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-rw-r--r--scene/resources/visual_shader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 3281ebb2f6..d361aa876b 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1579,8 +1579,8 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, vformat("%s/%s", PNAME("modes"), E.key), PROPERTY_HINT_ENUM, E.value));
}
- for (RBSet<String>::Element *E = toggles.front(); E; E = E->next()) {
- p_list->push_back(PropertyInfo(Variant::BOOL, vformat("%s/%s", PNAME("flags"), E->get())));
+ for (const String &E : toggles) {
+ p_list->push_back(PropertyInfo(Variant::BOOL, vformat("%s/%s", PNAME("flags"), E)));
}
for (const KeyValue<String, Varying> &E : varyings) {