diff options
Diffstat (limited to 'scene/resources/visual_shader.h')
-rw-r--r-- | scene/resources/visual_shader.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 7743affba7..5bb9d45f39 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -70,7 +70,7 @@ public: struct DefaultTextureParam { StringName name; - Ref<Texture2D> param; + List<Ref<Texture2D>> params; }; private: @@ -328,8 +328,8 @@ protected: GDVIRTUAL0RC(int, _get_output_port_count) GDVIRTUAL1RC(int, _get_output_port_type, int) GDVIRTUAL1RC(String, _get_output_port_name, int) - GDVIRTUAL4RC(String, _get_code, Vector<String>, TypedArray<String>, int, int) - GDVIRTUAL1RC(String, _get_global_code, int) + GDVIRTUAL4RC(String, _get_code, Vector<String>, TypedArray<String>, Shader::Mode, VisualShader::Type) + GDVIRTUAL1RC(String, _get_global_code, Shader::Mode) GDVIRTUAL0RC(bool, _is_highend) protected: @@ -697,4 +697,6 @@ public: VisualShaderNodeGlobalExpression(); }; +extern String make_unique_id(VisualShader::Type p_type, int p_id, const String &p_name); + #endif // VISUAL_SHADER_H |