diff options
Diffstat (limited to 'scene/resources/world.cpp')
| -rw-r--r-- | scene/resources/world.cpp | 382 | 
1 files changed, 0 insertions, 382 deletions
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp deleted file mode 100644 index a7e519479f..0000000000 --- a/scene/resources/world.cpp +++ /dev/null @@ -1,382 +0,0 @@ -/*************************************************************************/ -/*  world.cpp                                                            */ -/*************************************************************************/ -/*                       This file is part of:                           */ -/*                           GODOT ENGINE                                */ -/*                      https://godotengine.org                          */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ -/*                                                                       */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the       */ -/* "Software"), to deal in the Software without restriction, including   */ -/* without limitation the rights to use, copy, modify, merge, publish,   */ -/* distribute, sublicense, and/or sell copies of the Software, and to    */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions:                                             */ -/*                                                                       */ -/* The above copyright notice and this permission notice shall be        */ -/* included in all copies or substantial portions of the Software.       */ -/*                                                                       */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ -/*************************************************************************/ - -#include "world.h" - -#include "core/math/camera_matrix.h" -#include "core/math/octree.h" -#include "scene/3d/camera.h" -#include "scene/3d/visibility_notifier.h" -#include "scene/scene_string_names.h" - -struct SpatialIndexer { - -	Octree<VisibilityNotifier> octree; - -	struct NotifierData { - -		AABB aabb; -		OctreeElementID id; -	}; - -	Map<VisibilityNotifier *, NotifierData> notifiers; -	struct CameraData { - -		Map<VisibilityNotifier *, uint64_t> notifiers; -	}; - -	Map<Camera *, CameraData> cameras; - -	enum { -		VISIBILITY_CULL_MAX = 32768 -	}; - -	Vector<VisibilityNotifier *> cull; - -	bool changed; -	uint64_t pass; -	uint64_t last_frame; - -	void _notifier_add(VisibilityNotifier *p_notifier, const AABB &p_rect) { - -		ERR_FAIL_COND(notifiers.has(p_notifier)); -		notifiers[p_notifier].aabb = p_rect; -		notifiers[p_notifier].id = octree.create(p_notifier, p_rect); -		changed = true; -	} - -	void _notifier_update(VisibilityNotifier *p_notifier, const AABB &p_rect) { - -		Map<VisibilityNotifier *, NotifierData>::Element *E = notifiers.find(p_notifier); -		ERR_FAIL_COND(!E); -		if (E->get().aabb == p_rect) -			return; - -		E->get().aabb = p_rect; -		octree.move(E->get().id, E->get().aabb); -		changed = true; -	} - -	void _notifier_remove(VisibilityNotifier *p_notifier) { - -		Map<VisibilityNotifier *, NotifierData>::Element *E = notifiers.find(p_notifier); -		ERR_FAIL_COND(!E); - -		octree.erase(E->get().id); -		notifiers.erase(p_notifier); - -		List<Camera *> removed; -		for (Map<Camera *, CameraData>::Element *F = cameras.front(); F; F = F->next()) { - -			Map<VisibilityNotifier *, uint64_t>::Element *G = F->get().notifiers.find(p_notifier); - -			if (G) { -				F->get().notifiers.erase(G); -				removed.push_back(F->key()); -			} -		} - -		while (!removed.empty()) { - -			p_notifier->_exit_camera(removed.front()->get()); -			removed.pop_front(); -		} - -		changed = true; -	} - -	void _add_camera(Camera *p_camera) { - -		ERR_FAIL_COND(cameras.has(p_camera)); -		CameraData vd; -		cameras[p_camera] = vd; -		changed = true; -	} - -	void _update_camera(Camera *p_camera) { - -		Map<Camera *, CameraData>::Element *E = cameras.find(p_camera); -		ERR_FAIL_COND(!E); -		changed = true; -	} - -	void _remove_camera(Camera *p_camera) { -		ERR_FAIL_COND(!cameras.has(p_camera)); -		List<VisibilityNotifier *> removed; -		for (Map<VisibilityNotifier *, uint64_t>::Element *E = cameras[p_camera].notifiers.front(); E; E = E->next()) { - -			removed.push_back(E->key()); -		} - -		while (!removed.empty()) { -			removed.front()->get()->_exit_camera(p_camera); -			removed.pop_front(); -		} - -		cameras.erase(p_camera); -	} - -	void _update(uint64_t p_frame) { - -		if (p_frame == last_frame) -			return; -		last_frame = p_frame; - -		if (!changed) -			return; - -		for (Map<Camera *, CameraData>::Element *E = cameras.front(); E; E = E->next()) { - -			pass++; - -			Camera *c = E->key(); - -			Vector<Plane> planes = c->get_frustum(); - -			int culled = octree.cull_convex(planes, cull.ptrw(), cull.size()); - -			VisibilityNotifier **ptr = cull.ptrw(); - -			List<VisibilityNotifier *> added; -			List<VisibilityNotifier *> removed; - -			for (int i = 0; i < culled; i++) { - -				//notifiers in frustum - -				Map<VisibilityNotifier *, uint64_t>::Element *H = E->get().notifiers.find(ptr[i]); -				if (!H) { - -					E->get().notifiers.insert(ptr[i], pass); -					added.push_back(ptr[i]); -				} else { -					H->get() = pass; -				} -			} - -			for (Map<VisibilityNotifier *, uint64_t>::Element *F = E->get().notifiers.front(); F; F = F->next()) { - -				if (F->get() != pass) -					removed.push_back(F->key()); -			} - -			while (!added.empty()) { -				added.front()->get()->_enter_camera(E->key()); -				added.pop_front(); -			} - -			while (!removed.empty()) { -				E->get().notifiers.erase(removed.front()->get()); -				removed.front()->get()->_exit_camera(E->key()); -				removed.pop_front(); -			} -		} -		changed = false; -	} - -	SpatialIndexer() { - -		pass = 0; -		last_frame = 0; -		changed = false; -		cull.resize(VISIBILITY_CULL_MAX); -	} -}; - -void World::_register_camera(Camera *p_camera) { - -#ifndef _3D_DISABLED -	indexer->_add_camera(p_camera); -#endif -} - -void World::_update_camera(Camera *p_camera) { - -#ifndef _3D_DISABLED -	indexer->_update_camera(p_camera); -#endif -} -void World::_remove_camera(Camera *p_camera) { - -#ifndef _3D_DISABLED -	indexer->_remove_camera(p_camera); -#endif -} - -void World::_register_notifier(VisibilityNotifier *p_notifier, const AABB &p_rect) { - -#ifndef _3D_DISABLED -	indexer->_notifier_add(p_notifier, p_rect); -#endif -} - -void World::_update_notifier(VisibilityNotifier *p_notifier, const AABB &p_rect) { - -#ifndef _3D_DISABLED -	indexer->_notifier_update(p_notifier, p_rect); -#endif -} - -void World::_remove_notifier(VisibilityNotifier *p_notifier) { - -#ifndef _3D_DISABLED -	indexer->_notifier_remove(p_notifier); -#endif -} - -void World::_update(uint64_t p_frame) { - -#ifndef _3D_DISABLED -	indexer->_update(p_frame); -#endif -} - -RID World::get_space() const { - -	return space; -} - -RID World::get_scenario() const { - -	return scenario; -} - -void World::set_environment(const Ref<Environment> &p_environment) { -	if (environment == p_environment) { -		return; -	} - -	environment = p_environment; -	if (environment.is_valid()) -		VS::get_singleton()->scenario_set_environment(scenario, environment->get_rid()); -	else -		VS::get_singleton()->scenario_set_environment(scenario, RID()); - -	emit_changed(); -} - -Ref<Environment> World::get_environment() const { - -	return environment; -} - -void World::set_fallback_environment(const Ref<Environment> &p_environment) { -	if (fallback_environment == p_environment) { -		return; -	} - -	fallback_environment = p_environment; -	if (fallback_environment.is_valid()) -		VS::get_singleton()->scenario_set_fallback_environment(scenario, p_environment->get_rid()); -	else -		VS::get_singleton()->scenario_set_fallback_environment(scenario, RID()); - -	emit_changed(); -} - -Ref<Environment> World::get_fallback_environment() const { - -	return fallback_environment; -} - -void World::set_camera_effects(const Ref<CameraEffects> &p_camera_effects) { - -	camera_effects = p_camera_effects; -	if (camera_effects.is_valid()) -		VS::get_singleton()->scenario_set_camera_effects(scenario, camera_effects->get_rid()); -	else -		VS::get_singleton()->scenario_set_camera_effects(scenario, RID()); -} - -Ref<CameraEffects> World::get_camera_effects() const { - -	return camera_effects; -} - -PhysicsDirectSpaceState *World::get_direct_space_state() { - -	return PhysicsServer::get_singleton()->space_get_direct_state(space); -} - -void World::get_camera_list(List<Camera *> *r_cameras) { - -	for (Map<Camera *, SpatialIndexer::CameraData>::Element *E = indexer->cameras.front(); E; E = E->next()) { -		r_cameras->push_back(E->key()); -	} -} - -void World::_bind_methods() { - -	ClassDB::bind_method(D_METHOD("get_space"), &World::get_space); -	ClassDB::bind_method(D_METHOD("get_scenario"), &World::get_scenario); -	ClassDB::bind_method(D_METHOD("set_environment", "env"), &World::set_environment); -	ClassDB::bind_method(D_METHOD("get_environment"), &World::get_environment); -	ClassDB::bind_method(D_METHOD("set_fallback_environment", "env"), &World::set_fallback_environment); -	ClassDB::bind_method(D_METHOD("get_fallback_environment"), &World::get_fallback_environment); -	ClassDB::bind_method(D_METHOD("set_camera_effects", "env"), &World::set_camera_effects); -	ClassDB::bind_method(D_METHOD("get_camera_effects"), &World::get_camera_effects); -	ClassDB::bind_method(D_METHOD("get_direct_space_state"), &World::get_direct_space_state); -	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment"); -	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback_environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_fallback_environment", "get_fallback_environment"); -	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "camera_effects", PROPERTY_HINT_RESOURCE_TYPE, "CameraEffects"), "set_camera_effects", "get_camera_effects"); -	ADD_PROPERTY(PropertyInfo(Variant::_RID, "space", PROPERTY_HINT_NONE, "", 0), "", "get_space"); -	ADD_PROPERTY(PropertyInfo(Variant::_RID, "scenario", PROPERTY_HINT_NONE, "", 0), "", "get_scenario"); -	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "direct_space_state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectSpaceState", 0), "", "get_direct_space_state"); -} - -World::World() { - -	space = PhysicsServer::get_singleton()->space_create(); -	scenario = VisualServer::get_singleton()->scenario_create(); - -	PhysicsServer::get_singleton()->space_set_active(space, true); -	PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY, GLOBAL_DEF("physics/3d/default_gravity", 9.8)); -	PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF("physics/3d/default_gravity_vector", Vector3(0, -1, 0))); -	PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF("physics/3d/default_linear_damp", 0.1)); -	ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_linear_damp", PropertyInfo(Variant::FLOAT, "physics/3d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); -	PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/3d/default_angular_damp", 0.1)); -	ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_angular_damp", PropertyInfo(Variant::FLOAT, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); - -#ifdef _3D_DISABLED -	indexer = NULL; -#else -	indexer = memnew(SpatialIndexer); -#endif -} - -World::~World() { - -	PhysicsServer::get_singleton()->free(space); -	VisualServer::get_singleton()->free(scenario); - -#ifndef _3D_DISABLED -	memdelete(indexer); -#endif -}  |