diff options
Diffstat (limited to 'scene/resources/tile_set.h')
-rw-r--r-- | scene/resources/tile_set.h | 137 |
1 files changed, 49 insertions, 88 deletions
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index dbf6dbabe6..35e6999d13 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -79,15 +79,15 @@ private: Vector2 tex_offset; Ref<ShaderMaterial> material; Rect2 region; - int tile_mode; - Color modulate; + int tile_mode = 0; + Color modulate = Color(1, 1, 1); // Atlas or autotiles data - int autotile_bitmask_mode; + int autotile_bitmask_mode = 0; Vector2 autotile_icon_coordinate; Size2i autotile_tile_size = Size2i(16, 16); - int autotile_spacing; + int autotile_spacing = 0; Map<Vector2i, int> autotile_bitmask_flags; Map<Vector2i, Ref<OccluderPolygon2D>> autotile_occluder_map; Map<Vector2i, Ref<NavigationPolygon>> autotile_navpoly_map; @@ -99,23 +99,29 @@ private: Vector2 occluder_offset; Ref<NavigationPolygon> navigation; Vector2 navigation_offset; - int z_index; + int z_index = 0; }; - Map<int, CompatibilityTileData *> compatibility_data = Map<int, CompatibilityTileData *>(); - Map<int, int> compatibility_source_mapping = Map<int, int>(); + enum CompatibilityTileMode { + COMPATIBILITY_TILE_MODE_SINGLE_TILE = 0, + COMPATIBILITY_TILE_MODE_AUTO_TILE, + COMPATIBILITY_TILE_MODE_ATLAS_TILE, + }; -private: - void compatibility_conversion(); + Map<int, CompatibilityTileData *> compatibility_data; + Map<int, int> compatibility_tilemap_mapping_tile_modes; + Map<int, Map<Array, Array>> compatibility_tilemap_mapping; -public: - int compatibility_get_source_for_tile_id(int p_old_source) { - return compatibility_source_mapping[p_old_source]; - }; + void _compatibility_conversion(); +public: + // Format of output array [source_id, atlas_coords, alternative] + Array compatibility_tilemap_map(int p_tile_id, Vector2i p_coords, bool p_flip_h, bool p_flip_v, bool p_transpose); #endif // DISABLE_DEPRECATED public: + static const int INVALID_SOURCE; // -1; + enum CellNeighbor { CELL_NEIGHBOR_RIGHT_SIDE = 0, CELL_NEIGHBOR_RIGHT_CORNER, @@ -165,7 +171,6 @@ public: TILE_OFFSET_AXIS_VERTICAL, }; -public: struct PackedSceneSource { Ref<PackedScene> scene; Vector2 offset; @@ -186,7 +191,6 @@ private: Vector2 tile_skew = Vector2(0, 0); // Rendering. - bool y_sorting = false; bool uv_clipping = false; struct OcclusionLayer { uint32_t light_mask = 1; @@ -240,12 +244,14 @@ private: int next_source_id = 0; // --------------------- - // Plugins themselves. - Vector<TileSetPlugin *> tile_set_plugins_vector; - void _compute_next_source_id(); void _source_changed(); + // Tile proxies + Map<int, int> source_level_proxies; + Map<Array, Array> coords_level_proxies; + Map<Array, Array> alternative_level_proxies; + // Helpers Vector<Point2> _get_square_corner_or_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit); Vector<Point2> _get_square_corner_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit); @@ -289,9 +295,6 @@ public: Ref<TileSetSource> get_source(int p_source_id) const; // Rendering - void set_y_sorting(bool p_y_sort); - bool is_y_sorting() const; - void set_uv_clipping(bool p_uv_clipping); bool is_uv_clipping() const; @@ -341,6 +344,31 @@ public: void set_custom_data_type(int p_layer_id, Variant::Type p_value); Variant::Type get_custom_data_type(int p_layer_id) const; + // Tiles proxies. + void set_source_level_tile_proxy(int p_source_from, int p_source_to); + int get_source_level_tile_proxy(int p_source_from); + bool has_source_level_tile_proxy(int p_source_from); + void remove_source_level_tile_proxy(int p_source_from); + + void set_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_source_to, Vector2i p_coords_to); + Array get_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from); + bool has_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from); + void remove_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from); + + void set_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from, int p_source_to, Vector2i p_coords_to, int p_alternative_to); + Array get_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from); + bool has_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from); + void remove_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from); + + Array get_source_level_tile_proxies() const; + Array get_coords_level_tile_proxies() const; + Array get_alternative_level_tile_proxies() const; + + Array map_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) const; + + void cleanup_invalid_tile_proxies(); + void clear_tile_proxies(); + // Helpers Vector<Vector2> get_tile_shape_polygon(); void draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled = false, Ref<Texture2D> p_texture = Ref<Texture2D>()); @@ -631,73 +659,6 @@ public: Variant get_custom_data_by_layer_id(int p_layer_id) const; }; -#include "scene/2d/tile_map.h" - -class TileSetPlugin : public Object { - GDCLASS(TileSetPlugin, Object); - -public: - // Tilemap updates. - virtual void tilemap_notification(TileMap *p_tile_map, int p_what){}; - virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list){}; - virtual void create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant){}; - virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant){}; - - virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant){}; -}; - -class TileSetPluginAtlasRendering : public TileSetPlugin { - GDCLASS(TileSetPluginAtlasRendering, TileSetPlugin); - -private: - static constexpr float fp_adjust = 0.00001; - bool quadrant_order_dirty = false; - -public: - // Tilemap updates - virtual void tilemap_notification(TileMap *p_tile_map, int p_what) override; - virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override; - virtual void create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - - // Other. - static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0)); -}; - -class TileSetPluginAtlasPhysics : public TileSetPlugin { - GDCLASS(TileSetPluginAtlasPhysics, TileSetPlugin); - -public: - // Tilemap updates - virtual void tilemap_notification(TileMap *p_tile_map, int p_what) override; - virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override; - virtual void create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; -}; - -class TileSetPluginAtlasNavigation : public TileSetPlugin { - GDCLASS(TileSetPluginAtlasNavigation, TileSetPlugin); - -public: - // Tilemap updates - virtual void tilemap_notification(TileMap *p_tile_map, int p_what) override; - virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override; - virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; -}; - -class TileSetPluginScenesCollections : public TileSetPlugin { - GDCLASS(TileSetPluginScenesCollections, TileSetPlugin); - -public: - // Tilemap updates - virtual void update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) override; - virtual void cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; - virtual void draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) override; -}; - VARIANT_ENUM_CAST(TileSet::CellNeighbor); VARIANT_ENUM_CAST(TileSet::TerrainMode); VARIANT_ENUM_CAST(TileSet::TileShape); 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