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-rw-r--r--scene/resources/audio_stream_resampled.cpp55
-rw-r--r--scene/resources/color_ramp.cpp117
-rw-r--r--scene/resources/color_ramp.h98
-rw-r--r--scene/resources/default_theme/checker_bg.pngbin0 -> 180 bytes
-rw-r--r--scene/resources/default_theme/default_theme.cpp29
-rw-r--r--scene/resources/default_theme/tab_menu.pngbin0 -> 222 bytes
-rw-r--r--scene/resources/default_theme/tab_menu_hl.pngbin0 -> 226 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h15
-rw-r--r--scene/resources/shader.cpp3
-rw-r--r--scene/resources/shader.h19
10 files changed, 324 insertions, 12 deletions
diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp
index 506b34fbf6..6317780bd3 100644
--- a/scene/resources/audio_stream_resampled.cpp
+++ b/scene/resources/audio_stream_resampled.cpp
@@ -230,6 +230,51 @@ bool AudioStreamResampled::mix(int32_t *p_dest, int p_frames) {
case 4: read=_resample<4>(p_dest,todo,increment); break;
case 6: read=_resample<6>(p_dest,todo,increment); break;
}
+#if 1
+ //end of stream, fadeout
+ int remaining = p_frames-todo;
+ if (remaining && todo>0) {
+
+ //print_line("fadeout");
+ for(int c=0;c<channels;c++) {
+
+ for(int i=0;i<todo;i++) {
+
+ int32_t samp = p_dest[i*channels+c]>>8;
+ uint32_t mul = (todo-i) * 256 /todo;
+ //print_line("mul: "+itos(i)+" "+itos(mul));
+ p_dest[i*channels+c]=samp*mul;
+ }
+
+ }
+
+ }
+
+#else
+ int remaining = p_frames-todo;
+ if (remaining && todo>0) {
+
+
+ for(int c=0;c<channels;c++) {
+
+ int32_t from = p_dest[(todo-1)*channels+c]>>8;
+
+ for(int i=0;i<remaining;i++) {
+
+ uint32_t mul = (remaining-i) * 256 /remaining;
+ p_dest[(todo+i)*channels+c]=from*mul;
+ }
+
+ }
+
+ }
+#endif
+
+ //zero out what remains there to avoid glitches
+ for(int i=todo*channels;i<int(p_frames)*channels;i++) {
+
+ p_dest[i]=0;
+ }
if (read>rb_todo)
read=rb_todo;
@@ -316,6 +361,16 @@ AudioStreamResampled::AudioStreamResampled() {
rb=NULL;
offset=0;
read_buf=NULL;
+ rb_read_pos=0;
+ rb_write_pos=0;
+
+ rb_bits=0;
+ rb_len=0;
+ rb_mask=0;
+ read_buff_len=0;
+ channels=0;
+ mix_rate=0;
+
}
AudioStreamResampled::~AudioStreamResampled() {
diff --git a/scene/resources/color_ramp.cpp b/scene/resources/color_ramp.cpp
new file mode 100644
index 0000000000..97d3fafd58
--- /dev/null
+++ b/scene/resources/color_ramp.cpp
@@ -0,0 +1,117 @@
+/*
+ * color_ramp.h
+ */
+
+#include "color_ramp.h"
+
+//setter and getter names for property serialization
+#define COLOR_RAMP_GET_OFFSETS "get_offsets"
+#define COLOR_RAMP_GET_COLORS "get_colors"
+#define COLOR_RAMP_SET_OFFSETS "set_offsets"
+#define COLOR_RAMP_SET_COLORS "set_colors"
+
+ColorRamp::ColorRamp() {
+ //Set initial color ramp transition from black to white
+ points.resize(2);
+ points[0].color = Color(0,0,0,1);
+ points[0].offset = 0;
+ points[1].color = Color(1,1,1,1);
+ points[1].offset = 1;
+ is_sorted = true;
+}
+
+ColorRamp::~ColorRamp() {
+
+}
+
+void ColorRamp::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD(COLOR_RAMP_SET_OFFSETS,"offsets"),&ColorRamp::set_offsets);
+ ObjectTypeDB::bind_method(_MD(COLOR_RAMP_GET_OFFSETS),&ColorRamp::get_offsets);
+
+ ObjectTypeDB::bind_method(_MD(COLOR_RAMP_SET_COLORS,"colors"),&ColorRamp::set_colors);
+ ObjectTypeDB::bind_method(_MD(COLOR_RAMP_GET_COLORS),&ColorRamp::get_colors);
+
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"offsets"),_SCS(COLOR_RAMP_SET_OFFSETS),_SCS(COLOR_RAMP_GET_OFFSETS) );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"colors"),_SCS(COLOR_RAMP_SET_COLORS),_SCS(COLOR_RAMP_GET_COLORS) );
+}
+
+Vector<float> ColorRamp::get_offsets() const {
+ Vector<float> offsets;
+ offsets.resize(points.size());
+ for(int i = 0; i < points.size(); i++)
+ {
+ offsets[i] = points[i].offset;
+ }
+ return offsets;
+}
+
+Vector<Color> ColorRamp::get_colors() const {
+ Vector<Color> colors;
+ colors.resize(points.size());
+ for(int i = 0; i < points.size(); i++)
+ {
+ colors[i] = points[i].color;
+ }
+ return colors;
+}
+
+void ColorRamp::set_offsets(const Vector<float>& p_offsets) {
+ points.resize(p_offsets.size());
+ for(int i = 0; i < points.size(); i++)
+ {
+ points[i].offset = p_offsets[i];
+ }
+ is_sorted = false;
+}
+
+void ColorRamp::set_colors(const Vector<Color>& p_colors) {
+ if(points.size()<p_colors.size())
+ is_sorted = false;
+ points.resize(p_colors.size());
+ for(int i = 0; i < points.size(); i++)
+ {
+ points[i].color = p_colors[i];
+ }
+}
+
+Vector<ColorRamp::Point>& ColorRamp::get_points() {
+ return points;
+}
+
+void ColorRamp::set_points(Vector<ColorRamp::Point>& p_points) {
+ points = p_points;
+ is_sorted = false;
+}
+
+void ColorRamp::set_offset(int pos, const float offset) {
+ if(points.size() <= pos)
+ points.resize(pos + 1);
+ points[pos].offset = offset;
+ is_sorted = false;
+}
+
+float ColorRamp::get_offset(int pos) const {
+ if(points.size() > pos)
+ return points[pos].offset;
+ return 0; //TODO: Maybe throw some error instead?
+}
+
+void ColorRamp::set_color(int pos, const Color& color) {
+ if(points.size() <= pos)
+ {
+ points.resize(pos + 1);
+ is_sorted = false;
+ }
+ points[pos].color = color;
+}
+
+Color ColorRamp::get_color(int pos) const {
+ if(points.size() > pos)
+ return points[pos].color;
+ return Color(0,0,0,1); //TODO: Maybe throw some error instead?
+}
+
+int ColorRamp::get_points_count() const {
+ return points.size();
+}
diff --git a/scene/resources/color_ramp.h b/scene/resources/color_ramp.h
new file mode 100644
index 0000000000..8f6ba2c3e5
--- /dev/null
+++ b/scene/resources/color_ramp.h
@@ -0,0 +1,98 @@
+/*
+ * color_ramp.h
+ */
+
+#ifndef SCENE_RESOURCES_COLOR_RAMP_H_
+#define SCENE_RESOURCES_COLOR_RAMP_H_
+
+#include "resource.h"
+
+class ColorRamp: public Resource {
+ OBJ_TYPE( ColorRamp, Resource );
+ OBJ_SAVE_TYPE( ColorRamp );
+
+public:
+ struct Point {
+
+ float offset;
+ Color color;
+ bool operator<(const Point& p_ponit) const {
+ return offset<p_ponit.offset;
+ }
+ };
+
+private:
+ Vector<Point> points;
+ bool is_sorted;
+
+protected:
+ static void _bind_methods();
+
+public:
+ ColorRamp();
+ virtual ~ColorRamp();
+
+ void set_points(Vector<Point>& points);
+ Vector<Point>& get_points();
+
+ void set_offset(int pos, const float offset);
+ float get_offset(int pos) const;
+
+ void set_color(int pos, const Color& color);
+ Color get_color(int pos) const;
+
+ void set_offsets(const Vector<float>& offsets);
+ Vector<float> get_offsets() const;
+
+ void set_colors(const Vector<Color>& colors);
+ Vector<Color> get_colors() const;
+
+ _FORCE_INLINE_ Color get_color_at_offset(float p_offset) {
+
+ if (points.empty())
+ return Color(0,0,0,1);
+
+ if(!is_sorted)
+ {
+ points.sort();
+ is_sorted = true;
+ }
+
+ //binary search
+ int low = 0;
+ int high = points.size() -1;
+ int middle;
+
+ while( low <= high )
+ {
+ middle = ( low + high ) / 2;
+ Point& point = points[middle];
+ if( point.offset > p_offset ) {
+ high = middle - 1; //search low end of array
+ } else if ( point.offset < p_offset) {
+ low = middle + 1; //search high end of array
+ } else {
+ return point.color;
+ }
+ }
+
+ //return interpolated value
+ if (points[middle].offset>p_offset)
+ {
+ middle--;
+ }
+ int first=middle;
+ int second=middle+1;
+ if(second>=points.size())
+ return points[points.size()-1].color;
+ if(first<0)
+ return points[0].color;
+ Point& pointFirst = points[first];
+ Point& pointSecond = points[second];
+ return pointFirst.color.linear_interpolate(pointSecond.color, (p_offset-pointFirst.offset)/(pointSecond.offset - pointFirst.offset));
+ }
+
+ int get_points_count() const;
+};
+
+#endif /* SCENE_RESOURCES_COLOR_RAMP_H_ */
diff --git a/scene/resources/default_theme/checker_bg.png b/scene/resources/default_theme/checker_bg.png
new file mode 100644
index 0000000000..0674f9da26
--- /dev/null
+++ b/scene/resources/default_theme/checker_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 2fddafc07b..9a9048e3e5 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -574,7 +574,7 @@ void make_default_theme() {
// Tree
Ref<StyleBoxTexture> tree_selected = make_stylebox( selection_png,4,4,4,4,8,0,8,0);
- Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0);
+ Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0);
t->set_stylebox("bg","Tree", make_stylebox( tree_bg_png,4,4,4,5) );
t->set_stylebox("bg_focus","Tree", focus );
@@ -605,12 +605,31 @@ void make_default_theme() {
t->set_color("guide_color","Tree", Color(0,0,0,0.1) );
t->set_constant("hseparation","Tree",4);
- t->set_constant("vseparation","Tree",2);
+ t->set_constant("vseparation","Tree",4);
t->set_constant("guide_width","Tree",2);
t->set_constant("item_margin","Tree",12);
t->set_constant("button_margin","Tree",4);
+ // ItemList
+ Ref<StyleBoxTexture> item_selected = make_stylebox( selection_png,4,4,4,4,8,2,8,2);
+ Ref<StyleBoxTexture> item_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,2,8,2);
+
+ t->set_stylebox("bg","ItemList", make_stylebox( tree_bg_png,4,4,4,5) );
+ t->set_stylebox("bg_focus","ItemList", focus );
+ t->set_constant("hseparation","ItemList",4);
+ t->set_constant("vseparation","ItemList",2);
+ t->set_constant("icon_margin","ItemList",4);
+ t->set_constant("line_separation","ItemList",2);
+ t->set_font("font","ItemList", default_font );
+ t->set_color("font_color","ItemList", control_font_color_low );
+ t->set_color("font_color_selected","ItemList", control_font_color_pressed );
+ t->set_color("guide_color","ItemList", Color(0,0,0,0.1) );
+ t->set_stylebox("selected","ItemList", item_selected_oof );
+ t->set_stylebox("selected_focus","ItemList", item_selected );
+ t->set_stylebox("cursor","ItemList", focus );
+ t->set_stylebox("cursor_unfocused","ItemList", focus );
+
// TextEdit
@@ -636,6 +655,8 @@ void make_default_theme() {
t->set_icon("increment_hilite","TabContainer",make_icon( scroll_button_right_hl_png));
t->set_icon("decrement","TabContainer",make_icon( scroll_button_left_png));
t->set_icon("decrement_hilite","TabContainer",make_icon( scroll_button_left_hl_png));
+ t->set_icon("menu","TabContainer",make_icon( tab_menu_png));
+ t->set_icon("menu_hilite","TabContainer",make_icon( tab_menu_hl_png));
t->set_font("font","TabContainer", default_font );
@@ -692,7 +713,6 @@ void make_default_theme() {
// FileDialog
t->set_icon("folder","FileDialog",make_icon(icon_folder_png));
-
t->set_color("files_disabled","FileDialog",Color(0,0,0,0.7));
@@ -754,7 +774,8 @@ void make_default_theme() {
t->set_constant("separation","HBoxContainer",4);
t->set_constant("separation","VBoxContainer",4);
t->set_constant("margin","MarginContainer",8);
- t->set_constant("separation","GridContainer",4);
+ t->set_constant("hseparation","GridContainer",4);
+ t->set_constant("vseparation","GridContainer",4);
t->set_constant("separation","HSplitContainer",12);
t->set_constant("separation","VSplitContainer",12);
t->set_constant("autohide","HSplitContainer",1);
diff --git a/scene/resources/default_theme/tab_menu.png b/scene/resources/default_theme/tab_menu.png
new file mode 100644
index 0000000000..c5659da11b
--- /dev/null
+++ b/scene/resources/default_theme/tab_menu.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_menu_hl.png b/scene/resources/default_theme/tab_menu_hl.png
new file mode 100644
index 0000000000..6f68502c07
--- /dev/null
+++ b/scene/resources/default_theme/tab_menu_hl.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 78e210239d..291931a015 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -49,6 +49,11 @@ static const unsigned char checked_png[]={
};
+static const unsigned char checker_bg_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x8,0x6,0x0,0x0,0x0,0xc4,0xf,0xbe,0x8b,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x4,0x67,0x41,0x4d,0x41,0x0,0x0,0xb1,0x8f,0xb,0xfc,0x61,0x5,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xe,0xc4,0x0,0x0,0xe,0xc4,0x1,0x95,0x2b,0xe,0x1b,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0x9,0x14,0xd,0x1c,0x1b,0x52,0x41,0x72,0xa4,0x0,0x0,0x0,0x24,0x49,0x44,0x41,0x54,0x28,0x53,0x63,0xfc,0xf,0x4,0xc,0x48,0xa0,0xa1,0xa1,0x1,0xca,0x82,0x0,0x26,0x28,0x8d,0x13,0x50,0xae,0x80,0xb1,0xbe,0xbe,0x7e,0x60,0xdd,0xc0,0xc0,0x0,0x0,0x78,0x11,0x9,0x87,0x2b,0xa,0xe1,0x69,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
static const unsigned char close_png[]={
0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x73,0x0,0x29,0x0,0x7c,0x29,0x1e,0x61,0x18,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdd,0x9,0x19,0x1,0x14,0x3,0xf4,0x10,0x33,0xed,0x0,0x0,0x1,0x53,0x49,0x44,0x41,0x54,0x38,0xcb,0xcd,0x92,0xbd,0x4e,0x5b,0x41,0x10,0x85,0xbf,0xd9,0x9d,0xfd,0xb9,0xd7,0xb2,0xb9,0x81,0x8e,0x26,0xf4,0x69,0x53,0x50,0x44,0xa2,0x74,0x3,0xd,0xd,0x48,0x48,0xf4,0x3c,0x16,0x8f,0xc1,0x23,0xf0,0x0,0xf4,0x8e,0x90,0x11,0x96,0x25,0xa2,0x10,0x45,0x4a,0x9c,0x6b,0x4f,0xa,0xf6,0x4a,0xe6,0xc6,0x4e,0xb,0x47,0x5a,0xed,0xee,0x9c,0xd9,0xd1,0x99,0xb3,0x3,0x6f,0xd,0xd9,0x70,0xd7,0x72,0xfe,0xd3,0xe3,0x42,0xd9,0x5b,0xc0,0xba,0xa0,0xef,0x3d,0xfe,0xe0,0x9c,0x3b,0x35,0xb3,0x21,0xf0,0x1d,0xf8,0x5d,0xe2,0xd,0xf0,0xd9,0x39,0xf7,0xc5,0xcc,0xee,0x81,0x5f,0x9b,0xd4,0x4,0xe7,0xdc,0x65,0xd3,0x34,0x3f,0x53,0x4a,0x73,0xe0,0x18,0xd8,0x2b,0xeb,0x78,0x38,0x1c,0x3e,0xe5,0x9c,0x7f,0x38,0xe7,0x2e,0xd7,0xd4,0xfc,0x23,0xf1,0x30,0xc6,0x38,0x4b,0x29,0x59,0x8,0xe1,0x1e,0xb8,0x0,0x2e,0xea,0xba,0x7e,0xa8,0xaa,0xca,0x42,0x8,0x33,0xe0,0x70,0x5b,0x1,0x80,0x1d,0x60,0xac,0xaa,0x93,0x9c,0xb3,0xa9,0xea,0x63,0x8c,0x71,0x36,0x18,0xc,0x4c,0x55,0x27,0xc0,0xb8,0xe4,0xfc,0xd7,0xd4,0x5d,0xe0,0x5c,0x55,0xa7,0x39,0x67,0xcb,0x39,0x9b,0xf7,0x7e,0xa,0x9c,0x17,0xee,0x95,0xf1,0xba,0xa5,0x90,0x17,0x11,0x6f,0xf6,0x62,0xb6,0x88,0xb8,0x9e,0xe1,0x5b,0xd1,0x0,0x27,0x75,0x5d,0x3f,0x14,0xd9,0xd3,0x4e,0x49,0xf1,0xe4,0xa4,0xe4,0x6c,0x44,0x10,0x91,0xa3,0xd1,0x68,0xf4,0x54,0x55,0x55,0xd7,0xf3,0x19,0x70,0xa6,0xaa,0x93,0x94,0x92,0xc5,0x18,0xe7,0x22,0x72,0xb4,0x6e,0xe2,0xab,0x16,0xbc,0xf7,0x7,0x8b,0xc5,0x42,0x97,0xcb,0xe5,0xbc,0x6d,0xdb,0x2b,0xe0,0x16,0xa0,0x6d,0xdb,0x67,0xe7,0xdc,0xb5,0x88,0x24,0x11,0xd9,0xef,0x5a,0xeb,0x4f,0x62,0x37,0x48,0xe3,0xd5,0x6a,0xf5,0x15,0xb8,0x3,0x9e,0xb,0x37,0x2,0x3e,0x89,0xc8,0x47,0x33,0xbb,0x1,0xbe,0xad,0x4f,0x63,0xff,0x17,0xc2,0x16,0x73,0xb5,0x70,0xc2,0xbb,0xc2,0x5f,0x47,0xa5,0x56,0x8a,0x30,0xdd,0x7d,0xae,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
@@ -374,6 +379,16 @@ static const unsigned char tab_current_png[]={
};
+static const unsigned char tab_menu_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x6,0xd,0x3,0x2c,0x7,0xf7,0x85,0x69,0x73,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0x54,0x49,0x44,0x41,0x54,0x38,0xcb,0xed,0x92,0xb1,0xd,0xc0,0x20,0x10,0x3,0x8f,0xec,0x63,0x65,0xff,0x2d,0x40,0x1e,0xe8,0xd3,0x50,0x24,0xd1,0x83,0x48,0x97,0x2,0xb7,0xb6,0x4f,0xd6,0xeb,0x61,0xeb,0x67,0xb2,0x5d,0xbe,0x66,0x4a,0x12,0x88,0x19,0x40,0xd2,0xa3,0x73,0x24,0x99,0x6,0x64,0x90,0xe8,0x1e,0xd3,0x5,0x7d,0x45,0x3,0x74,0xf3,0x3,0xb0,0xa4,0x73,0x9,0xf0,0x82,0x30,0x2a,0xaf,0x1c,0xb5,0xda,0xae,0xfb,0xbd,0xe6,0xba,0x0,0x22,0x30,0x1e,0x2c,0xd7,0x21,0xa8,0x0,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
+static const unsigned char tab_menu_hl_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x6,0xd,0x3,0x2c,0x15,0x4,0x3c,0x18,0x3b,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0x58,0x49,0x44,0x41,0x54,0x38,0xcb,0x63,0x60,0x18,0x5,0x83,0xc,0xbc,0x7c,0xf9,0x92,0x91,0x54,0x35,0x8c,0x58,0x14,0xfc,0xc7,0x67,0x80,0xb8,0xb8,0x38,0x8a,0x1e,0x26,0x2c,0x6a,0x2e,0x32,0x30,0x30,0x60,0x33,0xe4,0x3f,0x54,0x8e,0x1,0xaf,0xb,0xa0,0xae,0xb8,0xc8,0xc0,0xc0,0xa0,0x8b,0x24,0xff,0x9f,0x81,0x81,0xe1,0xb2,0xb8,0xb8,0xb8,0x3e,0x51,0x6,0xa0,0x19,0xc2,0x80,0x4b,0x33,0x31,0x81,0x7a,0xe1,0xe5,0xcb,0x97,0x17,0x46,0x93,0x17,0x7e,0x0,0x0,0xa,0x9a,0x1f,0x34,0xff,0x99,0xf7,0x75,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
static const unsigned char toggle_off_png[]={
0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x20,0x8,0x6,0x0,0x0,0x0,0xa2,0x9d,0x7e,0x84,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x26,0x0,0x26,0x0,0x26,0x59,0xf,0xde,0x74,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0x9,0x14,0x17,0x2,0x16,0xe9,0x0,0x17,0x60,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x2,0x45,0x49,0x44,0x41,0x54,0x68,0x81,0xed,0x99,0x5f,0x4f,0xd3,0x50,0x18,0x87,0x9f,0xb3,0x96,0xb5,0xcc,0x3a,0xa6,0xac,0x6d,0xa,0x91,0x84,0x5b,0x8d,0x7e,0x21,0x60,0x2c,0x5c,0x1a,0x63,0xe2,0x27,0x31,0x31,0xc6,0x4b,0x32,0xa7,0x7e,0x20,0x84,0x6b,0x6f,0xc,0x90,0x6d,0x32,0xca,0x6c,0xb0,0x24,0x75,0xc7,0x8b,0xba,0xb9,0x35,0xdd,0x84,0xec,0xe0,0x26,0xed,0x73,0xd7,0xf7,0xed,0xce,0x7b,0x7e,0xbf,0xbe,0x67,0x7f,0xde,0x41,0x4e,0x4e,0xa6,0x11,0x89,0xeb,0x12,0x50,0x1,0x2c,0x40,0x4b,0xc9,0xff,0xaf,0x48,0xe0,0x27,0x10,0x0,0x3e,0x70,0x39,0x48,0xe8,0x89,0x1b,0x2b,0xc0,0x33,0xe0,0x11,0x60,0x72,0xb7,0xc,0x8,0x81,0xaf,0xc0,0x67,0xa6,0x18,0x60,0x1,0x1b,0x4f,0x1e,0x3f,0x7d,0x6d,0x57,0xed,0x65,0x40,0x48,0x64,0xfc,0x72,0x95,0x8,0x10,0x8,0x74,0x5d,0x67,0x69,0x49,0x47,0xd3,0x92,0xdb,0x50,0x4b,0x14,0x45,0xf2,0xf8,0xe4,0xf8,0xc7,0xe1,0xd1,0xc1,0x2b,0xe0,0xcb,0x68,0x2e,0x59,0x59,0x7,0xc,0xbb,0x6a,0x97,0xce,0xba,0x67,0x4,0x41,0x80,0xec,0xf7,0x91,0x8a,0x1d,0x10,0x8,0x44,0xa1,0x80,0x51,0x2c,0x52,0x2a,0xdd,0xa3,0x58,0x2c,0x2a,0x5d,0x3f,0x89,0x69,0x9a,0x62,0x7d,0x6d,0xbd,0x74,0x78,0x74,0x60,0x90,0xd0,0x9c,0x66,0xbd,0x0,0x8,0x82,0xef,0x54,0x2a,0xf,0x70,0x6c,0x7,0xa1,0xf8,0x24,0x48,0x24,0xed,0x4e,0x1b,0xdf,0x3f,0xc7,0x30,0x4c,0xa5,0x6b,0xa7,0x11,0x86,0x21,0x96,0x65,0x41,0xca,0x91,0x4e,0xed,0x3d,0x29,0x25,0xb2,0x2f,0x71,0x1d,0x97,0x30,0xc,0x39,0x6d,0x9d,0x2a,0xdd,0x90,0xe7,0x7a,0xb8,0x8e,0xcb,0x79,0xb7,0xab,0xbc,0xbb,0x6e,0x4a,0x61,0x52,0x62,0x70,0xf6,0x55,0x8b,0x87,0xdf,0x6b,0x4a,0xe6,0x2e,0x1e,0xa6,0x18,0x90,0x15,0x32,0x6f,0xc0,0xed,0x7e,0xfe,0xcc,0x80,0x65,0x59,0xd4,0xf7,0x6a,0x63,0xb1,0xc6,0x7e,0x93,0x20,0x8,0x78,0xf1,0xf2,0xf9,0x58,0xfc,0xed,0x9b,0x77,0xa9,0xb1,0xeb,0xb0,0xb0,0x6,0xc,0xc4,0x7f,0x78,0xff,0x9,0x80,0x9d,0xdd,0x2d,0xea,0x7b,0xb5,0xa1,0xb0,0x34,0x81,0xd7,0x15,0x3d,0xca,0xc2,0x1a,0x0,0xd0,0x6c,0x7c,0xa4,0xd7,0xeb,0x1,0xb1,0x11,0x3b,0xbb,0x5b,0xc3,0xdc,0xe8,0x13,0x1f,0x8,0x4f,0x8b,0xfd,0x8d,0x85,0x36,0x60,0x1a,0xaa,0x3a,0x60,0xa1,0xdf,0x4,0x6b,0xf5,0x6d,0xca,0xe5,0x32,0xe5,0x72,0x79,0xec,0xe9,0xab,0x24,0x69,0x80,0x9,0xac,0xdc,0x4a,0xa5,0x1b,0xd2,0xd8,0x6f,0x2,0xb1,0x9,0xb5,0xfa,0xf6,0x58,0x6c,0x6,0x56,0x88,0x35,0xe,0x49,0x1e,0x81,0x10,0xb8,0x98,0xb5,0x8a,0xa,0x82,0x20,0x98,0xd8,0xd2,0x33,0xb4,0xff,0x5,0xb1,0xc6,0x21,0xb,0x7d,0x4,0xfe,0x5,0xb9,0x1,0xf3,0xde,0xc0,0xbc,0x99,0x68,0x80,0x88,0xa7,0x16,0x78,0xae,0xa7,0xbc,0xa8,0xe7,0x7a,0xc3,0xa1,0xc8,0xbc,0x49,0xfd,0x1e,0x20,0x84,0x40,0x14,0x4,0xad,0x76,0xb,0xc7,0x76,0xd8,0xdc,0xd8,0x54,0x5a,0x54,0x22,0x69,0xb5,0x5b,0x88,0x82,0x98,0xbb,0x9,0x69,0x6,0x48,0x0,0xcb,0xba,0x8f,0xef,0xfb,0xb7,0xf2,0x9b,0xfd,0xcf,0x44,0xc8,0x40,0xd3,0x34,0xa5,0x6b,0xa7,0x61,0x9a,0x26,0x51,0x14,0x41,0xca,0x70,0x2f,0x69,0x40,0x4,0x5c,0x75,0xbe,0x75,0x2e,0xed,0xaa,0xbd,0xbc,0xfa,0x70,0xf5,0x4e,0xcd,0x4,0x81,0x2b,0x62,0x8d,0xa3,0x5b,0x19,0x63,0x8d,0x6c,0x4c,0x85,0x4f,0x6,0x89,0xcc,0xff,0x2f,0x90,0x93,0x93,0x93,0x6d,0x7e,0x1,0x6b,0xe,0xc1,0xdb,0xd6,0xe0,0xc4,0xba,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 862669ecd8..90598ee789 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -36,7 +36,7 @@
Shader::Mode Shader::get_mode() const {
- return (Mode)VisualServer::get_singleton()->shader_get_mode(shader);
+ return mode;
}
void Shader::set_code( const String& p_vertex, const String& p_fragment, const String& p_light,int p_fragment_ofs,int p_light_ofs) {
@@ -203,6 +203,7 @@ void Shader::_bind_methods() {
Shader::Shader(Mode p_mode) {
+ mode=p_mode;
shader = VisualServer::get_singleton()->shader_create(VS::ShaderMode(p_mode));
params_cache_dirty=true;
}
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index c5ef3777f7..b805cbec96 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -37,8 +37,18 @@ class Shader : public Resource {
OBJ_TYPE(Shader,Resource);
OBJ_SAVE_TYPE( Shader );
RES_BASE_EXTENSION("shd");
- RID shader;
+public:
+ enum Mode {
+
+ MODE_MATERIAL,
+ MODE_CANVAS_ITEM,
+ MODE_POST_PROCESS,
+ MODE_MAX
+ };
+private:
+ RID shader;
+ Mode mode;
Dictionary _get_code();
void _set_code(const Dictionary& p_string);
@@ -55,15 +65,10 @@ class Shader : public Resource {
protected:
+
static void _bind_methods();
public:
- enum Mode {
- MODE_MATERIAL,
- MODE_CANVAS_ITEM,
- MODE_POST_PROCESS,
- MODE_MAX
- };
//void set_mode(Mode p_mode);
Mode get_mode() const;