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-rw-r--r--scene/resources/world.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp
index b84cc9563e..b0d14125a0 100644
--- a/scene/resources/world.cpp
+++ b/scene/resources/world.cpp
@@ -310,11 +310,11 @@ void World::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_space"), &World::get_space);
ClassDB::bind_method(D_METHOD("get_scenario"), &World::get_scenario);
- ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &World::set_environment);
- ClassDB::bind_method(D_METHOD("get_environment:Environment"), &World::get_environment);
- ClassDB::bind_method(D_METHOD("set_fallback_environment", "env:Environment"), &World::set_fallback_environment);
- ClassDB::bind_method(D_METHOD("get_fallback_environment:Environment"), &World::get_fallback_environment);
- ClassDB::bind_method(D_METHOD("get_direct_space_state:PhysicsDirectSpaceState"), &World::get_direct_space_state);
+ ClassDB::bind_method(D_METHOD("set_environment", "env"), &World::set_environment);
+ ClassDB::bind_method(D_METHOD("get_environment"), &World::get_environment);
+ ClassDB::bind_method(D_METHOD("set_fallback_environment", "env"), &World::set_fallback_environment);
+ ClassDB::bind_method(D_METHOD("get_fallback_environment"), &World::get_fallback_environment);
+ ClassDB::bind_method(D_METHOD("get_direct_space_state"), &World::get_direct_space_state);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback_environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_fallback_environment", "get_fallback_environment");
}