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Diffstat (limited to 'scene/resources/visual_shader.cpp')
-rw-r--r--scene/resources/visual_shader.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index b4a95f2592..ae09872171 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1943,7 +1943,7 @@ void VisualShader::_update_shader() const {
const_cast<VisualShader *>(this)->set_default_texture_param(default_tex_params[i].name, default_tex_params[i].param);
}
if (previous_code != final_code) {
- const_cast<VisualShader *>(this)->emit_signal("changed");
+ const_cast<VisualShader *>(this)->emit_signal(SNAME("changed"));
}
previous_code = final_code;
}
@@ -1954,7 +1954,7 @@ void VisualShader::_queue_update() {
}
dirty.set();
- call_deferred("_update_shader");
+ call_deferred(SNAME("_update_shader"));
}
void VisualShader::_input_type_changed(Type p_type, int p_id) {
@@ -2436,7 +2436,7 @@ void VisualShaderNodeInput::set_input_name(String p_name) {
input_name = p_name;
emit_changed();
if (get_input_type_by_name(input_name) != prev_type) {
- emit_signal("input_type_changed");
+ emit_signal(SNAME("input_type_changed"));
}
}
@@ -2977,7 +2977,7 @@ VisualShaderNodeOutput::VisualShaderNodeOutput() {
void VisualShaderNodeUniform::set_uniform_name(const String &p_name) {
uniform_name = p_name;
- emit_signal("name_changed");
+ emit_signal(SNAME("name_changed"));
emit_changed();
}