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Diffstat (limited to 'scene/resources/world.h')
-rw-r--r-- | scene/resources/world.h | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/scene/resources/world.h b/scene/resources/world.h deleted file mode 100644 index 6fd79abaaf..0000000000 --- a/scene/resources/world.h +++ /dev/null @@ -1,92 +0,0 @@ -/*************************************************************************/ -/* world.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef WORLD_H -#define WORLD_H - -#include "core/resource.h" -#include "scene/resources/environment.h" -#include "servers/physics_server.h" -#include "servers/visual_server.h" - -class Camera; -class VisibilityNotifier; -struct SpatialIndexer; - -class World : public Resource { - GDCLASS(World, Resource); - RES_BASE_EXTENSION("world"); - -private: - RID space; - RID scenario; - SpatialIndexer *indexer; - Ref<Environment> environment; - Ref<Environment> fallback_environment; - Ref<CameraEffects> camera_effects; - -protected: - static void _bind_methods(); - - friend class Camera; - friend class VisibilityNotifier; - - void _register_camera(Camera *p_camera); - void _update_camera(Camera *p_camera); - void _remove_camera(Camera *p_camera); - - void _register_notifier(VisibilityNotifier *p_notifier, const AABB &p_rect); - void _update_notifier(VisibilityNotifier *p_notifier, const AABB &p_rect); - void _remove_notifier(VisibilityNotifier *p_notifier); - friend class Viewport; - void _update(uint64_t p_frame); - -public: - RID get_space() const; - RID get_scenario() const; - - void set_environment(const Ref<Environment> &p_environment); - Ref<Environment> get_environment() const; - - void set_fallback_environment(const Ref<Environment> &p_environment); - Ref<Environment> get_fallback_environment() const; - - void set_camera_effects(const Ref<CameraEffects> &p_camera_effects); - Ref<CameraEffects> get_camera_effects() const; - - void get_camera_list(List<Camera *> *r_cameras); - - PhysicsDirectSpaceState *get_direct_space_state(); - - World(); - ~World(); -}; - -#endif // WORLD_H |