diff options
Diffstat (limited to 'scene/resources/visual_shader.cpp')
-rw-r--r-- | scene/resources/visual_shader.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index e355122621..57b73c1234 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -349,11 +349,11 @@ String VisualShaderNodeCustom::get_output_port_name(int p_port) const { String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { ERR_FAIL_COND_V(!GDVIRTUAL_IS_OVERRIDDEN(_get_code), ""); - Vector<String> input_vars; + TypedArray<String> input_vars; for (int i = 0; i < get_input_port_count(); i++) { input_vars.push_back(p_input_vars[i]); } - Array output_vars; + TypedArray<String> output_vars; for (int i = 0; i < get_output_port_count(); i++) { output_vars.push_back(p_output_vars[i]); } |