diff options
Diffstat (limited to 'scene/resources/visual_shader.h')
-rw-r--r-- | scene/resources/visual_shader.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 2b9115879e..513a17b024 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -33,7 +33,6 @@ #include "core/string_builder.h" #include "scene/gui/control.h" -#include "scene/gui/graph_edit.h" #include "scene/resources/shader.h" class VisualShaderNodeUniform; @@ -76,7 +75,6 @@ private: Ref<VisualShaderNode> node; Vector2 position; List<int> prev_connected_nodes; - GraphNode *graph_node; }; struct Graph { @@ -129,7 +127,6 @@ protected: void _get_property_list(List<PropertyInfo> *p_list) const; public: // internal methods - void set_graph_node(Type p_type, int p_id, GraphNode *p_graph_node); void set_shader_type(Type p_type); Type get_shader_type() const; |