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Diffstat (limited to 'scene/resources/world_boundary_shape_3d.cpp')
-rw-r--r--scene/resources/world_boundary_shape_3d.cpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/scene/resources/world_boundary_shape_3d.cpp b/scene/resources/world_boundary_shape_3d.cpp
index efa288511d..09d41e8291 100644
--- a/scene/resources/world_boundary_shape_3d.cpp
+++ b/scene/resources/world_boundary_shape_3d.cpp
@@ -34,7 +34,6 @@
Vector<Vector3> WorldBoundaryShape3D::get_debug_mesh_lines() const {
Plane p = get_plane();
- Vector<Vector3> points;
Vector3 n1 = p.get_any_perpendicular_normal();
Vector3 n2 = p.normal.cross(n1).normalized();
@@ -46,16 +45,18 @@ Vector<Vector3> WorldBoundaryShape3D::get_debug_mesh_lines() const {
p.normal * p.d + n1 * -10.0 + n2 * 10.0,
};
- points.push_back(pface[0]);
- points.push_back(pface[1]);
- points.push_back(pface[1]);
- points.push_back(pface[2]);
- points.push_back(pface[2]);
- points.push_back(pface[3]);
- points.push_back(pface[3]);
- points.push_back(pface[0]);
- points.push_back(p.normal * p.d);
- points.push_back(p.normal * p.d + p.normal * 3);
+ Vector<Vector3> points = {
+ pface[0],
+ pface[1],
+ pface[1],
+ pface[2],
+ pface[2],
+ pface[3],
+ pface[3],
+ pface[0],
+ p.normal * p.d,
+ p.normal * p.d + p.normal * 3
+ };
return points;
}