
+void TileSet::tile_set_occluder_offset(int p_id,const Vector2& p_offset) {
+
+ ERR_FAIL_COND(!tile_map.has(p_id));
+ tile_map[p_id].occluder_offset=p_offset;
+
+}
+
+Vector2 TileSet::tile_get_occluder_offset(int p_id) const{
+ ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2());
+ return tile_map[p_id].occluder_offset;
+}
+
void TileSet::tile_set_shapes(int p_id,const Vector<Ref<Shape2D> > &p_shapes) {
ERR_FAIL_COND(!tile_map.has(p_id));
@@ -319,6 +412,8 @@ void TileSet::_bind_methods() {
ObjectTypeDB::bind_method(_MD("tile_get_name","id"),&TileSet::tile_get_name);
ObjectTypeDB::bind_method(_MD("tile_set_texture","id","texture:Texture"),&TileSet::tile_set_texture);
ObjectTypeDB::bind_method(_MD("tile_get_texture:Texture","id"),&TileSet::tile_get_texture);
+ ObjectTypeDB::bind_method(_MD("tile_set_material","id","material:CanvasItemMaterial"),&TileSet::tile_set_material);
+ ObjectTypeDB::bind_method(_MD("tile_get_material:CanvasItemMaterial","id"),&TileSet::tile_get_material);
ObjectTypeDB::bind_method(_MD("tile_set_texture_offset","id","texture_offset"),&TileSet::tile_set_texture_offset);
ObjectTypeDB::bind_method(_MD("tile_get_texture_offset","id"),&TileSet::tile_get_texture_offset);
ObjectTypeDB::bind_method(_MD("tile_set_shape_offset","id","shape_offset"),&TileSet::tile_set_shape_offset);
@@ -329,6 +424,15 @@ void TileSet::_bind_methods() {
ObjectTypeDB::bind_method(_MD("tile_get_shape:Shape2D","id"),&TileSet::tile_get_shape);
ObjectTypeDB::bind_method(_MD("tile_set_shapes","id","shapes"),&TileSet::_tile_set_shapes);
ObjectTypeDB::bind_method(_MD("tile_get_shapes","id"),&TileSet::_tile_get_shapes);
+ ObjectTypeDB::bind_method(_MD("tile_set_navigation_polygon","id","navigation_polygon:NavigationPolygon"),&TileSet::tile_set_navigation_polygon);
+ ObjectTypeDB::bind_method(_MD("tile_get_navigation_polygon:NavigationPolygon","id"),&TileSet::tile_get_navigation_polygon);
+ ObjectTypeDB::bind_method(_MD("tile_set_navigation_polygon_offset","id","navigation_polygon_offset"),&TileSet::tile_set_navigation_polygon_offset);
+ ObjectTypeDB::bind_method(_MD("tile_get_navigation_polygon_offset","id"),&TileSet::tile_get_navigation_polygon_offset);
+ ObjectTypeDB::bind_method(_MD("tile_set_light_occluder","id","light_occluder:OccluderPolygon2D"),&TileSet::tile_set_light_occluder);
+ ObjectTypeDB::bind_method(_MD("tile_get_light_occluder:OccluderPolygon2D","id"),&TileSet::tile_get_light_occluder);
+ ObjectTypeDB::bind_method(_MD("tile_set_occluder_offset","id","occluder_offset"),&TileSet::tile_set_occluder_offset);
+ ObjectTypeDB::bind_method(_MD("tile_get_occluder_offset","id"),&TileSet::tile_get_occluder_offset);
+
ObjectTypeDB::bind_method(_MD("remove_tile","id"),&TileSet::remove_tile);
ObjectTypeDB::bind_method(_MD("clear"),&TileSet::clear);
ObjectTypeDB::bind_method(_MD("get_last_unused_tile_id"),&TileSet::get_last_unused_tile_id);
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index ddbb1b59a6..0234755a53 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -32,6 +32,8 @@
#include "resource.h"
#include "scene/resources/shape_2d.h"
#include "scene/resources/texture.h"
+#include "scene/2d/light_occluder_2d.h"
+#include "scene/2d/navigation_polygon.h"
class TileSet : public Resource {
@@ -45,6 +47,11 @@ class TileSet : public Resource {
Vector2 shape_offset;
Rect2i region;
Vector<Ref<Shape2D> > shapes;
+ Vector2 occluder_offset;
+ Ref<OccluderPolygon2D> occluder;
+ Vector2 navigation_polygon_offset;
+ Ref<NavigationPolygon> navigation_polygon;
+ Ref<CanvasItemMaterial> material;
};
Map<int,Data> tile_map;
@@ -84,6 +91,21 @@ public:
void tile_set_shape(int p_id,const Ref<Shape2D> &p_shape);
Ref<Shape2D> tile_get_shape(int p_id) const;
+ void tile_set_material(int p_id,const Ref<CanvasItemMaterial> &p_material);
+ Ref<CanvasItemMaterial> tile_get_material(int p_id) const;
+
+ void tile_set_occluder_offset(int p_id,const Vector2& p_offset);
+ Vector2 tile_get_occluder_offset(int p_id) const;
+
+ void tile_set_light_occluder(int p_id,const Ref<OccluderPolygon2D> &p_light_occluder);
+ Ref<OccluderPolygon2D> tile_get_light_occluder(int p_id) const;
+
+ void tile_set_navigation_polygon_offset(int p_id,const Vector2& p_offset);
+ Vector2 tile_get_navigation_polygon_offset(int p_id) const;
+
+ void tile_set_navigation_polygon(int p_id,const Ref<NavigationPolygon> &p_navigation_polygon);
+ Ref<NavigationPolygon> tile_get_navigation_polygon(int p_id) const;
+
void tile_set_shapes(int p_id,const Vector<Ref<Shape2D> > &p_shapes);
Vector<Ref<Shape2D> > tile_get_shapes(int p_id) const;