diff options
Diffstat (limited to 'scene/resources/world_2d.h')
-rw-r--r-- | scene/resources/world_2d.h | 30 |
1 files changed, 12 insertions, 18 deletions
diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h index c330719104..65f89c8f64 100644 --- a/scene/resources/world_2d.h +++ b/scene/resources/world_2d.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,11 +31,11 @@ #ifndef WORLD_2D_H #define WORLD_2D_H -#include "core/project_settings.h" -#include "core/resource.h" +#include "core/config/project_settings.h" +#include "core/io/resource.h" #include "servers/physics_server_2d.h" -class VisibilityNotifier2D; +class VisibleOnScreenNotifier2D; class Viewport; struct SpatialIndexer2D; @@ -44,31 +44,25 @@ class World2D : public Resource { RID canvas; RID space; + RID navigation_map; - SpatialIndexer2D *indexer; + Set<Viewport *> viewports; protected: static void _bind_methods(); friend class Viewport; - friend class VisibilityNotifier2D; - void _register_viewport(Viewport *p_viewport, const Rect2 &p_rect); - void _update_viewport(Viewport *p_viewport, const Rect2 &p_rect); + void _register_viewport(Viewport *p_viewport); void _remove_viewport(Viewport *p_viewport); - void _register_notifier(VisibilityNotifier2D *p_notifier, const Rect2 &p_rect); - void _update_notifier(VisibilityNotifier2D *p_notifier, const Rect2 &p_rect); - void _remove_notifier(VisibilityNotifier2D *p_notifier); - - void _update(); - public: - RID get_canvas(); - RID get_space(); + RID get_canvas() const; + RID get_space() const; + RID get_navigation_map() const; PhysicsDirectSpaceState2D *get_direct_space_state(); - void get_viewport_list(List<Viewport *> *r_viewports); + _FORCE_INLINE_ const Set<Viewport *> &get_viewports() { return viewports; } World2D(); ~World2D(); |