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-rw-r--r--scene/resources/world.h92
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diff --git a/scene/resources/world.h b/scene/resources/world.h
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--- a/scene/resources/world.h
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@@ -1,92 +0,0 @@
-/*************************************************************************/
-/* world.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef WORLD_H
-#define WORLD_H
-
-#include "core/resource.h"
-#include "scene/resources/environment.h"
-#include "servers/physics_server.h"
-#include "servers/visual_server.h"
-
-class Camera;
-class VisibilityNotifier;
-struct SpatialIndexer;
-
-class World : public Resource {
- GDCLASS(World, Resource);
- RES_BASE_EXTENSION("world");
-
-private:
- RID space;
- RID scenario;
- SpatialIndexer *indexer;
- Ref<Environment> environment;
- Ref<Environment> fallback_environment;
- Ref<CameraEffects> camera_effects;
-
-protected:
- static void _bind_methods();
-
- friend class Camera;
- friend class VisibilityNotifier;
-
- void _register_camera(Camera *p_camera);
- void _update_camera(Camera *p_camera);
- void _remove_camera(Camera *p_camera);
-
- void _register_notifier(VisibilityNotifier *p_notifier, const AABB &p_rect);
- void _update_notifier(VisibilityNotifier *p_notifier, const AABB &p_rect);
- void _remove_notifier(VisibilityNotifier *p_notifier);
- friend class Viewport;
- void _update(uint64_t p_frame);
-
-public:
- RID get_space() const;
- RID get_scenario() const;
-
- void set_environment(const Ref<Environment> &p_environment);
- Ref<Environment> get_environment() const;
-
- void set_fallback_environment(const Ref<Environment> &p_environment);
- Ref<Environment> get_fallback_environment() const;
-
- void set_camera_effects(const Ref<CameraEffects> &p_camera_effects);
- Ref<CameraEffects> get_camera_effects() const;
-
- void get_camera_list(List<Camera *> *r_cameras);
-
- PhysicsDirectSpaceState *get_direct_space_state();
-
- World();
- ~World();
-};
-
-#endif // WORLD_H