diff options
Diffstat (limited to 'scene/resources/visual_shader.h')
-rw-r--r-- | scene/resources/visual_shader.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index dbb8d1d28c..6d3fda1744 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -182,6 +182,8 @@ class VisualShaderNode : public Resource { int port_preview; Map<int, Variant> default_input_values; + Map<int, bool> connected_input_ports; + Map<int, bool> connected_output_ports; protected: bool simple_decl; @@ -222,6 +224,14 @@ public: virtual bool is_port_separator(int p_index) const; + bool is_output_port_connected(int p_port) const; + void set_output_port_connected(int p_port, bool p_connected); + bool is_input_port_connected(int p_port) const; + void set_input_port_connected(int p_port, bool p_connected); + virtual bool is_generate_input_var(int p_port) const; + + virtual bool is_code_generated() const; + virtual Vector<StringName> get_editable_properties() const; virtual Vector<VisualShader::DefaultTextureParam> get_default_texture_parameters(VisualShader::Type p_type, int p_id) const; |