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-rw-r--r--scene/resources/volume.h86
1 files changed, 0 insertions, 86 deletions
diff --git a/scene/resources/volume.h b/scene/resources/volume.h
deleted file mode 100644
index f03e48f1d9..0000000000
--- a/scene/resources/volume.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*************************************************************************/
-/* volume.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef VOLUME_H
-#define VOLUME_H
-
-#include "resource.h"
-
-#if 0
-#include "servers/physics_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-class Volume : public Resource {
-
- OBJ_TYPE( Volume, Resource );
- RID volume;
-
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
-
- static void _bind_methods();
-public:
-
- enum ShapeType {
- SHAPE_PLANE = PhysicsServer::SHAPE_PLANE, ///< plane:"plane"
- SHAPE_SPHERE = PhysicsServer::SHAPE_SPHERE, ///< float:"radius"
- SHAPE_BOX = PhysicsServer::SHAPE_BOX, ///< vec3:"extents"
- SHAPE_CYLINDER = PhysicsServer::SHAPE_CYLINDER, ///< dict(float:"radius", float:"height"):cylinder
- SHAPE_CAPSULE = PhysicsServer::SHAPE_CAPSULE, ///< dict(float:"radius", float:"height"):capsule
- SHAPE_CONVEX_POLYGON = PhysicsServer::SHAPE_CONVEX_POLYGON, ///< array of planes:"planes"
- SHAPE_CONCAVE_POLYGON = PhysicsServer::SHAPE_CONCAVE_POLYGON, ///< vector3 array:"triangles"
- };
-
- void add_shape(ShapeType p_shape_type, const Variant& p_data, const Transform& p_transform=Transform ());
-
- void add_plane_shape(const Plane& p_plane,const Transform& p_transform);
- void add_sphere_shape(float p_radius,const Transform& p_transform);
- void add_box_shape(const Vector3& p_half_extents,const Transform& p_transform);
- void add_cylinder_shape(float p_radius, float p_height,const Transform& p_transform);
- void add_capsule_shape(float p_radius, float p_height,const Transform& p_transform);
-
- int get_shape_count() const;
- ShapeType get_shape_type(int p_shape) const;
- Transform get_shape_transform(int p_shape) const;
- Variant get_shape(int p_shape) const;
-
- virtual RID get_rid();
-
- Volume();
- ~Volume();
-
-};
-
-VARIANT_ENUM_CAST( Volume::ShapeType );
-
-#endif
-#endif