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-rw-r--r--scene/resources/visual_shader.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index a9d7cad07f..64e165f06b 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2509,6 +2509,7 @@ void VisualShaderNodeGroupBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_editable"), &VisualShaderNodeGroupBase::is_editable);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
}
String VisualShaderNodeGroupBase::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
@@ -2532,10 +2533,6 @@ void VisualShaderNodeExpression::set_expression(const String &p_expression) {
expression = p_expression;
}
-void VisualShaderNodeExpression::build() {
- emit_changed();
-}
-
String VisualShaderNodeExpression::get_expression() const {
return expression;
}
@@ -2642,8 +2639,6 @@ void VisualShaderNodeExpression::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_expression", "expression"), &VisualShaderNodeExpression::set_expression);
ClassDB::bind_method(D_METHOD("get_expression"), &VisualShaderNodeExpression::get_expression);
- ClassDB::bind_method(D_METHOD("build"), &VisualShaderNodeExpression::build);
-
ADD_PROPERTY(PropertyInfo(Variant::STRING, "expression"), "set_expression", "get_expression");
}