diff options
Diffstat (limited to 'scene/resources/visual_shader.cpp')
-rw-r--r-- | scene/resources/visual_shader.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 9e0ff37ab5..d782016e08 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -36,6 +36,11 @@ #include "visual_shader_particle_nodes.h" #include "visual_shader_sdf_nodes.h" +String make_unique_id(VisualShader::Type p_type, int p_id, const String &p_name) { + static const char *typepf[VisualShader::TYPE_MAX] = { "vtx", "frg", "lgt", "start", "process", "collide", "start_custom", "process_custom", "sky", "fog" }; + return p_name + "_" + String(typepf[p_type]) + "_" + itos(p_id); +} + bool VisualShaderNode::is_simple_decl() const { return simple_decl; } @@ -1829,6 +1834,7 @@ void VisualShader::_update_shader() const { code += " vec3 __vec3_buff2;\n"; code += " float __scalar_buff1;\n"; code += " float __scalar_buff2;\n"; + code += " int __scalar_ibuff;\n"; code += " vec3 __ndiff = normalize(__diff);\n\n"; } if (has_start) { |