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Diffstat (limited to 'scene/resources/world_2d.cpp')
-rw-r--r--scene/resources/world_2d.cpp46
1 files changed, 0 insertions, 46 deletions
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index f2f67d3814..99b9c7803e 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -38,9 +38,7 @@
#include "servers/rendering_server.h"
struct SpatialIndexer2D {
-
struct CellRef {
-
int ref;
_FORCE_INLINE_ int inc() {
@@ -58,7 +56,6 @@ struct SpatialIndexer2D {
};
struct CellKey {
-
union {
struct {
int32_t x;
@@ -74,7 +71,6 @@ struct SpatialIndexer2D {
};
struct CellData {
-
Map<VisibilityNotifier2D *, CellRef> notifiers;
};
@@ -84,7 +80,6 @@ struct SpatialIndexer2D {
Map<VisibilityNotifier2D *, Rect2> notifiers;
struct ViewportData {
-
Map<VisibilityNotifier2D *, uint64_t> notifiers;
Rect2 rect;
};
@@ -96,30 +91,24 @@ struct SpatialIndexer2D {
uint64_t pass;
void _notifier_update_cells(VisibilityNotifier2D *p_notifier, const Rect2 &p_rect, bool p_add) {
-
Point2i begin = p_rect.position;
begin /= cell_size;
Point2i end = p_rect.position + p_rect.size;
end /= cell_size;
for (int i = begin.x; i <= end.x; i++) {
-
for (int j = begin.y; j <= end.y; j++) {
-
CellKey ck;
ck.x = i;
ck.y = j;
Map<CellKey, CellData>::Element *E = cells.find(ck);
if (p_add) {
-
if (!E)
E = cells.insert(ck, CellData());
E->get().notifiers[p_notifier].inc();
} else {
-
ERR_CONTINUE(!E);
if (E->get().notifiers[p_notifier].dec() == 0) {
-
E->get().notifiers.erase(p_notifier);
if (E->get().notifiers.empty()) {
cells.erase(E);
@@ -131,7 +120,6 @@ struct SpatialIndexer2D {
}
void _notifier_add(VisibilityNotifier2D *p_notifier, const Rect2 &p_rect) {
-
ERR_FAIL_COND(notifiers.has(p_notifier));
notifiers[p_notifier] = p_rect;
_notifier_update_cells(p_notifier, p_rect, true);
@@ -139,7 +127,6 @@ struct SpatialIndexer2D {
}
void _notifier_update(VisibilityNotifier2D *p_notifier, const Rect2 &p_rect) {
-
Map<VisibilityNotifier2D *, Rect2>::Element *E = notifiers.find(p_notifier);
ERR_FAIL_COND(!E);
if (E->get() == p_rect)
@@ -152,7 +139,6 @@ struct SpatialIndexer2D {
}
void _notifier_remove(VisibilityNotifier2D *p_notifier) {
-
Map<VisibilityNotifier2D *, Rect2>::Element *E = notifiers.find(p_notifier);
ERR_FAIL_COND(!E);
_notifier_update_cells(p_notifier, E->get(), false);
@@ -160,7 +146,6 @@ struct SpatialIndexer2D {
List<Viewport *> removed;
for (Map<Viewport *, ViewportData>::Element *F = viewports.front(); F; F = F->next()) {
-
Map<VisibilityNotifier2D *, uint64_t>::Element *G = F->get().notifiers.find(p_notifier);
if (G) {
@@ -170,7 +155,6 @@ struct SpatialIndexer2D {
}
while (!removed.empty()) {
-
p_notifier->_exit_viewport(removed.front()->get());
removed.pop_front();
}
@@ -179,7 +163,6 @@ struct SpatialIndexer2D {
}
void _add_viewport(Viewport *p_viewport, const Rect2 &p_rect) {
-
ERR_FAIL_COND(viewports.has(p_viewport));
ViewportData vd;
vd.rect = p_rect;
@@ -188,7 +171,6 @@ struct SpatialIndexer2D {
}
void _update_viewport(Viewport *p_viewport, const Rect2 &p_rect) {
-
Map<Viewport *, ViewportData>::Element *E = viewports.find(p_viewport);
ERR_FAIL_COND(!E);
if (E->get().rect == p_rect)
@@ -201,7 +183,6 @@ struct SpatialIndexer2D {
ERR_FAIL_COND(!viewports.has(p_viewport));
List<VisibilityNotifier2D *> removed;
for (Map<VisibilityNotifier2D *, uint64_t>::Element *E = viewports[p_viewport].notifiers.front(); E; E = E->next()) {
-
removed.push_back(E->key());
}
@@ -214,12 +195,10 @@ struct SpatialIndexer2D {
}
void _update() {
-
if (!changed)
return;
for (Map<Viewport *, ViewportData>::Element *E = viewports.front(); E; E = E->next()) {
-
Point2i begin = E->get().rect.position;
begin /= cell_size;
Point2i end = E->get().rect.position + E->get().rect.size;
@@ -231,11 +210,9 @@ struct SpatialIndexer2D {
int visible_cells = (end.x - begin.x) * (end.y - begin.y);
if (visible_cells > 10000) {
-
//well you zoomed out a lot, it's your problem. To avoid freezing in the for loops below, we'll manually check cell by cell
for (Map<CellKey, CellData>::Element *F = cells.front(); F; F = F->next()) {
-
const CellKey &ck = F->key();
if (ck.x < begin.x || ck.x > end.x)
@@ -245,10 +222,8 @@ struct SpatialIndexer2D {
//notifiers in cell
for (Map<VisibilityNotifier2D *, CellRef>::Element *G = F->get().notifiers.front(); G; G = G->next()) {
-
Map<VisibilityNotifier2D *, uint64_t>::Element *H = E->get().notifiers.find(G->key());
if (!H) {
-
H = E->get().notifiers.insert(G->key(), pass);
added.push_back(G->key());
} else {
@@ -258,12 +233,9 @@ struct SpatialIndexer2D {
}
} else {
-
//check cells in grid fashion
for (int i = begin.x; i <= end.x; i++) {
-
for (int j = begin.y; j <= end.y; j++) {
-
CellKey ck;
ck.x = i;
ck.y = j;
@@ -275,10 +247,8 @@ struct SpatialIndexer2D {
//notifiers in cell
for (Map<VisibilityNotifier2D *, CellRef>::Element *G = F->get().notifiers.front(); G; G = G->next()) {
-
Map<VisibilityNotifier2D *, uint64_t>::Element *H = E->get().notifiers.find(G->key());
if (!H) {
-
H = E->get().notifiers.insert(G->key(), pass);
added.push_back(G->key());
} else {
@@ -290,7 +260,6 @@ struct SpatialIndexer2D {
}
for (Map<VisibilityNotifier2D *, uint64_t>::Element *F = E->get().notifiers.front(); F; F = F->next()) {
-
if (F->get() != pass)
removed.push_back(F->key());
}
@@ -311,7 +280,6 @@ struct SpatialIndexer2D {
}
SpatialIndexer2D() {
-
pass = 0;
changed = false;
cell_size = GLOBAL_DEF("world/2d/cell_size", 100);
@@ -319,56 +287,45 @@ struct SpatialIndexer2D {
};
void World2D::_register_viewport(Viewport *p_viewport, const Rect2 &p_rect) {
-
indexer->_add_viewport(p_viewport, p_rect);
}
void World2D::_update_viewport(Viewport *p_viewport, const Rect2 &p_rect) {
-
indexer->_update_viewport(p_viewport, p_rect);
}
void World2D::_remove_viewport(Viewport *p_viewport) {
-
indexer->_remove_viewport(p_viewport);
}
void World2D::_register_notifier(VisibilityNotifier2D *p_notifier, const Rect2 &p_rect) {
-
indexer->_notifier_add(p_notifier, p_rect);
}
void World2D::_update_notifier(VisibilityNotifier2D *p_notifier, const Rect2 &p_rect) {
-
indexer->_notifier_update(p_notifier, p_rect);
}
void World2D::_remove_notifier(VisibilityNotifier2D *p_notifier) {
-
indexer->_notifier_remove(p_notifier);
}
void World2D::_update() {
-
indexer->_update();
}
RID World2D::get_canvas() {
-
return canvas;
}
RID World2D::get_space() {
-
return space;
}
void World2D::get_viewport_list(List<Viewport *> *r_viewports) {
-
for (Map<Viewport *, SpatialIndexer2D::ViewportData>::Element *E = indexer->viewports.front(); E; E = E->next()) {
r_viewports->push_back(E->key());
}
}
void World2D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("get_canvas"), &World2D::get_canvas);
ClassDB::bind_method(D_METHOD("get_space"), &World2D::get_space);
@@ -380,12 +337,10 @@ void World2D::_bind_methods() {
}
PhysicsDirectSpaceState2D *World2D::get_direct_space_state() {
-
return PhysicsServer2D::get_singleton()->space_get_direct_state(space);
}
World2D::World2D() {
-
canvas = RenderingServer::get_singleton()->canvas_create();
space = PhysicsServer2D::get_singleton()->space_create();
@@ -401,7 +356,6 @@ World2D::World2D() {
}
World2D::~World2D() {
-
RenderingServer::get_singleton()->free(canvas);
PhysicsServer2D::get_singleton()->free(space);
memdelete(indexer);