diff options
Diffstat (limited to 'scene/resources/visual_shader.h')
| -rw-r--r-- | scene/resources/visual_shader.h | 8 | 
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 7ca4e5fc4a..09a3917a16 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -79,10 +79,11 @@ public:  	enum VaryingType {  		VARYING_TYPE_FLOAT, +		VARYING_TYPE_INT,  		VARYING_TYPE_VECTOR_2D,  		VARYING_TYPE_VECTOR_3D,  		VARYING_TYPE_VECTOR_4D, -		VARYING_TYPE_COLOR, +		VARYING_TYPE_BOOLEAN,  		VARYING_TYPE_TRANSFORM,  		VARYING_TYPE_MAX,  	}; @@ -132,7 +133,7 @@ private:  	Shader::Mode shader_mode = Shader::MODE_SPATIAL;  	mutable String previous_code; -	Array _get_node_connections(Type p_type) const; +	TypedArray<Dictionary> _get_node_connections(Type p_type) const;  	Vector2 graph_offset; @@ -428,7 +429,7 @@ public:  protected:  	static void _bind_methods(); -	void _validate_property(PropertyInfo &property) const override; +	void _validate_property(PropertyInfo &p_property) const;  public:  	virtual int get_input_port_count() const override; @@ -828,7 +829,6 @@ public:  	virtual PortType get_output_port_type(int p_port) const override;  	virtual String get_output_port_name(int p_port) const override; -	virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;  	virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;  	VisualShaderNodeVaryingSetter();  |