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-rw-r--r--scene/resources/world_2d.cpp2
-rw-r--r--scene/resources/world_2d.h2
-rw-r--r--scene/resources/world_3d.cpp2
-rw-r--r--scene/resources/world_3d.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 9a7a47f884..8af4deda83 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -32,7 +32,7 @@
#include "core/config/project_settings.h"
#include "scene/2d/camera_2d.h"
-#include "scene/2d/visibility_notifier_2d.h"
+#include "scene/2d/visible_on_screen_notifier_2d.h"
#include "scene/main/window.h"
#include "servers/navigation_server_2d.h"
#include "servers/physics_server_2d.h"
diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h
index e31ac22351..65f89c8f64 100644
--- a/scene/resources/world_2d.h
+++ b/scene/resources/world_2d.h
@@ -35,7 +35,7 @@
#include "core/io/resource.h"
#include "servers/physics_server_2d.h"
-class VisibilityNotifier2D;
+class VisibleOnScreenNotifier2D;
class Viewport;
struct SpatialIndexer2D;
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp
index a85bd8fdba..8d9b1fd6ec 100644
--- a/scene/resources/world_3d.cpp
+++ b/scene/resources/world_3d.cpp
@@ -33,7 +33,7 @@
#include "core/math/camera_matrix.h"
#include "core/math/octree.h"
#include "scene/3d/camera_3d.h"
-#include "scene/3d/visibility_notifier_3d.h"
+#include "scene/3d/visible_on_screen_notifier_3d.h"
#include "scene/scene_string_names.h"
#include "servers/navigation_server_3d.h"
diff --git a/scene/resources/world_3d.h b/scene/resources/world_3d.h
index da5ed486b0..2c5be35609 100644
--- a/scene/resources/world_3d.h
+++ b/scene/resources/world_3d.h
@@ -38,7 +38,7 @@
#include "servers/rendering_server.h"
class Camera3D;
-class VisibilityNotifier3D;
+class VisibleOnScreenNotifier3D;
struct SpatialIndexer;
class World3D : public Resource {